Re: Cavilard Technology
"Righ'. If subtlety's out, then I'm gonna bust out some more mojo fer us." He lifts the cue ball up and scowls at it, before dropping his hands and cracking his knuckles. The ball, meanwhile, stays put as if suspended on string. "On a cold dark winter night hidden by the stormy light, A battle rages for the right for what will become, In the valley of the damned a warrior with sword in hand, Travels fast across the land for freedom he rides!
And while all of this is happening, his player looks up the damn spellcasting rules again! So fragging hard to find it all. Memory serves, base TN it's Force? In which case, I'm casting F6
Using only my base Sorcery, because this drain is going to *hurt* 6,3,1,3,1,2
1 success on the casting. I now have a very angry cue-ball.
Drain WIL 7 +6 Spell Pool v TN of (6+2)/2 = 4S
1,2,(6+3)9,5,5,5,3,3,2,4,2,3,1
5 successes. 2 S->M, 2 M->L.
So Toombs now has a Sustained F6 Nailgun spell, a +1 TN mod for Light stun, and a +1 for Sustaining spell for any action other than cracking skulls.
It wobbles unsteadily before leaping at a wall with a resounding "crack!" With a bolero motion, he swings the projectile back around him so it slowly orbits between his two outstretched hands.