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, welcome to [Deadlands: Reloaded] High Lonesome

06:50, 25th April 2024 (GMT+0)

Game Information.

Posted by MarshalFor group 0
Marshal
GM, 9 posts
Tue 2 Jan 2018
at 19:18
  • msg #1

Game Information

 High Lonesome is a short campaign for Deadlands Reloaded. It is set in southeastern New Mexico and utilizes the historical Lincoln County War as the backdrop for some of its pivotal events.

The game uses the current edition of the Savage Worlds Deluxe rulebook, along with the setting rules given in the Deadlands Reloaded Player’s Guide, Deadlands Reloaded Marshal’s Handbook, and the Stone and a Hard Place plot point campaign book.

Prospective players will benefit from having access to the Deadlands Reloaded Player’s Guide.

In addition, players can make use of the character options provided in the Stone and a Hard Place Player’s Guide, which is freely available for download from Pinnacle Entertainment Group.

https://www.peginc.com/store/s...place-players-guide/

As well, players wishing to portray Blessed characters, should utilize the options described in the Good Intentions Player’s Guide, also available for free from Pinnacle:

https://www.peginc.com/store/d...tions-players-guide/

Note that Metal Mages, who are primarily a Deseret phenomenon, are not appropriate for inclusion in this campaign. As well, augmentations are likely to be extremely uncommon in the southwest. However, if a player is extremely interested in adding such gear, we can discuss the possibility.

The Last Sons plot point campaign provides new Edges and new powers specific to Shamans. If anyone is interested in incorporating any of those options into their character, please drop me a line.

As a campaign, High Lonesome presents situations that involve both action and investigative problem solving. Characters with a balanced set of skills and abilities will fare well in contending with the obstacles the scenarios present. The game is structured to provide ample opportunities for role playing and for players to use their unique talents and abilities in combat.
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