RolePlay onLine RPoL Logo

, welcome to Revelations of Jelmine

10:35, 10th May 2024 (GMT+0)

Jelmine - OOC.

Posted by NarratorFor group 0
Tamarkorda
Grazelander, 27 posts
Ast.Shaman of Yu Kargzant
Grazelander can Tradetalk
Mon 26 Nov 2018
at 14:46
  • msg #67

Re: Jelmine - OOC

I'm assuming all Tamarkorda has with him is a broadsword (mostly for status) and dagger. It would be daft to carry a Bow and shield up and down hill in the settlement every day. No armour either, so I'll be hoping for no head or chest wounds.
Bingling Hyxloriz
Uz, Argan Argar,, 26 posts
Mon 26 Nov 2018
at 15:30
  • msg #68

Re: Jelmine - OOC

In reply to Tamarkorda (msg # 67):

If:
(a) Bingling notices that Tamarkorda is unarmored; and
(b) Bingling can take up a position that protects Magora AND the p̶o̶t̶e̶n̶t̶i̶a̶l̶ ̶h̶u̶m̶a̶n̶ ̶t̶r̶a̶d̶e̶ ̶p̶a̶r̶t̶n̶e̶r̶ new human friend Tamarkorda in 2 strike ranks...

Then:
He will also try to protect Tamarkorda.
Henetha Hofaktsdottir
player, 20 posts
Esrolian
Mon 26 Nov 2018
at 16:40
  • msg #69

Re: Jelmine - OOC

Henetha will fight anyone attacking her hosts, fighting with battleaxe and shield. She will not make reckless charges, instead fighting alongside her allies.

If anyone from the Jelmine hosts is injured she will change to using her healing magic on them.
Sanuzi Asar-Girru
Daka Fal Shaman, 15 posts
Tue 4 Dec 2018
at 22:11
  • msg #70

Re: Jelmine - OOC

Nudge...
Narrator
GM, 87 posts
Wed 5 Dec 2018
at 00:09
  • msg #71

Re: Jelmine - OOC

Sorry for the delay.  I was waiting to hear back from everyone.
Saberak
player, 18 posts
Seven Mothers Initiate
Praxian of Furthest
Wed 5 Dec 2018
at 02:39
  • msg #72

Re: Jelmine - OOC

Not to rush you along (don't try to do a pace faster than you can sustain), but I've found that if you wait for everyone, people tend to get lazy about the game because they know that no matter what they do, the game will wait for them.  I'm really enjoying this game and I would hate to see it dry up.
Narrator
GM, 90 posts
Wed 5 Dec 2018
at 04:18
  • msg #73

Re: Jelmine - OOC

In reply to Saberak (msg # 72):

Thanks for the advice.  I went on and got the scene out.
I will do the next update on Friday.
Narrator
GM, 91 posts
Wed 5 Dec 2018
at 04:26
  • msg #74

Re: Jelmine - OOC

The Ravine.
The ravine was produced by a creek that cuts through the hill.  The sides of the ravine are covered in wild shrubs, as the sides are too steep and unstable to farm.

If you are moving down to join the melee, I will consider that you are moving quickly (hence 6SR worth of movement).  I will have anyone moving at this pace make a DEX * 5 roll.  If you fail, then there will be some damage as you slip and slide down the hill.

There are Jelmine warriors ready to go down.  Currently, anyone who goes down into the ravine will be in one-on-one combat with one of the small humanoids.

NOTES
The guard house at the top of the hill is now secure.
The Lunar forces from the fort will arrive at the edge of the ravine on SR 8.
Saberak
player, 19 posts
Seven Mothers Initiate
Praxian of Furthest
Wed 5 Dec 2018
at 06:42
  • msg #75

Re: Jelmine - OOC

To clarify - is the disease spirit defeated as in eliminated as a threat, or defeated as in Saberak won the contest this round?
Henetha Hofaktsdottir
player, 23 posts
Esrolian
Wed 5 Dec 2018
at 07:18
  • msg #76

Re: Jelmine - OOC

Also to clarify: ”The harpy stops moving” as in ”falls down deadly wounded” or as in ”freezes like a statue”?
Narrator
GM, 92 posts
Wed 5 Dec 2018
at 13:29
  • msg #77

Re: Jelmine - OOC

Saberak:
To clarify - is the disease spirit defeated as in eliminated as a threat, or defeated as in Saberak won the contest this round?

Saberak won the round.  You did a fair bit of damage to it.
Narrator
GM, 93 posts
Wed 5 Dec 2018
at 13:30
  • msg #78

Re: Jelmine - OOC

Henetha Hofaktsdottir:
Also to clarify: ”The harpy stops moving” as in ”falls down deadly wounded” or as in ”freezes like a statue”?


Stops moving as in dead.
Garik Johnton
Issaries Initiate, 26 posts
Fri 7 Dec 2018
at 23:01
  • msg #79

Re: Jelmine - OOC

Garik Rolls for exp
15:00, Today: Garik Johnton rolled 61 using 1d100.  exp roll medium shield.

14:59, Today: Garik Johnton rolled 24 using 1d100.  Exp roll Battle Axe.
Narrator
GM, 97 posts
Fri 7 Dec 2018
at 23:13
  • msg #80

Re: Jelmine - OOC

Garik Johnton:
Garik Rolls for exp
15:00, Today: Garik Johnton rolled 61 using 1d100.  exp roll medium shield.

14:59, Today: Garik Johnton rolled 24 using 1d100.  Exp roll Battle Axe.


Let's move this over to your character thread.  You also have an Insight (Human).
Oligur Jaffez
player, 24 posts
Lunar infantryman
Sergeant of the 6th squad
Sat 8 Dec 2018
at 05:19
  • msg #81

Re: Jelmine - OOC

In reply to Narrator (msg # 80):

OOC comment: there was a lot of discussion on social media about whether it's better to start with considerable skills (as in RQG) versus the zero to hero old RQ system. This last combat makes me definitely prefer having characters that start out reasonably formidable but still with room for improvement.
Narrator
GM, 105 posts
Mon 10 Dec 2018
at 19:57
  • msg #82

Re: Jelmine - OOC

Oligur Jaffez:
In reply to Narrator (msg # 80):

OOC comment: there was a lot of discussion on social media about whether it's better to start with considerable skills (as in RQG) versus the zero to hero old RQ system. This last combat makes me definitely prefer having characters that start out reasonably formidable but still with room for improvement.


Even in old RQ editions, it was always better to start with some high skills.  Combat is always the best example, but even social skills can be important.
Narrator
GM, 112 posts
Thu 13 Dec 2018
at 19:47
  • msg #83

Re: Jelmine - OOC

In reply to Narrator (msg # 82):

I'm going to be traveling for the next 24 hours.  I will try to get an update out tomorrow.
Saberak
player, 28 posts
Seven Mothers Initiate
Praxian of Furthest
Fri 14 Dec 2018
at 04:07
  • msg #84

Re: Jelmine - OOC

Narrator:
I'm going to be traveling for the next 24 hours.  I will try to get an update out tomorrow.

Sounds good, hopefully your travel is pleasant!
Narrator
GM, 114 posts
Fri 14 Dec 2018
at 04:08
  • msg #85

Re: Jelmine - OOC

In reply to Saberak (msg # 84):

Hopefully, if we ever get the plane off the ground :).

Beats the time when the cockpit window cracked two hours into a flight and we had to turn around and make it all the way back as there was not an airport that could handle the plane we were on.
Saberak
player, 30 posts
Seven Mothers Initiate
Praxian of Furthest
Mon 17 Dec 2018
at 05:11
  • msg #86

Re: Jelmine - OOC

I can't say I've ever had a delay like you appeared to have the other night.  Hopefully you got to your destination okay!
Narrator
GM, 115 posts
Mon 17 Dec 2018
at 23:27
  • msg #87

Re: Jelmine - OOC

In reply to Saberak (msg # 86):

Final got off the ground and has been a whirlwind.
Oligur Jaffez
player, 29 posts
Lunar infantryman
Sergeant of the 6th squad
Mon 17 Dec 2018
at 23:52
  • msg #88

Re: Jelmine - OOC

In reply to Narrator (msg # 87):

Orlanth is the worst! ;)
Narrator
GM, 117 posts
Tue 18 Dec 2018
at 00:08
  • msg #89

Re: Jelmine - OOC

:)

Good one.
Henetha Hofaktsdottir
player, 32 posts
Esrolian
Tue 18 Dec 2018
at 19:36
  • msg #90

Re: Jelmine - OOC

I haven't been keeping track of my magic points/rune points. Do you want me to backtrack and deduct?
Narrator
GM, 118 posts
Mon 24 Dec 2018
at 00:32
  • msg #91

Re: Jelmine - OOC

In reply to Henetha Hofaktsdottir (msg # 90):

At this point, it is not critical.  If I remember, Henetha has an MP reservoir.
Sign In