Chapter 3-3a: Hyuth's Tower
OOC: Feel free to continue posting in the aftermath thread with Foehammer. This takes place a short time after.
About an hour or so passes since the party woke up. Noon rapidly approaches. A messenger in military fatigues eventually hunts down each of the party, informing them that Lord Protector Daratha Shendrel is expecting them.
It seems that a proper command tent had been erected in the courtyard sometime while the party was resting. Inside, the Lord Protector awaits the group from her position seated upon a thick wooden chair. The muted chatter of the various officers around the tent pause as the group enters, only to resume at a more frentic pace. The air inside is musty and slightly chilly, tinged with the faint hint of sweat and worry.
Now dressed in a more formal military uniform, including an ornate breastplate sporting the three-headed boar of the city, Daratha Shendrel gestures with her remaining good hand for the party to take a seat. Her other arm is a bandaged stump. Wooden stools have been set before a large round desk, over which a tactical map of the city and its surroundings have been laid.
"I'll keep it brief," the Lord Protector begins, tapping a spot on the map, "Hyuth's Tower is located in the south-western district, and was largely unharmed by the fire. It has approximately three floors, few windows, and an aerie of sorts from which his gargoyle pets would fly back and forth on the roof."
"I would have preferred to deal with the orc threat immediately. But a divination cast by Silas there," she gestures at a hunched half-elven man in the corner, who seems to be staring blankly into space, "suggested that having you tackle Hyuth's Tower after the Orcs would lead to 'woe'. Silas is currently monitoring the tower itself via familiar, though he has yet to discern anything unusual in the last three hours."
"Hyuth was an ex-adventurer and a skilled transmuter who had been working with us to shore up Triboar's defences for over a year. Beyond his work, Hyuth was reclusive and secretive- though the man had been known to request food from the local taverns, he never let anyone into his tower proper. Aside from meals, Hyuth handled almost all his correspondences via gargoyles. As you can imagine, it made monitoring his activities difficult."
"Whatever he has in there cannot be anything good, especially with the augury results we have. If its anything like that dragon statue you fought last night..." the Lord Protector pauses, then takes a sip from a flask by her desk, "the four of you are the only ones with enough magical acumen and ability to investigate this wizard's tower, deal with his protections and hopefully neutralize whatever 'parting gift' our resident spellcaster has left us. That is my task for you today."
"Silas has identified the following intelligence about the tower," Daratha hands over a dossier to Moira, "review it, and ask any questions you might have. The armory is open to you, though we cannot spare magical consumables at the moment. Men can be dispatched to quarantine the tower, but I would prefer if you did not bring them into the tower itself. Silas himself is needed for our own operations in tracking the orcs and the giants- I would rather ration his divinations if possible, but should you require it, some sacrifices can be made."
The dossier contains a brief overview of the outer defenses of the tower:
1) The tower itself is made of magically reinforced stone
2) The front door is solid oak and enchanted with auras of abjuration amd illusion
3) There is a side entrance, also oak and similarily enchanted
4) There are two windows on the ground floor, four on the second floor, and none on the third.
5) The windows are warded by auras of abjuration, and appear to be made of wood. They are most likely locked or latched from the inside, though Silas's familiar has been unable to check.
6) Hyuth is a skilled transmuter and has been known to be able to magically shape stone and create minor animated constructs. He has been known to employ some means of magical flight and is speculated to be able to teleport or at least move between rooms unseen.
7) Among the items he provided for Triboar's defense, Hyuth was observed to be able to magically improve the toughness of stone, animate weapons and armor as sentries (used in the sewers), create magical wards that detonated in bursts of lightning, fire and thunder, and reshape the very ground itself to swallow his enemies or block projectiles. This is unlikely to be the full extent of his abilities.
8) Hyuth has an unknown capacity with divination magics. If Hyuth has attempted to magically spy on the Lord Protector, Silas was not able to detect it. Similarily, attempting to scry into his tower is something Silas advises against, since it will likely trigger its own set of alarms or protections.
9) Normally, the tower is patrolled by his gargoyles. With the destruction of the dragon statue, no further such sentries were seen in the last six hours.
10) The rooftop aerie is accessible through a large hatch on the roof. The hatch is open, but is warded by an aura of abjuration as well. Silas has not dared to let his familiar approach.
This message was last edited by the GM at 17:00, Tue 05 Jan 2021.