Re: Chapter 3: The Smith's Daughter
Lowel, the acolyte of Melora agrees to join the party in search of the blacksmith's missing daughter. The party's ranks have swelled to six and now include two warriors (Rigya and Sharn), two rogues (Lannet and Ullie), a wizard (Clatsi), and a cleric (Lowel). There is ample daylight remaining to find another suitable camping spot, should the party wish to not spend the remainder of the day atop the Meloran shrine.
There are two trails leading up to the shrine. The eastern trail, the arduous one the party ascended, is known as the Path of the Wild and is deliberately challenging. This trail is meant to test one's resolve. The western trail, the Path of Balance, is a reaffirmation of one's willingness to live in balance with the natural world. Followers of Melora believe portents and signs can be gleaned from one's journey to the shrine.
Rigya looks off to the northeast, in the general direction of the ruined tower, in hopes of spotting their destination, but her view is obstructed by a line of wooded hills, at the base of which lies the Coldfell River. From this vantage point she can see the river winds around the hills, disappearing out of sight as it turns northeastward.
Based on the information they gleaned from Lauriel, the tower is two days by foot from Fairhill at a leisurely pace. The party has traveled about half a day.
To camp here or press on?