Cragmaw Cave Hideout
1 - Wolf Kennels: a trio of savage, barely-trained wolves are chained to a post in this chamber as a first line of defense. A fissure in the far wall leads up a 30 foot climb, though the base is littered with refuse and rubbish.
2 - Artificial Dam: a hastily constructed dam made to conserve water. It doubles as a trap and can flood the main hall to wash away invaders if the outer wall is intentionally dropped.
3 - Klarg's Cave: the Bugbear leader's own quarters. Klarg stores stolen goods and plenty of personal belongings here, secured by two loyal Goblin guards and his pet wolf.
4 - Cave Hazard: A side-passage created by a collapsed wall. It is unstable and could fall into a rock slide with little provocation.
5 - The Eating Hall: a make-shift kitchen and den where all the other Goblins live together. The room is divided by a 10 foot tall embankment. Very crowded, very smelly.
This message was last edited by the GM at 06:54, Fri 26 July 2019.