Redoing Altons Skills
SKILLS Fill in skills you have ranks in AND skills that
can be used untrained. Mod is the final score, Rnk
Sill Point Total: is the number of ranks attained in the skill, Abl
Max Class ranks: is the related Ability Modifier, and Msc is for any
Max Cross-Class ranks: miscellaneous bonus from feats, race, synergy, etc.
Warning: Very strange and esoteric skills listed here on the top line (as for a factotum these are class skills)
Autohypnosis (WIS; Trained only) -(Expanded Psionics Handbook variant, p. 36)
Description
You have trained your mind to gain mastery over your body and the mind's own deepest capabilities.
Check The DC and the effect of a successful check depend on the task you attempt.
Task / DC
Ignore caltrop wound / DC 18
Memorize / DC 15
Resist dying/ DC 20
Resist fear / DC Fear effect DC
Tolerate poison / Poison's DC
Willpower (at 0 hit points) /DC 20
Autohypnosis
9 = 1 ranks + Wis 1 + 5 tool +2 (concentration synergy)
Project completed clockwork earring tool to give a +5 cost 5 platinum
*******
Iaijutsu Focus (CHA) (Oriental Adventures variant, p. 58)
Description
Use this skill to gather your personal energy (ki) in an iaijutsu duel.
Check
If you attack a flat-footed opponent immediately after drawing a melee weapon, you can deal extra damage,
based on the result of an Iaijutsu Focus check....also use Iaijutsu Focus in preparation for striking an inanimate object,
assuming no distractions.
Your extra damage is halved, just like your ordinary damage. This is the technique martial artists use to shatter objects.
Check Result / Extra Damage
10—14 +1d6
15—19 +2d6
20—24 +3d6
25—29 +4d6
30—34 +5d6
35—39 +6d6
40—44 +7d6
45—49 +8d6
50+ +9d6 (maximum)
Iaijustu focus
1 = 1 ranks
Related
Mod = Rnk Abl Msc | Skills: Ability Untrained?
5. +? = 1 +? +4 | Appraise (INT) Yes
8 +? = 1 +? +4/+3! | Balance INT(DEX) Yes
7 +? = 5+? +2 | Bluff (CHA) Yes
8 +? = 1+? +4!+3 | Climb INT (STR) Yes
8* +? = 8+? +0 | Concentration (CON) Yes
+? = 0 +? +4 | *Craft: (INT) Yes
5 Alchemy 1
5 Armor 1
5. Poison 1
14 traps 8
5 Weapons 1
5. +? = 1 +? + 4 Decipher Script (INT) No
5 +2s = 1+? +2 | Diplomacy (CHA) Yes
13 +? = 8+? +4. +1/lvlTS | Disable Device (INT) No
4 +2s = 0 +? +2 | Disguise (CHA) Yes
8 +? = 1 +? +4 +3 | Escape Artist INT(DEX) Yes
5 +? = 1 +? +4 | Forgery (INT) Yes
2 +? = 0 +? +2. | Gather Information (CHA) Yes
3 +? = 1 +? +2 | Handle Animal (CHA) No
2 +? = 1 +? +1. | Heal (WIS) Yes
11 (13 underground) +? = 4 +? +4 +3| Hide INT(DEX) Yes
4 +2s = 0 + +2. | Intimidate (CHA) Yes
8 +? = 1 +? +4. +3 | Jump INT(STR) Yes
* +? = 0 +? +4 | *Knowledge: (INT) No
5. Arcane1
9 Dungeon 5
5. Local 1
5. Nature 1
5. Planes 1
5. Religion 1
4 +? = 1 +2 +1. | Listen (WIS) Yes
13 +? = 4 +? +4. +3 | Move Silently INT(DEX) Yes. +2 muffled armor
13 +? = 5 +? +4 +3. +1/lvlTS | Open Lock INT(DEX) No
2 +? = 0 +? +2 | *Perform: (CHA) Yes
2 +? = 1 +? +1 | *Profession: miner (WIS) No
8 +? = 1 +? +4. +3 | Ride INT(DEX) Yes
13 +? = 8 ? +4 +1/lvlTS | Search (INT) Yes
2 +? = 1 +? +1 | Sense Motive (WIS) Yes
10 +2s = 1 +? +4. +3 | Sleight of Hand INT(DEX) No
5 +? = 1 +? +4| Spellcraft (INT) No
3 +? = 1 + 2 +1 | Spot (WIS) Yes
2 (4 underground) +? = 1 +? +1. | Survial (WIS) Yes
8 +? = 1 +? +4. +3 | Swim INT(STR) Yes
9 +? = 2 +? + 4. +3 Tumble INT(DEX) No
3 +? = 1 +? +2. | Use Magic Device (CHA) No
8 +? = 1 +? +4. +3. | Use Rope INT(DEX) Yes
! = Armor Check Penalty applies (double for Swim)
* = Requires specialization
Craft specializations : Alchemy; armor; poison; weapons
Knowledge specializations: arcane; local; nature; planes
Skill tricks :
Collector of Stories +5 knowledge check
Ecstatic Fervor (Mental): You can ignore pain when casting spells in combat
STR : 10 -- -- -- + 00 / +0
DEX : 14 -- +2 -- + 16 / +3
CON : 12 -- -2 -- + 10 / +0
INT : 18 +1 -- -- + 18 / +4
WIS : 13 -- -- -- + 13 / +1
CHA : 10 -- -- -- + 00 / +0
SKILLS |
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(class skill Max Rank = Level+3 \All skills are class skills “c” denotes a class skill, Total “--” Trained only |
Class? | Skill | Key Ability | Total | Ability Mod | Ranks | Synergy | BoB | Armor | Competence |
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| Appraise | Int | +07 | +4 | 01 | 00 | 00 | NA | 0 |
| Auto-hypnosis | Int | +14 | +4 | 05 | 02 | 00 | NA | 0 |
| Balance | Dex | +11 | +2 | 05 | 00 | 04 | -1 | 0 |
| Bluff | Int | +11 | +4 | 05 | 00 | 00 | NA | 0 |
| Climb | Str | +08 | +0 | 02 | 00 | 04 | -1 | 0 |
| Concentration | Con | +08 | +0 | 07 | 00 | 00 | NA | 0 |
| Craft: |
| -alchemy | Int | +05 | +4 | 01 | 00 | 00 | NA | 0 |
| -armor | Int | +05 | +4 | 01 | 00 | 00 | NA | 0 |
| -poison | Int | +05 | +4 | 01 | 00 | 00 | NA | 0 |
| -weapons | Int | +05 | +4 | 01 | 00 | 00 | NA | 0 |
| Decipher Script | Int | +09 | +4 | 02 | 00 | 00 | NA | 0 |
| Diplomacy | Cha | +11 | +0 | 04 | 04 | 00 | NA | 0 |
| Disable Device | Dex | +16 | +2 | 10 | 00 | 04 | -1 | 0 |
| Disguise | Cha | +10 | +0 | 05 | 02 | 00 | NA | 0 |
| Escape artist | Dex | +08 | +2 | 02 | 00 | 04 | -1 | 0 |
| Forgery | Int | +09 | +4 | 02 | 00 | 00 | NA | 0 |
| Gather Information | Cha | +09 | +0 | 04 | 02 | 00 | NA | 0 |
| Handle Animal | Cha | +05 | +0 | 02 | 00 | 00 | NA | 0 |
| Heal | Wis | +07 | +1 | 02 | 00 | 00 | NA | 0 |
| Hide | Dex | +21 | +2 | 10 | 00 | 04 | -1 | 0 |
| Intimidate | Cha | +12 | +0 | 07 | 02 | 00 | NA | 0 |
| Jump | Str | +08 | +0 | 02 | 00 | 04 | -1 | 0 |
| Knowledge: Collector of stories, cunning |
| - Arcana | Int | +09 | +4 | 05 | 00 | 00 | NA | 2 |
| - Dungeoneering | Int | +09 | +4 | 05 | 00 | 00 | NA | 2 |
| - Engineering | Int | +09 | +4 | 02 | 00 | 00 | NA | 2 |
| - Geography | Int | +09 | +4 | 02 | 00 | 00 | NA | 2 |
| - History | Int | +09 | +4 | 02 | 00 | 00 | NA | 2 |
| - Local | Int | +12 | +4 | 05 | 00 | 00 | NA | 2 |
| - Nature | Int | +12 | +4 | 05 | 00 | 00 | NA | 2 |
| - Nobility | Int | +12 | +4 | 05 | 00 | 00 | NA | 2 |
| - Planes | Int | +12 | +4 | 05 | 00 | 00 | NA | 2 |
| - Psionics | Int | +11 | +4 | 04 | 00 | 00 | NA | 2 |
| - Religion | Int | +12 | +4 | 05 | 00 | 00 | NA | 2 |
| Language: |
| - Type | Int | +00 | +4 | 00 | 00 | 00 | NA | 0 |
| - Type | Int | +00 | +4 | 00 | 00 | 00 | NA | 0 |
| - Type | Int | +00 | +4 | 00 | 00 | 00 | NA | 0 |
| Listen | Wis | +13 | +1 | 05 | 00 | 02 | NA | 0 |
| Move Silently | Dex | +21 | +2 | 10 | 00 | 04 | -1 | 0 |
| Open Lock | Dex | +17 | +2 | 10 | 00 | 04 | NA | 0 |
| Perform: |
| - Act | Cha | +11 | +0 | 08 | 00 | 00 | NA | 0 |
| - Comedy | Cha | +00 | +0 | 00 | 00 | 00 | NA | 0 |
| - Dance | Cha | +00 | +0 | 00 | 00 | 00 | NA | 0 |
| - Keyboard instr. | Cha | +00 | +0 | 00 | 00 | 00 | NA | 0 |
| - Oratory | Cha | +00 | +0 | 00 | 00 | 00 | NA | 0 |
| - Percussion instr. | Cha | +00 | +0 | 00 | 00 | 00 | NA | 0 |
| - Sing | Cha | +00 | +0 | 00 | 00 | 00 | NA | 0 |
| - String instr. | Cha | +00 | +0 | 00 | 00 | 00 | NA | 0 |
| - Wind instr. | Cha | +00 | +0 | 00 | 00 | 00 | NA | 0 |
| Profession |
| -Miner | Wis | +02 | +1 | 01 | 00 | 00 | NA | 0 |
| - Type | Wis | +00 | +1 | 00 | 00 | 00 | NA | 0 |
| - Type | Wis | +00 | +1 | 00 | 00 | 00 | NA | 0 |
| Psicraft | Int | +09 | +4 | 00 | 02 | 00 | NA | 0 |
| Ride | Dex | +09 | +2 | 03 | 00 | 04 | -1 | 0 |
| Search | Int | +21 | +4 | 14 | 00 | 00 | NA | 0 |
| Sense Motive | Wis | +10 | +1 | 05 | 00 | 00 | NA | 0 |
| Sleight of Hand | Dex | +10 | +2 | 02 | 02 | 04 | -1 | 0 |
| Spellcraft | Int | +11 | +4 | 02 | 02 | 00 | NA | 0 |
| Spot | Wis | +15 | +1 | 10 | 00 | 02 | NA | 0 |
| Survival | Wis | +08 | +1 | 03 | 00 | 00 | NA | 0 |
| Swim | Str | +08 | +0 | 02 | 00 | 04 | -1 | 0 |
| Truespeak | Int | +08 | +4 | 02 | 00 | 00 | -1 | 0 |
| Tumble | Dex | +10 | +2 | 04 | 00 | 04 | -1 | 0 |
| Use Magic Device | Cha | +08 | +0 | 05 | 00 | 00 | NA | 0 |
| Use Psionc Device | Cha | +08 | +0 | 05 | 00 | 00 | NA | 0 |
| Use Rope | Dex | +10 | +2 | 03 | 00 | 04 | NA | 0 |
Notes:Brains over Brawn (Ex):..gain your Intelligence bonus as a modifier on Strength checks, Dexterity checks, and checks involving skills based on Strength or Dexterity, such as Hide, Climb, and Jump. |
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This message was last edited by the GM at 18:37, Mon 29 Apr.