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Campaign Journals and available adventures.

Posted by The DirectorFor group public
The Director
GM, 693 posts
Fri 9 Jun 2023
at 21:55
  • msg #1

Campaign Journals and available adventures

Campaign Journal, YEAR: 284 A.C. - Year of the Ox
This campaign starts on the week of the 20th Unlocking 284, that is the Holy Day of Aqualis and also the Spring Equinox. A good time to go out and start something new.

Campaign WeekOngoing AdventuresCharacters InvolvedRumours in AllansiaOther Notes
15-21 UnlockingThe Poisoned Well; Shaggradd's Hives of PerilMaredas; Valornor Swiftarrow  
22-28 UnlockingThe Poisoned WellHurgh Katalis  
29 Unlocking - 4 SowingThe Trials of ChronadaZergen the Unexpected  
5-11 Sowing    
12-18 Sowing    
19-25 Sowing    
26 Sowing - 2 Winds    

Note: the following adventures are not, by all means, the only adventures that you can play as part of this campaign. They are just examples and possibilities, but feel free to ask for more and for specific things that you are looking for, and more will be provided. In general I'm OK with running any Allansian adventure that has been ever published under any ruleset... and more :)
This message was last edited by the GM at 16:44, Fri 15 Mar.
The Director
GM, 694 posts
Fri 9 Jun 2023
at 22:35
  • msg #2

Miscellaneous adventures

The Poisoned Well Group 1, status: over this game can be repeated after some time in a different location
quote:
I am Kar, former wise man of the village you are heading to. I worked with those people for years, serving them, giving them everything. However, a few weeks ago, another man claiming to be a healer came to the village. He was a showman who performed insane rituals to cure colds or just look good. The con man eventually convinced the villagers to drive me out of the village with treachery. Please, if you go to that village, try to expose that con man Ugin for what he is.

Approximate location: a village in the Pagan Plains
Experience recommended: novice or low experience adventurers
Social Status required: not a requirement
Multi-player or solo? flexible, but it is a solo on this occasion
Previous adventures connected: none
Adventure length: short
Characters involved: Maredas
In game dates: 15-21 Unlocking

* * *

Shaggradd's Hives of Peril Group 2, status: over! this game can be run over and over for a group of novice adventurers (0XP) - it is in practice a training ground
quote:
This is a dungeon underneath a great oak tree. Shaggradd, a Black Elf, discovered the dungeon herself and bought the land around the tree. Although she realised there were considerable treasures hidden in the dungeon, she was not a swordswoman and would be no match for the creatures and traps guarding these riches. Instead she now allows parties of treasure-hunting adventurers to enter and explore the dungeons, charging them a fee of 10 per cent of their plunder when - or if - they can get out alive.
In practice, this dungeon in time has become a training ground for young adventurers willing to gain some experience

Approximate location: nearby Chalice
Experience recommended: novices or low experience adventurers
Social Status required: 0 or more
Multi-player or solo? both possible, but it is solo on this occasion
Previous adventures connected: none
Adventure length: short
Characters involved: Valornor Swiftarrow
In game dates: 15-21 Unlocking

* * *

The Poisoned Well Group 3, status: over! this game can be repeated after some time in a different location
quote:
I am Kar, former wise man of the village you are heading to. I worked with those people for years, serving them, giving them everything. However, a few weeks ago, another man claiming to be a healer came to the village. He was a showman who performed insane rituals to cure colds or just look good. The con man eventually convinced the villagers to drive me out of the village with treachery. Please, if you go to that village, try to expose that con man Ugin for what he is.

Approximate location: a village in the Pagan Plains
Experience recommended: novice or low experience adventurers
Social Status required: not a requirement
Multi-player or solo? flexible, but it is a solo on this occasion
Previous adventures connected: none
Adventure length: short
Characters involved: Hurgh Katalis
In game dates: 22-28 Unlocking

* * *

The Trials of Chronada Group 4, status: ongoing this game can be repeated after some time
quote:
Baron Sukumvit, the warped and twisted ruler of Fang and famed owner of Deathtrap Dungeon, has captured you!
The baron has now offered you a choice: you can either rot in the cells forever or they can attempt the Trials of Chronada; on offer is their freedom and a large bag of gold coins!

Approximate location: Naerby Fang
Experience recommended: Novice or low experience adventurers
Social Status required: no requirements
Multi-player or solo? 3-5 characters, but it may also be solo
Previous adventures connected: none
Adventure length: short
Characters involved: Zergen the Unexpected
In game dates: 29 Unlocking - 04 Sowing

* * *

Mystic Well Group TBC, status: to be started this game can be repeated after some time in a different location
quote:
A mysterious castle suddenly appeared at dawn nearby a village, several warriors came out of it and raided the village, kidnapping six children. The villagers beg you to get their children back from the citadel.

Approximate location: a small village on the Pagan Plains
Experience recommended: novice or low experience adventurers
Social Status required: no requirements
Multi-player or solo? multi-player for 4-6 adventurers
Previous adventures connected: none
Adventure length: long
Characters involved:
In game dates:

* * *

The Curse of Meraki Group TBC, status: to be started this game can be repeated after some time in slightly different locations
quote:
You have just arrived to the small fishing village of Meraki, eager for a hot meal and a comfortable bed.  However, you can see that something is wrong.  The villagers look sad and downtrodden.  No one looks you in the eye as you walk through the streets to the market square.  You get to an inn and ask the keeper for some food and drink.  He serves it without a word.  While you are eating your dinner, an old but well kept and muscular man approaches you.  "Good evening.  My name is Grask.  I am the headman of this village and we need your help.  I will offer you a free bed for the next few nights and some gold if you can solve our woes.  I fear that there is a curse upon our little village and now an innocent woman’s life hangs in the balance..."

Approximate location: a small fishing village (Meraki)
Experience recommended: low or mid experience adventurers
Social Status required: 2 or more
Multi-player or solo? multi-player for 3-6 adventurers
Previous adventures connected: none
Adventure length: medium
Characters involved: TBC
In game dates: TBC

* * *

Attack of the Orcs Group TBC, status: to be started this game can be repeated after some time, possibly changing slightly the location
quote:
This adventure is not like others in the sense that it does not involve much dungeon crawling or exploring, but instead it involves managing a village and also commanding troops.

Approximate location: The village of Snowford is located in a small area of flatland near the Icefinger Mountains and just south of Zengis.
Who can play this? 3-5 low to mid experience adventurers with social status of 5 or more, or solo adventure for a mid to high experience adventurer with a social status of 6 or more
Previous adventures connected: none
Adventure length: medium
Characters involved: TBC
In game dates: TBC

* * *

Caves of Zarkov Group TBC, status: to be started adventure for late Winter time or early Spring
quote:
“I have a story to tell you.  Many years ago, I visited a powerful oracle in Salamonis. She told me that if the Ritual of Bounteous Harvest ever failed, as it just did, then the reason for this would be in a cave in the Moonstone Hills.”

Approximate location: Anvil and the Moonstone Hills
Experience recommended: low or mid experience adventurers
Social Status required: 3 or more
Multi-player or solo? 3-5 character
Previous adventures connected: none
Adventure length: medium
Characters involved: TBC
In game dates: TBC

* * *

Shadow over Anvil Group TBC, status: to be started this game can be repeated after some time
quote:
“Oh no! the Ritual of Bounteous Harvest failed again!!!”

Approximate location: Anvil
Experience recommended: no requirements
Social Status required: 2 or more
Multi-player or solo? 3-5 characters
Previous adventures connected: follow up of the Caves of Zarcov, but the adventurers can be different - the adventure needs to take place in late Winter or early Spring, at least one year after Caves of Zarcov
Adventure length: medium
Characters involved: TBC
In game dates: TBC

* * *

Legacy of Benedos Group TBC, status: to be started
quote:
You are in Lochmill, in a local inn where you pick up several rumours from the locals who are all very worried. They talk of shooting stars predicting disaster, bandit attacks and even a zombie attack. Although it was dark at the time, so it might just be an angry drunk local. However, the locals can tell the heroes that Sir Benedos has put the word out to hire adventurers for a special mission.

Approximate location: Lochmill is a small town along the river north of Fang
Experience recommended: novice or low experience adventurers
Social Status required: no requirements
Multi-player or solo? 3-4 characters
Previous adventures connected: none
Adventure length: medium
Characters involved: TBC
In game dates: TBC

* * *

Raiders of the Desecrated Temple Group TBC, status: to be started
quote:
You are resting in a In in Salamonis, when a Priest of Telak burst into the tavern and announce that the Head of the Brotherhood is in need of a band of adventurers to immediately hit the road and head to a roadside temple which lies on the route into the Moonstone Hills that has been recently ransacked, in order to recover a holy relic.

Approximate location: Salamonis area
Experience recommended: low or mid experience adventurers
Social Status required: 2 or more
Multi-player or solo? multi-player for 3-5 adventurers
Previous adventures connected: none
Adventure length: medium
Characters involved: TBC
In game dates: TBC

* * *

Dungeon of the Orc Warlord Group TBC, status: to be started this game can be repeated after some time
quote:
Dagath, the brutal and feared orc warlord has been plaguing the Moonstone Hills for too long now, by ambushing caravans and slaying adventurers.  However, a recent platoon from Salamonis managed to take him by surprise and decimate his war band.  Dagath has retreated to one of his hideouts, where he is licking his wounds and sending the word out to nearby tribes to recruit more creatures of chaos to his cause.  However, this is a chance to kill him while he is relatively weak.  There is a bounty of 250 gold pieces to anyone who can bring Dagath’s head to Salamonis.  YOU have decided to take this task.  However, time is of the essence.  The longer you take, the stronger his army will become, and if you take too long, his dungeon will be eventually crawling with monsters and it will be impossible to kill him.

Approximate location: Moonstone Hills
Experience recommended: mid experience adventurers
Social Status required: 4 or more
Multi-player or solo? multi-player for 4-6 adventurers
Previous adventures connected: none
Adventure length: medium
Characters involved: TBC
In game dates: TBC

* * *

Holy Order Group TBC, status: to be started
quote:
The priests of Usrel and Mayor Estradaw are dismayed.  ‘Our high priestess has been kidnapped by the forces of Chaos!’  Announces Estradaw ‘Are there any champions amongst us, who can save her?’

Approximate location: Chalice
Experience recommended: mid experience adventurers
Social Status required: 4 or more
Multi-player or solo? multi-player for 3-5 adventurers
Previous adventures connected: none
Adventure length: medium
Characters involved: TBC
In game dates: TBC

* * *

The Hunt for the Black Whale Group TBC, status: to be started this game can be repeated after some time
quote:
Call me Yshmaal! I've been sailing the seas of Titan longer than I care to remember. I've sailed the sea of blood, battled the demons of the deep, and survived an island of the undead. But the time I wish to tell you about is far worse than any of those. It concerns the time I joined the ill-fated hunt of the Black Whale...

Approximate location: Sea
Experience recommended: mid experience adventurers
Social Status required: no requirements
Multi-player or solo? multi-player for 3-5 adventurers
Previous adventures connected: none
Adventure length: medium
Characters involved: TBC
In game dates: TBC

* * *

The Dream Labyrinth of Apollones II Group TBC, status: to be started this game can be repeated after some time
quote:
The Dream Labyrinth
Conceived by Apollones I
and created by Apollones II
Enter at your risk
Exit at your own behalf

Will you take the chance?

Approximate location: The Flatlands
Experience recommended: Novice or low experience adventurers
Social Status required: no requirements
Multi-player or solo? solo or 3-5 characters
Previous adventures connected: none
Adventure length: short
Characters involved: TBC
In game dates: TBC

* * *

In Their Element Group TBC, status: to be started this game can be repeated after some time
quote:
A recent rockslide exposed a cave, tracks outside indicate this has already been discovered.

Approximate location: Moonstone Hills
Experience recommended: Novice or low experience adventurers
Social Status required: no requirements
Multi-player or solo? 3-5 characters, but it may also be solo
Previous adventures connected: none
Adventure length: short
Characters involved: TBC
In game dates: TBC

* * *

The Tower of Credoz Group TBC, status: to be started this game can be repeated after some time
quote:
You have arrived at dusk, exhausted, at the small village of Goatbridge, following days of trekking across The Moonstone Hills. Although poor, this village has an inn, with its promise of food and a soft bed at last. However, as you make your way across the village square, your way is barred by a man in black chainmail with a full face helm. He rests his hand on his sword hilt and states in a hollow voice, “Out after dark. 25 gold piece penalty each. Pay up now and get inside.” He glares at you in turn.
Welcome to Goatbridge!

Approximate location: Goatbridge, in the Moonstone Hills
Experience recommended:  2-4 low experience adventurers or 1-2 mid experience adventurers
Social Status required: no requirements
Multi-player or solo? 2-4 low experience adventurers or 1-2 mid experience adventurers
Previous adventures connected: none
Adventure length: short
Characters involved: TBC
In game dates: TBC

* * *

The Ring of Seven Terrors Group TBC, status: to be started this game can be repeated after some time
quote:
All the stories you have heard seem to agree on one thing – the Hunched King was a sorcerer of immense power, and he took a great treasure with him to his tomb, where he lies under the protection of ancient and terrible guardians... will you dare?

Approximate location: The Mountains of Grief
Experience recommended: low to medium
Social Status required: no requirements
Multi-player or solo? 3-7 characters
Previous adventures connected: none
Adventure length: short
Characters involved: TBC
In game dates: TBC

* * *

The Tower of Hades Group TBC, status: to be started
quote:
According to his letter, your old friend Belkor had something important to discuss with you all which could not wait until his next scheduled journey into the city.

Approximate location: Frostholm
Experience recommended: medium experience
Social Status required: no requirements
Multi-player or solo? 4-6 characters
Previous adventures connected: none
Adventure length: medium/short
Characters involved: TBC
In game dates: TBC

* * *

Plight of the Lost Children Group TBC, status: to be started
quote:
A woman who has been experiencing nightmares of her two dead children haunting her. The children speak of a tower where they play, as they wait for the angels to take them up to the heavens. On top of the tower lies a beacon, within which a silver flame constantly burns. Several soldiers posted there have mysteriously disappeared as the flame burns, and have never been since.
Will you help solving this enigma?

Approximate location: Gillswater
Experience recommended: low experience
Social Status required: min 2
Multi-player or solo? 4 characters
Previous adventures connected: none
Adventure length: short
Characters involved: TBC
In game dates: TBC

* * *

This message was last edited by the GM at 19:38, Thu 25 Apr.
The Director
GM, 697 posts
Sat 10 Jun 2023
at 18:34
  • msg #3

The saga of the Dungeoneer

Tower of the Sorcerer Group TBC, status: to be started this game can be successfully completed only once
quote:
Prince Barinjar, son of old King Pindar of Chalice and Princess Sarissa, daughter of old King Salamon of Salamonis are engaged and, while Princess Sarissa was riding to her wedding, she was kidnapped by the evil wizard Xarthan Throg riding a Griffin!
Will you you go to the wizard's tower and set her free?

Approximate location: a dark tower in the deep forests north of Chalice
Experience recommended: low to mid-experience
Social Status required: 3 or more
Multi-player or solo? better 3 to 5 players
Previous adventures connected: none
Adventure length: short
Characters involved: TBC
In game dates: TBC

* * *

Revenge of the Sorcerer Group TBC, status: to be started this game can be successfully completed only once
quote:
The evil wizard Xarthan Throg, kidnapper of Princess Sarissa, escaped and King Salamon wants him bought to justice. The best person that can help you in this task is the wizard Nicodemus: a very good wizard, but with a bad character and notoriously unwilling to be disturbed. In fact he lives in Port Blacksand, a hotbed of villainy!
Will you take this mission?

Approximate location: Salamonis and Port Blacksand
Experience recommended: low to mid-experience
Social Status required: 4 or more
Multi-player or solo? better 3 to 5 players
Previous adventures connected: this adventure is a follow up of Tower of the Sorcerer - better (but not strictly necessary) that at least part of the group completed previous adventure
Adventure length: short
Characters involved: TBC
In game dates: TBC

* * *

A Shadow Over Blacksand! Group TBC, status: to be started this game can be successfully completed only once
quote:
You are offered an incredibly high pay to follow Waldo the merchant as bodyguards.
Will you accept this job?

Approximate location: Port Blacksand, the village of Meerham
Experience recommended: mid-experience
Social Status required: 5 or more
Multi-player or solo? better 3 to 5 players
Previous adventures connected: this adventure is a follow up of Revenge of the Sorcerer - but it is not strictly necessary that at least part of the group completed previous adventure - one of the characters may also be a character that completed the City of Thieves classic adventure (outside this saga) - one of the characters may also be a character that completed the Midnight Rogue classic adventure (outside this saga)
Adventure length: medium
Characters involved: TBC
In game dates: TBC

* * *

A Darkness Over Kaad Group TBC, status: to be started this game can be successfully completed only once
quote:
The good wizard Yaztromo, very famous for protecting Allansia from evil and for hiring good willed adventurers to throw themselves in dire danger, had a prophetic dream and asks you to deal once and for all with the evil priest Sargon.
Will you accept the mission?

Approximate location: Port Blacksand, the village of Meerham
Experience recommended: mid-experience
Social Status required: 5 or more
Multi-player or solo? better 3 to 5 players
Previous adventures connected:  this adventure is a follow up of A Shadow Over Blacksand! - better (but not strictly necessary) that at least part of the group completed previous adventure - one of the characters may also be a character that completed the Return to Firetop Mountain classic adventure (outside this saga)
Adventure length: medium
Characters involved: TBC
In game dates: TBC
This message was last edited by the GM at 18:44, Sat 10 June 2023.
The Director
GM, 698 posts
Sat 10 Jun 2023
at 21:19
  • msg #4

Illuminati in Allansia

Mariners' Guild garrison Group TBC, status: to be started
quote:
You got into a brawl with some drunken mariners, one of whom just happens to be the son of an important marine guild member. To get off being thrown into jail, you are tasked with killing some bandits who have been causing havoc on the trail nearby.

Approximate location: a small marine garrison in Southern Allansia
Experience recommended: novice or low experience adventurers
Social Status required: no requirements
Multi-player or solo? 3-5 characters
Previous adventures connected: none
Adventure length: short
Characters involved: TBC
In game dates: TBC

* * *

Kaynlesh-Ma Group TBC, status: to be started
quote:
You are hired by a young noble who has been accused of kidnapping his betrothed. He wants you to find her and clear his name

Approximate location: Kaynlesh-Ma
Experience recommended: low experience adventurers
Social Status required: 2 or more
Multi-player or solo? 3-5 characters
Previous adventures connected: this is the follow up of Mariners' Guild garrison and it is recommended that at least some characters remain involved
Adventure length: short
Characters involved: TBC
In game dates: TBC

* * *

Halak Group TBC, status: to be started
quote:
You must have disturbed somebody that should have been left untouched...

Approximate location: Halak
Experience recommended: low experience adventurers
Social Status required: not a requirement
Multi-player or solo? 3-5 characters
Previous adventures connected: this is the follow up of Kaynlesh-Ma and it is recommended that at least some characters remain involved
Adventure length: short
Characters involved: TBC
In game dates: TBC

* * *

Rimon Group TBC, status: to be started
quote:
Shortly after your arrival in Rimon, a strange messenger delivers you a message, and you realise he made a mistake: now you have a lead!

Approximate location: Rimon
Experience recommended: low to mid experience adventurers
Social Status required: not a requirement
Multi-player or solo? 3-5 characters
Previous adventures connected: this is the follow up of Halak and it is recommended that at least some characters remain involved
Adventure length: short
Characters involved: TBC
In game dates: TBC

* * *

Blacksand Group TBC, status: to be started
quote:
You are recruited by the Thieves' Guild of Port Blacksand for a special mission...

Approximate location: Rimon
Experience recommended: low to mid experience adventurers
Social Status required: not a requirement
Multi-player or solo? 3-5 characters
Previous adventures connected: this is the follow up of Rimon and it is recommended that at least some characters remain involved
Adventure length: medium
Characters involved: TBC
In game dates: TBC

* * *

The Director
GM, 699 posts
Sat 10 Jun 2023
at 21:48
  • msg #5

The Northern Invasion

Stormwatch Castle Group TBC, status: to be started
quote:
Swynham and the rest of the area is protected from raids from the horrors of the north by Stormwatch Castle.  However, communication with the castle has fallen silent.  The mayor of Swynham assumes that there is an invasion and acts quickly, sending his militia north to face it. Will you enroll in the militia?

Approximate location: the town of Swynham, nearby the Forest of the Night
Experience recommended: novice or low experience adventurers
Social Status required: no requirements
Multi-player or solo? 3-5 characters
Previous adventures connected: none, but the rest of the adventures in this cycle should be played one after the other, with no break
Adventure length: short
Characters involved: TBC
In game dates: TBC

* * *

The Town of Swynham Group TBC, status: to be started
quote:
Will the mission given you by the wizard take you back to town?

Approximate location: the town of Swynham, nearby the Forest of the Night
Experience recommended: low experience adventurers
Social Status required: no requirements
Multi-player or solo? 3-5 characters
Previous adventures connected: this is a possible follow up of Stormwatch Castle and it is recommended that the majority of surviving players are retained
Adventure length: short
Characters involved: TBC
In game dates: TBC

* * *

The Mountains Group TBC, status: to be started
quote:
Will your mission take you to the mountains?

Approximate location: the town of Swynham, nearby the Forest of the Night
Experience recommended: low experience adventurers
Social Status required: no requirements
Multi-player or solo? 3-5 characters
Previous adventures connected: this is a possible follow up of other adventures of this cycle and it is recommended that the majority of surviving players are retained
Adventure length: short
Characters involved: TBC
In game dates: TBC

* * *

the Treasure Horde of Greej Group TBC, status: to be started
quote:
Will your mission take you to Greej’s Treasure caves?

Approximate location: the town of Swynham, nearby the Forest of the Night
Experience recommended: low experience adventurers
Social Status required: no requirements
Multi-player or solo? 3-5 characters
Previous adventures connected: this is a possible follow up of other adventures of this cycle and it is recommended that the majority of surviving players are retained
Adventure length: short
Characters involved: TBC
In game dates: TBC

* * *

The Abandoned Temple Group TBC, status: to be started
quote:
The lost temple to Telak was a once proud building that was full of worshippers and priests. Will your mission take you there?

Approximate location: the town of Swynham, nearby the Forest of the Night
Experience recommended: low experience adventurers
Social Status required: no requirements
Multi-player or solo? 3-5 characters
Previous adventures connected: this is a possible follow up of other adventures of this cycle and it is recommended that the majority of surviving players are retained
Adventure length: short
Characters involved: TBC
In game dates: TBC

* * *

Forest Group TBC, status: to be started
quote:
Will your mission take you to the forest?

Approximate location: the town of Swynham, nearby the Forest of the Night
Experience recommended: low experience adventurers
Social Status required: no requirements
Multi-player or solo? 3-5 characters
Previous adventures connected: this is a possible follow up of other adventures of this cycle and it is recommended that the majority of surviving players are retained
Adventure length: short
Characters involved: TBC
In game dates: TBC

* * *

The Plains Group TBC, status: to be started
quote:
Will your mission take you to the plains?

Approximate location: the town of Swynham, nearby the Forest of the Night
Experience recommended: low experience adventurers
Social Status required: no requirements
Multi-player or solo? 3-5 characters
Previous adventures connected: this is a possible follow up of other adventures of this cycle and it is recommended that the majority of surviving players are retained
Adventure length: short
Characters involved: TBC
In game dates: TBC

* * *

The Battle Group TBC, status: to be started
quote:
You march across the plains with your army across the plains.  Eventually, under cloudy skies, you see the army of chaotics and undead approach.  Captain Merreck orders his men to get into formation.  The battle will commence…

Approximate location: the town of Swynham, nearby the Forest of the Night
Experience recommended: low experience adventurers
Social Status required: no requirements
Multi-player or solo? 3-5 characters
Previous adventures connected: this is a follow up of other adventures of this cycle and it is recommended that the majority of surviving players are retained
Adventure length: short
Characters involved: TBC
In game dates: TBC

* * *

The Cult of the Nameless One Group TBC, status: to be started
quote:
It is time to uproot this threat to the town of Swynham once and for all!

Approximate location: the town of Swynham, nearby the Forest of the Night
Experience recommended: low experience adventurers
Social Status required: no requirements
Multi-player or solo? 3-5 characters
Previous adventures connected: this is a follow up of other adventures of this cycle and it is recommended that the majority of surviving players are retained
Adventure length: short
Characters involved: TBC
In game dates: TBC

* * *

This message had punctuation tweaked by the GM at 16:43, Sun 13 Aug 2023.
The Director
GM, 700 posts
Sat 10 Jun 2023
at 22:15
  • msg #6

The Hellwinter Saga

The Gates of Hellwinter Group TBC, status: to be started - the season must be Winter
quote:
The City Council of Zengis has hired you to urgently deliver a missive to a remote outpost on the Icefinger Mountains: a solitary stone tower on the top of a rocky peak always burdened by fierce icy winds, called the Tower of Hellwinter! The tower, however, enjoys an excellent view of the borders between the region of Kay-Pong, controlled by Zengis, and the lands of Chiang Mai, where the treacherous Baron Sukumvit is always scheming in his town of Fang

Approximate location: the Icefinger Mountains
Experience recommended: low experience adventurers
Social Status required: 2 or above
Multi-player or solo? 3-5 characters, can be solo if mid experienced adventurer with social status of 5 or above
Previous adventures connected: none
Adventure length: medium
Characters involved: TBC
In game dates: TBC

* * *

The Three Beggars Group TBC, status: to be started - the season must be Winter
quote:
One of the bravest knights of Kay Pong sadly died while on duty and there are also unconfirmed news of strange movements across the border, so the City Council of Zengis has decided to send a slightly bigger group of Wardens of Hellwinter to finish this Winter shift: you!

Approximate location: the Icefinger Mountains
Experience recommended: low to mid experience adventurers
Social Status required: 2 or above
Multi-player or solo? 3-5 characters, can be solo if mid experienced adventurer with social status of 5 or above
Previous adventures connected: this is a direct follow up of the Gates of Hellwinter and it is preferable, although not strictly necessary, that the majority of the character are the same
Adventure length: medium
Characters involved: TBC
In game dates: TBC

* * *

The Fall of Skelo Group TBC, status: to be started
quote:
Will you find the legendary Library of Skelo and all the knowledge and power that it preserved across the centuries?

Approximate location: the Icefinger Mountains
Experience recommended: low to mid experience adventurers
Social Status required: 2 or above
Multi-player or solo? 3-5 characters, can be solo if mid experienced adventurer with social status of 5 or above
Previous adventures connected: this is a direct follow up of the Gates of Hellwinter and it is preferable, although not strictly necessary, that the majority of the character are the same
Adventure length: medium
Characters involved: TBC
In game dates: TBC

* * *

The Director
GM, 701 posts
Sun 11 Jun 2023
at 20:10
  • msg #7

The Kallamehr Saga

The Dreaming Sands Group TBC, status: to be started
quote:
Will you be able to stop the spreading madness?

Approximate location: it can be either Port Blacksand or Kallamehr
Experience recommended: novices or low experience adventurers
Social Status required: not required
Multi-player or solo? 3-5 characters
Previous adventures connected: none
Adventure length: short
Characters involved: TBC
In game dates: TBC

* * *

The Baron's Favour Group TBC, status: to be started
quote:
Another girl gone missing!
Three in one month from Kallamehr alone, with more reports of abductions coming from the outlying farmsteads.
Vampires, some say. Goblins, say others. Yet there is no sign of forced entry, no signs of struggle: just an open window and an empty bed.
The baron has solid leads, but with the Townguard stretched to its limit conducting door-to-door searches and increasing patrols, he needs adventurers willing to take the risk.

Approximate location: Kallamehr area
Experience recommended: low experience adventurers
Social Status required: 3 or more
Multi-player or solo? 3-5 characters
Previous adventures connected: This adventure may be a follow up of The Dreaming Sands, but it's not strictly necessary - they can be played also in the other order and / or with different characters
Adventure length: medium
Characters involved: TBC
In game dates: TBC

* * *

The Curse of Nundrum Group TBC, status: to be started
quote:
Kallamehr must be cursed again: the Baron is again crazy and his laws don't make sense anymore, strange cults get sudden popular support, and the enemies are preparing an invasion... who will come and help the city?

Approximate location: Kallamehr
Experience recommended: low experience adventurers
Social Status required: 3 or more
Multi-player or solo? 3-5 characters
Previous adventures connected: This adventure should happen after The Dreaming Sands and The Baron's Favor, but the characters can be different
Adventure length: medium to long
Characters involved: TBC
In game dates: TBC

* * *

The Curse of Kallamehr Group TBC, status: to be started
quote:
A crowd is gathered on the main squadre of Kallamehr, watching on distress a scene they hoped they'd never had to see...

Approximate location: Kallamehr
Experience recommended: low to mid experience adventurers
Social Status required: better 4 or more
Multi-player or solo? 3-5 characters
Previous adventures connected: This adventure should happen after The Dreaming Sands, The Baron's Favor and The Curse of Cona Nundrum, but the characters can be different
Adventure length: short
Characters involved: TBC
In game dates: TBC

* * *

Voyage of Enigma Group TBC, status: to be started
quote:
...and the mysterious vessel appears! Where will it take you?

Approximate location: The Ocean
Experience recommended: low to mid experience adventurers
Social Status required: not required
Multi-player or solo? 3-5 characters
Previous adventures connected: This is a direct follow up of the Curse of Kallameher - the characters should be as much as possible the same
Adventure length: short
Characters involved: TBC
In game dates: TBC

* * *

The Pendulum of Fate Group TBC, status: to be started
quote:
This will be your face off with the Riddling Reaver...

Approximate location: The jungle of Arantis
Experience recommended: low to mid experience adventurers
Social Status required: not required
Multi-player or solo? 3-5 characters
Previous adventures connected: This is a direct follow up of the Voyage of Enigma - the characters should be as much as possible the same
Adventure length: medium
Characters involved: TBC
In game dates: TBC

* * *

Slaves of the Abyss Group TBC, status: to be started
quote:
No more news are coming from outside teh city of Kallamehr: something very dangerous must be ongoing. A group of heroes is needed to go and investigate!

Approximate location: Kallamehr
Experience recommended: mid to high experience adventurers
Social Status required: not required
Multi-player or solo? 3-5 characters
Previous adventures connected: This is a follow up of the Pendulum of Fate, but it can be played also long time after, but completely different characters
Adventure length: long
Characters involved: TBC
In game dates: TBC

* * *

This message was last edited by the GM at 22:07, Wed 06 Dec 2023.
The Director
GM, 702 posts
Sun 11 Jun 2023
at 20:21
  • msg #8

The Stonebridge Saga

Caverns of the Snow Witch Group TBC, status: to be started
quote:
Deep within the Crystal Caves of the Icefinger Mountains, the dreaded Snow Witch is plotting to bring on a new ice age. A brave trapper dies in your arms and lays the burden of his mission on your shoulders. But time is running out — will YOU take up the challenge?

Approximate location: Icefinger Mountains
Experience recommended: novice (maybe low experience) adventurers
Social Status required: not required
Multi-player or solo? 3-5 characters - it can be solo
Previous adventures connected: none
Adventure length: long
Characters involved: TBC
In game dates: TBC

* * *

The Forest of Doom Group TBC, status: to be started
quote:
Only the foolhardy would risk an encounter with the unknown perils that lurk in the murky depths of Darkwood Forest. Yet there is no alternative, for your quest is a desperate race against time to find the missing pieces of the legendary Hammer of Stonebridge — fashioned by Dwarfs to protect the villagers of Stonebridge against their ancient doom.

Approximate location: The Darkwood Forest
Experience recommended: low experience adventurers - it can be solo
Social Status required: 2 or more
Multi-player or solo? 3-5 characters
Previous adventures connected: this is a direct follow up of Caverns of the Snow Witch - it is recommended to run it with the same characters, if possible
Adventure length: long
Characters involved: TBC
In game dates: TBC

* * *

Temple of Terror Group TBC, status: to be started
quote:
All he needs now is to retrieve the five dragon artefacts which have been hidden for centuries in the lost city of Vatos, somewhere in the Desert of Skulls. Each day that passes brings him closer to them and only YOU can stop him! YOUR mission is to reach the lost city before Malbordus and destroy the treasures he seeks. But beware! Each step you take leads you closer to your doom ...

Approximate location: Vatos
Experience recommended: low experience adventurers - it can be solo
Social Status required: 2 or more
Multi-player or solo? 3-5 characters
Previous adventures connected: this is a direct follow up of The Forest of Doom - it is recommended to run it with the same characters, if possible
Adventure length: long
Characters involved: TBC
In game dates: TBC
This message was last edited by the GM at 20:30, Mon 28 Aug 2023.
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