RolePlay onLine RPoL Logo

, welcome to Travellers' Aid Society

17:09, 19th April 2024 (GMT+0)

0200 - Beginnings (or Scenes We'd Like to See)

Posted by The TravellerFor group 0
Beowulf
GM, 16 posts
Thu 15 Feb 2018
at 18:08
  • msg #11

0200 - Combat Rules Discussion

Sounds good to me.
This message was last updated by the GM at 21:57, Sat 11 Aug 2018.
The Traveller
GM, 51 posts
Wayfarer of the
Western Wastes
Fri 16 Feb 2018
at 04:49
  • msg #12

0200 - Combat Rules Discussion

Guess I'd better set up a poll thread in the PMs...

Oops.

Vote PM is up!
This message was last edited by the GM at 21:58, Sat 11 Aug 2018.
Siofra
Participant 2, 10 posts
Fri 16 Feb 2018
at 20:46
  • msg #13

0200 - Combat Rules Discussion

In reply to The Traveller (msg # 12):

Voted.  :)  Good timing.  I just put my guys through 5e combat a couple of weeks ago and will be doing it again tomorrow.
This message was lightly edited by the GM at 21:58, Sat 11 Aug 2018.
The Traveller
GM, 75 posts
Wayfarer of the
Western Wastes
Tue 31 Jul 2018
at 04:20
  • msg #14

0200 - Non-Humans in Traveller

From a recent divertimento in The Hiring Hall involving an alleged Ithklur relic, I began to believe a topic for discussions of Non-Humans in Traveller might be well received.

What say all of you (in PM, of course)?
This message was last updated by the GM at 21:58, Sat 11 Aug 2018.
Altho
player, 3 posts
Mon 6 Aug 2018
at 15:02
  • msg #15

0200 - Special Techniques Used to Run RPoL Games

If there are other parties interested in discussing, I think it would be great to have a place to discuss the special techniques people sue to run games over RPOL (e.g. how to keep Combat from taking several weeks to conduct, etc.)
This message was lightly edited by the GM at 22:10, Sat 11 Aug 2018.
The Traveller
GM, 80 posts
Wayfarer of the
Western Wastes
Mon 6 Aug 2018
at 16:13
  • msg #16

Re: 0200 - Special Techniques Used to Run RPoL Games

Altho:
If there are other parties interested in discussing, I think it would be great to have a place to discuss the special techniques people sue to run games over RPOL (e.g. how to keep Combat from taking several weeks to conduct, etc.)


Check out 1400 - Combat Systems Discussion as the relevant topic here.

If you're wondering how things are laid out, please visit the Notice topic 0001 - Jump Table

EGAD!  I missed your point entirely!  (This is why I go back and re-read things periodically as I have time.)  My humble apologies.  (Subject Line edited, too.)

What you might have been looking for is a topic on RPoL-related tips and tricks, right, or maybe a more general one on Refereeing Help?  Both of these seem like they might have merit here.  Once again, my apologies for not seeing it sooner.
This message was last edited by the GM at 22:11, Sat 11 Aug 2018.
The Traveller
GM, 84 posts
Wayfarer of the
Western Wastes
Sat 11 Aug 2018
at 22:07
  • msg #17

Re: 0200 - Recent Edits by Yours Truly

Apologies to all here:  if you have noted the edits I recently did to topic subjects, I was basically correcting mistakes I made which had a way of propagating in replies.

The topic number here is 0200, not 0100 as I had previously used in my posts.  I also failed to change the subject a couple of times when proposing new subjects.

I've had too much on my mind lately, I suppose.  All fixed now, I hope.

If you spot something like that, don't hesitate to let me know in PM, please.  I'll take all the help I can get these days.

This message was last updated by the GM at 22:12, Sat 11 Aug 2018.
The Traveller
GM, 85 posts
Wayfarer of the
Western Wastes
Sat 11 Aug 2018
at 22:35
  • msg #18

Re: 0200 - New Topic Proposals

If you have seen the stumbling around I did lately in this topic you'll realize I'm losing my touch somewhat.  Let me try to recover gracefully, anyway.

Recent posts from Altho convince me that we do our Referees a disservice by not having at least a couple of topics for discussions related to Refereeing as an art and science unto itself.

For that reason, I propose a new topic hierarchy, 4000, with its first topic being a general resource for those seeking help in learning to referee or improving how they referee Traveller games here on RPoL.  Call it 4000 - Referee's Help?

Alongside this topic, I'd also propose a 4100 - Refereeing Tips & Tricks topic.  Share here those special techniques that have made your games on RPoL so successful.

I'm not ready to put up polls for these two prospective groups yet, as I think this whole hierarchy is worthy of more discussion first.  Jump in with opinions, facts, theories, etc., and let's talk.  I look forward to our forums here bringing more value to our Referees and Players.
Altho
Participant 14, 10 posts
Tue 14 Aug 2018
at 15:04
  • msg #19

Re: 0200 - New Topic Proposals

Well, obviously I'd like to see such topics. I could be wrong, but I am guessing that those of us who GM feel at least enough comfort with the duties involved that they are willing and able to carry them out.

I have had issues in the past myself in how to handle some of the situations on rpol, though.

Case in point, I had a barfight in a game with three bandits, a hostage they'd taken, six civilian non-combatants, and five characters. There was cover to consider, lines of sight, potential collateral damage, and of course a heckuva lot of die rolls to make!

How do you folks create and edit maps or other visuals you use to depict scenes like this? How about die rolling, when you may have several characters with people who are on at widely-dispersed times? That's the sort of help I'd really benefit from. I've evolved some techniques to help to a degree, but always happy to learn better ways!
Beowulf
GM, 26 posts
Tue 14 Aug 2018
at 15:54
  • msg #20

Re: 0200 - New Topic Proposals

I'd suggest that 4000 and 4100 cover pretty much the same ground. Perhaps just create one thread for now, see how it goes, and set up a second thread if it proves necessary.

Altho, I could certainly provide a few opinions on your questions, but this thread isn't the place to do it. QED.
The Traveller
GM, 86 posts
Wayfarer of the
Western Wastes
Tue 14 Aug 2018
at 16:37
  • msg #21

Re: 0200 - New Topic Proposals

Beowulf:
I'd suggest that 4000 and 4100 cover pretty much the same ground. Perhaps just create one thread for now, see how it goes, and set up a second thread if it proves necessary.

Altho, I could certainly provide a few opinions on your questions, but this thread isn't the place to do it. QED.


Point taken, but let's see how the discussion proceeds.  I'll start the poll for 4000 - Referee's Help meanwhile, and, when it goes up, post Altho's case-in-point above as a quote in the first post after the intro.
Aslanii
participant 9, 10 posts
Fri 14 Dec 2018
at 02:56
  • msg #22

Re: 0200 - New Topic Proposals

A couple years ago I was in one that started after the ship crashed on a planet.  We were all in low berths that auto-opened just after the crash.  Limited memories and skill knowledge, some of which came to us during game play.  3-4 of us managed to eventually get out of the ship, a sizeable one, before being burned alive.  Unfortunately, it ended when the GM passed away.

It was starting to look like a Marooned / Marooned Alone situation.  Anyone else have a similar situation or variation ??
Montezgvegh
Participant 6, 53 posts
Fri 14 Dec 2018
at 17:31
  • msg #23

Re: 0200 - New Topic Proposals

Was the GM in that game Steve Cabral?

I've done some games a long time ago face to face that started with the loss of memory situation.  Its a fun one when you can have blind character sheets such that the players truly don't know what they can do.  It's a lot of work on the GM but it's fun to reveal.
Participant 15
Participant 15, 3 posts
Sat 15 Dec 2018
at 02:02
  • msg #24

Re: 0200 - New Topic Proposals

I'd love to do some gaming on a truly detailed alien world. The closest I've ever got to this apart from some solo play in Marooned Alone (which was kinda boring to be honest) was when I ran the 2300ad setting 'Aurore'.

A proper 'Marooned' or similar game would be awesome
Aslanii
participant 9, 11 posts
Sat 15 Dec 2018
at 02:23
  • msg #25

Re: 0200 - New Topic Proposals

It was some time ago Montezgvegh, getting on 5 years now ...
Siofra
Participant 2, 23 posts
Sat 15 Dec 2018
at 02:37
  • msg #26

Re: 0200 - New Topic Proposals

In reply to Aslanii (msg # 25):

Steve died in 2016
Aslanii
participant 9, 12 posts
Sat 15 Dec 2018
at 02:53
  • msg #27

Re: 0200 - New Topic Proposals

Could have been Siofra.  Were you in any of his games ??
Siofra
Participant 2, 24 posts
Sat 15 Dec 2018
at 02:55
  • msg #28

Re: 0200 - New Topic Proposals

In reply to Aslanii (msg # 27):

I was in about 5 games with him.  I double checked my records, it was around June 28, 2016.
Montezgvegh
Participant 6, 55 posts
Sat 15 Dec 2018
at 04:11
  • msg #29

Re: 0200 - New Topic Proposals

It seemed like longer ago that Steve passed.  He was an amazing GM and player!

There are some nice 2300 scenarios.  I always thought that Kafer Dawn would be interesting.
Participant 15
Participant 15, 4 posts
Sat 15 Dec 2018
at 04:17
  • msg #30

Re: 0200 - New Topic Proposals

I redid my Kafers with things more like 'Prawns' from 'District 9'. I gave them the Mantis Shrimp's ability to see in different spectra so they had brilliant combat ability plus the Shrimp's armour-cracking punch. I changed the Kafer Secret to a simply unknowable intelligence that humans could not relate to. Smart but inimical. This let them wear armour and not be slaughtered in an ambush.

I have this on-again-off-again idea to redo a Near Star Map with modern info and use a jump-drive system modeled on the one from MechWarrior. I reckon I'll never get around to it :)
Montezgvegh
Participant 6, 56 posts
Sat 15 Dec 2018
at 04:27
  • msg #31

Re: 0200 - New Topic Proposals

It would be a tremendous challenge I think to really play the Kafers as they would deserve.
Aslanii
participant 9, 14 posts
Sat 15 Dec 2018
at 23:02
  • msg #32

Re: 0200 - New Topic Proposals

Sky Raiders Saga:  link to another game

Was never into 2300.  Would it be adaptable to Classic Traveller ??  I know it had its own system, somewhat like Twilight 2000.

Meeting all kinds of Traveller players here, I'm Wong.  Blake the pilot in Sky Raiders.
The Traveller
GM, 100 posts
Wayfarer of the
Western Wastes
Sun 16 Dec 2018
at 08:55
  • msg #33

Re: 0200 - New Topic Proposals

I beg everyone's pardon, but this topic is for proposing new topics.  I see a lot of sentiments expressed concerning Sky Realms.  Would that, perchance be Sky Realms of Jorune?

Wish I'd met Steve Cabral - sounds like a helluva guy.  Sad to hear of his passing.

Is there a topic any of you wish to create to continue this discussion?  If not, let's move further discussion to the 9900 - OOC Chat topic, please.

Participant 15
Participant 15, 5 posts
Sun 16 Dec 2018
at 09:19
  • msg #34

Re: 0200 - New Topic Proposals

Aslanii:
Sky Raiders Saga:  link to another game

Was never into 2300.  Would it be adaptable to Classic Traveller ??  I know it had its own system, somewhat like Twilight 2000.

Meeting all kinds of Traveller players here, I'm Wong.  Blake the pilot in Sky Raiders.


You could do it easily bit it would change the flavour a bit, but in a good way I think. Looking at games in a new light is always fun. I once ran the Dragon magazine Boot Hill scenario 'The Taming of Brimstone' for Traveller
Aslanii
participant 9, 17 posts
Wed 19 Dec 2018
at 02:37
  • msg #35

Re: 0200 - New Topic Proposals

Jorune, there's a lost colony setting for a Traveller game.
Sign In