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Psionics 1 (The Great Dale): OOC.

Posted by DM VanRiperFor group 0
DM VanRiper
GM, 1 post
Wed 8 Dec 2004
at 04:04
  • msg #1

Psionics: OOC

This thread is open to discuss everything OOC (out of character).
DM VanRiper
GM, 5 posts
Wed 15 Dec 2004
at 16:04
  • msg #2

Re: Psionics: OOC

As of today (12/15/04), we have two PC's. At least 3 others have showed interest. I'll get the game going as soon as we have 3-4 total players. The 2 remaining plots for the ARP will be up by late tonight and then you can vote on that. Feel free to post your intro in the Bloody Hook thread and to say hi here.
Welcome :)
Lorik Thurbane
player, 1 post
Init +3      AC 19/15/14
HP 25/25  F+5 R+4 W+3
Fri 17 Dec 2004
at 03:57
  • msg #3

Re: Psionics: OOC

Glad to be here.  Your archer type psychic warrior here.
Darchen
player, 1 post
Burned by passion of
Flames of Kossuth!
Fri 17 Dec 2004
at 10:03
  • msg #4

Re: Psionics: OOC

Well, I do not have sheet ready yet (and not likley till next wednesday when I get my core books from my friend :(). A psion cleric here in yer service :).
DM VanRiper
GM, 6 posts
Fri 17 Dec 2004
at 11:29
  • msg #5

Re: Psionics: OOC

Sorry about the delay in the ARP's. I wrote them on my laptop, but then I had to leave and fly to New Jersey (where I am now) without the laptop due to an emergency family situation. I'll be back on Monday and will post them then.
DM VanRiper
GM, 7 posts
Tue 21 Dec 2004
at 02:46
  • msg #6

Re: Psionics: OOC

The ARP's are done. Please vote on your preference :)
DM VanRiper
GM, 8 posts
Wed 22 Dec 2004
at 15:19
  • msg #7

Re: Psionics: OOC

While we're waiting for at least one more PC to join, can you two create descriptions of your characters. I clicked on your names and both of you have pictures, but no descriptions. Thanks.

Also, if anyone has any questions about how the game will run, etc., now's the time to ask :)
This message was last edited by the GM at 15:20, Wed 22 Dec 2004.
Darchen
player, 3 posts
Burned by passion of
Flames of Kossuth!
Thu 23 Dec 2004
at 12:32
  • msg #8

Re: Psionics: OOC

Well, I had not added description because my sheet has not accepted yet :P. But I now copied and pasted it into my char. My char is quite much identicall to the pic by the looks, think some sligthly overweigthed fanatic cleric ;).
DM VanRiper
GM, 11 posts
Tue 28 Dec 2004
at 04:32
  • msg #9

Posting Rate

I will be posting in-game 5-6 times a week.  I generally post between 8-2pm central standard US time.  Likely, I will take either Saturday or Sunday off each week.

I expect each player to make posts at least five days each week. Consistent player posting is the heart of every PBEM game I've played/DM'd. The more that's posted, the more fun everyone will have. Bonus XP is awarded for the quantity and quality of the posting.

The exception to the above is combat.  Once I have posted that combat has started, I will make at least one update every 24 hours.  You must post the actions you will take sometime in that 24 hours.  If you do not, the presumption is that you do nothing.  If you are actively attacked, I will presume you took the Full Defence action.  I'll post more information on how combat works later.

If someone is going to be out of town or out of computer access, please let me know. I am happy to NPC your character for that time. If someone is out of touch for 2 weeks without an explanation, they will be booted from the game. If someone is slowing up the game due to infrequent posting, that person will have three warnings before they are asked to leave. If anyone has any questions about these policies, please let me know :)
Lorik Thurbane
player, 5 posts
Init +3      AC 19/15/14
HP 25/25  F+5 R+4 W+3
Tue 28 Dec 2004
at 22:46
  • msg #10

Re: Posting Rate

My internet connection has been poor for the last few days and the consistancy of my posting my be off until it's repaired.
DM VanRiper
GM, 14 posts
Sun 2 Jan 2005
at 03:23
  • msg #11

Re: Posting Rate

Ok - hopefully the slow posting is due to the new year and such. Starting on Monday, XP penalties will accrue for those not regularly posting. Lorik gave an explanation for his lack of posting, but no one else has and hopefully his situation is cleared up now. If anyone has any questions, please let me know :)
Darchen
player, 10 posts
Burned by passion of
Flames of Kossuth!
Sun 2 Jan 2005
at 05:04
  • msg #12

Re: Posting Rate

Well, I have posted but noboddy replies to my post and it seems somewhat odd post by myself two or three times per day :P.
DM VanRiper
GM, 16 posts
Sun 2 Jan 2005
at 14:05
  • msg #13

Re: Posting Rate

For everybody: If you talk to someone and they don't post back a reply - take that as if the character actually did not answer your question or talk to you. So, Darchen can act like Lorik ignored him.
Shar'oc
player, 4 posts
Mon 3 Jan 2005
at 02:00
  • msg #14

Re: Posting Rate

I'm 'back.'  (I've been really busy, and I haven't have time to change my buggered character sheet)  I have time Monday to see (and correct) what exactly is still usable from what I have on this char, and whether it is still useable or needs too much work done on it that I would just make a human Psion instead.  That is why I haven't answered much about the character in the tavern area, he might change drastically :)
Lorik Thurbane
player, 8 posts
Init +3      AC 19/15/14
HP 25/25  F+5 R+4 W+3
Mon 3 Jan 2005
at 03:37
  • msg #15

Re: Posting Rate

Still having internet problems.   Fighting with the company to have them fixed but so far nothing.  If there was another cable internet provider in the area I would have switched long ago cause this company's customner service sucks.  Have access to the internet at work so should be able to post consistantly as I go back to work tomorrow.
DM VanRiper
GM, 17 posts
Mon 3 Jan 2005
at 04:03
  • msg #16

Re: Posting Rate

Shar'oc: You're an elf. Once you post in the game section (the Bloody Hook), you can't change your race. Please post a response to Darchen as soon as possible - thanks :)
Shar'oc
player, 5 posts
Mon 3 Jan 2005
at 04:07
  • msg #17

Re: Posting Rate

Well I looked back over the changes I need to make, and they aren't aas bad as I thought they were.  Consider the well armed and armored elf to only be well armed now :)
DM VanRiper
GM, 18 posts
Mon 3 Jan 2005
at 15:34
  • msg #18

Next DM post

I usually post from work, but my district sporadically blocks access to posting. For example, I can post on this thread, but not our Bloody Hook main thread - wierd, I know. I'll check it a couple times today, but if it's still blocked, then I'll do the next DM post at home tonight. In the meantime, please continue introductions.

Updated: Ok - it went through - please see Bloody Hook thread. After the first person replies, the duo will continue.
This message was last edited by the GM at 16:00, Mon 03 Jan 2005.
DM VanRiper
GM, 24 posts
Thu 6 Jan 2005
at 12:07
  • msg #19

grammar and spelling

I'm thinking that for at least one of you, english is not your first language. That's fine and I expect a little messed up grammar and spelling, but everyone (especially for those who doe have english as a first language) please try to be as correct as possible. It makes for much smoother reading :) For future reference, the word "fight" is spelled like that.
DM VanRiper
GM, 32 posts
Tue 11 Jan 2005
at 19:10
  • msg #20

Maps

Hi all - good posting and keeping the game moving smoothly :)

I was wondering how you all wanted to do maps for this game. One of the drawbacks with RPOL is the lack of a place to put maps. In another game I DM on RPOL, I created a yahoo groups site and uploaded excel files (the maps) there. At the end of a battle post, for instance, I just attached a link to where the map could be found. If that sounds good to everyone, I'll need your e-mail addresses so I can send invites to the yahoo group. If you have something else in mind, let me know.
Shar'oc
player, 12 posts
Tue 11 Jan 2005
at 20:37
  • msg #21

Re: Maps

DM Grimclaw uploads jpegs of the maps to an MSN group, which works well because every time he updates a map he links to it, and we can see it without opening it with excel.
DM VanRiper
GM, 34 posts
Wed 12 Jan 2005
at 14:06
  • msg #22

Posting Rolls

To ALL: After seeing another DM do it this way, I'm switching to this: In all future posts where you put your rolls from the RPOL dice roller, please put it in a private line to me inside the post. That way, other people don't see it and the whole post becomes an easier read. Thanks.
DM VanRiper
GM, 37 posts
Thu 13 Jan 2005
at 16:00
  • msg #23

E-mail

I have yet to receive Darchen's e-mail address. As soon as I get that, I'll post invites to everyone and get the map ball rolling :)
Darchen
player, 26 posts
Burned by passion of
Flames of Kossuth!
Thu 13 Jan 2005
at 17:11
  • msg #24

Re: E-mail

My email is; garthalla@susiraja.net
DM VanRiper
GM, 39 posts
Thu 13 Jan 2005
at 17:44
  • msg #25

Re: E-mail

Thanks :) I tried to create the group here at work, but it's blocking me. So, I have to wait until later tonight at home. My family is all flying in today for my daughter's 1 year birthday party this weekend, so posts may not be as fast as usual :)
DM VanRiper
GM, 41 posts
Fri 14 Jan 2005
at 17:22
  • msg #26

Maps

Ok, the maps are up. Shar'oc and Lorik just know of the store front and the curtain. Darchen has seen most of the rest and that's why it's on the map. Please don't think your characters know where something is unless you've either been there or have been told about it.

Go to the files section of the Yahoo page or direct link:

Ground Floor (where the store front is)

http://f2.grp.yahoofs.com/v1/k...20Ground%20Floor.xls
This message was last edited by the GM at 17:24, Fri 14 Jan 2005.
DM VanRiper
GM, 42 posts
Fri 14 Jan 2005
at 17:28
  • msg #27

Re: Maps

Last link was for the ground floor, here's the upper floor:

Upper Floor:

http://f3.grp.yahoofs.com/v1/k...7w/Upper%20Floor.xls
Shar'oc
player, 16 posts
Fri 14 Jan 2005
at 19:53
  • msg #28

Re: Maps

Three things:
1- those links didn't work for me
2- what about my question to the guy?
3- did you mean for the top floor to be 10 feet larger in both length and width than the bottom floor?  (assuming each sqaure is 5')
DM VanRiper
GM, 44 posts
Fri 14 Jan 2005
at 20:45
  • msg #29

Re: Maps

1. I'm not sure why the links didn't work. For the best bet, go to the yahoo groups site I set up and then to the files section to find them.

2. As for the chalk question, I edited the man's answer (see the post where he answered your first question).

3. Yes, it's meant to look like that :)
DM VanRiper
GM, 45 posts
Fri 14 Jan 2005
at 20:46
  • msg #30

Re: Maps

Lorik - did you get the invite I sent to join the yahoo group? If so, respond to it so you can look at the maps :)
Shar'oc
player, 18 posts
Fri 14 Jan 2005
at 22:53
  • msg #31

Re: Maps

Well, the links don't work because Yahoo doesn't have persistant links, which sucks.  Here is the files page:

http://games.groups.yahoo.com/.../Psionics_RoA/files/
Darchen
player, 28 posts
Burned by passion of
Flames of Kossuth!
Sat 15 Jan 2005
at 01:08
  • msg #32

Re: Maps

I cannot get file open! It says that the program needed open it is not in my computers language! Can you make a link directly to upstairs pic rather than to a file?
DM VanRiper
GM, 47 posts
Sat 15 Jan 2005
at 03:18
  • msg #33

Re: Maps

Well, this map thing is becoming fun, huh? :) I know that there is a free program that lets you read excel files if you don't have excel on your computer. I'm trying to find it for Darchen. If anyone knows where else I could post it, let me know :)
Shar'oc
player, 19 posts
Sat 15 Jan 2005
at 04:12
  • msg #34

Re: Maps

Well, I uploaded a jpeg of the excel document to the group page.
direct link: (works for pics, it seems)
http://photos.groups.yahoo.com....view=t&.hires=t

I think there is something built into XP that will let you open .xls files, but I'm not sure.
DM VanRiper
GM, 48 posts
Sat 15 Jan 2005
at 04:54
  • msg #35

Re: Maps

Thanks Shar'oc :)
Darchen
player, 29 posts
Burned by passion of
Flames of Kossuth!
Sat 15 Jan 2005
at 05:17
  • msg #36

Re: Maps

*curses in fiery ignan!*

Now it shows this when I click the link;

 Error Message!

There was a problem processing your request.

We sincerely apologize for the inconvenience.
Please try again.
Thank you.
DM VanRiper
GM, 50 posts
Sat 15 Jan 2005
at 05:25
  • msg #37

Re: Maps

What kind of computer are you running? The link Shar'oc provided worked just fine for me. Have you played in games before that used battle maps? If so, what worked for you then?
Darchen
player, 30 posts
Burned by passion of
Flames of Kossuth!
Sat 15 Jan 2005
at 05:41
  • msg #38

Re: Maps

Well, DM Ordon style to make battlemaps worked before. But the comp wich my mom haves (wich I use moslty :P) had gone changes and is even now loading programs 24/7 time, so that could cause some probs :P.
DM VanRiper
GM, 53 posts
Sun 16 Jan 2005
at 06:02
  • msg #39

Re: Maps

Ok - this is for anyone without excel on their computer. It allows you to view excel files. Make sure your computer's operating system is compatible.

http://www.microsoft.com/downl...0&DisplayLang=en
Neco Ocius
player, 1 post
Tue 18 Jan 2005
at 17:26
  • msg #40

Fresh Meat

Howdy. My name's Aaron, I'll be playing Neco Ocius a psychic rogue with you guys. I've never done psionics before, but it doesn't look to be that complicated. Hopefully Neco won't drive y'all too crazy.
DM VanRiper
GM, 55 posts
Tue 18 Jan 2005
at 19:23
  • msg #41

Re: Fresh Meat

Welcome! I'm sure the group will be very happy to see you :) For the time being, we are using yahoo groups to post battle maps. Please give me your email and I'll send you an invite, so you can access the map files. If you have any questions about that, let me know.
DM VanRiper
GM, 59 posts
Thu 20 Jan 2005
at 16:59
  • msg #42

Map

Well, yahoo groups is shutting me out from the files section of the site. As soon as I have access again, I'll post the updated map. Looking at the old map, here are the positions:

Lorik: F 8
Darchen: G 5
Shar'oc: J 4
Thug 1: G 9
Thug 2: F 9
Thug 4: H 9

Thugs 3 and 5 went out the open window in the south portion of Frickard's bedroom.

OOC: As a reminder, PLEASE include the grid sections when you are moving on a map.

Example:

Bob charges the insolent wizard and swings with his greatsword towards the man's chest attempting to slice him in two.

OOC: He moves to O 32 and takes one attack.
Shar'oc
player, 24 posts
Fri 21 Jan 2005
at 22:33
  • msg #43

Re: Map

So did you roll for the construct this turn already, or should I do it?
DM VanRiper
GM, 64 posts
Sat 22 Jan 2005
at 05:09
  • msg #44

Re: Map

You always roll for your characters. The only exception to that is saving throws - which I'll do.

I took the roll you had mentioned for the AC's 1st attack. The second one is up to you :)
Shar'oc
player, 26 posts
Mon 24 Jan 2005
at 21:23
  • msg #45

Re: Map

I'll swap places with Darchen, if he wants.  I might just add another AC to the mix if we need one, and I can place that anywhere I can see :)
Lorik Thurbane
player, 33 posts
Init +3      AC 19/15/14
HP 25/25  F+5 R+4 W+3
Tue 25 Jan 2005
at 03:21
  • msg #46

Re: Map

Sorry for the slowness in posting but my ethernet card krapped out on me sometime Friday(and the blizzard we had Saturday didn't help) and had to wait till I got here to work to post.  Hopefully I'll have it fixed before the weekend so I can post from home.
This message was last edited by the player at 17:38, Tue 25 Jan 2005.
DM VanRiper
GM, 89 posts
Wed 2 Feb 2005
at 20:30
  • msg #47

Splitting Up and Timelines

Instead of clogging up the main thread with 3 different lines of discussion to keep track of, I'll be sending three PM's (one to each group) as soon as they decide to leave the house. So, the first one goes to Neco and Shar'oc. Whenever people split up from the main like this, timelines are sure to get screwed up as some tasks take longer than others and I don't want one or two PC's waiting around for 2 weeks without being able to post. So, let me handle the discrepancies and go with the flow :) If anyone has any questions, just ask here.
Neco Ocius
player, 28 posts
Sun 20 Feb 2005
at 04:01
  • msg #48

Sleep

DMG suggests (on page 33) that going without sleep requires a DC 12 (+4 for each previous night without sleep) Constitution check.

I'm curious as to what our esteemed DM will require to do it.
Shar'oc
player, 41 posts
Sun 20 Feb 2005
at 04:08
  • msg #49

Re: Sleep

whatever he decides won't affect me.  I could get another nights rest before we meet Darchen, and still have an hour to sit around :)
Neco Ocius
player, 30 posts
Mon 21 Feb 2005
at 22:05
  • msg #50

Re: Sleep

I'd like to get an idea of what kind of penalty will be connected if Neco ends up going without sleep for the night before I make a decision. If the DM would rather not tell me until I make a decision, just let me know that and I'll go ahead and decide whether or not to rest or press through.
DM VanRiper
GM, 94 posts
Tue 22 Feb 2005
at 02:59
  • msg #51

Re: Sleep

Sorry for the delayed response to your question. I'm going with the DMG rules on p. 33 (thanks for the reference). To regain power points - check out page 63 of the XPH (Daily Power Point Acquisition). If you don't have that book, you need 8 straight hours of rest (regardless of race) - that includes sleep and just relaxing - to get back used power points.
DM VanRiper
GM, 96 posts
Tue 22 Feb 2005
at 19:00
  • msg #52

XP

Some role-playing XP:
Shar'oc
player, 52 posts
Sat 26 Feb 2005
at 03:26
  • msg #53

Re: XP

bad idea with the fire...  not only will it destroy possible evidence, and over all just make us look bad, it'll also spread and burn all of the poor people's houses
Before you say 'not my problem,' any damage you cause comes out of our reward :)

Oh, and Darchen, I said get somebody to get the gaurds, not "follow me" :)
Darchen
player, 54 posts
Burned by passion of
Flames of Kossuth!
Sat 26 Feb 2005
at 10:38
  • msg #54

Re: XP

Even tough this si completely OOC from being Kossuth cleric, I agree whit him! Fire is not good idea now. Shar'oc, you posted two mins before me so I did not notice the post :P. I edit....
DM VanRiper
GM, 107 posts
Sat 26 Feb 2005
at 13:09
  • msg #55

fire

Before I proceed with the engagement, I'll wait for Neco to respond about the fire - is he still going to try to set fire to it?
Lorik Thurbane
player, 57 posts
Init +3      AC 19/15/14
HP 20/25  F+5 R+4 W+3
Sat 26 Feb 2005
at 16:52
  • msg #56

Re: fire

Since Neco isn't really part of the group according to the town we can blame him for any fires and remain in the town's good books.
Neco Ocius
player, 35 posts
Sat 26 Feb 2005
at 18:56
  • msg #57

Re: fire

Well, heck. If you don't want him to start some fires, maybe you should tell him to stop, otherwise this part of town's gonna turn into charcoal.

Of course, your characters don't actually know what he's up to yet, but you could ask him, I suppose.
Neco Ocius
player, 36 posts
Sat 26 Feb 2005
at 19:39
  • msg #58

Re: fire

I just have this thing where I don't like to let OOC conversations influence what I do with my character... If you want to change Neco's mind, you'll have to talk to Neco!
Darchen
player, 55 posts
Burned by passion of
Flames of Kossuth!
Sat 26 Feb 2005
at 19:41
  • msg #59

Re: fire

Ok, I edit little, I asume that Darchen manages see what Neco is up to despite being faster than him :). Editing.....
Neco Ocius
player, 37 posts
Sat 26 Feb 2005
at 19:45
  • msg #60

Re: fire

Darchen and Neco both have land speeds of 40' a round at the moment, I believe ;) But Darchen would be a lot closer to the shanty, I think.
Darchen
player, 56 posts
Burned by passion of
Flames of Kossuth!
Sat 26 Feb 2005
at 19:51
  • msg #61

Re: fire

Ah, yes I forgot. I recalled you had like +30'f, but I just recalled that in first few levels Xeph's have only +10'f burst :P. But Ithink Neco CAN run little faster than fat Kossuth cleric wich had got beated earlier :P. Also Darchen could had waited others to show up closer to him so that everyone is bit closer to the shack. The agian does this make much difference? Darchen cna spot Neco's doing from corner of the Shack when he is about to go back door and then go back to slap him :P.
Neco Ocius
player, 39 posts
Sun 27 Feb 2005
at 08:53
  • msg #62

Re: fire

I'm assuming that the man inside knows where we are primarily by sound? If this is the case, can I roll a Move Silently check for concealment?
DM VanRiper
GM, 109 posts
Sun 27 Feb 2005
at 15:17
  • msg #63

Re: fire

Of course you can. If you say you're trying to be quiet and make your roll, then you're fine. The rule for PBEM games is that if you don't type it, you're not doing it :)
DM VanRiper
GM, 111 posts
Mon 28 Feb 2005
at 03:08
  • msg #64

Astral construct

Since we're in combat rounds, Shar'oc has to let us know when, exactly, he's manifesting his AC power. No, there are no windows.
Shar'oc
player, 54 posts
Mon 28 Feb 2005
at 03:16
  • msg #65

Re: Astral construct

readied action for after the door is unlucked but still before it is opened so that the construct can be the first in the door when it gets to act
DM VanRiper
GM, 112 posts
Mon 28 Feb 2005
at 03:30
  • msg #66

Re: Astral construct

Problem is, since AC is a full round action and you don't know when Neco will open the door...

For instance, at the top of the round Shar'oc starts manifesting AC. At the end, Neco attempts to open the door, but misses the open lock DC. At the top of the next round, the AC power finishes and an AC materializes. It's hard to ready full-round action powers :)
Shar'oc
player, 56 posts
Mon 28 Feb 2005
at 19:24
  • msg #67

Re: Astral construct

well, I'll make the thing when he starts to unlock it then

Darchen, you ran out of the front of the house and said 'watch the other door'
so we went to the other door, and you followed
DM VanRiper
GM, 113 posts
Mon 28 Feb 2005
at 19:27
  • msg #68

Wrong door

That was quite funny to read how everyone went to the same door :) Yes, some miscommunication - just like what would happen to a group just getting to know each other :) It won't bite ya in the ass this time, but maybe next *evil DM grin*.
Neco Ocius
player, 44 posts
Wed 2 Mar 2005
at 09:35
  • msg #69

Re: Wrong door

I swear, this dice roller is out to get me. A big problem when one's a rogue!
Neco Ocius
player, 45 posts
Wed 2 Mar 2005
at 09:36
  • msg #70

Re: Wrong door

Maybe it knows that my last rogue ended up taking over the world and wants to prevent me from doing it again ;)
Shar'oc
player, 59 posts
Wed 2 Mar 2005
at 22:31
  • msg #71

Re: Wrong door

have we caused enough noise that any of the neighbors hear us shouting?
DM VanRiper
GM, 120 posts
Thu 3 Mar 2005
at 04:42
  • msg #72

Re: Wrong door

Oh, the neighbors hear you just fine. It is the middle of the night with people shouting all over the place :) Remember what kind of neighborhood you're in. The people are more likely to come after you all than their neighbor :) No one has come out yet though.
DM VanRiper
GM, 121 posts
Thu 3 Mar 2005
at 20:09
  • msg #73

Map Test

I've been tinkering around with the whole map problem and let's see if this works for everyone:

http://home.comcast.net/~wid4/Upper_Floor.htm

This is just a test. A map will be up for the current encounter as soon as one is needed.
Shar'oc
player, 61 posts
Thu 3 Mar 2005
at 20:11
  • msg #74

Re: Map Test

here's what I see when I click on the link:
"To use this Web page interactively, you must have Microsoft® Internet Explorer 5.01 Service Pack 2 (SP2) or later and the Microsoft Office 2003 Web Components."

I don't have Office 2k3 installed yet, but I have the disk and can install it when I have more time after my exams are done next week.
This message was last edited by the player at 20:15, Thu 03 Mar 2005.
Darchen
player, 62 posts
Burned by passion of
Flames of Kossuth!
Thu 3 Mar 2005
at 20:12
  • msg #75

Re: Map Test

Same here.
DM VanRiper
GM, 125 posts
Fri 4 Mar 2005
at 19:22
  • msg #76

Re: Map Test

Well, that sucks. As for the next battle map, I'll just do the yahoogroups site again.

One listen check per occurrence - so if you're able to hear shouting, you can try another check. I'll let you know when that is :)

Since Lorik and Darchen can hear what's going on, I'm just going to post what's going on with Neco in the main thread. Remember that, unless you change your actions, you can't see what's goin on, so only react to what you can hear.
This message was last edited by the GM at 20:49, Fri 04 Mar 2005.
Neco Ocius
player, 48 posts
Sat 5 Mar 2005
at 08:07
  • msg #77

Re: Map Test

Sorry for my slight delay, I spent most of today installing ubuntu linux on my computer (wouldn't have taken long except for user errors) and now I'm exhausted. I promise I'll post tomorrow.
Darchen
player, 65 posts
Burned by passion of
Flames of Kossuth!
Sun 6 Mar 2005
at 18:17
  • msg #78

Re: Map Test

Well, I just announce that I am gone in from next monday into thursday whit questionable oppoturnity for net acces. So npc me when neccesary!
Shar'oc
player, 65 posts
Sun 6 Mar 2005
at 20:10
  • msg #79

Re: Map Test

bah, we'll just say you actually listen to me IC and go for the gaurds :)

Neco: how do you like Ubuntu?  I've got slackware, and if I could get my netgear wlan card working I'd only use *nix.
Neco Ocius
player, 49 posts
Sun 6 Mar 2005
at 21:09
  • msg #80

Re: Map Test

It's alright. I used to have debian, but then was out of linux for a couple years and forgot how to do things, so I went with ubuntu as a refresher. Most things work out of the box, though I still have questions about my sound (it didn't work in debian either).
DM VanRiper
GM, 130 posts
Thu 10 Mar 2005
at 14:38
  • msg #81

New DM post

A New post will be up in about an hour.
Neco Ocius
player, 51 posts
Fri 11 Mar 2005
at 02:36
  • msg #82

Re: New DM post

Sorry about all the delaying. Been caught up with a few things in real life the past couple days and have been getting home exhausted. Should be better now!
DM VanRiper
GM, 133 posts
Fri 11 Mar 2005
at 19:28
  • msg #83

Lorik's action

Lorik: Donald is currently standing right in front of you. Do you still want to use your ranged weapon as it will provoke an AOO from him? To clarify, Neco and Donald went first in their own combat, then everyone rolled their initiative (hence the initiative order posted) as battle was joined. So, Neco got to withdraw and Donald attacked the next in line (you). Now, it's your turn with Donald standing in front of you with the two dogs flanking him (see map). If you want to do the ranged attack, then the dogs won't get the AOO chance too due to cover - but Donald will get a free shot at you. Now, if you do a 5 foot step back and then fire your arrow - you're good to go :) Let me know what you want to do.
Lorik Thurbane
player, 69 posts
Init +3      AC 19/15/14
HP 8/25  F+5 R+4 W+3
Sat 12 Mar 2005
at 17:08
  • msg #84

Re: Lorik's action

Now that I've looked at the map and see Shar'oc is back from the door somewhat Lorik will step back 5 feet and edited my post to reflect that.  Otherwise he would have stayed to protect Shar'oc.  I thought Shar'oc was at the door with Lorik hence the defensive posture.
DM VanRiper
GM, 134 posts
Mon 14 Mar 2005
at 03:10
  • msg #85

Post

Sorry for the hold-up this weekend guys - a new post will be out tomorrow morning.
DM VanRiper
GM, 136 posts
Tue 15 Mar 2005
at 15:28
  • msg #86

Round 3

OOC: I'm temporarily blocked from posting on the main thread. As soon as I can get back in, I'll post this there. Please respond here until then and I'll move everyone's post over.

Lorik takes another step back and fires off two quick arrows at Donald’s attack dog.  Both arrows imbed themselves into the mutt’s left flank.  It’s whimpers in pain, but then growls in fury and charges forward.

An ectoplasmic form materializes between Lorik and his attacker.  The creature slams its fist into the slack-jawed warrior and snaps his head back.

Shar’oc attempts to scramble Donald’s mind, but due to the man’s fury (and a lucky will save roll), he’s able to push the attack aside.  However, he eyes Shar’oc with hatred for trying to fool with his mind.

Seeing one of the horrible dogs run at him stuns Darchen into a momentary fit of survival as he concentrates on not getting bit.

Having no clear shot, Neco holds his attack for a better opportunity.

Donald ignores the construct for something he can see bleed – Shar’oc.  He makes his way past the creature, who takes a swing at him but misses, and, gaining speed as he goes, swings his deadly longsword at the psion and slices the man’s side open (7 damage).

The crazy with pain and fury dog lunges at Lorik and clamps down tight on his throat – ripping some skin away (8 damage – see below)

OOC: Neco and Darchen did not post within 24 hours of the last DM post.  If you have questions about that, check out the house rules thread.


Initiative:

Neco
Donald and Dogs
Lorik (your turn)
Shar’oc
Darchen

Damage:

Darchen: Hurt
Lorik: Disabled (Zero hit points – see below)
Neco: Wounded
Shar’oc: Hurt
Dog 1: Critical
Donald: Injured

Map: http://home.comcast.net/~wid4/Colton_Close.xls
     http://home.comcast.net/~wid4/Colton_Close.htm


Disabled: A character with 0 hit points, or one who has negative hit points but has become stable and conscious, is disabled. A disabled character may take a single move action or standard action each round (but not both, nor can she take full-round actions). She moves at half speed. Taking move actions doesn’t risk further injury, but performing any standard action (or any other action the DM deems strenuous, including some free actions such as casting a quickened spell) deals 1 point of damage after the completion of the act. Unless the action increased the disabled character’s hit points, she is now in negative hit points and dying.
Neco Ocius
player, 54 posts
Tue 15 Mar 2005
at 19:09
  • msg #87

Re: Round 3

Neco fires a shot at dog 1.

14:08, Today: Neco Ocius rolled 6 using 1d6. damage shortbow.
14:08, Today: Neco Ocius rolled 11 using 1d20+6. attack shortbow.

Shar'oc
player, 70 posts
Tue 15 Mar 2005
at 19:47
  • msg #88

Re: Round 3

Shar'oc steps back as he manifests another power, floating twenty feet up above the man's head and well out of his reach.  He pulls his crossbow out, and prepares to shoot down at the man.  Meanwhile, his astral construct turns and strikes at Donald, missing again.
DM VanRiper
GM, 138 posts
Tue 15 Mar 2005
at 22:33
  • msg #89

Re: Round 3

Lorik's post:

Having no choice but to kill or be killed Lorik backs off as much as he can and takes two more shots at the dog.
Darchen
player, 68 posts
Burned by passion of
Flames of Kossuth!
Wed 16 Mar 2005
at 11:14
  • msg #90

Re: Round 3

Oh! Should I had posted here? I posted in the main game thread. Can you VanRiper see what I psoted or do I need re-post my epic action into here? I used Energy missile......

Reply: Everything is fine. Don't change anything.
This message was last edited by the GM at 19:54, Wed 16 Mar 2005.
Shar'oc
player, 73 posts
Wed 16 Mar 2005
at 18:25
  • msg #91

Re: Round 3

I guess I'll go with the 3d10 then.  No sense in killing myself trying to kill him :)
Shar'oc
player, 74 posts
Thu 17 Mar 2005
at 00:24
  • msg #92

Re: Round 3

Darchen, I think you finished the dogs off.  Now keep that power stone in your hand, strap the buckler on and come kill Donald :)  Then get the healing magic ready because I'm down to 1 HP...
Darchen
player, 70 posts
Burned by passion of
Flames of Kossuth!
Thu 17 Mar 2005
at 02:06
  • msg #93

Re: Round 3

Darchen does not plan kill him! Only subdue him so that he gets pleasure drag his sorry arse into hand sof law and then get him hanged :P. If he is difficult, then he tries kill him. I recall I do have few spell slots open to cast cure minor wounds to stop dying process......
Shar'oc
player, 75 posts
Thu 17 Mar 2005
at 03:07
  • msg #94

Re: Round 3

he's dieing unless you save him :)
Shar'oc
player, 77 posts
Thu 17 Mar 2005
at 18:41
  • msg #95

Re: Round 3

you can get stuff out as part of a move action IIRC, so I'm pulling them out as I float down.  I'm holding mine in my mouth while I heal Lorik according to the order that I posted in so unless Neco comes to help, I'll down the potion on my next turn.
DM VanRiper
GM, 144 posts
Thu 17 Mar 2005
at 19:22
  • msg #96

Re: Round 3

You're right. Because it's in the bandoleer (what book is that in?), you can get it just as if you were drawing a weapon = free action as part of a movement.

I misread your original post on that - so Lorik would indeed be healed this round and you the next round. Lorik still can't go until next round - due to his initiative.
Shar'oc
player, 78 posts
Thu 17 Mar 2005
at 19:33
  • msg #97

Re: Round 3

it's in the FRCS
Lorik Thurbane
player, 75 posts
Init +3      AC 19/15/14
HP 6/25  F+5 R+4 W+3
Fri 18 Mar 2005
at 16:31
  • msg #98

Re: Round 3

Lorik will probably not do anything for a couple off rounds due to confusion.  Being unconsious will do that to a person.
Shar'oc
player, 79 posts
Fri 18 Mar 2005
at 18:28
  • msg #99

Re: Round 3

what? get up and shoot him again!  you've only been out for a few seconds :)
Lorik Thurbane
player, 76 posts
Init +3      AC 19/15/14
HP 6/25  F+5 R+4 W+3
Fri 18 Mar 2005
at 18:35
  • msg #100

Re: Round 3

Just want to play my character realistically.  Confusion for several seconds after waking from a unconsious state is normal.
Shar'oc
player, 80 posts
Fri 18 Mar 2005
at 19:19
  • msg #101

Re: Round 3

be confised as the potion heals you and you stand up.  there's no time for realistic "what happened" confusion and minute long dialogues :)  Doanld is very capable of a TPK if he manages to get ahold of some healing, more so if you spend a few rounds laying on your ass :P
Darchen
player, 72 posts
Burned by passion of
Flames of Kossuth!
Fri 18 Mar 2005
at 19:53
  • msg #102

Re: Round 3

Not if it depends on me! I am hotly in his tail! I shall grill his arse whit my dorje or smack him whit morning star!
DM VanRiper
GM, 145 posts
Sat 19 Mar 2005
at 04:49
  • msg #103

Re: Round 3

This weekend is looking bad for posting - just a ton of stuff happening in RL. The next DM post will probably be on Monday. Sorry :(

Oh, never knock people playing in character :)
Shar'oc
player, 81 posts
Sat 19 Mar 2005
at 15:11
  • msg #104

Re: Round 3

I'm only knocking him because Donald could knock Shar'oc out in one hit even at full health :)  besides, he's bring real world mechanics into D&D
It's all in good nature while waiting for updates :P
DM VanRiper
GM, 146 posts
Mon 21 Mar 2005
at 14:05
  • msg #105

Re: Round 3

Shar'oc:
besides, he's bring real world mechanics into D&D


Yes, sometimes applying real world things to DnD can be silly. However, in some cases, that can just be good role-playing as opposed to roll-playing :)
DM VanRiper
GM, 150 posts
Thu 24 Mar 2005
at 12:32
  • msg #106

Vacation

Hi everyone,

I'll be going to Florida for spring break (at the elementary school I work at) starting tomorrow and lasting until next friday. I'm not sure about internet access down there for me, so let's assume that I'll be gone the whole time. Feel very free to continue posting in my absence. Since we're still in combat, the best bet might be to post in the OOC: thread or in the new journal thread. Any character development will be justly rewarded :)

take care everyone,
Andy
Darchen
player, 75 posts
Burned by passion of
Flames of Kossuth!
Thu 24 Mar 2005
at 22:59
  • msg #107

Re: Vacation

Well, I jsut ask cruious question wich we all ar ewondering. WHAT levels Donald haves? He is 100% sure characther class or the Dice roller has cursed us :P.
DM VanRiper
GM, 152 posts
Fri 1 Apr 2005
at 05:07
  • msg #108

Re: Vacation

I have very little time tonight, but I thought I'd answer the previous question. Classes/levels and such of BBEG (big bad evil guys) may be divulged for those who care after battles - not during them :) As for the group having a tough time with Donald...good. You should be - it's a tough fight and the group hasn't worked so hot as a group. I'm chalking it up to getting to know fighting styles still and being able to work together as effectively as possible :)
DM VanRiper
GM, 157 posts
Tue 5 Apr 2005
at 18:09
  • msg #109

CR

For all those interested, Donald was a 5th level fighter (CR=5) and his dogs were both CR=1.
Neco Ocius
player, 58 posts
Thu 7 Apr 2005
at 17:44
  • msg #110

Re: CR

Sorry I've been a little out of things lately. I've been confronting some potentially life-changing issues and not winning.

If you'd like to replace me with someone else, I'll accept that. Otherwise I'll try to do better.
DM VanRiper
GM, 161 posts
Thu 7 Apr 2005
at 18:02
  • msg #111

Re: CR

I think we all can understand real-life (RL) issues debunking playing a game :) If there is anyway to let me know when you'll be unable to post, then I'll NPC your character during that time. People don't get kicked out unless they don't respond for a while without an explanation or they are consistently poor players. So, you're still in. Just (if at all possible) let me know when you'll be unable to post for a few days/week.

Good luck with all the RL issues you're having to deal with :)
DM VanRiper
GM, 162 posts
Thu 7 Apr 2005
at 18:49
  • msg #112

Journals

Hi folks,

I finally got around to awarding bonus XP for everyones journal entries. I look at the journal as a place for character development and a place to let me know where you want to go with your character. For instance, you could be thinking about someone who has greatly wronged you in the past or a great deed you did before you got to Uthmere. I can then take that information and incorporate it into the game to make it more meaningful for you. That's just one example - remember the better quality and quantity of the entry, the better the bonus XP :)

DM VanRiper
DM VanRiper
GM, 164 posts
Fri 8 Apr 2005
at 15:17
  • msg #113

Profiles

Now that everyone seems to have the combat phase of psionics pretty well down, I'm handing over some of the control to you guys :) In your profile (which you can edit in the Character Details area), I've put your hit points and power points. It will be up to you to keep track of those and edit them as need be. So, when you use power points, go there right away and edit the total. When you get hit in combat, go and edit it. If anyone has any questions about this, let me know.
DM VanRiper
GM, 174 posts
Mon 18 Apr 2005
at 13:41
  • msg #114

Post

Just waiting on Neco to say if he's coming with the group or not :)
DM VanRiper
GM, 181 posts
Thu 21 Apr 2005
at 20:16
  • msg #115

Re: Post

Due to calling in sick to work (read: went to son's preschool field trip) and then going to a sesame street live concert, I'll be posting next tomorrow :)
Shar'oc
player, 105 posts
PP: 25/25
HP: 15/15
Sat 23 Apr 2005
at 23:57
  • msg #116

Re: Post

It just so happens that you have a skilled map maker psion in your party ;)
DM VanRiper
GM, 189 posts
Mon 25 Apr 2005
at 20:01
  • msg #117

Posting XP

Here's your posting XP (already updated your sheets):
DM VanRiper
GM, 192 posts
Fri 29 Apr 2005
at 14:45
  • msg #118

continuing discussion

There seems to be a good argument going on about how the group is going to handle the next 12-24 hours. Take your time here and make sure everyone is on board - also remember to post as if you were actually talking to the person. In life, people tend to keep a lot of thoughts in their head and censor what they say - also people compromise. Just keep these things in mind as the discussion continues. I won't move the thread on until some uniform decision is reached.
DM VanRiper
GM, 195 posts
Tue 3 May 2005
at 13:16
  • msg #119

Re: continuing discussion

As previously stated (see above), I won't continue the game until a decision has been reached as to the group's actions. Currently, there is no agreement as to the next actions - so, if your character cares, continue the discussion. If your character would not care and concede to another, please state that in an in-character post.
Lorik Thurbane
player, 100 posts
PP: 9/9      AC 19/15/14
HP: 17/32  F+6 R+4 W+3
Tue 3 May 2005
at 18:16
  • msg #120

Re: continuing discussion

Still waiting for replies to my last post.
Shar'oc
player, 111 posts
PP: 25/25
HP: 15/15
Tue 3 May 2005
at 18:33
  • msg #121

Re: continuing discussion

I'm just popping in from cramming for tomorrow's exam to say that going to the dwarves was what I wanted to do in the first place.
DM VanRiper
GM, 196 posts
Thu 5 May 2005
at 14:53
  • msg #122

Re: continuing discussion

Lorik's posted plans will be agreed to by all unless someone else posts differently (in the main thread in character - not this thread) by tomorrow morning.

That means you will go to the homes of the dwarves (as many as possible/all) without sleeping/resting first and without going to any temples for healing.

If you disagree with the above, post in the main thread.
DM VanRiper
GM, 197 posts
Fri 6 May 2005
at 14:24
  • msg #123

Re: continuing discussion

Lorik said, "Where is the best place to start?"

Who are you asking this question to? The group or the halfling? If it's the halfling, without looking up from his work, he'll simply shrug his shoulders and mumble, "Anyplace is as good as the next."
Lorik Thurbane
player, 102 posts
PP: 9/9      AC 19/15/14
HP: 17/32  F+6 R+4 W+3
Fri 6 May 2005
at 15:29
  • msg #124

Re: continuing discussion

Asking the group.
DM VanRiper
GM, 198 posts
Sat 7 May 2005
at 16:55
  • msg #125

Neco

Due to not posting for 2 weeks straight (and not telling me a reason for not posting), Neco's player has been dismissed from the game. This is following the houserule (see that thread) for posting. Neco will be NPC'd by me for the time being and I've updated the characters needed thread in the main RoA page. If anyone has any questions, let me know.
Darchen
player, 95 posts
PP: 9/9
HP: 5/18
Sun 8 May 2005
at 12:35
  • msg #126

Just a request....

I would not mind if DM posts what Darchen sees when he heads into the temple where he is going get himself healed ;).
Shar'oc
player, 118 posts
PP: 25/25
HP: 15/15
Tue 10 May 2005
at 16:13
  • msg #127

Re: Just a request....

DM VanRiper, are we doing the Day Unit thing here in this region?
DM VanRiper
GM, 205 posts
Tue 10 May 2005
at 16:22
  • msg #128

Re: Just a request....

That depends on you guys :)

Technically, we don't have to follow that. On the other hand, I'm holding out hope that psionics will eventually get integrated into the mainstream (anyone can download it from the SRD for gods sake :) If that happens, then you'd want your characters to be transferrable to other regions. I'm still thinking about the whole day unit thing in general - and I can tell you that the DMs in the DM Lounge are discussing it right now. So, things may be changing - I'll keep you all informed.

Was there a reason you asked?
Shar'oc
player, 119 posts
PP: 25/25
HP: 15/15
Tue 10 May 2005
at 16:51
  • msg #129

Re: Just a request....

It's just the general feeling that I get that no DMs have handed out 20 day units in the amount of time that they have handed out the XP for two or three levels needed to get the characters at 5/6th level where they want to start the prestige classes.

As a possible fix (if you guys want to change the system), you might try treating them like skill points (except fixed at four per level for everyone) where they are handed out at each level and you get four times as many at first level.  That would leave you with 32 at fifth level, which would be enough to start a prestige class.  That leaves enough extra that characters can change regions and craft items, or perhaps "purchase" extra training (such as feats)
DM VanRiper
GM, 209 posts
Wed 11 May 2005
at 18:49
  • msg #130

Re: Just a request....

Just to let you know, I submitted your idea to the DM Lounge and people are throwing around several options. One things for sure - the status quo is going to change. As for this campaign and the planning of your characters, I have always played (in other games I DM) that as long as all the requirements are met for the prestige class and there is a good reason for the class - for instance, Shar'oc easily molds into a Constructor since astral construct is a favorite power of his - you can get the prestige class. So, don't worry about not getting the classes you want :)
Shar'oc
player, 123 posts
PP: 25/25
HP: 15/15
Wed 11 May 2005
at 20:26
  • msg #131

Re: Just a request....

Yeah, I tossed it into the OOC board for all of RoA as well.  RoA was the first set of games that I've ever been in that required something other than meeting the prerequisites to get into the prestige classes, and while I'm not worried about making the prestige class here, getting my ranger into his will be nigh impossible under the current system unless we abuse it and rest in the inn for a year IC on the coin and goodwill from slaying the dragon.
Lorik Thurbane
player, 109 posts
PP: 9/9      AC 19/15/14
HP: 17/32  F+6 R+4 W+3
Wed 11 May 2005
at 23:24
  • msg #132

Re: Just a request....

Well I hope everything is settled before my character meets the prerequists for the PrC I would like him to go into.  The Order of the Bow Initiate.
Shar'oc
player, 124 posts
PP: 25/25
HP: 15/15
Wed 11 May 2005
at 23:36
  • msg #133

Re: Just a request....

Hopefully we get some melee ability in here :)  If it wasn't for levitating and some in flight healing, I'd be dead because we have no tank type.
Darchen
player, 100 posts
PP: 9/9
HP: 18/18
Thu 12 May 2005
at 00:24
  • msg #134

Re: Just a request....

Well, if you do not count Divine vigor using Elan cleric a tank then we do not have one :P. But Astral construct works wonders in higher level when it comes tanking.
Shar'oc
player, 125 posts
PP: 25/25
HP: 15/15
Thu 12 May 2005
at 02:07
  • msg #135

Re: Just a request....

If you were straight cleric and had the HP, then you would serve better as a tank.  As it stands, you only have three HP more than me, the elven psion, so melee isn't your forte.
Darchen
player, 101 posts
PP: 9/9
HP: 18/18
Thu 12 May 2005
at 13:25
  • msg #136

Re: Just a request....

Well, I am elan so I can reduce my damage if needed and I can use Divine Vigor four times per day (so much as my turn undead attempts). But you are rigth that I do not have armor and HP of normal cleric plus I cna spend PP something else also :P.
DM VanRiper
GM, 210 posts
Thu 12 May 2005
at 14:15
  • msg #137

Re: Just a request....

Yes, the group does not have a true tank type character - that will hurt even more at higher levels or when you're faced with many attackers. I've posted 2 vacancies for this group in the OOC: RoA section - and I'm thinking one rogue type and one tank type would fill out the group nicely.
DM VanRiper
GM, 211 posts
Fri 13 May 2005
at 14:57
  • msg #138

Dwarf

OOC: Having some trouble posting to the main thread. Only Shar'oc understands the lingo, but Lorik and Neco can sense the angry tone to the dwarf's voice.

The dwarf replies behind the closed door in dwarven, "Whaddya think we are...stupid or something!?! By Clangeddin's axe, we know how to take care of ourselves and don't need some stinkin' outsiders lookin' out fer us!" Under his breath, you can barely hear through the door, "Told Marlin not to come outta the holes for the city."

OOC: Yes, you're dealing with a little racist dwarf here :)
Shar'oc
player, 126 posts
PP: 25/25
HP: 15/15
Fri 13 May 2005
at 15:38
  • msg #139

Re: Dwarf

Shar'oc responds "No, I don't think you're stupid.  From what I can tell, quite a few of the dwarves don't think being safe is required and I was hoping to gether some dwarves to help convince them otherwise."
DM VanRiper
GM, 212 posts
Fri 13 May 2005
at 15:58
  • msg #140

Re: Dwarf

"Oh, so now you think we can't organize ourselves! Get your smelly hide away from my door!"

He says something to someone inside the house that Shar'oc hears, "I told you to put that 'no solicitors' and 'only dwarves allowed' sign up - now look what we have! We're going to have to sanitize the door now - great! More work for me..."
DM VanRiper
GM, 214 posts
Sat 14 May 2005
at 04:18
  • msg #141

last quest

For all who care:

I highly adapted the last adventure from a quest in Dungeon Magazine issue #29 (May/June 1991) titled Mightier Than the Sword. You guys solved it a little quicker than I thought thanks to your bookworm cleric/psion :)
DM VanRiper
GM, 215 posts
Mon 16 May 2005
at 18:49
  • msg #142

Dwarves

From the lack of responses, I take it that everyone agrees with Shar'oc's decision to move on.

There are 14 more houses listed on your map in addition to the "safehouse" warehouse that another group has been using for defense purposes. Does the group intend to visit all 14 remaining houses?
Shar'oc
player, 128 posts
PP: 25/25
HP: 15/15
Mon 16 May 2005
at 19:49
  • msg #143

Re: Dwarves

Without a reason not to, yes.  I'm thinking about sending Neco off to find the local thieves guild and see if we can put a bounty out for information leading to the capture of the attackers :)
money to be paid upon reciept of useful information only
DM VanRiper
GM, 216 posts
Mon 16 May 2005
at 19:57
  • msg #144

Re: Dwarves

If you want to ask Neco about that, now's the time to do it as I'm about to fastforward the action several hours. I'm sure you know, but make sure to do it in the main thread :)
DM VanRiper
GM, 217 posts
Tue 17 May 2005
at 03:31
  • msg #145

XP

Posting XP (sheets have been updated)
Lorik Thurbane
player, 114 posts
PP: 9/9      AC 19/15/14
HP: 17/32  F+6 R+4 W+3
Wed 18 May 2005
at 03:55
  • msg #146

New Player?

So this female elf a new player?
DM VanRiper
GM, 219 posts
Wed 18 May 2005
at 10:14
  • msg #147

Re: New Player?

Yeah, someone I brilliantly convinced to try psionics <pats self on back> :)
Lilianne
player, 1 post
Init +2 AC N13/F11/T12
HP 20 of 20  F+1/R+4/W+5
Wed 18 May 2005
at 13:17
  • msg #148

Re: New Player?

I suppose it's me you're talking of. *curtsies* Lilianne, wanderer from distant Evermeet, at your service.

Hehe, I'm the new girl in town, and I'm keeping a keen eye on psionic developments here. ;-)
Shar'oc
player, 130 posts
PP: 25/25
HP: 15/15
Wed 18 May 2005
at 15:55
  • msg #149

Re: New Player?

so how did our day of talking to the dwarves go, DM VanRiper?
DM VanRiper
GM, 220 posts
Wed 18 May 2005
at 16:49
  • msg #150

Day Petitioning Dwarves

As everyone was coming up to their last house, they also thought of their successes thus far. Out of the 22 homes they've visited thus far, 5 had no one home with Neco doing a quick peak in windows to verify no bodies lying around, 11 decided to take you up on your offer with 10 of those moving in with the dwarves at the warehouse/safehouse and 1 asking for patrols to go by their home more often at night. 6 houses refused any help whatsoever - although none were as rude as that second house you stopped at.

Any questions?
This message was last edited by the GM at 17:18, Wed 18 May 2005.
Shar'oc
player, 131 posts
PP: 25/25
HP: 15/15
Wed 18 May 2005
at 17:03
  • msg #151

Re: Day Petitioning Dwarves

just on the numbers.  you said we went to 22 houses, but gave us answers for 24
DM VanRiper
GM, 221 posts
Wed 18 May 2005
at 17:18
  • msg #152

Re: Day Petitioning Dwarves

Absolutely right - my math sucks sometimes - I'll edit the previous post.
DM VanRiper
GM, 222 posts
Wed 18 May 2005
at 18:29
  • msg #153

Re: Day Petitioning Dwarves

PM
This message was last edited by the GM at 18:30, Wed 18 May 2005.
Shar'oc
player, 134 posts
PP: 25/25
HP: 15/15
Thu 19 May 2005
at 00:57
  • msg #154

Re: Day Petitioning Dwarves

ah, well that throws a wrench in the gears.  Since we're elves, Lilianne or I could head out four hours after sunrise depending on the events of the night and how many PP's/spells we burn in that time.  For now though, I'll just ask Lorik to go after he has rested.
Darchen
player, 104 posts
PP: 9/9
HP: 18/18
Fri 20 May 2005
at 15:51
  • msg #155

Re: Day Petitioning Dwarves

Notice; Lilianne, we cross posted :).
DM Raven
GM, 1 post
Fri 20 May 2005
at 15:59
  • msg #156

Re: Day Petitioning Dwarves

Edited...
Shar'oc
player, 137 posts
PP: 25/25
HP: 15/15
Fri 20 May 2005
at 17:20
  • msg #157

Re: Day Petitioning Dwarves

Darchen, you're supposed to go to one of the five dwarven houses that we missed while Neco takes the other.  After that, we'll meet back at the government building and patrol the city together (or maybe in two groups, one on one street and the other group on the next street over so we can cover more area but still be close enough to aid eachother)
Darchen
player, 106 posts
PP: 9/9
HP: 18/18
Fri 20 May 2005
at 18:48
  • msg #158

Re: Day Petitioning Dwarves

Oh sorry! Edit!
DM VanRiper
GM, 228 posts
Wed 25 May 2005
at 13:43
  • msg #159

Re: Day Petitioning Dwarves

Two last questions before moving on -

Darchen - when you go back to the Captain's Loft, are you going to wake Lorik?

Lorik - if Darchen wakes you up (which will be about an hour after you lay down), are you going to go with him to meet up with the rest of the group or go back to sleep?
Darchen
player, 108 posts
PP: 9/9
HP: 18/18
Wed 25 May 2005
at 15:02
  • msg #160

Re: Day Petitioning Dwarves

Yeah, I will kick Lorik up and say our nigth watch is about to start and does not bother drag Lorik from bed if he decides take longer nap :P.
Shar'oc
player, 139 posts
PP: 25/25
HP: 15/15
Thu 26 May 2005
at 15:35
  • msg #161

Re: Day Petitioning Dwarves

Those five houses wouldn't happen to be the houses attacked on previous nights, would they?
DM VanRiper
GM, 230 posts
Thu 26 May 2005
at 15:54
  • msg #162

Re: Day Petitioning Dwarves

You have no idea.
DM VanRiper
GM, 232 posts
Sat 28 May 2005
at 13:33
  • msg #163

posting

I'll be out of town until Monday night. Have a great weekend :)
Lorik Thurbane
player, 121 posts
PP: 3/9      AC 19/15/14
HP: 31/32  F+6 R+4 W+3
Tue 31 May 2005
at 02:16
  • msg #164

Hard Drive Crash

My hard drive crashed on the weekend.  Only computer and internet access I have right now is from work so posting will be a little slow.  Hope to pick my computer up on Wednesday (Nice to have a friend who owns and operates a computer store).
Shar'oc
player, 146 posts
PP: 25/25
HP: 15/15
Fri 3 Jun 2005
at 04:29
  • msg #165

Re: Hard Drive Crash

I assume that we brought the map with us, right?  If so I'll excuse myself and go get the others so that we can start the patrol.
DM VanRiper
GM, 239 posts
Fri 3 Jun 2005
at 04:32
  • msg #166

Re: Hard Drive Crash

Lorik has the map currently - Shar'oc would know that.
Shar'oc
player, 147 posts
PP: 25/25
HP: 15/15
Fri 3 Jun 2005
at 04:40
  • msg #167

Re: Hard Drive Crash

I just looked back through the thread and didn't see anywhere that we had actually taken the map with us, only that we have been using it along the way :)
DM VanRiper
GM, 240 posts
Fri 3 Jun 2005
at 04:46
  • msg #168

map

You are absolutely correct - a little oversight on my part that no one actually posted that they took the map from Mr. Littleman. Since it's been a big part of the current line of posting, we'll just assume it was asked for and taken at that time :)
Shar'oc
player, 150 posts
PP: 25/25
HP: 15/15
Fri 3 Jun 2005
at 20:00
  • msg #169

Re: map

Will the houses be visible from the park?
DM VanRiper
GM, 243 posts
Sat 4 Jun 2005
at 19:12
  • msg #170

Re: map

Only if someone climbs one of the trees to the very top.
Lilianne
player, 14 posts
Init +2 AC N13/F11/T12
HP 20 of 20  F+1/R+4/W+5
Sun 5 Jun 2005
at 20:17
  • msg #171

Re: map

I'll be on a business trip till thursday, it's unlikely I'll have any internet access. Please feel free to npc my character as necessary. Thank you.

-Lilianne
DM VanRiper
GM, 244 posts
Mon 6 Jun 2005
at 14:02
  • msg #172

Prc's and Day Units

Since you all asked about this, I thought I'd keep you updated. The DM's have been discussing this whole issue for several weeks now and I do believe we're almost at a conclusion. So, it looks like:

PrC's cost 5 day units to start, 2 for each subsequent level. So, when he meets the requirements, Shar'oc (for example) could enter the Constructor PrC and take the first 4 levels with his current day units. By that time, I'm 100% sure you'll have more to continue your progression :) It should all work out.
DM VanRiper
GM, 247 posts
Tue 7 Jun 2005
at 14:39
  • msg #173

Re: Prc's and Day Units

Alright, the above has been confirmed. The only difference in day unit acquisition is that DM's can decide (based on monthly posting and participation) to add 1 more day unit per month of real-life time.

To recap:

Day Unit Acquisition: You get 1 day unit per 1 day of game time - the time that passes in the Forgotten Realms. In addition, you get 1 day unit per month of real time - the time that passes on Earth if I decide to do so.

Any questions?
Lorik Thurbane
player, 128 posts
PP: 3/9      AC 19/15/14
HP: 31/32  F+6 R+4 W+3
Tue 7 Jun 2005
at 17:46
  • msg #174

Re: Prc's and Day Units

Sounds good to me.
DM VanRiper
GM, 249 posts
Wed 8 Jun 2005
at 15:39
  • msg #175

spotting

My mistake - Shar'oc would have been the one to spot the broken glass as he was higher up. Lorik can still keep his action though as someone would have told him what was going on. I'll edit the post as soon as the stupid thing lets me :)
DM VanRiper
GM, 250 posts
Thu 9 Jun 2005
at 03:05
  • msg #176

Profiles

Everyone - make sure to update your profiles with the correct PP and HP. You are in charge of keeping that accurate.
DM VanRiper
GM, 252 posts
Thu 9 Jun 2005
at 15:05
  • msg #177

Run

Just to everyone's on the same page - the fastest you can go in your current terrain is a double move.
DM VanRiper
GM, 253 posts
Thu 9 Jun 2005
at 15:07
  • msg #178

Posting

Here's a little XP bonus for everyone: We recently became the highest posting group in RoA 3 - even passing an active group that has been active two months longer than us - great job everyone :) Keep it up!

300 xp for everyone.
Shar'oc
player, 155 posts
PP: 22/25
HP: 15/15
Thu 9 Jun 2005
at 18:07
  • msg #179

Re: Posting

Just as we're getting to the interesting part, I have to tell you all that I will probably be out of town and without access to the internet from Saturday afternoon until Wednesday evening.

Oh, and the SS region would be ahead if we weren't waiting for Mike and other slow posters :)
This message was last edited by the player at 18:20, Thu 09 June 2005.
DM VanRiper
GM, 254 posts
Thu 9 Jun 2005
at 19:18
  • msg #180

Re: Posting

Ah, but you are waiting for people - so psionics RULES!!  :) As for Shar'oc, no problem, I'll do my best to kil...er...NPC him.
This message was last edited by the GM at 19:19, Thu 09 June 2005.
Darchen
player, 118 posts
PP: 9/9
HP: 18/24
Thu 9 Jun 2005
at 23:15
  • msg #181

Re: Posting

I am away from friday to next thursday, so npc me!
Shar'oc
player, 156 posts
PP: 22/25
HP: 15/15
Fri 10 Jun 2005
at 00:56
  • msg #182

Re: Posting

Looks like Loric and Lilianne will be the only non DM controlled characters for a while :)
DM VanRiper
GM, 257 posts
Thu 16 Jun 2005
at 02:41
  • msg #183

Re: Posting

Sorry for the delay everyone :) I'm in the middle of moving to Colorado from Illinois, packing and selling my current house, buying a new house and starting a new job. The main problem currently is that my wife's step-dad who flew out to help us fix up the current house is staying in the room with my computer and he goes to bed way earlier than I do :) I promise I'll get a post out tomorrow. Again, sorry for the delay.
Shar'oc
player, 161 posts
PP: 14/25
HP: 15/15
Wed 22 Jun 2005
at 18:56
  • msg #184

Re: Posting

If I stay where I am I can hit the undead with the cone but not Lorik or Lilianne, right?  If yes, I'll stay where I am.
DM VanRiper
GM, 268 posts
Thu 23 Jun 2005
at 00:27
  • msg #185

Re: Posting

Yes, if Shar'oc doesn't move, his cone should only hit the drow.
DM VanRiper
GM, 272 posts
Sat 25 Jun 2005
at 01:05
  • msg #186

xp for fight

Shar'oc, Lilianne, Lorik and Neco get 150 xp (CR 2 encounter). Your sheets have been updated.
Elastran
player, 1 post
HP: 22/22
PP: 7/7
Sat 25 Jun 2005
at 13:10
  • msg #187

Re: xp for fight

Hello all, i'm the new player :0) Can't wait to get this pc rolling!
DM VanRiper
GM, 273 posts
Sun 26 Jun 2005
at 02:47
  • msg #188

Darchen's actions

Is Darchen going to continue to pound on the door or is he blowing on the whistle this round?
Darchen
player, 127 posts
PP: 9/9
HP: 18/24
Sun 26 Jun 2005
at 17:40
  • msg #189

Re: Darchen's actions

I will blow the whistle AND pound the damn door IF noboddy does not come open it! Believe me, fat man is not trying in common sense try jump trough breaked window XD. Also a busted open door attracts attention of the watch even when Darchen is not present.
DM VanRiper
GM, 276 posts
Wed 29 Jun 2005
at 02:09
  • msg #190

posting

I'll give Shar'oc and Darchen one more day to post their actions or it's total defense for the two of them.
Shar'oc
player, 165 posts
PP: 7/25
HP: 15/15
Wed 29 Jun 2005
at 02:12
  • msg #191

Re: posting

Just give me a minute :)
Darchen
player, 129 posts
PP: 9/9
HP: 18/24
Wed 29 Jun 2005
at 22:41
  • msg #192

Re: posting

Wait up!
DM VanRiper
GM, 277 posts
Thu 30 Jun 2005
at 12:38
  • msg #193

Re: posting

Sorry for my delay now :) It's been quite busy here at home - will some luck, the next post will be up late tonight (Illinois, USA time).
Lilianne
player, 29 posts
Init +2 AC N13/F11/T12
HP 20/20, PP 06/10  1/4/5
Thu 30 Jun 2005
at 13:48
  • msg #194

Re: posting

I see... you're from Illinois, you just work in outer space! ;-)
DM VanRiper
GM, 278 posts
Fri 1 Jul 2005
at 04:35
  • msg #195

Re: posting

Well, I'm not from Illinois - I just temporarily live there :) Actually, I'll be moving (for good) to Colorado in about a month.
Lorik Thurbane
player, 146 posts
PP: 1/9      AC 19/15/14
HP: 23/32  F+6 R+4 W+3
Fri 1 Jul 2005
at 16:51
  • msg #196

Canada Day

For those of you that live in Canada like me.  Happy Canada Day!!
Shar'oc
player, 168 posts
PP: 7/25
HP: 15/15
Fri 1 Jul 2005
at 17:07
  • msg #197

Re: Canada Day

So has Lorik stepped off to one side?  (to either V 10 or V 12)
DM VanRiper
GM, 280 posts
Sat 2 Jul 2005
at 12:09
  • msg #198

Re: Canada Day

Lorik Thurbane:
Lorik continues to fight but his discomfort with using melee weapons is obvious as he misses again.  Stepping to V12 as he fights to allow the others a chance to do something.


Looks that way :)

DM post will be tonight - I'm trying to clarify somethihg :)
This message was lightly edited by the GM at 18:48, Sun 03 July 2005.
Shar'oc
player, 169 posts
PP: 7/25
HP: 15/15
Sat 2 Jul 2005
at 15:39
  • msg #199

Re: Canada Day

I guess he edited his post.  I'll get my actions up after I get back from lunch.
Elastran
player, 2 posts
HP: 22/22
PP: 7/7
Sun 3 Jul 2005
at 19:19
  • msg #200

Re: Canada Day

I will be away until Wednesday. I am moving out and I don't have the internet yet. I will only be able to check my stuff on wednesday.
DM VanRiper
GM, 281 posts
Sun 3 Jul 2005
at 19:39
  • msg #201

posting

Sorry once again for the delay folks :( I'm hoping for tonight. My family is packing, moving and selling - tons of stuff happen during the day and with two small kids thrown in there, the body is exhausted at night. I've fallen asleep early each of the past two nights :)
DM VanRiper
GM, 282 posts
Mon 4 Jul 2005
at 15:10
  • msg #202

Re: posting

Yeah, the fireworks show was last night and we didn't get back until 11:30pm. Tonight is a 100% for sure post as my wife is flying to Colorado to look for some houses. I'll have the kids, but as soon as they're asleep, I'll advance the round :) Sorry for the delays.
Shar'oc
player, 170 posts
PP: 7/25
HP: 15/15
Mon 4 Jul 2005
at 15:38
  • msg #203

Re: posting

Dont worry about it.  Throw in some bonus XP, and we'll forget all about it :)

Last night around here was hectic too.  Some of my neighbors seemed to be trying to compete with the larger display, which I could watch from my house even though it is like 4 miles away.  The sound delay sucked though, you would see the flash and 9 seconds later you would hear the crack/snapple/pop but inbetween the sight and sound of that show were the annoying whines and bright flashes of several 5k count strips of firecrackers being set off by the neighbors.

Oh, is the portal still open?  That should be a fun choice to make.  Do I go through it even though I'm really low on power points and won't be effective in combat, or do I stay in the basement?
Shar'oc
player, 171 posts
PP: 4/25
HP: 15/15
Mon 4 Jul 2005
at 16:13
  • msg #204

Re: posting

I added my action, which I guess I forgot to do after I got back from lunch on Saturday :)
Anyways, I rolled three ones for damage and I've only got enough PP for one 4d4 swarm left.  Any chance we'll happen upon a nice shop with some psionic items?  I could probably make use of a few dorjes, and I've got the money for one if only fully charged ones would be available.
DM VanRiper
GM, 283 posts
Tue 5 Jul 2005
at 03:36
  • msg #205

Re: posting

Ok - I was doing the post when I ran into a little snag :) Shar'oc may want to change his action - let me know ASAP. Darchen was able to turn all 3 drow facing the group. Look at the map below for the current picture of the room right up till Shar'oc's turn. The three drow turned and fled north and south of the still glowing red portal.

http://home.comcast.net/~wid4/Dwarves_-_9.xls
This message was last edited by the GM at 03:37, Tue 05 July 2005.
Shar'oc
player, 172 posts
PP: 4/25
HP: 15/15
Tue 5 Jul 2005
at 04:05
  • msg #206

Re: posting

Alrighty then :)
I'll step up to X 11, and let the baddies in AA 10 and AA 12 have it, assuming of course that I can avoid including Lilianne in the blast.
Shar'oc
player, 173 posts
PP: 4/25
HP: 15/15
Tue 5 Jul 2005
at 14:55
  • msg #207

Re: posting

What was the result of the construct's attack on the undead?
DM VanRiper
GM, 285 posts
Tue 5 Jul 2005
at 18:35
  • msg #208

Re: posting

You changed your action and did not include the construct in it. You want him to advance and attack one of the turned undead? If so, tell me an exact coordinate.
Shar'oc
player, 174 posts
PP: 4/25
HP: 15/15
Tue 5 Jul 2005
at 18:42
  • msg #209

Re: posting

Sorry about that, it will move to Z 9 and attack the undead standing next to the portal.
DM VanRiper
GM, 286 posts
Tue 5 Jul 2005
at 19:07
  • msg #210

Re: posting

Ok - the DM post has been updated with the above - the map doesn't have the AC's new position - so just keep that in mind.
DM VanRiper
GM, 288 posts
Wed 6 Jul 2005
at 03:32
  • msg #211

new post

Hopefully, the sequence of events is understood by all. If you don't get something, just ask and I'll tell you to the best of your character's knowledge.

The damage for undead 1 was changed due to the fact that I was forgetting about its DR versus the construct's attacks.
Lorik Thurbane
player, 149 posts
PP: 0/9      AC 19/15/14
HP: 13/32  F+6 R+4 W+3
Fri 8 Jul 2005
at 11:41
  • msg #212

Away

I'm going up north for a wedding this weekend.  This means I'll be leaving this morning and be back sometime Sunday evening.
Elastran
player, 4 posts
HP: 22/22
PP: 7/7
Fri 8 Jul 2005
at 19:49
  • msg #213

Re: Away

I will be out of town saturday all day long. Hopefully, my net will magically arrive and will be able to post of sunday. If not I will be back online monday.
Elastran
player, 5 posts
HP: 16/22
PP: 4/7
Mon 11 Jul 2005
at 12:24
  • msg #214

Re: Away

I am back, thanks for npcing Elastran DM. Now lets kick some butt
DM VanRiper
GM, 293 posts
Wed 13 Jul 2005
at 06:09
  • msg #215

Re: Away

Alright, I've been trying and failing to keep up this week. On Sunday morning, I flew out to Colorado to take a course for work and look for a house to move into. With talking on the phone with the lawyer, realtor, mortgage person, my wife, going to a 7:30am - 4pm class and going out after the class to look for houses...I'm swamped and am worn out :) I will resume posting at the pace we had become accustomed to (every day) this coming Saturday when I fly back to Illinois. Sorry for the delay.
DM Raven
GM, 2 posts
Wed 13 Jul 2005
at 08:57
  • msg #216

Re: Away

No problem real life is always more important than playing on rpol, and I mean it the way I say it. Thanks for the heads up. :-)
Lorik Thurbane
player, 151 posts
PP: 0/9      AC 19/15/14
HP: 13/32  F+6 R+4 W+3
Wed 13 Jul 2005
at 11:47
  • msg #217

Re: Away

No problem.  Good to see you DM Raven.  Hope you're planning on treating a certain dwarf nicely in your game.
DM Raven
GM, 3 posts
Wed 13 Jul 2005
at 11:56
  • msg #218

Re: Away

Sure, just be kind to my NPCs and villains  ;-)
Lorik Thurbane
player, 152 posts
PP: 0/9      AC 19/15/14
HP: 13/32  F+6 R+4 W+3
Wed 13 Jul 2005
at 21:16
  • msg #219

Re: Away

The only one worth treating badly is a PC so don't worry about your villians and NPCs.
DM Raven
GM, 4 posts
Wed 13 Jul 2005
at 21:36
  • msg #220

Re: Away

I see a bright future for you... ;-)
DM VanRiper
GM, 294 posts
Sun 17 Jul 2005
at 03:31
  • msg #221

Re: Away

Alright - one more day as I found out that my sister-in-law is using my office (where the cable internet is hooked up) as a place to sleep and she goes to bed early :) At least I'm back in Illinois for a week to finish getting my old house ready to sell before I officially and for good move to Colorado.
Lorik Thurbane
player, 153 posts
PP: 0/9      AC 19/15/14
HP: 13/32  F+6 R+4 W+3
Sun 17 Jul 2005
at 14:50
  • msg #222

Re: Away

Take your time as these things do happen.
Shar'oc
player, 180 posts
PP: 0/25
HP: 15/15
Sun 17 Jul 2005
at 22:46
  • msg #223

Re: Away

Wasn't I closer to the drow (DW4)?
DM VanRiper
GM, 296 posts
Mon 18 Jul 2005
at 02:41
  • msg #224

Re: Away

From your descriptions - no. The only mention of movement in your posts refer to stepping forward - with no actual location mentioned. If you mean that Shar'oc was listed closer in a previous map...that I don't know. Feel free to move him now as the move action part of your turn - just put an actual grid location :)
Shar'oc
player, 181 posts
PP: 0/25
HP: 15/15
Mon 18 Jul 2005
at 03:14
  • msg #225

Re: Away

Well I would have had to be 30' from him to try to hit him with that last power, and I could swear I told you which square I was going to move to {but I cannot find where I told you that, other than in my head :)}
Oh well, move me farther down the hall to behind Darchen.  Right now, I can hardly fight one oponent, not to mention three undead that seem to be quite resistant to piercing damage (I have a spear and a crossbow, not good for me)
DM VanRiper
GM, 298 posts
Wed 20 Jul 2005
at 23:25
  • msg #226

Re: Away

Hi folks - Just a notice of temporary absence. I'm driving to Colorado tomorrow and it takes 16 hours (2 days due to my wife). So, I won't be posting at all tomorrow. However, I'm going to try my best to post tonight and advance the round.
Shar'oc
player, 183 posts
PP: 0/25
HP: 15/15
Thu 21 Jul 2005
at 02:22
  • msg #227

Re: Away

DM VanRiper:
2 days due to my wife


You mean stopping every hour because she wanted a soda after the last stop?
DM VanRiper
GM, 299 posts
Thu 21 Jul 2005
at 03:54
  • msg #228

Re: Away

Cute, but no :) Because I wanted to just drive it in one day and she wants to stop in Iowa to break it up. What a great drive by the way - we get to drive through Iowa, Nebraska and the eastern part of Colorado - I'll tell ya if I spot a hill more than 10 feet tall :)
Lorik Thurbane
player, 157 posts
PP: 0/9      AC 19/15/14
HP: 13/32  F+6 R+4 W+3
Fri 22 Jul 2005
at 01:05
  • msg #229

Re: Away

Just let everyone know I'll be going on vacation on the 28th and be back about a week later.  Exact date unknown right now.
DM VanRiper
GM, 301 posts
Sun 24 Jul 2005
at 04:15
  • msg #230

Re: Away

Just waiting for Darchen to advance the round. I'll give him 24 hours and then he'll be going defensive.
Darchen
player, 137 posts
PP: 9/9
HP: 24/24
Sun 24 Jul 2005
at 21:24
  • msg #231

Re: Away

Sorry! I was three days away! I post now!
DM VanRiper
GM, 303 posts
Sat 30 Jul 2005
at 06:14
  • msg #232

Re: Away

Lord, this has been a horrible month for me - I apologize once more. As of August 2nd, I should have cable internet at my new house (had the closing today on it, but had to fly back to Illinois tonight to meet the movers as they pack my crap for the journey to Colorado). Oh, did I mention that I broke 1-2 ribs playing soccer and am hobbling about a little :) Anyway, things should be much better off after August 2nd - please hold on a little bit longer :)
DM VanRiper
GM, 304 posts
Wed 3 Aug 2005
at 04:28
  • msg #233

Re: Away

Alright, the cable internet is installed and ready to go. I'll be putting up a post early Friday morning.
This message was last edited by the GM at 06:05, Fri 05 Aug 2005.
Lorik Thurbane
player, 159 posts
PP: 0/9      AC 19/15/14
HP: 13/32  F+6 R+4 W+3
Thu 4 Aug 2005
at 22:31
  • msg #234

Re: Away

I'm Back and ready to kick undead drow ass.
Shar'oc
player, 187 posts
PP: 0/25
HP: 15/15
Fri 5 Aug 2005
at 17:00
  • msg #235

Re: Away

I wish I could use my SS region character right now :)  A feral minotaur would make short work of these undead.
Elastran
player, 10 posts
HP: 8/22
PP: 4/7
Fri 5 Aug 2005
at 17:40
  • msg #236

Re: Away

In about 2h30 I am leaving for the week-end. I will be unable to post until sunday afternoon.
DM VanRiper
GM, 308 posts
Wed 10 Aug 2005
at 18:53
  • msg #237

location

Lilianne - what spot are you in exactly?
Lilianne
player, 41 posts
Init +2 AC N13/F11/T12
HP 20/20, PP 09/10  1/4/5
Wed 10 Aug 2005
at 19:23
  • msg #238

Re: location

Next to Elastran, I guess the opposite side to the Zombie (out of his reach).
Shar'oc
player, 192 posts
PP: 0/25
HP: -6/15
Sat 13 Aug 2005
at 15:27
  • msg #239

Re: location

Nows as good a time to say this as I'll ever get, so, we need a tank (badly, very badly), and I'm willing to change to a psychic warrior.  If he survives this, Shar'oc could go on the back burner for a while (until he learns resource management) and possibly return at a later date.  What does everyone think about this?
Darchen
player, 143 posts
PP: 4/9
HP: 14/24
Sun 14 Aug 2005
at 21:38
  • msg #240

Re: location

Well, I kinda agree, but big prob are few foes who seem uncanningly ALOT do crit hits on us :P.
Shar'oc
player, 193 posts
PP: 0/25
HP: -6/15
Sun 14 Aug 2005
at 22:43
  • msg #241

Re: location

It wasn't a crit, it was two hits.  According to the die roller, though, the DM fudged the roll because I should have taken 24 points damage, which would put me a -9 and dead this round as I failed to stabilize.  Or I could die of massive damage...
DM VanRiper
GM, 310 posts
Mon 15 Aug 2005
at 05:37
  • msg #242

Re: location

I knew I should've done the rolls secretly :) Yes, I fudged slightly - however, yes, I will have the bad guys kill PC's. I thought that was a cheap way to go though in this case, so I gave Shar'oc the benefit of the doubt.
Lilianne
player, 43 posts
Init +2 AC N13/F11/T12
HP 20/20, PP 09/10  1/4/5
Mon 15 Aug 2005
at 07:37
  • msg #243

Re: location

So is Neco going to give Shar'oc the potion?
Lorik Thurbane
player, 164 posts
PP: 0/9      AC 19/15/14
HP: 13/32  F+6 R+4 W+3
Mon 15 Aug 2005
at 12:09
  • msg #244

Re: location

Don't change Shar'oc for a psychic warrior tank.  I thought our new guy Elastran was supposed to fulfill that role.
DM VanRiper
GM, 311 posts
Mon 15 Aug 2005
at 17:49
  • msg #245

Re: location

Lilianne - either make a ranged attack roll to throw the potion accurately or make a 5 foot step and just hand it to him.

There will be another PC coming into the game soon who has more of a melee character.
Lilianne
player, 45 posts
Init +2 AC N13/F11/T12
HP 20/20, PP 09/10  1/4/5
Tue 16 Aug 2005
at 08:50
  • msg #246

Re: location

I'll be away friday, 19th til monday, 29th without internet access. I might be able to make it to an internet cafe occasionally, but don't hold your breath ;-)
Lorik Thurbane
player, 165 posts
PP: 0/9      AC 19/15/14
HP: 13/32  F+6 R+4 W+3
Wed 17 Aug 2005
at 16:03
  • msg #247

Re: location

What's the hold up?
DM VanRiper
GM, 313 posts
Thu 18 Aug 2005
at 05:33
  • msg #248

Re: location

It's called real life. Major upheavals like moving into a new house and starting a new job tend to delay games. I'm doing my best :)
Lorik Thurbane
player, 166 posts
PP: 0/9      AC 19/15/14
HP: -2/32  F+6 R+4 W+3
Thu 18 Aug 2005
at 11:21
  • msg #249

Re: location

No problem.  I don't mind delays as long as know what's going on.
DM VanRiper
GM, 319 posts
Tue 23 Aug 2005
at 13:16
  • msg #250

Re: location

I'll be out of computer contact until late tomorrow night.
DM VanRiper
GM, 326 posts
Sat 3 Sep 2005
at 17:17
  • msg #251

Re: location

Sorry folks, I was waiting for Darchen, but I'm thinking he's waiting to see the results of your actions first. I'll have a chance for a post later tonight.
Darchen
player, 152 posts
PP: 4/9
HP: 14/24 (22/32)
Sat 3 Sep 2005
at 23:16
  • msg #252

Re: location

Sorry that I did not post that I waited others actions :P. Or that did any of them succeed on spot check XD.
DM VanRiper
GM, 327 posts
Fri 9 Sep 2005
at 02:31
  • msg #253

Leaving

Hi folks,

With my move over the summer from Illinois to Colorado - and my subsequent job change - has modified my work DnD online time from about an hour a day to about 5 minutes a week. To put it bluntly, I just don't have the time to put into this wonderful RoA experience as I want to. I'm going to be disbanding the Psionics group (leaving it open in case any DM is courageous :) enough to take it over). I've greatly enjoyed my time with RoA and wish you all good luck with whatever life throws your way :) In case someone does take the group over, I updated all of your XP for the zombie fight. With the next fight, some of you will be leveling.

take care,
VanRiper
Darchen
player, 153 posts
PP: 4/9
HP: 14/24 (22/32)
Fri 9 Sep 2005
at 17:22
  • msg #254

Re: Leaving

Oh! That is sad to hear :(. Well, hopefully life clears up enough that in later date you can return, untill then good luck and farewell :).

***

Appended From Party Treasure Thread - 6th April 2005

Small chest with 75 silver and 110 gold
This message was last edited by the GM at 06:06, Sat 18 Aug 2007.
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