Chapter 1: Guess Who's Coming to Dinner
~ Turn One ~
As a Brigitte gets to her feet, and yells out her warning, something large starts to meander closer. She yells out her warning trying to alert Maybelle and Victoria, as well as motivate the others to rouse from their sleep.
Their is a startled moment before an answering challenge roars back across the clearing at Brigitte. Something not quite as tall as Brigitte but a good bit stockier and sturdier looking rears up looking pretty angry.
<Orange><tt>Initiative - Target Number DC 15, if you roll this number or higher you have intiative and will be able to act before the intruder.
The intruder is LARGE, and has an Armor Class of 16.
Normal Actions
Brigitte - Armed with Great Axe
Maybe - Unarmed
Victoria - Unarmed
One Standard Action (no move action)
Andrew - Unarmed
Lady -
- Party Status -
Abyss Sleeping ~ DC 19 Player Currently absent / Character asleep ~
Andrew Sleeping ~ {Character is awake and has a standard action this turn}
Daubra Sleeping ~ DC 13 Perception check to wake. {Character sorta awake/disoriented}. May take a single free/swift action.
Gar Sleeping ~ DC 20 Perception check to wake. {Character asleep}
Jeanne Sleeping ~ DC 15 Perception check to wake. {Character not quite awake}
Nisor Sleeping ~ DC 13 Perception check to wake. {Character sorta awake/disoriented}. May take a single free/swift action.
Rifnox Sleeping ~ DC 20 Perception check to wake. {Character asleep}</tt>
The rest of the party is subjected to quite a commotion, already stirring from sleep, the challenging roar quickly startles Andrew to alertness. While a little disoriented and uncertain from what direction the danger is coming from, he quickly becomes alert and looks about to see what's happening. Lady startles alert and gets to her feet looking disoriented and confused.{If Andrew win initiative, he has a standard action to act this turn. If he loses initiative, he has a standard action to act NEXT turn. Lady will act when Andrew acts, and will also have a 'standard action'.}
The rest of the party was slower to wake, though the unfamiliar roar of challenge is certain to get them up and moving.
Between Brigitte's yelling, and the intruders roaring, the sleeping characters are at a +4 bonus to their perception roll to wake. If they are presumed to have lost initiative and will have a standard action to use NEXT TURN.
If they fail this roll, they havent quite gotten the sleep out of their eyes, and/or they're too disoriented from waking up to act.
No map update today, no one really moved. Though you should note that the intruder is currently located in D11, E11, D12, E12 (This is a single LARGE intruder)
This message was last edited by the GM at 04:23, Fri 08 Mar 2019.