Character Creation & Rules
Characters in this game can be scoundrels and criminals, but should be essentially good people, willing to help others. Each character must have a reason to not want to be involved in the Empire.
In Risus a character is built of descriptive phrases called Cliches. You have 10 points to distribute between cliches. No cliche may have more than 4 points.
One cliche should be your character's job. Examples include administrator, miner, diplomat, doctor, farmer, pilot, Jedi, mechanic, merchant, pirate, smuggler, soldier, stormtrooper, etc.
Other cliches can be hobbies, personality traits, etc.
The Force is a cliche like any other, and can get some of the initial 10 points put into it.
One Gadget or Pet may be purchased with up to 2 of the initial 10 points. Each point spent gets 2 points in the Gadget. The Gadget points may be added to other cliches when it's an appropriate use for the Gadget.
Note that Gadgets run the risk of being confiscated based on the story, and not available for use.
Droid characters get a free Droid cliche at 1 point. That gets added to another cliche when the droid is resisting environmental hazards.
The character's race doesn't affect the game mechanically, but can affect the story. Pick a suitable race.
This message was last edited by the GM at 17:57, Thu 01 Apr 2021.