Journey's, Sanctuarys and Treasure.   Posted by Loremaster.Group: 0
Loremaster
 GM, 9 posts
 AC:30, HP: 100, M: 10/10
Sun 14 Jan 2018
at 22:33
Journey's, Sanctuarys and Treasure
Players Assigned Tasks for a Journey

Guide:
(In Charge of all decisions concerning route, rest and supplies.  Guides rely on Wisdom and Survival proficiency)

Scout(s):
(In charge of setting up camp, opening new trails.  Scouts rely on Stealth and Investigation.)

Hunter(s):
(In charge of finding food in the wild.  Hunters rely on success with Survival checks.)

Look-Out(s):
(In charge of keeping watch.  Look outs rely on their abilities with Perception.)

****
-Only 1 Guide per Journey
-Only 1 Task per character per Journey
-Only 1 primary Scout, Hunter and Look-Out per Journey.  A second player can assist and give the primary rolls at Advantage.

This message was last updated by the GM at 03:04, Mon 12 Feb.

Loremaster
 GM, 10 posts
 AC:30, HP: 100, M: 10/10
Sun 14 Jan 2018
at 22:36
Sanctuary (Patrons) that have been Opened
SANCTUARY
----Party----
-None


----Characters----
Thiriswen:      Thranduil's Hall
Asgrim:         Rivendel
Gundri:         Lonely Mountain
Vidar:          Iron Hills
Aran:           Dale
Dirhael:        Minas Tirith
Blackfeather:   Rhosgobel


----PATRON-----
Thiriswen
Agrim:          Bard
Gundri:         Gloin
Vidar
Aran:           Bard
Dirhael:        Bard
Blackfeather

This message was last edited by the GM at 21:42, Thu 24 May.

Loremaster
 GM, 11 posts
 AC:30, HP: 100, M: 10/10
Sun 14 Jan 2018
at 22:37
Heirlooms and magic Items
xxx

This message was last edited by the GM at 03:04, Mon 12 Feb.

Loremaster
 GM, 25 posts
 AC:30, HP: 100, M: 10/10
Mon 12 Feb 2018
at 02:55
Fellowship Undertakings
Here are the Fellowship Undertakings from the PHB and the other source books;

House Rule: 3 Types of Fellowships, Short, Normal and Long. If not annotated assume its only a Normal

Long Fellowship:   > 5 months
Normal Fellowship: 3-4 months
Short Fellowship:  < 2 months

1.  Recovery:   Per page 200 PHB, SHORT FELLOWSHIP
2.  Training:  Per page 200 PHB, + new tools and background specialty's. LONG FELLOWSHIP
3.  Gain New Trait:  Per page 200 PHB
4.  Heal Corruption:  Per page 200 PHB
5.  Meet Patron:  Per page 201 PHB, SHORT FELLOWSHIP
6.  Open Sanctuary:  Per page 201 PHB
7.  Receive Title:  Per page 201 PHB, LONG FELLOWSHIP
8.  Research Lore:  Per page 202 PHB

HOUSE RULES
-  Get Married
-  Have a child

From other sourcebooks(Only available once party has been to location in game):
-----Thranduils Hall------------
-Visit the Sentinel Oak:

-Study with the Lampmaker:

-Feast in the Great Clearing:

-----Rhosgobel, Woodman town, Woodland Hall-------------
-Compete on the field of Honor:

-Go Hunting with the Woodman:

-Enter Wuduseld:  Fellowship at Woodland Hall


-----Mountain Hall---------------
-Hunting Grim Hawks:

-Visit the Market at Traders Island:

-----Anduin Vales---------------
-Tame the Steed of the Moon:  Fellowship in the Anduin Vales

-Befriend the Beasts:
   -Fellowship at Beorn's house.
   -3 animal types Pony, Hound or Speech f the beasts

-Guard the old Ford:  Fellowship phase at the old Ford

-Gather Firewood in the Elfwood:

-Return to the Carrock: Beornings only when they fellowship at home.

This message was last edited by the GM at 13:36, Sat 12 May.