All you need to RTJ is a basic concept, faction, and name.
Here is the download for the rules PDF.
https://drive.google.com/file/...R2/view?usp=drivesdk
Quick Build Guide:
1: Choose Allegiance - Though the game says that players must be balanced between factions, this will be waved unless it just gets way out of hand.
2: Roll Statistics - Roll 10d10 and assign 8 to your stats. If all points are added up and they don't equal at least 40, reroll all new stats
3: Select function, basic character sheets have been provided for easy of use.
4: Alt mode, remember that the difference between the required rank and your rank skill will determine rerolls available.
5: Generate Alt mode statistics
6: Spend technology and weapon points. (Technology are (Skill + Courage)/2 (rounded down); Weapons are half that number rounded up) Note: This is a change from the rules as the points are for everything and not separate. House rule: If, for some reason, you don't wish to spend either pools of points on their designated, you can use 1 weapon point for 1 technology point or 2 technology points for 1 weapon.
7: Set up your quote, health, and energon. See #4 for reroll considerations. Health is figured as follows: 10 + Endurance +/- size modifiers. Energon is 10 + Intelligence +/- size. Both stats are robot mode stats.
Note, fractions are rounded per normal math rules. 5+ is rounded up, 4 or less is rounded down.
This message was last edited by the GM at 19:45, Mon 19 Apr 2021.