From A.S. Firefly - Crash Site
With the surprise threat put down under and preparations finally complete, the hunters set out into the blizzard to secure the route to the town. The cold and wind fought them every step of the way, and they couldn’t see very far, but the river was an easy guide to follow, staying fairly straight. The tracks from the previous squad of hunters were a reassurance.
The group started out large, but periodically a few hunters would break off and stop while the rest continued. Towards the end of the journey the group noticed a makeshift marking post along the river side, some branches sticking up from the ground. What it was indicating was not apparent, but they did see some relatively fresh tracks coming from the town then going back, and which tree the branches had been stripped from. The last break off group decided to stop at the marker, while the remaining party went for the town, including Jadore, Ashyrel and the heavy bowgunner from earlier.
The cliff face along the opposite riverside opened up briefly, revealing a small hidden valley. From there a great wooden arch bridge spanned across the river, reaching up high and sloping off at each end, more than wide enough for a couple of wagons to pass each other by. Everything about its construction was thick and sturdy, built to stand the test of time. Even a giant monster and his friends could have strolled across it if they wanted to, which some clearly had by the giant fist tracks and mounds of frozen feces (which someone had dug into?).
Just after the bridge was a tall and wide wall, built just as sturdy. It was at least two stories tall (which the Blangonga seemed to have jumped and climbed over) and reached around both sides of the bridge, going several feet into the water, preventing passage without swimming around (which the blangos seem to have done). At its center was a double door gate, currently open (seemingly by the previous group of hunters). Just behind the fence on one side was a roofed watchtower, currently vacant, just tall enough to see directly in front of the wall.
Some lights could be seen swaying and dancing through the village beyond, but otherwise it was hard to see anything through the dark, or hear anything over the winds. As the trio ventured into town, they spotted a bloody blango corpse hidden beside a building.
See picture below for a rough idea of the layout. Not at all to scale.
I’d recommend reading my previous post. The tool shed and animal barn are where people are headed. There’s also the gathering hall, but that’s probably emptying out of players momentarily.
Any questions, let me know.