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17:37, 7th May 2024 (GMT+0)

Character Creation.

Posted by AenarionFor group 0
Aenarion
GM, 5 posts
Tue 16 Jun 2020
at 12:09
  • msg #1

Character Creation

Please follow these rules and guidelines for the creation of your characters:



  • All current Pathfinder material is allowed, including the Unchained classes.
  • Please note that I reserve the right to decline things later on. 3rd party material may be permitted after I reviewed it.
  • Race Restrictions: As an old-school gamer I tend to prefer my players to choose races for their characters that tend to be more traditional (humans, elves, dwarves, etc.). Over time I have grown to be more accepting of some of the more unusual, rarer races (kitsune, tengu, etc.), but really outlandish choices might not be accepted by me; just so you are aware.
  • Starting Level is 17
  • You may roll seven times 4d6 for generating attributes, dropping the lowest die of each roll and dropping the lowest overall result. If the final stats are not to your liking, you may use the official Point-Buy System with 25 points instead.
  • Characters receive max HP for the first three levels, thereafter you can roll or use the average, rounded up, if the roll is below the average.
  • We are going to use the Background skill System variant.
  • Alignment: Any non-evil
  • Starting gold is 410.000 gp. No crafting of items is permitted before the game!
  • Every character may start with 2 Traits, or 3 if you take a Drawback.
  • For this one-shot adventure we will not use experience.
  • Please be aware that you should write in the Past Tense and use the italic formatting for internal thoughts!
  • Choose a color to represent your character's speech, use quotation marks, and announce your choice to let everyone else know about it. Orange is reserved for OOC comments and mechanical text.



If you have any questions please send me a PM.
Aenarion
GM, 6 posts
Tue 16 Jun 2020
at 12:14
  • msg #2

Character Creation

Please either use this character sheet or an external one (Mythweaver, etc.)




Name     :                     Gender     :                 Total HD        :
Race     :                     Height     :                 HP              : x/x
Type     :                     Weight     :                 Nonlethal Damage:
Subtype  :                     Age        :                 Damage Reduction: -/-
ECL      :                     Hair       :                 Spell Resistance:
Alignment:                     Eyes       :                 Favored Class   :
Size     :                     Handed     :                 Hero Points     : -
Speed    :                     Build      :                 Deity           :
Flyspeed :                     Skin       :               


CLASSES


Mythic:

Favored Class Bonuses:


ABILITY SCORES

               Racial   Age   Level   Equip   Magic   Mythic    Final    Temporary
        Base   Bonus    Mod   Bonus   Bonus   Bonus   Bonus   Ability     Score

STR  :   xx       -      -      -       -       -       -      xx/+       --/+0
DEX  :   xx       -      -      -       -       -       -      xx/+       --/+0
CON  :   xx       -      -      -       -       -       -      xx/+       --/+0
INT  :   xx       -      -      -       -       -       -      xx/+       --/+0
WIS  :   xx       -      -      -       -       -       -      xx/+       --/+0
CHA  :   xx       -      -      -       -       -       -      xx/+       --/+0


COMBAT

Melee  Range  Armor  Flat-                Fort  Ref   Will  Bonus
 Atk    Atk   Class  Footed  Touch  Init  Save  Save  Save  Type


+xx    +xx     xx     xx      xx    +x   +xx   +xx   +xx   TOTAL


+xx    +xx     10     10      10         +xx    +x   +xx    Base
 +x     +x     +x             +x    +x    +x    +x    +x    Ability

  -      -      -      -       -     -     -     -     -    Alchemical
  -      -      -      -             -     -     -     -    Armor
  -      -      -      -       -     -     -     -     -    Circumstance
  -      -      -      -       -     -     -     -     -    Competence
  -      -      -      -       -     -     -     -     -    Deflection
  -      -      -      -       -     -     -     -     -    Dodge
  -      -      -      -       -     -     -     -     -    Enhancement
  -      -      -      -       -     -     -     -     -    Insight
  -      -      -      -       -     -     -     -     -    Luck
  -      -      -      -       -     -     -     -     -    Morale
  -      -      -      -       -     -     -     -     -    Natural
  -      -      -      -       -     -     -     -     -    Profane
  -      -      -      -       -     -     -     -     -    Racial
  -      -      -      -       -     -     -     -     -    Resistance
  -      -      -      -       -     -     -     -     -    Sacred
  -      -      -      -       -     -     -     -     -    Shield
  -      -      -      -       -     -     -     -     -    Size
  -      -      -      -       -     -     -     -     -    Trait
  -      -      -      -       -     -     -     -     -    Untyped

Combat Maneuvers

              Flat-   Bonus
 CMB    CMD   Footed  Type


 +xx     xx     xx     TOTAL


   -     10     10     Base
 +xx    +xx    +xx     Attack
  +x     +x     +x     Strength
         +x            Dexterity

   -      -      -     Alchemical
   -      -      -     Circumstance
   -      -      -     Competence
   -      -      -     Dodge
   -      -      -     Enhancement
   -      -      -     Insight
   -      -      -     Luck
   -      -      -     Morale
   -      -      -     Racial
   -      -      -     Sacred
   -      -      -     Size
   -      -      -     Trait
   -      -      -     Untyped

Manuever     Bonus  TOTAL  Notes

Bull rush      -      -
Dirty trick    -      -
Disarm         -      -
Drag           -      -
Grapple        -      -
Overrun        -      -
Reposition     -      -
Steal          -      -
Sunder         -      -
Trip           -      -


IMMUNITIES/RESISTANCES



WEAKNESSES


PERMANENT BUFFS/SPELLS/CONDITIONS

TEMPORARY/SITUATIONAL BONUSES/BUFFS

WEAPONRY
NAME :              NAME :                   NAME :
ATK  :              ATK  :                   ATK  :
DMG  :              DMG  :                   DMG  :
CRIT :              CRIT :                   CRIT :
SIZE :              SIZE :                   SIZE :
TYPE :              TYPE :                   TYPE :
NOTES:              NOTES:                   NOTES:

ARMOR                                  SHIELD
NAME          :                          NAME          :
TYPE          :                          TYPE          :
AC BONUS      :                          AC BONUS      :
MAX DEX       :                          MAX DEX       :
CHECK PENALTY :                          CHECK PENALTY :
SPELL FAILURE :                          SPELL FAILURE :
SPEED         :                          SPEED         :
WEIGHT        :                          WEIGHT        :
PROPERTIES    :                          PROPERTIES    :


LANGUAGES
  • Common
  • $name     [source]


SKILLS
Max Ranks (HD)   :
Class Ranks      :
Int Ranks        :
Fav. Class Ranks :
Background Skills:
Human            :
Total Ranks      :

                               Key
CL? TRAINED ONLY             Ability Total  Ability   Ranks   Class    Misc

[ ] Disable Device             Dex     -   =  +x        -        -       -
[ ] Knowledge [arcana]         Int     -   =  +x        -        -       -
[ ] Knowledge [dungeoneering]  Int     -   =  +x        -        -       -
[ ] Knowledge [local]          Int     -   =  +x        -        -       -
[ ] Knowledge [martial]        Int     -   =  +x        -        -       -
[ ] Knowledge [nature]         Int     -   =  +x        -        -       -
[ ] Knowledge [planes]         Int     -   =  +x        -        -       -
[ ] Knowledge [religion]       Int     -   =  +x        -        -       -
[ ] Spellcraft                 Int     -   =  +x        -        -       -
[ ] Use Magic Device           Cha     -   =  +x        -        -       -

                               Key
CL? CAN USE UNTRAINED        Ability Total  Ability   Ranks   Class    Misc

[ ] Acrobatics                 Dex     -   =  +x        -        -       -
[ ] Bluff                      Cha     -   =  +x        -        -       -
[ ] Climb                      Str     -   =  +x        -        -       -
[ ] Diplomacy                  Cha     -   =  +x        -        -       -
[ ] Disguise                   Cha     -   =  +x        -        -       -
[ ] Escape Artist              Dex     -   =  +x        -        -       -
[ ] Fly                        Dex     -   =  +x        -        -       -
[ ] Heal                       Wis     -   =  +x        -        -       -
[ ] Intimidate                 Cha     -   =  +x        -        -       -
[ ] Perception                 Wis     -   =  +x        -        -       -
[ ] Ride                       Dex     -   =  +x        -        -       -
[ ] Sense Motive               Wis     -   =  +x        -        -       -
[ ] Stealth                    Dex     -   =  +x        -        -       -
[ ] Survival                   Wis     -   =  +x        -        -       -
[ ] Swim                       Str     -   =  +x        -        -       -

                               Key
CL? BACKGROUND SKILLS        Ability Total  Ability   Ranks   Class    Misc

[ ] Appraise                   Int     -   =  +x        -        -       -
[ ] Artistry []                Int     -   =  +x        -        -       -
[ ] Craft []                   Int     -   =  +x        -        -       -
[ ] Handle Animal              Cha     -   =  +x        -        -       -
[ ] Knowledge [engineering]    Int     -   =  +x        -        -       -
[ ] Knowledge [geography]      Int     -   =  +x        -        -       -
[ ] Knowledge [history]        Int     -   =  +x        -        -       -
[ ] Knowledge [nobility]       Int     -   =  +x        -        -       -
[ ] Linguistics                Int     -   =  +x        -        -       -
[ ] Lore []                    Int     -   =  +x        -        -       -
[ ] Perform [ ]                Cha     -   =  +x        -        -       -
[ ] Profession [ ]             Wis     -   =  +x        -        -       -
[ ] Sleight of Hand            Dex     -   =  +x        -        -       -


RACIAL ABILITIES


TRAITS


FLAWS


FEATS
1  - name [source]
1  - name [Level 1]
3  - name [Level 3]


CLASS ABILITIES - CLASSNAME



        Max          Max             Initiator Level   :
Lvl   Maneuver     Stances           Max Maneuver Level:
1        -      +     -              Maneuvers Known   :
2        -      +     -              Maneuvers Readied :
3        -      +     -              Stances           :
4        -      +     -
5        -      +     -
6        -      +     -
7        -      +     -
8        -      +     -
9        -      +     -

MANEUVERS PREPARED

COUNTERS:
  • -

STRIKES:
  • -

BOOSTS:
  • -

ACTIVE STANCE
-

MANEUVERS/STANCES KNOWN
DISICIPLINE NAME
  • name  (type, level)
</tt>

MAGIC - CLASS

CL:   ; concentration =
Arcane Spell Failure = 0%

                Base      Ability    Spells
Lvl    DC    Spell/Day    Bonus(+x)  Per Day  Known
0      xx        -      +    -     =    -       -
1      xx        -      +    -     =    -       -
2      xx        -      +    -     =    -       -
3      xx        -      +    -     =    -       -
4      xx        -      +    -     =    -       -
5      xx        -      +    -     =    -       -
6      xx        -      +    -     =    -       -

SPELLS PREPARED

LV0:
  • -

LV1:
  • -

LV2:
  • -

LV3:
  • -

LV4:
  • -

LV5:
  • -

LV6:
  • -

SPELLBOOK/SPELLS KNOWN

LV1:

LV2:

LV3:

LV4:

LV5

LV6


MONEY

PP  :           TRADE SCRIP:
GP  :           TRADE BARS :
SP  :           GEMS       :
CP  :           OTHER      :

TRADE GOODS


EQUIPMENT

Equipped

                                 Weight     Cost    Location  Notes

-                                XXXlbs    XXXgp    Armor
-                                XXXlbs    XXXgp    Belt
-                                XXXlbs    XXXgp    Body
-                                XXXlbs    XXXgp    Chest
-                                XXXlbs    XXXgp    Eyes
-                                XXXlbs    XXXgp    Feet
-                                XXXlbs    XXXgp    Hands
-                                XXXlbs    XXXgp    Head
magic item example               XXXlbs    XXXgp    Headband
-                                XXXlbs    XXXgp    Neck
-                                XXXlbs    XXXgp    Ring
-                                XXXlbs    XXXgp    Ring
-                                XXXlbs    XXXgp    Shield
-                                XXXlbs    XXXgp    Weapon
-                                XXXlbs    XXXgp    Wrist(s)
-                                XXXlbs    XXXgp    Slotless

CONTAINER NAME
                                    Weight    Cost Notes



Services/Pre Game Consumables
                                      Cost   Notes



TOTAL WEIGHT:   
TOTAL COST  :  gp

Equipment Notes:


WEIGHT

Total Weight Carried:
Now carrying (load) :

Light Load      :
Medium Load     :
Heavy Load      :
Lift Over Head  :
Lift Off Ground :
Push Or Drag    :

Notes:
  • hp rolls
  • stat rolls
  • green daily uses, blue magic items, red bonus type

Aenarion
GM, 7 posts
Tue 16 Jun 2020
at 12:14
  • msg #3

Character Creation

The Background Skills optional system splits skills into two categories: adventuring skills and background skills. Characters get a few extra ranks in the latter, allowing them to acquire skills that rarely come up during adventures.

Adventuring-oriented skills such as Perception are usually more important for your character's survival than background skills such as Profession, but these background skills are invaluable for fleshing out characters. This system separates skills into adventuring and background skills, so you don't have to sacrifice your character's life expectancy for her to have a rich background or engage in downtime activities.

The standard skill system has a lot of versatility. It allows characters to overcome various challenges related to their diverse talents, with simple rules for dealing with beneficial or adverse conditions. Though many players simply spend their skill ranks on the same skills at every level, it is also possible for a character to diversify his investment in order to gain access to more skills overall or to remedy a shortcoming.

However, not all skills provide the same benefit to characters. It's difficult to argue that a high bonus in a Profession skill has the same value as a high bonus in a more general skill such as Perception. Yet Profession is an important skill for nonplayer characters, as well as for players who wish to show that adventuring isn't the only thing their characters care about.

This system recognizes that skills such as Craft, Knowledge, and Profession serve an important role in the game. Though these skills don't directly affect the careers of typical adventurers the same way that Bluff, Perception, and Stealth do, they are useful means for characters to interact with and explore the world outside of combat. You shouldn't have to choose between having the knowledge to understand the world and the ability to survive in it!

These skills are called background skills because they reflect the non-adventuring interests and passions of a player character, or the skills more important to NPCs. All other skills are called adventuring skills.

In a campaign that uses the background skills system, each character gains an additional 2 skill ranks per level, which must be spent on background skills. More details appear in the Gaining Background Skills section. These new rules make characters and their skills more versatile, but because they boost non-adventuring skills, they're unlikely to unbalance a campaign.


Skill Changes

Appraise, Craft, Handle Animal, Linguistics, Perform, Profession, and some Knowledge specialties are all background skills. While all of these skills can be useful, or even necessary, in certain types of campaigns (such as Profession [sailor] in a nautical-themed campaign) or for certain types of characters (such as Handle Animal for a druid or ranger), they are often of less immediate value than sneaking up on a foe using Stealth or journeying through the wilderness using Survival.

This system also adds two new background skills: Artistry and Lore. A counterpart to Craft and Perform, Artistry is about developing a creative work that isn't necessarily an object or a discrete performance. This skill can be used to write plays, musical compositions, poems, and all sorts of other works. Lore, on the other hand, functions like an especially specific Knowledge skill. A character might know Lore (elven history) without being trained more generally in Knowledge (history), or could be well versed in Lore (artistic masterpieces) without having ranks in Appraise, Artistry, or Craft.



For all additional info please see this link here:

http://www.d20pfsrd.com/skills/background-skills
Aenarion
GM, 8 posts
Tue 16 Jun 2020
at 12:15
  • msg #4

Character Creation

As the individual members of your party will know each other at the start of the campaign it is very much encouraged that you discuss any shared history or common backgrounds between your characters in the Game Discussion thread before we start.

Helping to spark some ideas could be if everyone shares some major points of their characters background after you have joined the game and have your character's story finalized. Nothing that you want to keep private or hidden of course, but seeing as you have traveled together for a while I think it makes sense that everyone knows at least the basics.
This message was last edited by the GM at 10:40, Thu 18 June 2020.
Aenarion
GM, 9 posts
Tue 16 Jun 2020
at 12:15
  • msg #5

Character Creation

We will be using the following rules variant:

http://michaeliantorno.com/feat-taxes-in-pathfinder/
Aenarion
GM, 22 posts
Thu 25 Jun 2020
at 12:09
  • msg #6

Character Creation

While I know that the rpol portrait gallery has quite a lot of variety, I'm still quite certain that not everyone found a pic that resembles their character as well as they would like it to be. So, at least for the combat tokens, I can offer you the option to send me a picture that you want to have me use instead of your avatar. Not necessary, of course, but thought it could be a nice alternative.
Aenarion
GM, 27 posts
Sat 27 Jun 2020
at 14:11
  • msg #7

Character Creation

Fighters now get 4+ Int modifier skill ranks/level!
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