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10:14, 25th April 2024 (GMT+0)

Haruhiko Blake.

Posted by Papa BearFor group 0
Copperhead
player, 76 posts
Tread carefully
mother-fragger
Fri 3 Apr 2015
at 17:40
  • msg #7

Re: Haruhiko Blake

We're going to bring Eve, but I was thinking it would be better if she didn't know the precise details of the where or when until she got there.  I don't want her fragging anything up.
Papa Bear
GM, 5518 posts
Incertum est quo loco
te mors expectet;
Sat 4 Apr 2015
at 03:48
  • msg #8

Re: Haruhiko Blake

We are jumping ahead to 0200 Wednesday. Your run is 0200 Thursday, so you still have twenty four hours to prepare. If you want to do anything else before meeting Blood, you can post it in the other thread. It sounds like no one is doing anything especially high risk, so a little simul-posting is okay.

In this case, electronics is not necessary for hacking the local network.

For future reference, stealth and perception checks you'll want to actually post what numbers you rolled. The highest perception is compared to the highest stealth, so the actual number (and how many of that number) is important.


The area is run-down and ramshackle. There's no shortage of hidey-holes, and the drone picks up plenty of heat signatures of rats and other vermin. While Copperhead doesn't get a lock on anyone, she gets the sense someone is watching, most likely from the second warehouse across the road.

Peering through the front door, you're looking deep into the darkness. However, a pair of heat signatures (astral, for Toombs) are plainly visible, not at all hiding. Hearing the door open, they stand to receive visitors, but don't step into the light yet.

For Noruas, the job is a little easier. He can camp out beside the junction and wire himself in. He's a little expose. With a length of cable, he can at least duck into one of the service sheds to the side. With that, his body goes limp as he decks in.
Copperhead
player, 81 posts
Tread carefully
mother-fragger
Sun 5 Apr 2015
at 14:22
  • msg #9

Re: Haruhiko Blake

Moved from other thread (sorry)

I think you'd have to remain in the same domain though.  There's no continuous hearth or city domain from where you are to the site.  At minimum, there's a forest domain in between.

We need to retcon opening the door if Toombs and Noruas are along


After scanning the area from the air, Copperhead reported her findings and waited until Toombs has had a chance to check things out as well.

"Check 'at building 'cross too.  Near da top."  Once she has an idea of what lines of site exist from any visible cameras as well as who or what happens to be across the street, she plots her course to install the data-line tap.

quote:
13:29, Today: Copperhead rolled 2 successes using 6d6 with the Shadowrun system with a target of 4 with rolls of (6+2)8,3,1,1,2,5. Stealth - install dataline tap without being noticed.


If she can use one of her security skills as a companion, she will.

Presuming that Toombs or Noruas reports people inside the warehouse near the front door, she won't bother opening that.  She doesn't want to "meet" anyone yet.  Though she may do some more to scope out whoever's across the street once she knows exactly where they are.

St. Velveteen
player, 208 posts
Tue 7 Apr 2015
at 14:48
  • msg #10

Re: Haruhiko Blake

St. V continues checking over his gear in Copperhead's vehicle.  He is presently polishing up one of his grenades. He is either waiting for something to happen that needs his attention, or for the time when the Johnson needs calling.

Hope you guys weren't waiting on me to post again.  I was just planning to wait until St. V is needed.  He'll be sitting in the vehicle for now and not doing much that is post-worthy, so you can skip over me as needed.
Toombs
player, 54 posts
Tue 7 Apr 2015
at 15:28
  • msg #11

Re: Haruhiko Blake

Toombs awakens with a start, scattering bottles of "magic potion" ("with authentic synth-hops flavor!"). "'sclear, two people. N' much else t' go on, 'less ya wanna place bets on the feral cat a coupla' alleys over versus th' local rat population." He pulls a nub of a cig from behind his ear "'f we are, I bet on th' rats."
"How long y' think th' Boss Lady'll take t' get here so we c'n get on with th' interrogatin'?"
Papa Bear
GM, 5526 posts
Incertum est quo loco
te mors expectet;
Tue 7 Apr 2015
at 17:56
  • msg #12

Re: Haruhiko Blake

Didn't get a precise answer on how her arrival is being arranged, but it sounds like "approximately the right place/time", so I guess we'll say here and now :)

Eve's car parks a few blocks away, at the provided address. Copperhead updates her on the where, and she hikes over. She's dressed for action; armor-plated leather, and carries a handgun on her hip.

"Thank you for the little exercise there. I missed my gym time today. So can you tell me who we're meeting now?"
Copperhead
player, 82 posts
Tread carefully
mother-fragger
Tue 7 Apr 2015
at 19:02
  • msg #13

Re: Haruhiko Blake

Copperhead, Toombs and Noruas arrived at the site about 2 hours ahead of time (St. V can be along too if he wants).  Copperhead's scanning the area aerially, Toombs checking it astrally and Noruas is decking.  Haven't heard the results of Noruas's decking and haven't heard Toombs results from searching the building across the street that Copperhead had the sense someone was watching from.  Depending on that info and information about the building across the street, Copperhead may try to do some more scouting of the second building.  Plan is to meet Eve about 20 minutes before the meet some distance away while at least a couple of the others provide overwatch on the meeting site.  Then I'll drive her to the warehouse and she can go in w/ St. V, one of Copperhead's drones and anyone else who wants to be inside rather than on overwatch.
Papa Bear
GM, 5528 posts
Incertum est quo loco
te mors expectet;
Tue 7 Apr 2015
at 19:12
  • msg #14

Re: Haruhiko Blake

Noruas is decking very quickly, but this is pizza time :P It's definitely worth getting your decker moving well before you all arrive, even if it's just a 'hey, we're going to X'.

Right now you all are in the drivers' seat(s), so tell me what's happening.

This message was last edited by the GM at 19:12, Tue 07 Apr 2015.
Copperhead
player, 83 posts
Tread carefully
mother-fragger
Tue 7 Apr 2015
at 19:19
  • msg #15

Re: Haruhiko Blake

Copperhead is waiting to hear back what Noruas learns and what Toombs reports about the watcher building.  If you can provide any info about the watcher building, I can start plotting how I might approach going inside if I decide that's necessary/appropriate.
Toombs
player, 55 posts
Tue 7 Apr 2015
at 23:37
  • msg #16

Re: Haruhiko Blake

Toombs has already shared his info, it's not a lot. I can Assense them if you want.
Papa Bear
GM, 5531 posts
Incertum est quo loco
te mors expectet;
Tue 7 Apr 2015
at 23:53
  • msg #17

Re: Haruhiko Blake

I'm pretty sure she's asking for assensing or an astral sweep.
Copperhead
player, 85 posts
Tread carefully
mother-fragger
Wed 8 Apr 2015
at 00:48
  • msg #18

Re: Haruhiko Blake

Toombs checked the warehouse - he didn't check the building across the street that Copperhead thought someone was watching from.  (Or if he did, that wasn't clear - did he check it and not see anything?)  Assensing the two in the warehouse isn't a bad idea either.

What are the potential entry points for the watcher building?  How many floors?  Are there any security cameras visible anywhere?

Toombs
player, 56 posts
Wed 8 Apr 2015
at 03:30
  • msg #19

Re: Haruhiko Blake

Right. Toombs floats out of his body again and does a quick sweep of all adjacent buildings, followed by assensing the people inside.
Astral PER test - 4,4,2,(6+6+1)13,4,(6+5)11; remember that Perceptive drops all TNs by 1
Assensing (INT) - 3,5,2,5,2,1 Perceptive still applies

After the pass is done, he'll relay findings in his idiom.
Papa Bear
GM, 5533 posts
Incertum est quo loco
te mors expectet;
Thu 9 Apr 2015
at 00:53
  • msg #20

Re: Haruhiko Blake

There is indeed a single individual lurking around the far warehouse, watching the area. It's hard to make out details; it's a nicely setup nest which works well to block details. But Toombs is pretty sure the guy isn't waiting with a gun.
Copperhead
player, 86 posts
Tread carefully
mother-fragger
Thu 9 Apr 2015
at 03:53
  • msg #21

Re: Haruhiko Blake

What are the details of the second building?  How tall?  Any easy entry points?  How are things for security cameras?  Presume none of the individuals show signs of being magically active or possessing significant cyber?  Knowing what room the watcher is in, can Copperhead get a decent sense of what the individual can see (and can't)?  For example, can he/she see the electrical box for the target warehouse?
Papa Bear
GM, 5534 posts
Incertum est quo loco
te mors expectet;
Thu 9 Apr 2015
at 14:10
  • msg #22

Re: Haruhiko Blake

The warehouse is two stories, with a "hay loft" access door on the second level. There are cameras and some limited lighting, plus the front door is locked with a padlock. You can't tell if the cameras are working without hacking in, and your decker is currently occupied. It has a nice view of the entrance to this warehouse, but not the rear where the network junction is. Toombs can't get any more details.

The two individuals inside the warehouse do have substantial modifications, although Toombs can't tell if they're combat or something else. They're positioned deep inside of the warehouse, which provides a view of the door, but nothing outside of that (including just beside the doorway). Noruas seems to be safe (although he's been quiet for a while, so maybe he's dead and you just don't know yet).
Copperhead
player, 87 posts
Tread carefully
mother-fragger
Thu 9 Apr 2015
at 15:12
  • msg #23

Re: Haruhiko Blake

Can we use "watcher warehouse" and "meeting warehouse" to avoid confusion?  I presume the lock on the door is for the watcher building.  You didn't state modifications to the watcher or magically active for either, so I'll assume no on both counts.  Is there only one door on the watcher building?  No street-level windows either?  Is the window used by the watcher open or closed?

Noruas did have the option of using a tap and decking from inside the van rather than lying on the street where the rats can nibble at him.  Up to him whether he opted to take advantage of that though . . . :>

Papa Bear
GM, 5536 posts
Incertum est quo loco
te mors expectet;
Thu 9 Apr 2015
at 16:32
  • msg #24

Re: Haruhiko Blake

yes to your assumptions. There is a side door on the watcher warehouse. The upstairs window is open. There are a few ground-level windows, but they are blocked.

If Noruas is sitting in the van, he's still probably going to have a long cable leading to the junction, to ensure he's getting maximum speed and cyberpunk.

Copperhead
player, 88 posts
Tread carefully
mother-fragger
Thu 9 Apr 2015
at 16:56
  • msg #25

Re: Haruhiko Blake

Dataline tap is rating 6, so as long as his MCPC rating is 6 or less, there's no difference to being cabled in.

Presume there's a camera over both of the watcher warehouse doors?

Is the network junction visible on the back of the "watcher" building too?  I'm presuming that "real time", Noruas is likely to only be tapped into the target warehouse for 5 minutes tops, so presumably he can check out the other building too?

Now that Copperhead knows exactly what room he's in, can she roll another perception test, say from a klick out?  That would give her the equivalent of looking through the window from 4 meters away.

Can sky spirits add concealment to someone who's on the ground?

Toombs
player, 57 posts
Thu 9 Apr 2015
at 19:59
  • msg #26

Re: Haruhiko Blake

I can summon all sorts of spirits, but I dismissed that last one when we left the area. Besides, I'm kinda our face so I wasn't planning on hitting myself with stun damage and then trying to negotiate through slurred speech.
Copperhead
player, 89 posts
Tread carefully
mother-fragger
Thu 9 Apr 2015
at 21:32
  • msg #27

Re: Haruhiko Blake

Last spirit was night before.  Not looking for a super strong one.  Even a +3 to perception on top of my stealth would be good.  (Which would be a 3M drain to resist and you could toss your full pool at resisting)
Toombs
player, 58 posts
Thu 9 Apr 2015
at 21:45
  • msg #28

Re: Haruhiko Blake

If you really want it, I'll roll out a low force City spirit.
Toombs calls forth a Force 3 City Spirit.
Conjuring 6d6 (witholding 1 for drain resistance) vs TN 3 - 5,3,4,(6+4)10,4; 5 successes
Conjuring Drain CHA 6+1 vs 3L Stun - 5,3,5,5,3,1,2; sufficient successes.
Toombs now has a Force 3 City Spirit with 5 services owed on hand. He spends the first on using the Concealment power on the van, all drones, and all party members.

Papa Bear
GM, 5538 posts
Incertum est quo loco
te mors expectet;
Sat 11 Apr 2015
at 11:27
  • msg #29

Re: Haruhiko Blake

His MPCP rating is above 6, and his cyberpunk rating even higher than that.
Copperhead
player, 90 posts
Tread carefully
mother-fragger
Sat 11 Apr 2015
at 14:55
  • msg #30

Re: Haruhiko Blake

If he's got an Avatar, then yes, this won't work.  That's unfortunate. :(

Answers to my other questions? (from #25)

Papa Bear
GM, 5544 posts
Incertum est quo loco
te mors expectet;
Sun 12 Apr 2015
at 00:20
  • msg #31

Re: Haruhiko Blake

In reply to Copperhead (msg # 25):


Yes to cameras, although it's not clear if they're working. No visible network junction though, so hacking in may be a little more difficult. Yes to perception test, yes to concealment (as long as the subject is under the sky--so not inside of a building or something).

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