Garm's Fang, Deep Space
At the fight's beginning, Alarus appears completely impassive when Jonas approaches, standing in a comfortable, nonchalant posture. His hands remain clasped behind his back, leaving his body fully exposed. This glaring vulnerability quickly proves misleading, however, as the Thana effortlessly sidesteps Jonas's first lunge before turning to face him again. The Engineer's second attack misses in much the same way, as Alarus steps back with the barest turn and slightly raises one foot across the guildsman's path, sending him staggering past.
The subtle advantages of the Thana's casual, compact posture begin to reveal themselves: without any fixed form, his body is prepared to move in whatever way it must, with no predilection toward any position or maneuver; with his arms compressed behind him, he is a narrower target, and may twist and turn quicker with less for his opponent to grab; his simplistic stance makes his movements difficult to predict, and thus forces his attacker to hedge his bets.
When Jonas swings at him again, the Thana leans back just enough to evade the blow, and turns his momentum into a high crescent kick that snaps across the Engineer's jaw, sending him reeling toward the deck. This maneuver is unmistakable to any experienced martial artist: the artful 'Sail Turns the Windmill' of Koto, the al-Malik fighting style taught to worthy candidates of any social class. Ordinarily a tricky art using misdirection to deliver unexpected blows, Alarus's style appears to rely more on slight evasive movements and energy conservation, timing strikes to coincide with his opponent's attacks whilst staying just barely outside his assailant's reach.
The Thana seems to hold a clear advantage over Jonas in reflexes and breadth of training, but there is one thing he fails to fully assess: the Engineer's incisive intelligence, which is far superior to that of the common brawler, and well beyond the wits of any opponent he has faced before. Unknown to Alarus, Jonas has already completed a thorough analysis of the knight's tactics from factoring the barest of clues, and has quickly devised a means of using the Thana's expectations against him.
When Jonas lunges at him again, Alarus easily sidesteps the Engineer's right hook whilst extending a leg to trip the guildsman — but that's exactly what Jonas was counting on. Instead of fully committing to his initial swing, the Engineer aborts the hook at the last moment and stops just short of the Thana's sweep whilst twisting toward him with a left jab. The last-instant attack catches the knight off-guard and hits his torso, knocking the wind out of him.
Alarus recovers quickly and darts backward, reversing the two combatants' positions once more, but it's clear that he is reassessing his opponent's abilities. Unclasping his hands from behind him, he settles into a side-facing posture, still casual but no longer restraining his arms. This stance is Koto's more prominent 'Leaf Awaits the Wind' form, a soft style emphasizing minimal resistance, acceptance, and coordination with one's opponent — moving with, rather than against, an attacker's strikes.
The fight proceeds anew, and this time Alarus meets Jonas's attacks with light, redirecting blocks, evasive turns, joint locks, and throws. He puts up a formidable challenge, landing more blows than he receives, but it soon becomes evident that the Thana is growing tired. Those attacks which do penetrate his defenses are stronger than the ones he delivers, and after two intense matches against two highly capable fighters, his stamina is beginning to dwindle. His movements grow more labored, his reactions less swift, and his defenses start to weaken. By this point, Jonas is nearing the end of his endurance too and his abilities are also suffering. It is a close match. But whereas Alarus's advantages had been largely physical, hinging on faster reflexes and more fluid motions — an edge he is now losing with increasing fatigue — Jonas's greatest asset is his mind, and that remains as sharp as ever...
This message was last edited by a game editor at 14:00, Thu 08 Mar 2018.