Urlin casts a magical sleep over the area. While the main target remains awake the bandit across from Radgonda starts to slump over and then collapses into a magically deep slumber.
I shifted the target to AF10 so you wouldn't potentially hit Radgonda. It is not targeted at enemies only.
Tosk moves back, firing as he goes but the shot clips a branch and is spoiled.
Renee moves up and fries the two bandits by Radgonda, hitting both the sleeping bandit and the standing one with full force.
Radgonda steps in and puts her sword through one of them, killing the man.
Ursion swings at the leader but his mace is intercepted by an axe blade and turned away.
Falco drops his bow and engages with the bandit and the two end up in standoff skirmish.
Sensing an opportunity all the bandits in the North swarm around Falco. The brave halfling puts up a terrific defense but one attack slips through striking him.
The two archers both take shots at Tosk but he has good cover from that direction and the shots bury into tree trunks instead of his belly.
The formerly sleeping now burning bandit scrambles to his feet only to be cut down by Radgonda.
Successful AoO strike.
Ursion is able to defend himself against the two bandits but the bandit leader is quite skilled with her axes and he takes yet another hit.
8 damage
Combat Round 3
Name | AC | Health | Attack | Damage | Status |
---|
Erlin | 18 | 16/16 | Shortbow +4 | 1d6 | MA |
Falco | 19 | 17/23 | Shortbow +6 | 1d4 | - |
Radgonda | 19 | 20/20 | Longbow +3 | 1d8 | - |
Renee | 26+2r | 9/9 | Acid Splash +2 T | 1d3 | MA, Breezy |
Tosk | 16 | 17/17 | Hornbow +4 | 2d6+1 | - |
Ursion | 22 | 5/19 | Heavy Mace +6 | 1d8+3 | - |
Generic Bandit | 15 | N/A | Sword+3/Bow+4 | 1d6+1/1d8 | - |
Bandit Leader | 15 | Healthy | Twin Axes +5 | 1d6+3/1d6+1 | - |
Healthy | Bruised | Hurt | Injured | Wounded | Mauled | Crippled | Dying | Dead |
---|
100% | 99% - 75% | 75% - 60% | 60% - 45% | 45% - 30% | 30% - 15% | 15% - 0% | 0% > | Dead |