Re: The Three Beggars, Scene 4: The Temple of Hamaskar
[Private to GM: TULSIDAS
SKILL 10
STAMINA 14 (3)
ATTACKS 3
Roll 1 2 3 4 5 6 7+
Nadzag 2 2 3 3 3 3 3, +1 damage roll
1. Dagger attack.
2. Grip of the Grave, a spell which causes the loss of 1 Initial SKILL point; the black energy bolt may be avoided with a successful Test of LUCK
3. Dagger attack
4. Vampire Touch, a chilling touch which drains one dice STAMINA points from the victim and adds the same amount to Tulsidas’s STAMINA score; in all other respects, it takes place as a normal attack
5. Dagger attack
6. Blindness, a spell which blinds the victim for 1d6 rounds; the spell may be resisted with a successful Test of LUCK
Staff of Hamaskar
Staff + 1 MAGIC, free Light spell, Indestructible
This wonderful Staff comes with a bane: no other weapon, whether magical or mundane, may be ever used or carried by the Staff’s wielder. The Staff of Hamaskar is said to be the only key that can open the magically sealed doors to the legendary Library of Skelo.
Nadzag
Dagger + 1 SKILL, +1 Attacks, +1 Damage
Forged in the hellish Pits of Zagora, this Obsidian Dagger bestows many magical gifts on its owner. But on the seventh day from its first use, its wielder will become a sentient Undead! Such was the fate of Tulsidas himself...]
The horrible creature, seeing Storm and Robustous climbing the stairs, hurries up towards the Staff and grabs it triumphantly! Soon after grabbing the Staff, he winces and, trembling, throws away a wiked obsian dagger, that rests at its feet. Right after thrwing this weapon, the creature seems to get back in control, happily.
Garl casts his magic and finally Storm and Robustous get at melee range.
This message was last edited by the GM at 22:15, Sun 14 Oct 2018.