WEAPONS
Name | Damage | Price |
---|
Hunting Knife | sw-2 cut; thr+0 imp | $35 |
Lukri | sw-1 cut; thr-2 imp | $45 |
Machete | sw+0 cut; thr-4 imp | $55 |
Short Sword | sw+0 cut; thr+0 imp | $150 |
Long Sword | sw+1 cut; thr+1 imp | $225 |
Hiluc | sw+5 cut; thr+2 imp | $350 |
Weapons
Hunting knife- a sturdy, short-bladed knife, ideal for field dressing and skinning. Sw-2 Cut, Thr+0 Imp; $35
Lukri- a weapon slightly longer than a hunting knife with a inward-curving blade. Designed for chopping, this weapon packs a lot of punch in a small area. Sw-1 Cut, Thr-2 Imp; $45
Machete- heavy bladed and razor sharp, this is an excellent choice for a back up weapon and works great for bushwacking. Sw+0 Cut, Thr-4 Imp; $55
Short sword- the most well known bladed weapon in existence. Sturdily built and useful in both swings and thrusts, the short sword is an excellent all-around weapon. Sw+0 Cut, Thr+0 Imp; $150
Long sword- heavy and long, this two handed weapon is designed for flowing swings. Dedicated practice is essential for mastery of the long sword. Sw+1 Cut, Thr+1 Imp; $225
Hiluc- a massive two handed weapon somewhere between a sword and an axe. In the right hands this is a devastating weapon that instills terror in an enemy. Only the largest of the largest races have any hope of handling this enormous killing tool. Sw+5 Cut, Thr+2 Imp; $350
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Name | Damage | Price |
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Hatchet | sw-2 cut | $50 |
Axe | sw+0 cut | $65 |
Two-Handed Axe | sw+2 cut | $80 |
Poleaxe | sw+2 cut; thr+0 imp | $125 |
Hatchet- the bread and butter weapon of any survival kit. Both a weapon and a tool, these have proven invaluable to Explorers for years. Sw-2 Cut; $50
Axe- the hatchet's big brother. Powerful swinging strikes of this heavy weapon ensure the targets destruction. The classic axe has been a mainstay in military history for centuries. Sw+0 Cut; $65
Two-Handed axe- the brute of the axe family, this juggernaut boasts the most powerful strikes of any weapon class save the hammer and hiluc. This weapon may hit with amazing power, but it is also slow and takes an incredible amount of skill to be effective. Sw+2 Cut; $80
Poleaxe- this bastard offspring of a staff and an axe is an interesting weapon, allowing the melding of a few different fighting styles. Sw+2 Cut; Thr+0 Imp; $125
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Name | Damage | Price |
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Hammer | sw+0 cr | $45 |
Two-Handed Hammer | sw+4 cr | $85 |
Hammer- the hammer is a fast striking and incredibly durable weapon that hits with amazing force. A brutish and unrefined weapon that can be wielded fairly effectively with little prior practice. Watching a master of the fighting hammer is a thing of beauty, however. Sw+0 Cr; $45
Two-handed hammer- this weapon hits like a meteor strike. Interesting techniques have been developed for using the two-handed hammer, making it into a surprisingly versatile weapon. Sw+4 Cr; $85
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Name | Damage | Price |
---|
Short bow | thr+0 imp | $50 |
Long bow | thr+2 imp | $200 |
Recurve bow | thr+3 | $900 |
Compound bow | thr+4 imp | $1200 |
Short bow- fast and accurate, the short bow sends arrows into an enemy at a high rate of speed. Couple this weapon with an agile user, and you get something incredibly fun, and terrifying to behold. Thr Imp; $50
Long bow- designed to fire arrows out at ranges the short bow has trouble with, a long bow user will pick their moment to take a shot and send it with lethal results. Magic users often use bows, augmenting their arrows with elemental or pure force energies. Thr+2 Imp; $200
Recurve bow- this bow sits comfortably in between it's short and long cousins. Perfectly capable of sending a good amount of arrows, while still being able to reach out and touch someone if necessary. Thr+3 Imp; $900
Compound bow- a mechanical menace that requires the user to line it's target up with fixed sights. A nearly flat ballistic path allows for stunning accuracy at the expense of rate-of-fire. Thr+4 Imp; $1200
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Name | Damage | Price |
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Revolver | 2d-1 pi | $250 |
Lever-action rifle | 5d pi | $350 |
Bolt-action rifle | 7d pi | $500 |
Shotgun | 1d+1 pi | $250 |
Revolver- a simple mechanical firearm capable of firing six, .350" projectiles before reloading is necessary. 2d-1 pi; $250
Lever-action rifle- an agile and accurate weapon out to medium range. Fires ten, .350" projectiles before reloading is necessary. 5d pi; $350
Bolt-action rifle- an excellent choice for long range shooting. Can be fitted with sighting optics. Fires four, .350" projectiles before reloading is necessary. 7d pi; $500
Shotgun- unbeatable short-range stopping power. Can be fired three times before reloading is necessary. Fires .500" shells. 1d+1 pi; $250
This message was last edited by the GM at 17:40, Tue 15 Jan 2019.