RolePlay onLine RPoL Logo

, welcome to SR3R: Shots in the Night

07:48, 26th April 2024 (GMT+0)

Planning, Plotting, and Scheming.

Posted by Papa BearFor group 0
Noruas
player, 283 posts
You want me to go where?
With whaaaaat?
Sat 12 Dec 2015
at 01:24
  • msg #173

Re: Planning, Plotting, and Scheming

Ok, that clearly doesn't make sense....why would you strip someone close to naked leaving with only his shoes?  If you left him something, it would be his underwear.  And now that he's hog-tied, we'd only be able to cut off the underwear.

...But ok, we'll go with shoes since that's what Duck wrote.
This message was last edited by the player at 01:24, Sat 12 Dec 2015.
Caduceus
player, 47 posts
Sat 12 Dec 2015
at 01:34
  • msg #174

Re: Planning, Plotting, and Scheming

We'll just say his feet smelled really bad.
Copperhead
player, 334 posts
Tread carefully
mother-fragger
Sat 12 Dec 2015
at 12:34
  • msg #175

Re: Planning, Plotting, and Scheming

:D

I'm glad I'm jacked in then . . .
White Duck
player, 39 posts
Kickyfooting specialist
Also quite handsome
Wed 23 Dec 2015
at 17:44
  • msg #176

Re: Planning, Plotting, and Scheming

This guy seems like a bit of a red herring. I'll ask a couple more questions then Duck'll advise we cut him loose. Any burning must-ask questions you guys want me to ask before I do?
Copperhead
player, 338 posts
Tread carefully
mother-fragger
Wed 23 Dec 2015
at 18:33
  • msg #177

Re: Planning, Plotting, and Scheming

I'd just probe the killing and confirm that it's a bluff.  If it is, I say we stick him in a coffin hotel with an extra 50 Nuyen for his trouble along with a suggestion that his health would be better if neither we nor Junior saw or heard from him over the course of the next week or so.  And we should keep the phone.
Noruas
player, 284 posts
You want me to go where?
With whaaaaat?
Thu 24 Dec 2015
at 13:14
  • msg #178

Re: Planning, Plotting, and Scheming

I would suggest that if we do keep the phone, that we make sure it cannot be tracked, at least until we want it to.  Other than that, I say we sell the guy for parts for extra cash.
Copperhead
player, 339 posts
Tread carefully
mother-fragger
Thu 24 Dec 2015
at 15:54
  • msg #179

Re: Planning, Plotting, and Scheming

Copperhead won't sign off on killing the guy.  He's a SINless dude just trying to make a buck and had the misfortune of having the wrong employer.  Much more useful to acquire a contact with his ear to the street we might be able to use at some point in the future.

Agree re: the phone.  We'll keep it nicely wrapped in tinfoil until we have a need to use it.


P.S. Merry Christmas everyone!
Noruas
player, 285 posts
You want me to go where?
With whaaaaat?
Thu 24 Dec 2015
at 16:26
  • msg #180

Re: Planning, Plotting, and Scheming

Merry Xmas to you all.
Caduceus
player, 53 posts
Fri 25 Dec 2015
at 15:26
  • msg #181

Re: Planning, Plotting, and Scheming

Caduceus won't sign off on killing the guy either.  He is pretty much a pacifist, as his totem endorses. Which is why he has literally zero gun skills beyond "point and pull the trigger."  Strangely though, he does have a contact that might be handy if they ever do end up with a dead body...
White Duck
player, 40 posts
Kickyfooting specialist
Also quite handsome
Mon 28 Dec 2015
at 22:52
  • msg #182

Re: Planning, Plotting, and Scheming

@Copperhead: Definitely don't want him dead either. By get rid of, I meant just not having him in our van anymore:P
Caduceus
player, 61 posts
Mon 25 Jan 2016
at 17:59
  • msg #183

Re: Planning, Plotting, and Scheming

I am a bit fuzzy on what the current plan is.  Are we all going to Tee-Hee's place right now or just a few of us?  And is it still the middle of the night?

As far as contacts go, Caduceus has quite a few that he could start calling.  Is there anything you would like him to look into that you don't have your own contact for?
Copperhead
player, 356 posts
Tread carefully
mother-fragger
Mon 25 Jan 2016
at 18:44
  • msg #184

Re: Planning, Plotting, and Scheming

I think you're going off to the tea shop and checking out brawl games and anything else you can think of (and presumably mining your contacts while you're at it).  Presumably your activities are relatively low-risk so you shouldn't need much back-up.

The rest of us (all 3 :>) will head over to Tee Hee's.  Copperhead will keep watch from outside and send a toy or two in to the apartment with White Duck and Noruas.  Noruas will do his decking from Tee Hee's place (keeps his meat where we can watch it, it'll be convenient for decking into the security archives of the building to see if there's anything useful there.  White Duck will take a stab at seeing if there's anything useful the J missed.  (Copperhead will assist as best she can using her scorpion).  And once it's a reasonable time of day, I presume White Duck will check in with the neighbors and anyone else who might have some leads.  (And will presumably also call up his contacts).  Hopefully one or more of those paths knocks loose some actionable leads.  If appropriate, White Duck could also try chasing our boy on the astral, though I'm guessing that route's already been tried.
Caduceus
player, 62 posts
Mon 25 Jan 2016
at 18:57
  • msg #185

Re: Planning, Plotting, and Scheming

Ok, sounds good.  Caduceus will take his motorcycle then and start with his contacts, then head to the store when it opens.  There is probably an easy way for him to get a picture of Tee-Hee onto his pocket secretary, right?
Caduceus
player, 65 posts
Wed 3 Feb 2016
at 19:27
  • msg #186

Re: Planning, Plotting, and Scheming

Would Noruas have passed along the information he found about Dr. Hendrix?  And if so, would you like me to have Caduceus reach out to his professor contact and see if a meeting can be set up?
Copperhead
player, 361 posts
Tread carefully
mother-fragger
Wed 3 Feb 2016
at 22:50
  • msg #187

Re: Planning, Plotting, and Scheming

I think it's fair to say we'll be sharing what we find at intervals.  Unless Papa rules there's some sort of timing dependency that matters, I think it's fine for you to presume you've got the information and are pursuing an additional lead.  Only question on that one is that you might want to have back-up.  Chances of anyone showing up at the tea shop are slim.  Chances of someone showing up at the door of a techie our friend had deep ties to are bigger.  And who knows, maybe Hendrix was even an instigator.  Doesn't mean you can't go on your own, just be aware of the risks.
Copperhead
player, 370 posts
Tread carefully
mother-fragger
Fri 12 Feb 2016
at 16:57
  • msg #188

Re: Planning, Plotting, and Scheming

I'd show the tea lady the image of Hendrix too.

When you're done there and we're done with the landlord, I'd say we meet up and chat with him.


Papa, just to confirm, Noruas got *nothing* new on TeeHee, the Johnsons, the Johnson's company, Junior (or senior) or his company or Hendrix?
Caduceus
player, 69 posts
Fri 12 Feb 2016
at 17:02
  • msg #189

Re: Planning, Plotting, and Scheming

Good idea.  I'll try that next if what I just posted doesn't pan out.
Papa Bear
GM, 5848 posts
Incertum est quo loco
te mors expectet;
Mon 15 Feb 2016
at 00:09
  • msg #190

Re: Planning, Plotting, and Scheming

I don't see where he actually said he tried to do that, only that he plugged in.

If he wants to say that he did try to do more searching, he can throw some dice and we can insert that retroactively. The great thing about matrix searches is he can do a lot of work fast.
Copperhead
player, 371 posts
Tread carefully
mother-fragger
Mon 15 Feb 2016
at 00:18
  • msg #191

Re: Planning, Plotting, and Scheming

I don't think he said what he was searching for at all.  What did you assume he was looking for?
Noruas
player, 300 posts
You want me to go where?
With whaaaaat?
Mon 15 Feb 2016
at 00:58
  • msg #192

Re: Planning, Plotting, and Scheming

My bad. I had no idea what I was searching for.  I just thought that from BB's description I had come up empty-handed.
Copperhead
player, 372 posts
Tread carefully
mother-fragger
Mon 15 Feb 2016
at 04:17
  • msg #193

Re: Planning, Plotting, and Scheming

Copperhead had given some suggestions, but you're welcome to dig into whatever you like.  In general, just say what you're looking for and give an idea of how much effort you're putting into it (and sometimes how quietly you are exploring).  Papa will let you know how many rolls he wants (or may even roll for you).
Noruas
player, 301 posts
You want me to go where?
With whaaaaat?
Mon 15 Feb 2016
at 09:09
  • msg #194

Re: Planning, Plotting, and Scheming

Alright.  Thanks.
Papa Bear
GM, 5852 posts
Incertum est quo loco
te mors expectet;
Tue 16 Feb 2016
at 10:45
  • msg #195

Re: Planning, Plotting, and Scheming

That is true; unless you say otherwise, I assume you're doing the equivalent of a google search. If you're digging deep, you'll need to tell me where you're scouring for data, and how noisy you're willing to be.
Caduceus
player, 80 posts
Wed 2 Mar 2016
at 18:42
  • msg #196

Re: Planning, Plotting, and Scheming

I think when Caduceus gets a good opportunity, he will discretely secure his motorcycle and head back to Copperhead's vehicle.  That way he will have a safe spot to stay in case he needs to follow Hendrix while astral projecting.
Copperhead
player, 387 posts
Tread carefully
mother-fragger
Wed 2 Mar 2016
at 18:48
  • msg #197

Re: Planning, Plotting, and Scheming

Presume we're (you're) going to talk to him first, then if he seems suspicious, look at following him?
Sign In