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, welcome to DnD 3.5: Red Hand of Doom

12:49, 29th March 2024 (GMT+0)

(OOC) Welcome to the Game.

Posted by Dungeon MasterFor group 0
Gar Irontooth
Barbarian, 45 posts
HP: 42/42; AC: 16
Fort: 5; Ref: 1; Wil: 2
Mon 4 Feb 2019
at 06:16
  • msg #184

Re: (OOC) Welcome to the Game

Me too
Thorin Diamondgut
Rogue-Ranger, 97 posts
HP: 26/26; AC: 16
Fort 4; Refl 7; Will 1
Mon 4 Feb 2019
at 06:29
  • msg #185

Re: (OOC) Welcome to the Game

I expected you guys to respond sorry, I mean I hope you don't do everything Thorin tells you that could be dangerous in the future :)
Dungeon Master
GM, 143 posts
Mon 4 Feb 2019
at 13:21
  • msg #186

Re: (OOC) Welcome to the Game

If you don't respond I feel like I did something wrong lol
Dungeon Master
GM, 146 posts
Thu 7 Feb 2019
at 21:23
  • msg #188

Re: (OOC) Welcome to the Game

North or back to the main area w/bridge?
Dungeon Master
GM, 147 posts
Fri 8 Feb 2019
at 16:33
  • msg #189

Re: (OOC) Welcome to the Game

Tai: Bridge
Thorin: North
Landor:
Perrin:
Gar:
Dungeon Master
GM, 148 posts
Fri 8 Feb 2019
at 18:14
  • msg #190

Re: (OOC) Welcome to the Game

Think the group needs a leader :)
Dungeon Master
GM, 156 posts
Thu 21 Feb 2019
at 16:54
  • msg #191

Re: (OOC) Welcome to the Game

Basically it has misc items such as blankets, footstuffs, ale, timber, some tools, pitch, nails and similiar goods. No weapons :)

Also if you want you can make Search checks (1/apiece)

You can also decide to move the large amount of goods aside as its blocking something to the Northeast.
Dungeon Master
GM, 157 posts
Sat 23 Feb 2019
at 03:01
  • msg #192

Re: (OOC) Welcome to the Game

There's 4 ways to go:
Northwest is where most of the tracks are. You can backtrack or go West along the more 'paved' areas or East along the 'paved' area.

Northwest is full of goods and seems blocked.

Southeast is unknown.

Southwest is unknown.
Dungeon Master
GM, 159 posts
Sun 24 Feb 2019
at 15:28
  • msg #193

Re: (OOC) Welcome to the Game

Thorin: Spot and Listen Checks
Everyone else Listen checks.
Landor Halbrek
Cleric, 80 posts
HP: 24/24 AC: 21
Fort: 3 Ref: 2 Will: 6
Sun 24 Feb 2019
at 21:01
  • msg #194

Re: (OOC) Welcome to the Game

Landor heard nothing lol.

15:01, Today: Landor Halbrek rolled 8 using 1d20+4.  Listen.
Perrin Stryfelaughter
Sorcerer, 75 posts
HP: 16/18; AC: 14
Fort 4; Refl 4; Will 4
Mon 25 Feb 2019
at 00:30
  • msg #195

Re: (OOC) Welcome to the Game

Same

18:30, Today: Perrin Stryfelaughter rolled 7 using 1d20+3. Listen Check.
Thorin Diamondgut
Rogue-Ranger, 114 posts
HP: 26/26; AC: 16
Fort 4; Refl 7; Will 1
Mon 25 Feb 2019
at 13:15
  • msg #196

Re: (OOC) Welcome to the Game

08:14, Today: Thorin Diamondgut rolled 19 using 1d20+3.  Spot (note +2 more vs Orcs).

08:14, Today: Thorin Diamondgut rolled 10 using 1d20+4.  Listen (note +2 more vs Orcs).

Dungeon Master
GM, 160 posts
Tue 26 Feb 2019
at 03:30
  • msg #197

Re: (OOC) Welcome to the Game

There's a southeast tunnel but looks like a dead end.
Dungeon Master
GM, 162 posts
Wed 27 Feb 2019
at 23:49
  • msg #198

Re: (OOC) Welcome to the Game

Whats a odd weapon for a two-weapon dwarf fighter?
Landor Halbrek
Cleric, 83 posts
HP: 24/24 AC: 21
Fort: 3 Ref: 2 Will: 6
Wed 27 Feb 2019
at 23:59
  • msg #199

Re: (OOC) Welcome to the Game

Trident or whip?
Dungeon Master
GM, 163 posts
Thu 28 Feb 2019
at 00:02
  • msg #200

Re: (OOC) Welcome to the Game

Making a new female dwarf warrior and pondered using 2 warhammers or a double-hammer (hammer on each end of a staff).

Trident seems far fetched for a dwarf :) I did ponder a whip/whip dagger.

Or I could do something different: Crossbow.
Landor Halbrek
Cleric, 84 posts
HP: 24/24 AC: 21
Fort: 3 Ref: 2 Will: 6
Thu 28 Feb 2019
at 03:07
  • msg #201

Re: (OOC) Welcome to the Game

Trident/net could be good
Dungeon Master
GM, 164 posts
Thu 28 Feb 2019
at 03:22
  • msg #202

Re: (OOC) Welcome to the Game

They aren't dwarven weapons :) Net/tridant would be interesting.
Thorin Diamondgut
Rogue-Ranger, 116 posts
HP: 26/26; AC: 16
Fort 4; Refl 7; Will 1
Thu 28 Feb 2019
at 12:11
  • msg #203

Re: (OOC) Welcome to the Game

Battleaxe/Handaxe
Warhammer/Light Hammer
Gar Irontooth
Barbarian, 64 posts
HP: 42/42; AC: 16
Fort: 5; Ref: 1; Wil: 2
Thu 28 Feb 2019
at 21:17
  • msg #204

Re: (OOC) Welcome to the Game

A dwarf ranger using a crossbow was a character I once pondered in a game long ago....seemed like a fun idea. The crossbow would suit, but if after more melee, then the twin war hammers could be effective. If you want more unusual the trident/net....though gar uses 2 handed weapons as well (favores the greataxe)....but had thought maybe later dual wielding two axes.

....but I digress.

If you were a rogue, the dagger/whip dagger I think would be great, but my opinion....either the war hammers or the crossbow
Dungeon Master
GM, 166 posts
Fri 1 Mar 2019
at 19:33
  • msg #205

Re: (OOC) Welcome to the Game

So going to the door by the statue correct? Anyone checking the statue?
Dungeon Master
GM, 167 posts
Sat 2 Mar 2019
at 00:53
  • msg #206

Re: (OOC) Welcome to the Game

Its a dwarven stronghold so finding a statue of a dwarf is common :)

Also anyone going to examine it? Being 5' or closer?
This message was last edited by the GM at 00:53, Sat 02 Mar 2019.
Landor Halbrek
Cleric, 87 posts
HP: 24/24 AC: 21
Fort: 3 Ref: 2 Will: 6
Sat 2 Mar 2019
at 01:16
  • msg #207

Re: (OOC) Welcome to the Game

Nope
Thorin Diamondgut
Rogue-Ranger, 118 posts
HP: 26/26; AC: 16
Fort 4; Refl 7; Will 1
Sun 3 Mar 2019
at 11:52
  • msg #208

Re: (OOC) Welcome to the Game

Guys sorry I've not posted again I'll be away today with my grandma. Hope to post tonight.
Thorin Diamondgut
Rogue-Ranger, 119 posts
HP: 26/26; AC: 16
Fort 4; Refl 7; Will 1
Mon 4 Mar 2019
at 10:56
  • msg #209

Re: (OOC) Welcome to the Game

Note I'll be away most of this week.
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