The Thornton-Curry Saloon (OOC Thread)   Posted by Marshal.Group: 0
Kansas Kate
 player, 177 posts
 Hot words and cold slabs
 P6 T5 W0 F0 W4 R0 B0 L#
Fri 14 Sep 2018
at 16:26
Re: The Thornton-Curry Saloon (OOC Thread)
lol well my immediate plan involves A) Hiding and B) Waiting, at least a little while...
Bryan Lee
 player, 167 posts
 Texas Ranger
 P6 T6 W0 F0 W3 R0 B1 L0
Fri 14 Sep 2018
at 18:13
Re: The Thornton-Curry Saloon (OOC Thread)
Marshal, that's correct. Bryan will be headed to the Thornton-Curry Saloon to investigate further.
Jacinta Castillo
 player, 142 posts
 Half-breed Scout
 P4 T5 W0 F0 W4 R1 B2 L0
Sat 15 Sep 2018
at 02:56
Re: The Thornton-Curry Saloon (OOC Thread)
Jacinta will stick with Bryan.
Tamsin River
 player, 82 posts
 Flower Power
 P4 T5 W0 F0 W3 R3 B0 L0
Sat 15 Sep 2018
at 16:17
Re: The Thornton-Curry Saloon (OOC Thread)
I am the ďmarch to the beat of your own drumĒ person, according to my colleagues, so I suspect I wouldnít have noticed being left out :P
Rev. Earnest Allgood
 player, 100 posts
 P3 T5 W# F# W4 R1 B1 L#
Wed 19 Sep 2018
at 17:43
Re: The Thornton-Curry Saloon (OOC Thread)
Before they break up, Algood tells Lee and the Slaights about the attack on Kibbee. Then, he returns to the doctor's office.
Marshal
 GM, 325 posts
 W6 R3 B0
Tue 25 Sep 2018
at 02:13
Re: The Thornton-Curry Saloon (OOC Thread)
Iím curious. Has anyone here happened to read any of these?

https://us.macmillan.com/series/deadlands/

I own the first volume, as Iím fond of some of Jonathan Maberryís other work, but Iíve never gotten around to paging through it. I was just wondering if anyone else here had given one of these books a try.
Marshal
 GM, 334 posts
 W6 R3 B0
Thu 4 Oct 2018
at 19:04
Re: The Thornton-Curry Saloon (OOC Thread)
Question: Iíve noticed in a couple of threads that Iíve thrown quite a few names at people. In other games that Iíve run, Iíve maintained a thread that collected all of the important names and information that characters have uncovered in one place, for easy reference. Would such a thread be helpful here?
Tamsin River
 player, 92 posts
 Flower Power
 P4 T5 W0 F0 W3 R2 B0 L0
Thu 4 Oct 2018
at 19:19
Re: The Thornton-Curry Saloon (OOC Thread)
I think it would be.
Marshal
 GM, 336 posts
 W6 R3 B0
Thu 11 Oct 2018
at 04:28
Re: The Thornton-Curry Saloon (OOC Thread)
Hmmm...

https://www.peginc.com/savage-...inal-rules-previews/
Kansas Kate
 player, 193 posts
 Hot words and cold slabs
 P6 T5 W0 F0 W4 R0 B0 L#
Thu 11 Oct 2018
at 10:51
Re: The Thornton-Curry Saloon (OOC Thread)
Tamsin River:
I think it would be.


Yeah a list of names of people is usually useful if nothing else.  I think more people would do them it's just hard to keep up with it all.
Rev. Earnest Allgood
 player, 102 posts
 P3 T5 W# F# W4 R1 B1 L#
Thu 11 Oct 2018
at 20:57
Re: The Thornton-Curry Saloon (OOC Thread)
In reply to Marshal (msg # 185):

Lists are good.
Bryan Lee
 player, 176 posts
 Texas Ranger
 P6 T6 W0 F0 W3 R0 B1 L0
Thu 11 Oct 2018
at 21:06
Re: The Thornton-Curry Saloon (OOC Thread)
Marshal:
Question: Iíve noticed in a couple of threads that Iíve thrown quite a few names at people. In other games that Iíve run, Iíve maintained a thread that collected all of the important names and information that characters have uncovered in one place, for easy reference. Would such a thread be helpful here?


Sorry for the late response - I certainly think this would be helpful.
Marshal
 GM, 337 posts
 W6 R3 B0
Fri 12 Oct 2018
at 14:01
Re: The Thornton-Curry Saloon (OOC Thread)
I appreciate the feedback. In my experience, players that get confused regarding the plot, or the cast of relevant characters, lose interest pretty quickly. Since I already have some concerns on that front here, I want to do what I can to address it.

I should have something up for everyone's reference within the next few days.
Marshal
 GM, 339 posts
 W6 R3 B0
Sat 20 Oct 2018
at 22:05
Re: The Thornton-Curry Saloon (OOC Thread)
I have to confess, Iím not sure how much like Deadlands this might feel, but it is intriguing.

https://www.kickstarter.com/pr...dition/posts/2320451
Rev. Earnest Allgood
 player, 105 posts
 P3 T5 W# F# W4 R1 B1 L#
Sun 21 Oct 2018
at 03:40
Re: The Thornton-Curry Saloon (OOC Thread)
In reply to Marshal (msg # 192):

To me it sort of sounds like slapping the Deadlands brand onto a basically unrelated and incompatible game.
Kansas Kate
 player, 198 posts
 Hot words and cold slabs
 P6 T5 W0 F0 W4 R0 B0 L#
Sun 21 Oct 2018
at 13:45
Re: The Thornton-Curry Saloon (OOC Thread)
Wonderfully twisted takes on genres is sort of what Pinnacle does well.  I don't think it's so much you should expect sixguns in medieval England as maybe exploring the implications of the Deadlands universe throughout history.

Though it is a bit of a retcon (much like Deadlands Noir), according to at least Classic edition books, actual magic was incredibly rare until the 19th century, though it's acknowledge to have existed.

This message was last edited by the player at 13:48, Sun 21 Oct.

Rev. Earnest Allgood
 player, 106 posts
 P3 T5 W# F# W4 R1 B1 L#
Mon 22 Oct 2018
at 13:09
Re: The Thornton-Curry Saloon (OOC Thread)
In reply to Kansas Kate (msg # 194):

I really like Deadlands Noir because it grows organically out of the original setting. Besides the PI of the 20s/30s/40s is pretty much the descendant of the gunslinger riding in to clean up the town (see Red Harvest).
Marshal
 GM, 341 posts
 W6 R3 B0
Mon 22 Oct 2018
at 14:08
Re: The Thornton-Curry Saloon (OOC Thread)
I've honestly wanted to take a crack at running Deadlands: Noir at some point in the future. Kenneth Hite's Demon Rum campaign, which is set in Chicago, makes good use of some of the prominent organized crime figures, and crimefighters, of the period, like Al Capone and Eliot Ness.

This is pure speculation, bu I'm guessing that Deadlands: Dark Ages will likely involve some prior attempt by the manitou to invade and overtake the world. One that is (presumably) turned back by the heroes and heroines.

Had Dark Ages carried the Weird Wars or even the Rippers tag, I don't think I would have been quite as surprised. Goff did a good job with Noir though, so it'll be interesting to see what he comes up with for this setting.
Rev. Earnest Allgood
 player, 108 posts
 P3 T5 W# F# W4 R1 B1 L#
Mon 22 Oct 2018
at 15:43
Re: The Thornton-Curry Saloon (OOC Thread)
I ran a Deadlands Noir campaign set in New Orleans on here for a while. It was fun while it lasted. I used a bit of Mafia intrigue and some old New Orleans legends.
Marshal
 GM, 342 posts
 W6 R3 B0
Mon 22 Oct 2018
at 17:50
Re: The Thornton-Curry Saloon (OOC Thread)
I remember that game! :)

Honestly, my chance at running Noir (or one of the other settings I've been contemplating) might come sooner rather than later. I've developed some concerns over the longevity/viability of this enterprise in recent weeks, and I'm considering putting in on hiatus, or closing it down. That's not set in stone, but it's part of my thought process.

We'll see how it goes.
Kansas Kate
 player, 199 posts
 Hot words and cold slabs
 P6 T5 W0 F0 W4 R0 B0 L#
Tue 23 Oct 2018
at 04:26
Re: The Thornton-Curry Saloon (OOC Thread)
I myself had an idea many years ago for a Prohibition era game where you played as Confederate moonshiners (and Yankee opportunists) smuggling illegal hooch across the USA/CSA border.  But I never got beyond that.

Noir is a neat setting but the games in it just don't seem to "stick".  I myself see no way I'd never run it, I'm not sure what I'd even do with it.

But it is a retcon, strictly speaking.  Magic users and mad science shouldn't exist to such an extent in the Noir period.  But if they want to keep retconning cool things into different eras, I'm actually completely okay with that haha.
Marshal
 GM, 343 posts
 W6 R3 B0
Tue 23 Oct 2018
at 11:54
Re: The Thornton-Curry Saloon (OOC Thread)
I could be completely off base with this comment, but I canít help wondering if Noirís emphasis on investigation might be off putting for some players. Even the sourcebook makes it clear that itís striving to emulate the hard boiled crime/police/private eye stories of the era. A lot of Savage Worlds settings tend to emphasize a steady flow of pulp flavored action, which the system excels at bringing to life. Maybe for some, Noir, with its focus on detective work, just doesnít feel like a good ďfitĒ.

Itís not hard to imagine Dark Ages being heavy on the combat side.
Bryan Lee
 player, 179 posts
 Texas Ranger
 P6 T6 W0 F0 W3 R0 B1 L0
Tue 23 Oct 2018
at 20:48
Re: The Thornton-Curry Saloon (OOC Thread)
In reply to Marshal (msg # 200):

Sorry for the delayed in character post; it's been a helluva week...or six.

As far as Dark Ages though, I think it's a curious endeavor with some potential. The Old Ones sealed off the Hunting Grounds at the end of the Middle Ages, so Dark Ages presumably would be in the time period before that was sealed off. It's really the only time period that they could go back to before the Weird West and still keep it 'Deadlands.' Dark Ages will be what happens when Deadlands gets Medieval.

I can see a good place for Blessed and Shamans to be around, and pretty powerful. You could also get a little bit Fantasy here and have some type of wizards in lieu of Hucksters.
Rev. Earnest Allgood
 player, 109 posts
 P3 T5 W# F# W4 R1 B1 L#
Fri 26 Oct 2018
at 14:36
Re: The Thornton-Curry Saloon (OOC Thread)
Kansas Kate:
Noir is a neat setting but the games in it just don't seem to "stick".

My Deadlands Noir ran for almost exactly four years with 2-4 players, two of them all the way through.
Kansas Kate
 player, 201 posts
 Hot words and cold slabs
 P6 T5 W0 F0 W4 R0 B0 L#
Sun 28 Oct 2018
at 01:48
Re: The Thornton-Curry Saloon (OOC Thread)
Rev. Earnest Allgood:
Kansas Kate:
Noir is a neat setting but the games in it just don't seem to "stick".

My Deadlands Noir ran for almost exactly four years with 2-4 players, two of them all the way through.


*thumbs up emoji*

Hell, a friend of mine made a Werewolf the Apocalypse game last for years.  And I think that's one at best a D grade game, mechanically at least (the setting and lore are interesting even if the tribes are kind of... weird, but at least they're interesting and different weird!).