These are forms I created using HTML wrapped Easy Tables for Fate Core as part of an experiment I participated in which, regrettably, died-a-borning. These are free to use for anyone here at RPoL, and have been submitted to Heaven - Gaming Resources.
UPDATE: I am pleased that my submissions to
Heaven - Gaming Resources have been accepted. These forms are also copied to a new topic here dedicated to all things Fate:
4000 - Twists (and Turns) of Fate
<table width=600><tr><td>
|6! Fate Core Game Creation Worksheet |100%
|6 <i>(Game Name)</i> |
|6 <i>(Setting/Scale)</i> |
|6! ISSUES |
|<3! <i>Current issues</i> |<3! <i>Impending issues</i> |
|3 <i>(Line 2)</i> |3 <i>(Line 2)</i> |
|3 <i>(Line 3)</i> |3 <i>(Line 3)</i> |
|6! FACES AND PLACES |
|<2! <i>Name</i> |<2! <i>Name</i> |<2! <i>Name</i> |
|2 <i>(Line 2)</i>|2 <i>(Line 2)</i> |2 <i>(Line 2)</i> |
|2 <i>(Line 3)</i>|2 <i>(Line 3)</i> |2 <i>(Line 3)</i> |
|<2! <i>Issue/Aspect</i> |<2! <i>Issue/Aspect</i> |<2! <i>Issue/Aspect</i> |
|2 <i>(Line 2)</i>|2 <i>(Line 2)</i>|2 <i>(Line 2)</i> |
|2 <i>(Line 3)</i>|2 <i>(Line 3)</i>|2 <i>(Line 3)</i> |
|<2! <i>Name</i> |<2! <i>Name</i> |<2! <i>Name</i> |
|2 <i>(Line 2)</i>|2 <i>(Line 2)</i>|2 <i>(Line 2)</i> |
|2 <i>(Line 3)</i>|2 <i>(Line 3)</i>|2 <i>(Line 3)</i> |
|<2! <i>Issue/Aspect</i> |<2! <i>Issue/Aspect</i> |<2! <i>Issue/Aspect</i> |
|2 <i>(Line 2)</i>|2 <i>(Line 2)</i>|2 <i>(Line 2)</i> |
|2 <i>(Line 3)</i>|2 <i>(Line 3)</i>|2 <i>(Line 3)</i> |
|6! DIALS |
|<3 Number of Aspects: |<3 5|
|<3 Number of Phases: |<3 3|
|<3 Skill Cap: |<3 +4 |
|<3 Skill pyramid or columns? |<3 Pyramid |
|<3 Number of Columns: |<3 N/A |
|<3 Refresh rate: |<3 3|
|<3 Number of initial stunts: |<3 3|
|<3 Types of stress tracks: |<3 Physical and mental |
|<3 Default No. of stress boxes: |<3 2|
|<3 Default consequence slots: |<3 2/4/6|
|6! SKILLS |100%
|<2 |<2 |<2 |
|<2 |<2 |<2 |
|<2 |<2 |<2 |
|<2 |<2 |<2 |
|<2 |<2 |<2 |
|<2 |<2 |<2 |
|<2 |<2 |<2 |
|<2 |<2 |<2 |
|<2 |<2 |<2 |
|<2 |<2 |<2 |
</td></tr></table>
Fate Core Game Creation Worksheet |
---|
(Game Name) | (Setting/Scale) | ISSUES |
---|
Current issues | Impending issues |
---|
(Line 2) | (Line 2) | (Line 3) | (Line 3) | FACES AND PLACES |
---|
Name | Name | Name |
---|
(Line 2) | (Line 2) | (Line 2) | (Line 3) | (Line 3) | (Line 3) | Issue/Aspect | Issue/Aspect | Issue/Aspect |
---|
(Line 2) | (Line 2) | (Line 2) | (Line 3) | (Line 3) | (Line 3) | Name | Name | Name |
---|
(Line 2) | (Line 2) | (Line 2) | (Line 3) | (Line 3) | (Line 3) | Issue/Aspect | Issue/Aspect | Issue/Aspect |
---|
(Line 2) | (Line 2) | (Line 2) | (Line 3) | (Line 3) | (Line 3) | DIALS |
---|
Number of Aspects: | 5 | Number of Phases: | 3 | Skill Cap: | +4 | Skill pyramid or columns? | Pyramid | Number of Columns: | N/A | Refresh rate: | 3 | Number of initial stunts: | 3 | Types of stress tracks: | Physical and mental | Default No. of stress boxes: | 2 | Default consequence slots: | 2/4/6 |
|
<table width=600><tr><td>
|6! Fate Core Character Sheet |100%
|<6! ID
|<5 Name: |<1 Refresh: |
|6 Description: |
|6 (Line 2) |
|6 (Line 3) |
|<6! ASPECTS |100%
|<6 High Concept: |
|<6 Trouble: |
|<6 |
|<6 |
|<6 |
|<6! SKILLS |100%
|>1 Superb (+5) ||||||
|>1 Great (+4) |!|||||
|>1 Good (+3) |!|!||||
|>1 Fair (+2) |!|!|!|||
|>1 Average (+1)|!|!|!|!||
|<6! STUNTS |
|<6 |
|<6 |
|<6 |
|<6 |
|<6 |
|<6 |
|<6! EXTRAS |
|<6 |
|<6 |
|<6 |
|<6 |
|<6 |
|<6 |
|<2! PHYSICAL STRESS (Physique) |!1|!2|3|4|
|<2! MENTAL STRESS (Will) |!1|!2|3|4|
|<6! CONSEQUENCES |100%
|<3! 2 (Mild) |<3 2 (Mild) |
|<3! 4 (Moderate) |<3.2 |
|<3! 6 (Severe) |
</td></tr></table>
Fate Core Character Sheet |
---|
ID |
---|
Name: | Refresh: | Description: | (Line 2) | (Line 3) |
ASPECTS |
---|
High Concept: | Trouble: | | | |
SKILLS |
---|
Superb (+5) | | | | | | Great (+4) | | | | | |
---|
Good (+3) | | | | | |
---|
Fair (+2) | | | | | |
---|
Average (+1) | | | | | |
---|
STUNTS |
---|
| | | | | | EXTRAS |
---|
| | | | | | PHYSICAL STRESS (Physique) | 1 | 2 | 3 | 4 |
---|
MENTAL STRESS (Will) | 1 | 2 | 3 | 4 |
---|
CONSEQUENCES |
---|
2 (Mild) | 2 (Mild) |
---|
4 (Moderate) | |
---|
6 (Severe) |
---|
|
This message was last edited by the GM at 19:52, Fri 05 Oct 2018.