Bestiary
BESTIARY
Monster common knowledge is that humanoids are weak individually but strong in numbers except for the "adventurers" who have learned to wield magic either through spells or magic items.
NINE TRIBES
Though there are many tribes, clans, kingdoms, empires, and races on aether spira, there are nine primary types of creatures: abberations, divinities, fey, machina, mortals, primals, undead.
MAGIC ITEMS
All magic items are forged from the body parts of magical creatures and rare magical substances. Magic items are a grim reminder to most monsters of their place in a world as resources instead of people in the eyes of the humanoids who continue to expand their territory.
ABERRATIONS
All aberrations are extraterrestrial creatures from various planets in the Aberrant Realm, a galaxy far from here possibly in another plane. They traversed the multiverse to this world ages ago and have made it like a new home. The details of this journey would require extensive knowledge (dungeoneering AND history or ocultism). Nearly all aberrations seem to like moist dark environments and they feed on magic and power either by eating lesser creatures, mind controlling them to be servants, or whatever. Aberrations see the world as a treasure trove of resources for them to exploit. They see dragons as dangerous monsters and humanoids as lesser creatures either as beasts of burden, pests, or food. They see no difference between aberrations eating humans and humans eating pigs and cows. Of course ever since humanoids started making magic items and learning magic those tables have turned and now they're extremely dangerous. Most aberrations are forced to eat lowly beasts now. It's humiliating. Most aberrations are omnivores, but prefer meat. Those that focus on eating more vegetable matter are much healthier though and often less aggressive than their flesh-eating counterparts. Some aberrations theorize among themselves that they were not always so aggressive, but eating flesh of this planet has made them so.
BEASTFOLK
Ages ago the gods created many humanoids by gifting the seed of thought into beasts. Some beastfolk are among the first created (serpentfolk, dragonfolk, lizardfolk, vanara, etc.) Others are fairly new brought about by divine events or wizards experimenting and playing god. However beastfolk come about, their dual nature makes it easy for them to find a place to survive. What's troubling is that humanoids who do not share a beastfolk's features tend to show extreme prejudice, sometimes even blatant hostilities. It's just easier to survive in the wilderness than trying to get along in the city where you might get jumped and murdered and no one would defend you because of the racism. So you often find kinship in monsters or wild beasts and find peace out in nature. That is until humanoids invade your territory and throw you in a steel cage the same way they do to monsters. At least you can pass for humanoids like lizardfolk or catfolk when you need to but that doesn't always give you what you need.
DRAGONS
Dragons are primal beings lying somewhere between a mortal monster and an elemental spirit. Some would even call them hybrids in this sense. They are not to be confused with drakes, which are lesser beasts that appear dragonoid but are not nearly as intelligent as true dragons. Drakes are to dragons what many apes are to humanoids and confusing the two is insulting to dragons. Dragons are usually guardians of something, either a sacred places, ancient treasures, secrets, or even specific cities or people. Dragons often have elemental powers, but they are not versatile sorcerers and are almost always highly specialized.
Dragons and humanoids are known for not really caring since all dragons and humanoids see themselves as THE or AMONG THE 'most civilized' of creatures on the planet (be it true or not). Although as adventurers get stronger and deadlier with the passing of time there have been some rumors of dragons being slain by some of them (which is also why some dragons have laid waste to villages in anger merely of hearing such news, be it true or not). So the relationship between dragons and humanoids has become...tenuous, as of the past thousand years or so. Humanoids used to be cute little ape-like things running around clanging rocks together. Now they're...vicious little monsters with their boomsticks and magical swords. But they make a lot of cool shiny stuff. (from an old dragon's perspective)
DIVINITIES
Divinities are outsiders from the divine realms be they angelic beings from the many heavenly planes or demonic ones from the many hellish planes or pantheonic gods and demigods throughout the various central planes that overlap with the Material Realm. There are many types of divinities: aeons, archons, angels, astrals, devas, demons, devils, fiends, pagans, etc.
FEY
All fey are creatures from the Fey Realm, a plane that overlaps with the Material Plane as the connection between it and the elemental planes. Most fey are protozoids or spirits but some have been known to come in the form of beasts, cryptids, and even long-lived mortals. It is said elves, dwarves, and gnomes are descendants of intermingling between fey and mortal kind.
INEVITABLES
All inevitables are a collection of artificial beings from many places throughout the universe. They claim to be the inevitable conclusion of all life forms eventually joining their ranks.
UNDEAD
Undead are horrid monstrosities created through necromancy. Once living creatures, they now rely on a combination of dark magic and stealing lifeforce in various methods to keep their existence in tact. Some mindless undead can exist for long periods of time without needing any further sustenance.
This message was last edited by the GM at 20:57, Sun 12 Dec 2021.