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15:26, 4th May 2024 (GMT+0)

Codename: Cosmic Ray.

Posted by GMFor group 0
Cosmic Ray
PC, 1 post
Mon 18 Feb 2019
at 22:56
  • msg #3

Codename: Cosmic Ray

I reach out with tendrils of scarlet magnetism, pushing open the tempered steel doors of my pod and floating out to meet Oak.

"Good morning, Oak. I'm afraid I may have just experienced some sort of premonition, or similar bout of ESP."
Wisdom
GM, 3 posts
Tue 19 Feb 2019
at 16:41
  • msg #4

Codename: Cosmic Ray

"Well, Ray...that sounds a touch unusual.  If you want to have a chat about that when you get back, I'm sure we can talk about it.  But that leads me to why I'm here.  One of the spooks up top just gave me some information.  He said there's some kinda top secret base in russia.  On the southern tip of the Kamchatsky Peninsula.  He refused to say what they did there but he did say they caught wind of a small japanese attack force heading there.  Will you go have a look around? You'll be going in blind and i have no suggestions for you other than swing for their legs *chuckles softly*"
Cosmic Ray
PC, 2 posts
Tue 19 Feb 2019
at 20:20
  • msg #5

Codename: Cosmic Ray

I frown. I'm certain the dream I experienced was more than just a nightmare, but investigation will have to wait until lives aren't on the line.

"Thank you, Oak. Until we meet again."

I shift into my insubstantial form and Rocket off towards the Kamatchsky Peninsula at 1000mph.
GM
GM, 16 posts
Tue 19 Feb 2019
at 20:50
  • msg #6

Codename: Cosmic Ray

Despite your haste, and a shortcut you could only take while insubstantial,  more time has passed than you would have liked.  Before you stands a well-fortified military installation.  Or it was well fortified.  A circular concrete wall spreads around the base.  The remnants of 4 watch towers posted on all cardinal sides are crumbled and smoking.  The entry gate appears to be blasted open...

DC 10 Notice check
Cosmic Ray
PC, 3 posts
Wed 20 Feb 2019
at 14:14
  • msg #7

Codename: Cosmic Ray

I take on corporeal form as I land at the ruined gate. If nothing interrupts me, I step inside.

09:12, Today: Cosmic Ray rolled 26 using 1d20+9.  Notice Check.
GM
GM, 20 posts
Wed 20 Feb 2019
at 15:59
  • msg #8

Codename: Cosmic Ray

This is it.  The snowscape of your dream. Your vision.  It was of this place.  You scan the surroundings and you can see the faint visages of footprints leading up from docking marks at the shore to the gate.  Just inside of the gate is the body of the guard.  His face still frozen as you saw it but his neck...  No man's neck bends that way.

You couldn't see on approach but there is a small central building in the compound.  The troops appeared to have been attempting to defend this building but were easily overpowered.

The uniforms show that the base held not only Americans but... soldier of the USSR as well....
Cosmic Ray
PC, 4 posts
Wed 20 Feb 2019
at 18:22
  • msg #9

Codename: Cosmic Ray

I drift deeper into the compound, looking for what was so important that these men's lives were taken; or signs of the men who took them.


13:18, Today: Cosmic Ray rolled 17 using 1d20+5.  Search roll.
GM
GM, 21 posts
Wed 20 Feb 2019
at 19:54
  • msg #10

Codename: Cosmic Ray

You enter the main building. Right into a mess hall.  This building has been sectioned off into 3 parts.  A small office in the back left corner.  And a door labeled KITCHEN in the back right.  Half eaten meals and turned over chairs cover the mess hall.  Your search of the office yields nothing.  The flooring seams to have been ripped apart, like they were trying to get under it.

While a vast majority of the kitchen appears in the same state as the mess hall, there appears to be a path to a pair of ovens in the back with an OUT OF ORDER sign on it.  Unlike most of the ovens you've seen in your time here.  This one happens to be shuddering back and forth slightly, with a mechanical clicking coming from behind it.
Cosmic Ray
PC, 5 posts
Thu 21 Feb 2019
at 00:41
  • msg #11

Codename: Cosmic Ray

Using my Spectro-Magnetism, I lift the oven into the air from 15 feet away so that I can see what is behind it.
GM
GM, 23 posts
Thu 21 Feb 2019
at 14:38
  • msg #12

Codename: Cosmic Ray

A blast of warm air rises up from a deep stairway.  The smell of air filtered air tainted by iodine and death wafts into the kitchen.

It's dark past the first flight of stairs.
Cosmic Ray
PC, 6 posts
Thu 21 Feb 2019
at 15:46
  • msg #13

Codename: Cosmic Ray

Dropping the oven off to the side, I crank up my body's natural luminescence to provide a light source and float down the stairs.
GM
GM, 25 posts
Thu 21 Feb 2019
at 17:02
  • msg #14

Codename: Cosmic Ray

You glide down about 5 stories worth of stairs.  Noticing that after the increase in their usual traffic, it was highly likely they would have collapsed should you have stepped foot on them.

At the bottom of the stairs, you come into a room.  Large enough to accommodate a fair amount of foot traffic.  This is nothing more than a welcoming room.  A secretary's desk sits just to the left of the stairs, her body slumped back into her chair.

Behind her is an office, door firmly shut.

At the rear of the room is a door that reads LAB & HOLDING.

To the right, a door standing wide open but you angle doesnt allow you to see in.
Cosmic Ray
PC, 7 posts
Thu 21 Feb 2019
at 18:11
  • msg #15

Codename: Cosmic Ray

Remembering that my core objective here is the extraction of survivors, and the location of perpetrators, the a jar door implies it's been entered or exited most recently. I float through it.
GM
GM, 29 posts
Fri 22 Feb 2019
at 14:04
  • msg #16

Codename: Cosmic Ray

You move through the doorway into a gymnasium sized barracks.  The men nearest the door were the luckiest, you suppose.  They died in their sleep.  The men at the back put up as much of a fight as a soldier can in his undershorts.

There are no survivors and no remains of the infiltration force.
Cosmic Ray
PC, 8 posts
Fri 22 Feb 2019
at 16:57
  • msg #17

Codename: Cosmic Ray

I will become insubstantial and drift back through the walls until I am in the closed office, examining there next.
GM
GM, 31 posts
Sat 23 Feb 2019
at 07:30
  • msg #18

Codename: Cosmic Ray

You float into the office.  A man is there with a fire burning in the trash can.  Hes emptied out dozens of files from the drawers and is destroying them.

He looks up as you fully pass through the wall, throws one last handful on top of his make shift incinerator, smiles, and says, "Pobeda za mnoy"

He produces a Tokarev TT-33 and shoots himself in the head.
Cosmic Ray
PC, 9 posts
Sat 23 Feb 2019
at 08:01
  • msg #19

Codename: Cosmic Ray

03:00, Today: Cosmic Ray rolled 20 using 1d20+10.  To snatch the gun with magnetism before he can shoot?
GM
GM, 33 posts
Sat 23 Feb 2019
at 15:22
  • msg #20

Codename: Cosmic Ray

The gun sails away, banging into the wall.  The effects of your magnetism stopped the bullet from leaving his skull...but not from entering...the man's eyes glaze over.  Smile frozen.

Smoke slowly fills the room.

The fire still burns.
Cosmic Ray
PC, 10 posts
Sat 23 Feb 2019
at 19:15
  • msg #21

Codename: Cosmic Ray

"A senseless waste of life."

I mold the trash can into an enclosed sphere so that the fire is deprived of new oxygen. Once it has snuffed itself out, I peel open the container and see if there is anything left to be discerned from whatever he tried to burn.
GM-Tyler
NPC, 1 post
Mon 25 Feb 2019
at 16:33
  • msg #22

Codename: Cosmic Ray

The sphere opens easily.  The sudden influx of air into the vacuum puffs ash back into the room.  Soot and ash have stained most of the documents the accelerant didnt blur or the fire didn't destroy...

BUT

You have some modicum of luck with one page from the last batch that fell into the bin.

It reads


Iban Bolchevenko

  • Advanced
  • Former USSR
  • League of --van-_d (suspected aff____tion)
  • Power-s__e ki__ of __ergy based __nipula___n for physi___ bolster___
  • Fam_ly- 1 Brother (Se_g_i-pow__ unknown)
  • Use_ d__ice to absorb and _____ a___tional ener__. (Lo__tion-Base 5A, U_A)
  • _ode__me- Antion

Cosmic Ray
PC, 11 posts
Mon 25 Feb 2019
at 20:28
  • msg #23

Codename: Cosmic Ray

Though there's not a ton there, that's enough for me to put some together. I make a note that Iban and Sergei Bolchevenko are personsof interest.

Depositing the papers I was able to preserve into the pocket in my cloak, I return to my insubstantial form (which should clean the ash off of me, but will allow me to transport the papers safely in my pocket) and glide over into the sealed laboratory.
GM-Tyler
NPC, 2 posts
Tue 26 Feb 2019
at 13:45
  • msg #24

Codename: Cosmic Ray

You float through the door into a long hallway.  Down both sides there are doors labeled Subject with an identifying number for each door.  Some have padded walls and floors, some have additional fire suppression units.  The most unusual was set down an extra 30 feet of hallway that opened up to a large cavern with a suspended cell made of some advanced non-metallic polymer.

At the end of the hallway, there are two doors.

To the left the Laboratory

To the right the Testing Room
Cosmic Ray
PC, 12 posts
Tue 26 Feb 2019
at 14:05
  • msg #25

Codename: Cosmic Ray

I go to the laboratory first. I need to know what I'm dealing with.
GM-Tyler
NPC, 3 posts
Tue 26 Feb 2019
at 17:43
  • msg #26

Codename: Cosmic Ray

Bodies in lab coats litter the room.  Test tubes and other scientific instruments are strewn about.


DC 15 Notice Check
Cosmic Ray
PC, 13 posts
Tue 26 Feb 2019
at 19:43
  • msg #27

Codename: Cosmic Ray

14:42, Today: Cosmic Ray rolled 27 using 1d20+9.  Notice check.
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