Healing and heartache
"Indeed." Bergdis seemed anything but pleased at the outcome of Vicril's display of power, despite the ultimate success it generated in the completion of their mission at this site. fortunately, it was only her voice that gave away her underlying emotional state - the mask fulfilled its purpose exceptionally well, masking the otherwise visual cues the party would have had about just how bitter and jealous she was at having been upstaged just now.
"If what you relay about the wizard Shaene's statement is true, then this poses an even greater mystery about the legacy of this Scarred One." Bergdis turns to face her guardian barbarian, the top of her mask sliding slightly to form wrinkles upon her brow. "For a being to slide so utterly into the grasp of evil, and to have at his command the powers of darkness and undeath - yet still maintain an ability to utilize the most powerful relics of balance in the realms....well, this does not bode well for enemies of Thay."
"I am sure he was a singular entity" Vicril stated flatly, his gaze lingering over the rushing waters of the newly re-directed river flowing swiftly past their group. "The Balance can never truly be understood by those of us who are land-bound. The grander picture can't even truly be seen by those borne on wings of flight." He turns to face her, the Stone of Erudion hanging loosely in his hand at his side. "Perhaps the Scarred One's incursion into this land restored the balance that was missing-"
"Blashpemy!" shouted the witch with a force in her voice that screamed of pent-up rage and power.
"...and maybe our defeat of him was the tipping point on those universal scales." The druid continued on, unfazed. "Constant struggle. Constant change. Constant growth. Eternal balance. These are the milestones of our existence - daily, annually, and throughout our lifetimes. To place value or importance on any one action or viewpoint alters that balance."
"Fortunately, I am unconcerned with balance" replied Bergdis with disdain. "My sisters and I are tasked with the protection of our land and its people, as well as the preservation of our lives and lifestyle from the predators who encroach upon our borders almost constantly. It is a struggle that can know no balance; either we win and are rewarded with success by defeating our enemies, or-"
"...or you win, and are rewarded with more lands, more income, more responsibilities in your borders' expansion...and *become* your enemies." An arched eyebrow and arms crossed over his chest, and the druid falls silent.
"AHA! HA!" Jostyn barks his approving laughter in the brief lull between traded barbs from the spellcasters. "So it *is* true, then? Rashemen seeks only to expand her own power through the subjugation of others and the defeat of bordering nations? Ha! Not only could the victor gain the spoils, but it seems victory could actually spoil your fair country? How delicious!" The corpse grinned and clapped his hands. An icy stare by Eirik, accompanied by a flexing of his tanned muscles, shuts the Thayan up immediately.
"Only if the words of a lunatic tree-hugger are to be belived" scoffed the woman behind the mask. She shook her head as if clearing it of cobwebs or bad dreams. And then - had an epiphany.
In way, Vicril was right.
Not in the expansionist theory of governmental dominance. Rashemen wasn't governed by a strong enough central governmental body to have such grand plans as global or regional conquest, nor was it the Tiugan horde, driven by the insatiable need to plunder and crush an enemy - any enemy, even an imagined one.
But the sisterhood. The schism of Hathran and Durthan. Constant struggle. A balance that must be maintained. To eradicate the Thayans, the Durthan, the whole of those opposed to the living Rashemi, would be to doom their own people to the ignoble end of becoming nothing more than farmers and herders. To strip from the people their very need to hunt, to train, to come together for mutual assistance and defense. Even the spirits of nature who dwelt all across the landscape would have no further need to remain, if there was no enemy to protect the land from. All that they now knew, all that the Rashemi people held dear, both in love and in fear, would cease to have meaning and purpose.
And that would mean an end to her own reason to be.
Emboldened by this insight, Bergdis could only nod her head quietly and place a hand upon Vicril's shoulder. "A lunatic from whom we could all learn a lesson" she added with a hoarse whisper and a smile...one which was mirrored by the man of nature. "Come, let us finish our task to the southeast, then rid ourselves of this troublesome cadaver."
The summoned elemental was able to create a large, flat area upon its back for the party to stand on while it rode through the topsoil of the lands they crossed. For obvious reasons their mounts were left behind, but none could deny the passage of distance was much greater, aided as they were by the outsider bound to the Stone. Scenery practically flew past them as their improvised 'steed' cut a shallow swath through the landscape, then zippered the ground behind him seamlessly so that almost no sign of their passage remained.
Soon they reached the original river that had been diverted, the one north of the now-abandoned village of Hogh, where the first meeting of the group of collected heroes, now subtly altered by fate and consequence, had taken place. Just in time, too, as the elemental's enforced time on this place was coming to an end. Vicril thanked it for its service and released it, then summoned the second of his allotment for the day, tapping into the power of the Stone again.
Shortly the second river had been returned to its original path, though all knew it would be quite some time before the land's fertility was restored to its once-healthy luster.
"Now is it time for me to go?" An exasperated Jostyn stood by, edgy and impatient. Though it had only been a few hours since the last such argument, the undead Thayan's body seemed to have accellerated its descent into decay. The rent in the skull had puckered with rot and discoloration, and the muscle tone of his exposed arm and leg was all but nonexistent. A deathly pallor infused his skin, and rightfully so, considering his own life's ending some three days prior.
A chorus of assenting voices greeted his question. Most seemed eager to rid themselves of the noisy, crude, and rather smelly unwanted companion they had collected on their adventure, and having the means at their disposal to literally dispose of him as well seemed to make their choice even easier.
"Very well then, we release you from whatever bondage your former masters have used to hold you from a welcome death." Bergdis motions to Vicril to produce the magical rock. "Let the fallen knight touch the stone - and *only* touch it - that his curse may be lifted and he may finally know peace."
"Er...actually, I believe the curse was designed to be removed in the presence of one of my masters. I am sure they have safeguards in place to ensure that those not blssed with the power of the dragonborne cannot so release me." He flickered his gaze from the druid to the witch.
"Really." Bergdis sighed wearily, but acquiesced. Holding out her hand, she took the Stone from Vicril, who for whatever reason didn't protest as he had before. Turning to face Jostyn, she found that the Thayan had already moved to her side, seemingly eager - even happy - to be at the end of his journey. Perhaps *too* happy.
"I admit I have an incomplete picture of what will happen to me when this is all over. Will I be slain outright? Reborn? Destroyed utterly?" He placed his hand upon the top half of the stone as he spoke, holding his breath for a moment before letting it out in a rush when nothing immediately happened. Bergdis frowned.
"Ah...none of the above. Perhaps I need to complete some magical phrase." His grin widened as he leaned slightly away from the woman holding the stone with him, then placed his other foot behind him as if to regain his balance. Bergdis, not immediately sensing what was occurring, moved that fraction of a foot with Jostyn, taking them a fraction further from the next closest party member: Vicril. Eirik, however, was not so lulled by the man's voice or actions, and strode forward, hand on his hilt, prepared to stop whatever was about to happen.
"Atactruis Deumin Noasimuus!" A hemispherical force field sprang up around the pair holding the stone, stopping the barbarian cold in his tracks. A punch, a kick, and a sword-smash all had the same non-effect on the dome of shimmering energy, and even Relgar's arrows ricocheted off the bubble. Apparently, though, sound certainly seemed to travel through it well enough.
"What a prize I'll get when I return both the stone *and* a Rashemi witch! I admit I never thought you'd let me touch the stone and activate the contingent teleportation I have within me, but as always your kind belives in doing good, even if that means putting the soul of an enemy to rest. Hahaha-owtch!" Bergdis, though trapped within the bubble herself, was not without teeth, and cast an undead-disrupting spell that severely burned the Thayan's arm.
Without wasting time on further gloating, Jostyn spoke the single word of recall, and the interior of the force-shell swirled in a rapidly accelerating pattern of multicolored lights.
At the same time, Vicril called out to his elemental servant. In the blink of an eye it obeyed his mental commands, rising from the ground to swallow the druid whole, then receding back into the ground only to resurface a dozen feet away...inside the dome of protection!
An instant later the dome collapses, and all four are gone!
Bewildered at what had just happened, and stunned at the further redcution of the group through a loss none could have seen coming, the party stands in muted silence for a long while before finally deciding to finish their journey once and for all.
The villagers were of course ecstatic to learn of the return of their river, and preparations were made immediately to repopulate their old homes the following spring. A great feast was held for the party, and a night of wine drinking and merriment was had by all.
The trek to the Valley of Eternal Spring was somewhat less enjoyable, though no less uneventful, and once there the ghost-witches released Harto from his geas, as well as rewarding the group with magical foodstuffs and worthy praise.
Their cabin was also a good place to rest and await the next crisis that required their assistance.
OOC: Each character receives the following rewards, in addition to the XP that will be placed on their charatcer sheets tomorrow...
1) 50 coin-sized meals, magically condensed but of equivalent nutritional value as a normal dinner at an inn
2) Any single normal item from the villagers, or a 50% discount on any [mundane] masterwork item...no theives tools or platemail, but a weapon, tool, etc can be received
3) 350 gp [or equivalent in gems] from the ghostly witches' stash
4) a free mount, or the retrieval of your original if it held special significance to you :)
Vicril and Bergdis can now feel free to remain out of the loop for as long as necessary, and upon return to the RoA community can write/tell almost any grand tale they want concerning their teleportation to Thayan lands and their subsequent adventures in freeing themselves from almost certain bondage, torture, or death. :D
Harto can travel to any realm as he sees fit. :)
Thank you all again for letting me have fun and write till my fingers fell off, several times. :P