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0200 - Beginnings (or Scenes We'd Like to See)

Posted by The TravellerFor group 0
The Traveller
GM, 2 posts
Wayfarer of the
Western Wastes
Sat 2 Dec 2017
at 06:09
  • msg #1

0200 - Beginnings (or Scenes We'd Like to See)

Let's open up discussion of topics folks might like to see here.

As topics for discussion are suggested, PM your vote for or against with an optional paragraph of one hundred words or fewer giving the rationale for your vote.

To start things off, I'll suggest we have a topic called Web Resources that links to Traveller-related websites providing freely available resources (stuff like character generation, planetary system generation, world building, ship plans, etc.)

The subject line of vote PMs should take the form, for example:

VOTE: Web Resources

So... what would you like to see here?
This message was last updated by the GM at 21:43, Sat 11 Aug 2018.
Beowulf
GM, 2 posts
Mon 4 Dec 2017
at 08:38
  • msg #2

0200 - Beginnings (or Scenes We'd Like to See)

I'd like to see a Hiring Hall topic, where we can recruit players (or GMs) for games, without some of the over-restrictions of the public boards.

However, I would not want to see people spamming this board with daily ads or links. Advertising in moderation.

Perhaps also The Armoury where we can introduce new weapons and equipment, The Shipyard where we can introduce interesting starships or small craft, and The Garage where we can introduce new vehicles.
Similar topics could introduce worlds or NPCs, each with an interesting write-up, specifications, UPP, UWP, etc.
This message was last updated by the GM at 21:43, Sat 11 Aug 2018.
Siofra
player, 2 posts
Mon 4 Dec 2017
at 16:25
  • msg #3

0200 - Beginnings (or Scenes We'd Like to See)

I would like to see discussions on characters other than military type.  Those other characters who bring pain and joy to any adventuring group.

I am finding myself GMing 2nd edition Traveller (the one that came out in 2016) and with people who are more up to date with it.  It is hard to get them to do social things.  They want to do the Pirates of Drinax adventures, which is fine by me, but they enjoy going right when the adventures calls for going left.  They start off with good intentions but then quickly turn pirate and want the big haul so they can buy everything to make their ship even more impossible to hit, etc.

I am looking to see how to incorporate more interaction with NPCs to try to show them Traveller is so much more than just shooting Marines, etc.
This message was lightly edited by the GM at 21:43, Sat 11 Aug 2018.
Montezgvegh
player, 2 posts
Tue 5 Dec 2017
at 06:19
  • msg #4

0200 - Beginnings (or Scenes We'd Like to See)

Hmmm... how about a Personalities board where we can post and discuss NPC's?
This message was last updated by the GM at 21:44, Sat 11 Aug 2018.
The Traveller
GM, 9 posts
Wayfarer of the
Western Wastes
Wed 6 Dec 2017
at 07:07
  • msg #5

0200 - The World Builder's Library

Another topic idea, spurred by recent discussion in OOC Chat:

The World Builder's Library:  A compendium of books and other literature useful to the building of vibrant worlds and settings for Traveller universes.

There may be a better name for it...

I'll nip out and set up a poll thread for it in PM.
This message was last updated by the GM at 21:44, Sat 11 Aug 2018.
The Traveller
GM, 20 posts
Wayfarer of the
Western Wastes
Sat 9 Dec 2017
at 21:41
  • msg #6

0200 - The Adventurer's Emporium

A topic idea:

The Adventurer's Emporium would be the place for sharing the various technological toys, items of equipment, gadgets, gewgaws, etc.

This could include the whole range of such items from computers to colanders, excavators to eggs Benedict, etc.

Any non-weapon items Travellers might want to take with them on their journeys is fair game here.

What say you?
This message was last updated by the GM at 21:44, Sat 11 Aug 2018.
Beowulf
GM, 11 posts
Sun 10 Dec 2017
at 11:49
  • msg #7

0200 - The Adventurer's Emporium

Yep, I can't see anyone turning these suggestions down. If you post it up, I'll transfer my civvy kit across to the new thread. :)
This message was lightly edited by the GM at 21:45, Sat 11 Aug 2018.
Siofra
Participant 2, 3 posts
Sun 10 Dec 2017
at 15:08
  • msg #8

0200 - The Adventurer's Emporium

In reply to Beowulf (msg # 7):

I like the idea of an Adventurer's Emporium.  I know in D&D (which I'm more familiar with) we would come up with the basic packs.  Traveller, in their generated character as basic packs.
This message was lightly edited by the GM at 21:45, Sat 11 Aug 2018.
The Traveller
GM, 50 posts
Wayfarer of the
Western Wastes
Thu 15 Feb 2018
at 05:09
  • msg #9

0200 - Combat Rules Discussion

I'm toying with the idea of a Combat rules discussion forum where we could hash out mechanics, compare different combat rule systems for Traveller through the years, get jiggy with hex maps for tactical combat, and just generally explore how we might do combat more effectively in the RPoL setting.

What say all of you?
This message was last updated by the GM at 21:45, Sat 11 Aug 2018.
Montezgvegh
Participant 6, 20 posts
Thu 15 Feb 2018
at 05:24
  • msg #10

0200 - Combat Rules Discussion

The combat systems are all dramatically different so a forum to discuss them would be appropriate.
This message was last updated by the GM at 21:57, Sat 11 Aug 2018.
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