RolePlay onLine RPoL Logo

, welcome to The Vast and the Curious

12:01, 28th March 2024 (GMT+0)

Special Equipment Rules+

Posted by StarMasterFor group 0
StarMaster
GM, 9 posts
Wed 16 Jan 2019
at 16:28
  • msg #1

Special Equipment Rules

Standard Personal Equipment Issue

2 sets of Everyday Clothing
1 set of Professional Clothing
1 suit of Lashunta Basic Tempweave Light Armor
1 Consumer (softpak) Backpack OR 1 Industrial (hardpak) Backpack
1 Basic Medkit
1 Purple Force Field belt; lvl 6; 2 slots; capacity 10; 5 temp hp; 2 fast healing
1 Vari-beam Electric Torch

All weapons will have the Durable and Merciful Fusions, without additional cost.

Notes:

Hardpak: This is a hardshell backpack; looks like a turtle shell on your back. It provides a +1 EAC/KAC to attacks from the rear, has a DR of 1/-- empty, 2/-- when loaded.

Vari-beam Electric Torch: Combines flashlight, lantern and spotlight into one unit. It can be changed from one to the other as a Swift Action.
This message was last edited by the GM at 13:21, Tue 28 Mar 2023.
Sign In