Psionics: ARPs
OK, I think we're ready to vote on adventure hooks. Here are three rumors that have been circulating around Uthmere in the past couple days. Each one emphasises either Role Playing, Problem Solving or Combat. Chose the one you like best and I'll move the plot in that direction.
Shadowmasters at the Door
Rumor has it that the Shadowmasters of Telflamm (city in Thesk which is south of Uthmere) are expanding their network to Uthmere. Several guild leaders have recently been killed assassination style which have prompted others to ante up for protection. The perpetrators have been seen by eyewitnesses disappearing into the darkness after a kill. The local merchant guild is paying heavily for anyone who could find out what exactly is going on and stop it.
1. Problem Solving
2. Combat
3. Role Playing
Retrieval of the Book
There is a keep hidden just inside the Rawlinswood Forest called Bard Keep. It was a revered place to the god Oghma, but it fell into ruin many years ago after a failed rebellion. The Uthmerian Bardic College of the Dale is looking to hire adventurers to travel to the Keep and recover any magical or sage-lore tomes they find within.
1. Combat
2. Problem Solving
3. Role-Playing
Mightier Than the Sword
There has been a murder in Uthmere and the death of this person could spark a guild war! The town council is asking for volunteers to come forth to be independent investigators and solve the crime before all hell breaks loose.
1. Role-playing
2. Problem Solving
3. Combat
This message was last edited by the GM at 02:45, Tue 21 Dec 2004.