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Ooc to the gameplay thread.

Posted by The Spirit of the LandFor group 0
The Spirit of the Land
GM, 44 posts
The storyteller
The referee
Mon 12 Mar 2018
at 13:15
  • msg #1

Ooc to the gameplay thread

Please use this thread for tangential discussions related to the gameplay thread.
I am going to clean up the prelude limbo thread ..
The Spirit of the Land
GM, 47 posts
The storyteller
The referee
Mon 12 Mar 2018
at 17:47
  • msg #2

Ooc to the gameplay thread

Please go ahead with questions even if in normal conversation,  it would be waiting for an answer, then someone else asking a different question.

So please anyone else ho has a specific question go ahead and post it.
If you don’t just add that you too were wondering or wanted to ask...
Silas Silverstream
player, 15 posts
Tue 13 Mar 2018
at 01:24
  • msg #3

Ooc to the gameplay thread

One last thing to add, I don't see Silas as a religious ranter. He was asking about followers of Erastil for a very specific reason ;).
Drezghl Zuhv
player, 8 posts
Tue 13 Mar 2018
at 03:33
  • msg #4

Ooc to the gameplay thread

It looks like if you want any information, you will have to talk to Svetlana.  Oleg seems to be quite the curmudgeon.

If the coming encounter turns in our favor, he would be quite in our debt.  Which would probably make him even more so.  He seems like the sort that strives to be self-sufficient, being forced to accept our help will likely rub him the wrong way.
Tauron Alphmellon
player, 12 posts
Tue 13 Mar 2018
at 10:08
  • msg #5

Ooc to the gameplay thread

As a result of Razmatin Vulcovila and Tatyana Dec'lan disagreement.
Something I mis read or mis spelling in thread this pop up into my head.

I think it the thought of a bard and a rouge having a duel that did it.

Anyway if you not come across it then I think you find it funny.


    One fine day in the middle of the night,
    Two dead people got up to fighter.
    Back-to-back they faced one another,
    Drew their swords and shot each other.
    One was blind and the other couldn't see,
    So they chose a dummy for a referee.
    A blind man went to see fair play,
    A dumb man went to shout "hooray!"
    A deaf policeman heard the noise,
    And came to arrest those two dead boys.
    A paralyzed donkey passing by,
    Kicked the blind men in the eye,
    Sent him through a rubber wall,
    Into a dry ditch and drowned them all.
    (If you don't believe this lie is true,
    Ask the blind man – he saw it too!)
This message was last edited by the player at 10:09, Tue 13 Mar 2018.
Filarion Petxalim
player, 17 posts
Tue 13 Mar 2018
at 11:04
  • msg #6

Ooc to the gameplay thread

Lol! I memorized that poem in middle School. So, so long ago.
The Spirit of the Land
GM, 51 posts
The storyteller
The referee
Tue 13 Mar 2018
at 13:35
  • msg #7

Ooc to the gameplay thread

Not to worry I am putting together a few new surprises along the way for you guys....

Of course with 7 PCs you already knew it!!!
Tatyana Dec'lan
player, 15 posts
Tue 13 Mar 2018
at 17:25
  • msg #8

Ooc to the gameplay thread

My personal fav was always Jabberwocky, which I can still quote from memory.
The Spirit of the Land
GM, 55 posts
The storyteller
The referee
Tue 13 Mar 2018
at 19:44
  • msg #9

Ooc to the gameplay thread

One more PC involved event planned (ie that i know of) before “morning”
Razmatin Vulcovila
player, 17 posts
Varisian Bard
Extraordinaire!
Tue 13 Mar 2018
at 19:48
  • msg #10

Re: Ooc to the gameplay thread

Tatyana Dec'lan:
My personal fav was always Jabberwocky, which I can still quote from memory.


after we win you can go galumphing back!
The Spirit of the Land
GM, 56 posts
The storyteller
The referee
Tue 13 Mar 2018
at 19:56
  • msg #11

Re: Ooc to the gameplay thread

That’s like saying one is doing spell research on a new chortle orison
Razmatin Vulcovila
player, 20 posts
Varisian Bard
Extraordinaire!
Tue 13 Mar 2018
at 21:52
  • msg #12

Re: Ooc to the gameplay thread

Where is Filarion going? Aren't we staying in the stables?
Filarion Petxalim
player, 21 posts
Tue 13 Mar 2018
at 21:53
  • msg #13

Re: Ooc to the gameplay thread

I'm just heading out too process his confusion. I'll be back.
The Spirit of the Land
GM, 59 posts
The storyteller
The referee
Tue 13 Mar 2018
at 23:56
  • msg #14

Re: Ooc to the gameplay thread

He’s feeling too in-stable
Tauron Alphmellon
player, 15 posts
Wed 14 Mar 2018
at 00:15
  • msg #15

Re: Ooc to the gameplay thread

I just need clear something up with GM.

However if I right then this game first encounter may be very different from most.
If I can get away with plan I have.
Tatyana Dec'lan
player, 17 posts
Wed 14 Mar 2018
at 00:24
  • msg #16

Re: Ooc to the gameplay thread

The Spirit of the Land:
He’s feeling too in-stable

*facepalms*  ooooh, that was bad. :) :)
Tauron Alphmellon
player, 16 posts
Wed 14 Mar 2018
at 00:30
  • msg #17

Re: Ooc to the gameplay thread

If we allowed stupid puns and stuff then after Tatyana post.

Tatyana Dec'lan:
Watching both Tauron's antics with the bats, and Filarion's abrupt departure, she climbs down from the tower and moves to stand next to Raz, Octavia, and the others.

"Well, at least we can truly say that Tauron has bats in his belfry ..." she let the comment hang.


It did cross my mind to post something along the lines that Tatyana can ring Tauron bell any time but thought that would be pushing it to far....

However I feel I could put it here without upsetting anybody.
Tatyana Dec'lan
player, 18 posts
Wed 14 Mar 2018
at 00:35
  • msg #18

Re: Ooc to the gameplay thread

All's fair in gaming and roleplay! :)
Tauron Alphmellon
player, 18 posts
Wed 14 Mar 2018
at 00:42
  • msg #19

Re: Ooc to the gameplay thread

Yes but not when come to internet.

This is PG game so I have to be careful.

However you may have just added Tatyana Dec'lan to Tauron spring festival wish list (he is druid!).

Friendly wink at Tatyana.
This message was last edited by the player at 00:43, Wed 14 Mar 2018.
The Spirit of the Land
GM, 61 posts
The storyteller
The referee
Wed 14 Mar 2018
at 01:43
  • msg #20

Re: Ooc to the gameplay thread

FYI I can create private threads for people to role play in.  Though I would be able to see it.  And would want it to stay PG instead of R rated
Octavia Cassiana
player, 18 posts
AC 15
HP 14/14
Wed 14 Mar 2018
at 07:20
  • msg #21

Re: Ooc to the gameplay thread


I have three requests/thoughts.

1. I request that the game rating is upped to mature(not adult, just mature). I like to have the freedom to describe some of the horrors of combat(blood, gore, etc).  I'm not looking for an R rating, just a PG 13 Rating.

2. Secondly, I would like to request that we know the AC and HP totals of our enemies. That way if one of us finish off an opponent, we can describe it in our posts.

3. Lastly, I request that for each additional level gain, we receive max HP. That way a character won't be ruined with a few bad HP rolls.

Again, These are just requests(take them or leave them), nothing more. :)
Filarion Petxalim
player, 23 posts
Wed 14 Mar 2018
at 11:54
  • msg #22

Re: Ooc to the gameplay thread

I second the first two, but am hesitant on the third. Maybe give us a choice of taking half or rolling for it. Maybe? If we get full, we'll quickly outstrip the creatures we face as they generally have half HD totals.

Just a suggestion as well.

:)
The Spirit of the Land
GM, 62 posts
The storyteller
The referee
Wed 14 Mar 2018
at 12:13
  • msg #23

Re: Ooc to the gameplay thread

Ok
#1.  Not 100% clear on the rpol game ratings system but pretty sure any level of fantasy role play would have its share of death: bleeding, severing, stabbing, burning, bulugeoning, maiming etc. result in gruesome deaths 100% of the time.

#2&3
I give full hit points level to all PCs and to all NPCs/monsters as well.
.....If you finish off an opponent and decide to feast upon his still beating heat...you can simply edit your post for description.


New issue;
If I post something and it seems to belong to mature or adult, please let me know.

And as always: if I can improve a post or way of doing something; let me know.
Filarion Petxalim
player, 24 posts
Wed 14 Mar 2018
at 12:18
  • msg #24

Re: Ooc to the gameplay thread

Adult is basically for those that deal with graphic sex and or borderline illegal violence (aka rape, s&m, etc) being fully described.

Mature is basically PG-13 with adult being more nc17 it even x+
Drezghl Zuhv
player, 11 posts
Half-Orc Ranger
Wed 14 Mar 2018
at 15:04
  • msg #25

Re: Ooc to the gameplay thread

I'm on board with the GM as far as ratings and maturity levels of our posts.  I doubt things will get out of hand, even with an amorous elf running around.


In the meantime, we have a battle to prepare for.

Drezghl will take his position behind one of the gate nearest the stable.  A tarp could be hung from the parapet for him to conceal himself until he pushes the gate closed.

How is the gate secured?  Steel bolt? Wooden timber?
The Spirit of the Land
GM, 65 posts
The storyteller
The referee
Wed 14 Mar 2018
at 15:26
  • msg #26

Re: Ooc to the gameplay thread

The gate inself is stuck in place.  Oleg has ordered hinges but they have not yet arrived.  The gates can be muscle moved; either further opened or closed.

So yes you could close one gate now, or both, ....
Drezghl Zuhv
player, 12 posts
Half-Orc Ranger
Wed 14 Mar 2018
at 16:24
  • msg #27

Re: Ooc to the gameplay thread

Hmm. Gate doesn't close.  This is what happens when we make assumptions. I wonder what else we will discover.
The Spirit of the Land
GM, 66 posts
The storyteller
The referee
Wed 14 Mar 2018
at 16:34
  • msg #28

Re: Ooc to the gameplay thread

Yes the fort is run-down and had been long abandoned.

The hinge system rusted away long ago; Oleg has used heavy rope to hold the gates in an upright position; likely the gates will have to be removed; repaired; refitted and rehung (one at a time) in order to be a true fort....


Spoiler text: (Highlight or hover over the text to view)
Also no indoor plumbing



Too late!
Post is in for the bandits...and they are incriminating themselves

Kidding I can easily delete that post and repost it later...
This message was last edited by the GM at 18:02, Wed 14 Mar 2018.
Tatyana Dec'lan
player, 20 posts
Wed 14 Mar 2018
at 21:46
  • msg #29

Re: Ooc to the gameplay thread

I am assuming we are getting a surprise round to act?
Octavia Cassiana
player, 20 posts
AC 15
HP 14/14
Wed 14 Mar 2018
at 21:49
  • msg #30

Re: Ooc to the gameplay thread

In reply to Tatyana Dec'lan (msg # 29):

I would assume so.
The Spirit of the Land
GM, 68 posts
The storyteller
The referee
Wed 14 Mar 2018
at 21:51
  • msg #31

Re: Ooc to the gameplay thread

Or to parley or whatever....
The Spirit of the Land
GM, 70 posts
The storyteller
The referee
Thu 15 Mar 2018
at 12:43
  • msg #32

Re: Ooc to the gameplay thread

Now everyone has an action to post for the first round of combat.  Don’t forget to roll perception and read spoilers.

Now we wait patiently for everyone to post...
... it’s so hard!!!
Filarion Petxalim
player, 26 posts
Thu 15 Mar 2018
at 13:41
  • msg #33

Re: Ooc to the gameplay thread

I think I got a 6 on my perception roll. It's so hard not reading the spoiler!! Lol
Tatyana Dec'lan
player, 22 posts
Thu 15 Mar 2018
at 14:15
  • msg #34

Re: Ooc to the gameplay thread

Mr GM sir:

Are any hostile targets within 30' of Tatyana's position on the tower?
The Spirit of the Land
GM, 71 posts
The storyteller
The referee
Thu 15 Mar 2018
at 14:21
  • msg #35

Re: Ooc to the gameplay thread

Any of them, both inside and outside
Drezghl Zuhv
player, 15 posts
Half-Orc Ranger
Thu 15 Mar 2018
at 16:42
  • msg #36

Re: Ooc to the gameplay thread

The dice roller hates me.
Octavia Cassiana
player, 22 posts
AC 15
HP 9/14
Thu 15 Mar 2018
at 18:28
  • msg #37

Re: Ooc to the gameplay thread

You too. I rolled a 2...Gorum is sad now. :P
The Spirit of the Land
GM, 72 posts
The storyteller
The referee
Thu 15 Mar 2018
at 18:35
  • msg #38

Re: Ooc to the gameplay thread

It’s hard to jump out and intimidate at the same time....

Looks like damage was done!
Drezghl Zuhv
player, 16 posts
Half-Orc Ranger
Thu 15 Mar 2018
at 18:37
  • msg #39

Re: Ooc to the gameplay thread

Can you give us some target numbers so that we know if we roll high enough?  That way we can work it into our posts?
The Spirit of the Land
GM, 73 posts
The storyteller
The referee
Thu 15 Mar 2018
at 18:46
  • msg #40

Re: Ooc to the gameplay thread

Your wish is granted
Happs 16
All other 14

Let me check numbers
Drezghl Zuhv
player, 17 posts
Half-Orc Ranger
Thu 15 Mar 2018
at 20:28
  • msg #41

Re: Ooc to the gameplay thread

Octavia, I think you're getting good ahead of yourself.  The round isn't over yet.
Octavia Cassiana
player, 24 posts
AC 15
HP 9/14
Thu 15 Mar 2018
at 22:01
  • msg #42

Re: Ooc to the gameplay thread

In reply to Drezghl Zuhv (msg # 41):
Octavia Cassiana:
You too. I rolled a 2...Gorum is sad now. :P


Drezghl Zuhv:
Octavia, I think you're getting good ahead of yourself.  The round isn't over yet.

I'm kidding of course. Just poking fun at the crazy dice roller. :p

Gorum is pleased with battle in general. You are right about the battle not yet being over. :)
This message was last edited by the player at 23:43, Thu 15 Mar 2018.
Razmatin Vulcovila
player, 22 posts
Varisian Bard
Extraordinaire!
Fri 16 Mar 2018
at 01:50
  • msg #43

Re: Ooc to the gameplay thread

Just a reminder to everyone, it's basically a +2 to attack and +1 to damage thanks to stacking spell effects.
Silas Silverstream
player, 18 posts
Fri 16 Mar 2018
at 03:01
  • msg #44

Re: Ooc to the gameplay thread

In reply to Razmatin Vulcovila (msg # 43):

Still think I missed...
The Spirit of the Land
GM, 76 posts
The storyteller
The referee
Fri 16 Mar 2018
at 18:44
  • msg #45

Re: Ooc to the gameplay thread

Game thread is updated.

Let me know anything I can do to make things better or more enjoyable.
The Spirit of the Land
GM, 78 posts
The storyteller
The referee
Fri 16 Mar 2018
at 19:44
  • msg #46

Re: Ooc to the gameplay thread

Dice roller likes somebody!
Tatyana Dec'lan
player, 25 posts
Fri 16 Mar 2018
at 19:51
  • msg #47

Re: Ooc to the gameplay thread

I literally cheered at my desk at work (since I am posting from my phone) when the die rolls came up! Got a couple of looks from my coworkers, but they're used to my brand of insanity. :D
Drezghl Zuhv
player, 19 posts
Half-Orc Ranger
Fri 16 Mar 2018
at 20:36
  • msg #48

Re: Ooc to the gameplay thread

In reply to The Spirit of the Land (msg # 46):

And hates others.


Gorum is very displeased.
Tatyana Dec'lan
player, 26 posts
Fri 16 Mar 2018
at 20:54
  • msg #49

Re: Ooc to the gameplay thread

<scratch this>
This message was last edited by the player at 22:25, Fri 16 Mar 2018.
Filarion Petxalim
player, 28 posts
Fri 16 Mar 2018
at 21:28
  • msg #50

Re: Ooc to the gameplay thread

In reply to Tatyana Dec'lan (msg # 49):

Bardic performance gives a competency bonus. I think those stack, correct?
Tatyana Dec'lan
player, 27 posts
Fri 16 Mar 2018
at 22:14
  • msg #51

Re: Ooc to the gameplay thread

<scratch this>

I really need to learn how to read. Nevermind me. Nothing to see here.
This message was last edited by the player at 22:25, Fri 16 Mar 2018.
Razmatin Vulcovila
player, 24 posts
Varisian Bard
Extraordinaire!
Sat 17 Mar 2018
at 01:42
  • msg #52

Re: Ooc to the gameplay thread

It stacks. Bardic is competence, Bless is morale. Bonuses from different types stack just fine...
Octavia Cassiana
player, 27 posts
AC 15
HP 6/14
Sun 18 Mar 2018
at 04:18
  • msg #53

Re: Ooc to the gameplay thread

Oh mighty DM, I have a small request. Would it be possible to note the round of combat at the bottom of your posts(while combat is on going)? I don't want to go twice in a single round or make a similar mistake.

Also, love the game so far. Having a great time. :)
The Spirit of the Land
GM, 86 posts
The storyteller
The referee
Sun 18 Mar 2018
at 13:00
  • msg #54

Re: Ooc to the gameplay thread

Ok yes it is round 4 ish right now....

So everyone get a go at the final two bandits.... and those riding away of course...but you have to take a -1 to attack rolls ie you need a 15 to hit
Tauron Alphmellon
player, 24 posts
Sun 18 Mar 2018
at 16:50
  • msg #55

Re: Ooc to the gameplay thread

Can I make the following suggestion which will make combat a little easy to keep track off.  It used in other games I am in.  This is suggestion if Gm does not like idea I understand.  I would never tell GM what do.  It a helpful thought...

That at start of combat the GM post the below.
Either in real thread or in OOC: Or even have it own thread.

Round:- 1

Monsters.

Drezghl Zuhv
Filarion Petxalim
Octavia Cassiana
Razmatin Vulcovila
Silas Silverstream
Tatyana Dec'lan
Tauron Alphmellon

Then once a player had made a post use the strike out over their name.
So say The Monster go first and GM done there action and Octavia, Silas and Tatyana have made post then GM updates the thread recording what happened.
The GM would then adjust the post as follows.
The time date adjustment will then allow players to know if this done after or before their last post.

Round:- 1

Monsters.

Drezghl Zuhv
Filarion Petxalim
Octavia Cassiana
Razmatin Vulcovila
Silas Silverstream
Tatyana Dec'lan
Tauron Alphmellon

This way we can quickly work out if we need post or not.
When next round happen GM the post an update.
It also help know which round we on for spell effect.
Even better any spell or bard effect could be posted under round to help player remember.

Round:- 2

Monsters.

Drezghl Zuhv
Filarion Petxalim
Octavia Cassiana
Razmatin Vulcovila
Silas Silverstream
Tatyana Dec'lan
Tauron Alphmellon

I stress this just a suggestion...
This message was last edited by the player at 16:51, Sun 18 Mar 2018.
The Spirit of the Land
GM, 87 posts
The storyteller
The referee
Sun 18 Mar 2018
at 17:50
  • msg #56

Re: Ooc to the gameplay thread

Great idea.  Maybe just go with it being it’s own thread.  Or even posted as a notice.  Then it can be updated round to round.

Even including spells/ inspiration on a countdown basis.
Tauron Alphmellon
player, 25 posts
Sun 18 Mar 2018
at 18:32
  • msg #57

Re: Ooc to the gameplay thread

My personal favorite would be it own thread.
Would make things easy to read.

I did think of spell countdown but I did not want make to complicated an idea.
However spell countdown would be great.  Also negative effect on characters as well.
This message was last edited by the player at 18:32, Sun 18 Mar 2018.
Tatyana Dec'lan
player, 31 posts
Mon 19 Mar 2018
at 00:25
  • msg #58

Re: Ooc to the gameplay thread

I'm not a fan of separating combat from the main thread, unless the combat itself is the start of a new chapter/act. You lose too much in continuity between game threads. I am a fan of group initiative for the party - either the party goes first (and everyone gets a chance to post before the round is advanced), or the bad guys do (and then the party posts). People with spell effects note them in their posts (bless x/x rounds, etc. like Octavia has been doing).
Octavia Cassiana
player, 29 posts
AC 15
HP 6/14
Mon 19 Mar 2018
at 03:57
  • msg #59

Re: Ooc to the gameplay thread

In reply to Tatyana Dec'lan (msg # 58):

I second Tatyana's option on the matter.

Lastly(and if I'm counting right) I believe all the bandits are dead. Is this so? :)
Drezghl Zuhv
player, 22 posts
Half-Orc Ranger
Mon 19 Mar 2018
at 05:21
  • msg #60

Re: Ooc to the gameplay thread

I think the archer bandits are dead.  Raz has cast SLEEP on the 2 remaining bandits inside the fort.  Waiting for saving throws and to see if Drez killed one of them.



Looks like we will be mounted for our exploration since we get some free horses.  I call dibbs on Happ's horse.
This message was last edited by the player at 05:23, Mon 19 Mar 2018.
The Spirit of the Land
GM, 90 posts
The storyteller
The referee
Mon 19 Mar 2018
at 12:25
  • msg #61

Re: Ooc to the gameplay thread

Ok so here we go, combat resolved, but still somethings are happening
Filarion Petxalim
player, 32 posts
Mon 19 Mar 2018
at 20:04
  • msg #62

Re: Ooc to the gameplay thread

Happs did have a horse as well, didn't he?
The Spirit of the Land
GM, 93 posts
The storyteller
The referee
Mon 19 Mar 2018
at 20:11
  • msg #63

Re: Ooc to the gameplay thread

Oh yes.  Plenty of horses to go around.

Saddles also.  Probably mentioned in the bandits approaching post...
Drezghl Zuhv
player, 25 posts
Half-Orc Ranger
Mon 19 Mar 2018
at 20:44
  • msg #64

Re: Ooc to the gameplay thread

Something about a dozen riders and a mule.
Razmatin Vulcovila
player, 26 posts
Varisian Bard
Extraordinaire!
Tue 20 Mar 2018
at 01:09
  • msg #65

Re: Ooc to the gameplay thread

updated loot thread
Silas Silverstream
player, 22 posts
Tue 20 Mar 2018
at 02:14
  • msg #66

Re: Ooc to the gameplay thread

If the Darkwood bow is Str +2 or less, I would love it :).
Tatyana Dec'lan
player, 34 posts
Tue 20 Mar 2018
at 02:39
  • msg #67

Re: Ooc to the gameplay thread

As would Tatyana.
Silas Silverstream
player, 23 posts
Tue 20 Mar 2018
at 02:57
  • msg #68

Re: Ooc to the gameplay thread

In reply to Tatyana Dec'lan (msg # 67):

Oh, then by all means you should have it. I assumed my strength would be higher than yours. Bad assumption.
Drezghl Zuhv
player, 26 posts
Half-Orc Ranger
Tue 20 Mar 2018
at 03:39
  • msg #69

Re: Ooc to the gameplay thread

Drez can pull +3.  Just saying...
Octavia Cassiana
player, 31 posts
AC 15
HP 14/14
Tue 20 Mar 2018
at 07:47
  • msg #70

Re: Ooc to the gameplay thread

Sorry for the delay in posting, long day at work.
Octavia Cassiana
player, 32 posts
AC 15
HP 14/14
Tue 20 Mar 2018
at 07:49
  • msg #71

Re: Ooc to the gameplay thread

Also I will be taking a horse. :)


And to the unknown price of some items...
01:03, Today: Secret Roll: Octavia Cassiana rolled 16 using 1d20+5 with rolls of 11.  Appraise
This message was last edited by the player at 08:06, Tue 20 Mar 2018.
Filarion Petxalim
player, 34 posts
Tue 20 Mar 2018
at 09:45
  • msg #72

Re: Ooc to the gameplay thread

Doesn't matter which one I get, but I'll take one too.
The Spirit of the Land
GM, 95 posts
The storyteller
The referee
Tue 20 Mar 2018
at 12:44
  • msg #73

Re: Ooc to the gameplay thread

Ok so posted as much as made sense to post.

Not sure if the bandit interrogation is first or getting to know Imira or sorting out stuff.

Some can go in ooc thread.  Plenty of horses to go around...,
The Spirit of the Land
GM, 96 posts
The storyteller
The referee
Tue 20 Mar 2018
at 12:57
  • msg #74

Re: Ooc to the gameplay thread

Updated loot page
The composite dark wood bow is a +1 only

Octavia discerns two items of importance
One key goes to the MW manacles
The other key is a skeleton key

You are also guessing that at least  three items came from Imira or her family
Spell component pouch
HagHead in a jar
Iron pot
The Spirit of the Land
GM, 97 posts
The storyteller
The referee
Tue 20 Mar 2018
at 15:26
  • msg #75

Re: Ooc to the gameplay thread

I see at least one player asking questions...

I can’t tell if others are wanting to join in or if you are all waiting on me to post answers....
Filarion Petxalim
player, 35 posts
Tue 20 Mar 2018
at 15:33
  • msg #76

Re: Ooc to the gameplay thread

Well I do wish to know if the rapist is going to cooperate or not.
The Spirit of the Land
GM, 99 posts
The storyteller
The referee
Wed 21 Mar 2018
at 02:49
  • msg #77

Re: Ooc to the gameplay thread

One more and I can go forward.  Using my majority rules, rule.

Does someone want to roll intimidating on the bandit?
Tauron Alphmellon
player, 29 posts
Wed 21 Mar 2018
at 03:01
  • msg #78

Re: Ooc to the gameplay thread

Many be I should just introduce him to my swan.

If you ever come face to face with real life pissed off swan you know what I am talking about....
The Spirit of the Land
GM, 100 posts
The storyteller
The referee
Wed 21 Mar 2018
at 03:11
  • msg #79

Re: Ooc to the gameplay thread

All I can picture is a scene involving a calf in a movie called “the cowboy way”
Silas Silverstream
player, 24 posts
Wed 21 Mar 2018
at 03:36
  • msg #80

Re: Ooc to the gameplay thread

In reply to The Spirit of the Land (msg # 79):

Would diplomacy help?
Drezghl Zuhv
player, 29 posts
Half-Orc Ranger
Wed 21 Mar 2018
at 05:25
  • msg #81

Re: Ooc to the gameplay thread

I tried intimidation.  The dice roller hates me today.
The Spirit of the Land
GM, 101 posts
The storyteller
The referee
Wed 21 Mar 2018
at 11:29
  • msg #82

Re: Ooc to the gameplay thread

Roll whatever you have....


Even if the dice roller “hates” you I count it as aid another action for a +2 to someone else.
The Spirit of the Land
GM, 103 posts
The storyteller
The referee
Wed 21 Mar 2018
at 14:58
  • msg #83

Re: Ooc to the gameplay thread

Please let me know if I need to increase or slow down the game pace.

As always feedback is appreciated.
Filarion Petxalim
player, 39 posts
Wed 21 Mar 2018
at 19:10
  • msg #84

Re: Ooc to the gameplay thread

I think it's okay so far, but if anything Majors to happen like the killing of the Bandit for example then maybe give it a full 24 hours to make sure everybody gets a chance to ask any questions they want to.
Octavia Cassiana
player, 34 posts
AC 15
HP 14/14
Wed 21 Mar 2018
at 21:09
  • msg #85

Re: Ooc to the gameplay thread

In reply to The Spirit of the Land (msg # 83):

The pace is good. Sometimes I have a hard time posting more than once on work days, but I still feel that the flow is at a good pace. :)
Tauron Alphmellon
player, 30 posts
Wed 21 Mar 2018
at 21:47
  • msg #86

Re: Ooc to the gameplay thread

As long as there is balance and player get chance to back track if it really needed then I think it fine.

To many game die to quickly because nobody posts, you lost half player or GM goes missing.
Drezghl Zuhv
player, 31 posts
Half-Orc Ranger
Wed 21 Mar 2018
at 22:37
  • msg #87

Re: Ooc to the gameplay thread

It usually happens over the Christmas/New Years holiday.
Tatyana Dec'lan
player, 36 posts
Thu 22 Mar 2018
at 00:31
  • msg #88

Re: Ooc to the gameplay thread

Totally enjoying the current pace of the game. :)
The Spirit of the Land
GM, 106 posts
The storyteller
The referee
Thu 22 Mar 2018
at 12:56
  • msg #89

Re: Ooc to the gameplay thread

 Don’t forget that if you want to do sense motive on someone please roll and identify who or what it is that you’re trying to find out thank you
The Spirit of the Land
GM, 107 posts
The storyteller
The referee
Thu 22 Mar 2018
at 15:25
  • msg #90

Re: Ooc to the gameplay thread

If you read the last post in the hex map for exploration
You have your information to the bandit camp.  As well as how far away it is....

Also I am considering adding game threads and archiving older threads as the game goes on...
This message was last edited by the GM at 15:47, Thu 22 Mar 2018.
Filarion Petxalim
player, 42 posts
Thu 22 Mar 2018
at 16:02
  • msg #91

Re: Ooc to the gameplay thread

I know, I'm just looking for a rough diagram of the camp itself and just setting up a reason why we know where they are.
Silas Silverstream
player, 26 posts
Thu 22 Mar 2018
at 21:31
  • msg #92

Re: Ooc to the gameplay thread

In reply to Filarion Petxalim (msg # 91):

Just so we are clear, there are two types of bandits here, right? One who will be hung and two others who will be indentured servants for 3 years. Did I get that right?
Razmatin Vulcovila
player, 30 posts
Varisian Bard
Extraordinaire!
Thu 22 Mar 2018
at 21:37
  • msg #93

Re: Ooc to the gameplay thread

Yup. The two "innocent" bandits were ones that were outside and were knocked off their horses by arrows before surrendering.

The rapey bandit was hit with the Sleep spell.
Razmatin Vulcovila
player, 32 posts
Varisian Bard
Extraordinaire!
Thu 22 Mar 2018
at 22:32
  • msg #94

Re: Ooc to the gameplay thread

Alright, lets take some time to discuss loot distribution. Don't worry about gold values, once we know what we're doing I'll figure out the optimal shares and splits OOC and then IC we can sell and distribute.

That being said, if anyone would like to claim something, speak now.

I am assuming everyone is taking a horse. If you DON'T want a horse, that is fine. I am going to reserve two additional horses so we can purchase a cart and then things like encumbrance are not too much of an issue.

All the mundane adventuring stuff is going to be sold except for the trail rations BUT if you want a whetstone or waterskin because you didn't purchase one at character creation please speak up.

The BIG item that I think there is going to be a fight over is the Composite Darkwood Longbow

It is a masterwork equivalent so will blow out your share however that doesn't mean nobody can claim it...




Loot Distribution
My proposal is that all items go into a common pot and we then split the value of those items 8 ways (7 PCs plus an additional "party share" more on that later)
b
So if there is 80gp worth of stuff, we would each get 10gp. If you want to claim an item, you basically buy that item's value off of everyone else so if there was 80gp worth of stuff but you want an 7gp item then your share is that item plus 3gp while everyone else then gets 11gp worth of stuff.

(any change gets put into the party pot).

The advantage is that items we find only cost value of what it would sell for so it is usually more efficient to use the stuff we find then try and sell and buy however sometimes you get stuff nobody really wants so we sell it and divvy it up.

Party Share
The party share can be used to make party-wide communal purchases, typically things like bags of holding or wands of cure light wounds. In addition players can opt to go over their amount and dip into the party funds with approval from everyone. I will track those overages and they will then pay back the party over time by taking a reduced share.

Contested Items & Lottery
If multiple people want an item then they can speak up and put in a claim. All qualified will then be entered into a lottery and someone can make make a public dX roll and whoever the RNGods pick is the winner. When someone is picked though they lose out on the ability to participate in future lotteries until everyone is equal again.

Here is an example
quote:
Octavia, Raz and Silas want to claim a Cloak of Resistance. They each put in a claim and Raz wins (wink)

Now the tally sheet looks like this:
NameWins
Octavia0
Raz1
Silas0

A ring of water breathing comes up and all three want the item. Raz is kicked out because he has 1 win while Silas and Octavia have 0 wins. Octavia and Silas lay claim and the RNGods pick Octavia. The tally sheet looks like this now:

NameWins
Octavia1
Raz1
Silas0

Next is a handy haversack. IF Silas wants it then he automatically gets it because he has the fewest wins. If he doesn't want it and Octavia and Raz do, then it goes to a dice roll again.


Basically if you hold back you forgo loot right away but then have a better chance of getting the stuff you REALLY want later on.

Big Ticket Items
Sometimes there is a big ticket item that blows the shares out. Unlike overages, you can lay claim to a BTI and all that does is forgo all other rewards from that share distribution. No pay backs are necessary because you're not actually taking gold out of people's piles.

HOWEVER to represent the importance of those BTI's, laying claim to a BTI counts as a lottery win whether it is contested or not.

To clarify: a Big Ticket Item (BTI) is an item who's value is worth more then TWICE an entire share. If shares are 500gp each and an item has a sale value of 750gp, you'll forgo all other rewards but that isn't really big enough to throw a fuss over. However if shares are 500gp and an item is 2,500gp then that is a big ticket item and will count as a lottery ticket if claimed.






Note, the language on this is negotiable. If you want a BTI to be defined as say x3 a share or you want to increase the # of shares going to the party that is prime discussion.
Silas Silverstream
player, 27 posts
Thu 22 Mar 2018
at 22:37
  • msg #95

Re: Ooc to the gameplay thread

I am good with this summary. Seems fair and I like the way Big Ticket Items are handled quite well.

I'd assumed I was the only primary archer but that was a faulty assumption and given the benefits that a Rogue gets from hitting, I'm going to defer to Tatyana this time. Though I guess I would like that to count as a contested item so that the next time it comes up I get dips :).
Razmatin Vulcovila
player, 33 posts
Varisian Bard
Extraordinaire!
Thu 22 Mar 2018
at 22:38
  • msg #96

Re: Ooc to the gameplay thread

Yeah, so the darkwood bow is the reason I want to get this cleared up because it seems like we should have 2 or 3 interested in parties in it...
Octavia Cassiana
player, 37 posts
AC 15
HP 14/14
Thu 22 Mar 2018
at 23:11
  • msg #97

Re: Ooc to the gameplay thread

In reply to Razmatin Vulcovila (msg # 94):

I really like the rules that you came up with, Raz. Two thumbs up. :)
Tatyana Dec'lan
player, 38 posts
Fri 23 Mar 2018
at 00:15
  • msg #98

Re: Ooc to the gameplay thread

That's an incredibly similar system to the one we use in our Friendly Local Gaming Group (a group of us that have been gaming together for almost 20 years).

You've got my vote on it!
Filarion Petxalim
player, 43 posts
Fri 23 Mar 2018
at 00:25
  • msg #99

Re: Ooc to the gameplay thread

All contested items sold come down to a duel to the death!!


. . .

Okay fine. . .

:/
Razmatin Vulcovila
player, 35 posts
Varisian Bard
Extraordinaire!
Fri 23 Mar 2018
at 13:11
  • msg #100

Re: Ooc to the gameplay thread

Proposal for spending party funds

I would put forward the following:
1 cart (15gp)
99 units of Animal Feed (11 days worth): 4gp 9sp 5cp
44 units of trail rations (11 days worth): 44gp
=======================================
63gp 9sp 5cp

This would give us 2 weeks worth of food for everyone plus mounts (assuming we spend some time in plains so they can graze to extend their food supplies).


Basically with 9 horses and 8 riders it costs 4gp 4sp 5cp per day so we can use that for our calculations. I'm sure most people have their personal supply of rations but I think we can save those as "emergency" in case we pick up a prisoner or rescue someone.

Also we can reduce that using survival rolls but that slows down the exploration. A DC 10 survival check allows the following:

quote:
Get along in the wild. Move up to half your overland speed while hunting and foraging (no food or water supplies needed). You can provide food and water for one other person for every 2 points by which your check result exceeds 10.






For those curious about water, a waterskin carries enough water for 1 day of survival. We will be able to store ~ 3 days of water at a time but as this is a temperate region water shouldn't be difficult to find.
The Spirit of the Land
GM, 110 posts
The storyteller
The referee
Fri 23 Mar 2018
at 13:48
  • msg #101

Re: Ooc to the gameplay thread

Alright that gives an idea of line of credit at Oleg’s ..
Also if I left anything out of the post I just put up.... unanswered questions: failure to respond to a question. Etc
Please let me know.....
Tauron Alphmellon
player, 33 posts
Fri 23 Mar 2018
at 14:10
  • msg #102

Re: Ooc to the gameplay thread

Just to add.  Tauron Survival skill is 8.

So unless I roll a 1 Tauron himself get food.
However working on % the roll would mean I can cover 4 people.

What other skilled wilderness workers do we have?
We may not do this right away but useful to know if hunting for food is good idea.

As we have 7 in the party.
So if someone has same sort of skill then we got food covered!!

Can GM say what needed to cover the horse / mules.
They eat more but the type food they need is easier to come by.
It could be in this environment that just giving them time (half movement) they will feed themselves if we on the move.
This message was last edited by the player at 14:14, Fri 23 Mar 2018.
Razmatin Vulcovila
player, 36 posts
Varisian Bard
Extraordinaire!
Fri 23 Mar 2018
at 14:15
  • msg #103

Re: Ooc to the gameplay thread

Survival is great when you run out of food but exploration takes a long time and foraging cuts your travel speed in half.

So if we can't reliably cover more then half the party with survival skills then we'll actually be losing food by foraging.
The Spirit of the Land
GM, 111 posts
The storyteller
The referee
Fri 23 Mar 2018
at 14:22
  • msg #104

Re: Ooc to the gameplay thread

For this group it might be possible to divide or split the party
In a hex being explored for example one group could be exploring, mapping, etc
While a smaller group (2 or 3) could forage..

Dangers of course would be one group or the other being in battle while some characters are too far away to hear or help....
...  and the foraging group may be temporarily removing themselves from the “game”
This message was last edited by the GM at 14:32, Fri 23 Mar 2018.
Razmatin Vulcovila
player, 38 posts
Varisian Bard
Extraordinaire!
Fri 23 Mar 2018
at 14:28
  • msg #105

Re: Ooc to the gameplay thread

Razmatin Vulcovila
player, 39 posts
Varisian Bard
Extraordinaire!
Fri 23 Mar 2018
at 14:38
  • msg #106

Re: Ooc to the gameplay thread

So in all seriousness.... we could split into two different teams if we want to cover more ground.

Basically each team could consist of something like:

Octavia or Filarion for frontline fighting
Tatyana or Silas or Drezghl for ranged support
Raz or Tauron for magical support

So a party of Octavia, Drezghl and Raz and a party of Filarion, Tatyana, Silas and Tauron could work and again, swapping around people in those positions.


It wouldn't be the smartest plan because 3 people starts getting easy to get overwhelmed with a run of bad dice but definitely possible.
Tauron Alphmellon
player, 34 posts
Fri 23 Mar 2018
at 15:16
  • msg #107

Re: Ooc to the gameplay thread

This may be coursing complication but if we can find another player we can have two parties of 4.  Four players is ok number to survive.

Anyway it really fall down to what Tatyana Dec'lan survial skill is

and

if either or both Drezghl Zuhv or Silas Silverstream have the skill as well.
Drezghl Zuhv
player, 34 posts
Half-Orc Ranger
Fri 23 Mar 2018
at 15:56
  • msg #108

Re: Ooc to the gameplay thread

Drezghl has survival at 5.  He is a ranger after all.


I think that really depends on how fast we want to clear the hexes.  I think it would be best to travel together rather than split up.  Although we are mounted and may be able to disengage and out distance some
 encounters that look too rough if we get I intiative or an early enough warning.
This message was last edited by the player at 15:57, Fri 23 Mar 2018.
Silas Silverstream
player, 29 posts
Fri 23 Mar 2018
at 17:43
  • msg #109

Re: Ooc to the gameplay thread

No survival for me... That said, I'm feeling like I perhaps might need to consider re-building Silas.

I have another character concept that might fit in well with this current party and remove some of the current overlaps but I don't want to mess with the flow.

Thoughts?
Drezghl Zuhv
player, 35 posts
Half-Orc Ranger
Fri 23 Mar 2018
at 18:22
  • msg #110

Re: Ooc to the gameplay thread

Just play what you have.  You may be over thinking things.
Razmatin Vulcovila
player, 40 posts
Varisian Bard
Extraordinaire!
Fri 23 Mar 2018
at 18:25
  • msg #111

Re: Ooc to the gameplay thread

Yup. We have had a single encounter, don't over think things.
The Spirit of the Land
GM, 112 posts
The storyteller
The referee
Fri 23 Mar 2018
at 18:27
  • msg #112

Re: Ooc to the gameplay thread

Indeed it may change how you guys plan and do things...
Silas Silverstream
player, 30 posts
Fri 23 Mar 2018
at 18:30
  • msg #113

Re: Ooc to the gameplay thread

In reply to The Spirit of the Land (msg # 112):

Ok. I will keep going as is.
Tauron Alphmellon
player, 35 posts
The goose is loose
Fri 23 Mar 2018
at 18:42
  • msg #114

Re: Ooc to the gameplay thread

Silas don't change.  I just asking what people have not what I think we should have.

As it stands the group only has one arcane caster.  And he part time.
The fun of these games is to see how it works out with what we have...
The Spirit of the Land
GM, 113 posts
The storyteller
The referee
Fri 23 Mar 2018
at 18:48
  • msg #115

Re: Ooc to the gameplay thread

Official notice if you do not use your bio lines # 1 and 2
I will put something in it...
Like “the goose is loose”
Silas Silverstream
player, 31 posts
Fri 23 Mar 2018
at 18:50
  • msg #116

Re: Ooc to the gameplay thread

In reply to Tauron Alphmellon (msg # 114):

Yeah. I will stay as is but I do like the other concept a lot so it wouldn’t be a downgrade in the least bit and I think it could work out better with our current mix. Right now I am feeling a bit of an overlap with other people so I was thinking of switching. That’s all.

And now I really don’t want to put anything in my bio :)
This message was last updated by the player at 18:53, Fri 23 Mar 2018.
The Spirit of the Land
GM, 114 posts
The storyteller
The referee
Fri 23 Mar 2018
at 18:56
  • msg #117

Re: Ooc to the gameplay thread

In reply to Silas Silverstream (msg # 116):

That’s why yours says “A class fluid; non conforming character”
Silas Silverstream
player, 32 posts
AC: 17 (T-14, FF-13)
HP: 10, F:2, R:4, W:2
Fri 23 Mar 2018
at 18:57
  • msg #118

Re: Ooc to the gameplay thread

:). I complied in the meantime :).
Tauron Alphmellon
player, 36 posts
The goose is loose
No it a swan I tell you..
Fri 23 Mar 2018
at 20:34
  • msg #119

Re: Ooc to the gameplay thread

In reply to The Spirit of the Land (msg # 115):

Up dated mine.....
Razmatin Vulcovila
player, 41 posts
AC: 16 (T-12, FF-14)
HP: 10, F:2, R:4, W:2
Fri 23 Mar 2018
at 21:16
  • msg #120

Re: Ooc to the gameplay thread

lol
Tatyana Dec'lan
player, 40 posts
Fri 23 Mar 2018
at 22:06
  • msg #121

Re: Ooc to the gameplay thread

Tauron Alphmellon:
Anyway it really fall down to what Tatyana Dec'lan survial skill is


Survival +0 (+2 to avoid becoming lost when using a Mapmaker's Kit as you travel)

And in no way, shape or form will Tatyana agree to split the party - for any reason.


The Spirit of the Land:
In reply to Silas Silverstream (msg # 116):
That’s why yours says “A class fluid; non conforming character”

... which is better than being Druid Fluid. Eww! :D
This message was last edited by the player at 22:10, Fri 23 Mar 2018.
Tauron Alphmellon
player, 37 posts
The goose is loose
No it a swan I tell you..
Fri 23 Mar 2018
at 22:20
  • msg #122

Re: Ooc to the gameplay thread

So down to Drezghl Zuhv.
This message was last edited by the player at 22:23, Fri 23 Mar 2018.
Drezghl Zuhv
player, 36 posts
Half-Orc Ranger
Fri 23 Mar 2018
at 23:16
  • msg #123

Re: Ooc to the gameplay thread

In reply to Tauron Alphmellon (msg # 122):

Down to me for what?  I voted no for splitting the party.  Was there another question?
Tauron Alphmellon
player, 38 posts
The goose is loose
No it a swan I tell you..
Fri 23 Mar 2018
at 23:40
  • msg #124

Re: Ooc to the gameplay thread

No the question is do you have any Survival skill.

Ah - elf talk to half-orc do I have to say anything else...

he he...
Drezghl Zuhv
player, 37 posts
AC 14/12/12
HP11. F3, R4, W1
Fri 23 Mar 2018
at 23:50
  • msg #125

Re: Ooc to the gameplay thread

In reply to Tauron Alphmellon (msg # 124):

I posted an answer to that question half of a page above.  But again, yes, I have survival at 5.  What kind of ranger would not have that skill.

Apparently, elves have reading comprehension problems.  he he...
Octavia Cassiana
player, 39 posts
AC 15
HP 14/14
Sat 24 Mar 2018
at 00:06
  • msg #126

Re: Ooc to the gameplay thread

I vote yes for splitting the party. :p
Filarion Petxalim
player, 44 posts
Sat 24 Mar 2018
at 00:10
  • msg #127

Re: Ooc to the gameplay thread

I have a +2 to survival
The Spirit of the Land
GM, 115 posts
The storyteller
The referee
Sat 24 Mar 2018
at 02:35
  • msg #128

Re: Ooc to the gameplay thread

Hey where are the game thread posts?
Octavia Cassiana
player, 40 posts
AC 15
HP 14/14
Sat 24 Mar 2018
at 02:44
  • msg #129

Re: Ooc to the gameplay thread

Once I get home I'll make a proper post. :)
Tauron Alphmellon
player, 39 posts
The goose is loose
No it a swan I tell you..
Sat 24 Mar 2018
at 04:31
  • msg #130

Re: Ooc to the gameplay thread

Drezghl Zuhv:
In reply to Tauron Alphmellon (msg # 124):

I posted an answer to that question half of a page above.  But again, yes, I have survival at 5.  What kind of ranger would not have that skill.

Apparently, elves have reading comprehension problems.  he he...


No.  Your post did not appear on my computer.

Not the first time I had this happened with this web page.

Well it answer the question.  The numbers do not really work out.
We need a party with either two at 7-8 Survival or one at 8 and two at 4-5.
(Really we need two at 8 and one at 4 for it to almost always work)  Which we don't have.

So unless we have reason to go slow and both Drezghl and me are in the party then there is no point in looking for food.
This message was last edited by the player at 04:33, Sat 24 Mar 2018.
Razmatin Vulcovila
player, 42 posts
AC: 16 (T-12, FF-14)
HP: 10, F:2, R:4, W:2
Sat 24 Mar 2018
at 05:16
  • msg #131

Re: Ooc to the gameplay thread

I say we just stay together at least until we deal with the bandits.
Drezghl Zuhv
player, 38 posts
AC 14/12/12
HP11. F3, R4, W1
Sat 24 Mar 2018
at 05:25
  • msg #132

Re: Ooc to the gameplay thread

In reply to Razmatin Vulcovila (msg # 131):

We know where they are right now.   A little bird told us.

We could always go down to recon, gather intel, ambush their patrols, and hit and run on their camp. Every so often, just to wear them down.
Drezghl Zuhv
player, 39 posts
AC 14/12/12
HP11. F3, R4, W1
Sat 24 Mar 2018
at 05:25
  • msg #133

Re: Ooc to the gameplay thread

Just messing with you, Tauron.  It's all good.

Do we, as a group of charter holders, really have any time constraints, deadlines or goals to meet?

To the best of my knowledge, we are on our own to do as we wish.  No reason not to live off the land and use trail rations if we happen to come up short a couple times a week at worst.
This message was last edited by the player at 05:29, Sat 24 Mar 2018.
Octavia Cassiana
player, 41 posts
AC 15
HP 14/14
Sat 24 Mar 2018
at 07:44
  • msg #134

Re: Ooc to the gameplay thread

Once we handle the bandit camp, we really should split into two groups of four. We don't have any time constraints or deadlines, but we do have a goal. We are expect to explore the Greenbelt and get it ready for colonization by Restov. We can do this faster and more efficiently if we split up.

I suggest splitting into these two different teams. I believe most bases will be covered.

Team Children of Men(Not-Elf)
Drezghl
Octavia
Razmatin
Imira(NPC, if willing)

Team Elf 
Filarion
Silas
Tatyana
Tauron
This message was last edited by the player at 07:45, Sat 24 Mar 2018.
The Spirit of the Land
GM, 117 posts
The storyteller
The referee
Sat 24 Mar 2018
at 12:46
  • msg #135

Re: Ooc to the gameplay thread

Just for clarification Imira will be willing.... but it will represent a delay in forming two teams....

Any questions?
Silas Silverstream
player, 33 posts
AC: 17 (T-14, FF-13)
HP: 10, F:2, R:4, W:2
Sat 24 Mar 2018
at 14:21
  • msg #136

Re: Ooc to the gameplay thread

I think we can cross the split the party bridge after we handle the bandit camp. I would be very surprised if we still have 7 players (no offense to any individuals, just playing the odds of RPOL attrition here :)).
Tatyana Dec'lan
player, 41 posts
Female Elf Rogue
I'm Too Sexy with a Bow!
Sun 25 Mar 2018
at 04:42
  • msg #137

Re: Ooc to the gameplay thread

I will once again reiterate my objection to any splitting of the party unless it is for tactical combat actions.
Octavia Cassiana
player, 43 posts
AC 15
HP 14/14
Sun 25 Mar 2018
at 08:01
  • msg #138

Re: Ooc to the gameplay thread

In reply to Tatyana Dec'lan (msg # 137):

I then call for a vote.

So far, 1 vote for and 1 vote against.

Votes for splitting of the party
Octavia


Votes against splitting of the party
Tatyana
This message was last edited by the player at 08:02, Sun 25 Mar 2018.
Silas Silverstream
player, 36 posts
AC: 17 (T-14, FF-13)
HP: 10, F:2, R:4, W:2
Sun 25 Mar 2018
at 10:11
  • msg #139

Re: Ooc to the gameplay thread

In reply to Octavia Cassiana (msg # 138):

I am against it
Filarion Petxalim
player, 45 posts
Sun 25 Mar 2018
at 11:30
  • msg #140

Re: Ooc to the gameplay thread

At this time? Against.
Drezghl Zuhv
player, 41 posts
AC 14/12/12
HP11. F3, R4, W1
Sun 25 Mar 2018
at 16:35
  • msg #141

Re: Ooc to the gameplay thread

Against
Razmatin Vulcovila
player, 44 posts
AC: 16 (T-12, FF-14)
HP: 10, F:2, R:4, W:2
Sun 25 Mar 2018
at 21:01
  • msg #142

Re: Ooc to the gameplay thread

Oh was that still up for debate? We had 4 against votes including mine already so I thought that had been resolved
Octavia Cassiana
player, 44 posts
AC 15
HP 14/14
Sun 25 Mar 2018
at 23:07
  • msg #143

Re: Ooc to the gameplay thread

Well poppycock.

I have a nonsensical plan and an NPC(heal-bot) who has stolen my character's back story(but worse than Octavia, due to Imira being personally victimized) and who gives out healing for no praise or prayers at all. Which completely undercuts my character.

Octavia takes her horse and rides back to Restov.

No hard feelings, but this game is not going to work for me. I'm not having fun.

I wish you all the best. Farewell.
This message was last edited by the player at 23:10, Sun 25 Mar 2018.
The Spirit of the Land
GM, 119 posts
The storyteller
The referee
Sun 25 Mar 2018
at 23:38
  • msg #144

Re: Ooc to the gameplay thread

Interesting post.  I will go ahead and move forward with the game.

The plan to divide the party is not nonsensical it just didn’t happen. Or has not happened yet.

FYI - Imira has not stolen your back story.  Her first incarnation was years ago in a very different Kingmaker game.  Indeed her parents were killed and her hand chopped off by Kressel but she was only 10 years old back then.   She did however learn the same two hexes: from her mother....
Octavia Cassiana
player, 45 posts
AC 15
HP 14/14
Sun 25 Mar 2018
at 23:49
  • msg #145

Re: Ooc to the gameplay thread

I apologize. I should not have used the word "stolen", it's very similar.

Again, no hard feelings.
This message was last edited by the player at 00:28, Mon 26 Mar 2018.
Silas Silverstream
player, 37 posts
AC: 17 (T-14, FF-13)
HP: 10, F:2, R:4, W:2
Mon 26 Mar 2018
at 00:38
  • msg #146

Re: Ooc to the gameplay thread

In reply to Octavia Cassiana (msg # 145):

I think having a backup healer in the witch would free you up from having to spend all your spells keeping us alive. I am sorry you are leaving, eventually splitting up might have made sense but for now we need all hands on deck...
Razmatin Vulcovila
player, 46 posts
AC: 16 (T-12, FF-14)
HP: 10, F:2, R:4, W:2
Mon 26 Mar 2018
at 01:10
  • msg #147

Re: Ooc to the gameplay thread

Healing isn't really an issue in Kingmaker because it is rare that you are fighting more then a single battle at a time. Having an NPC heal bot/debuff bot doesn't really do that much for combat compared to a front line tank.

As for your backstory, are you expecting that in this bandit-ridden area that you are the only orphan of bandits?

Finally, the vote for splitting the party had happened before an NPC healer was added to the mix but the bottom line is that it still doesn't change our compositions that much. We have 2 front line fighters, 3 archers and 3 support casters. Do-able but at lower levels it is still a little rough for encounters.

As I've said before, if Dreazghl is built to be a switch hitter I would be more in favor of splitting the party. Raz is crap at combat because he was built to support a larger party. IF we plan to split the party I could rebuild him to be more combat oriented and again I'd be more in favor of it...

I have enjoyed your in-game posts and would be said to see you go for the reasons you listed...
Drezghl Zuhv
player, 42 posts
AC 14/12/12
HP11. F3, R4, W1
Mon 26 Mar 2018
at 01:42
  • msg #148

Re: Ooc to the gameplay thread

It's sad to see you leaving Octavia since we've barely gotten started. Take a bit of time and think about it.

There is a lot of bad stuff that needs to be cleaned out before the settlers can start coming in.   We are stronger together, always.  I just believe that it would be best to be methodical rather than fast. Besides, we orcs like to attack in numbers.



Raz - Drez is going to be a switch hitter. I didn't start out that way during character creation. The dice weren't kind and then all of these darn elves started showing up.   There is no use in trying to out-elf the elves.  So I figured that the Drez would be the kind that would rather get up close and personal anyway.
Octavia Cassiana
player, 46 posts
AC 15
HP 14/14
Mon 26 Mar 2018
at 02:28
  • msg #149

Re: Ooc to the gameplay thread

Well...maybe I have been a little too hasty in my judgements. I just felt like my character was getting the short end of the stick.

Again, I apologize everyone for my outburst. I'll sleep on it, think it over tomorrow.
The Spirit of the Land
GM, 120 posts
The storyteller
The referee
Mon 26 Mar 2018
at 12:24
  • msg #150

Re: Ooc to the gameplay thread

Thank you.

Everyone please post in the gameplay thread at your leisure ...
Octavia Cassiana
player, 47 posts
AC 15
HP 14/14
Mon 26 Mar 2018
at 19:02
  • msg #151

Re: Ooc to the gameplay thread

I've thought about it and I still don't feel like this game is right for me.

I wish you all the best. Good luck with the game.
The Spirit of the Land
GM, 123 posts
The storyteller
The referee
Tue 27 Mar 2018
at 01:05
  • msg #152

Re: Ooc to the gameplay thread

Octavia has removed herself from the game.  I intend to continue the game with no interruptions
Silas Silverstream
player, 38 posts
AC: 17 (T-14, FF-13)
HP: 10, F:2, R:4, W:2
Tue 27 Mar 2018
at 02:33
  • msg #153

Re: Ooc to the gameplay thread

Understood. Sad to see her go, but we'll keep on in her stead. I'll post inthe gameplay thread tomorrow. My head hurts and I need some zzzz's.
The Spirit of the Land
GM, 125 posts
The storyteller
The referee
Tue 27 Mar 2018
at 13:21
  • msg #154

Re: Ooc to the gameplay thread

Absolutely I am adding Octavia for a few more posts....
The Spirit of the Land
GM, 128 posts
The storyteller
The referee
Wed 28 Mar 2018
at 13:56
  • msg #155

Re: Ooc to the gameplay thread

Ok still a few more things to happen at Oleg’s ....
I think I am hearing that  you guys plan to ride out first thing in the morning?
Filarion Petxalim
player, 47 posts
Wed 28 Mar 2018
at 14:01
  • msg #156

Re: Ooc to the gameplay thread

Yep. That's how I understand it
Silas Silverstream
player, 40 posts
AC: 17 (T-14, FF-13)
HP: 10, F:2, R:4, W:2
Wed 28 Mar 2018
at 19:17
  • msg #157

Re: Ooc to the gameplay thread

In reply to Filarion Petxalim (msg # 156):

Sorry. Busy couple of days. But I want a chance to react to the temple news. Will try to post later tonight.
Razmatin Vulcovila
player, 51 posts
AC: 16 (T-12, FF-14)
HP: 10, F:2, R:4, W:2
Thu 29 Mar 2018
at 15:00
  • msg #158

Re: Ooc to the gameplay thread

May I propose this exploration pattern:

E3 - 2.5
E4 - 5 (bandit camp)
D5 - 7.5
C5 - 10
D4 - 12.5
D3 - 15
E2 - 16.33
F2 - 16.66 (home)


This is a bit longer but in theory lets us take a big chunk out of woodlands exploration while still leaving clear paths of optimal exploration for the plains and highlands on either side.
Drezghl Zuhv
player, 44 posts
AC 14/12/12
HP11. F3, R4, W1
Thu 29 Mar 2018
at 18:40
  • msg #159

Re: Ooc to the gameplay thread

I think that it might be better to go directly to the bandits camp avoiding the woods.  That way we can get there faster and possibly avoid encounters that could leave us beat up before we even start fighting the bandits.
Razmatin Vulcovila
player, 52 posts
AC: 16 (T-12, FF-14)
HP: 10, F:2, R:4, W:2
Thu 29 Mar 2018
at 18:54
  • msg #160

Re: Ooc to the gameplay thread

We are at F2 and bandits are at E4. My numbers include stopping to explore so I'm fine not exploring E3 for now. That would cut out 2 days from the trip...
The Spirit of the Land
GM, 134 posts
The storyteller
The referee
Fri 30 Mar 2018
at 13:26
  • msg #161

Re: Ooc to the gameplay thread

Is everyone just waiting for morning? Or still ok with me pacing it out?

Feel free to private line me on this thread
Razmatin Vulcovila
player, 54 posts
AC: 16 (T-12, FF-14)
HP: 10, F:2, R:4, W:2
Fri 30 Mar 2018
at 14:38
  • msg #162

Re: Ooc to the gameplay thread

I'm fine rolling out...
The Spirit of the Land
GM, 136 posts
The storyteller
The referee
Fri 30 Mar 2018
at 17:49
  • msg #163

Re: Ooc to the gameplay thread

My next big post will be the first foray into the stolen lands.

I will be creating a new thread for the game to go forward

Any suggestions for the name of the new thread?

I have changed the name of the gameplay thread
This message was last edited by the GM at 20:29, Fri 30 Mar 2018.
Silas Silverstream
player, 42 posts
AC: 17 (T-14, FF-13)
HP: 10, F:2, R:4, W:2
Fri 30 Mar 2018
at 22:37
  • msg #164

Re: Ooc to the gameplay thread

In reply to The Spirit of the Land (msg # 163):

I would label it something like: IC - 1.0.1 - Hunting Bandits
Tauron Alphmellon
player, 44 posts
The goose is loose
No it a swan I tell you..
Sat 31 Mar 2018
at 14:35
  • msg #165

Re: Ooc to the gameplay thread

I am happy to have game move on but I like Tauron to talk to the priest for a while.
For fun.  It should not effect the current game moving on.
So I can talk and we move on at same time I hope.

It may effect the encounter at the Temple.
Drezghl Zuhv
player, 45 posts
AC 14/12/12
HP11. F3, R4, W1
Sun 1 Apr 2018
at 02:59
  • msg #166

Re: Ooc to the gameplay thread

Going to be out of town for a couple days.  May not have time to post from my phone.

For the sake of play, assume that Drez will begin making preparations to ride as soon as the group decides to to.  If taken to a vote he votes to leave immediately and by the most direct route possible.

He will also use whatever skill he has to help group members prepare.  Handle animal to choose a good horse, etc.
The Spirit of the Land
GM, 138 posts
The storyteller
The referee
Mon 2 Apr 2018
at 13:09
  • msg #167

Re: Ooc to the gameplay thread

I have posted the new game thread

Feel free to continue in the Oleg’s thread the rest of today.  I will then shut it down.


Also marching order, formation and sops
Standard operating procedures can be pre-established for nightly watches, riding formations, etc

I have placed active quest into the NPC tracking area as well...
This message was last edited by the GM at 13:20, Mon 02 Apr 2018.
Razmatin Vulcovila
player, 56 posts
AC: 16 (T-12, FF-14)
HP: 10, F:2, R:4, W:2
Mon 2 Apr 2018
at 21:37
  • msg #168

Re: Ooc to the gameplay thread

Raz will defer to the military minded to determine where and how to march but no matter what he will ride in the cart and play music en route.
Octavia Cassiana
player, 2 posts
Tue 3 Apr 2018
at 04:05
  • msg #169

Re: Ooc to the gameplay thread

Hey gang ^-^ new Octavia here doing my best to slip in as seamlessly as possible (don't mind the pod person goo) After reviewing the OOC threads I've rebuilt Octavia into a front-line fighter. She might not ever be quite as good as a fighter or barbie (T_T) but she hits hard and can take a punch

(◕‿◕✿)
Filarion Petxalim
player, 49 posts
AC 16/13/13; CMB 15(16)
HP 11/11
Tue 3 Apr 2018
at 08:16
  • msg #170

Re: Ooc to the gameplay thread

Welcome back?

Lol
The Spirit of the Land
GM, 142 posts
The storyteller
The referee
Tue 3 Apr 2018
at 11:56
  • msg #171

Re: Ooc to the gameplay thread

Scary accurate first post as well.
Tatyana Dec'lan
player, 47 posts
Female Elf Rogue
I'm Too Sexy with a Bow!
Wed 4 Apr 2018
at 02:55
  • msg #172

Re: Ooc to the gameplay thread

question:  Do our horses come with saddle, bridle, and saddlebags?
The Spirit of the Land
GM, 144 posts
The storyteller
The referee
Wed 4 Apr 2018
at 02:59
  • msg #173

Re: Ooc to the gameplay thread

Usually saddle bags are extra

Oleg probably has a couple and likely a pick& shovel if needed
Tatyana Dec'lan
player, 50 posts
Female Elf Rogue
I'm Too Sexy with a Bow!
Wed 4 Apr 2018
at 03:22
  • msg #174

Re: Ooc to the gameplay thread

Tatyana will work with a couple party members to divvie up the pick and shovel between their mounts, and she either barters for or purchases some saddlebags outright.
Octavia Cassiana
player, 4 posts
Wed 4 Apr 2018
at 03:24
  • msg #175

Re: Ooc to the gameplay thread

The Spirit of the Land:
Scary accurate first post as well.


I try!

(◕‿◕✿)
Tatyana Dec'lan
player, 51 posts
Female Elf Rogue
I'm Too Sexy with a Bow!
Wed 4 Apr 2018
at 03:29
  • msg #176

Re: Ooc to the gameplay thread

Marching (Riding) Order for exploration/sortie to the Bandit Camp:

Octavia
Filarion
xxxx
xxxx
xxxx
Tauron
Taty


Tatyana will bring up the rear, both for ranged purposes and for her keen elven vision at the back of the party.

Let me know where you want your PCs to be in the order of things, and I will update this thread accordingly.
This message was last edited by the player at 02:03, Mon 09 Apr 2018.
Octavia Cassiana
player, 5 posts
Wed 4 Apr 2018
at 03:35
  • msg #177

Re: Ooc to the gameplay thread

Octavia can take the front.

(◕‿◕✿)
Filarion Petxalim
player, 52 posts
AC 16/13/13; CMB 15(16)
HP 11/11
Wed 4 Apr 2018
at 11:04
  • msg #178

Re: Ooc to the gameplay thread

I'll take just behind Octavia.
Drezghl Zuhv
player, 46 posts
AC 14/12/12
HP11. F3, R4, W1
Thu 5 Apr 2018
at 04:01
  • msg #179

Re: Ooc to the gameplay thread

Hey guys. Back in the real world now.


Going back to party order, wouldn't it be prudent for the ranger to lead. You know, tracking, way finding through the wilderness and all that stuff? Perhaps one of the high perception elves to follow up.

To tell the truth, I'm still not sure what classes some people are playing.  I know we have a cleric, rogue, a bard, and some kind of fighter.  That's about it. I'm thinking maybe a druid and a mage as well?
This message was last edited by the player at 04:05, Thu 05 Apr 2018.
Filarion Petxalim
player, 53 posts
AC 16/13/13; CMB 15(16)
HP 11/11
Thu 5 Apr 2018
at 10:13
  • msg #180

Re: Ooc to the gameplay thread

I'm an agility fighter.
The Spirit of the Land
GM, 147 posts
The storyteller
The referee
Thu 5 Apr 2018
at 14:21
  • msg #181

Re: Ooc to the gameplay thread

Is everyone ready to go into the new gameplay thread?
Razmatin Vulcovila
player, 58 posts
AC: 16 (T-12, FF-14)
HP: 10, F:2, R:4, W:2
Thu 5 Apr 2018
at 14:46
  • msg #182

Re: Ooc to the gameplay thread

I am but just as an FYI my internet connection is going to be very limited over next week due to home construction.

I'll be able to check in but posting will be problematic
The Spirit of the Land
GM, 148 posts
The storyteller
The referee
Thu 5 Apr 2018
at 15:10
  • msg #183

Re: Ooc to the gameplay thread

Understood
Will pace accordingly
This message was last edited by the GM at 16:09, Thu 05 Apr 2018.
Razmatin Vulcovila
player, 60 posts
AC: 16 (T-12, FF-14)
HP: 10, F:2, R:4, W:2
Fri 6 Apr 2018
at 03:07
  • msg #184

Re: Ooc to the gameplay thread

What's going on GM? The new game thread feels like I'm missing some transitional information...
The Spirit of the Land
GM, 151 posts
The storyteller
The referee
Fri 6 Apr 2018
at 03:09
  • msg #185

Re: Ooc to the gameplay thread

Aha yes because the Oleg thread is still ongoing.
Probably should only post once in the new thread until we wrap up Oleg’s.
The Spirit of the Land
GM, 153 posts
The storyteller
The referee
Fri 6 Apr 2018
at 15:39
  • msg #186

Re: Ooc to the gameplay thread

Ok Oleg’s thread is closed.

Octavia was given some information that she might share.

Options for now
Head to bandit camp
Catch up to peter the trapper
Look for the suspicious lurker

Some combination?
The Spirit of the Land
GM, 154 posts
The storyteller
The referee
Sat 7 Apr 2018
at 18:25
  • msg #187

Re: Ooc to the gameplay thread

I can’t wait to see what happens next!
Drezghl Zuhv
player, 51 posts
AC 14/12/12
HP11. F3, R4, W1
Sun 8 Apr 2018
at 02:35
  • msg #188

Re: Ooc to the gameplay thread

Regarding the encounter with Pieter.

- Is Pieter traveling north or south?

- Which direction is the gate at Oleg's oriented?

I am under the impression that we weren't even worrying about that guy, but rather Bokken, the potion maker who should be somewhere behind the trading post.
The Spirit of the Land
GM, 156 posts
The storyteller
The referee
Sun 8 Apr 2018
at 02:40
  • msg #189

Re: Ooc to the gameplay thread

In the top of the F2 hex the road dips right into Oleg’s gates...


Peter actually expected y’all to take longer to start out
Filarion Petxalim
player, 55 posts
AC 16/13/13; CMB 15(16)
HP 11/11
Sun 8 Apr 2018
at 12:57
  • msg #190

Re: Ooc to the gameplay thread

In reply to Drezghl Zuhv (msg # 188):

Once the stranger was partially identified as Bokken, we stopped having an interest in him. Peter we, I think, were more interested in what he knows of the area.
The Spirit of the Land
GM, 158 posts
The storyteller
The referee
Sun 8 Apr 2018
at 16:30
  • msg #191

Re: Ooc to the gameplay thread

Ok any issues or pacing difficulties; please let me know here or via private message.

Still looking for the marching order and formation.
Tauron Alphmellon
player, 49 posts
The goose is loose
No it a swan I tell you..
Sun 8 Apr 2018
at 18:57
  • msg #192

Re: Ooc to the gameplay thread

I will go just in font of Tatyana.  That put two archer together.

Just to clear up.  Tauron is druid.  But I will multi-class witch.
I have both intelligence and wisdom to do so.

My first Hex will be healing.
Tatyana Dec'lan
player, 53 posts
Female Elf Rogue
I'm Too Sexy with a Bow!
Mon 9 Apr 2018
at 02:09
  • msg #193

Re: Ooc to the gameplay thread

The Spirit of the Land:
Still looking for the marching order and formation.


Finalizing it myself since not everyone sounded off. Requests to change the order can be made after we deal with Pieter.

Marching (Riding) Order for exploration/sortie to the Bandit Camp:

Octavia
Filarion
Silas
Dregzel
Razmatin
Tauron
Tatyana
Drezghl Zuhv
player, 52 posts
AC 14/12/12
HP11. F3, R4, W1
Mon 9 Apr 2018
at 17:40
  • msg #194

Re: Ooc to the gameplay thread

Drezghl needs to be up on point.
The Spirit of the Land
GM, 159 posts
The storyteller
The referee
Mon 9 Apr 2018
at 17:51
  • msg #195

Re: Ooc to the gameplay thread

Marching (Riding) Order for exploration/sortie to the Bandit Camp:

Drezghl
Octavia
Filarion
Silas
Razmatin
Tauron
Tatyana

I am picturing something like a wedge on the front.
Pointman
Left flank ; right flank
Middle group
Rear guard(s)
Tauron Alphmellon
player, 50 posts
The goose is loose
No it a swan I tell you..
Mon 9 Apr 2018
at 19:50
  • msg #196

Re: Ooc to the gameplay thread

Don't forget the air reconnaissance..
Silas Silverstream
player, 44 posts
AC: 17 (T-14, FF-13)
HP: 10, F:2, R:4, W:2
Mon 9 Apr 2018
at 22:48
  • msg #197

Re: Ooc to the gameplay thread

I'm good with the proposed marching order.
Octavia Cassiana
player, 9 posts
Tue 10 Apr 2018
at 16:15
  • msg #198

Re: Ooc to the gameplay thread

I'm good. I have nothing really to add until we get ready to start hitting things with big pointy sticks!

(◕‿◕✿)
The Spirit of the Land
GM, 161 posts
The storyteller
The referee
Tue 10 Apr 2018
at 16:47
  • msg #199

Re: Ooc to the gameplay thread

Game thread updated.

Since I was last to post I edited it to move forward
The Spirit of the Land
GM, 162 posts
The storyteller
The referee
Wed 11 Apr 2018
at 12:11
  • msg #200

Re: Ooc to the gameplay thread

Just a note on rolls for spoilers
Although I try to be inclusive of several skill sets to reveal spoiler information; it would be difficult to list them all

For example finding a snake under a rock
Perception would be useful
As would knowledge nature possibly even knowledge local
As would handle animal
Perform/profession (snake charmer/farmer)
Other circumstances things like your familiar is a snake

So when I don’t list a relevant skill go ahead and roll it and then let me know what it was....

Any questions?
Tatyana Dec'lan
player, 55 posts
Female Elf Rogue
I'm Too Sexy with a Bow!
Wed 11 Apr 2018
at 14:10
  • msg #201

Re: Ooc to the gameplay thread

All good here!
The Spirit of the Land
GM, 163 posts
The storyteller
The referee
Thu 12 Apr 2018
at 15:43
  • msg #202

Re: Ooc to the gameplay thread

Over the plains or through the woods
To the bandit camp we go....
Razmatin Vulcovila
player, 61 posts
AC: 16 (T-12, FF-14)
HP: 10, F:2, R:4, W:2
Thu 12 Apr 2018
at 20:01
  • msg #203

Re: Ooc to the gameplay thread

Still alive but still no real internet access. I'm following along but posting via cell is a pain in the butt :(
The Spirit of the Land
GM, 164 posts
The storyteller
The referee
Fri 13 Apr 2018
at 11:55
  • msg #204

Re: Ooc to the gameplay thread

I know that’s right!

I usually either do posts from my computer or I use the voice to text into notes, then edit that to a post from my phone.
One reason  you might see a post from me that says editing on the bottom
Drezghl Zuhv
player, 54 posts
AC 14/12/12
HP11. F3, R4, W1
Fri 13 Apr 2018
at 13:24
  • msg #205

Re: Ooc to the gameplay thread

Have you tried tethering your phone to your computer?  I can do it with a USB cable.
Filarion Petxalim
player, 59 posts
AC 16/13/13; CMB 15(16)
HP 11/11
Fri 13 Apr 2018
at 23:54
  • msg #206

Re: Ooc to the gameplay thread

The Spirit of the Land
GM, 165 posts
The storyteller
The referee
Sat 14 Apr 2018
at 01:09
  • msg #207

Re: Ooc to the gameplay thread

Still waiting on votes for riding the plains or cutting through the woods
The Spirit of the Land
GM, 166 posts
The storyteller
The referee
Sat 14 Apr 2018
at 14:02
  • msg #208

Re: Ooc to the gameplay thread

I count a majority on through the forest I will update this evening
Octavia Cassiana
player, 11 posts
Sat 14 Apr 2018
at 15:01
  • msg #209

Re: Ooc to the gameplay thread

That  is my understanding too. Have not seen anyone pro-plains

(◕‿◕✿)
Filarion Petxalim
player, 60 posts
AC 16/13/13; CMB 15(16)
HP 11/11
Sun 15 Apr 2018
at 11:16
  • msg #210

Re: Ooc to the gameplay thread

The Spirit of the Land:
Activision will make out anything in the dark gloom.


This does my old heart good.

For those of us with low light vision, can we roll Perception or is it just to dark.
This message was last edited by the player at 11:17, Sun 15 Apr 2018.
The Spirit of the Land
GM, 169 posts
The storyteller
The referee
Sun 15 Apr 2018
at 12:18
  • msg #211

Re: Ooc to the gameplay thread

Currently low light vision is cut down to 20 feet
Riding is not possible as the horses need to be lead,

Autocorrect strikes again!!!
Drezghl Zuhv
player, 55 posts
AC 14/12/12
HP11. F3, R4, W1
Sun 15 Apr 2018
at 18:09
  • msg #212

Re: Ooc to the gameplay thread

I have darkvision 90'.   I should be able to see enough to lead us.
This message was last edited by the player at 18:11, Sun 15 Apr 2018.
Octavia Cassiana
player, 13 posts
Mon 16 Apr 2018
at 16:06
  • msg #213

Re: Ooc to the gameplay thread

Don't mean to call you out Raz but if you aren't able to post in combat then maybe you can stay behind and watch all of our stuff?

(◕‿◕✿)
The Spirit of the Land
GM, 172 posts
The storyteller
The referee
Mon 16 Apr 2018
at 17:19
  • msg #214

Re: Ooc to the gameplay thread

Razz getting razzed..... interesting
Razmatin Vulcovila
player, 62 posts
AC: 16 (T-12, FF-14)
HP: 10, F:2, R:4, W:2
Mon 16 Apr 2018
at 21:03
  • msg #215

Re: Ooc to the gameplay thread

I HAVE INTERNET AGAIN... kind of. I think I broke my desktop's NIC trying to shove in an ethernet. Now it won't respond and I've tried 3 different cables so probably the NIC is just broke.

I've got a replacement coming in a couple of days but luckily I saw on the interwebs that you can totally use your cell phone to pass precious internets to your compooter.

It's not exactly lightning but at least it works :)

BECAUSE I can post again I'm totally going to fight. No luck trying to keep me out of it!!!
The Spirit of the Land
GM, 173 posts
The storyteller
The referee
Tue 17 Apr 2018
at 12:47
  • msg #216

Re: Ooc to the gameplay thread

Tauron’s spoiler info might be important
Octavia Cassiana
player, 14 posts
Tue 17 Apr 2018
at 21:13
  • msg #217

Re: Ooc to the gameplay thread

I don't know if this was intentional or not but Octavia is also the name of one of the companions in the upcoming Kingmaker cRPG game coming out. THAT Octavia is a wizard/sorcerer of some kind I think so not a lot of overlap but she does have red hair...

Coincidence? I think not!



(◕‿◕✿)
Tauron Alphmellon
player, 54 posts
The goose is loose
No it a swan I tell you..
Tue 17 Apr 2018
at 21:39
  • msg #218

Re: Ooc to the gameplay thread

PM.
The Spirit of the Land
GM, 175 posts
The storyteller
The referee
Wed 18 Apr 2018
at 12:48
  • msg #219

Re: Ooc to the gameplay thread

PM
Tauron Alphmellon
player, 55 posts
Wed 18 Apr 2018
at 16:22
  • [deleted]
  • msg #220

Re: Ooc to the gameplay thread

This message was deleted by the player at 16:23, Wed 18 Apr 2018.
The Spirit of the Land
GM, 176 posts
The storyteller
The referee
Wed 18 Apr 2018
at 19:00
  • msg #221

Re: Ooc to the gameplay thread

Updated gameplay thread

Also any intention in capturing a bandit for questions or a specific bandit?
This message was last edited by the GM at 02:22, Thu 19 Apr 2018.
Filarion Petxalim
player, 63 posts
AC 16/13/13; CMB 15(16)
HP 11/11
Thu 19 Apr 2018
at 10:25
  • msg #222

Re: Ooc to the gameplay thread

How many people can I see in the camp?

06:24, Today: Secret Roll: Filarion Petxalim rolled 10 using 1d20+1 with rolls of 9.  Perception.
The Spirit of the Land
GM, 177 posts
The storyteller
The referee
Thu 19 Apr 2018
at 11:22
  • msg #223

Re: Ooc to the gameplay thread

Basically from where you are you can make out the first main clearing .

There is at least one man on the platform and 12 bedrolls laid out around the dying fire.

Other perception checks?
Filarion Petxalim
player, 64 posts
AC 16/13/13; CMB 15(16)
HP 11/11
Thu 19 Apr 2018
at 12:29
  • msg #224

Re: Ooc to the gameplay thread

Anyone in the bed rolls or are they empty?
The Spirit of the Land
GM, 178 posts
The storyteller
The referee
Thu 19 Apr 2018
at 12:44
  • msg #225

Re: Ooc to the gameplay thread

Some rolls are lumpier than others it is hard to tell; however you suspect they are occupied
Filarion Petxalim
player, 65 posts
AC 16/13/13; CMB 15(16)
HP 11/11
Thu 19 Apr 2018
at 13:35
  • msg #226

Re: Ooc to the gameplay thread

10-4 I figured I couldn't get an accurate count with a 10.

Side thought- I've always pictured short bows to be like those gym class bows that were big back in the 80s. The one were you could unstring them and they would fit in the same quiver that held one's arrows. I will figure this just for flavor, but curious if anyone else thinks the same way.
Drezghl Zuhv
player, 59 posts
AC 14/12/12
HP11. F3, R4, W1
Thu 19 Apr 2018
at 15:22
  • msg #227

Re: Ooc to the gameplay thread

I always figured that the short bow was just had a lighter draw weight.  That accounts for the d6 VS the d8 damage.

Anyway, glad we have a better count.  That possum had me a bit worried.

I'll roll against Perception as well  Maybe I'll notice something that was missed.
The Spirit of the Land
GM, 179 posts
The storyteller
The referee
Fri 20 Apr 2018
at 01:49
  • msg #228

Re: Ooc to the gameplay thread

I will need to know who is going into the camp.
Stealthily or charging or some combination?

Feel free to discuss in character and or in the ooc thread.


Just to clarify stealth would be opposed by perception check(s)
Rushing in is likely to give you a surprise round to act, but with a robust counter

I can’t wait to see how it goes!
Octavia Cassiana
player, 15 posts
Fri 20 Apr 2018
at 14:31
  • msg #229

Re: Ooc to the gameplay thread

I'll probably be charging in when the time comes. nothing subtle about a Gorum priest! A bit of heads up though so I can lay out some buffs would be nice. The problem at 1st level is everything expires too quickly.

(◕‿◕✿)
Drezghl Zuhv
player, 60 posts
AC 14/12/12
HP11. F3, R4, W1
Sat 21 Apr 2018
at 19:58
  • msg #230

Re: Ooc to the gameplay thread

I think that if we can,  we should use bows on the sentries that we can see from here, or anyone close in a bed roll.

After that we can rush in while they're still disoriented.  Keep an eye out for the axe lady.  She sounds dangerous so don't do one on one with her.
Tatyana Dec'lan
player, 59 posts
Female Elf Rogue
I'm Too Sexy with a Bow!
Sun 22 Apr 2018
at 14:00
  • msg #231

Re: Ooc to the gameplay thread

Taty will try to coordinate sniping the guards on the platforms with the other party members' moving into the camp.

When she sees the first one enter the camp proper, she'll loose on the guards.
Tauron Alphmellon
player, 57 posts
The goose is loose
No it a swan I tell you..
Sun 22 Apr 2018
at 15:29
  • msg #232

Re: Ooc to the gameplay thread

Tauron will join Tatyana and pick same target so we be more likely to down the quickly.
The Spirit of the Land
GM, 182 posts
The storyteller
The referee
Sun 22 Apr 2018
at 17:10
  • msg #233

Re: Ooc to the gameplay thread

Ok so my understanding is one group is sneaking in for the first wave;
The second wave is our archers and the third wave are those who are going for a straight in assault.

Those who have yet to declare and or roll can go ahead and do so
Drezghl Zuhv
player, 62 posts
AC 14/12/12
HP11. F3, R4, W1
Mon 23 Apr 2018
at 19:21
  • msg #234

Re: Ooc to the gameplay thread

Drez will fire an arrow or 2 and then wade into the fray.  I'll put up an IC post later.
The Spirit of the Land
GM, 184 posts
The storyteller
The referee
Tue 24 Apr 2018
at 23:33
  • msg #235

Re: Ooc to the gameplay thread

Those who snuck into the camp can freely attack sleeping bandits in a surprise round or move on into the camp....
If the sneaks attack; the archers can also act in the surprise round!


Have at thee, bandits!!!!
This message was last updated by the GM at 12:57, Fri 27 Apr 2018.
The Spirit of the Land
GM, 185 posts
The storyteller
The referee
Mon 30 Apr 2018
at 01:11
  • msg #236

Re: Ooc to the gameplay thread

Anyone else rolling attacks on sleeping bandits or firing an arrow?
Razmatin Vulcovila
player, 64 posts
AC: 16 (T-12, FF-14)
HP: 10, F:2, R:4, W:2
Mon 30 Apr 2018
at 19:08
  • msg #237

Re: Ooc to the gameplay thread

Oops, I'll fire a bow because I just found out I have one!
Filarion Petxalim
player, 68 posts
AC 16/13/13; CMB 15(16)
HP 11/11
Tue 1 May 2018
at 09:49
  • msg #238

Re: Ooc to the gameplay thread

Forgive me guys and gals.
Octavia Cassiana
player, 17 posts
Tue 1 May 2018
at 22:27
  • msg #239

Re: Ooc to the gameplay thread

How far away am I? How many turns must I move before I give blood for the blood gods?

(◕‿◕✿)
The Spirit of the Land
GM, 188 posts
The storyteller
The referee
Wed 2 May 2018
at 13:08
  • msg #240

Re: Ooc to the gameplay thread

According to my estimates the archers and reserve force were only about 20-39 away and can move in and attack
Drezghl Zuhv
player, 65 posts
AC 14/12/12
HP11. F3, R4, W1
Thu 3 May 2018
at 19:47
  • msg #241

Re: Ooc to the gameplay thread

Where is everyone?  Games usually get quiet between combats, not during them.
Filarion Petxalim
player, 70 posts
AC 16/13/13; CMB 15(16)
HP 11/11
Fri 4 May 2018
at 00:14
  • msg #242

Re: Ooc to the gameplay thread

I think were waiting on Octavia and Raz
Tatyana Dec'lan
player, 63 posts
Female Elf Rogue
I'm Too Sexy with a Bow!
Fri 4 May 2018
at 10:28
  • msg #243

Re: Ooc to the gameplay thread

already took my action this turn; waiting on the others.
The Spirit of the Land
GM, 190 posts
The storyteller
The referee
Sat 5 May 2018
at 15:59
  • msg #244

Re: Ooc to the gameplay thread

I went ahead and moved the game forward.


Now everyone is free to post.
Razmatin Vulcovila
player, 66 posts
AC: 16 (T-12, FF-14)
HP: 10, F:2, R:4, W:2
Sun 6 May 2018
at 01:18
  • msg #245

Re: Ooc to the gameplay thread

Sounds good, boss. Post incoming!
Filarion Petxalim
player, 72 posts
AC 16/13/13; CMB 15(16)
HP 11/11
Sun 6 May 2018
at 21:46
  • msg #246

Re: Ooc to the gameplay thread

Dagnabbit, the die roller hates me.
Drezghl Zuhv
player, 66 posts
AC 14/12/12
HP11. F3, R4, W1
Mon 7 May 2018
at 00:29
  • msg #247

Re: Ooc to the gameplay thread

The die roller hates everyone but the bad guys.
The Spirit of the Land
GM, 191 posts
The storyteller
The referee
Mon 7 May 2018
at 11:55
  • msg #248

Re: Ooc to the gameplay thread

I just said the same thing in one of the games I play in......
Razmatin Vulcovila
player, 69 posts
AC: 16 (T-12, FF-14)
HP: 7/10, F:2, R:4, W:2
Fri 11 May 2018
at 13:38
  • msg #249

Re: Ooc to the gameplay thread

How many bad guys are left?
Drezghl Zuhv
player, 69 posts
AC 14/12/12
HP11. F3, R4, W1
Fri 11 May 2018
at 14:38
  • msg #250

Re: Ooc to the gameplay thread

That's what I was wondering.   Also did my last bad guy go down?  I didn't see anything specific about that.
The Spirit of the Land
GM, 194 posts
The storyteller
The referee
Fri 11 May 2018
at 23:43
  • msg #251

Re: Ooc to the gameplay thread

The bad guy count is basically those who are down wounded and those who are down sleeping
Kressel the hatchet wielding woman
And a yet indeterminate number of reinforcements alerted to trouble by the thunder stone
Drezghl Zuhv
player, 70 posts
AC 14/12/12
HP11. F3, R4, W1
Sat 12 May 2018
at 23:13
  • msg #252

Re: Ooc to the gameplay thread

Did the bandit that Drez attacked and hit last round survive?
The Spirit of the Land
GM, 195 posts
The storyteller
The referee
Sun 13 May 2018
at 19:41
  • msg #253

Re: Ooc to the gameplay thread

Let me check...yes he appears to be down
This message was last edited by the GM at 19:45, Sun 13 May 2018.
Drezghl Zuhv
player, 71 posts
AC 14/12/12
HP11. F3, R4, W1
Sun 13 May 2018
at 22:39
  • msg #254

Re: Ooc to the gameplay thread

In reply to The Spirit of the Land (msg # 253):

Cool.  How many more are around me?  Between me and Kressel?
The Spirit of the Land
GM, 197 posts
The storyteller
The referee
Mon 14 May 2018
at 13:05
  • msg #255

Re: Ooc to the gameplay thread

None standing between you and her.
Tauron Alphmellon
player, 62 posts
The goose is loose
No it a swan I tell you..
Mon 14 May 2018
at 14:33
  • msg #256

Re: Ooc to the gameplay thread

My last post was for the round before.
I was sorting it out when you made your Thu 10 May 2018 post.

I made the rolls in morning but did not have time post them until later.

May a make another attack this round as well or was I to late in my post?
The Spirit of the Land
GM, 198 posts
The storyteller
The referee
Tue 15 May 2018
at 12:50
  • msg #257

Re: Ooc to the gameplay thread

Please continue to post.  If I post too quickly just note it in italics or something like this:

Last round action:
Murdered small bag of Xp with my dagger

This rounds action
Carefully aimed at zombie for increased damage
Longbow attack with deadly aim....
The Spirit of the Land
GM, 200 posts
The storyteller
The referee
Wed 16 May 2018
at 14:23
  • msg #258

Re: Ooc to the gameplay thread

Just for the sake of clarity and the ease of play
Attack rolls of 17 or higher hits
Kressel
Men with shields
Archers using those men as soft cover
Octavia Cassiana
player, 22 posts
AC 17/11/16
7/14 F5 R1 W6 +2 per
Wed 16 May 2018
at 21:07
  • msg #259

Re: Ooc to the gameplay thread

I'm getting a bit frightened of Octavia. Maybe I should pick up Dazzling Display and Corrugan Smash and just intimidate the crap out of people once the avatar of death descends upon them.

Or maybe the dice roller is just being friendly

(◕‿◕✿)
Drezghl Zuhv
player, 73 posts
AC 14/12/12
HP11. F3, R4, W1
Thu 17 May 2018
at 03:22
  • msg #260

Re: Ooc to the gameplay thread

What buffs are still in effect?  I've lost track.
Tatyana Dec'lan
player, 68 posts
Female Elf Rogue
I'm Too Sexy with a Bow!
Thu 17 May 2018
at 03:52
  • msg #261

Re: Ooc to the gameplay thread

Buffs should be listed in an OOC section of the post for each round the caster/wielder of the buff acts. I.E.

OOC:
Bless - 3/6 rounds


... and the following round would change the bless to 4/6, and so on. It helps the whole party keep track.

I'm confused, as some of us are recording die rolls in the posts while others are not. Isn't it fairly standard to post combat rolls?
Drezghl Zuhv
player, 75 posts
AC 14/12/12
HP11. F3, R4, W1
Thu 17 May 2018
at 05:25
  • msg #262

Re: Ooc to the gameplay thread

I usually roll secret and post them private to the GM. Then I post the results IC. I can post the rolls public in really makes a difference.
The Spirit of the Land
GM, 201 posts
The storyteller
The referee
Thu 17 May 2018
at 12:25
  • msg #263

Re: Ooc to the gameplay thread

I am not sure that any convention is necessary.

If everyone wants to post die rolls in the game thread, they can.

I have found it is extra effort to copy/paste the dice results to the gameplay thread rather than just stating the totals.

On the other hand it might help make the game flow more clearly.

As always feedback is appreciated....
The Spirit of the Land
GM, 203 posts
The storyteller
The referee
Sat 19 May 2018
at 02:23
  • msg #264

Re: Ooc to the gameplay thread

I am out of town this weekend and expect spotty posting...

The dice roller now hates NPCs instead of just PCs
Drezghl Zuhv
player, 76 posts
AC 14/12/12
HP11. F3, R4, W1
Sat 19 May 2018
at 05:28
  • msg #265

Re: Ooc to the gameplay thread

I'll take it when I can get it.
Tauron Alphmellon
player, 65 posts
The goose is loose
No it a swan I tell you..
Sat 19 May 2018
at 11:38
  • msg #266

Re: Ooc to the gameplay thread

The Spirit of the Land:
I am out of town this weekend and expect spotty posting...

The dice roller now hates NPCs instead of just PCs


No the dice roller hates everybody.
It is only nice to us to make the NPC's feel hated even more.
It is also nice to us at the moment to lull us into a false sense of security.  To make us think it likes us.  Then when we least expect it, the dice roller will turn it's full sense of hate back on us to devastating effect.  We have been warned.
Tatyana Dec'lan
player, 69 posts
Female Elf Rogue
I'm Too Sexy with a Bow!
Sat 19 May 2018
at 17:42
  • msg #267

Re: Ooc to the gameplay thread

Tauron Alphmellon:
No the dice roller hates everybody.
It is only nice to us to make the NPC's feel hated even more.
It is also nice to us at the moment to lull us into a false sense of security.  To make us think it likes us.  Then when we least expect it, the dice roller will turn it's full sense of hate back on us to devastating effect.  We have been warned.


QFT.
Razmatin Vulcovila
player, 72 posts
AC: 16 (T-12, FF-14)
HP: 7/10, F:2, R:4, W:2
Sun 20 May 2018
at 12:47
  • msg #268

Re: Ooc to the gameplay thread

You just have to know how to sweet talk Lady Luck ;)
Filarion Petxalim
player, 76 posts
AC 16/13/13; CMB 15(16)
HP 4/11
Mon 21 May 2018
at 12:32
  • msg #269

Re: Ooc to the gameplay thread

As ugly as I am, we're all doomed.
The Spirit of the Land
GM, 205 posts
The storyteller
The referee
Mon 21 May 2018
at 12:47
  • msg #270

Re: Ooc to the gameplay thread

You guys are up!
Razmatin Vulcovila
player, 73 posts
AC: 16 (T-12, FF-14)
HP: 7/10, F:2, R:4, W:2
Mon 21 May 2018
at 19:13
  • msg #271

Re: Ooc to the gameplay thread

Don't forget my bardic performance. That's still going so it's a total of +2 to attack and +1 to damage at least for another couple of rounds.
Drezghl Zuhv
player, 77 posts
AC 14/12/12
HP11. F3, R4, W1
Mon 21 May 2018
at 20:04
  • msg #272

Re: Ooc to the gameplay thread

In that case add another point of damage to Kessel. I missed that.
Drezghl Zuhv
player, 78 posts
AC 14/12/12
HP11. F3, R4, W1
Tue 22 May 2018
at 13:36
  • msg #273

Re: Ooc to the gameplay thread

Hey, guys.   Life happened yesterday.   I'll get a post up later on today.
The Spirit of the Land
GM, 207 posts
The storyteller
The referee
Fri 25 May 2018
at 14:10
  • msg #274

Re: Ooc to the gameplay thread

So I can set the dice roller to secret rolls or I can make it public.

Any preferences on this?
Tatyana Dec'lan
player, 71 posts
Female Elf Rogue
I'm Too Sexy with a Bow!
Fri 25 May 2018
at 18:43
  • msg #275

Re: Ooc to the gameplay thread

I prefer my games run like we're all at the gaming table. The only secret rolls or determinations are those made by the DM.
Razmatin Vulcovila
player, 75 posts
AC: 16 (T-12, FF-14)
HP: 7/10, F:2, R:4, W:2
Fri 25 May 2018
at 19:16
  • msg #276

Re: Ooc to the gameplay thread

For me I tend to set up D&D stuff to be public but as a GM I know to click it before making secret rolls.

I personally don't need to see other people's rolls nor do I feel the need to hide mine...
Filarion Petxalim
player, 78 posts
AC 16/13/13; CMB 15(16)
HP 4/11
Sat 26 May 2018
at 08:59
  • msg #277

Re: Ooc to the gameplay thread

Idk one way or the other. I just put my rolls as private because you have them as secret.

With my perception roll, of 11, how many bandits are left?
Tauron Alphmellon
player, 68 posts
The goose is loose
No it a swan I tell you..
Sat 26 May 2018
at 11:27
  • msg #278

Re: Ooc to the gameplay thread

I really don't mind.

What ever will make everybody else happy...
This message was last edited by the player at 11:28, Sat 26 May 2018.
Drezghl Zuhv
player, 81 posts
AC 14/12/12
HP11. F3, R4, W1
Sat 26 May 2018
at 16:03
  • msg #279

Re: Ooc to the gameplay thread

Once again, die roller strikes.
The Spirit of the Land
GM, 209 posts
The storyteller
The referee
Wed 30 May 2018
at 13:11
  • msg #280

Re: Ooc to the gameplay thread

Not certain what is best
I am going to try and turn off the secret roll when I do NPC attack’s/damage
But will use it on opposed rolls against NPCs
Bluff vs sense motive
Perception vs stealth

Wow this is going to be a crazy loot haul!
Also you guys will be leveling at the conclusion of combat, so plan on that
This message was last edited by the GM at 14:44, Wed 30 May 2018.
The Spirit of the Land
GM, 211 posts
The storyteller
The referee
Mon 4 Jun 2018
at 16:48
  • msg #281

Re: Ooc to the gameplay thread

Onwards!!!
Octavia Cassiana
player, 26 posts
AC 17/11/16
7/14 F5 R1 W6 +2 per
Mon 4 Jun 2018
at 17:51
  • msg #282

Re: Ooc to the gameplay thread

Just a little advice:

do not beg for mercy from a priestess of Gorum

(◕‿◕✿)
Razmatin Vulcovila
player, 78 posts
AC: 16 (T-12, FF-14)
HP: 7/10, F:2, R:4, W:2
Mon 4 Jun 2018
at 22:20
  • msg #283

Re: Ooc to the gameplay thread

Now now, if you kill everyone off then I will no longer have a...captive audience



I'll just show myself out...
Drezghl Zuhv
player, 83 posts
AC 14/12/12
HP11. F3, R4, W1
Tue 5 Jun 2018
at 03:54
  • msg #284

Re: Ooc to the gameplay thread

Did Drez put his guy down?  Did 8 damage on him.
The Spirit of the Land
GM, 212 posts
The storyteller
The referee
Tue 5 Jun 2018
at 12:01
  • msg #285

Re: Ooc to the gameplay thread

Yes that happened.

Also the bandits are fleeing towards the downed split tree and the river....(see the map)
This takes them away from the fire area and partially obscures clear line of sight...

Next round they will have cover behind the logs
This message was last edited by the GM at 12:04, Tue 05 June 2018.
The Spirit of the Land
GM, 214 posts
The storyteller
The referee
Thu 7 Jun 2018
at 13:15
  • msg #286

Re: Ooc to the gameplay thread

Please level to 2 and begin mop up operations in the gameplay thread
Drezghl Zuhv
player, 86 posts
AC 14/12/12
HP11. F3, R4, W1
Fri 8 Jun 2018
at 03:22
  • msg #287

Re: Ooc to the gameplay thread

In reply to The Spirit of the Land (msg # 286):

leveled up to 2.  You can review the character sheet.
Tauron Alphmellon
player, 72 posts
The goose is loose
No it a swan I tell you..
Fri 8 Jun 2018
at 03:36
  • msg #288

Re: Ooc to the gameplay thread

My Character sheet up dated.

The good new is I now can call myself party healer.
Not a lot else I can do but I can heal you all.
The Spirit of the Land
GM, 218 posts
The storyteller
The referee
Sat 9 Jun 2018
at 13:44
  • msg #289

Re: Ooc to the gameplay thread

Plenty of time, plus we have to make sure everyone is still here.
Filarion Petxalim
player, 81 posts
AC 16/13/13; CMB 15(16)
HP 4/11
Sat 9 Jun 2018
at 23:14
  • msg #290

Re: Ooc to the gameplay thread

I should be good as well.
Razmatin Vulcovila
player, 81 posts
AC: 16 (T-12, FF-14)
HP: 7/10, F:2, R:4, W:2
Mon 11 Jun 2018
at 00:50
  • msg #291

Re: Ooc to the gameplay thread

I have leveled up! Also I will try and put together a loot listing tomorrow.
Tatyana Dec'lan
player, 75 posts
Female Elf Rogue
I'm Too Sexy with a Bow!
Mon 11 Jun 2018
at 03:41
  • msg #292

Re: Ooc to the gameplay thread

Char sheet updated with level-up info
The Spirit of the Land
GM, 221 posts
The storyteller
The referee
Tue 12 Jun 2018
at 17:10
  • msg #293

Re: Ooc to the gameplay thread

So five people have leveled ...
Octavia Cassiana
player, 29 posts
AC 17/11/16
22/22 F6 R1 W5 +2 per
Tue 12 Jun 2018
at 22:40
  • msg #294

Re: Ooc to the gameplay thread

Mine’s been updated for awhile I just didn’t say anything

(◕‿◕✿)
The Spirit of the Land
GM, 223 posts
The storyteller
The referee
Wed 13 Jun 2018
at 00:07
  • msg #295

Re: Ooc to the gameplay thread

Six!

Have we lost a player?

NO worries, plenty of time to level up since sorting through the bandit camp and role=play is all I have planned for the immediate future......

And as always I have lots of good information written up for these parts.

Feedback is appreciated.

If anyone is interested I will post about what Kressel would have been like (had she lived)....
This message was last edited by the GM at 00:10, Wed 13 June 2018.
Drezghl Zuhv
player, 90 posts
AC 14/12/12
HP11. F3, R4, W1
Wed 13 Jun 2018
at 02:58
  • msg #296

Re: Ooc to the gameplay thread

It looks like we lost Silas a back in April.


I would love to see what you put together for us regarding Kressel and the bandits.
The Spirit of the Land
GM, 226 posts
The storyteller
The referee
Sun 17 Jun 2018
at 01:25
  • msg #297

Re: Ooc to the gameplay thread

Might be easier to play through the interaction with the three captives first as it is also likely that among the three of them they have less to offer than Kressel would have....

Maybe Silas died in battle and no one noticed???
I will send him a private message and see if something came up in RL.
This message was last edited by the GM at 01:27, Sun 17 June 2018.
The Spirit of the Land
GM, 227 posts
The storyteller
The referee
Mon 18 Jun 2018
at 12:27
  • msg #298

Re: Ooc to the gameplay thread

Ok just so you know when asking questions or interacting with NPCs.

I am totally ok with a description and a dice roll....
Example:
Dirk leans in to talk kindly to the bandits to obtain more information
Today Dirk rolled 12 Diplomacy (10 on 1d20+2)

I am also totally ok with atraight verbiage
Example :
”Cooperate and you will have leniency, hell two of those who rode in with Happs are alive and working off their debt.”

Which means I have no preference in the roll play vs role play debate;
Rule zero; the point is to have fun.


Any questions?
This message was last edited by the GM at 12:35, Mon 18 June 2018.
Filarion Petxalim
player, 85 posts
AC 16/13/13; CMB 15(16)
HP 15/22
Mon 18 Jun 2018
at 16:53
  • msg #299

Re: Ooc to the gameplay thread

Did we find Svetlana's wedding band? I can't seem to remember now. . .
The Spirit of the Land
GM, 228 posts
The storyteller
The referee
Mon 18 Jun 2018
at 17:00
  • msg #300

Re: Ooc to the gameplay thread

No sign of it...but one of the bandits might know something....
Octavia Cassiana
player, 31 posts
AC 17/11/16
22/22 F6 R1 W5 +2 per
Tue 19 Jun 2018
at 00:54
  • msg #301

Re: Ooc to the gameplay thread

I'm guessing there's quite a few "good" characters here. Someone is going to have to talk her down because she is going to go all Punisher on these guys given her backstory, alignment and faith.

Blood for the blood god and all that

(◕‿◕✿)
Drezghl Zuhv
player, 91 posts
AC 14/12/12
HP21. F3, R4, W1
Tue 19 Jun 2018
at 05:21
  • msg #302

Re: Ooc to the gameplay thread

I don't know. It's starting to look like we're playing  good cop, bad cop, bad cop, bad cop, bad cop, bad cop.
The Spirit of the Land
GM, 231 posts
The storyteller
The referee
Tue 19 Jun 2018
at 12:48
  • msg #303

Re: Ooc to the gameplay thread

Too bad we have no paladin to play good cop...
This message was last updated by the GM at 13:17, Tue 19 June 2018.
The Spirit of the Land
GM, 232 posts
The storyteller
The referee
Tue 19 Jun 2018
at 15:58
  • msg #304

Re: Ooc to the gameplay thread

Since the lovely Ms. O is taking a fairly big action I am withholding my update for other PCs to jump in.

I will wait a minimum of 24 hours from her post or until a majority of players have posted...
Tatyana Dec'lan
player, 80 posts
Female Elf Rogue
AC 15 . HP: 17/18
Tue 19 Jun 2018
at 19:08
  • msg #305

Re: Ooc to the gameplay thread

In Taty's opinion, Octavia is justified in her actions thus far. She's not about to harm innocents. She's about to dispense 'borderlands justice', and as long as it is about justice and not bloodlust, Taty's got her back.
Octavia Cassiana
player, 33 posts
AC 17/11/16
22/22 F6 R1 W5 +2 per
Tue 19 Jun 2018
at 19:16
  • msg #306

Re: Ooc to the gameplay thread

Full disclosure...it's a bit of both

(◕‿◕✿)
Drezghl Zuhv
player, 93 posts
AC 14/12/12
HP21. F3, R4, W1
Wed 20 Jun 2018
at 01:39
  • msg #307

Re: Ooc to the gameplay thread

Dang. I thought I could present an alternative to execution that might spare at least one of them.  Oh well.  Let's not be too hasty, they may still have useful info.
The Spirit of the Land
GM, 234 posts
The storyteller
The referee
Wed 20 Jun 2018
at 23:40
  • msg #308

Re: Ooc to the gameplay thread

Proceed with said execution/executions....
Tauron Alphmellon
player, 75 posts
The goose is loose
No it a swan I tell you..
Thu 21 Jun 2018
at 00:30
  • msg #309

Re: Ooc to the gameplay thread

Someone had to speak up for kindness and love.

Tauron not stupid enough to get between a human and it's need kill other humans.

But he does not have a very high opinion of the group now.

Which could be interesting as he was sort of heading towards becoming the party healer....
This message was last edited by the player at 00:33, Thu 21 June 2018.
The Spirit of the Land
GM, 235 posts
The storyteller
The referee
Thu 21 Jun 2018
at 13:49
  • msg #310

Re: Ooc to the gameplay thread

Waiting for the axe to fall...
Tauron Alphmellon
player, 77 posts
The goose is loose
No it a swan I tell you..
Thu 21 Jun 2018
at 20:37
  • msg #311

Re: Ooc to the gameplay thread

Hi

The following most likely does not need to be posted but sometime it useful to say these things anyway.

I am an old roleplay of many years (ok I owned a bright red and a dark blue box set when I was teenager).

Anyway my point is there is world of different between a player and a character.
At the moment it likely that Octaviva and Tauron will develop a deep seated contempt for each other.
Which in this game I do not feel needs to be an issue.
Both have own objective and view on the world.  Which are different.

As long as we as player do not take it personally which if I read Octaviva player post right I do not think should be.  Just let her know as player I cool about it.
The Spirit of the Land
GM, 236 posts
The storyteller
The referee
Thu 21 Jun 2018
at 23:51
  • msg #312

Re: Ooc to the gameplay thread

The next bandit is “Kenny”...OMG
Tauron Alphmellon
player, 78 posts
The goose is loose
No it a swan I tell you..
Fri 22 Jun 2018
at 00:13
  • msg #313

Re: Ooc to the gameplay thread

In reply to The Spirit of the Land (msg # 312):

That not good.
Remember that after being killed in each episode he comes back only to be killed again.
Does this mean the bandit going to keep coming back only for Octavia Cassiana to kill the poor creature again and again ... (differently each time).
This message was last edited by the player at 00:14, Fri 22 June 2018.
Octavia Cassiana
player, 35 posts
AC 17/11/16
22/22 F6 R1 W5 +2 per
Fri 22 Jun 2018
at 01:10
  • msg #314

Re: Ooc to the gameplay thread

Tauron Alphmellon:
As long as we as player do not take it personally which if I read Octaviva player post right I do not think should be.  Just let her know as player I cool about it.


We're cool. I personally don't really care but Octavia's backstory is that her family was slaughtered by bandits. She's not a really a law & order kind of gal but she makes an exception when it comes to bandits.

Just so you know, there are definitely avenues that could be taken to persuade her but she is devout Gorum and so talk of mercy isn't going to cut it nor would she be willing to put her lives in their hands by recruiting them. If you would have talked about putting them in chains and making them work off their debt by building something of value like restoring Oleg's fort or something she might have paused and listened.

Also the GM isn't making it easy for her to find mercy when they repeatedly tried to fight or run and even now are acting defiant.

Snicker snack goes her vorpal blade mr. GM! We can move on down the line unless you want to try and save one.

(◕‿◕✿)
Tauron Alphmellon
player, 79 posts
The goose is loose
No it a swan I tell you..
Fri 22 Jun 2018
at 08:44
  • msg #315

Re: Ooc to the gameplay thread

quote:
Just so you know, there are definitely avenues that could be taken to persuade her but she is devout Gorum and so talk of mercy isn't going to cut it nor would she be willing to put her lives in their hands by recruiting them. If you would have talked about putting them in chains and making them work off their debt by building something of value like restoring Oleg's fort or something she might have paused and listened.

Also the GM isn't making it easy for her to find mercy when they repeatedly tried to fight or run and even now are acting defiant.

Snicker snack goes her vorpal blade mr. GM! We can move on down the line unless you want to try and save one.

See that the point.  Tauron would not even think of putting them in chains.
Paying of debts yes but chains?
Which is why it going to be interesting future for this land.

And why does the item below spring to my mind when I think of Octavia.  I think she would just love a weapon (longsword) like below.

Vorpal

DESCRIPTION

This potent and feared ability allows the weapon to sever the heads of those it strikes.

Upon a roll of natural 20 (followed by a successful roll to confirm the critical hit), the weapon severs the opponent’s head (if it has one) from its body. Some creatures, such as many aberrations and all oozes, have no heads. Others, such as golems and undead creatures other than vampires, are not affected by the loss of their heads. Most other creatures, however, die when their heads are cut off. A vorpal weapon must be a slashing melee weapon. If you roll this special ability randomly for an inappropriate weapon, reroll.


It good to know the players are on the same wave length even if the characters are not.
Smiles.
The Spirit of the Land
GM, 238 posts
The storyteller
The referee
Fri 22 Jun 2018
at 12:20
  • msg #316

Re: Ooc to the gameplay thread

Lack of vorpal weapons the real reason hanging is the choice punishment for bandits and horse thieves!!!
Razmatin Vulcovila
player, 85 posts
AC: 16 (T-12, FF-14)
HP: 14/14, F:2, R:5, W:3
Fri 22 Jun 2018
at 13:37
  • msg #317

Re: Ooc to the gameplay thread

I was thinking about trying to save them but Raz isn't above a bit of frontier justice when it comes to protecting his friends. He likes Oleg and Imira and these guys didn't appear to be just frightened farmers going along with things when they didn't immediately surrender once they started getting cut down.

Actions have consequences.
Octavia Cassiana
player, 36 posts
AC 17/11/16
22/22 F6 R1 W5 +2 per
Fri 22 Jun 2018
at 15:39
  • msg #318

Re: Ooc to the gameplay thread

I'm fine moving on. Octavia's going to go down the line, we don't need to slow things down just on my account. That being said my vote is to head back to Oleg's and buy pretty shiny things

(◕‿◕✿)
The Spirit of the Land
GM, 239 posts
The storyteller
The referee
Sat 23 Jun 2018
at 01:19
  • msg #319

Re: Ooc to the gameplay thread

Does this mean that Octavia wanted me to post the other two executions and move the game forward?
Octavia Cassiana
player, 37 posts
AC 17/11/16
22/22 F6 R1 W5 +2 per
Sat 23 Jun 2018
at 02:59
  • msg #320

Re: Ooc to the gameplay thread

Or just move things along. I feel bad because I think I'm slowing the game down...

(◕‿◕✿)
The Spirit of the Land
GM, 241 posts
The storyteller
The referee
Mon 25 Jun 2018
at 12:01
  • msg #321

Re: Ooc to the gameplay thread

Nah you now have dumb and dumber (Lloyd and Harry) to work with on getting more information and work out of....
Maybe more like Scooby and Shaggy....
This message was last edited by the GM at 14:14, Tue 26 June 2018.
Drezghl Zuhv
player, 96 posts
AC 14/12/12
HP21. F3, R4, W1
Mon 25 Jun 2018
at 16:24
  • msg #322

Re: Ooc to the gameplay thread

Damn.  Octavia may have killed the wrong one.
Tauron Alphmellon
player, 82 posts
The goose is loose
No it a swan I tell you..
Mon 25 Jun 2018
at 16:49
  • msg #323

Re: Ooc to the gameplay thread

No you have just been upgrade to The Three Stooges!!!
The Spirit of the Land
GM, 242 posts
The storyteller
The referee
Mon 25 Jun 2018
at 18:22
  • msg #324

Re: Ooc to the gameplay thread

Yes the best two sources of information are gone.  Kressel has more but Tuck was a close second

However the other two do know a few things
Razmatin Vulcovila
player, 86 posts
AC: 16 (T-12, FF-14)
HP: 14/14, F:2, R:5, W:3
Mon 25 Jun 2018
at 19:14
  • msg #325

Re: Ooc to the gameplay thread

I believe we should be heading back to Oleg's to claim our rewards and trade in our goods!
The Spirit of the Land
GM, 246 posts
The storyteller
The referee
Sat 30 Jun 2018
at 12:18
  • msg #326

Re: Ooc to the gameplay thread

I am seeing a couple of posts from me for you to get back to Oleg's.
Trip info, and roleplay for bandits....

Does this sound about right to everyone?

Alternately we could skip any questioning of bandits until you get to Oleg's.....
And archive the thread and go into another one....

I am trying to avoid any major slow downs to the game pace......
This message was last edited by the GM at 12:31, Sat 30 June 2018.
Filarion Petxalim
player, 93 posts
AC 16/13/13; CMB 15(16)
HP 15/22
Sun 1 Jul 2018
at 10:42
  • msg #327

Re: Ooc to the gameplay thread

Looks good to me
Drezghl Zuhv
player, 99 posts
AC 14/12/12
HP21. F3, R4, W1
Sun 1 Jul 2018
at 19:40
  • msg #328

Re: Ooc to the gameplay thread

Razmatin Vulcovila
player, 87 posts
AC: 16 (T-12, FF-14)
HP: 14/14, F:2, R:5, W:3
Fri 6 Jul 2018
at 01:20
  • msg #329

Re: Ooc to the gameplay thread

So...back to Oleg's? Sell some gear and buy some loot?
The Spirit of the Land
GM, 250 posts
The storyteller
The referee
Fri 6 Jul 2018
at 12:07
  • msg #330

Re: Ooc to the gameplay thread

Sounds good
Expect time to post update this evening
The Spirit of the Land
GM, 252 posts
The storyteller
The referee
Fri 6 Jul 2018
at 23:56
  • msg #331

Re: Ooc to the gameplay thread

Got it!

Still considering a new thread once you lot head out again.....
The Spirit of the Land
GM, 256 posts
The storyteller
The referee
Thu 12 Jul 2018
at 13:13
  • msg #332

Re: Ooc to the gameplay thread

Just to keep things rolling.
Will you go on the first route as outlined or will you be following up on a quick jaunt to question the potion maker Bokken.
Octavia Cassiana
player, 40 posts
AC 17/11/16
22/22 F6 R1 W5 +2 per
Thu 12 Jul 2018
at 15:54
  • msg #333

Re: Ooc to the gameplay thread

I'm fine with either or. Don't have a need for potions at the moment so maybe continue exploring and come back when we have more gold to spend?

(◕‿◕✿)
Filarion Petxalim
player, 98 posts
AC 16/13/13; CMB 15(16)
HP 15/22
Fri 13 Jul 2018
at 00:18
  • msg #334

Re: Ooc to the gameplay thread

Well we were going to chase down the potion maker to see what he knows of the area and to ferret out of he was dealing with the bandits.
The Spirit of the Land
GM, 258 posts
The storyteller
The referee
Fri 13 Jul 2018
at 02:02
  • msg #335

Re: Ooc to the gameplay thread

I have opened the option for some, all, or none of you to go to question the potion maker.

If no one goes I will delete the thread.
The Spirit of the Land
GM, 263 posts
The storyteller
The referee
Mon 16 Jul 2018
at 13:14
  • msg #336

Re: Ooc to the gameplay thread

Several options open in the game thread
I am assuming those riding to Bokkens hut will be leaving first thing in the morning....
The Spirit of the Land
GM, 271 posts
The storyteller
The referee
Fri 27 Jul 2018
at 00:42
  • msg #337

Re: Ooc to the gameplay thread

Bokkens hut thread is updated.  While some more mundane activities unfold in the other thread....  ; )

And Bokken is listed as well as his mystery guest....
This message was last edited by the GM at 00:53, Fri 27 July 2018.
Razmatin Vulcovila
player, 94 posts
AC: 16 (T-12, FF-14)
HP: 14/14, F:2, R:5, W:3
Fri 3 Aug 2018
at 01:16
  • msg #338

Re: Ooc to the gameplay thread

I like that Bokken has a friend. It really changes things to see Bokken and Vekkel portrayed like two old men sitting on the porch complaining about the weather and telling tall tales to one another :P
The Spirit of the Land
GM, 274 posts
The storyteller
The referee
Fri 3 Aug 2018
at 15:21
  • msg #339

Re: Ooc to the gameplay thread

And if anyone is listening to the crass stuff they are saying...

I always thought it was weird that nearly everyone NPC was met at Oleg’s fort...

More banter coming...
The Spirit of the Land
GM, 277 posts
The storyteller
The referee
Fri 3 Aug 2018
at 23:20
  • msg #340

Re: Ooc to the gameplay thread

Had a typo in the gameplay thread
I have corrected it.
Originally I had but, the word was supposed to be hut...

Your friends have reached the potion makers but...
Sounds very strange!!!!

I have been laughing!
Filarion Petxalim
player, 103 posts
AC 16/13/13; CMB 15(16)
HP 15/22
Sat 4 Aug 2018
at 00:18
  • msg #341

Re: Ooc to the gameplay thread

Sorry guys for my silence. With has been difficult at best. I'll try to post tomorrow in any event
The Spirit of the Land
GM, 279 posts
The storyteller
The referee
Wed 8 Aug 2018
at 02:05
  • msg #342

Re: Ooc to the gameplay thread

Sounds good.

Both threads are up to date, feel free to post in either one (depending on where you are, of course)....
The Spirit of the Land
GM, 283 posts
The storyteller
The referee
Tue 14 Aug 2018
at 14:33
  • msg #343

Re: Ooc to the gameplay thread

Expecting to wrap the two threads soon.

To start the first loop of exploration.

Please note to both groups feel free to gather information ...
Rolls such as perception and sense motive (indicate whom each roll is for)
Detect magic
Etc....
Tauron Alphmellon
player, 89 posts
The goose is loose
No it a swan I tell you..
Tue 14 Aug 2018
at 21:05
  • msg #344

Re: Ooc to the gameplay thread

Just to say I am still here.  Will pick thing up once next thread is up and running.
The Spirit of the Land
GM, 284 posts
The storyteller
The referee
Tue 14 Aug 2018
at 22:30
  • msg #345

Re: Ooc to the gameplay thread

In reply to Tauron Alphmellon (msg # 344):

Feel free to use fort time as time to do odds and ends type of stuff also..
I do expect some people to order items from Oleg’s as the inventory is very limited..
Tauron Alphmellon
player, 90 posts
The goose is loose
No it a swan I tell you..
Tue 14 Aug 2018
at 23:15
  • msg #346

Re: Ooc to the gameplay thread

In that case can I use the time to make few magic scrolls.

How much time would I have?
How much personal money do I have.

To the group what spells would you like me to scribe into scrolls for back up.
Razmatin Vulcovila
player, 95 posts
AC: 16 (T-12, FF-14)
HP: 14/14, F:2, R:5, W:3
Wed 15 Aug 2018
at 04:34
  • msg #347

Re: Ooc to the gameplay thread

Utility scrolls are best. Not stuff you would want in combat but just "general useful" stuff.

Pass Without a Trace, Speak with Animals, Touch of the Sea are all good utility spells that you probably don't want to waste slots on.
Filarion Petxalim
player, 106 posts
AC 16/13/13; CMB 15(16)
HP 15/22
Wed 15 Aug 2018
at 10:34
  • msg #348

Re: Ooc to the gameplay thread

Cures would be good as well
The Spirit of the Land
GM, 285 posts
The storyteller
The referee
Wed 15 Aug 2018
at 12:08
  • msg #349

Re: Ooc to the gameplay thread

Time depends somewhat on your friends who went to Bokkens hut.  If they stay the night or camp you will have more time before they return, if they come straight back they will likely need a rest.

Arbitrary ruling is two full days.

Enough time/funds for two scrolls
The Spirit of the Land
GM, 287 posts
The storyteller
The referee
Fri 17 Aug 2018
at 01:06
  • msg #350

Re: Ooc to the gameplay thread

Two new missions added in game thread (three counting tuskgutter).

Both threads are up to date.
Tauron Alphmellon
player, 91 posts
The goose is loose
No it a swan I tell you..
Fri 17 Aug 2018
at 16:13
  • msg #351

Re: Ooc to the gameplay thread

I gone for another cure light wounds.  Also charm animal.
Filarion Petxalim
player, 107 posts
AC 16/13/13; CMB 15(16)
HP 15/22
Fri 17 Aug 2018
at 23:39
  • msg #352

Re: Ooc to the gameplay thread

Is there a thread that has all the hanging plots?
The Spirit of the Land
GM, 288 posts
The storyteller
The referee
Sat 18 Aug 2018
at 00:54
  • msg #353

Re: Ooc to the gameplay thread

In reply to Filarion Petxalim (msg # 352):

Yes it is listed in the NPCs and assorted rogues gallery thread
Filarion Petxalim
player, 108 posts
AC 16/13/13; CMB 15(16)
HP 15/22
Sat 18 Aug 2018
at 20:49
  • msg #354

Re: Ooc to the gameplay thread

Nice. Could you make it a notice so it sticks near the top?

I think that we can do the temple and the moon radishes together.
Drezghl Zuhv
player, 113 posts
AC 14/12/12
HP21. F3, R4, W1
Sat 18 Aug 2018
at 22:59
  • msg #355

Re: Ooc to the gameplay thread

In reply to Filarion Petxalim (msg # 354):

Not a bad idea.   Besides, free spellcasting from the cleric would be pretty helpful.
Filarion Petxalim
player, 109 posts
AC 16/13/13; CMB 15(16)
HP 15/22
Sun 19 Aug 2018
at 23:08
  • msg #356

Re: Ooc to the gameplay thread

I could care less about the breast plate, but maybe Octavia could use it (?)
Octavia Cassiana
player, 46 posts
AC 17/11/16
22/22 F6 R1 W5 +2 per
Mon 20 Aug 2018
at 21:13
  • msg #357

Re: Ooc to the gameplay thread

Sure! I'd never say no to something shiny. An armor upgrade? So much the better!

(◕‿◕✿)
Razmatin Vulcovila
player, 96 posts
AC: 16 (T-12, FF-14)
HP: 14/14, F:2, R:5, W:3
Wed 22 Aug 2018
at 03:13
  • msg #358

Re: Ooc to the gameplay thread

Shall we push on?
Drezghl Zuhv
player, 114 posts
AC 14/12/12
HP21. F3, R4, W1
Wed 22 Aug 2018
at 15:17
  • msg #359

Re: Ooc to the gameplay thread

Sounds good to me.
The Spirit of the Land
GM, 291 posts
The storyteller
The referee
Thu 23 Aug 2018
at 01:16
  • msg #360

Re: Ooc to the gameplay thread

Wrapping up the trip to Bokkens hut...
Filarion Petxalim
player, 112 posts
AC 16/13/13; CMB 15(16)
HP 15/22
Thu 23 Aug 2018
at 10:42
  • msg #361

Re: Ooc to the gameplay thread

We've got some cure potions. Party treasure to scope them up?
Filarion Petxalim
player, 113 posts
AC 16/13/13; CMB 15(16)
HP 15/22
Fri 24 Aug 2018
at 11:25
  • msg #362

Re: Ooc to the gameplay thread

Filarion Petxalim:
We've got some cure potions. Party treasure to scope them up?



Last chance before we leave and head back. I don't want to just take money from the group without permission
Drezghl Zuhv
player, 116 posts
AC 14/12/12
HP21. F3, R4, W1
Fri 24 Aug 2018
at 16:38
  • msg #363

Re: Ooc to the gameplay thread

I'm ok with it.  Cheap insurance.
The Spirit of the Land
GM, 296 posts
The storyteller
The referee
Wed 29 Aug 2018
at 00:12
  • msg #364

Re: Ooc to the gameplay thread

The exploring the western plains thread is now open.

In order to reduce clutter I am thinking about archiving some older threads.

If you still want to see those threads, let me know and I will set your view to being able to still see all of them......
So far I have made them into notices rather than threads
This message was last edited by the GM at 14:44, Wed 29 Aug 2018.
The Spirit of the Land
GM, 298 posts
The storyteller
The referee
Thu 30 Aug 2018
at 23:57
  • msg #365

Re: Ooc to the gameplay thread

My plan is to try and have two to three posts per hex, for each and every hex (not just those designated in the AP)....

Let me know if that pace is too slow or it seems to be dragging.
Razmatin Vulcovila
player, 101 posts
AC: 16 (T-12, FF-14)
HP: 14/14, F:2, R:5, W:3
Fri 31 Aug 2018
at 19:14
  • msg #366

Re: Ooc to the gameplay thread

Can do!
Filarion Petxalim
player, 118 posts
AC 16/13/13; CMB 15(16)
HP 15/22
Sat 1 Sep 2018
at 00:03
  • msg #367

Re: Ooc to the gameplay thread

While we're searching hexes, do you want any rolls?
The Spirit of the Land
GM, 300 posts
The storyteller
The referee
Sat 1 Sep 2018
at 00:36
  • msg #368

Re: Ooc to the gameplay thread

In reply to Filarion Petxalim (msg # 367):

Yes rolls are welcome and appreciated ...
I will try to get some in under spoilers but can’t pre-do all possibilities
This message was last edited by the GM at 00:44, Sat 01 Sept 2018.
Drezghl Zuhv
player, 125 posts
AC 14/12/12
HP21. F3, R4, W1
Fri 7 Sep 2018
at 16:44
  • msg #369

Re: Ooc to the gameplay thread

It's been really quiet lately.   Is anyone still here?
The Spirit of the Land
GM, 305 posts
The storyteller
The referee
Fri 7 Sep 2018
at 19:29
  • msg #370

Re: Ooc to the gameplay thread

I thought the new game thread would give everyone a chance to restart and post...

Is anyone really missing?
The Spirit of the Land
GM, 308 posts
The storyteller
The referee
Sun 9 Sep 2018
at 15:30
  • msg #371

Re: Ooc to the gameplay thread

I have slowed down this encounter a little to see who is here and who is missing.....
Razmatin Vulcovila
player, 102 posts
AC: 16 (T-12, FF-14)
HP: 14/14, F:2, R:5, W:3
Sun 9 Sep 2018
at 19:31
  • msg #372

Re: Ooc to the gameplay thread

I am here. Busy but following along.
Filarion Petxalim
player, 122 posts
AC 16/13/13; CMB 15(16)
HP 15/22
Mon 10 Sep 2018
at 00:24
  • msg #373

Re: Ooc to the gameplay thread

I'm, of course, still here
The Spirit of the Land
GM, 311 posts
The storyteller
The referee
Wed 12 Sep 2018
at 13:35
  • msg #374

Re: Ooc to the gameplay thread

No worries as one half crazed rooster shouldn’t be too hard to handle
Filarion Petxalim
player, 125 posts
AC 16/13/13; CMB 15(16)
HP 15/22
Sat 15 Sep 2018
at 11:21
  • msg #375

Re: Ooc to the gameplay thread

I didn't exactly ready my bow so I'm unsure if I can take a shot or not
The Spirit of the Land
GM, 313 posts
The storyteller
The referee
Sun 16 Sep 2018
at 20:52
  • msg #376

Re: Ooc to the gameplay thread

Go for it.
Drezghl Zuhv
player, 131 posts
AC 14/12/12
HP21. F3, R4, W1
Tue 18 Sep 2018
at 23:21
  • msg #377

Re: Ooc to the gameplay thread

Is anyone else posting or is it just the 4 of us?
Filarion Petxalim
player, 127 posts
AC 16/13/13; CMB 15(16)
HP 15/22
Wed 19 Sep 2018
at 01:31
  • msg #378

Re: Ooc to the gameplay thread

Seems I've run all the ladies off.


:'(
Octavia Cassiana
player, 48 posts
AC 17/11/16
22/22 F6 R1 W5 +2 per
Wed 19 Sep 2018
at 06:44
  • msg #379

Re: Ooc to the gameplay thread

I've never left, I just don't have a ranged weapon

(◕‿◕✿)
Filarion Petxalim
player, 129 posts
AC 16/13/13; CMB 15(16)
HP 15/22
Wed 19 Sep 2018
at 19:19
  • msg #380

Re: Ooc to the gameplay thread

Oh good. Another opportunity to stare at your butt.

;)
Octavia Cassiana
player, 49 posts
AC 17/11/16
22/22 F6 R1 W5 +2 per
Thu 20 Sep 2018
at 20:51
  • msg #381

Re: Ooc to the gameplay thread

I don't know how sexy a cleric of gorum buried under a mountain of mail and plates is. Let's just say Octavia leaves everything to the imagination

(◕‿◕✿)
The Spirit of the Land
GM, 317 posts
The storyteller
The referee
Fri 21 Sep 2018
at 17:42
  • msg #382

Re: Ooc to the gameplay thread

Are you a breastplate man or a buttplate man?

Good greaves!
Razmatin Vulcovila
player, 105 posts
AC: 16 (T-12, FF-14)
HP: 14/14, F:2, R:5, W:3
Fri 21 Sep 2018
at 20:44
  • msg #383

Re: Ooc to the gameplay thread

I am ashamed I did not think of that. Point for the GM!
Filarion Petxalim
player, 130 posts
AC 16/13/13; CMB 15(16)
HP 15/22
Fri 21 Sep 2018
at 22:09
  • msg #384

Re: Ooc to the gameplay thread

So long as she doesn't hit me with that sword of her's, I'll take either.

lol
Filarion Petxalim
player, 132 posts
AC 16/13/13; CMB 15(16)
HP 15/22
Mon 24 Sep 2018
at 10:27
  • msg #385

Re: Ooc to the gameplay thread

Drezghl Zuhv:
Unless it makes some great rolls, that chicken got punted like a football.


This made me chuckle way too much
Filarion Petxalim
player, 134 posts
AC 16/13/13; CMB 15(16)
HP 15/22
Wed 26 Sep 2018
at 21:02
  • msg #386

Re: Ooc to the gameplay thread

Gm? Is the DC 20 for the same skill rolls above it?
The Spirit of the Land
GM, 321 posts
The storyteller
The referee
Wed 26 Sep 2018
at 22:50
  • msg #387

Re: Ooc to the gameplay thread

Oh yes if you roll high enough you can look under all spoilers of a lower DC
Drezghl Zuhv
player, 134 posts
AC 14/12/12
HP21. F3, R4, W1
Wed 26 Sep 2018
at 23:10
  • msg #388

Re: Ooc to the gameplay thread

Think of the number as a target that you equal or beat.
Filarion Petxalim
player, 135 posts
AC 16/13/13; CMB 15(16)
HP 15/22
Thu 27 Sep 2018
at 01:06
  • msg #389

Re: Ooc to the gameplay thread

I know that. Lol. I just wasn't sure if the same skill was applicable
The Spirit of the Land
GM, 322 posts
The storyteller
The referee
Thu 27 Sep 2018
at 12:17
  • msg #390

Re: Ooc to the gameplay thread

In reply to Filarion Petxalim (msg # 389):

I usually try to include more than one skill, if you feel you have a related skill ask and I will let you know if it applies.

If the DC is low enough you can always do a straight ability score check using the skill untrained.

Also thinking about opening a discussion thread called common adventurer knowledge....
Example.... holy water hurts evil creatures and undead stuff
The Spirit of the Land
GM, 326 posts
The storyteller
The referee
Wed 3 Oct 2018
at 23:21
  • msg #391

Re: Ooc to the gameplay thread

Feeling like this hex is going to be smooth sailing....
Filarion Petxalim
player, 138 posts
AC 16/13/13; CMB 15(16)
HP 22/22
Wed 3 Oct 2018
at 23:23
  • msg #392

Re: Ooc to the gameplay thread

We're supposed to say that so that you can spring a dragon on us.
This message was last edited by the player at 23:24, Wed 03 Oct 2018.
The Spirit of the Land
GM, 327 posts
The storyteller
The referee
Wed 3 Oct 2018
at 23:49
  • msg #393

Re: Ooc to the gameplay thread

In reply to Filarion Petxalim (msg # 392):

Tatzylwyrm
Drezghl Zuhv
player, 138 posts
AC 14/12/12
HP21. F3, R4, W1
Thu 4 Oct 2018
at 00:44
  • msg #394

Re: Ooc to the gameplay thread

Yes.  Foreshadowing.
Tauron Alphmellon
player, 103 posts
The goose is loose
No it a swan I tell you..
Thu 4 Oct 2018
at 18:41
  • msg #395

Re: Ooc to the gameplay thread

The Spirit of the Land:
The next hex has a wild and relatively small herd of wild and wooly sheep....
They seem intent on grazing the plains


https://www.youtube.com/watch?v=kbJRnxxkwrw

This is very English / welsh sense of humor.
It is a kids animation but it is also very very adult in many ways.
Hope you like it.

Oh and if don't know a large part of welsh farming in past was on hills and was with sheep.  The saying goes in England - Wales.  Where men are men and sheep are scared.

Another was why do welsh woman look so dowdy, fummy and have big baggy woolen jumpers on.  They dress like that in hope welsh men mistake them for sheep.

PS I an am English man that spent some time in wales.
Us English, Scots, Welsh and North Irish love take fun of out of each other big time.
The Spirit of the Land
GM, 329 posts
The storyteller
The referee
Fri 5 Oct 2018
at 13:28
  • msg #396

Re: Ooc to the gameplay thread

Funny stuff.

It is nice to hear about where people are in the world...

Hope you guys enjoy meeting new “people”
Filarion Petxalim
player, 139 posts
AC 16/13/13; CMB 15(16)
HP 22/22
Fri 5 Oct 2018
at 16:18
  • msg #397

Re: Ooc to the gameplay thread

I identify as a Decepticon.
Octavia Cassiana
player, 53 posts
AC 17/11/16
22/22 F6 R1 W5 +2 per
Sat 6 Oct 2018
at 02:05
  • msg #398

Re: Ooc to the gameplay thread

You bastard because I am Autobot all the way!

(◕‿◕✿)
The Spirit of the Land
GM, 330 posts
The storyteller
The referee
Sat 6 Oct 2018
at 13:50
  • msg #399

Re: Ooc to the gameplay thread

Why is it every time I hear you bastard I think of the games, and stealing pants, backstabbing with a ballista?
Razmatin Vulcovila
player, 111 posts
AC: 16 (T-12, FF-14)
HP: 14/14, F:2, R:5, W:3
Sat 6 Oct 2018
at 15:13
  • msg #400

Re: Ooc to the gameplay thread

I lOooooooove the gamers!!!

“you’re going to backstab him?”
“uh huh”
“WITH A FUCKING SIEGE WEAPON?”
“uh hun”
The Spirit of the Land
GM, 331 posts
The storyteller
The referee
Sat 6 Oct 2018
at 19:03
  • msg #401

Re: Ooc to the gameplay thread

As soon as all perception checks are done I will post again
Drezghl Zuhv
player, 140 posts
AC 14/12/12
HP21. F3, R4, W1
Tue 9 Oct 2018
at 18:39
  • msg #402

Re: Ooc to the gameplay thread

Are the goblins on foot or mounted?
The Spirit of the Land
GM, 333 posts
The storyteller
The referee
Tue 9 Oct 2018
at 18:57
  • msg #403

Re: Ooc to the gameplay thread

You spot a couple of goblins riding giant rat looking beasts.
The Spirit of the Land
GM, 335 posts
The storyteller
The referee
Tue 9 Oct 2018
at 23:56
  • msg #404

Re: Ooc to the gameplay thread

So I am still going through the three current routes and trying to make sure that I add plenty of interesting hexes.

If anyone has a fully fleshed out idea for a wilderness/exploration encounter, plains, forest, hills, small caves that they would like to play test using our group....feel free to private message me the details.
Drezghl Zuhv
player, 142 posts
AC 14/12/12
HP21. F3, R4, W1
Tue 16 Oct 2018
at 18:02
  • msg #405

Re: Ooc to the gameplay thread

Drez got the sver plated ordinary every bird talking.  Time for the face to get in the and start asking questions. Cuz Drez ain't the man for the job.
The Spirit of the Land
GM, 341 posts
The storyteller
The referee
Wed 17 Oct 2018
at 21:40
  • msg #406

Re: Ooc to the gameplay thread

Others can ask as well
Drezghl Zuhv
player, 143 posts
AC 14/12/12
HP21. F3, R4, W1
Thu 18 Oct 2018
at 17:07
  • msg #407

Re: Ooc to the gameplay thread

I had some questions about the temple and the Stag Lord but I thought I would give others a chance to participate before I jump in again.
The Spirit of the Land
GM, 342 posts
The storyteller
The referee
Thu 18 Oct 2018
at 17:23
  • msg #408

Re: Ooc to the gameplay thread

I would say yes a fort or building would likely be visible from the air.... assuming it’s not deep in the woods
Filarion Petxalim
player, 142 posts
AC 16/13/13; CMB 15(16)
HP 22/22
Sat 20 Oct 2018
at 09:38
  • msg #409

Re: Ooc to the gameplay thread

I've completely forgotten which quest were working on. I think it was the moon radishes and the berries, but cannot remember which is the main one.

Is it the reclaiming the temple or something else?
The Spirit of the Land
GM, 343 posts
The storyteller
The referee
Sat 20 Oct 2018
at 13:29
  • msg #410

Re: Ooc to the gameplay thread

Although there are numerous “quests”, the main thing is exploring the hexes and mapping the region, 99% of the quests resolve through finding certain areas.

I think it is just better flavor to have the NPCs asking for items rather than you just find a patch of radishes or just happen upon a fang berry thicket, gives the discovery more purpose and meaning (imho)
Drezghl Zuhv
player, 144 posts
AC 14/12/12
HP21. F3, R4, W1
Sat 20 Oct 2018
at 16:47
  • msg #411

Re: Ooc to the gameplay thread

I would agree with that.   Let's keep it going.
Razmatin Vulcovila
player, 114 posts
AC: 16 (T-12, FF-14)
HP: 14/14, F:2, R:5, W:3
Tue 23 Oct 2018
at 21:18
  • msg #412

Re: Ooc to the gameplay thread

Detour to the radish patch then?
The Spirit of the Land
GM, 347 posts
The storyteller
The referee
Tue 23 Oct 2018
at 22:45
  • msg #413

Re: Ooc to the gameplay thread

No need sounds like they might be there for days...
The Spirit of the Land
GM, 348 posts
The storyteller
The referee
Thu 25 Oct 2018
at 15:19
  • msg #414

Re: Ooc to the gameplay thread

Also if anyone had a question for the eagle, I can easily add the question and answer into the gameplay thread in the post where he flies away....
Filarion Petxalim
player, 145 posts
AC 16/13/13; CMB 15(16)
HP 22/22
Fri 26 Oct 2018
at 13:11
  • msg #415

Re: Ooc to the gameplay thread

I was just going to ask it where it came from and if there were more like him around.
The Spirit of the Land
GM, 349 posts
The storyteller
The referee
Fri 26 Oct 2018
at 16:46
  • msg #416

Re: Ooc to the gameplay thread

Post edited to reflect this...
The Spirit of the Land
GM, 351 posts
The storyteller
The referee
Mon 29 Oct 2018
at 12:21
  • msg #417

Re: Ooc to the gameplay thread

Did we establish a night watch schedule?
Drezghl Zuhv
player, 146 posts
AC 14/12/12
HP21. F3, R4, W1
Thu 1 Nov 2018
at 16:19
  • msg #418

Re: Ooc to the gameplay thread

Drez can take last shift.  Get the morning fire going while people pray or memorize spells.
Filarion Petxalim
player, 146 posts
AC 16/13/13; CMB 15(16)
HP 22/22
Thu 1 Nov 2018
at 23:13
  • msg #419

Re: Ooc to the gameplay thread

I'll take the middle most, but we should have two people on each shift just in case the dice are not with us
This message was last edited by the player at 23:13, Thu 01 Nov 2018.
The Spirit of the Land
GM, 353 posts
The storyteller
The referee
Fri 2 Nov 2018
at 13:14
  • msg #420

Re: Ooc to the gameplay thread

Moving forward
The Spirit of the Land
GM, 354 posts
The storyteller
The referee
Mon 5 Nov 2018
at 13:51
  • msg #421

Re: Ooc to the gameplay thread

If it is ok with Octavia I would say she is in the middle watch?
Drezghl Zuhv
player, 147 posts
AC 14/12/12
HP21. F3, R4, W1
Thu 8 Nov 2018
at 00:47
  • msg #422

Re: Ooc to the gameplay thread

She didn't say no.


Meanwhile, Drez sleeps peacefully knowing that his companions are ever vigilant.
Filarion Petxalim
player, 148 posts
AC 16/13/13; CMB 15(16)
HP 22/22
Thu 8 Nov 2018
at 09:52
  • msg #423

Re: Ooc to the gameplay thread

It seems only 3 if us are now active. Can we get some new blood in here? Maybe PM/RMail the other 3?
The Spirit of the Land
GM, 355 posts
The storyteller
The referee
Thu 8 Nov 2018
at 16:33
  • msg #424

Re: Ooc to the gameplay thread

It’s Raz and Octavia
Perhaps something has come up unexpectedly
Filarion Petxalim
player, 149 posts
AC 16/13/13; CMB 15(16)
HP 22/22
Thu 8 Nov 2018
at 17:18
  • msg #425

Re: Ooc to the gameplay thread

And Tatyana
Drezghl Zuhv
player, 148 posts
AC 14/12/12
HP21. F3, R4, W1
Sun 11 Nov 2018
at 18:43
  • msg #426

Re: Ooc to the gameplay thread

Ok, folks.  How do we proceed?  We've made some good progress for RPOL and we should keep up the momentum.
The Spirit of the Land
GM, 356 posts
The storyteller
The referee
Mon 12 Nov 2018
at 00:07
  • msg #427

Re: Ooc to the gameplay thread

We have lost Raz and Octavia for certain.

Does anyone know someone who might be interested in coming aboard?  A person you have gamed with here on rpol?
Drezghl Zuhv
player, 149 posts
AC 14/12/12
HP21. F3, R4, W1
Tue 13 Nov 2018
at 04:02
  • msg #428

Re: Ooc to the gameplay thread

I can put the word out in a couple of other games that I play in.  Are you going to advertise for more players? Maybe some new players meet up with us at Oleg's when we return.

In the mean time. Can we press on with our exploration with the others as NPCs?
The Spirit of the Land
GM, 357 posts
The storyteller
The referee
Tue 13 Nov 2018
at 16:40
  • msg #429

Re: Ooc to the gameplay thread

Yes we can press on with Raz and Octavia as NPCs.

Then expect new players once the group regroups at Oleg’s
Razmatin Vulcovila
player, 115 posts
AC: 16 (T-12, FF-14)
HP: 14/14, F:2, R:5, W:3
Wed 14 Nov 2018
at 17:17
  • msg #430

Re: Ooc to the gameplay thread

“Ho! Let us Salley Firth into danger!”
Filarion Petxalim
player, 151 posts
AC 16/13/13; CMB 15(16)
HP 22/22
Fri 16 Nov 2018
at 09:09
  • msg #431

Re: Ooc to the gameplay thread

I can hear the movie scene now.

"Filarion, what do your elf eyes see?"

"Umm. Clouds and dirt and . . . Stuff stuff(?) I don't know <shrug>"
The Spirit of the Land
GM, 360 posts
The storyteller
The referee
Mon 19 Nov 2018
at 13:57
  • msg #432

Re: Ooc to the gameplay thread

Filarion please adjust your post.  You no longer need a perception roll to see a target as Raz sent dancing lights to illuminate at least two targets.
Filarion Petxalim
player, 152 posts
AC 16/13/13; CMB 15(16)
HP 22/22
Tue 20 Nov 2018
at 11:17
  • msg #433

Re: Ooc to the gameplay thread

Fixed. I don't know how I missed that first sentence. . .

Facepalm
The Spirit of the Land
GM, 361 posts
The storyteller
The referee
Tue 20 Nov 2018
at 13:03
  • msg #434

Re: Ooc to the gameplay thread

No worries !

Any hits on new players?
Filarion Petxalim
player, 153 posts
AC 16/13/13; CMB 15(16)
HP 22/22
Thu 22 Nov 2018
at 09:48
  • msg #435

Re: Ooc to the gameplay thread

Happy Thanksgiving y'all.

Not to my knowledge. Sorry.
The Spirit of the Land
GM, 364 posts
The storyteller
The referee
Mon 26 Nov 2018
at 13:53
  • msg #436

Re: Ooc to the gameplay thread

I am going to advertise for new players.

I am still not certain that we have lost a third player yet.

I am posting the draft of the ad here on this board for review before I post it in the players wanted section.
Tauron Alphmellon
player, 110 posts
The goose is loose
No it a swan I tell you..
Mon 26 Nov 2018
at 17:35
  • msg #437

Re: Ooc to the gameplay thread

I am still here.
Drezghl Zuhv
player, 152 posts
AC 14/12/12
HP21. F3, R4, W1
Mon 26 Nov 2018
at 19:52
  • msg #438

Re: Ooc to the gameplay thread

The ad looks good to me.
Filarion Petxalim
player, 154 posts
AC 16/13/13; CMB 15(16)
HP 22/22
Tue 27 Nov 2018
at 02:41
  • msg #439

Re: Ooc to the gameplay thread

Thirded
The Spirit of the Land
GM, 365 posts
The storyteller
The referee
Tue 27 Nov 2018
at 13:02
  • msg #440

Re: Ooc to the gameplay thread

I private messaged T and have not heard back yet.

If not tomorrow I will add her PC to the listing
The Spirit of the Land
GM, 368 posts
The storyteller
The referee
Thu 29 Nov 2018
at 14:43
  • msg #441

Re: Ooc to the gameplay thread

Ad posted and already have people interested in replacing both Raz and Octavia!
Tatyana Dec'lan
player, 88 posts
Female Elf Rogue
AC 15 . HP: 17/18
Thu 29 Nov 2018
at 15:40
  • msg #442

Re: Ooc to the gameplay thread

Hey all!

I'm kicking the tires on Tatyana, but rogue is so not my thing! Thinking of doing some retraining if allowed, talking to GM about it. But what we got so far? We gonna hurt for a skill monkey who can disarm magical traps?
The Spirit of the Land
GM, 369 posts
The storyteller
The referee
Thu 29 Nov 2018
at 15:53
  • msg #443

Re: Ooc to the gameplay thread

Expect us to be going full speed ahead shortly.
Octavia Cassiana
player, 55 posts
AC 17/11/16
22/22 F6 R1 W5 +2 per
Thu 29 Nov 2018
at 17:30
  • msg #444

Re: Ooc to the gameplay thread

Hello everyone.  Glad to be coming onboard.
Razmatin Vulcovila
player, 118 posts
AC: 16 (T-12, FF-14)
HP: 14/14, F:2, R:5, W:3
Thu 29 Nov 2018
at 20:33
  • msg #445

Re: Ooc to the gameplay thread

Hi all.  New but same as the old.
The Spirit of the Land
GM, 370 posts
The storyteller
The referee
Thu 29 Nov 2018
at 20:35
  • msg #446

Re: Ooc to the gameplay thread

I just bumped the gameplay thread
Tauron Alphmellon
player, 111 posts
The goose is loose
No it a swan I tell you..
Thu 29 Nov 2018
at 22:34
  • msg #447

Re: Ooc to the gameplay thread

Octavia Cassiana III.
The Spirit of the Land
GM, 371 posts
The storyteller
The referee
Fri 30 Nov 2018
at 13:35
  • msg #448

Re: Ooc to the gameplay thread

As a note to new players and reminder to the old ones

The thread titled: Hex map for exploration
Has a map that is keyed and I am making updates in it for things that are found/encountered




The Western Plains

E1 (assuming it is already explored) = 0.33
D1: 1.66 = Prairie dogs, turnips, onions and carrots, hawks, shed reptilian skins, a cockatrice
C1: 4.00= herds of sheep; goblin shepherds; a talking eagle
B1: 5.33
A1: 6.66 = stirge attack on the horses
A2: 8.00
B2: 9.33
C2: 10.66
D2: 13.16
E2: 14.50
F2 (return): 14.83
=================
9 total hexes explored
Octavia Cassiana
player, 57 posts
AC 17/11/16
22/22 F6 R1 W5 +2 per
Fri 30 Nov 2018
at 19:08
  • msg #449

Re: Ooc to the gameplay thread

While I am catching up on the other threads, can I ask what is the purpose of the party's exploration?  Mapping or specific item / location we are searching for?
Razmatin Vulcovila
player, 119 posts
AC: 16 (T-12, FF-14)
HP: 14/14, F:2, R:5, W:3
Fri 30 Nov 2018
at 20:29
  • msg #450

Re: Ooc to the gameplay thread

What does the number next to the hex mean?
Octavia Cassiana
player, 58 posts
AC 17/11/16
22/22 F6 R1 W5 +2 per
Fri 30 Nov 2018
at 20:35
  • msg #451

Re: Ooc to the gameplay thread

Reading back, it is the time to move across a hex.  The party looks to be making a large loop starting at E1, moving to the left of the map, one hex down, then back to the right to F2.  The time is the cumulative time it will take to traverse that distance.

Exploring a Hex:
Plains: 1
Forest/Hills: 2
Mountains/Swamps: 3

Moving between hexes:
Plains: 0.333
Other: 0.5
The Spirit of the Land
GM, 373 posts
The storyteller
The referee
Fri 30 Nov 2018
at 21:01
  • msg #452

Re: Ooc to the gameplay thread

Each PC has been chartered by the Swordlords to explore/map and take the land..

The text of the charter is a separate thread.
Razmatin Vulcovila
player, 120 posts
AC: 16 (T-12, FF-14)
HP: 14/14, F:2, R:5, W:3
Fri 30 Nov 2018
at 21:45
  • msg #453

Re: Ooc to the gameplay thread

That makes sense. Thanks.
Tatyana Dec'lan
player, 89 posts
Female Elf Rogue
AC 15 . HP: 17/18
Fri 30 Nov 2018
at 23:01
  • msg #454

Re: Ooc to the gameplay thread

OK go slow for the new girl...

The stirge incident was in A1. We then moved and fully explored A2? Is that correct? We found nothing? Now we're ready to move to B2? Is that correct?

Do we need to camp first? Is it one hex a day? Or is it a half day because A2 is a half-hex?
Tatyana Dec'lan
player, 91 posts
Female Elf Rogue
AC 15 . HP: 17/18
Sat 1 Dec 2018
at 01:48
  • msg #455

Re: Ooc to the gameplay thread

Also someone explain the loot tracking page. Is message 2 being updated? Or is it old and out of date? Is this stuff with us? Or stored back at the outpost?
Drezghl Zuhv
player, 154 posts
AC 14/12/12
HP21. F3, R4, W1
Sat 1 Dec 2018
at 02:54
  • msg #456

Re: Ooc to the gameplay thread

It is all stored back at the trading post, except for individual items that have claimed by party members.
The Spirit of the Land
GM, 374 posts
The storyteller
The referee
Sat 1 Dec 2018
at 19:40
  • msg #457

Re: Ooc to the gameplay thread

All the adventures paths have players guides that give good background information...


https://drive.google.com/drive...hMRGs?usp=drive_open
Filarion Petxalim
player, 157 posts
AC 16/13/13; CMB 15(16)
HP 22/22
Sat 1 Dec 2018
at 23:40
  • msg #458

Re: Ooc to the gameplay thread

Good day to the new people. I am playing the jock of the party, but so far haven't been very effective. If I hit on you, I want to apologize in advance, ladies, it's just me having a bit of fun and hopefully won't come off as to creepy.
Drezghl Zuhv
player, 155 posts
AC 14/12/12
HP21. F3, R4, W1
Sun 2 Dec 2018
at 08:16
  • msg #459

Re: Ooc to the gameplay thread

In reply to Tatyana Dec'lan (msg # 442):

If you don't want to rogue, then maybe let Tatyana linger as a future NPC. Gen up a new character and meet us when we return to Olaf's.
Tatyana Dec'lan
player, 92 posts
Female Elf Rogue
AC 15 . HP: 17/18
Sun 2 Dec 2018
at 16:55
  • msg #460

Re: Ooc to the gameplay thread

Think I'm good now. GM allowed me to change her to a slayer with a melee focus. Still have trap finding. Fewer knowledge skills but since we have a bard shouldn't be a great hardship.
Octavia Cassiana
player, 62 posts
AC 17/11/16
22/22 F6 R1 W5 +2 per
Wed 5 Dec 2018
at 11:06
  • msg #461

Re: Ooc to the gameplay thread

IS there any way to get the loot tracking page updated for what is currently with the party as of now?  There is a disconnect for example between what is on Octavia's page and what the loot tracking said was handed to her posted in August.   Thanks.
The Spirit of the Land
GM, 379 posts
The storyteller
The referee
Wed 5 Dec 2018
at 12:57
  • msg #462

Re: Ooc to the gameplay thread

The loot tracking page is mostly about party resources and what is being sold vs kept.

Individual character sheets should have up to date information.
I understand it will take some time to reconcile character information

The herbal alcohol for example is at Oleg’s, but he has not agreed to buy it (yet) as he wanted to offer one bottle to guests and see if anyone buys a glass or shot of it.....
The Spirit of the Land
GM, 380 posts
The storyteller
The referee
Wed 5 Dec 2018
at 14:02
  • msg #463

Re: Ooc to the gameplay thread

Also always looking for feedback from players regarding postings; organization, ides for improvement etc.

.....
Tatyana Dec'lan
player, 97 posts
Female Elf Rogue
AC 15 . HP: 17/18
Wed 5 Dec 2018
at 14:51
  • msg #464

Re: Ooc to the gameplay thread

I am not quite getting Octavia's post. Is she saying "we are not invading consecrated ground" as in I will not allow this group to invade consecrated ground and so no digging? Or is she saying "we are not invading consecrated ground" as a ruling of what they're doing like 'it's not like we're invading consecrated ground, go ahead and dig away'?
Octavia Cassiana
player, 63 posts
AC 17/11/16
22/22 F6 R1 W5 +2 per
Wed 5 Dec 2018
at 15:46
  • msg #465

Re: Ooc to the gameplay thread

Sorry, it was meant as "it's not as if we are invading consecrated ground, so dig away."
Tatyana Dec'lan
player, 98 posts
Female Elf Rogue
AC 15 . HP: 17/18
Wed 5 Dec 2018
at 15:51
  • msg #466

Re: Ooc to the gameplay thread

Digging away thanks! I didn't want to get into a conflict with Octavia yet. Yet :-)
The Spirit of the Land
GM, 381 posts
The storyteller
The referee
Wed 5 Dec 2018
at 15:53
  • msg #467

Re: Ooc to the gameplay thread

No fresh corpses in the old grave!!!!  ; )
Tauron Alphmellon
player, 114 posts
The goose is loose
No it a swan I tell you..
Wed 5 Dec 2018
at 17:36
  • msg #468

Re: Ooc to the gameplay thread

Tatyana Dec'lan:
I am not quite getting Octavia's post. Is she saying "we are not invading consecrated ground" as in I will not allow this group to invade consecrated ground and so no digging? Or is she saying "we are not invading consecrated ground" as a ruling of what they're doing like 'it's not like we're invading consecrated ground, go ahead and dig away'?


As far as I understand Octavia never did make sense.  She always had her own way of looking at world.  Wink and smiles at Octavia.
Razmatin Vulcovila
player, 124 posts
AC: 16 (T-12, FF-14)
HP: 14/14, F:2, R:5, W:3
Wed 5 Dec 2018
at 17:43
  • msg #469

Re: Ooc to the gameplay thread

Curious, Razmatin will help dig here.  He tries to keep some written notes on anything they find so that if they can, they can leave things where they found it.  He is OK with investigating a grave but outright desecration is pointless and against his style.
Octavia Cassiana
player, 64 posts
AC 17/11/16
22/22 F6 R1 W5 +2 per
Wed 5 Dec 2018
at 21:01
  • msg #470

Re: Ooc to the gameplay thread

So I've been reading through and have a few questions:

Who has the composite crossbow listed in the look tracking page or was that sold?

If we have a charter for exploration, is there any reason we can't equip more for exploration?

For example, why aren't we using a wagon instead of just personal carrying capacity?  Wagons, horses and feed are relatively cheap given that fact that we have at least a few hundred gp that should be somewhere based on the loot tracking page.  Or, two wagons, leading riding horses as we travel along and have a mobile base of operations.  Add shovels, picks, tarps or tents, kits we would use outside of combat like healing kits, room for rations / foodstuffs and more of a kitchen.  This way, if we end up across a lot of material, like a hidden dungeon or enemy camp, we have an easier way of carrying things.  Tools like crowbars, spikes, poles.  Again, so if we find something that requires time and excavation, we stop, think it out, plan, and use those tools to address the issue with some coordination.

How are we mapping? I ask because I am going over Octavia's sheet, and there are a few gaps.  If no one else is doing so, I am happy to fill in her Profession as Cartographer and get a mapmaking kit when we return to Oleg's.
Tatyana Dec'lan
player, 99 posts
Female Elf Rogue
AC 15 . HP: 17/18
Wed 5 Dec 2018
at 21:12
  • msg #471

Re: Ooc to the gameplay thread

I have a map maker's kit and a halfway decent survival, knowledge (geography) and nature (all +6) I don't have profession(cartographer) and I'm not sure how that'd be used.

I have a fair bit of standard-ish adventuring gear (crowbar, chalk, parchment, whistle, and so on) but no heavy digging equipment or the like. I'm also improperly equipped after my character re-build.

Was thinking of a) handing back the darkwood composite bow, as ranged is a secondary attack for me at best and b) resupplying when we get back to Oleg's. But seems a waste to not explore on our way back to the outpost.

I think Razmatin is our quartermaster? Or was that an earlier player of that character?
Drezghl Zuhv
player, 159 posts
AC 14/12/12
HP21. F3, R4, W1
Wed 5 Dec 2018
at 21:27
  • msg #472

Re: Ooc to the gameplay thread

We have acquired several more horses than we can ride at this time.   I see no problem with using them as pack animals or better yet, we get some mules.  We could probably buy a couple from the caravan driver before his return trip.  I don't think he goes back as heavy as the trip south to Oleg's.
Octavia Cassiana
player, 65 posts
AC 17/11/16
22/22 F6 R1 W5 +2 per
Wed 5 Dec 2018
at 22:41
  • msg #473

Re: Ooc to the gameplay thread

If the composite crossbow does add a strength bonus, Octavia has 18 strength, so she'd be happy to take that off your hands.  And I wasn't suggesting killing the expedition now, just  planning for the future.

Would the group object to a wagon?  The other reasoning is we are going to be in fairly open ground for quite some time as we continue this charter, and it can be a temporary way to have something so we can't individually get surrounded by superior numbers.  Fighter types on the ground with the wagon at their back, ranged casters / fighter types in the wagon delivering covering fire.

Also, for the sake of the new folks (like myself) would everyone be open to a roll call?

For example, Octavia is a cleric of Gorum with focus on strength, then wisdom and dex. Which is why she is interested in the composite crossbow, looking to get in at least one good range attack then close with her greatsword.  So, she in addition to buffs such as bless and enlarge person (domain spell), she is a front line fighter. At some point I'll swap out for sword and board, but along she has the channel energy for healing (next level 2d6 a pop).
Drezghl Zuhv
player, 160 posts
AC 14/12/12
HP21. F3, R4, W1
Wed 5 Dec 2018
at 23:25
  • msg #474

Re: Ooc to the gameplay thread

A wagon trades carrying capacity for mobility but I'm not opposed to it. I believe that we captured one when we took down Kressel. It was in rough shape so it probably still needs work.

As for roll call.  Drezghl is a sort of a switch hitter Ranger with a ranged attack feats.  He wields a bastard sword two handed as a martial weapon and a longbow for distance work.  He's a good scout and can provide for the party by foraging and tracking, he can also help out with non-magical healing.  Highest stats are Str, Dex and Wis.
This message was last edited by the player at 23:28, Wed 05 Dec 2018.
Filarion Petxalim
player, 159 posts
AC 16/13/13; CMB 15(16)
HP 22/22
Thu 6 Dec 2018
at 01:36
  • msg #475

Re: Ooc to the gameplay thread

I believe the only reason we didn't get a wagon at first was because it wasn't available right now. Oleg's didn't have a whole lot at the moment and really, we didn't expect to be digging, just exploring. We can always put a pin in the area and come back.

I'm a Dex based fighter (duelist) withing towards being a Swordlord.
Tatyana Dec'lan
player, 100 posts
Female Elf Rogue
AC 15 . HP: 17/18
Thu 6 Dec 2018
at 02:14
  • msg #476

Re: Ooc to the gameplay thread

It's a composite long bow not a crossbow (unless you're talking about a different weapon). Can you use a long bow?

Original Tatiana was an elf unchained rogue with crazy dexterity and intelligence. She rolled really well and had a 16, a 15 three 14s and a12! She put the 16 in intelligence and was really a skill monkey extraordinaire.

Being the diva I am, I asked to rebuild her (kept the stat rolls!) Because I HATE dexterity builds. Don't get me started.

Now she's a slayer strength focused. Still decent with skills but not as crazy good. Kept trap finding. Right now she will be two handing a long sword in leather armor. If I somehow live she'll probably transition to sword and board once I get some feats and equipment. I need to update my statline.

I can use the long bow, I have proficiencies and strength. But no archery feats. Suspect others might make better use of it.
Drezghl Zuhv
player, 161 posts
AC 14/12/12
HP21. F3, R4, W1
Thu 6 Dec 2018
at 04:21
  • msg #477

Re: Ooc to the gameplay thread

If you want to swap bows, I'm down with it.  Octavia said that she wanted it too so it's up to you. Flip a coin or whatever.
Tatyana Dec'lan
player, 101 posts
Female Elf Rogue
AC 15 . HP: 17/18
Thu 6 Dec 2018
at 04:40
  • msg #478

Re: Ooc to the gameplay thread

It's a long bow so unless she has spent a feat as a cleric she can't use it, I don't think. But I'll wait for Octavia to chime in because she might have long bow proficiency somehow.
Octavia Cassiana
player, 66 posts
AC 17/11/16
22/22 F6 R1 W5 +2 per
Thu 6 Dec 2018
at 10:22
  • msg #479

Re: Ooc to the gameplay thread

I completely read that as a crossbow, my bad. She'll pick up a crossbow at some point.

In the loot tracking page, I saw this:
Filarion Petxalim:
I guess, then, we'll be too determine who's got which potions. I would suggest myself and Octavia have the moderates, which the lights are spread out as equally as possible with back up healers getting any overflow.



But when I looked at Octavia's sheet, I didn't see those.  Was there a battle where those were used between August and now?
Filarion Petxalim
player, 160 posts
AC 16/13/13; CMB 15(16)
HP 22/22
Thu 6 Dec 2018
at 11:52
  • msg #480

Re: Ooc to the gameplay thread

No. You should have it still
Octavia Cassiana
player, 67 posts
AC 17/11/16
22/22 F6 R1 W5 +2 per
Thu 6 Dec 2018
at 12:03
  • msg #481

Re: Ooc to the gameplay thread

So if I read it correctly, Octavia should have 2 cure moderates 1 cure light wounds?
The Spirit of the Land
GM, 382 posts
The storyteller
The referee
Thu 6 Dec 2018
at 12:59
  • msg #482

Re: Ooc to the gameplay thread

That sounds about right.

Yes you took additional horses from the bandits.
Technically those are at Oleg’s and he is keeping them in the stables, he occasionally rents one to the guards or other travelers...

Also feedback is appreciated
I try to break up my posts, knowledge checks and other opportunities into manageable and logical chunks....
If after an encounter you see a different or better way please let me know....
This message was last edited by the GM at 13:22, Thu 06 Dec 2018.
Tatyana Dec'lan
player, 103 posts
Female Elf Rogue
AC 15 . HP: 17/18
Thu 6 Dec 2018
at 15:47
  • msg #483

Re: Ooc to the gameplay thread

All yours Drezgl. On my character sheet it's listed as

darkwood composite longbow (+1 Str)

Gm indicated to me that it'd improve as it seasons. I scratched it off.
Octavia Cassiana
player, 72 posts
AC 17/11/16
22/22 F6 R1 W5 +2 per
Sat 8 Dec 2018
at 14:33
  • msg #484

Re: Ooc to the gameplay thread

Can I ask who has the highest initiative bonus?  Octavia's is +6.  I ask as she as built with the Tactics subdomain, which allows 1 ally within 30' to roll twice and take the better result.  If I know who to focus this on, as in your bonus is greater than +6, she can always toss that on that person in range since the initiative is the best out of all of us, then we all go.  Since, without jinxing us, at most we might have 1-3 combat encounters between rest periods, and she can do this 5x a day, for now, this means a better chance to go first each encounter.  Not a straight guarantee, but something to skew things in our favor at times.
Drezghl Zuhv
player, 163 posts
AC 14/12/12
HP21. F3, R4, W1
Sat 8 Dec 2018
at 16:09
  • msg #485

Re: Ooc to the gameplay thread

+4 for Drez
Tatyana Dec'lan
player, 106 posts
Female Elf Slayer
AC 14 . HP: 24/24
Sat 8 Dec 2018
at 16:59
  • msg #486

Re: Ooc to the gameplay thread

Doubt anyone is beating +6! I'm only +2.

Is that our policy? Whole party acts at highest initiative?
Razmatin Vulcovila
player, 128 posts
AC: 16 (T-12, FF-14)
HP: 14/14, F:2, R:5, W:3
Sat 8 Dec 2018
at 17:02
  • msg #487

Re: Ooc to the gameplay thread

+2 is mine
Octavia Cassiana
player, 73 posts
AC 17/11/16
22/22 F6 R1 W5 +2 per
Sat 8 Dec 2018
at 17:35
  • msg #488

Re: Ooc to the gameplay thread

That is what I am reading on the Information for any considering playing in my game's thread:

For those who have been here a while, is that what is happening?
Filarion Petxalim
player, 162 posts
AC 16/13/13; CMB 15(16)
HP 22/22
Sat 8 Dec 2018
at 17:43
  • msg #489

Re: Ooc to the gameplay thread

I'll at +5 and we've not had to many battles yet, but that's usually what they become
The Spirit of the Land
GM, 387 posts
The storyteller
The referee
Sat 8 Dec 2018
at 17:54
  • msg #490

Re: Ooc to the gameplay thread

So basically in most cases what will happen is

You will see some group of monsters
I will usually roll an initiative for all the NPCs as a collective unit.
I will post the result and ask the party as a group to “beat that”

As soon as even one PC rolls a higher result, the entire party wins and gets to act first.

Example a group of 15 goblins
Initiative 20.  Beat that!!!!

Say Drezghl is the first to roll
If he rolls better than 20 it’s everyone’s turn first
If not the next PC will roll....
Octavia Cassiana
player, 74 posts
AC 17/11/16
22/22 F6 R1 W5 +2 per
Sat 8 Dec 2018
at 18:04
  • msg #491

Re: Ooc to the gameplay thread

In reply to The Spirit of the Land (msg # 490):

So we all roll, but unless someone has a better than  +6, Octavia will burn up one of the Seize the Initiative bursts for herself to get a second roll.  Doesn't hurt anything, and it basically just one more chance among all of us to beat the NPC init.  She gets 5 a day, and I like to use everything possible in the character and not hoard anything.
Tatyana Dec'lan
player, 107 posts
Female Elf Slayer
AC 14 . HP: 24/24
Sat 8 Dec 2018
at 18:10
  • msg #492

Re: Ooc to the gameplay thread

Even if we didn't do group, worse things than having the cleric go first and bless before everyone else acts, least in hard fights.
Octavia Cassiana
player, 75 posts
AC 17/11/16
22/22 F6 R1 W5 +2 per
Sat 8 Dec 2018
at 18:13
  • msg #493

Re: Ooc to the gameplay thread

The other thing to hopefully remember when we get the chance is Bless lasts awhile, right now 20 rounds (2 minutes / 3 minutes next level).  IF we get a chance to plan out an attack, hopefully, that can be cast before going into battle, so with planning, she'd toss out bless even before initiative.
Drezghl Zuhv
player, 164 posts
AC 14/12/12
HP21. F3, R4, W1
Sun 9 Dec 2018
at 03:20
  • msg #494

Re: Ooc to the gameplay thread

When Drez went hunting, Filarion came with.  Did he manage to get anything or was that our combined bag?
Filarion Petxalim
player, 164 posts
AC 16/13/13; CMB 15(16)
HP 22/22
Sun 9 Dec 2018
at 09:45
  • msg #495

Re: Ooc to the gameplay thread

I have a rank in survival, but a roll wasn't requested. So I figured it's our combined net rather than individual.
The Spirit of the Land
GM, 389 posts
The storyteller
The referee
Sun 9 Dec 2018
at 13:21
  • msg #496

Re: Ooc to the gameplay thread

The birds had over indulged in berries and some of them were fermented so drunk birds are easier to bag.

If you want to each roll survival checks to determine a split go ahead....
Drezghl Zuhv
player, 165 posts
AC 14/12/12
HP21. F3, R4, W1
Sun 9 Dec 2018
at 17:08
  • msg #497

Re: Ooc to the gameplay thread

Were still eating.  I guess it's ok.   Maybe collect some of those berries for a treat later.
Octavia Cassiana
player, 77 posts
AC 17/11/16
22/22 F6 R1 W5 +2 per
Mon 10 Dec 2018
at 13:15
  • msg #498

Re: Ooc to the gameplay thread

Going over the loot tracking, it looks like the party started with no horses (except 1 person) then found horses.  So we each have a horse with us and a mule at olegs?  We are roughly three days from Oleg's at this point, and I see she has 5 trail rations left (I can't make out what the communal amounts are as that discussion goes back to March? Sorry...)

We've got enough for a meal tonight, and she will share what rations she has left with Tauron if he can't find food or is out of rations.

As a reminder, if we find anything decayed, like a deer carcass, as unpleasant as it sounds, she can reset her spells to include purify food and water to that is an option.

After returning to Oleg's, Octavia will put forward we get the mule and at least another pack horse or two to get more supplies on the road with us.  As long as she is around, we have free water from Create Water daily.

Tauron, are you a druid or a ranger?
Tauron Alphmellon
player, 117 posts
The goose is loose
No it a swan I tell you..
Tue 11 Dec 2018
at 22:53
  • msg #499

Re: Ooc to the gameplay thread

Octavia Cassiana:
Tauron, are you a druid or a ranger?

That a very personal question don't you think (he he).

Tauron has 14 days of food (dried fruit) so it more likely he give Octavia food.

Tauron is a Druid / Witch.  He will be in long term a create of magic items.
I already have scribe scroll.  Also talent to reduce cost of making items.

So be nice to him and I take create magic armor and weapons.
This message was last edited by the player at 22:53, Tue 11 Dec 2018.
Razmatin Vulcovila
player, 133 posts
AC: 16 (T-12, FF-14)
HP: 14/14, F:2, R:5, W:3
Thu 13 Dec 2018
at 13:56
  • msg #500

Re: Ooc to the gameplay thread

Not my best verse...rolling a 2 was probably just about right not a critical fumble but he literally couldnt sing any worse....
The Spirit of the Land
GM, 407 posts
The storyteller
The referee
Thu 13 Dec 2018
at 14:07
  • msg #501

Re: Ooc to the gameplay thread

Yikes!!!!

Be sure to sing that back at Oleg’s!!!
Razmatin Vulcovila
player, 134 posts
AC: 16 (T-12, FF-14)
HP: 14/14, F:2, R:5, W:3
Thu 13 Dec 2018
at 14:08
  • msg #502

Re: Ooc to the gameplay thread

In reply to The Spirit of the Land (msg # 501):

All 217 verses? :D
The Spirit of the Land
GM, 408 posts
The storyteller
The referee
Thu 13 Dec 2018
at 14:10
  • msg #503

Re: Ooc to the gameplay thread

Depends how brave you are; and if it is good or bad for business....
Razmatin Vulcovila
player, 135 posts
AC: 16 (T-12, FF-14)
HP: 14/14, F:2, R:5, W:3
Thu 13 Dec 2018
at 14:12
  • msg #504

Re: Ooc to the gameplay thread

We'll see what the dice say :D
Filarion Petxalim
player, 168 posts
AC 16/13/13; CMB 15(16)
HP 22/22
Sun 16 Dec 2018
at 16:53
  • msg #505

Re: Ooc to the gameplay thread

Uggg. This has been a weekend
Filarion Petxalim
player, 173 posts
AC 16/13/13; CMB 15(16)
HP 22/22
Tue 25 Dec 2018
at 10:13
  • msg #506

Re: Ooc to the gameplay thread

Merry Christmas y'all.
The Spirit of the Land
GM, 435 posts
The storyteller
The referee
Tue 25 Dec 2018
at 16:48
  • msg #507

Re: Ooc to the gameplay thread

Indeed!!!
Tauron Alphmellon
player, 122 posts
The goose is loose
No it a swan I tell you..
Tue 25 Dec 2018
at 17:35
  • msg #508

Re: Ooc to the gameplay thread

Happy christmas...
Razmatin Vulcovila
player, 142 posts
AC: 16 (T-12, FF-14)
HP: 14/14, F:2, R:5, W:3
Tue 25 Dec 2018
at 17:51
  • msg #509

Re: Ooc to the gameplay thread

Happy Merry christmas festivus holidays :)
Octavia Cassiana
player, 91 posts
AC 17/11/16
22/22 F6 R1 W5 +2 per
Thu 27 Dec 2018
at 15:52
  • msg #510

Re: Ooc to the gameplay thread

And Happy New Year
Tatyana Dec'lan
player, 117 posts
Female Elf Slayer
AC 14 . HP: 24/24
Sun 30 Dec 2018
at 04:54
  • msg #511

Re: Ooc to the gameplay thread

To everyone. Will try to catch up soon.
Tatyana Dec'lan
player, 119 posts
Female Elf Slayer
AC 14 . HP: 24/24
Wed 2 Jan 2019
at 18:30
  • msg #512

Re: Ooc to the gameplay thread

This let me know anything to answer Octavia's question?


12:30, Today: Tatyana Dec'lan rolled 15 using 1d20+6 with rolls of 9.  knowledge (nature) on knowing something about the lights.
The Spirit of the Land
GM, 443 posts
The storyteller
The referee
Wed 2 Jan 2019
at 18:45
  • msg #513

Re: Ooc to the gameplay thread

Tatyana let me put it thusly
Tatyana Dec'lan
player, 120 posts
Female Elf Slayer
AC 14 . HP: 24/24
Wed 2 Jan 2019
at 19:19
  • msg #514

Re: Ooc to the gameplay thread

works for me! Posting an update for Octavia.
Octavia Cassiana
player, 95 posts
AC 17/11/16
22/22 F6 R1 W5 +2 per
Fri 4 Jan 2019
at 14:54
  • msg #515

Re: Ooc to the gameplay thread

I guess before responding is this what Tatyana sees if she was successful in her sneaking, while the rest of us were behind Drezghl?  Or are they hidden and it is the rest of us approaching the camp?
The Spirit of the Land
GM, 451 posts
The storyteller
The referee
Fri 4 Jan 2019
at 19:59
  • msg #516

Re: Ooc to the gameplay thread

They are not hiding so it would be both what a sneaky person sees and what the remainder see as you approach.

The scout will see it slightly before anyone else.
Octavia Cassiana
player, 97 posts
AC 17/11/16
22/22 F6 R1 W5 +2 per
Sun 6 Jan 2019
at 01:27
  • msg #517

Re: Ooc to the gameplay thread

All those rolls makes it looks like Raz is stroking out.
Drezghl Zuhv
player, 177 posts
AC 14/12/12
HP21. F3, R4, W1
Mon 7 Jan 2019
at 03:27
  • msg #518

Re: Ooc to the gameplay thread

What language to mites speak?   Drezghl knows sylvan.
The Spirit of the Land
GM, 456 posts
The storyteller
The referee
Mon 7 Jan 2019
at 11:33
  • msg #519

Re: Ooc to the gameplay thread

They speak mite and undercommon typically.
Tatyana Dec'lan
player, 124 posts
Female Elf Slayer
AC 14 . HP: 24/24
Mon 7 Jan 2019
at 21:26
  • msg #520

Re: Ooc to the gameplay thread

Yikes! I fall behind over a weekend at my peril!
The Spirit of the Land
GM, 457 posts
The storyteller
The referee
Tue 8 Jan 2019
at 00:15
  • msg #521

Re: Ooc to the gameplay thread

If I am posting too fast please let me know.
Tatyana Dec'lan
player, 126 posts
Female Elf Slayer
AC 14 . HP: 24/24
Tue 8 Jan 2019
at 00:17
  • msg #522

Re: Ooc to the gameplay thread

No God no! Not for me at least, I love a fast paced game. Sorry if I sounded like I was complaining.
Filarion Petxalim
player, 178 posts
AC 16/13/13; CMB 15(16)
HP 22/22
Wed 9 Jan 2019
at 14:47
  • msg #523

Re: Ooc to the gameplay thread

I was sick yesterday, so sorry for my absence yesterday.
The Spirit of the Land
GM, 463 posts
The storyteller
The referee
Wed 9 Jan 2019
at 17:40
  • msg #524

Re: Ooc to the gameplay thread

I am so scared right now!
Octavia Cassiana
player, 105 posts
AC 17/11/16
22/22 F6 R1 W5 +2 per
Wed 9 Jan 2019
at 18:34
  • msg #525

Re: Ooc to the gameplay thread

I shook loose the 1 and 2 from the d20, so everyone else should be great!
Drezghl Zuhv
player, 179 posts
AC 14/12/12
HP21. F3, R4, W1
Wed 9 Jan 2019
at 18:58
  • msg #526

Re: Ooc to the gameplay thread

Are we all supposed to roll or are 2 failures enough?  It's mathematically impossible for Drez.
Tatyana Dec'lan
player, 130 posts
Female Elf Slayer
AC 14 . HP: 24/24
Wed 9 Jan 2019
at 19:07
  • msg #527

Re: Ooc to the gameplay thread

Mathematically impossible for me too. I think it's safe to say we're going second!
Razmatin Vulcovila
player, 150 posts
AC: 16 (T-12, FF-14)
HP: 14/14, F:2, R:5, W:3
Thu 10 Jan 2019
at 00:24
  • msg #528

Re: Ooc to the gameplay thread

Will they be able to mount another charfe in one round or two? I am assuming 1...
The Spirit of the Land
GM, 465 posts
The storyteller
The referee
Thu 10 Jan 2019
at 00:38
  • msg #529

Re: Ooc to the gameplay thread

Quick DM ruling:
Those that went wide and missed can circle back in one; those that hit were slowed and will be able again in 2....
Tatyana Dec'lan
player, 132 posts
Female Elf Slayer
AC 14 . HP: 24/24
Thu 10 Jan 2019
at 02:13
  • msg #530

Re: Ooc to the gameplay thread

Hey just noticed between Octavia and I our groups last three d20 rolls have been 1, 2 and 3! So things are looking up!
The Spirit of the Land
GM, 466 posts
The storyteller
The referee
Thu 10 Jan 2019
at 03:04
  • msg #531

Re: Ooc to the gameplay thread

Just a reminder you can spend a hero point if you really need to.
Octavia Cassiana
player, 107 posts
AC 17/11/16
22/22 F6 R1 W5 +2 per
Thu 10 Jan 2019
at 13:37
  • msg #532

Re: Ooc to the gameplay thread

Since I am stepping into this character late, how do we know if we have hero points?  I didn't see it on the original sheet for Octavia.
Tatyana Dec'lan
player, 133 posts
Female Elf Slayer
AC 14 . HP: 24/24
Thu 10 Jan 2019
at 14:39
  • msg #533

Re: Ooc to the gameplay thread

Yes, same question for Tatyana!
The Spirit of the Land
GM, 468 posts
The storyteller
The referee
Thu 10 Jan 2019
at 15:07
  • msg #534

Re: Ooc to the gameplay thread

It’s on my list for those considering playing in my games thread.

And yes everyone has 1 hero point
Tatyana Dec'lan
player, 134 posts
Female Elf Slayer
AC 14 . HP: 24/24
Thu 10 Jan 2019
at 16:08
  • msg #535

Re: Ooc to the gameplay thread

Well since It's well after my original post, I'll just take the miss this round. Hope for better luck next round!

Though 8 against us is going to be a rough fight!
Drezghl Zuhv
player, 181 posts
AC 14/12/12
HP21. F3, R4, W1
Thu 10 Jan 2019
at 16:49
  • msg #536

Re: Ooc to the gameplay thread

Are these riders human? Something else?
The Spirit of the Land
GM, 470 posts
The storyteller
The referee
Thu 10 Jan 2019
at 17:55
  • msg #537

Re: Ooc to the gameplay thread

Human scum!!
Octavia Cassiana
player, 108 posts
AC 17/11/16
22/22 F6 R1 W5 +2 per
Thu 10 Jan 2019
at 22:22
  • msg #538

Re: Ooc to the gameplay thread

After Tauron then riders?
Filarion Petxalim
player, 180 posts
AC 16/13/13; CMB 15(16)
HP 22/22
Fri 11 Jan 2019
at 00:06
  • msg #539

Re: Ooc to the gameplay thread

Did the rider who attached me do a ride by or is he stopped next to me?
The Spirit of the Land
GM, 471 posts
The storyteller
The referee
Fri 11 Jan 2019
at 01:59
  • msg #540

Re: Ooc to the gameplay thread

You can attack as he rides by
Filarion Petxalim
player, 181 posts
AC 16/13/13; CMB 15(16)
HP 22/22
Fri 11 Jan 2019
at 11:04
  • msg #541

Re: Ooc to the gameplay thread

I should have asked earlier, are the horses we got from the bandits combat trained?
The Spirit of the Land
GM, 473 posts
The storyteller
The referee
Fri 11 Jan 2019
at 13:21
  • msg #542

Re: Ooc to the gameplay thread

No the horses are not combat trained.  The greased horses that ran away were likewise not trained for combat.

Something to consider for future downtime activities....
You can still use handle animal and/or ride checks
Octavia Cassiana
player, 109 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Fri 11 Jan 2019
at 14:57
  • msg #543

Re: Ooc to the gameplay thread

So Filarion then riders then back to group again?
The Spirit of the Land
GM, 474 posts
The storyteller
The referee
Fri 11 Jan 2019
at 17:21
  • msg #544

Re: Ooc to the gameplay thread

Yes or as I call it us and them
Drezghl Zuhv
player, 183 posts
AC 14/12/12
HP21. F3, R4, W1
Fri 11 Jan 2019
at 17:36
  • msg #545

Re: Ooc to the gameplay thread

I think it will help a lot to get these guys off of their horses so we can take them one on one.  Grease was good.  Maybe entangle or some other spell to pin them down ot spook the horses.
Tatyana Dec'lan
player, 135 posts
Female Elf Slayer
AC 14 . HP: 24/24
Fri 11 Jan 2019
at 17:38
  • msg #546

Re: Ooc to the gameplay thread

I don't actually know, what are the consequences of them being mounted? I have just been assuming I can attack the rider. I guess they move faster? Are they doing move-by attacks? I didn't think so, but I'm not sure...
Octavia Cassiana
player, 110 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Fri 11 Jan 2019
at 18:37
  • msg #547

Re: Ooc to the gameplay thread

Not much outside of slightly faster movement rate.  Since we are talking about this encounter, Octavia's next move is to cast Enlarge Person on herself.  With her greatsword, she'll have a 10' reach, meaning at least one AoO when they come into her range before they can hit.  Taking a 5' step ahead of everyone, and everyone getting closer to her, means she threatens 10' on either side.  She's going to cast Enlarge, then her free actions is dropping her spear and drawing her greatsword.
Tatyana Dec'lan
player, 136 posts
Female Elf Slayer
AC 14 . HP: 24/24
Fri 11 Jan 2019
at 19:26
  • msg #548

Re: Ooc to the gameplay thread

:salute: :-)

Especially if you're rocking combat reflexes and 14+ pre-enlarge dex :-)
Filarion Petxalim
player, 182 posts
AC 16/13/13; CMB 15(16)
HP 22/22
Sat 12 Jan 2019
at 00:16
  • msg #549

Re: Ooc to the gameplay thread

Razmatin Vulcovila
player, 153 posts
AC: 16 (T-12, FF-14)
HP: 14/14, F:2, R:5, W:3
Tue 15 Jan 2019
at 00:47
  • msg #550

Re: Ooc to the gameplay thread

Reminder, all damage is +1 from ic
Octavia Cassiana
player, 113 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Tue 15 Jan 2019
at 13:47
  • msg #551

Re: Ooc to the gameplay thread

Since that was an AoO for Octavia, can she take her normal attack?
The Spirit of the Land
GM, 482 posts
The storyteller
The referee
Tue 15 Jan 2019
at 14:59
  • msg #552

Re: Ooc to the gameplay thread

Yes that’s right.  I was hoping to get everyone else’s attacks in and then yours to finish the round...
Octavia Cassiana
player, 114 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Tue 15 Jan 2019
at 17:35
  • msg #553

Re: Ooc to the gameplay thread

I will hold off then.
Filarion Petxalim
player, 185 posts
AC 16/13/13; CMB 15(16)
HP 22/22
Thu 17 Jan 2019
at 01:51
  • msg #554

Re: Ooc to the gameplay thread

I'm going to pause for the arrow question before I post.
The Spirit of the Land
GM, 484 posts
The storyteller
The referee
Thu 17 Jan 2019
at 15:55
  • msg #555

Re: Ooc to the gameplay thread

Yes please let me review this....

And provide clarity?

Ok so here we go for “clarity”

Bandits:
8 charged, 3 entangled
Leaving 5 to actually attack
2 miss; 3 hit

Party:
Healing
2 hits, 2 misses
A flaming grease ball ( 2 fewer riders; due to grease fire and attacks(melee and ranged)

Octavia
Enlarge person granting reach:
Makes AoO on bandit:

Remaining bandits 2 need to make attacks; then I will apply attack rolls as posted
This message was last edited by the GM at 16:09, Thu 17 Jan 2019.
Tatyana Dec'lan
player, 138 posts
Female Elf Slayer
AC 14 . HP: 24/24
Thu 17 Jan 2019
at 20:26
  • msg #556

Re: Ooc to the gameplay thread

So ... um... who are we waiting on? Is it me?
Octavia Cassiana
player, 115 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Thu 17 Jan 2019
at 20:36
  • msg #557

Re: Ooc to the gameplay thread

In reply to The Spirit of the Land (msg # 555):

Didn't they both already attack Octavia and miss?

The Spirit of the Land:
Octavia manages to down one bandit before he can even reach her, the second hits hard but the spear shaft shatters on her armor, the last rider misses as well.

Still need an attack from any PC who has not yet done so

Razmatin Vulcovila
player, 154 posts
AC: 16 (T-12, FF-14)
HP: 14/14, F:2, R:5, W:3
Thu 17 Jan 2019
at 23:16
  • msg #558

Re: Ooc to the gameplay thread

I also only saw one person incorporate +1 on all attack and damage.
Filarion Petxalim
player, 186 posts
AC 16/13/13; CMB 15(16)
HP 22/22
Thu 17 Jan 2019
at 23:26
  • msg #559

Re: Ooc to the gameplay thread

I did two move active, so I figured my turn was over. Did I mess up?
The Spirit of the Land
GM, 487 posts
The storyteller
The referee
Fri 18 Jan 2019
at 00:56
  • msg #560

Re: Ooc to the gameplay thread

Moving on
Two bandits remain and you are up to attack
Octavia Cassiana
player, 118 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Mon 21 Jan 2019
at 19:48
  • msg #561

Re: Ooc to the gameplay thread

Is that one survivor?
The Spirit of the Land
GM, 492 posts
The storyteller
The referee
Mon 21 Jan 2019
at 22:12
  • msg #562

Re: Ooc to the gameplay thread

Yes one surviving bandit
Tauron Alphmellon
player, 130 posts
The goose is loose
No it a swan I tell you..
Thu 24 Jan 2019
at 20:52
  • msg #563

Re: Ooc to the gameplay thread

Just out of interest.

What reincarnation of Octavia Cassiana are we currently on?
Octavia Cassiana
player, 124 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Thu 24 Jan 2019
at 21:09
  • msg #564

Re: Ooc to the gameplay thread

Am I the third owner? No slamming of fist into palm here.
Filarion Petxalim
player, 190 posts
AC 16/13/13; CMB 15(16)
HP 22/22
Thu 24 Jan 2019
at 21:42
  • msg #565

Re: Ooc to the gameplay thread

Only two that I know of, but I'm not the GM
The Spirit of the Land
GM, 497 posts
The storyteller
The referee
Thu 24 Jan 2019
at 22:44
  • msg #566

Re: Ooc to the gameplay thread

You are indeed the third incarnation.

As a point of fact the second incarnation was also the first Razmatin...

There is also an empty character in your group
Silas Silverstream
Octavia Cassiana
player, 125 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Thu 24 Jan 2019
at 23:11
  • msg #567

Re: Ooc to the gameplay thread

For Filarion, I believe that Tucker is still tied up? Tatyana trussed him up before interrogating, and I don't think she untied him.
Filarion Petxalim
player, 192 posts
AC 16/13/13; CMB 15(16)
HP 22/22
Fri 25 Jan 2019
at 00:21
  • msg #568

Re: Ooc to the gameplay thread

Somehow I missed he was tied up. I've edited my post and added a pause point if anyone objects to what he's doing.
Octavia Cassiana
player, 126 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Fri 25 Jan 2019
at 12:23
  • msg #569

Re: Ooc to the gameplay thread

@Tauron, are you still open to scribing scrolls? While we probably won't have a ton of free time in the immediate future with addressing the kobolds issue, after that the group might have a couple of days and I am thinking of some buffs folks can have on hand.
Tauron Alphmellon
player, 131 posts
The goose is loose
No it a swan I tell you..
Fri 25 Jan 2019
at 17:57
  • msg #570

Re: Ooc to the gameplay thread

Hi Octavia.

As this is a long running campaign to take back the area.
Tauron was made as an item craftier.

As a Witch - Druid I have loads different spells.  Both arcane and devide feilds.
The whole point of taking scribe scroll was to be used by the group.
I also have:-
Trait # Hedge Magician: - Benefit: Whenever you craft a magic item,
you reduce the required gp cost to make the item by 5%.

So Potion, Wonderful items and even arms and armor are all down the line.

So yes I always will have time to make magic items.

Your predecessor where more interested in cutting things up and being rude to anything they could be.
Nice to see you mellowed. :)
This message was last edited by the player at 17:59, Fri 25 Jan 2019.
Octavia Cassiana
player, 127 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Fri 25 Jan 2019
at 18:13
  • msg #571

Re: Ooc to the gameplay thread

Thanks for that.  I can't speak for the previous player, but reading back I found the character a bit one-note.  I am leaning on the fact that one of her skills is Profession (Soldier), so I am rp'ing her more as a sergeant versus a conan.

She also has Craft Weapons along with Soldier to round that out.

Now that we are approaching third level, she has more access to spells that can help the group, like Cat's Grace for our ranger or shield of faith we can slap on anyone.  Get a small stockpile going.
Tauron Alphmellon
player, 132 posts
The goose is loose
No it a swan I tell you..
Fri 25 Jan 2019
at 18:16
  • msg #572

Re: Ooc to the gameplay thread

Well because of witch Hex I will have craft potions next level.

So I happy to work on stockpile.
Octavia Cassiana
player, 128 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Sat 26 Jan 2019
at 15:42
  • msg #573

Re: Ooc to the gameplay thread

Since we are waiting to see what loot we've gotten from this attack, for Raz, are you still updating the loot tracking page or are you a new player taking over Raz? I wasn't sure on who is new or not.  I was wondering if that thread might not just contain a single post that gets updated instead of scrolling down to see what is the latest update.
Octavia Cassiana
player, 129 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Sat 26 Jan 2019
at 15:43
  • msg #574

Re: Ooc to the gameplay thread

I also see on the NPC thread that Tucker was executed? Or is that from a previous group / game?
The Spirit of the Land
GM, 502 posts
The storyteller
The referee
Sat 26 Jan 2019
at 16:26
  • msg #575

Re: Ooc to the gameplay thread

Two red heads named Tucker
What’s the chances of that?
Drezghl Zuhv
player, 188 posts
AC 14/12/12
HP21. F3, R4, W1
Sat 26 Jan 2019
at 17:17
  • msg #576

Re: Ooc to the gameplay thread

Oh shit!  One of them is a doppelganger.  But which one?
Octavia Cassiana
player, 130 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Sat 26 Jan 2019
at 17:24
  • msg #577

Re: Ooc to the gameplay thread

The one with the goatee.  That is always the evil one.
The Spirit of the Land
GM, 503 posts
The storyteller
The referee
Sat 26 Jan 2019
at 18:07
  • msg #578

Re: Ooc to the gameplay thread

DM checks his random bandit NPC list
Tucker aka Tuck
Nicholas aka Nick
Victor aka Vic
Drezghl Zuhv
player, 189 posts
AC 14/12/12
HP21. F3, R4, W1
Sat 26 Jan 2019
at 21:56
  • msg #579

Re: Ooc to the gameplay thread

Octavia Cassiana:
The one with the goatee.  That is always the evil one.



Star Trek confirms this.
Octavia Cassiana
player, 131 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Sun 27 Jan 2019
at 01:57
  • msg #580

Re: Ooc to the gameplay thread

Since we are hanging while waiting to see the results of our last posts and loot, I wanted to broach the subject of tactics.

I've been reading the last big combat post with the bandit camp, and after seeing this last encounter, I was wondering if the party would be open to coming up with some ways for the party to get through combat working more closely together.

I've been a player and GM for years, and one thing I've noticed is that a party that works together is a huge force multiplier versus a party where everyone ends up separated and fighting 5 different battles and not one, coordinated fight.

My playing style is that I really don't care if my character is the center of attention.  My philosophy is that if the party succeeds, then the quest is done, we get our experience, and we get the loot.  Over the long run, if the party lasts, eventually everyone gets their special weapon / item / armor just for them.  I also understand that not everyone in every engagement gets to shine.  The paladin can't sneak into the castle as the thief can, and the thief normally doesn't go to toe with the barbarian chief.

So here are some thoughts I'd like to throw out to see if we might not come up with some basic ideas we might agree on.  Nothing can be planned for every type of encounter, but at our levels, for now, most of the encounters will be more melee oriented, until we start getting more spells per day.  Which means we are dealing with melee combat, ranged combat, and after the limited spells are used up, the X ability per day (like inspire courage or channel energy).

Holding action -

Probably the most unpopular action, and, unfortunately with pbp, next to impossible to rely on. When the group has initiative, the entire group does, so that makes things a little easier for this game. Reasons to hold an action:

Bless - unless it is a surprise round, Octavia is going to always toss Bless out until she is able to swap it for Prayer at 5th level. That helps the entire group, much like inspire courage does.

But, for the group to most benefit out of it right away, they have to hold action so they get the bonus in that same round.

The same holds for INspire Courage if that is something Rez decides to do. More bonuses out of the gate.

But, it is risky and can slow the game down for some if that is what everyone is waiting on.

Range Attack -

Everyone has a range attack.  If you have martial weapons, you have short bow at least.  If you have a simple weapon, you have a light crossbow. Tricky, again, and best used when a plan is in place (we can see the enemy and have time or are going to sneak up on them).  Yes, we have specific archers, but getting missiles downrange in number at least gets a barrage in the enemy's face until some of use can swap out for other, probably ranged spell attacks.

Hold Position  (not the same as hold action)

Let the enemy come to you.  Prepare for them, get in another ranged attack, get to cover.  But let them waste a move action so you have both a move AND standard action when they get to you.

Formation-

When we separate, we then get into a bunch of one on one battles.  That invites flanking and multiple enemies at once on one character.  It also means moving away from possible healers.  It can't always be helped, but where possible, a when everyone is formed up with each other, that means there is less opportunity to get flanked.

Everyone attacks the same target-

If the enemy has just one hit point, they can still do damage. We will build to AoE effects and spells, but at 2nd level, we aren't there yet. An example might be if everyone holds for Drezghl to get ranged shot off first, then everyone else focuses a ranged attack on that person. Again, situational.

Withdraw -

If we are in a formation, and someone needs to back up, Withdraw is a great option.  Full action to leave the threatened area to minimize any AoO.

Battlefield control

That grease spell is almost as effective as a wall in many situations.  Gives a great way to lay down a dangerous patch for the enemy, and gives ranged folks more time to attack once the enemy has to slow down or even fall.

Signals

Tatyana and Drezghl are sneaks, and having Tatyana, for example, hiding while in sight of everyone is a great ace in the hole when successful, but we would need some sort of signal for really just two actions - Attack from hiding or come out it is safe that won't be obvious to the enemy.

Again, just some thoughts I had and if anyone has any ideas, it can only help the group succeed.  Kingmaker is meant to go a long time, so these things would certainly evolve over item and power levels.

I have also found that a big reason why some suggestions like this don't go over well is that no one likes to be told how to play. I know I don't, and I certainly wouldn't look to do that, so hopefully, this isn't coming across that way.
This message was last edited by the player at 02:02, Sun 27 Jan 2019.
Tatyana Dec'lan
player, 143 posts
Female Elf Slayer
AC 14 . HP: 24/24
Sun 27 Jan 2019
at 03:10
  • msg #581

Re: Ooc to the gameplay thread

I'm all for discussing tactics, so thanks for this.

I will say a lot of tactics only really work if there's a battle map, and not sure we will do that. Flanking for example, hard to imagine in our last fight.

The biggest help is a leader in combat calling out targets and such. This doesn't have to be overbearing, it's just agreeing to work together.
Drezghl Zuhv
player, 190 posts
AC 14/12/12
HP21. F3, R4, W1
Sun 27 Jan 2019
at 07:09
  • msg #582

Re: Ooc to the gameplay thread

I've been wondering if this conversation would ever happen.  I never wanted to call out orders to other characters IC, but planning for different situations and having the ability for someone to call out formation 1 or attack plan 2 would be to our advantage in a pinch.  Soldiers train for a reason.   We should too.

As for Drez, he's more of a switch hitter build.  A ranger with the ranged/bow option and can fire into melees without penalty. But he can wade into melee and tear stuff up with his bastard sword two-handed (a falchion was too stereotypical).  What can I say, he's half-orc and likes to work up close when he can.
Filarion Petxalim
player, 193 posts
AC 16/13/13; CMB 15(16)
HP 22/22
Sun 27 Jan 2019
at 10:30
  • msg #583

Re: Ooc to the gameplay thread

Tactics? You mean think before we act? Preposterous!

Lol. My character isn't really built for leadership if y'all haven't realized this already. I don't think he'd be apposed to taking orders, just not geared toward giving them.

If you haven't already seen because you've just taken over a character, I'm a bit of a lush and hard headed. Female persuasion will go a long way for him, so big butt hint. ;) I would think Octavia that you're already geared toward that end, but I could be wrong.
Tauron Alphmellon
player, 133 posts
The goose is loose
No it a swan I tell you..
Sun 27 Jan 2019
at 12:39
  • msg #584

Re: Ooc to the gameplay thread

whooo.!.

I feel like I have just gone through a portal and ended up in different universe where the sky purple and we have two large moons.

Seems like Octavia Cassiana have reverse full frontal labotammy.



Any way silly comments aside.  One of the biggest problem with this game is nobody really wanted to take charge.  The one player that may have taken charge got upset with GM very early on and left.  I think most of us expect Octavia Cassiana warrior priest to do this job.
However the last two players wanted to player her as a pure tank.

I am very happy with the idea of us working together more and better.

Most of what you said Octavia Cassiana make perfect sense.
To add in, most of the players are elves so that give us high dex and Longbows.
Holding off to get bless and inspire will make big difference.  So yes this works very well.

The other thing that would be good is if me and you can work on organising the healing sided of thing as well.
Tauron is a healer.  I have Heal Hex, which like channeling is one of a few healing actions that does not get OOA.
But like channeling has limits.

At the end of the day until we are like 4th+ Tauron is but a side character in combat.
He was and is more useful getting thing done out side of combat.  That is why I never took the lead.
However if we work together and prepare then Tauro'sn abilitys can have major effect on the group and combat.

Tanron is both wise and intelligrnt.  He is also a bit of a book worm.
So as long as he think Octavia Cassiana is doing a good job he is happy to take directions from her.

I am happy for you Octavia Cassiana to be leader.  So she direct how we face the enemy.
I think Drezghl Zuhv should be main tank.  So most of the time we focus on his target.
Octavia Cassiana
player, 132 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Sun 27 Jan 2019
at 17:45
  • msg #585

Re: Ooc to the gameplay thread

Nice to hear positive responses.  Hopefully, you have seen that in the last few posts, while Octavia might have tried to direct things out of combat, it has been more of "would you or could you do this" instead of ordering.  And she always looks for input.  Her domains are war and strength, with subdomain of ferocity and tactics. Along with being a professional soldier as a skill, this is why she has been stepping up in combat at least.

For Formations:

What Tatyana said is correct.  Fancy formations will work better when we have battle maps (like for big boss battles).  But, one formation that Octavia plans to use more often is straight up running through the enemy to get on the other side.  I have been changing out her spell list to include Sanctuary.  Standard action to cast, then move through the enemy lines to get behind them.  She has a high ac anyway, but then they have to make a will save just to hit her in with AoO. Then, she is behind them and she and Drezghl or whoever else can get flanking bonuses.

Some things to think about getting for the group:

Splash weapons.  ALways good, and until Tauron gets better spells, great to have along with those scrolls that she is hoping he can make for her.   Caltrops.  Situational, but between grease in front of use, then caltrops on top of that, we control what direction people are coming from.

For Tauron, I like the idea of healing, but when not using your bow when enemies are upon us, hanging within reach and providing Aid Another Drezghl or Octavia is a +2 UNNAMED Bonus, which means it stack with everything (Bless and Inspire Courage for example).  One person at a time, but that +2 could change things up.

As to the immediate future, I would like to put forward that the plan be to drop off the bandits and the Tucker clone to Oleg's along with the radishes, since, according to the map, we are within a day.  Get a good nights rest in, get the rewards waiting us, then back to Mikmek and team to work out the clan business.  Dees that work?
Tauron Alphmellon
player, 134 posts
The goose is loose
No it a swan I tell you..
Sun 27 Jan 2019
at 17:58
  • msg #586

Re: Ooc to the gameplay thread

I gone though my 0 level spell list.
No direct damage but what people thought on Daze?

Also it maybe useful get idea of each players skill or ability strengths.
Most of us have good Perception and we all roll but what about other skills?
Octavia Cassiana
player, 133 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Sun 27 Jan 2019
at 19:03
  • msg #587

Re: Ooc to the gameplay thread

Daze is great.  Getting an opponent to take NO action in a round means they either can't move away and they don't attack. Like grease and the chance for them to go prone if they fall. That is a big advantage for us. And most of what we will meet for hopefully the near future is 4HD or below (we hope) that is a great ace in the hole.

Octavia's skills with any real effect are:

Craft Weapons (5)
Heal (6)
Know Religion (4)
Perception (3)
Profession Soldier (60
Spellcraft (4)

After her next rest, her spells will be:

Burning Disarm short range spell causes an enemy to drop a weapon or take 2d4 damage
Sanctuary
Bless

Enlarge Person is her domain spell

She gets 5 channels a day at 1d6 (goes up to 2d6 next level)
5 Seize the Initiative (+1 initiative)
And 5 Ferocious strike (+1 damage self only)

For third level, she plans on taking Power Attack to work towards Cleave later.

She will be dropping her club to take up a morningstar instead for a bludgeoning weapon and getting a light crossbow at some point (or make them given time).  She will then drop her spear and go for range instead of strength bonus damage to a short range spear.
Drezghl Zuhv
player, 191 posts
AC 14/12/12
HP21. F3, R4, W1
Sun 27 Jan 2019
at 20:24
  • msg #588

Re: Ooc to the gameplay thread

Before we leave, we should ask Mikmek and the other one if they know anything about that abandoned temple of Erastil that we were looking for.
Octavia Cassiana
player, 134 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Sun 27 Jan 2019
at 20:31
  • msg #589

Re: Ooc to the gameplay thread

Good point.  I was going to ask them to come with us to Oleg's as a sign  of good faith (that we aren't leaving with bandits and radishes) and then return with them,.
Drezghl Zuhv
player, 192 posts
AC 14/12/12
HP21. F3, R4, W1
Mon 28 Jan 2019
at 05:52
  • msg #590

Re: Ooc to the gameplay thread

You forget about the garrison at Oleg's.   They seem a bit, uh, closed minded.
Octavia Cassiana
player, 135 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Mon 28 Jan 2019
at 12:12
  • msg #591

Re: Ooc to the gameplay thread

Yeah, that's a good point.  One alternative is to return to this tree, which is a good landmark within a fast day's ride of Oleg's.  Camp here and interrogate, get info from Tuck on where the bandits were camping, ask about Erastil's temple and if maybe they know of Tuskgutter(this day), leave early in the morning to get to Oleg's.  Rest and restock the rest of that day(day 2), leave early to return here to the tree and carry on with the kobold quest (day 3)?  After that, depending on where that takes us (within a hex or two of Oleg's?) we return to Oleg to plan the next swath of hex exploration if we don't get info on the temple or tuskgutter right away.
Tatyana Dec'lan
player, 144 posts
Female Elf Slayer
AC 14 . HP: 24/24
Mon 28 Jan 2019
at 16:46
  • msg #592

Re: Ooc to the gameplay thread

I'd be careful about the 'charge through' tactic. Yes you will provide flanking, but you'll also be easy to flank yourself, and with a two handed weapon (and presumably therefore no shield) and medium armor and d8 hit dice you aren't invulnerable. That being said, I'm probably going to be back there with ya, since stealth and all lets me get there. I will try to keep people off your back :-)

I'm a semi-skill monkey, but not like a bard or anything! I have trap finding and trap sense as a rogue. I also have

  Acrobatics +6
  Bluff +5
  Climb +8
  Disable Device +8
  Knowledge (dungeoneering) +6
  Knowledge (geography) +6
  Knowledge (nature) +6
  Perception +9 (trapfinding +10)
  Stealth +7
  Survival +6 (+2 to avoid becoming lost when using a Mapmaker's Kit as you travel, +1 to track)
  Swim +4
  Use Magic Device +6

I've sprinkled a lot of single ranks around to skills, but the one's I'm focusing on with 2 ranks and putting more on in the future are disable device, perception, stealth and UMD.

We can offer to take the kobalds back to Oleg's as a show of good faith, then have them decline. Tuck-clone we need to keep a close eye on :-)
The Spirit of the Land
GM, 505 posts
The storyteller
The referee
Mon 28 Jan 2019
at 16:50
  • msg #593

Re: Ooc to the gameplay thread

No worries on your feat information
This discussion is great however and I have not told anyone yet but next level each of you will get a bonus teamwork feat.

Those feats are in a lot of ways more useful than standard feats, but often require teammates to decide on feats together.


I usually let this congeal as a downtime activity....


Also so that we can do more free form and rely less upon tactical maps
This message was last edited by the GM at 17:05, Mon 28 Jan 2019.
Octavia Cassiana
player, 136 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Mon 28 Jan 2019
at 17:05
  • msg #594

Re: Ooc to the gameplay thread

If we get to choose, and if I can make a suggestion, Bonded Mind is a very useful team feat feat.  Basically, we can message each other silently.  The limit is "as long as you can see each other", so no 30 or 50' limit for example.
Octavia Cassiana
player, 137 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Mon 28 Jan 2019
at 18:42
  • msg #595

Re: Ooc to the gameplay thread

@Tatyana - That is a good point.  Which is why she is looking at Ironskin as one of her 2nd level spells when they level up.  But that formation works well.  T and O move through the enemy to get behind.  D and F are side by side so they don't flanked on the sides.  T and R behind with support with spells / hexes / Aid Another

So one tactic would be to call out that maneuver after letting the enemy come to them.  And with Bonded Mind, we can give the signal to flank without the enemy knowing what is happening.

For Filarion, you had said you were dex based.  Is moving through enemy spaces something your character is good at?
Octavia Cassiana
player, 138 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Mon 28 Jan 2019
at 18:57
  • msg #596

Re: Ooc to the gameplay thread

At later levels (because it lasts longer), if there are those who can summon, like summon monster or summon nature's ally, 2nd level has wolf with free trip attempt each attack, the spell has short range, but that means BEHIND the enemy, and if we had some downtime to have 2 or 3 of those scrolls also, then that gives the rear members something to cast into the.

Or, we hold the position.  Rez casts grease AFTER the enemy gets to our "sword wall" so they are held in place, then Tauron scrolls summon monster II - Fire Elemental.  Because, you know, Fire and Grease work so well.  So while the enemy is on fire, the fire elemental doesn't care, and frolics happily around screaming enemies.  The drawback to Summon X is it is relatively short for now, but a 3 round summons makes a HUGE difference.
Razmatin Vulcovila
player, 158 posts
AC: 16 (T-12, FF-14)
HP: 14/14, F:2, R:5, W:3
Mon 28 Jan 2019
at 20:17
  • msg #597

Re: Ooc to the gameplay thread

That makes sense to me.
Tatyana Dec'lan
player, 145 posts
Female Elf Slayer
AC 14 . HP: 24/24
Mon 28 Jan 2019
at 20:29
  • msg #598

Re: Ooc to the gameplay thread

I plan on using a shield eventually, but won't have enough feats to really make it worthwhile until level 6, which is an eternity! Until then I'll probably use two handed weapons. I've rebuilt Tatyana a fair bit from the last player - apparently I'm more of a diva than you, person who took over Octavia! But she still has the gear from her original build, so I'm making do until we get back to Oleg's.
Filarion Petxalim
player, 194 posts
AC 16/13/13; CMB 15(16)
HP 22/22
Mon 28 Jan 2019
at 23:55
  • msg #599

Re: Ooc to the gameplay thread

I'm probably going into Swashbuckler. It makes more sense for the Prestige class I'm going tword.
Tatyana Dec'lan
player, 146 posts
Female Elf Slayer
AC 14 . HP: 24/24
Tue 29 Jan 2019
at 00:16
  • msg #600

Re: Ooc to the gameplay thread

Which prestige class?
Drezghl Zuhv
player, 193 posts
AC 14/12/12
HP21. F3, R4, W1
Tue 29 Jan 2019
at 06:34
  • msg #601

Re: Ooc to the gameplay thread

Ok.  I'm thinking that Mikmek and the other guy are probably aware of anything going on within this hex and maybe the adjoining hexes.   Let's press them a bit and see what we can find out.
Filarion Petxalim
player, 195 posts
AC 16/13/13; CMB 15(16)
HP 22/22
Tue 29 Jan 2019
at 12:46
  • msg #602

Re: Ooc to the gameplay thread

In reply to Tatyana Dec'lan (msg # 600):

Swordlord
Octavia Cassiana
player, 139 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Tue 29 Jan 2019
at 13:39
  • msg #603

Re: Ooc to the gameplay thread

So next actions to complete:

Loot and sort (Octavia was doing with Filarion until Filarion went off to duel the clone.)

Question Bandits (Octavia had asked Tatyana if she would do that, maybe again with Rez to the bandits tied up to the tree since she had success with Tucker v2)

Drez and Tauron to ask Mikmek and friend about the hex.  They could probably translate weird names for landmarks.

After that, we see that time of day it is.  IF I have the map correct, we are in E2 and Oleg is at the top where the road dip in F2.  So if we leave in the morning after camping, we'd get there last part of the next day? Then we can sit and plan.  If we are still early in the morning, which I didn't think we were, we might be able to get to Oleg's by riding in the night, which invites danger.

We invite Mikmek and partner to come and if they decline, we plan to meet them here at the tree.  If they come, we have them hide out some distance from Oleg's to reduce issues.

Any objections or other ideas?
Drezghl Zuhv
player, 194 posts
AC 14/12/12
HP21. F3, R4, W1
Tue 29 Jan 2019
at 15:36
  • msg #604

Re: Ooc to the gameplay thread

Sounds like a plan to me.
The Spirit of the Land
GM, 507 posts
The storyteller
The referee
Tue 29 Jan 2019
at 16:37
  • msg #605

Re: Ooc to the gameplay thread

Loot for common rider bandits;

Leather armor
Dagger
Spear
2 days of trail rations
Waterskin
Sap
Light horse
9 pieces of silver
Whetstone
Set of clothing
Octavia Cassiana
player, 140 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Tue 29 Jan 2019
at 16:58
  • msg #606

Re: Ooc to the gameplay thread

I think Drez already claimed the horse in a previous thread as a pack horse.

Sell armor, dagger, spear, clothing and sap? Rather actually get a healer's kit than keep dead bandit clothes for bandages.

Waterskin we can keep, but Octavia has Create Water, so her plan is to always keep the skins full, so we don't need to carry extra.

She was down to 2 days rations after today if there was no hunting, so she is happy to split the rations.

if someone doesn't have a whetstone, here is one.

9 silver to the party's pool?  I am trying to read through the loot page, but the last update was back in August of last year, with this:

Razmatin Vulcovila:
Here are my listings. Not included are caltrops, twine, and thunderstone as I just now saw them and figure we can keep those...

Gold on Hand:1025.8gp
NameQuantityCost Per ItemTotal Sale Price
Potion of Cure Light Wounds450gpN/A
Potion of Cure Moderate Wounds2300gpN/A
Green Herbal Liquor8????
Trail Rations20.5gpN/A
Silver Stag Necklace1????

Drezghl Zuhv
player, 195 posts
AC 14/12/12
HP21. F3, R4, W1
Tue 29 Jan 2019
at 18:15
  • msg #607

Re: Ooc to the gameplay thread

I believe this list of items is for each bandit.
Filarion Petxalim
player, 196 posts
AC 16/13/13; CMB 15(16)
HP 22/22
Tue 29 Jan 2019
at 18:28
  • msg #608

Re: Ooc to the gameplay thread

I did state that I waited till it was all done before testing the kid. I think. . .

Maybe I didn't. I'll have to check
Filarion Petxalim
player, 197 posts
AC 16/13/13; CMB 15(16)
HP 22/22
Tue 29 Jan 2019
at 18:28
  • msg #609

Re: Ooc to the gameplay thread

Yeah. My first sentence
Octavia Cassiana
player, 141 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Tue 29 Jan 2019
at 19:06
  • msg #610

Re: Ooc to the gameplay thread

Shoot that makes things different.

With this close to Oleg's, we now have 8 extra riding horses, so if we sell 3 out of the 8 and keep 5 for pack horses.

I would also suggest that everyone takes a dagger if you  don't have one. Not as a weapon, but something to cut with. Rope, binding, vines, whatever.

And that makes 72 SP then, and 8 sets of leather armor to sell.

I would also suggest we keep 5 sets of clothing on the pack horses.  Who knows when disguising ourselves in more worn, "bandity" clothing might come in handy.
Tauron Alphmellon
player, 135 posts
The goose is loose
No it a swan I tell you..
Wed 30 Jan 2019
at 02:50
  • msg #611

Re: Ooc to the gameplay thread

Tauron will take two horse for his two donkeys.

Can I suggest a 10% Adventures healing tax.
Noooo not Taxes!!

-
I would suggest that 10% of our income goes into making scrolls and potions of healing.
These can be made and then kept as backup if we run out of healing.
They used on anybody that needs it.

Once we get about 3 scroll per person we can then look at using money to set up our own base.  If the area going to be under our control then we going need second base to work out of I think.
Drezghl Zuhv
player, 196 posts
AC 14/12/12
HP21. F3, R4, W1
Wed 30 Jan 2019
at 03:38
  • msg #612

Re: Ooc to the gameplay thread

I won't mind paying the tax.  Drezghl is rather pragmatic and realizes that he has to survive to achieve his goals.
Tatyana Dec'lan
player, 147 posts
Female Elf Slayer
AC 14 . HP: 24/24
Wed 30 Jan 2019
at 04:03
  • msg #613

Re: Ooc to the gameplay thread

I will happily donate to potions/scrolls or a wand of cure light wounds.
Octavia Cassiana
player, 142 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Wed 30 Jan 2019
at 12:29
  • msg #614

Re: Ooc to the gameplay thread

10% is a great idea. For Raz, are you still the original player who was updating the loot tracking page before?
This message was last edited by the player at 14:37, Wed 30 Jan 2019.
Octavia Cassiana
player, 144 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Wed 30 Jan 2019
at 13:48
  • msg #615

Re: Ooc to the gameplay thread

For the hexes mentioned, from Oleg's, a somewhat straight ride with little distractions might be 5 days there and 6 or so back, so that would take up the next 2-week ride (plus or minus however many days needed to resolve the  issue)

Proposed Hex travel I see could be:

F2>F3>G4>G5>H6>G7 - Old Sycamore

G7> H8 - Mine

H8>G8>F7>G6>F5>F4>E3>F2 - Back at Oleg's

Roughly 2 week round trip, exploring mostly new hexes there and back.

Does that work?

Depending on funds and need, we could take this next appearance at Olegs to put in an order, so the next time we are back from the Kobolds issue it would be back at Oleg.
This message was last edited by the player at 13:54, Wed 30 Jan 2019.
Tatyana Dec'lan
player, 148 posts
Female Elf Slayer
AC 14 . HP: 24/24
Thu 31 Jan 2019
at 21:23
  • msg #616

Re: Ooc to the gameplay thread

So we headed back to Oleg's now? Or is there more to do here?
Octavia Cassiana
player, 145 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Thu 31 Jan 2019
at 22:05
  • msg #617

Re: Ooc to the gameplay thread

We haven't moved yet, I was looking at plans for after this day.
Octavia Cassiana
player, 146 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Thu 31 Jan 2019
at 22:06
  • msg #618

Re: Ooc to the gameplay thread

And after looting, she had asked Tatyana to interrogate the existing bandits that the kobold and mite captured.
Tatyana Dec'lan
player, 150 posts
Female Elf Slayer
AC 14 . HP: 24/24
Thu 31 Jan 2019
at 23:16
  • msg #619

Re: Ooc to the gameplay thread

Ah, I was confused...

I thought all the prisoners were dead except for Tuck? Going along with some being alive and ready to be questioned.
Octavia Cassiana
player, 147 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Fri 1 Feb 2019
at 17:39
  • msg #620

Re: Ooc to the gameplay thread

For the DM, who answered Tanya?  The bandits, and how many of them are there, or Tucker?
Octavia Cassiana
player, 148 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Fri 1 Feb 2019
at 18:18
  • msg #621

Re: Ooc to the gameplay thread

For the DM, could we have a thread call Tactics? This way we can get a list of moves we can call out or message if we take Bonded Mind without have to dig back through old threads.
Octavia Cassiana
player, 149 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Fri 1 Feb 2019
at 18:32
  • msg #622

Re: Ooc to the gameplay thread

So current loot just for this encounter is:

Leather armorx8 (taking off Tucker)
Daggerx8
Spearx8
2 days of trail rationsx8=16 days
Waterskinx8
Sapx8
Light horsex8 (Drezghl, Octavia
9 pieces of silverx8 = 72SP
Whetstonex8
Set of clothingx7 (leaving Tucker clothes on him)-

Horses - Drezghl, Octavia taking one.  Tauron taking 2 (correct?).  Leaving 4 more riding horses.  Anyone taking one to lead while they ride as a pack horse? Remember to leave 2-3 free for now to keep the captured bandits on with their hands tied (and Tucker).
Drezghl Zuhv
player, 198 posts
AC 14/12/12
HP21. F3, R4, W1
Fri 1 Feb 2019
at 19:16
  • msg #623

Re: Ooc to the gameplay thread

I wouldn't say that I'm taking one as my own.   I'm just using it for now.  Ideally, I'd rather have a mule as a pack animal. More steady and less fragile.
Octavia Cassiana
player, 150 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Fri 1 Feb 2019
at 19:49
  • msg #624

Re: Ooc to the gameplay thread

@Spirit - Who is talking?  Is it Tucker or the bandits who were captured?  I think I may have missed their description and number.
Razmatin Vulcovila
player, 161 posts
AC: 16 (T-12, FF-14)
HP: 14/14, F:2, R:5, W:3
Tue 5 Feb 2019
at 16:22
  • msg #625

Re: Ooc to the gameplay thread

Stag Lord sounds like a lovely person
The Spirit of the Land
GM, 514 posts
The storyteller
The referee
Tue 5 Feb 2019
at 17:42
  • msg #626

Re: Ooc to the gameplay thread

Tucker is talking
Octavia Cassiana
player, 152 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Tue 5 Feb 2019
at 17:53
  • msg #627

Re: Ooc to the gameplay thread

Okay.  Also, what part of the day is it?  Basically, if we strike out soon, would they make it to Oleg's or camp here tonight after clearing the bodies?
The Spirit of the Land
GM, 516 posts
The storyteller
The referee
Tue 5 Feb 2019
at 18:12
  • msg #628

Re: Ooc to the gameplay thread

It is basically midday a bit into the afternoon
Tatyana Dec'lan
player, 152 posts
Female Elf Slayer
AC 14 . HP: 24/24
Wed 6 Feb 2019
at 16:59
  • msg #629

Re: Ooc to the gameplay thread

Don't think I have anything else to say in character thread. If we can make it to Oleg's pushing before say midnight let's do it. Otherwise camp here leave at first light.
Tatyana Dec'lan
player, 153 posts
Female Elf Slayer
AC 14 . HP: 24/24
Tue 12 Feb 2019
at 04:29
  • msg #630

Re: Ooc to the gameplay thread

Getting a little busy with life, catch up soon.
The Spirit of the Land
GM, 529 posts
The storyteller
The referee
Sun 17 Feb 2019
at 00:57
  • msg #631

Re: Ooc to the gameplay thread

Ok posted an update to the game thread for your return to Oleg's.

I intend several more posts with important information before you head out again.
Octavia Cassiana
player, 160 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Sun 17 Feb 2019
at 02:00
  • msg #632

Re: Ooc to the gameplay thread

@GM - When we took on the bandits, we have Tucker, but Mikmek and friend had also captured a couple more.  Since we have them, how many of them are there? I thought it was two.
The Spirit of the Land
GM, 531 posts
The storyteller
The referee
Sun 17 Feb 2019
at 02:21
  • msg #633

Re: Ooc to the gameplay thread

Yes they had taken two bandits
Drezghl Zuhv
player, 202 posts
AC 14/12/12
HP21. F3, R4, W1
Sun 17 Feb 2019
at 04:39
  • msg #634

Re: Ooc to the gameplay thread

Two were previously captured by Mikmek and Crackjaws.  Tuck is a new addition but he doesn't count.
Octavia Cassiana
player, 162 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Sun 17 Feb 2019
at 22:08
  • msg #635

Re: Ooc to the gameplay thread

So for the next day, we have from the latest encounter:

Leather armorx8 (taking off Tucker)
Daggerx8
Spearx8
2 days of trail rationsx8=16 days
Waterskinx8
Sapx8
Light horsex8 (Drezghl, Octavia took one)
9 pieces of silverx8 = 72SP
Whetstonex8
Set of clothingx7 (leaving Tucker clothes on him).
3 sets of traps

Going through the loot tracking page, I am not sure what the current total is as it was last updated in August.

Octavia will suggest that if we have 6 riders, then if we keep to 3 pack animals, that should give us plenty of extra cargo space for any loot on this next 14 day round trip.

For the rest of the horses, we can "sell" to the detachment.  Since we aren't in a city, and won't really get a market for a while, we can ask the cost of the horses gets added to the bounty we'll get for the bandits. It appears we are getting a whole herd of horses a little at a time, so it looks like there will be plenty of time to get a spare horse for each character.

We split up all trail rations.

We only need 1 (one) waterskin per person, since Octavia will use Create Water to keep the party hydrated.  We just need something to hold it in.

Keep sets of clothing here at Oleg's.  Our current mission is with the kobolds, so any reason to go under disguise might not happen this time.

Whetstones to Oleg.
Spears to Oleg.
Saps to Oleg
Leather armor to Oleg
Daggers to Oleg (everyone keep one if you don't have one.  If not a weapon, at least something to cut a rope with that isn't a sword).
I would also suggest everyone get a handaxe to even just keep on the horses

If we are all comfortable with the party tax, then 7SP 2 cp to Tauron for scrolls creation, leaving everyone with 10SP 8 CP.

We keep the traps, one on each horse.  Octavia has a plan for Tuskgutter at some point, and these traps would come in very handy for that.

As to what that means for what we have from the loot tracking  page, for just the gold side, I think I make out that we have 350.8 GP in the party pool (before any bounties paid yet and after buying 2 Cure Mods and 3 Cure Light).  I bring up that amount so for anyone who does not have a ranged weapon (Octavia will be getting a light crossbow), to purchase so we all have a ranged capability.

If everyone is okay with it, we can implement the party tax on this pool, moving 35 Gp to Tauron to scroll creation, that gives him a head start on getting started on some for the group.

Also, if we could collapse the look tracking to maybe just posts that are updated?  One for party pool in money and what is at Oleg's.  The other we update for the current leg of any expedition, then collapse back to the first post once we return to Olegs.  That makes it less busy and easier to figure out as we move along.

How does that sound?
Drezghl Zuhv
player, 204 posts
AC 14/12/12
HP21. F3, R4, W1
Mon 18 Feb 2019
at 03:45
  • msg #636

Re: Ooc to the gameplay thread

Drezghl noticed that Octavia has become more controlling lately.  However, she has been less crazy and stabby, so it seems to have worked out for the better.


Haha.   Sounds ok to me.
This message was last edited by the player at 03:46, Mon 18 Feb 2019.
Razmatin Vulcovila
player, 167 posts
AC: 16 (T-12, FF-14)
HP: 14/14, F:2, R:5, W:3
Mon 18 Feb 2019
at 23:24
  • msg #637

Re: Ooc to the gameplay thread

Razmatin wants to perform his new piece.  Who should he talk to, our host or someone else?
Octavia Cassiana
player, 163 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Tue 19 Feb 2019
at 13:29
  • msg #638

Re: Ooc to the gameplay thread

@Drezghl - I read through the back posts and saw Octavia's actions.  I took a good look at her sheet and focused on Profession Soldier, her domain of War / Strength, and subdomain of Ferocity and Tactics.  I used that to focus on being tactically minded, but savage in battle. Gorum's followers run the gamut from good to evil.  Octavia's view of following Gorum is the purity of the battlefield.  A king on a horse can be killed by a peasant with a spear, so in a fight, it is a personal test of just who you are.  My personal expression of that is running her like a veteran noncom.  Fight smart and keep her fellows alive.
Razmatin Vulcovila
player, 168 posts
AC: 16 (T-12, FF-14)
HP: 14/14, F:2, R:5, W:3
Thu 21 Feb 2019
at 14:45
  • msg #639

Re: Ooc to the gameplay thread

I take it I should just wait and then pick a place then :)
Octavia Cassiana
player, 165 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Thu 21 Feb 2019
at 14:47
  • msg #640

Re: Ooc to the gameplay thread

Maybe while everyone is having breakfast?  To break the mood of what is happening this night?
Razmatin Vulcovila
player, 169 posts
AC: 16 (T-12, FF-14)
HP: 14/14, F:2, R:5, W:3
Thu 21 Feb 2019
at 14:52
  • msg #641

Re: Ooc to the gameplay thread

Very good idea :)
Tatyana Dec'lan
player, 155 posts
Female Elf Slayer
AC 14 . HP: 24/24
Thu 21 Feb 2019
at 15:07
  • msg #642

Re: Ooc to the gameplay thread

Still alive here, hope to catch up later tonight.
Tatyana Dec'lan
player, 157 posts
Female Elf Slayer
AC 14 . HP: 24/24
Fri 22 Feb 2019
at 04:11
  • msg #643

Re: Ooc to the gameplay thread

As for loot, all sounds good to me, including the tax.

Assuming we get some gold from the sales to Oleg, how do we buy things? What's available for purchase at the trading post? I fancy re-outfitting Tatyana a bit.
Drezghl Zuhv
player, 205 posts
AC 14/12/12
HP21. F3, R4, W1
Fri 22 Feb 2019
at 16:14
  • msg #644

Re: Ooc to the gameplay thread

A lot of stuff has been captured in battle and then sold outright to Oleg for his store.  He has been giving us store credit for purchases for the most part.
The Spirit of the Land
GM, 539 posts
The storyteller
The referee
Fri 22 Feb 2019
at 16:14
  • msg #645

Re: Ooc to the gameplay thread

Oleg inventory is limited; placing orders takes two weeks to arrive...
Razmatin Vulcovila
player, 170 posts
AC: 16 (T-12, FF-14)
HP: 14/14, F:2, R:5, W:3
Sat 23 Feb 2019
at 13:59
  • msg #646

Re: Ooc to the gameplay thread

I imagine his inventory will be less limited as we sell stuff to him 8D
Octavia Cassiana
player, 166 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Sat 23 Feb 2019
at 18:58
  • msg #647

Re: Ooc to the gameplay thread

That garrison is tiny right?  Just the sergeant and 2 or 3 others?
Tatyana Dec'lan
player, 158 posts
Female Elf Slayer
AC 14 . HP: 24/24
Sat 23 Feb 2019
at 19:37
  • msg #648

Re: Ooc to the gameplay thread

Hmm, in two weeks I'm probably going to want something different...
Octavia Cassiana
player, 167 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Sat 23 Feb 2019
at 20:11
  • msg #649

Re: Ooc to the gameplay thread

Just so i want to make sure my post is accurate:

When the group when out the first time and routed Kessel and the bandit camp, they brought back 2(?) former bandits that are now working at the trading post.

We brought back Tusker and believe he was pressganged into the bandits, so we are letting him live.  But, the kobolds caught 2 bandits and we brought them back.  So, while we have stocks, are we worrying about just 2 bandits or are there already bandits in the stocks?
Drezghl Zuhv
player, 207 posts
AC 14/12/12
HP21. F3, R4, W1
Sat 23 Feb 2019
at 21:23
  • msg #650

Re: Ooc to the gameplay thread

I believe you have it right.
Tatyana Dec'lan
player, 159 posts
Female Elf Slayer
AC 14 . HP: 24/24
Sun 24 Feb 2019
at 00:08
  • msg #651

Re: Ooc to the gameplay thread

My only question is have the two captured bye the mite shown any sign of remorse or changing their ways?

My sense motive is only +2, anyone a better lie detector?
Filarion Petxalim
player, 202 posts
AC 16/13/13; CMB 15(16)
HP 22/22
Sun 24 Feb 2019
at 00:35
  • msg #652

Re: Ooc to the gameplay thread

I have a +5 but the die roller hates me.
Octavia Cassiana
player, 168 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Sun 24 Feb 2019
at 00:44
  • msg #653

Re: Ooc to the gameplay thread

One more level and Octavia can cast owl's wisdom, then with guidance and if Raz has Inspire Competence, that pushes it up to +7.  It isn't Discern Lies at 4th level, but it is close.
Drezghl Zuhv
player, 208 posts
AC 14/12/12
HP21. F3, R4, W1
Sun 24 Feb 2019
at 01:23
  • msg #654

Re: Ooc to the gameplay thread

Perhaps we should ask Mikmek the circumstances of their capture.  It's easy for the bandits to be repentant when they're facing execution.
Tauron Alphmellon
player, 141 posts
The goose is loose
No it a swan I tell you..
Sun 24 Feb 2019
at 03:25
  • msg #655

Re: Ooc to the gameplay thread

What about zone of truth?
Tatyana Dec'lan
player, 160 posts
Female Elf Slayer
AC 14 . HP: 24/24
Sun 24 Feb 2019
at 03:38
  • msg #656

Re: Ooc to the gameplay thread

Still a level away. Tatyana is considering just asking them to swear off bandit. If they won't, off with their heads. If they will then they get to pay off their crimes working at Oleg's?

On the loot side so umm, how much do I have to spend? Does Oleg stock a great sword? Chain shirt? Composite long bow?
Octavia Cassiana
player, 169 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Sun 24 Feb 2019
at 13:10
  • msg #657

Re: Ooc to the gameplay thread

If we have space in the stocks, then they can stay there.  The issue is if we keep bringing in bandits, they will outnumber the handful of guards.  We can also tell Tucker that he is now conscripted as a guard, since we all agree he seems to be truly repentant.   We can work that out in the morning.  The only thing I am waiting on the DM response about is whether the stocks are open or they are filled.
Octavia Cassiana
player, 170 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Sun 24 Feb 2019
at 16:53
  • msg #658

Re: Ooc to the gameplay thread

@DM - So, there are currently 2 bandits in the stocks, and we just brought in 2 more, correct?  The 2 in stocks were captured while we were gone by Imira, if I am reading this correctly?  Only because this impacts Octavia's next post.
The Spirit of the Land
GM, 543 posts
The storyteller
The referee
Sun 24 Feb 2019
at 17:01
  • msg #659

Re: Ooc to the gameplay thread

Yes two captured trying to torch Oleg’s trading post.

You are hearing the short version of the story
Razmatin Vulcovila
player, 171 posts
AC: 16 (T-12, FF-14)
HP: 14/14, F:2, R:5, W:3
Tue 26 Feb 2019
at 12:19
  • msg #660

Re: Ooc to the gameplay thread

Stocks arent hard to build if we need to
The Spirit of the Land
GM, 546 posts
The storyteller
The referee
Tue 26 Feb 2019
at 13:52
  • msg #661

Re: Ooc to the gameplay thread

Its all those too small hinges Oleg ordered for his gate!....

Insert correct unhinged joke here....
Tatyana Dec'lan
player, 163 posts
Female Elf Slayer
AC 14 . HP: 24/24
Thu 28 Feb 2019
at 18:32
  • msg #662

Re: Ooc to the gameplay thread

Should we jump to next morning with 2 dead vandals, 2 bandits in stocks and Tucker pressed ganged into service?
Razmatin Vulcovila
player, 173 posts
AC: 16 (T-12, FF-14)
HP: 14/14, F:2, R:5, W:3
Tue 5 Mar 2019
at 00:14
  • msg #663

Re: Ooc to the gameplay thread

I think his performance works better at night so will post tonight or tmrw
Octavia Cassiana
player, 180 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Wed 6 Mar 2019
at 00:02
  • msg #664

Re: Ooc to the gameplay thread

I have lost track reading through the older posts, but between Kessel and her minions, then the 7 bandits killed just before Oleg, does that meet the 10 or more bandit for the Wanted Bandits and 600GP?

Does the bundle of radishes count as the Svetlana quest for Radish soup?
The Spirit of the Land
GM, 563 posts
The storyteller
The referee
Wed 6 Mar 2019
at 00:41
  • msg #665

Re: Ooc to the gameplay thread

Yes both of those are true.
Octavia Cassiana
player, 181 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Wed 6 Mar 2019
at 13:54
  • msg #666

Re: Ooc to the gameplay thread

Does anyone who has played since the beginning know how accurate the loot tracking page is?  About the only thing I can really track may be the mules and the Darkwood Bow.  Since we have come back with a good amount of loot, this might be a good time to collapse / clean up that thread.

Octavia is going to order a few things if Oleg doesn't have them, but it depends on the amount that is ready now versus what they are getting later.
The Spirit of the Land
GM, 564 posts
The storyteller
The referee
Wed 6 Mar 2019
at 18:47
  • msg #667

Re: Ooc to the gameplay thread

How about instead of crunching numbers and tracking loot...to the penny
We say you all have accumulated 2,500 gold in credit at Oleg’s.
Octavia Cassiana
player, 182 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Wed 6 Mar 2019
at 19:33
  • msg #668

Re: Ooc to the gameplay thread

That works for Octavia.  That would also make it easier to bring things back that aren't one off or specialty items (like potions, masterwork stuff).  If we take out a party tax of 10% for Tauron of 250GP to get started on scrolls, that gives everyone a nicely rounded amount of 375gp.  Does that work for everyone?  That at least gives a starting point to put in orders for things that he doesn't carry.
Tatyana Dec'lan
player, 166 posts
Female Elf Slayer
AC 14 . HP: 24/24
Wed 6 Mar 2019
at 20:27
  • msg #669

Re: Ooc to the gameplay thread

Works for me. Can we assume he carries all mundane non-masterwork items? What about masterwork?
The Spirit of the Land
GM, 565 posts
The storyteller
The referee
Wed 6 Mar 2019
at 22:34
  • msg #670

Re: Ooc to the gameplay thread

Normally yes but the bandits have hit his inventory hard.  Just assume mundane gear and maybe one of anything exotic; ie antivenom, alchemist fire (actually has two of those)...etc

MW must be ordered
Octavia Cassiana
player, 183 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Wed 6 Mar 2019
at 23:18
  • msg #671

Re: Ooc to the gameplay thread

Where would you prefer us to post what we are ordering / buying? Here?
Razmatin Vulcovila
player, 174 posts
AC: 16 (T-12, FF-14)
HP: 14/14, F:2, R:5, W:3
Thu 7 Mar 2019
at 19:45
  • msg #672

Re: Ooc to the gameplay thread

My apologies for my sparce posting. New job.  I had originally planned on writing an actual poem based on the Tiger Lord and his ring but will now have to likely just do a perform check :/
Tauron Alphmellon
player, 146 posts
The goose is loose
No it a swan I tell you..
Thu 7 Mar 2019
at 20:23
  • msg #673

Re: Ooc to the gameplay thread

I am thinking that maybe a crafting thread maybe useful to keep track of what been made and how long it taken.  Also to record the amount of money we have to spend.
The Spirit of the Land
GM, 566 posts
The storyteller
The referee
Sun 10 Mar 2019
at 02:55
  • msg #674

Re: Ooc to the gameplay thread

We could track it in the Oleg's thread.  Where the picture of the fort is....
Tauron Alphmellon
player, 147 posts
The goose is loose
No it a swan I tell you..
Sun 10 Mar 2019
at 09:53
  • msg #675

Re: Ooc to the gameplay thread

That would be a good idea.  Makes sense all round.
Octavia Cassiana
player, 184 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Sun 10 Mar 2019
at 12:09
  • msg #676

Re: Ooc to the gameplay thread

@Drezghl - it was message 593 on the OOC thread:
The Spirit of the Land:
No worries on your feat information
This discussion is great however and I have not told anyone yet but next level each of you will get a bonus teamwork feat.

Those feats are in a lot of ways more useful than standard feats, but often require teammates to decide on feats together.


I usually let this congeal as a downtime activity....


Also so that we can do more free form and rely less upon tactical maps



I had suggested Bonded Mind as a possible option.  That is almost like a free message spell as you can pass information as long as you have a line of sight with each other.
Octavia Cassiana
player, 185 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Sun 10 Mar 2019
at 12:20
  • msg #677

Re: Ooc to the gameplay thread

@DM - Since we are speaking about the teamwork feat, does that mean we have leveled up?
The Spirit of the Land
GM, 569 posts
The storyteller
The referee
Sun 10 Mar 2019
at 15:32
  • msg #678

Re: Ooc to the gameplay thread

My thinking was to let  bonded  mind come into playing during the time you are practicing your maneuvers at Oleg’s.

Although how it comes about was something I was keeping under my hat, so yes to both it will happen as will next level very shortly
Octavia Cassiana
player, 187 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Sun 10 Mar 2019
at 15:37
  • msg #679

Re: Ooc to the gameplay thread

So that gives a reason for us to practice our tactics on the next day while we get resupplied.
Drezghl Zuhv
player, 213 posts
AC 14/12/12
HP21. F3, R4, W1
Mon 11 Mar 2019
at 01:28
  • msg #680

Re: Ooc to the gameplay thread

Maybe even an extra day if possible.  I know that the kobold and mite are waiting though. I'm not sure how patient they will be.
Octavia Cassiana
player, 188 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Mon 11 Mar 2019
at 09:40
  • msg #681

Re: Ooc to the gameplay thread

No reason why we can't say we are practicing this also as we travel.
Octavia Cassiana
player, 190 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Mon 11 Mar 2019
at 14:23
  • msg #682

Re: Ooc to the gameplay thread

Are we still that same night or into the next day?  Octavia was going to retire after the meal if it was that same night so we can migrate to next day if there was nothing else going on.
The Spirit of the Land
GM, 572 posts
The storyteller
The referee
Mon 11 Mar 2019
at 14:58
  • msg #683

Re: Ooc to the gameplay thread

We can say that a new day has started.
Tatyana Dec'lan
player, 168 posts
Female Elf Slayer
AC 14 . HP: 24/24
Wed 13 Mar 2019
at 21:02
  • msg #684

Re: Ooc to the gameplay thread

So apart from learning what of our orders can be filled and what must be ordered from away, what are we waiting for to depart?
Filarion Petxalim
player, 205 posts
AC 16/13/13; CMB 15(16)
HP 22/22
Wed 13 Mar 2019
at 23:20
  • msg #685

Re: Ooc to the gameplay thread

How much did each person get in GP?
Octavia Cassiana
player, 192 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Wed 13 Mar 2019
at 23:20
  • msg #686

Re: Ooc to the gameplay thread

We came up with 375gp each
Filarion Petxalim
player, 206 posts
AC 16/13/13; CMB 15(16)
HP 22/22
Wed 13 Mar 2019
at 23:25
  • msg #687

Re: Ooc to the gameplay thread

Thanks!!
Octavia Cassiana
player, 193 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Wed 13 Mar 2019
at 23:33
  • msg #688

Re: Ooc to the gameplay thread

I think the next order of action was going to be:

Order / buy gear
Interrogate captured bandits for intel / possible execution.
Practice in game for the tactics we spoke of
POssibly level up / choose a teamwork feat
Gather kobold and mite and head on south.
Drezghl Zuhv
player, 214 posts
AC 14/12/12
HP21. F3, R4, W1
Thu 14 Mar 2019
at 02:14
  • msg #689

Re: Ooc to the gameplay thread

Octavia Cassiana:
We came up with 375gp each



Is this from the start of the game or the last trip?
Octavia Cassiana
player, 194 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Thu 14 Mar 2019
at 09:07
  • msg #690

Re: Ooc to the gameplay thread

The DM gave us a rounded number since the beginning. 2500 gp total.
The Spirit of the Land
GM, 574 posts
The storyteller
The referee
Thu 14 Mar 2019
at 20:58
  • msg #691

Re: Ooc to the gameplay thread

If y’all want to do approximates every once in awhile it will make bookkeeping simpler.

I have set up the scenario for your “bonus teamwork feat”.
Octavia Cassiana
player, 196 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Fri 15 Mar 2019
at 13:38
  • msg #692

Re: Ooc to the gameplay thread

I was giving everyone a chance to speak up before kicking off a danger room session.
The Spirit of the Land
GM, 576 posts
The storyteller
The referee
Fri 15 Mar 2019
at 22:37
  • msg #693

Re: Ooc to the gameplay thread

It has begun
Tatyana Dec'lan
player, 171 posts
Female Elf Slayer
AC 14 . HP: 24/24
Mon 18 Mar 2019
at 18:48
  • msg #694

Re: Ooc to the gameplay thread

Tatyana Dec'lan:
Tatyana took it in stride, but smiled in anticipation of trying out better tactics on the field of batter.

Aren't we making pancakes? That would explain a lot about our coordination.
Tauron Alphmellon
player, 149 posts
The goose is loose
No it a swan I tell you..
Mon 18 Mar 2019
at 18:57
  • msg #695

Re: Ooc to the gameplay thread

Is that why Razmatin Vulcovila was silent this time.
He has his mouth full of pancakes?

Who eat all the Pancakes???

he he he...
The Spirit of the Land
GM, 577 posts
The storyteller
The referee
Mon 18 Mar 2019
at 19:00
  • msg #696

Re: Ooc to the gameplay thread

Just don’t call them short stacks
Octavia Cassiana
player, 198 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Mon 18 Mar 2019
at 19:02
  • msg #697

Re: Ooc to the gameplay thread

Sweet.  Does that mean we are up to 3rd level now?
The Spirit of the Land
GM, 579 posts
The storyteller
The referee
Mon 18 Mar 2019
at 19:06
  • msg #698

Re: Ooc to the gameplay thread

Yes third level aka shortstacks...

To be fair anyone who wants to upgrade to a masterwork weapon can pay 300 gold to do so. We will say it was in Oleg’s hidden armory.
Tauron Alphmellon
player, 150 posts
The goose is loose
No it a swan I tell you..
Mon 18 Mar 2019
at 19:35
  • msg #699

Re: Ooc to the gameplay thread

If I use up all my money 375gp - add in leather armor (10gp) two donkeys and longbow.

Can I get a MC Longbow with +1 might.
It normally 475 gp total (75gp base longbow, 300gp MC and 100gp Might +1).

??


I can now make potions so do everybody want me make potions of cure light wounds for fighters first?
Also I now have water breathing.  Which maybe helpful.
I also have alchemy skill of +10 and fetching of +6.
Octavia Cassiana
player, 199 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Mon 18 Mar 2019
at 19:50
  • msg #700

Re: Ooc to the gameplay thread

Octavia will upgrade to MW Greatsword (350)


There were 16 rations we grabbed from the latest bandits.

Octavia will take 2 (leaving 14 from loot).
She has 3 already= 5.
She will buy 10 rations (5gp)

Upgrade her Greatsword to MW = 300gp

Leaving her 20gp left.  Good for now.

I am more for some first level scrolls that can be used by the second ranks, like Entangle or magic missile or both for example.  With some of us having clw and Octavia's channel energy, a good offense hopefully means less healing when we take down enemies.
Octavia Cassiana
player, 200 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Mon 18 Mar 2019
at 20:05
  • msg #701

Re: Ooc to the gameplay thread

And her channel energy just went up to 2d6 also.
Razmatin Vulcovila
player, 176 posts
AC: 16 (T-12, FF-14)
HP: 14/14, F:2, R:5, W:3
Tue 19 Mar 2019
at 00:30
  • msg #702

Re: Ooc to the gameplay thread

Nice. :D

Very very nice.
Razmatin Vulcovila
player, 177 posts
AC: 16 (T-12, FF-14)
HP: 14/14, F:2, R:5, W:3
Tue 19 Mar 2019
at 00:31
  • msg #703

Re: Ooc to the gameplay thread

Razmatin is done w the ring of swimming, so that can go back to party treasure.
Octavia Cassiana
player, 201 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Tue 19 Mar 2019
at 09:28
  • msg #704

Re: Ooc to the gameplay thread

Does someone else in the group want to use it?  Otherwise, we could sell it to Oleg to sell to Restov, and split that amount on our account?
Octavia Cassiana
player, 203 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Tue 19 Mar 2019
at 09:32
  • msg #705

Re: Ooc to the gameplay thread

Also, Bonded mind is really powerful teamwork feat:

" As long as you can see each other, you and an ally who also has this feat can trade nonverbal messages. These function as the message spell, except that you don’t need to whisper or point, and you cannot be overheard."

So we could surround a bandit campfire, and as long as we can still see each other, can silently send messages to each other and coordinate an attack.
Tauron Alphmellon
player, 151 posts
The goose is loose
No it a swan I tell you..
Tue 19 Mar 2019
at 09:44
  • msg #706

Re: Ooc to the gameplay thread

Um..

In that case I wondering if I should ditch learning craft potion and go for fly.
At 3rd level witch I can levitate.  If it line of sight then Tauron could be 150 ft up in the air - going to be able to co-ordination group over large area ???
Octavia Cassiana
player, 204 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Tue 19 Mar 2019
at 09:58
  • msg #707

Re: Ooc to the gameplay thread

Aerial reconnaissance makes a huge difference.
The Spirit of the Land
GM, 580 posts
The storyteller
The referee
Tue 19 Mar 2019
at 12:48
  • msg #708

Re: Ooc to the gameplay thread

One of my favorite hexes
Tatyana Dec'lan
player, 172 posts
Female Elf Slayer
AC 14 . HP: 24/24
Tue 19 Mar 2019
at 18:07
  • msg #709

Re: Ooc to the gameplay thread

Tauron Alphmellon:
Um..

In that case I wondering if I should ditch learning craft potion and go for fly.
At 3rd level witch I can levitate.  If it line of sight then Tauron could be 150 ft up in the air - going to be able to co-ordination group over large area ???

We can tie a rope to your ankle like a big balloon :-)
Tauron Alphmellon
player, 152 posts
The goose is loose
No it a swan I tell you..
Tue 19 Mar 2019
at 18:20
  • msg #710

Re: Ooc to the gameplay thread

https://www.seekpng.com/ipng/u...art-winnie-the-pooh/
This message was last edited by the player at 18:23, Tue 19 Mar 2019.
Drezghl Zuhv
player, 218 posts
AC 14/12/12
HP21. F3, R4, W1
Tue 19 Mar 2019
at 18:57
  • msg #711

Re: Ooc to the gameplay thread

In reply to Tatyana Dec'lan (msg # 709):

 Gotbto keep him from blowing away.  150' is a lot of rope though.
Filarion Petxalim
player, 210 posts
AC 16/13/13; CMB 15(16)
HP 22/22
Wed 20 Mar 2019
at 11:54
  • msg #712

Re: Ooc to the gameplay thread

Lol. The thought of having a dude on a rope 150' in the air gave me a good chuckle.
Drezghl Zuhv
player, 219 posts
AC 14/12/12
HP21. F3, R4, W1
Wed 20 Mar 2019
at 15:33
  • msg #713

Re: Ooc to the gameplay thread

Just in time for Oleg's Thanksgiving Day Parade.
Tauron Alphmellon
player, 153 posts
The goose is loose
No it a swan I tell you..
Wed 20 Mar 2019
at 16:00
  • msg #714

Re: Ooc to the gameplay thread

Drezghl Zuhv:
Just in time for Oleg's Thanksgiving Day Parade.


What that?
Filarion Petxalim
player, 211 posts
AC 16/13/13; CMB 15(16)
HP 22/22
Wed 20 Mar 2019
at 16:21
  • msg #715

Re: Ooc to the gameplay thread

It's an American thing. Look up Macy's Day Parade
The Spirit of the Land
GM, 582 posts
The storyteller
The referee
Wed 20 Mar 2019
at 17:40
  • msg #716

Re: Ooc to the gameplay thread

Oh yes definitely an American thing!

I used to ask people where they are in the world, but I stopped...
Drezghl Zuhv
player, 221 posts
AC 14/12/12
HP21. F3, R4, W1
Fri 22 Mar 2019
at 01:21
  • msg #717

Re: Ooc to the gameplay thread

Drez will definitely use intimidate on the prisoners.  Get ready to buff or help.
This message was last edited by the player at 01:36, Fri 22 Mar 2019.
Drezghl Zuhv
player, 223 posts
AC 14/12/12
HP21. F3, R4, W1
Fri 22 Mar 2019
at 18:59
  • msg #718

Re: Ooc to the gameplay thread

Where exactly are the stocks located?  I get the feeling that this is turning into a circus.
Tatyana Dec'lan
player, 176 posts
Female Elf Slayer
AC 14 . HP: 24/24
Sat 30 Mar 2019
at 03:05
  • msg #719

Re: Ooc to the gameplay thread

I am... kind of lost about what to do about that last bit of information... I don't really understand what the guards are trying to say to us.
Drezghl Zuhv
player, 226 posts
AC 14/12/12
HP21. F3, R4, W1
Sat 30 Mar 2019
at 03:25
  • msg #720

Re: Ooc to the gameplay thread

The guards are saying that they recognize some names of the bandit captains and that they are wanted with bounties on their heads.
The Spirit of the Land
GM, 589 posts
The storyteller
The referee
Sun 31 Mar 2019
at 15:18
  • msg #721

Re: Ooc to the gameplay thread

Ok so my error I had brought back Raz but forgot to un-lurker him.

He should be rejoining us soon
Tatyana Dec'lan
player, 177 posts
Female Elf Slayer
AC 14 . HP: 24/24
Sun 31 Mar 2019
at 16:58
  • msg #722

Re: Ooc to the gameplay thread

So... Plan? What we doing next?
Tauron Alphmellon
player, 156 posts
The goose is loose
No it a swan I tell you..
Sun 31 Mar 2019
at 17:07
  • msg #723

Re: Ooc to the gameplay thread

Finding some ear plugs..
This message was last edited by the player at 17:07, Sun 31 Mar 2019.
Filarion Petxalim
player, 213 posts
AC 16/13/13; CMB 15(16)
HP 22/22
Mon 1 Apr 2019
at 12:15
  • msg #724

Re: Ooc to the gameplay thread

I think we're just waiting to see who has a bounty and who doesn't.
Octavia Cassiana
player, 209 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Mon 1 Apr 2019
at 12:22
  • msg #725

Re: Ooc to the gameplay thread

Resupply this day, then on the road early morning next day, picking up Mikmek and traveling the hexes Octavia suggested unless someone has another suggestion.  Hex travel is:

Start at Oleg's

F2>F3>G4>G5>H6>G7>H8>G8>F7>G6>F5>F4>E3>F2

Back at Oleg's after roughly 2 week round trip while getting in some new hexes to explore on the way back, checking on the Thorn river camp while returning?
Tauron Alphmellon
player, 157 posts
The goose is loose
No it a swan I tell you..
Mon 1 Apr 2019
at 12:26
  • msg #726

Re: Ooc to the gameplay thread

Just quick update.
Tauron has ordered the supplies needed to make scrolls.
So he start on them when he gets back.
Tatyana Dec'lan
player, 178 posts
Female Elf Slayer
AC 14 . HP: 24/24
Mon 1 Apr 2019
at 17:11
  • msg #727

Re: Ooc to the gameplay thread

Agreed with Octavia.

Are we under any time pressure?

Also, I'm a little lost. Is the message that we have Falgrim Sneed in custody and thus have earned the reward? Or that we need to go look for him?
This message was last edited by the player at 17:13, Mon 01 Apr 2019.
Octavia Cassiana
player, 210 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Mon 1 Apr 2019
at 17:15
  • msg #728

Re: Ooc to the gameplay thread

I believe the message "hey, if you come across this guy, he's worth something". Like Tuskgutter.  We haven't started looking for him yet.  As for time, we promised to make the Kobold / Mite war our next priority to Mikemek and company.
Tatyana Dec'lan
player, 179 posts
Female Elf Slayer
AC 14 . HP: 24/24
Mon 1 Apr 2019
at 17:38
  • msg #729

Re: Ooc to the gameplay thread

I vaguely remember some kind of time limit to get the Stag Lord, but that might have been another game or something totally different, to be honest. I can't find anything in the charter.
Octavia Cassiana
player, 211 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Mon 1 Apr 2019
at 17:44
  • msg #730

Re: Ooc to the gameplay thread

The pathfinder kingmaker computer game gives you 3 months to get to the staglord.
Razmatin Vulcovila
player, 179 posts
AC: 16 (T-12, FF-14)
HP: 14/14, F:2, R:5, W:3
Tue 2 Apr 2019
at 17:00
  • msg #731

Re: Ooc to the gameplay thread

Greetings and salutations! For I have returned! Please...hold your applause to a modest amount.
Octavia Cassiana
player, 212 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Tue 2 Apr 2019
at 17:09
  • msg #732

Re: Ooc to the gameplay thread

Welcome back!
Tatyana Dec'lan
player, 180 posts
Female Elf Slayer
AC 14 . HP: 24/24
Tue 2 Apr 2019
at 22:51
  • msg #733

Re: Ooc to the gameplay thread

Yes, welcome back!
Drezghl Zuhv
player, 228 posts
AC 14/12/12
HP21. F3, R4, W1
Thu 4 Apr 2019
at 04:29
  • msg #734

Re: Ooc to the gameplay thread

Tatyana, I believe that it's somewhere between mid morning and noon still.
The Spirit of the Land
GM, 592 posts
The storyteller
The referee
Thu 4 Apr 2019
at 14:16
  • msg #735

Re: Ooc to the gameplay thread

Indeed
Octavia Cassiana
player, 214 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Fri 5 Apr 2019
at 13:07
  • msg #736

Re: Ooc to the gameplay thread

Did we ever get anything as reward type for the moon radishes?
The Spirit of the Land
GM, 594 posts
The storyteller
The referee
Sat 6 Apr 2019
at 20:22
  • msg #737

Re: Ooc to the gameplay thread

I was including everything in that lump sum

Am I the only one thinking about a ballad based on Giligans Islands theme song?
......if not for the fearless crew
Oleg’s would be lost....


... killing a wild boar
.....taking a detour


... the Greenbelt would be lost
....the Staglord will be boss
Tatyana Dec'lan
player, 182 posts
Female Elf Slayer
AC 14 . HP: 24/24
Sun 7 Apr 2019
at 04:26
  • msg #738

Re: Ooc to the gameplay thread

Oi! ;-)
Drezghl Zuhv
player, 230 posts
AC 14/12/12
HP21. F3, R4, W1
Sun 7 Apr 2019
at 04:52
  • msg #739

Re: Ooc to the gameplay thread

Did you throw in the masterwork breastplate from the radish mission?
The Spirit of the Land
GM, 595 posts
The storyteller
The referee
Sun 7 Apr 2019
at 14:37
  • msg #740

Re: Ooc to the gameplay thread

That we can handle after the execution. ;)

Moon radish as written never made sense....you’ll see
This message was last edited by the GM at 14:45, Sun 07 Apr 2019.
Tatyana Dec'lan
player, 184 posts
Female Elf Slayer
AC 14 . HP: 24/24
Mon 8 Apr 2019
at 22:26
  • msg #741

Re: Ooc to the gameplay thread

Somebody's gotta be able to do better than +1 diplomacy? Can you use diplomacy untrained?
The Spirit of the Land
GM, 598 posts
The storyteller
The referee
Tue 9 Apr 2019
at 01:34
  • msg #742

Re: Ooc to the gameplay thread

Yes diplomatic exploits can be untrained...

Guidance and aid another will add another +3
Tauron Alphmellon
player, 158 posts
The goose is loose
No it a swan I tell you..
Tue 9 Apr 2019
at 19:28
  • msg #743

Re: Ooc to the gameplay thread

Sub note:-

Tauron is in the house and not getting involved with the interrogation.

However by now you know the elf has way with words.
I have Diplomacy of +6.

You may what get him help you.
Tatyana Dec'lan
player, 185 posts
Female Elf Slayer
AC 14 . HP: 24/24
Tue 9 Apr 2019
at 20:04
  • msg #744

Re: Ooc to the gameplay thread

That outta charm em!
The Spirit of the Land
GM, 600 posts
The storyteller
The referee
Tue 9 Apr 2019
at 23:06
  • msg #745

Re: Ooc to the gameplay thread

He’s ready to tell it all
The Spirit of the Land
GM, 604 posts
The storyteller
The referee
Sat 13 Apr 2019
at 22:52
  • msg #746

Re: Ooc to the gameplay thread

In case anyone is confused Roddy is indeed a drunk he is only “sober” when there is no alcohol to drink.
Drezghl Zuhv
player, 233 posts
AC 14/12/12
HP21. F3, R4, W1
Sat 13 Apr 2019
at 23:04
  • msg #747

Re: Ooc to the gameplay thread

That's kind of the feel I was getting.  Keep him out of Drezghl's stuff.
Razmatin Vulcovila
player, 183 posts
AC: 16 (T-12, FF-14)
HP: 14/14, F:2, R:5, W:3
Wed 17 Apr 2019
at 02:20
  • msg #748

Re: Ooc to the gameplay thread

Razamataz is ready to move on
Tatyana Dec'lan
player, 190 posts
Female Elf Slayer
AC 16/12/14 HP: 36/36
Wed 17 Apr 2019
at 03:15
  • msg #749

Re: Ooc to the gameplay thread

Me too, I think... Unless I'm missing somethihng?
Drezghl Zuhv
player, 235 posts
AC 14/12/12
HP21. F3, R4, W1
Wed 17 Apr 2019
at 04:13
  • msg #750

Re: Ooc to the gameplay thread

No.  I think we're about done. Drez refills his quiver, restocks his rations and sharpens his sword.   Let's move things along.
Octavia Cassiana
player, 223 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Wed 17 Apr 2019
at 09:27
  • msg #751

Re: Ooc to the gameplay thread

Octavia is ready to move on.  I think the only question remaining was whether or not we are taking the monk with us?
Tatyana Dec'lan
player, 191 posts
Female Elf Slayer
AC 16/12/14 HP: 36/36
Wed 17 Apr 2019
at 15:26
  • msg #752

Re: Ooc to the gameplay thread

I think we have to if we want to see how the kobald reacts to him.
Drezghl Zuhv
player, 236 posts
AC 14/12/12
HP21. F3, R4, W1
Wed 17 Apr 2019
at 16:31
  • msg #753

Re: Ooc to the gameplay thread

We can saddle him on a donkey or something slow so he can't run off.   If he does. Go off the rails, he can't beat us all.
Drezghl Zuhv
player, 237 posts
AC 14/12/12
HP21. F3, R4, W1
Thu 18 Apr 2019
at 20:44
  • msg #754

Re: Ooc to the gameplay thread

I think we just finished lunch.
Tatyana Dec'lan
player, 193 posts
Female Elf Slayer
AC 16/12/14 HP: 36/36
Thu 18 Apr 2019
at 20:45
  • msg #755

Re: Ooc to the gameplay thread

We leaving today or sleeping first?
The Spirit of the Land
GM, 608 posts
The storyteller
The referee
Fri 19 Apr 2019
at 01:32
  • msg #756

Re: Ooc to the gameplay thread

Midday according to my calculations!!!

; )
Filarion Petxalim
player, 218 posts
AC 16/13/13; CMB 15(16)
HP 22/22
Fri 19 Apr 2019
at 14:33
  • msg #757

Re: Ooc to the gameplay thread

If say to get moving, Filarion is much more impatient than I am
Octavia Cassiana
player, 227 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Tue 23 Apr 2019
at 12:35
  • msg #758

Re: Ooc to the gameplay thread

A couple of notes for Octavia she will share with the group:

Her healing is much better (channel is now 2d6)

She has taken Power Attack as her next feat.

Bless now lasts 3 minutes

She will have bull's strength and ironskin as new spells.

Her new save/suck spell is Burst of Radiance.  Very long range (400+40level = 520') Blind or dazed if save. Great for sneaking up on campsite and blinding folks in a group. 1d4 rounds.
Tatyana Dec'lan
player, 195 posts
Female Elf Slayer
AC 16/12/14 HP: 36/36
Tue 23 Apr 2019
at 15:18
  • msg #759

Re: Ooc to the gameplay thread

Octavia Cassiana:
A couple of notes for Octavia she will share with the group:

Her healing is much better (channel is now 2d6)

She has taken Power Attack as her next feat.

Bless now lasts 3 minutes

She will have bull's strength and ironskin as new spells.

Her new save/suck spell is Burst of Radiance.  Very long range (400+40level = 520') Blind or dazed if save. Great for sneaking up on campsite and blinding folks in a group. 1d4 rounds.

Yes please! I'll be your friend forever.

Is your channel selective?

Tatyana hasn't gained much this level. Sneak attack at 1d6 is nice, if I have a consistent flanking buddy. Hopefully in this group I will! Still rocking a big sword for now, probably going to switch to scimitar and shield next level once I nab shield slam, and I can start bull rushing people around with attacks. We'll see how it goes...
Drezghl Zuhv
player, 239 posts
AC 14/12/12
HP21. F3, R4, W1
Tue 23 Apr 2019
at 19:42
  • msg #760

Re: Ooc to the gameplay thread

I'll be your flanking buddy.  No problem.

I didn't get much exciting as far as Rangers go.  Endurance and favored terrain.  I'm picking forest as I think it will be the most helpful later on.
The Spirit of the Land
GM, 615 posts
The storyteller
The referee
Fri 26 Apr 2019
at 11:50
  • msg #761

Re: Ooc to the gameplay thread

Rpol was down a few days for me kept getting the 404 not found message!

Glad it’s back
Octavia Cassiana
player, 230 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Fri 26 Apr 2019
at 12:18
  • msg #762

Re: Ooc to the gameplay thread

Admins said it was running out of disk space.
The Spirit of the Land
GM, 625 posts
The storyteller
The referee
Thu 2 May 2019
at 00:03
  • msg #763

Re: Ooc to the gameplay thread

Just as you all realize mites are Fey......
.....and Mikmek is not....
Tatyana Dec'lan
player, 210 posts
Female Elf Slayer
AC 16/12/14 HP: 36/36
Tue 7 May 2019
at 20:12
  • msg #764

Re: Ooc to the gameplay thread

Ooh sorry, got some catching up to do!
Tauron Alphmellon
player, 168 posts
The goose is loose
No it a swan I tell you..
Wed 8 May 2019
at 19:41
  • msg #765

Re: Ooc to the gameplay thread

Need to update my HP.  How are we working then out per level please.

Sorry I forgot.
Tatyana Dec'lan
player, 213 posts
Female Elf Slayer
AC 16/12/14 HP: 36/36
Wed 8 May 2019
at 21:51
  • msg #766

Re: Ooc to the gameplay thread

Pretty sure I did max and ... read that somewhere.

Oh right, in the OOC thread, message 23

The Spirit of the Land:
Ok
#1.  Not 100% clear on the rpol game ratings system but pretty sure any level of fantasy role play would have its share of death: bleeding, severing, stabbing, burning, bulugeoning, maiming etc. result in gruesome deaths 100% of the time.

#2&3
I give full hit points level to all PCs and to all NPCs/monsters as well.
.....If you finish off an opponent and decide to feast upon his still beating heat...you can simply edit your post for description.


New issue;
If I post something and it seems to belong to mature or adult, please let me know.

And as always: if I can improve a post or way of doing something; let me know.

Octavia Cassiana
player, 241 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Wed 8 May 2019
at 23:03
  • msg #767

Re: Ooc to the gameplay thread

I did not see that.  I will update then.
The Spirit of the Land
GM, 633 posts
The storyteller
The referee
Thu 9 May 2019
at 01:34
  • msg #768

Re: Ooc to the gameplay thread

Yes everyone should be third level right now, and that includes max hit points per level...

And do not forget that you can spend a hero point for a re-roll if it is critical that you really really need a re-roll Think of it as a counter to the curse of the dice roller
Octavia Cassiana
player, 244 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Sat 11 May 2019
at 00:44
  • msg #769

Re: Ooc to the gameplay thread

Is there a worg within reach of Octavia to attack or are they on the other side of the entangle?
Tauron Alphmellon
player, 170 posts
The goose is loose
No it a swan I tell you..
Sat 11 May 2019
at 01:12
  • msg #770

Re: Ooc to the gameplay thread

What targets do Tauron have for his bow?
The Spirit of the Land
GM, 635 posts
The storyteller
The referee
Sat 11 May 2019
at 01:32
  • msg #771

Re: Ooc to the gameplay thread

Yes the one that went after Raz

Tauron could fire at the one at the edge of the entanglement or the winter wolf
Filarion Petxalim
player, 229 posts
AC 16/13/13; CMB 15(16)
HP 22/22
Wed 15 May 2019
at 00:09
  • msg #772

Re: Ooc to the gameplay thread

Are they all leaving or just the last two?
The Spirit of the Land
GM, 639 posts
The storyteller
The referee
Mon 20 May 2019
at 23:07
  • msg #773

Re: Ooc to the gameplay thread

I had my concerns, but it all worked out in the end....mostly
Tatyana Dec'lan
player, 224 posts
Female Elf Slayer
AC 16/12/14 HP: 36/36
Mon 3 Jun 2019
at 21:10
  • msg #774

Re: Ooc to the gameplay thread

I think I'm confused as to what I'm doing...

I thought Octavia wanted us to scout out the tree for danger? Or was it ride ahead and look for a different campsite? Or are Drezghl and I doing different things?
Octavia Cassiana
player, 259 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Tue 4 Jun 2019
at 00:18
  • msg #775

Re: Ooc to the gameplay thread

I thought we were just checking out the safety of the oak tree.
The Spirit of the Land
GM, 655 posts
The storyteller
The referee
Tue 4 Jun 2019
at 00:20
  • msg #776

Re: Ooc to the gameplay thread

Both seem like good ideas to me.

The hillock the tree sits on seems defensible as even a trail allows the horses to be led up to the area under the tree.

Tree on the hill
This message was last edited by the GM at 00:44, Tue 04 June 2019.
The Spirit of the Land
GM, 659 posts
The storyteller
The referee
Wed 5 Jun 2019
at 00:53
  • msg #777

Re: Ooc to the gameplay thread

Someone let me know if I drag things along too slowly or if you have some ideas to speed things up or better suggestions for any encounters.
Octavia Cassiana
player, 260 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Wed 5 Jun 2019
at 19:06
  • msg #778

Re: Ooc to the gameplay thread

I think the pace works with the players.  Not everyone can post the same as everyone else, but as long as we don't leave folks way behind, this has been a pretty good balance so far.
Tauron Alphmellon
player, 181 posts
The goose is loose
No it a swan I tell you..
Wed 5 Jun 2019
at 20:23
  • msg #779

Re: Ooc to the gameplay thread

This game seems to settled down into good posting rate.
We seem to have stable player able post and game moves on ok.

It lasted the first battle or two and loss of few players so think we doing very well.

I am happy.

Ah and Tauron may not be great in battle but his skills and healing make up for it I hope.
This message was last edited by the player at 20:24, Wed 05 June 2019.
Drezghl Zuhv
player, 258 posts
AC 15/15/12
HP33. F4, R4, W1
Wed 5 Jun 2019
at 23:45
  • msg #780

Re: Ooc to the gameplay thread

The game pace is fine for me.  I would rather go a bit slow than too fast and get left out
Tatyana Dec'lan
player, 227 posts
Female Elf Slayer
AC 16/12/14 HP: 36/36
Thu 6 Jun 2019
at 03:56
  • msg #781

Re: Ooc to the gameplay thread

Pace is fine with me.

And I have no idea what Mikmek is doing...
The Spirit of the Land
GM, 661 posts
The storyteller
The referee
Thu 6 Jun 2019
at 13:00
  • msg #782

Re: Ooc to the gameplay thread

Mikmek has built pikes that he can set all the way around the hillside in a defensive perimeter....
The Spirit of the Land
GM, 667 posts
The storyteller
The referee
Wed 12 Jun 2019
at 00:53
  • msg #783

Re: Ooc to the gameplay thread

Updated my in game post to the next morning.....
The Spirit of the Land
GM, 669 posts
The storyteller
The referee
Sun 16 Jun 2019
at 01:04
  • msg #784

Re: Ooc to the gameplay thread

new update; time to keep riding....."take my horse to the old town road, and ride till I can"t no more.."
The Spirit of the Land
GM, 670 posts
The storyteller
The referee
Mon 17 Jun 2019
at 15:38
  • msg #785

Re: Ooc to the gameplay thread

In the process of moving
May be limited on my updates this week
Filarion Petxalim
player, 239 posts
AC 16/13/13; CMB 16(17)
HP 29/33
Sun 23 Jun 2019
at 10:54
  • msg #786

Re: Ooc to the gameplay thread

Oh geez. . .

I used the program to update my character to 3rd, but completely forgot to update it here.
The Spirit of the Land
GM, 682 posts
The storyteller
The referee
Fri 28 Jun 2019
at 14:52
  • msg #787

Re: Ooc to the gameplay thread

No worries.

I hope everyone is ok with the pace and the information presented.

In case anyone is interested this information was sent to me be DM Bloodgargler; a very well done back story of the last attempt to tame the greenbelt.
Tatyana Dec'lan
player, 240 posts
Female Elf Slayer
AC 16/12/14 HP: 36/36
Fri 5 Jul 2019
at 16:30
  • msg #788

Re: Ooc to the gameplay thread

I'm going to be travelling from tomorrow until about july 16th. I might be able to post here and there, but it'll probably be slower than usual.
Tauron Alphmellon
player, 189 posts
The goose is loose
No it a swan I tell you..
Wed 10 Jul 2019
at 16:22
  • msg #789

Re: Ooc to the gameplay thread

Am I close enough to use snowball which has range of 30ft?
The Spirit of the Land
GM, 694 posts
The storyteller
The referee
Wed 10 Jul 2019
at 16:28
  • msg #790

Re: Ooc to the gameplay thread

yes, I generally allow any actions that seem at least plausible...
The Spirit of the Land
GM, 695 posts
The storyteller
The referee
Wed 10 Jul 2019
at 23:44
  • msg #791

Re: Ooc to the gameplay thread

Also it is a surprise but Tartuk was not a summoner in the original AP....

But the story about old sharptooth the dragon god killing kobolds and never being seen really lent itself to an Edilon doing the killing for his master Tartuk.
Filarion Petxalim
player, 245 posts
AC 16/13/13; CMB 16(17)
HP 33/33
Thu 11 Jul 2019
at 08:59
  • msg #792

Re: Ooc to the gameplay thread

Would my demoralize happened this round or before?
The Spirit of the Land
GM, 696 posts
The storyteller
The referee
Thu 11 Jul 2019
at 11:02
  • msg #793

Re: Ooc to the gameplay thread

Once everyone posts I will have a chance to sort it out and post again.
The Spirit of the Land
GM, 697 posts
The storyteller
The referee
Thu 11 Jul 2019
at 20:37
  • msg #794

Re: Ooc to the gameplay thread

Tatyana!!!!!
Filarion Petxalim
player, 246 posts
AC 16/13/13; CMB 16(17)
HP 33/33
Fri 12 Jul 2019
at 09:18
  • msg #795

Re: Ooc to the gameplay thread

Tatyana Dec'lan:
I'm going to be travelling from tomorrow until about july 16th. I might be able to post here and there, but it'll probably be slower than usual.


She's on vacation. Might be better to NPC her
Tatyana Dec'lan
player, 241 posts
Female Elf Slayer
AC 16/12/14 HP: 36/36
Fri 12 Jul 2019
at 20:30
  • msg #796

Re: Ooc to the gameplay thread

I have some wifi today, will try to catch up, then won't be posting again until at least Tuesday.
The Spirit of the Land
GM, 699 posts
The storyteller
The referee
Sat 13 Jul 2019
at 19:59
  • msg #797

Re: Ooc to the gameplay thread

I did an update....
Tauron Alphmellon
player, 191 posts
The goose is loose
No it a swan I tell you..
Mon 15 Jul 2019
at 13:21
  • msg #798

Re: Ooc to the gameplay thread

Dice roller really does not like me at moment.
The Spirit of the Land
GM, 701 posts
The storyteller
The referee
Mon 15 Jul 2019
at 13:40
  • msg #799

Re: Ooc to the gameplay thread

Ah yes the dice roller.  However you would have your own knowledge of both summon nature's ally and Summon monster I that would give you some insights into the nature of summoning (conjuration) magic.



That is always the strange thing (imho) about knowledge checks


For example knowing holy water harms undead (this is the sales pitch at the general store when they try and sell it to you) or a cleric knows the properties(because he/she) can create it.


But if instead of a skeleton, a giant flaming dragon skeleton (needs a CR adjusted knowledge check to "know" holy water will have any effect.......
Filarion Petxalim
player, 248 posts
AC 16/13/13; CMB 16(17)
HP 33/33
Mon 15 Jul 2019
at 15:24
  • msg #800

Re: Ooc to the gameplay thread

I'm confused at my placement and if I actually hit the kobold this turn or the last as there didn't seem to be a mention of my strike.
This message was last edited by the player at 00:44, Tue 16 July 2019.
Tauron Alphmellon
player, 192 posts
The goose is loose
No it a swan I tell you..
Mon 15 Jul 2019
at 20:20
  • msg #801

Re: Ooc to the gameplay thread

So what you just said the follow is allowed?

21:19, Today: Tauron Alphmellon rolled 28 using 1d20+8 with rolls of 20.  Kow Nature of allowed.

??? and work that this tell me something about the summoned creature?
The Spirit of the Land
GM, 702 posts
The storyteller
The referee
Wed 17 Jul 2019
at 12:31
  • msg #802

Re: Ooc to the gameplay thread

Yes that would be allowed.



So the way I am seeing where we are right now.

Tartuk was confronted, and everyone is still not in melee range, however a spell assaulted both Tartuk and his Eldion.

However he had prepared an action to toss a smoke stick into the fire beneath the cauldron, thus resulting is some difficulty seeing and creating an advantageous environment for himself and especially the summoned creature.....

Anyone who summons creatures is aware that many of them can hunt by scent alone and the chamber filled with smoke or blindness may not be a problem for the creature itself......



Also a private message is in play to one PC
This message was last edited by the GM at 12:39, Wed 17 July 2019.
Tatyana Dec'lan
player, 244 posts
Female Elf Slayer
AC 16/12/14 HP: 36/36
Wed 17 Jul 2019
at 19:55
  • msg #803

Re: Ooc to the gameplay thread

Oh... ok

I guess I misunderstood. OK I'm still hiding outside the smoke area then, having studied Tartuk and waiting with a readied action to take his head off when he emerges from the smoke and heads this way. That work?
Tauron Alphmellon
player, 194 posts
The goose is loose
No it a swan I tell you..
Wed 17 Jul 2019
at 20:04
  • msg #804

Re: Ooc to the gameplay thread

For some reason I thought we where in a tent and not underground but hay.
At least Tauron is trying to help.
Tatyana Dec'lan
player, 245 posts
Female Elf Slayer
AC 16/12/14 HP: 36/36
Fri 19 Jul 2019
at 17:05
  • msg #805

Re: Ooc to the gameplay thread

I'm going to be away until about the 29th will catch up then.
The Spirit of the Land
GM, 704 posts
The storyteller
The referee
Tue 23 Jul 2019
at 00:22
  • msg #806

Re: Ooc to the gameplay thread

No worries.  I am still on the job hunt and that has been keeping me busy as well.


If anyone wants to check my work I am posting Tartuk's Information right here!



Do not read below (spoilers) ahead.....

Tartuk CR 4
XP 1200
Kobold Summoner 6
CE Small Humanoid (reptilian)
Init +5; Senses bond senses (6 rounds/day), darkvision 60 ft.; Perception +6
Defense
AC 13, touch 12, flat-footed 12 (+1 Dex, +1 size, +1 natural)
hp 38 (6d8)
Fort +3, Ref +4, Will +5
Defensive Abilities shield ally (+2 ac/saves); Resist shield ally (+2 ac/saves)
Weakness light sensitivity
Offense
Speed 30 ft.
Melee Masterwork Sickle +5 (1d4-1/x2)
Spell-Like Abilities
7/day—Summon Monster III (7/day)
Summoner Spells Known (CL 6):
2 (4/day) Haste, Invisibility, Detect Thoughts (DC 16), Summon Eidolon
1 (5/day) Summon Monster I, Reduce Person (DC 15), Unseen Servant, Shield
0 (at will) Acid Splash, Mage Hand, Open/Close (DC 14), Arcane Mark, Read Magic, Message
Statistics
Str 8, Dex 12, Con 11, Int 16, Wis 8, Cha 18
Base Atk +4; CMB +2; CMD 13
Feats Alertness, Extra Evolution, Improved Initiative
Skills Bluff +10, Fly +3, Handle Animal +13, Knowledge (arcana) +12, Perception +6, Sense Motive +1,
Spellcraft +12, Stealth +11, Use Magic Device +13; Racial Modifiers +2 Perception
Languages Common, Draconic, Gnome, Undercommon
SQ eidolon link, life link, maker's call (1/day), share spells with eidolon
Combat Gear Wand of magic missile; Other Gear Masterwork Sickle, Cloak of resistance +1, You have
no money!
Special Abilities
Bond Senses (6 rounds/day) (Ex) As a standard action, you can share Eidolon's senses while on same
plane.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Eidolon Link (Ex) Mental link allows communication over any distance, but share magic item slots.
Life Link (Su) Damage that dismisses Eidolon can be taken by you. It weakens if not in 100 ft.
Light Sensitivity (Ex) Dazzled as long as they remain in bright light.
Maker's Call (1/day) (Su) Eidolon teleports to an adjacent square, as dimension door.
Share Spells with Eidolon (Ex) Your spells ignore type restrictions for Eidolon and it can recieve your
personal spells.
Shield Ally (+2 AC/Saves) (Ex) +2 AC and save when within Eidolon's reach.
Summon Monster III (7/day) (Sp) Standard action summon lasts minutes, but only 1 active at a time and can't use with eidolon.

[5 blank lines suppressed]

Old Sharptooth
Biped (Claws)
CE Medium Outsider
Init +2; Senses darkvision 60 ft., scent; Perception +8
Defense
AC 22, touch 12, flat-footed 20 (+2 Dex, +10 natural)
hp 40 (+10)
Saves [dice]1d20[/dice] [ooc]Fort +6, Ref +3, Will +4 (+4 morale bonus vs. Enchantment spells and effects)[/ooc]
Defensive Abilities evasion
Offense
Speed 30 ft., flight (30 feet, good)
Melee Bite [dice]1d20 +10; 1d6+7 [/dice]
Claw #1 [dice]1d20+10; 1d4+5 [/dice]
Claw #1 [dice]1d20+10; 1d4+5 [/dice]
Spell-Like Abilities
1/day—Basic Magic (Touch of Fatigue) (1/day) (DC 10)
Statistics
Str 20, Dex 14, Con 14, Int 7, Wis 10, Cha 11
Base Atk +5; CMB +10; CMD 22
Feats Improved Natural Armor, Improved Natural Armor, Multiattack
Skills Fly +6, Perception +8, Sense Motive +8, Stealth +10, Survival +5
Languages Common
SQ devotion +4, unnatural aura
Other Gear You have no money!
Special Abilities
--------------------
Basic Magic (Touch of Fatigue) (1/day) (DC 10) (Sp) An eidolon learns to cast a basic spell as a spelllike
ability. Select one spell from the following list: acid splash, dancing lights, daze, detect magic, flare,
ghost sound, light, mage hand,
Darkvision (60 feet) You can see in the dark (black and white vision only).
Devotion +4 (Ex) +4 Morale bonus on Will Saves vs. Enchantments.
Evasion (Ex) No damage on successful reflex save.
Flight (30 feet, Good) You can fly!
Scent (Ex) Detect opponents within 15+ feet by sense of smell.
Unnatural Aura An eidolon is obviously of unnatural origin. Normal animals do not willingly approach the eidolon unless the animal's master makes a DC 25 Handle Animal, Ride, or wild empathy check.
Razmatin Vulcovila
player, 202 posts
AC: 16 (T-12, FF-14)
HP: 14/14, F:2, R:5, W:3
Sun 28 Jul 2019
at 21:51
  • msg #807

Re: Ooc to the gameplay thread

Quick survey: I am starting to get low on performances because I am burning 2 a round. Given the choice should I hold back to keep the Inspiration going so everyone continues to get the bonuses to attack and damage or keep dropping sound bursts.

In theory because we don’t have that many players a 1d8 is a better option a round than +1 to 3 people’s attacks however I know how important at low level those bonuses are so I’m open to tactical opinion. Right now I am planning on keeping up the sound bursts so that gives me... i think 5-6 rounds total of inspiration and this will be round 3.

If you think its better to preserve the bonuses then I can stop thundercalling and just start shooting/stabbing people instead.
Filarion Petxalim
player, 250 posts
AC 16/13/13; CMB 16(17)
HP 27/33
Sun 28 Jul 2019
at 23:07
  • msg #808

Re: Ooc to the gameplay thread

I'm biased so. . ..
Filarion Petxalim
player, 251 posts
AC 16/13/13; CMB 16(17)
HP 27/33
Sun 28 Jul 2019
at 23:22
  • msg #809

Re: Ooc to the gameplay thread

Razmatin Vulcovila:
OOC: Did the sound burst hit anyone? It is an AoE so I don’t think I necessarily needed LoS to land the hit...


Line of Effect
A line of effect is a straight, unblocked path that indicates what a spell can affect. A line of effect is canceled by a solid barrier. It’s like line of sight for ranged weapons, except that it’s not blocked by fog, darkness, and other factors that limit normal sight.

You must have a clear line of effect to any target that you cast a spell on or to any space in which you wish to create an effect. You must have a clear line of effect to the point of origin of any spell you cast.

A burst, cone, cylinder, or emanation spell affects only an area, creature, or object to which it has line of effect from its origin (a spherical burst’s center point, a cone-shaped burst’s starting point, a cylinder’s circle, or an emanation’s point of origin).

An otherwise solid barrier with a hole of at least 1 square foot through it does not block a spell’s line of effect. Such an opening means that the 5-foot length of wall containing the hole is no longer considered a barrier for purposes of a spell’s line of effect.

http://www.d20pfsrd.com/Magic/#Line_of_Effect
Razmatin Vulcovila
player, 203 posts
AC: 16 (T-12, FF-14)
HP: 14/14, F:2, R:5, W:3
Sun 28 Jul 2019
at 23:34
  • msg #810

Re: Ooc to the gameplay thread

Sure but here's the key:

quote:
A line of effect is canceled by a solid barrier. It’s like line of sight for ranged weapons, except that it’s not blocked by fog, darkness, and other factors that limit normal sight.


So while I didn't pinpoint where they are via the perception check I can still see the area they were located the round before and dropped the AoE there hoping to catch them.

It's fog, not a solid barrier.
Filarion Petxalim
player, 252 posts
AC 16/13/13; CMB 16(17)
HP 27/33
Mon 29 Jul 2019
at 10:39
  • msg #811

Re: Ooc to the gameplay thread

Yep. For most spells that don't require an attack roll, you only need line of effect. There might be a few that specifically state that you must have line of sight, but I can't think of any off the top of my head
The Spirit of the Land
GM, 709 posts
The storyteller
The referee
Tue 30 Jul 2019
at 13:25
  • msg #812

Re: Ooc to the gameplay thread

Just to note, right now you have line of sight on both Tartuk and Old Sharptooth
Octavia Cassiana
player, 284 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Tue 30 Jul 2019
at 16:41
  • msg #813

Re: Ooc to the gameplay thread

In reply to Razmatin Vulcovila (msg # 807):

I would say yes to attack spells over buffs.  With Sound Burst, you've got range, but that isn't just straight, that is up or down, behind enemies, in the middle of enemies, or more importantly, on the heads of opposing spell casters.  The nice thing about sound burst is that there are almost no magical armor or natural defenses for most creatures or beings that oppose sonic damage outside of spell resistance. Fire, cold, electrical or acid are the most common, hardly anyone thinks to defend against sonic.  Plus the chance to stun can be critical.
Tatyana Dec'lan
player, 246 posts
Female Elf Slayer
AC 16/12/14 HP: 36/36
Wed 31 Jul 2019
at 21:58
  • msg #814

Re: Ooc to the gameplay thread

Sorry for delay, back now, catching up!
Tatyana Dec'lan
player, 247 posts
Female Elf Slayer
AC 16/12/14 HP: 36/36
Wed 31 Jul 2019
at 22:03
  • msg #815

Re: Ooc to the gameplay thread

Razmatin Vulcovila:
Raz continues pounding out a beat while he strums the bow.

"You've been...THUNDERSTRUCK!"

By the way, you're dating yourself! Friends of mine all agree that you can reliably tell someone's generation by their reaction to 'Thunder' with a song.

- "... only happens when it's raining" means baby boomer, or at least someone in their fifties or older
- "Thunder-Struck!" or "Thunder! Ah ah ah ah ah ah ah aaaah" means gen x or someone in their forties
- "Thunder.. thu thu thunder! Lightning and a thunder THUNDER!" means younger, twenties or teens

;-)
Filarion Petxalim
player, 253 posts
AC 16/13/13; CMB 16(17)
HP 27/33
Thu 1 Aug 2019
at 00:04
  • msg #816

Re: Ooc to the gameplay thread

Is it sad I know all those songs?

-.-
The Spirit of the Land
GM, 710 posts
The storyteller
The referee
Thu 1 Aug 2019
at 18:00
  • msg #817

Re: Ooc to the gameplay thread

No worries everyone.

It is great you know all the songs!
Tatyana Dec'lan
player, 249 posts
Female Elf Slayer
AC 16/12/14 HP: 36/36
Thu 1 Aug 2019
at 23:36
  • msg #818

Re: Ooc to the gameplay thread

I know them all too! The question is, which comes to mind first, or is most familiar?
Filarion Petxalim
player, 254 posts
AC 16/13/13; CMB 16(17)
HP 27/33
Fri 2 Aug 2019
at 00:19
  • msg #819

Re: Ooc to the gameplay thread

In reply to Tatyana Dec'lan (msg # 818):

I'll never tell. 3:)
Tatyana Dec'lan
player, 250 posts
Female Elf Slayer
AC 16/12/14 HP: 36/36
Fri 2 Aug 2019
at 15:14
  • msg #820

Re: Ooc to the gameplay thread

See? :-)
The Spirit of the Land
GM, 712 posts
The storyteller
The referee
Sun 4 Aug 2019
at 16:33
  • msg #821

Re: Ooc to the gameplay thread

I am going with thunderstruck especially if the line is "you have been thunderstruck" that is going to be AC/DC every time.....
The Spirit of the Land
GM, 719 posts
The storyteller
The referee
Mon 12 Aug 2019
at 23:41
  • msg #822

Re: Ooc to the gameplay thread

And now at last back to the main charter goal of exploration.  Though is seems that both the kobolds and mites will be rebuilding for the short term, Mikmek and likely crack in the jaw (the mite, currently in the hole with the trapdoor spider and Roddy) might be in for some fun....
Tauron Alphmellon
player, 200 posts
The goose is loose
No it a swan I tell you..
Fri 16 Aug 2019
at 08:36
  • msg #823

Re: Ooc to the gameplay thread

Just to check - would comprehend languages enable Tauron to read the books later?
The Spirit of the Land
GM, 720 posts
The storyteller
The referee
Mon 19 Aug 2019
at 00:42
  • msg #824

Re: Ooc to the gameplay thread

Yes, that is one reason I went ahead and inserted the spoiler since I figured evetually a spell, lingiustics check or friendly mite would read it,
The Spirit of the Land
GM, 723 posts
The storyteller
The referee
Sun 25 Aug 2019
at 01:48
  • msg #825

Re: Ooc to the gameplay thread

About to set off on the projected journey home....


 H6, G5, G4, H4, G3, G2, F2 Return
Tatyana Dec'lan
player, 256 posts
Female Elf Slayer
AC 16/12/14 HP: 36/36
Fri 30 Aug 2019
at 16:42
  • msg #826

Re: Ooc to the gameplay thread

I'm away for the long weekend, catch up next week.
The Spirit of the Land
GM, 727 posts
The storyteller
The referee
Fri 30 Aug 2019
at 17:55
  • msg #827

Re: Ooc to the gameplay thread

No worries post when you can
Tatyana Dec'lan
player, 258 posts
Female Elf Slayer
AC 16/12/14 HP: 36/36
Tue 17 Sep 2019
at 03:28
  • msg #828

Re: Ooc to the gameplay thread

Guys, I just haven't been able to catch up and keep up with this game. It's best if I drop it.

I hope you guys have a great time with it!
Octavia Cassiana
player, 301 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Tue 17 Sep 2019
at 12:20
  • msg #829

Re: Ooc to the gameplay thread

Sorry to see Tatyana go.
Drezghl Zuhv
player, 270 posts
AC 15/15/12
HP33. F4, R4, W1
Tue 17 Sep 2019
at 14:56
  • msg #830

Re: Ooc to the gameplay thread

Thanks for playing with us.  Hope to see you around.
Filarion Petxalim
player, 265 posts
AC 16/13/13; CMB 16(17)
HP 27/33
Tue 17 Sep 2019
at 16:19
  • msg #831

Re: Ooc to the gameplay thread

Could I get you boots before you leave? Lol. Hope everything goes well for you and we'll all miss you.
The Spirit of the Land
GM, 732 posts
The storyteller
The referee
Wed 18 Sep 2019
at 19:28
  • msg #832

Re: Ooc to the gameplay thread

This calls for a swift case of NPCing a PC
Tatyana Dec'lan
player, 260 posts
Female Elf Slayer
AC 16/12/14 HP: 36/36
Thu 19 Sep 2019
at 21:53
  • msg #833

Re: Ooc to the gameplay thread

Lol feel free to strip my body, or use Tatyana as you wish :-)

That sounds dirtier than I meant it to...
Octavia Cassiana
player, 303 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Thu 19 Sep 2019
at 22:05
  • msg #834

Re: Ooc to the gameplay thread

Phrasing...
Tauron Alphmellon
player, 208 posts
The goose is loose
No it a swan I tell you..
Fri 20 Sep 2019
at 09:25
  • msg #835

Re: Ooc to the gameplay thread

Tauron looks away so he does not see what Filarion Petxalim get up to with Tatyana Dec'lan.
Filarion Petxalim
player, 267 posts
AC 16/13/13; CMB 16(17)
HP 27/33
Fri 20 Sep 2019
at 09:30
  • msg #836

Re: Ooc to the gameplay thread

Tatyana Dec'lan:
Lol feel free to strip my body, or use Tatyana as you wish :-)

That sounds dirtier than I meant it to...



3:)
The Spirit of the Land
GM, 734 posts
The storyteller
The referee
Fri 20 Sep 2019
at 12:30
  • msg #837

Re: Ooc to the gameplay thread

I was actually working on an exit for T that makes “sense” and would allow her return ...

....though some parting gifts may be in order
Tauron Alphmellon
player, 209 posts
The goose is loose
No it a swan I tell you..
Fri 20 Sep 2019
at 12:47
  • msg #838

Re: Ooc to the gameplay thread

In reply to The Spirit of the Land (msg # 837):

It just get worse.
The Spirit of the Land
GM, 739 posts
The storyteller
The referee
Fri 20 Sep 2019
at 17:01
  • msg #839

Re: Ooc to the gameplay thread

Good news I have a replacement
I will be discussing with that PC if he wants to come in under current PC or take over Tatyana
Filarion Petxalim
player, 268 posts
AC 16/13/13; CMB 16(17)
HP 27/33
Fri 20 Sep 2019
at 17:47
  • msg #840

Re: Ooc to the gameplay thread

That's great news. . .

;)

Your pic didn't work.

The Spirit of the Land:

The Spirit of the Land
GM, 741 posts
The storyteller
The referee
Fri 20 Sep 2019
at 18:31
  • msg #841

Re: Ooc to the gameplay thread

It is not letting me pic or link it right now...
....probably DM coding errors
The Spirit of the Land
GM, 744 posts
The storyteller
The referee
Mon 23 Sep 2019
at 14:35
  • msg #842

Re: Ooc to the gameplay thread

One out of two is not bad...

On a side note we are rapidly approaching the 1000th post in the gameplay thread; unless rpol has updated we will soon be in a new thread
Drezghl Zuhv
player, 272 posts
AC 15/15/12
HP33. F4, R4, W1
Mon 23 Sep 2019
at 20:56
  • msg #843

Re: Ooc to the gameplay thread

Octavia:  "Spirit, why are you here?"

Spirit:  "Lady,  you rang the damned bell!"
The Spirit of the Land
GM, 746 posts
The storyteller
The referee
Tue 24 Sep 2019
at 13:22
  • msg #844

Re: Ooc to the gameplay thread

LOL
Octavia Cassiana
player, 307 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Tue 24 Sep 2019
at 14:38
  • msg #845

Re: Ooc to the gameplay thread

Octavia is brave. Not bright.
The Spirit of the Land
GM, 749 posts
The storyteller
The referee
Thu 26 Sep 2019
at 14:56
  • msg #846

Re: Ooc to the gameplay thread

I am preparing Tatyana to exit right after this encounter.

On a side note Raz is likewise taking a break so I will be recruiting a replacement or new PC
Octavia Cassiana
player, 309 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Wed 2 Oct 2019
at 15:21
  • msg #847

Re: Ooc to the gameplay thread

Are we in a dreamstate now?
The Spirit of the Land
GM, 752 posts
The storyteller
The referee
Sun 6 Oct 2019
at 00:06
  • msg #848

Re: Ooc to the gameplay thread

Yes this is a dream and I am going to let everyone make both a wisdom and intelligence check related to the dream.


My intention was to let each PC post reactions to the dream/nightmare as it unfolds....
Filarion Petxalim
player, 271 posts
AC 16/13/13; CMB 16(17)
HP 27/33
Mon 7 Oct 2019
at 14:53
  • msg #849

Re: Ooc to the gameplay thread

I'm not really sure what to do. Are you just looking for personal insights or do we have some control?
The Spirit of the Land
GM, 754 posts
The storyteller
The referee
Tue 8 Oct 2019
at 00:12
  • msg #850

Re: Ooc to the gameplay thread

Just reactions mostly, go ahead and add those now that the nightmare is over and roll a wisdom and intelligence check in your post.....
Tauron Alphmellon
player, 211 posts
The goose is loose
No it a swan I tell you..
Tue 8 Oct 2019
at 22:47
  • msg #851

Re: Ooc to the gameplay thread

I am going to be little cheeky here.

As elves do not sleep but medicated which has some dream elements in it.
They also have resistance to enchantments +2.

Can we (the other elves) add this +2 to your intelligence and wisdom rolls to reflect the great control elven character have over sleep and dreams?
Octavia Cassiana
player, 310 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Tue 8 Oct 2019
at 23:00
  • msg #852

Re: Ooc to the gameplay thread

Is elves not sleeping a forgotten realms thing?  I had this come up in another game, and I am not sure I can find where elves don't sleep in pathfinder.
Tauron Alphmellon
player, 212 posts
The goose is loose
No it a swan I tell you..
Tue 8 Oct 2019
at 23:10
  • msg #853

Re: Ooc to the gameplay thread

Elven Immunities: Elves are immune to magic sleep effects and gain a +2 racial saving throw bonus against enchantment spells and effects.

I always taken that unless said elves mediate not sleep.



Just done little reading up:-
Elves not sleeping comes from 2nd so it pre-dates forgotten realms (but not me).
I remember when an elf was limited to 7th or 9th as magic user for no other reason that race/class balance.  Did I really remember that is was called magic user not wizard.
Ahh I am really that sad...
Different worlds and additions have different answer to question.

I think the key point is why are elves immune to sleep magic.
The answer usually is because they do not sleep in normal sense that humans do.
So I think it down to GM view on his or her world.

Which why I said what I said saying i was being little cheeky but I thought I ask anyway.
This message was last edited by the player at 23:21, Tue 08 Oct 2019.
The Spirit of the Land
GM, 755 posts
The storyteller
The referee
Wed 9 Oct 2019
at 14:20
  • msg #854

Re: Ooc to the gameplay thread

Yes it’s true elves did not sleep at all in first and second edition.

I do not see any reason to add to the rolls because of this particular racial trait.

I have started the recruitment to replace exiting players
Filarion Petxalim
player, 273 posts
AC 16/13/13; CMB 16(17)
HP 27/33
Wed 9 Oct 2019
at 23:42
  • msg #855

Re: Ooc to the gameplay thread

I completely forgot about the rolls, so I added them to my original post.
The Spirit of the Land
GM, 757 posts
The storyteller
The referee
Thu 10 Oct 2019
at 00:49
  • msg #856

Re: Ooc to the gameplay thread

Added you to the spoiler text.
Filarion Petxalim
player, 274 posts
AC 16/13/13; CMB 16(17)
HP 27/33
Thu 10 Oct 2019
at 01:13
  • msg #857

Re: Ooc to the gameplay thread

The spoiler text cuts off mid sentence
Tauron Alphmellon
player, 214 posts
The goose is loose
No it a swan I tell you..
Thu 10 Oct 2019
at 17:51
  • msg #858

Re: Ooc to the gameplay thread

Think Tauron is only one so far to come out of this ok.
The Spirit of the Land
GM, 758 posts
The storyteller
The referee
Fri 11 Oct 2019
at 01:56
  • msg #859

Re: Ooc to the gameplay thread

I fixed the spoiler.  I was posting from a mobile device at the time and it got cut off.
Filarion Petxalim
player, 276 posts
AC 16/13/13; CMB 16(17)
HP 27/33
Sat 19 Oct 2019
at 22:34
  • msg #860

Re: Ooc to the gameplay thread

Dead center of bed H4
</quote>

A bed!?!? 3:)
The Spirit of the Land
GM, 764 posts
The storyteller
The referee
Sun 20 Oct 2019
at 02:26
  • msg #861

Re: Ooc to the gameplay thread

New phone autocorrect is really strange sometimes
Tauron Alphmellon
player, 216 posts
The goose is loose
No it a swan I tell you..
Sun 20 Oct 2019
at 03:04
  • msg #862

Re: Ooc to the gameplay thread

The Spirit of the Land:
Mikmek wonders for a long while and finally says,
“No never had a dream like that.

Dead center of hex H4



Sorry is Mikmek saying he did not have same dream as us?
Filarion Petxalim
player, 277 posts
AC 16/13/13; CMB 16(17)
HP 27/33
Sun 20 Oct 2019
at 11:57
  • msg #863

Re: Ooc to the gameplay thread

In reply to The Spirit of the Land (msg # 861):

It happens, but when you're a dirty old man, you don't need much of an opening.
The Spirit of the Land
GM, 765 posts
The storyteller
The referee
Sun 20 Oct 2019
at 19:05
  • msg #864

Re: Ooc to the gameplay thread

That’s what she said
Arutha Winters
player, 56 posts
Cavalier / Swashbuckler
Sun 27 Oct 2019
at 05:53
  • msg #865

Re: Ooc to the gameplay thread

I was planning to create a new character for this. But I was at a loss when I tried to understand who is still active and what those characters might be. Any help?
Taluntain Marara
player, 36 posts
2nd lvl Cleric Sanarae
Channel 7 times a day
Mon 28 Oct 2019
at 02:20
  • msg #866

Re: Ooc to the gameplay thread

Same here on creating a new character. I am going to go off what the party needs which might be a cleric.
Octavia Cassiana
player, 315 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Mon 28 Oct 2019
at 09:36
  • msg #867

Re: Ooc to the gameplay thread

Octavia is a priestess of Gorum.
Taluntain Marara
player, 37 posts
2nd lvl Cleric Sanarae
Channel 7 times a day
Mon 28 Oct 2019
at 15:56
  • msg #868

Re: Ooc to the gameplay thread

So we have cleric?
Octavia Cassiana
player, 316 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Mon 28 Oct 2019
at 16:08
  • msg #869

Re: Ooc to the gameplay thread

Yes.  But more clerics are always helpful.
Drezghl Zuhv
player, 277 posts
AC 15/15/12
HP33. F4, R4, W1
Mon 28 Oct 2019
at 18:36
  • msg #870

Re: Ooc to the gameplay thread

Until they get I to a pissing match about who's God is better.
Octavia Cassiana
player, 317 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Mon 28 Oct 2019
at 21:25
  • msg #871

Re: Ooc to the gameplay thread

Well, since Gorum is clearly the best god, there is little chance of a dispute.
Drezghl Zuhv
player, 278 posts
AC 15/15/12
HP33. F4, R4, W1
Mon 28 Oct 2019
at 22:41
  • msg #872

Re: Ooc to the gameplay thread

And here we go.....
Filarion Petxalim
player, 280 posts
AC 16/13/13; CMB 16(17)
HP 27/33
Mon 28 Oct 2019
at 22:57
  • msg #873

Re: Ooc to the gameplay thread

I need more female characters to creep, I mean hit on.

I'm a fighter working on becoming a Swordlord.

We lost our thief and a ranger wouldn't be a bad thing to have either. We have a druid and I have no problems with anyone wanting to replace him. .... 3:)
This message was last edited by the player at 22:59, Mon 28 Oct 2019.
Arutha Winters
player, 57 posts
Cavalier / Swashbuckler
Tue 29 Oct 2019
at 01:21
  • msg #874

Re: Ooc to the gameplay thread

Ultimately what is the cast of characters and classes?
Drezghl Zuhv
player, 279 posts
AC 15/15/12
HP33. F4, R4, W1
Tue 29 Oct 2019
at 06:13
  • msg #875

Re: Ooc to the gameplay thread

Drezghl, Half-orc Ranger (We got one, go figure.)

Octavia, Human Priest of Gorum

Filarion, Elven fighter/pervert

Tauron, Elven Druid/something else.



Another rogue or a mage of some kind could be helpful but our new players should just play the character you wanted to play before you learned about the party.
This message was last edited by the player at 06:17, Tue 29 Oct 2019.
Tauron Alphmellon
player, 219 posts
The goose is loose
No it a swan I tell you..
Tue 29 Oct 2019
at 09:50
  • msg #876

Re: Ooc to the gameplay thread

Drezghl, Half-orc Ranger (We got one, go figure. Not as bad as Oracle in one game I am in.)

Octavia, Human Priest of Gorum (seem to have at least 3 personalities).

Filarion, Elven fighter/pervert BIG pervert

Tauron, Elven Druid/something else. Witch.
Razmatin Vulcovila
player, 207 posts
AC: 16 (T-12, FF-14)
HP: 14/14, F:2, R:5, W:3
Tue 29 Oct 2019
at 12:16
  • msg #877

Re: Ooc to the gameplay thread

Seems like a good description of the current party;

And Raz is open as a PC as well
Bard thundercaller
Filarion Petxalim
player, 281 posts
AC 16/13/13; CMB 16(17)
HP 27/33
Tue 29 Oct 2019
at 23:20
  • msg #878

Re: Ooc to the gameplay thread

Drezghl Zuhv:
Drezghl, Half-orc Ranger (We got one, go figure.)


Oops. I thought, for some reason, you were a barbarian. I don't know why I had that stick in my head. . .

Tauron Alphmellon:
Filarion, Elven fighter/pervert BIG pervert


Hey now! I'm not as bad as a bard would be. If I was, I'd at least have skills to back it up.
This message was last edited by the player at 23:22, Tue 29 Oct 2019.
Tauron Alphmellon
player, 220 posts
The goose is loose
No it a swan I tell you..
Wed 30 Oct 2019
at 09:54
  • msg #879

Re: Ooc to the gameplay thread

No no no.

You got it all wrong (he he).
The different between you Filarion and Razmatin (apart for the fact you can sing and he cannot).

Is your both perverts, only he has a chance of convincing people be not being a pervert when he is being one and you don't.
This message was last edited by the player at 09:55, Wed 30 Oct 2019.
Filarion Petxalim
player, 282 posts
AC 16/13/13; CMB 16(17)
HP 27/33
Wed 30 Oct 2019
at 10:35
  • msg #880

Re: Ooc to the gameplay thread

I have no argument for the above post. . .
The Spirit of the Land
GM, 768 posts
The storyteller
The referee
Wed 30 Oct 2019
at 12:56
  • msg #881

Re: Ooc to the gameplay thread

Hey i thought we were trying to help the others figure out what the party needs?
Arutha Winters
player, 58 posts
Cavalier / Swashbuckler
Wed 30 Oct 2019
at 15:30
  • msg #882

Re: Ooc to the gameplay thread

In reply to The Spirit of the Land (msg # 881):

They got side-track pretty fast :)
Tauron Alphmellon
player, 221 posts
The goose is loose
No it a swan I tell you..
Wed 30 Oct 2019
at 16:27
  • msg #883

Re: Ooc to the gameplay thread

Ok I will stop now.

So good party has

Tanks:-
Range:-
Healing:-
Arcane Spells / Support :-

A lot of the group have two roles.

So
Tanks:- Filarion Petxalim / Octavia Cassiana
Range:- Drezghl Zuhv
Healing:- Tauron Alphmellon / Octavia Cassiana
Arcane / Support spells:- Razmatin Vulcovila / Tauron Alphmellon

does that help?
Sub-note:- Tauron is magic item craftier speck.
This message was last edited by the player at 16:33, Wed 30 Oct 2019.
Filarion Petxalim
player, 283 posts
AC 16/13/13; CMB 16(17)
HP 27/33
Wed 30 Oct 2019
at 19:54
  • msg #884

Re: Ooc to the gameplay thread

Arutha Winters:
In reply to The Spirit of the Land (msg # 881):

They got side-track pretty fast :)



<Extra long drawn out laugh that slowly fades>

What gaming group doesn't?
This message was last edited by the player at 20:24, Wed 30 Oct 2019.
Taluntain Marara
player, 38 posts
2nd lvl Cleric Sanarae
Channel 7 times a day
Thu 31 Oct 2019
at 02:02
  • msg #885

Re: Ooc to the gameplay thread

Tauron Alphmellon:
Ok I will stop now.

So good party has

Tanks:-
Range:-
Healing:-
Arcane Spells / Support :-

A lot of the group have two roles.

So
Tanks:- Filarion Petxalim / Octavia Cassiana
Range:- Drezghl Zuhv
Healing:- Tauron Alphmellon / Octavia Cassiana
Arcane / Support spells:- Razmatin Vulcovila / Tauron Alphmellon

does that help?
Sub-note:- Tauron is magic item craftier speck.

So it would seem that I may need to picked a ranged class seeing as we have two healers, two tanks, and two arcane support. So fighter specked for ranger?
The Spirit of the Land
GM, 769 posts
The storyteller
The referee
Thu 31 Oct 2019
at 02:23
  • msg #886

Re: Ooc to the gameplay thread

A full casting arcanist would not hurt

And Raz is currently vacant, so maybe no bard
This message was last edited by the GM at 12:15, Fri 01 Nov 2019.
Taluntain Marara
player, 39 posts
2nd lvl Cleric Sanarae
Channel 7 times a day
Thu 31 Oct 2019
at 02:50
  • msg #887

Re: Ooc to the gameplay thread

Well the classes I like to play are Wizard, Ranger, and fighter.
Arutha Winters
player, 59 posts
Cavalier / Swashbuckler
Thu 31 Oct 2019
at 03:32
  • msg #888

Re: Ooc to the gameplay thread

Taluntain Marara:
Well the classes I like to play are Wizard, Ranger, and fighter.

Pick one that you want to play, then I review the list :)
I'm not in a rush right now.
Taluntain Marara
player, 40 posts
2nd lvl Cleric Sanarae
Channel 7 times a day
Thu 31 Oct 2019
at 04:02
  • msg #889

Re: Ooc to the gameplay thread

Ill be a wizard that specs in evocation
Drezghl Zuhv
player, 280 posts
AC 15/15/12
HP33. F4, R4, W1
Thu 31 Oct 2019
at 04:47
  • msg #890

Re: Ooc to the gameplay thread

Cool. Do your thing.
Tauron Alphmellon
player, 222 posts
The goose is loose
No it a swan I tell you..
Thu 31 Oct 2019
at 08:47
  • msg #891

Re: Ooc to the gameplay thread

A full arcane spell caster would be good.

As Tauron is mulit class and Razmatin Vulcovila is a bard.
Arutha Winters
player, 60 posts
Cavalier / Swashbuckler
Thu 31 Oct 2019
at 14:25
  • msg #892

Re: Ooc to the gameplay thread

I'll stick with the same character
<---------------
The Spirit of the Land
GM, 770 posts
The storyteller
The referee
Thu 31 Oct 2019
at 22:03
  • msg #893

Re: Ooc to the gameplay thread

In reply to Taluntain Marara (msg # 889):

An evoker sounds good
Any thing you need to ask me?

Note: Magic thistles
I let everyone do this to the magic missle spell.
Instead of 1d4 damage you can roll the 1d4 and create thistles that each deal one point of damage and can be divided to multiple targets.  Same rules as dividing up multiple magic missles
The Spirit of the Land
GM, 771 posts
The storyteller
The referee
Thu 31 Oct 2019
at 22:05
  • msg #894

Re: Ooc to the gameplay thread

In reply to Arutha Winters (msg # 892):

Great be sure to adjust your level
Arutha Winters
player, 61 posts
Cavalier / Swashbuckler
Thu 31 Oct 2019
at 23:25
  • msg #895

Re: Ooc to the gameplay thread

What level should we be?
Filarion Petxalim
player, 284 posts
AC 16/13/13; CMB 16(17)
HP 27/33
Thu 31 Oct 2019
at 23:26
  • msg #896

Re: Ooc to the gameplay thread

3rd is what I'm at
Tauron Alphmellon
player, 223 posts
The goose is loose
No it a swan I tell you..
Fri 1 Nov 2019
at 08:52
  • msg #897

Re: Ooc to the gameplay thread

The Spirit of the Land:
In reply to Taluntain Marara (msg # 889):
Note: Magic thistles
I let everyone do this to the magic missle spell.
Instead of 1d4 damage you can roll the 1d4 and create thistles that each deal one point of damage and can be divided to multiple targets.  Same rules as dividing up multiple magic missles


Are you sure this not a druid or witch spell :)

It is also a witch spell and the lesser version (the Orison) is a spell called magic thistle
Which each casting creates a single thistle that does 1 point of damage

And that’s how low level wizards are not killed by stray cats
This message was last edited by the GM at 12:19, Fri 01 Nov 2019.
Taluntain Marara
player, 41 posts
2nd lvl wizard
force missile 6 times
Sat 9 Nov 2019
at 03:17
  • msg #898

Re: Ooc to the gameplay thread

I completed most of my redone character only thing left is my equipment. So do I have certain amount I have for level one?
The Spirit of the Land
GM, 775 posts
The storyteller
The referee
Sat 9 Nov 2019
at 13:26
  • msg #899

Re: Ooc to the gameplay thread

Average wealth for character level...
Arutha Winters
player, 62 posts
Cavalier / Swashbuckler
Tue 12 Nov 2019
at 15:43
  • msg #900

Re: Ooc to the gameplay thread

The Spirit of the Land:
Average wealth for character level...


I'm using 3000 gold at level 3.
The Spirit of the Land
GM, 778 posts
The storyteller
The referee
Tue 12 Nov 2019
at 16:40
  • msg #901

Re: Ooc to the gameplay thread

Sounds good
I have opened a new at Oleg’s thread for you new guys to interact and get to know Svetlana and Oleg
Filarion Petxalim
player, 287 posts
AC 16/13/13; CMB 16(17)
HP 27/33
Fri 15 Nov 2019
at 22:35
  • msg #902

Re: Ooc to the gameplay thread

Drezghl Zuhv:
"I don't know why you make such requests for food.  Svetlana is a good cook and we should be grateful that she cooks for us at all.", Drez grumbled.

He sat quietly on his horse as it pawed the ground nervously.


Who are you speaking to?
Arutha Winters
player, 63 posts
Cavalier / Swashbuckler
Thu 21 Nov 2019
at 21:51
  • msg #903

Re: Ooc to the gameplay thread

Sorry. Got really distracted these past 2 weeks. My father-in-law rolled his car.
Filarion Petxalim
player, 288 posts
AC 16/13/13; CMB 16(17)
HP 27/33
Thu 21 Nov 2019
at 23:40
  • msg #904

Re: Ooc to the gameplay thread

Hope he's okay
The Spirit of the Land
GM, 783 posts
The storyteller
The referee
Fri 22 Nov 2019
at 00:36
  • msg #905

Re: Ooc to the gameplay thread

I hope everyone is ok.
Drezghl Zuhv
player, 283 posts
AC 15/15/12
HP33. F4, R4, W1
Fri 22 Nov 2019
at 01:06
  • msg #906

Re: Ooc to the gameplay thread

Same here.   That's a rough ride to take.
Taluntain Marara
player, 42 posts
2nd lvl wizard
force missile 6 times
Wed 27 Nov 2019
at 00:21
  • msg #907

Re: Ooc to the gameplay thread

I am ok I am going to buy my equipment and than post tonight and tomorrow. Sorry been really busy with stuff.
The Spirit of the Land
GM, 785 posts
The storyteller
The referee
Wed 27 Nov 2019
at 02:02
  • msg #908

Re: Ooc to the gameplay thread

Understood.  Everything slows down this time of year.

See you soon at Oleg's!
Tauron Alphmellon
player, 229 posts
The goose is loose
No it a swan I tell you..
Thu 28 Nov 2019
at 04:15
  • msg #909

Re: Ooc to the gameplay thread

Taluntain Marara are you an elven wizard?
Taluntain Marara
player, 44 posts
2nd lvl wizard
force missile 6 times
Thu 28 Nov 2019
at 04:30
  • msg #910

Re: Ooc to the gameplay thread

Yes and I specialize in Evocation School.
Tauron Alphmellon
player, 230 posts
The goose is loose
No it a swan I tell you..
Thu 28 Nov 2019
at 08:53
  • msg #911

Re: Ooc to the gameplay thread

How did your elf train to became a wizard?
Taluntain Marara
player, 45 posts
2nd lvl wizard
force missile 6 times
Sat 30 Nov 2019
at 06:37
  • msg #912

Re: Ooc to the gameplay thread

Taluntain had left his home country of Kyonin and attended the Arcanamirium academy. He left Kyonin because he had grown tired of the isolationist attitude the elves had adopted over the years. He always thought that a long live should be best spent exploring and expanding your knowledge. He been accepted in the Arcanamirium after passing the entrance exam. He studied for many years and learned the basics of what it is to be a wizard. He chose the school of evocation because he felt that it would be the most useful magic to know if he is going be an explorer or adventurer. He heard about the wild lands that are rip for civilization. He left the Arcanamirium and decided to see this land for himself. He is not like the normal elf in the manner that he is haughty and proud but rather he is more humble and curious. He often times will be too curious for his own good.
Arutha Winters
player, 66 posts
Cavalier / Swashbuckler
Fri 6 Dec 2019
at 20:12
  • msg #913

Re: Ooc to the gameplay thread

I won't be able to continue with this game. Have fun everyone!!!
Please remove me from this game.

Do whatever you will to the character :)
Drezghl Zuhv
player, 285 posts
AC 15/15/12
HP33. F4, R4, W1
Fri 6 Dec 2019
at 23:49
  • msg #914

Re: Ooc to the gameplay thread

Aww, man.   It was just about to get good.    Hope you can come back later.
The Spirit of the Land
GM, 794 posts
The storyteller
The referee
Wed 25 Dec 2019
at 15:11
  • msg #915

Re: Ooc to the gameplay thread

Merry Christmas!!!

I have removed Arutha and plan to continue forward with the remaining PC’s where Oleg’s is again under threat of bandit attack....
Octavia Cassiana
player, 327 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Wed 25 Dec 2019
at 18:30
  • msg #916

Re: Ooc to the gameplay thread

Merry Christmas everyone!
Filarion Petxalim
player, 292 posts
AC 16/13/13; CMB 16(17)
HP 27/33
Thu 26 Dec 2019
at 00:01
  • msg #917

Re: Ooc to the gameplay thread

Merry Christmas you filthy animals!
The Spirit of the Land
GM, 795 posts
The storyteller
The referee
Thu 26 Dec 2019
at 19:56
  • msg #918

Re: Ooc to the gameplay thread

Keep the change....you filthy animals
The Spirit of the Land
GM, 799 posts
The storyteller
The referee
Tue 31 Dec 2019
at 18:21
  • msg #919

Re: Ooc to the gameplay thread

I wanted to make sure everyone was ready to move forward and check in for the new year.
Octavia Cassiana
player, 329 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Tue 31 Dec 2019
at 18:23
  • msg #920

Re: Ooc to the gameplay thread

Still here and Happy New Year everyone!
Tauron Alphmellon
player, 234 posts
The goose is loose
No it a swan I tell you..
Tue 31 Dec 2019
at 18:26
  • msg #921

Re: Ooc to the gameplay thread

The Spirit of the Land:
Keep the change....you filthy animals

Tauron is must upset.  His swan and Compsognathus are good clean little animals.
They know where to go when they need to go!
(ok with the swan he does do it on the enemy from great height but hay).

Now say sorry for what you said.
Filarion Petxalim
player, 294 posts
AC 16/13/13; CMB 16(17)
HP 27/33
Thu 2 Jan 2020
at 10:32
  • msg #922

Re: Ooc to the gameplay thread

Tauron Alphmellon:
Now say sorry for what you said.


No. ;)

The Spirit of the Land:
Esmerelda
“Bah! You going you cannot master the breadth or lore of an herb witch so fast as that! “
She taps the side of her bulbous nose
“I can smell when the remedies ready and children too.”


I feel she's auditioning to be the evil witch queen of every Disney movie ever. . .
Tauron Alphmellon
player, 237 posts
The goose is loose
No it a swan I tell you..
Thu 2 Jan 2020
at 10:54
  • msg #923

Re: Ooc to the gameplay thread

If we going to go down the Disney rabbit hole then the following:-

https://geektyrant.com/news/al...dungeons-and-dragons

This means if snow white is the GM at some point she going to have to play the evil queen in the game!
This message was last edited by the player at 10:55, Thu 02 Jan 2020.
Octavia Cassiana
player, 331 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Thu 2 Jan 2020
at 11:46
  • msg #924

Re: Ooc to the gameplay thread

That picture is also a web series, where the princess do indeed play D&D, although Sleeping Beauty can't stay awake long enough to roll her dice...

https://geektyrant.com/news/th...d-its-second-episode
The Spirit of the Land
GM, 803 posts
The storyteller
The referee
Thu 2 Jan 2020
at 12:56
  • msg #925

Re: Ooc to the gameplay thread

Nah Imiria is here to keep her in line....
Plus Svetlana is a good candidate for inclusion in a coven
This message was last edited by the GM at 13:10, Thu 02 Jan 2020.
The Spirit of the Land
GM, 805 posts
The storyteller
The referee
Thu 2 Jan 2020
at 14:23
  • msg #926

Re: Ooc to the gameplay thread

Anyone want to introduce any new source material.

I have been reviewing the Dirty Tactics Toolbox and see some nice things in it that might be useful for some PC builds.

For example this feat:
Dirty Fighting (Combat)
You can take advantage of a distracted foe.

Benefit: When you attempt a combat maneuver check
against a foe you are flanking, you can forgo the +2 bonus on your attack roll for flanking to instead have the combat maneuver not provoke an attack of opportunity. If you have a feat or ability that allows you to attempt the combat maneuver without provoking an attack of opportunity, you can instead increase the bonus on your attack roll for f lanking to +4 for the combat maneuver check.

Special: This feat counts as having Dex 13, Int 13, Combat Expertise, and Improved Unarmed Strike for the purposes of meeting the prerequisites of the various improved combat maneuver feats, as well as feats that require those improved combat maneuver feats as prerequisites.
This message was last edited by the GM at 14:27, Thu 02 Jan 2020.
Filarion Petxalim
player, 295 posts
AC 16/13/13; CMB 16(17)
HP 27/33
Thu 2 Jan 2020
at 19:27
  • msg #927

Re: Ooc to the gameplay thread

I could see a use for it
The Spirit of the Land
GM, 807 posts
The storyteller
The referee
Mon 6 Jan 2020
at 14:32
  • msg #928

Re: Ooc to the gameplay thread

Anyone have anything to discuss character wise or need anything from me to keep the game moving?
Octavia Cassiana
player, 332 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Mon 6 Jan 2020
at 14:46
  • msg #929

Re: Ooc to the gameplay thread

I think the group is a little disjointed on whether to rush out and find the staglord, or hunker down and ready for an attack.
The Spirit of the Land
GM, 808 posts
The storyteller
The referee
Mon 6 Jan 2020
at 15:28
  • msg #930

Re: Ooc to the gameplay thread

That’s a great in character as well as ooc discussion

The fort is sound and has numerous defenders:
Imiria is working on getting Vellek to stay he is a great archer
Two witches
Details might be useful as well such as stubborn nails donated to the defense; etc
Lots can be done to fortify further

Going out
Pros/Cons

Getting more information?
Tauron Alphmellon
player, 239 posts
The goose is loose
No it a swan I tell you..
Mon 6 Jan 2020
at 16:49
  • msg #931

Re: Ooc to the gameplay thread

If we stay close and do day trips out in small groups we can keep the area stable and maybe gain enough exp to level.

Also we could spend time stocking up on scrolls and potions for the battle.
Drezghl Zuhv
player, 288 posts
AC 15/15/12
HP33. F4, R4, W1
Mon 6 Jan 2020
at 18:02
  • msg #932

Re: Ooc to the gameplay thread

I think it would be prudent to start sending out patrols. Maybe in the direction of the bandit fort.  Is this the Stag Lord's fort or a different one?

Drez can't do much to boost up the forts defenses outside of manual labor. It would be a good fit for him.
Octavia Cassiana
player, 333 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Mon 6 Jan 2020
at 19:23
  • msg #933

Re: Ooc to the gameplay thread

Drezghl and Tatyana might be able to help with traps in the immediate area.  Range out around the fort by painting the sides of rocks facing the outpost for archers.  Number of tricks to come up with.
Tauron Alphmellon
player, 241 posts
The goose is loose
No it a swan I tell you..
Mon 6 Jan 2020
at 19:29
  • msg #934

Re: Ooc to the gameplay thread

Well knowing the area and setting up firing markers help.

My swan can make regular flights as well.  Get good lay of the land.
The Spirit of the Land
GM, 810 posts
The storyteller
The referee
Mon 6 Jan 2020
at 19:32
  • msg #935

Re: Ooc to the gameplay thread

Range markers; burning covering bushes; filling in low areas; ....
Tauron Alphmellon
player, 242 posts
The goose is loose
No it a swan I tell you..
Mon 6 Jan 2020
at 19:39
  • msg #936

Re: Ooc to the gameplay thread

Trip wires,  Hidden spike stakes, rabbit holes trip people over.

Dodgy elf druid feeding the birds so they keep eye out for intruders.
Drezghl Zuhv
player, 289 posts
AC 15/15/12
HP33. F4, R4, W1
Mon 6 Jan 2020
at 23:14
  • msg #937

Re: Ooc to the gameplay thread

In reply to Octavia Cassiana (msg # 933):

Just like the army teaches soldiers to do when setting up a fixed position.   Range cards.
The Spirit of the Land
GM, 812 posts
The storyteller
The referee
Tue 7 Jan 2020
at 15:12
  • msg #938

Re: Ooc to the gameplay thread

I am going to say theoretically that setting range markers and range cards as well as creating interlocking fire should have an in game mechanics effect.

Any suggestions?
Ideas
1. Halving range penalties
2. ?
Octavia Cassiana
player, 334 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Tue 7 Jan 2020
at 21:43
  • msg #939

Re: Ooc to the gameplay thread

I like the idea of halving range penalties.  Not sure of interlocking fire outside of possibly an advantage (+1?) to hit if both archers are firing at the same target?

If we are looking to fortify, then barrels of already drawn water with buckets around the fort, if anything to help fight fire or soaking exposed walls as much as possible.  Druid with a flying animal companion is invaluable.  sharpened spikes at the base of the walls to slow down climbers.  Dig a shallow pit behind the gate inside, small blocks of wood with nails through them for crude caltrops.
Drezghl Zuhv
player, 290 posts
AC 15/15/12
HP33. F4, R4, W1
Tue 7 Jan 2020
at 22:30
  • msg #940

Re: Ooc to the gameplay thread

So basically all of the traps built by the kid in Home Alone?
This message had punctuation tweaked by the player at 22:30, Tue 07 Jan 2020.
The Spirit of the Land
GM, 813 posts
The storyteller
The referee
Tue 7 Jan 2020
at 23:14
  • msg #941

Re: Ooc to the gameplay thread

Or maybe if two archers have the same target and “interlock” they can add damage (similar to the clustered shots feat) that helps overcome damage reduction

Yes the movie Oleg’s alone
Filarion Petxalim
player, 296 posts
AC 16/13/13; CMB 16(17)
HP 27/33
Wed 8 Jan 2020
at 09:46
  • msg #942

Re: Ooc to the gameplay thread

Interlocking fire is just basically giving aid.
The Spirit of the Land
GM, 814 posts
The storyteller
The referee
Wed 8 Jan 2020
at 13:16
  • msg #943

Re: Ooc to the gameplay thread

Maybe but I would say a dedicated spotter (an experienced NPCs/follower with the right equipment)
Much like a sniper has a spotter could give the aid another action to an archer (or perhaps two if the arrows fletching was a different color)...

I must rethink some new NPC’s that can be hired.....
Filarion Petxalim
player, 297 posts
AC 16/13/13; CMB 16(17)
HP 27/33
Thu 9 Jan 2020
at 09:48
  • msg #944

Re: Ooc to the gameplay thread

Maybe there's a feat where one guy can call out and then give aid to everyone in a group.
The Spirit of the Land
GM, 815 posts
The storyteller
The referee
Thu 9 Jan 2020
at 13:48
  • msg #945

Re: Ooc to the gameplay thread

Well the helpful trait is a basis, but most group bonuses are class specific Bards inspiration, cavalier banner, Paladin etc.

Helpful

You always know the best way to assist your companions, be it assisting them with a task, defending them in battle, or helping them place a well-aimed strike.

Benefit(s): When using the aid another action, you grant your ally a +3 bonus instead of a +2 bonus.

Section 15: Copyright Notice
Pathfinder Player Companion: Champions of Purity © 2013, Paizo Publishing, LLC; Authors: Jessica Blomstrom, Adam Daigle, Shaun Hocking, Daniel Marthaler, Tork Shaw, and Christina Stiles.
The Spirit of the Land
GM, 816 posts
The storyteller
The referee
Thu 9 Jan 2020
at 15:05
  • msg #946

Re: Ooc to the gameplay thread

Perhaps something like one of the amateur feats.
Gunslinger
Investigator

Amateur Bard?
Filarion Petxalim
player, 298 posts
AC 16/13/13; CMB 16(17)
HP 27/33
Thu 9 Jan 2020
at 23:19
  • msg #947

Re: Ooc to the gameplay thread

I just looked through all the feats with aid in the text and nothing like it showed up. Shrug
The Spirit of the Land
GM, 817 posts
The storyteller
The referee
Fri 10 Jan 2020
at 13:38
  • msg #948

Re: Ooc to the gameplay thread

So no feat covers that; I thought so as it is class features and spells that allow people to aid the whole group...
Drezghl Zuhv
player, 291 posts
AC 15/15/12
HP33. F4, R4, W1
Fri 10 Jan 2020
at 14:29
  • msg #949

Re: Ooc to the gameplay thread

We also need long forked poles to push away ladders if they get any to the walls.  How many of the catapults are still in service?
The Spirit of the Land
GM, 819 posts
The storyteller
The referee
Fri 10 Jan 2020
at 14:58
  • msg #950

Re: Ooc to the gameplay thread

None of the catapults are in service no one (at Oleg’s) has the engineering knowledge needed to repair the machines

I am suggesting you inquire in the gameplay thread
They have some ideas...
Tauron Alphmellon
player, 243 posts
The goose is loose
No it a swan I tell you..
Fri 10 Jan 2020
at 15:15
  • msg #951

Re: Ooc to the gameplay thread

The Spirit of the Land:
None of the catapults are in service no one (at Oleg’s) has the engineering knowledge needed to repair the machines

I am suggesting you inquire in the gameplay thread
They have some ideas...


Ah I may be about to be kicked from the game for being a pain in the ....
How much engineering knowledge do you need to repair them?
The Spirit of the Land
GM, 820 posts
The storyteller
The referee
Fri 10 Jan 2020
at 16:35
  • msg #952

Re: Ooc to the gameplay thread

One rank in engineering would allow for an attempt
But you might want some aid in making it happen
Guidance will add one
Helpful will add another 3

The right magic will let you roll twice fe take the best result

Success will tell you how much and how long
Tauron Alphmellon
player, 244 posts
The goose is loose
No it a swan I tell you..
Fri 10 Jan 2020
at 17:20
  • msg #953

Re: Ooc to the gameplay thread

Tauron looks at his feet and shuffles them a little.

Um.  I did bad thing.  I passed to saving throws nobody else did.  I am sorry.
I must say I never thought the engineering skill would ever be needed.
The Spirit of the Land:
Tauron gains great insight from the dreams


Spoiler text: (Highlight or hover over the text to view)
You gain a free rank in survival and engineering.....


So I can cast guidance on myself.  If someone can use helpful.
Maybe I can put up with Razmatin Vulcovila bad singing for the good of the party.

My base is +3 as not class skill but I do have good Int.

Anybody has re-roll ability.

If so and if people would like.  I can put the catapults back in action?
This message was last edited by the player at 17:21, Fri 10 Jan 2020.
The Spirit of the Land
GM, 821 posts
The storyteller
The referee
Fri 10 Jan 2020
at 18:55
  • msg #954

Re: Ooc to the gameplay thread

In reply to Tauron Alphmellon (msg # 953):

Strange result passing a saving throw....
Never say never..

In character it will be better to look at the catapults and realize that you have knowledge of geometry and physics; materials strength and uses
That you never studied....
Tauron Alphmellon
player, 245 posts
The goose is loose
No it a swan I tell you..
Fri 10 Jan 2020
at 19:27
  • msg #955

Re: Ooc to the gameplay thread

As Tauron come from place of study I think more likely is mind wonder off he own studies and ended up reading someone else book on engineering.
The person sitting opposite him.
He was however at the time reading it up side down and his mind was day dreaming at the time.

How somehow the memory come back and brain turned the plans and book the right way up.

Does that work for you?

As for never say never.  Ah.  I am in another game.  My character made critical failure on a knowledge check.
The party is about to believe that an evil hag is trying to take over the local town.
Never in a game has one bad roll going to have such big long term effect on a game I am in.
This message was last edited by the player at 19:31, Fri 10 Jan 2020.
The Spirit of the Land
GM, 822 posts
The storyteller
The referee
Sat 11 Jan 2020
at 13:55
  • msg #956

Re: Ooc to the gameplay thread

That’s fine as well some sort of reason
Filarion Petxalim
player, 299 posts
AC 16/13/13; CMB 16(17)
HP 27/33
Sun 12 Jan 2020
at 11:45
  • msg #957

Re: Ooc to the gameplay thread

There might also be the ability to take 10 or 20? Maybe the initial roll to determine if there's time.

I don't have the skills to help, though I'll definently offer my assistance if needed.

FYI, this thread is nearing 1000 posts. Not really a big deal as this is an OCC thread.
The Spirit of the Land
GM, 826 posts
The storyteller
The referee
Mon 20 Jan 2020
at 20:42
  • msg #958

Re: Ooc to the gameplay thread

I do have an interesting plan on the catapults
Depending of course on how it goes
Tauron Alphmellon
player, 246 posts
The goose is loose
No it a swan I tell you..
Tue 21 Jan 2020
at 00:27
  • msg #959

Re: Ooc to the gameplay thread

Will post on catapults in next few days.
Filarion Petxalim
player, 301 posts
AC 16/13/13; CMB 16(17)
HP 27/33
Tue 28 Jan 2020
at 10:59
  • msg #960

Re: Ooc to the gameplay thread

Mikmek is with us correct?
The Spirit of the Land
GM, 854 posts
The storyteller
The referee
Tue 28 Jan 2020
at 13:42
  • msg #961

Re: Ooc to the gameplay thread

Yes he is
The mite Druid prefers not to come inside
..... though Imiria has been trying to coax him to stay on the roof with herself


It is a lot of activity going on
But right now it is the official war council...
Octavia Cassiana
player, 337 posts
AC 17/11/16
22/22 F6 R1 W5 +3 per
Tue 28 Jan 2020
at 17:26
  • msg #962

Re: Ooc to the gameplay thread

Alright, back after some time consuming issues at work.  Will post to the council thread here shortly.
The Spirit of the Land
GM, 857 posts
The storyteller
The referee
Tue 28 Jan 2020
at 20:07
  • msg #963

Re: Ooc to the gameplay thread

No worries I know RL comes first and games ebb and flow
Filarion Petxalim
player, 303 posts
AC 16/13/13; CMB 16(17)
HP 27/33
Sun 16 Feb 2020
at 22:51
  • msg #964

Re: Ooc to the gameplay thread

Okay. What are we doing?
The Spirit of the Land
GM, 879 posts
The storyteller
The referee
Sun 23 Feb 2020
at 02:42
  • msg #965

Re: Ooc to the gameplay thread

war council
Drezghl Zuhv
player, 294 posts
AC 15/15/12
HP33. F4, R4, W1
Mon 2 Mar 2020
at 04:27
  • msg #966

Re: Ooc to the gameplay thread

Things have slowed down a bit.  How is everyone doing?
Filarion Petxalim
player, 305 posts
AC 16/13/13; CMB 16(17)
HP 27/33
Mon 2 Mar 2020
at 10:48
  • msg #967

Re: Ooc to the gameplay thread

Not wanting to run over everyone. I was waiting for at least one more to comment before I made another.
The Spirit of the Land
GM, 884 posts
The storyteller
The referee
Tue 3 Mar 2020
at 00:42
  • msg #968

Re: Ooc to the gameplay thread

War council can be fairly brief
Everyone can talk about the direction they want to go.

First is Svetlana wanting to know you lot will be there
Second setting immediate defenses
Third the wood for the catapults
Filarion Petxalim
player, 307 posts
AC 16/13/13; CMB 16(17)
HP 27/33
Sat 7 Mar 2020
at 09:02
  • msg #969

Re: Ooc to the gameplay thread

I can't remember, did the kobold stay with the mite and his spider or did he come with us?
The Spirit of the Land
GM, 888 posts
The storyteller
The referee
Sat 7 Mar 2020
at 13:13
  • msg #970

Re: Ooc to the gameplay thread

Mikmek was coming along
Though I don’t recall if he left with you.

It is safe to say he is there
Drezghl Zuhv
player, 298 posts
AC 15/15/12
HP33. F4, R4, W1
Wed 18 Mar 2020
at 01:28
  • msg #971

Re: Ooc to the gameplay thread

It has been a week or so.   How is everyone?
Tauron Alphmellon
player, 253 posts
The goose is loose
No it a swan I tell you..
Wed 18 Mar 2020
at 02:33
  • msg #972

Re: Ooc to the gameplay thread

I am here but Tauron is not really a character to take the lead.

Sorry.
Filarion Petxalim
player, 308 posts
AC 16/13/13; CMB 16(17)
HP 27/33
Wed 18 Mar 2020
at 10:07
  • msg #973

Re: Ooc to the gameplay thread

I completely missed the dm's post. I'll get something up this evening.
The Spirit of the Land
GM, 895 posts
The storyteller
The referee
Wed 18 Mar 2020
at 12:50
  • msg #974

Re: Ooc to the gameplay thread

No worries we are moving on:
Tatyana and Roddy have both left the area

Depending on what kind of tree you are seeking you might end up in different areas of the woods
I am going to assume all PCs are going on this trip...
Filarion Petxalim
player, 309 posts
AC 16/13/13; CMB 16(17)
HP 27/33
Wed 18 Mar 2020
at 23:04
  • msg #975

Re: Ooc to the gameplay thread

I was actually going to head out to get the kobolds and mites to fight on our side.
The Spirit of the Land
GM, 896 posts
The storyteller
The referee
Thu 19 Mar 2020
at 01:52
  • msg #976

Re: Ooc to the gameplay thread

Awesome
We can split the party!

So who else is going on the diplomatic mission to the mites/kobolds
Once we know I can start a side thread
Filarion Petxalim
player, 310 posts
AC 16/13/13; CMB 16(17)
HP 27/33
Thu 19 Mar 2020
at 09:20
  • msg #977

Re: Ooc to the gameplay thread

It's my understanding that we need to do this quickly. Is this not the case?
The Spirit of the Land
GM, 897 posts
The storyteller
The referee
Thu 19 Mar 2020
at 12:02
  • msg #978

Re: Ooc to the gameplay thread

Yes quickly
According to your intel source the staglord has not left his fort yet


I am about to start a new ooc thread
Anyone care if this one is permanently deleted?
Filarion Petxalim
player, 311 posts
AC 16/13/13; CMB 16(17)
HP 27/33
Thu 19 Mar 2020
at 16:41
  • msg #979

Re: Ooc to the gameplay thread

I don't, but you might want to copy say the last 10 messages just so that we have them just in case
Filarion Petxalim
player, 312 posts
AC 16/13/13; CMB 16(17)
HP 27/33
Tue 7 Apr 2020
at 09:35
  • msg #980

Re: Ooc to the gameplay thread

I understand the tree collection trip, but did I miss any prompts to do my kobold run?
The Spirit of the Land
GM, 904 posts
The storyteller
The referee
Tue 7 Apr 2020
at 17:22
  • msg #981

Re: Ooc to the gameplay thread

I will get a post up for the kobold run
I will assume at least Mikmek goes with you
Drezghl Zuhv
player, 308 posts
AC 15/15/12
HP33. F4, R4, W1
Wed 29 Apr 2020
at 20:51
  • msg #982

Re: Ooc to the gameplay thread

Come on guys, let's kick start this thing again.
Filarion Petxalim
player, 315 posts
AC 16/13/13; CMB 16(17)
HP 27/33
Thu 30 Apr 2020
at 09:13
  • msg #983

Re: Ooc to the gameplay thread

I'm just waiting for something to react to. If it's just head to the kobolds, I'm cool with that. The DM is probably trying to keep the timeline together
The Spirit of the Land
GM, 909 posts
The storyteller
The referee
Thu 30 Apr 2020
at 15:04
  • msg #984

Re: Ooc to the gameplay thread

Who are we actually missing?

I think that is the main issue
Drezghl Zuhv
player, 309 posts
AC 15/15/12
HP33. F4, R4, W1
Fri 1 May 2020
at 01:58
  • msg #985

Re: Ooc to the gameplay thread

In reply to The Spirit of the Land (msg # 984):

We lost half of the party right after we got back.  Just 3 of now, right?
The Spirit of the Land
GM, 910 posts
The storyteller
The referee
Sat 2 May 2020
at 16:13
  • msg #986

Re: Ooc to the gameplay thread

That's a bunch of folks.  Let me see if I can recruit some replacements.
The Spirit of the Land
GM, 911 posts
The storyteller
The referee
Wed 6 May 2020
at 00:09
  • msg #987

Re: Ooc to the gameplay thread

Still working on recruitment
Drezghl Zuhv
player, 310 posts
AC 15/15/12
HP33. F4, R4, W1
Wed 6 May 2020
at 03:42
  • msg #988

Re: Ooc to the gameplay thread

Sounds good.


Hey Tauron!  You're up!
Tauron Alphmellon
player, 259 posts
The goose is loose
No it a swan I tell you..
Wed 6 May 2020
at 19:55
  • msg #989

Re: Ooc to the gameplay thread

Sorry - life is bit hit and miss.
The Spirit of the Land
GM, 912 posts
The storyteller
The referee
Thu 7 May 2020
at 13:29
  • msg #990

Re: Ooc to the gameplay thread

I am going to set everyone at level 4 for the reboot with new players coming in

Meaning if you are at level 3 now please increase your character to 4th level
Tauron Alphmellon
player, 261 posts
The goose is loose
No it a swan I tell you..
Thu 7 May 2020
at 14:36
  • msg #991

Re: Ooc to the gameplay thread

I will level Tauron up.

This is an ask and maybe little cheeky but I ask.  PM to GM.
The Spirit of the Land
GM, 914 posts
The storyteller
The referee
Thu 7 May 2020
at 17:00
  • msg #992

Re: Ooc to the gameplay thread

I am going to shut this thread down (or it will itself at 1000 posts)

Please go here:
link to a message in this game
Filarion Petxalim
player, 317 posts
AC 16/13/13; CMB 16(17)
HP 27/33
Fri 8 May 2020
at 11:11
  • msg #993

Re: Ooc to the gameplay thread

The Spirit of the Land:
I am going to set everyone at level 4 for the reboot with new players coming in

Meaning if you are at level 3 now please increase your character to 4th level


I'll get this done this weekend
Drezghl Zuhv
player, 314 posts
AC 15/15/12
HP33. F4, R4, W1
Fri 8 May 2020
at 17:31
  • msg #994

Re: Ooc to the gameplay thread

How far back are we going to rewind for the reboot?

I'm almost done with the level up.  Apparently I missed my 3rd level feat, or was that the Teamwork thing?

Are we rolling for HP or taking 1/2 die+1?
The Spirit of the Land
GM, 919 posts
The storyteller
The referee
Fri 8 May 2020
at 17:54
  • msg #995

Re: Ooc to the gameplay thread

No rewind for the reboot

You need to take your 3rd level feat

Full hit points per level
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