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20:33, 2nd May 2024 (GMT+0)

Chapter One : Greyhawk City.

Posted by DMFor group archive 0
Bhelmyr Godstouched
player, 167 posts
Mountain Dwarf Sorcerer
HP 27/27 AC 16 PP 9
Sun 24 Feb 2019
at 21:42
  • msg #924

Re: Chapter One : Greyhawk City

Bhelmyr casts another sacred flame on the nearest foe, hoping the crafty zombie doesn't dodge this one.

13:36, Today: Bhelmyr Godstouched rolled 4 using 1d8.  Sacred Flame damage .
Matrim Rogthor
player, 203 posts
Goliath Barb Rage 2/3
HP 22/31 AC 14 PP 10
Mon 25 Feb 2019
at 01:01
  • msg #925

Re: Chapter One : Greyhawk City

Matrim will again rise, and exhale fire into the nearest group to attempt to catch more than one zombie in his breath.

Fire Breath Damage: Matrim Rogthor rolled 11 using 4d6

After, Matrim will swing two handed at the nearest zombie, then drop to prone.

To Hit: Nat 1.
DM
GM, 336 posts
Tue 26 Feb 2019
at 08:15
  • msg #926

Re: Chapter One : Greyhawk City

Round SIX !

Initiative

Gnorlin 19
Feral Zombies 18
Bhelmyr 15
Matrim 10
Kvanlanir 9
Xander 6

Gnorlin levels his crossbow and lets a bolt fly down the passageway. The bolt smashes into Z7, severely injuring it.

While Z5 and Z9 continue to cower (turned), the rest of the feral zombies push forward against Matrims position.
Z7 and Z8 make bite attacks against Matrim.
DM rolled 9 using 1d20+4.  Feral Zombie bite.
DM rolled 19 using 1d20+4.  Feral Zombie bite.
DM rolled 7 using 1d6+2.  Feral Zombie bite damage.

Matrim takes 3 (rage-reduced) damage from a feral zombie bite.

Bhelmyr casts another sacred flame on the nearest foe, hoping the crafty zombie doesn't dodge this one.
DM rolled 11 using 1d20+2.  Feral Zombie dex save.
The sacred flame scorches Z7, destroying it and sending its soul to the Abyss !

Matrim will again rise, and exhale fire into the nearest group to attempt to catch more than one zombie in his breath.
(As Z8 and Z10 are pushing up against each other right in-front of Matrim, we'll let the fire-breath aim at both these feral zombies)
DM rolled 22 using 1d20+2.  Feral Zombie dex save.
DM rolled 7 using 1d20+2.  Feral Zombie dex save.

Z8 dodges most of the flames, but Z10 takes the full burst !
Both feral zombies squeeel in undead burning agony ! (Z10 squeeels louder !)

The smell of burning flesh hits his nose, and Kvanlanir's arrow goes way off track.

Xander focuses on sending as many bolts into the mass of zombies as possible,
sending a bolt thudding into the chest of Z8, severely wounding it !

Map !
https://drive.google.com/open?...OkVr-mflAErl9X-gkvH5
This message was last edited by the GM at 08:16, Tue 26 Feb 2019.
Matrim Rogthor
player, 204 posts
Goliath Barb Rage 2/3
HP 19/31 AC 14 PP 10
Tue 26 Feb 2019
at 10:38
  • msg #927

Re: Chapter One : Greyhawk City

Matrim will rise, swing two handed, then lower again.

To Hit: Matrim Rogthor rolled 9 using 1d20+6

Damage: Matrim Rogthor rolled 11 using 1d10+6
Gnorlin Parkputter
player, 230 posts
Forest Gnome Cleric
HP 21/21 AC 13 PP 14
Tue 26 Feb 2019
at 11:50
  • msg #928

Re: Chapter One : Greyhawk City

"We're making progress! Keep it up! Gnorlin encourages as he begins to have hope of surviving the day. He loads his crossbow and fires down the hallway again.


ACTION: Attack Zombie 8 with crossbow (Hit AC 20 for 4 Damage)
MOVE: none

05:48, Today: Gnorlin Parkputter rolled 4 using 1d8+2.  crossbow damage.
05:47, Today: Gnorlin Parkputter rolled 20 using 1d20+4.  crossbow to-hit.


Crossbow Bolts: 25
Inspiration Dice 1 of 2
Spell Slots; LVL 1: 1 of 4
                 LVL 2: 1 of 2

This message was last edited by the player at 11:51, Tue 26 Feb 2019.
Kvanlanir
player, 130 posts
Wood Elf Figher
HP 20/20 AC 16 PP 14
Tue 26 Feb 2019
at 14:35
  • msg #929

Re: Chapter One : Greyhawk City

Kvan continues to play witch doctor with the voodoo dolls.

08:35, Today: Kvanlanir rolled 20,9 using d20+7,d8+3.  Attack w/ Longbow.

Xander
player, 82 posts
HP: 17 AC: 14
PP: 13 spell save: 13
Tue 26 Feb 2019
at 22:14
  • msg #930

Re: Chapter One : Greyhawk City

A low growl will escape Xander's clenched teeth but his movements are fluid and practiced. Xander continues to fire.

attack closest, 23 to hit/ 5 damage

15:11, Today: Xander rolled 23,5 using 1d20+5,1d8+3 ((18,2)).


Spell save DC:13
Crossbow Bolts: 14 daggers: 1/2
Spell Slots; LVL 2: 1/2

This message was last edited by the player at 23:03, Tue 26 Feb 2019.
Matrim Rogthor
player, 205 posts
Goliath Barb Rage 2/3
HP 19/31 AC 14 PP 10
Tue 26 Feb 2019
at 23:57
  • msg #931

Re: Chapter One : Greyhawk City

In reply to Kvanlanir (msg # 929):

Why can I not upvote this?

Bhelmyr Godstouched
player, 168 posts
Mountain Dwarf Sorcerer
HP 27/27 AC 16 PP 9
Thu 28 Feb 2019
at 10:48
  • msg #932

Re: Chapter One : Greyhawk City

Bhelmyr will keep up the holy lightshow.

Action: Cast Sacred Flame.

02:46, Today: Bhelmyr Godstouched rolled 2 using 1d8.  Sacred Flame damage .

DM
GM, 337 posts
Sat 2 Mar 2019
at 06:12
  • msg #933

Re: Chapter One : Greyhawk City

Round SEVEN !

Initiative

Gnorlin 19
Feral Zombies 18
Bhelmyr 15
Matrim 10
Kvanlanir 9
Xander 6

Gnorlin loads his crossbow and fires down the hallway again, injuring Z8 !
The feral zombie (Z8) is barely alive (un-living).

Z8 and Z10 push forwards against Matrim and attack with their bites.
DM rolled 17 using 1d20+4.  Feral Zombie bite.
DM rolled 16 using 1d20+4.  Feral Zombie bite.
DM rolled 4 using 1d6+2.  Feral Zombie bite damage.
DM rolled 7 using 1d6+2.  Feral Zombie bite damage.

Matrim takes two bites for a total of 5 HP (rage-reduced) damage.
Matrim is starting to look hurt !

Bhelmyr keeps up the holy lightshow.
DM rolled 11 using 1d20+2.  Feral Zombie dex save.
Z8 is hit by Bhelmyrs Sacred Flame and is looking extremely hurt !

Matrim rises, swings two handed, misses, then lowers again.

Kvan continues to play witch doctor with the voodoo dolls.
An arrow thuds! into Z8, destroying it !

A low growl will escape Xander's clenched teeth as he fires his crossbow at the nearest zombie. A bolt thuds! into Z10, who is looking badly injured !

Map !
https://drive.google.com/open?...fCQhP4ta-Wwds3MDLf5U
Matrim Rogthor
player, 206 posts
Goliath Barb Rage 2/3
HP 14/31 AC 14 PP 10
Sat 2 Mar 2019
at 06:27
  • msg #934

Re: Chapter One : Greyhawk City

Matrim will continue his rousing game of two-handed wack-a-zombie, with a side of burpees.

To Hit: Matrim Rogthor rolled 10 using 1d20+6

Damage: Matrim Rogthor rolled 10 using 1d10+6
Gnorlin Parkputter
player, 231 posts
Forest Gnome Cleric
HP 21/21 AC 13 PP 14
Sat 2 Mar 2019
at 12:05
  • msg #935

Re: Chapter One : Greyhawk City

Seeing the Goliath start to bleed visibly as he once again goes prone in front of Gnorlin, he reaches out and grabs the big mans heel.


ACTION: cast Cure Wounds with a 2nd level slot. (13 HP healed)
MOVE: none

06:02, Today: Gnorlin Parkputter rolled 7 using 2d6+2.  cure wounds healing.

08:27, Today: Gnorlin Parkputter rolled 13 using 2d8+2.  Cure Wounds Healing.


Crossbow Bolts: 25
Inspiration Dice 1 of 2
Spell Slots; LVL 1: 1 of 4
                 LVL 2: 0 of 2

This message was last edited by the player at 14:28, Sat 02 Mar 2019.
Bhelmyr Godstouched
player, 169 posts
Mountain Dwarf Sorcerer
HP 27/27 AC 16 PP 9
Sat 2 Mar 2019
at 13:41
  • msg #936

Re: Chapter One : Greyhawk City

Bhelmyr continues showering the zombies with holy light.

Action: cast Sacred Flame
05:38, Today: Bhelmyr Godstouched rolled 6 using 1d8.  Sacred Flame damage .

Gnorlin Parkputter
player, 232 posts
Forest Gnome Cleric
HP 21/21 AC 13 PP 14
Sat 2 Mar 2019
at 14:29
  • msg #937

Re: Chapter One : Greyhawk City

My post above has been edited...I rolled d6 instead of d8 for the healing in my original post... I rerolled using the correct dice.
Xander
player, 83 posts
HP: 17 AC: 14
PP: 13 spell save: 13
Sat 2 Mar 2019
at 18:09
  • msg #938

Re: Chapter One : Greyhawk City

Load, aim, fire, load, aim, fire, load fire, just keep it up a little longer.
Attack closest: to hit 13, 11 damage.
11:01, Today: Xander rolled 13,11 using 1d20+5,1d8+3.  attack/crossbowdamage.


Spell save DC:13
Crossbow Bolts: 13 daggers: 1/2
Spell Slots; LVL 2: 1/2

This message was last edited by the player at 18:17, Sat 02 Mar 2019.
Kvanlanir
player, 131 posts
Wood Elf Figher
HP 20/20 AC 16 PP 14
Sat 2 Mar 2019
at 19:29
  • msg #939

Re: Chapter One : Greyhawk City

I'm sure by now you can guess what Kvan does...

Hit AC 10 for 7
13:29, Today: Kvanlanir rolled 10,7 using d20+7,d8+3.  Attack w/ Longbow.

DM
GM, 338 posts
Sun 3 Mar 2019
at 03:08
  • msg #940

Re: Chapter One : Greyhawk City

Round EIGHT !

Initiative

Gnorlin 19
Feral Zombies 18
Bhelmyr 15
Matrim 10
Kvanlanir 9
Xander 6

Seeing the Goliath start to bleed visibly, Gnorlin reaches out and grabs Matrims heel, healing him for 13 HP.

Z10 and Z12 push in against Matrim, making bite attacks.
DM rolled 7 using 1d20+4.  Feral Zombie bite.
DM rolled 19 using 1d20+4.  Feral Zombie bite.
DM rolled 4 using 1d6+2.  Feral Zombie bite damage.

Z12 bites Matrim for 4 (rage reduced to 2) HP damage.

Bhelmyr continues showering the zombies with holy light, aiming for the injured Z10.
DM rolled 19 using 1d20+2.  Feral Zombie dex save.
The Sacred Flame misses the zombie and light up the area in an eerie glow.

Matrim continues his rousing game of two-handed wack-a-zombie, with a side of burpees. Unfortunately he misses, smashing his warhammer into the passageway wall.

Everybody guesses what Kvan does...
Unfortunately his arrow misses, thudding against the passageway wall and falling to the floor.

"Load, aim, fire, load, aim, fire, load fire, just keep it up a little longer."
Xander realises he spoke these words aloud.
Xanders crossbow bolt thuds! into Z10, splattering zombie brains and destroying the foul creature !

Map !
https://drive.google.com/open?...cPVe0fl5WRRob566vCGb

Notes:
- Matrim still has one more fire-breath to use !

- There are only 4 feral zombies ahead of you in the narrow passageway (all looking unhurt), and 2 more nearby who have been turned (see map).

- I am not sure how worn-out the party is getting. With Gnorlin healing Matrim, you're certainly not very physically hurt, but I am wondering about the party resources, like spells, etc. The adventurers do not know if the movements of the zombies you have faced so far have alerted those deeper in the Tomb to your presence. If the party decided to stop and take a short rest sometime soon, inside the Tomb may not be the best location for it, but perhaps just outside or near the entrance, or even inside those first entry-rooms (remember those?) may be better.
Kvanlanir
player, 132 posts
Wood Elf Figher
HP 20/20 AC 16 PP 14
Sun 3 Mar 2019
at 04:29
  • msg #941

Re: Chapter One : Greyhawk City

More pins in the dolls.


22:25, Today: Kvanlanir rolled 15,10 using d20+7,d8+3.  Attack w/ Longbow.

Matrim Rogthor
player, 207 posts
Goliath Barb Rage 2/3
HP 25/31 AC 14 PP 10
Sun 3 Mar 2019
at 05:17
  • msg #942

Re: Chapter One : Greyhawk City

Up and down smashy smashy (two-handed)

To Hit: Matrim Rogthor rolled 8 using 1d20+6 miss
Xander
player, 84 posts
HP: 17 AC: 14
PP: 13 spell save: 13
Sun 3 Mar 2019
at 05:56
  • msg #943

Re: Chapter One : Greyhawk City

Not yet a minute, can't let up
attack closest to hit 22, damage 9
22:53, Today: Xander rolled 22,9 using 1d20+5,1d8+3 ((17,6)).

Spell save DC:13
Crossbow Bolts: 12 daggers: 1/2
Spell Slots; LVL 2: 1/2

Gnorlin Parkputter
player, 233 posts
Forest Gnome Cleric
HP 21/21 AC 13 PP 14
Sun 3 Mar 2019
at 13:49
  • msg #944

Re: Chapter One : Greyhawk City

Gnorlin loads another bolt and lets it fly down the passageway.
"Is there no end to these abominations?" He exclaims.


ACTION: Crossbow attack to front zombie (Hit AC 12 for 8 Damage)
MOVE: none

07:46, Today: Gnorlin Parkputter rolled 12,8 using 1d20+4,1d8+2.  Crossbow to-hit/ Damage.


Crossbow Bolts: 24
Inspiration Dice 1 of 2
Spell Slots; LVL 1: 1 of 4
                 LVL 2: 0 of 2

This message was last edited by the player at 13:49, Sun 03 Mar 2019.
Bhelmyr Godstouched
player, 170 posts
Mountain Dwarf Sorcerer
HP 27/27 AC 16 PP 9
Mon 4 Mar 2019
at 14:59
  • msg #945

Re: Chapter One : Greyhawk City

Bhelmyr continues his holy assault.

Action: Cast Sacred Flame on nearest zombie.
06:58, Today: Bhelmyr Godstouched rolled 8 using 1d8.  Sacred Flame damage .

DM
GM, 339 posts
Wed 6 Mar 2019
at 05:32
  • msg #946

Re: Chapter One : Greyhawk City

Round NINE !

Initiative

Gnorlin 19
Feral Zombies 18
Bhelmyr 15
Matrim 10
Kvanlanir 9
Xander 6

Gnorlin loads another bolt and lets it fly down the passageway.
"Is there no end to these abominations?" He exclaims.
The bolt thuds! into Z12s chest !

The feral zombies push forward. You can see an end to the abominations,
as there are only four feral zombies directly in-front of Matrim (with two others further away, turned).
Z11 and Z12 make bite attacks against Matrim.
DM rolled 16 using 1d20+4.  Feral Zombie bite.
DM rolled 6 using 1d20+4.  Feral Zombie bite.
DM rolled 6 using 1d6+2.  Feral Zombie bite damage.

Matrim takes 3 damage from a bite !

Bhelmyr continues his holy assault.
DM rolled 7 using 1d20+2.  Feral Zombie dex save.
Z12 takes 8 damage from Bhelmyrs Sacred Flame !

Matrim stands, swings (misses) and drops prone again.

Kvanlanir sticks more pins in the dolls,
shooting at and hitting Z12, destroying the feral zombie !

Xander also shoots, sending a crossbow bolt deep into Z11s head.
The feral zombie continues to push forward.

Map !
https://drive.google.com/open?...9NKOhQDaInI_Ys821dg3

You can see three feral zombies remaining in-front of the party in the narrow passageway (Z11, Z13, Z14),
while two others cower further along, in a rocky alcove (Z5, Z9).
Kvanlanir
player, 133 posts
Wood Elf Figher
HP 20/20 AC 16 PP 14
Wed 6 Mar 2019
at 06:38
  • msg #947

Re: Chapter One : Greyhawk City

Kvan continues to burn through those arrows.

00:38, Today: Kvanlanir rolled 22,6 using d20+7,d8+3.  Attack w/ Longbow.

Gnorlin Parkputter
player, 234 posts
Forest Gnome Cleric
HP 21/21 AC 13 PP 14
Wed 6 Mar 2019
at 13:03
  • msg #948

Re: Chapter One : Greyhawk City

Gnorlin begins hurling insults towards the lead zombie. It's a female and he focuses on her teeth, her crooked and unsightly teeth, how unattractive!


ACTION: cast Vicious Mockery at lead zombie. (Save v. WIS DC 12 or take 2 damage and have disadvantage on its next attack.)
BONUS ACTION: Give Matrim a Bardic Inspiration. (add 1d6 to an attack roll in the next 10 minutes)
MOVE: none

06:58, Today: Gnorlin Parkputter rolled 2 using 1d4.  Vicious Mockery Damage.


Crossbow Bolts: 23
Inspiration Dice 0 of 2
Spell Slots; LVL 1: 1 of 4
                 LVL 2: 0 of
2

This message was last edited by the player at 13:04, Wed 06 Mar 2019.
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