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20:33, 23rd April 2024 (GMT+0)

Dreamchipper:  Let me Make You an Offer.

Posted by Papa BearFor group 0
Papa Bear
GM, 5773 posts
Incertum est quo loco
te mors expectet;
Thu 1 Oct 2015
at 16:42
  • msg #1

Dreamchipper:  Let me Make You an Offer

It's been about five weeks since Eve closed out accounts with you. News of the hit are tucked away in the screamsheets. The reports are vague; a group of gangers attack local business; repelled by security. Of course, the shadows know better. It takes longer to get out, but soon you hear about another odd event on the same day, 2am Pacific Time. An Ares group hit a Mitsuhama enclave and extracted a high-level researcher. Some coincidences are too much to ignore.

Cavilard turns up in the news again nearly a month later in the form of business asset sales. But that's not in the sort of circulations the street normally reads up about. No, in your circles the news is back to the filth of the streets; go-gangs trading turf, corpses turning up in the street, and a new line of trids which are supposed to be better than ever.

There's no word from Blake, which is probably a good sign.

Meanwhile, money continues to get spent on crappy food and new toys and greasing palms, and the jobs aren't moving like they should.

Tonight you are at Reno, decked out in your finest 'running clothes', hoping to find a Johnson to keep you fed for another week. This is a runner bar, but the bouncer at the front makes sure any visible hardware is left at home. Assault rifles aren't good for business.

You can feel the music as much as you can hear it. Deep, throbbing bass and the piercing ring of a synth-guitar. Even though it's early, the rockerboys are whipping the crowd into a frenzy.

It seems like every runner in Seattle had the same idea. There's going to be fierce competition for any pickings tonight.
White Duck
player, 5 posts
Kickyfooting specialist
Also quite handsome
Fri 2 Oct 2015
at 01:26
  • msg #2

Dreamchipper:  Let me Make You an Offer

The handsome, albino man of asian descent made his way through the crowd towards the stage. If he wasn't going to find work tonight, he may as well find someone pretty to look at. He checked the place out on the astral plane, flashing back and forth between beats of the base to elevate his own mood. He throws himself onto the dance floor and lets himself get lost in the beat for awhile. Maybe his brother-in-law was being sarcastic when he sent him to this place for chance at running the shadows, but he'd at least get to make the most out of his night.
Copperhead
player, 254 posts
Tread carefully
mother-fragger
Fri 2 Oct 2015
at 23:53
  • msg #3

Dreamchipper:  Let me Make You an Offer

Copperhead scowled at the young orc server who looked to be approaching her table with intent, then suppressed a smirk as the teenager altered course.  She took another sip of the synthahol she'd been nursing for the better part of an hour.

Fraggin waste of time.

The whole point of having a fixer was to avoid having to go into places like this.  Places where she had to go as "meat".  She winced slightly as the lead troll's guitar let out a piercing wail happened to perfectly hit the resonant frequency of one of her "upgrades".  Apparently it wasn't as firmly attached to her endo-skeleton as clinical good practice might dictate.  Or perhaps whatever bio-glue the military had used wasn't meant to withstand a 20 meter drop out of a damaged chopper or the deceleration from 200k to zero in 0.5 seconds or the various other forms of abuse her frame had endured since then.

Regardless of the reason, musical establishments weren't her friend.  At least the volume here wasn't aimed at those with sound dampeners like some establishments.  Those places could have her going snaky in seconds.

She glanced at her watch.  She'd give it another 30 minutes and then she was bailing, regardless of what Alfred said.  She didn't fraggin' need friends.  Just Nuyen.
Noruas
player, 246 posts
You want me to go where?
With whaaaaat?
Sat 3 Oct 2015
at 05:30
  • msg #4

Dreamchipper:  Let me Make You an Offer

Every now and then, Noruas takes a sip of his purple soda. The music wasn't too bad, but the atmosphere was terrible. There were just too many people at this joint to properly enjoy himself. Miyuki had pointed him to this place when he said he was bored. He meant it as playful comment to try and instigate a conversation with her so that they could spend some time together.  Obviously she didn't catch on.  Seeing how busy she was, Noruas decided to give her some space and come here on his own.  He slipped on his previous mask before leaving home.
This message was last edited by the player at 11:44, Sat 03 Oct 2015.
Caduceus
player, 1 post
Sat 3 Oct 2015
at 20:18
  • msg #5

Dreamchipper:  Let me Make You an Offer

Caduceus put down the kickstand of his motorcycle and took off his helmet.  After straightening out his hair he took a moment to cast a quick Health Glow spell over himself before getting off.  A weak shamanic mask of scale patterning rippled over his body and his dead skin cells flaked off like old snake skin before disappearing as dust in the wind.  "That's better," he said to himself.  Then he straightened out his alligator print longcoat and headed for the doors to the bar.

Once inside he followed the outer wall to try and find a place to sit.  The place was a little more lowbrow than he preferred, but it was decent enough.  He ordered a Frankenblend Synthahol with lemon twist from the young orc server passing by, then pulled up a stool next to the wall.  He got to work surveying the crowd with his astral sight, letting the music lull him into the slight swaying of a light shamanic trance.

If he was going to find work here, he wanted to know who might be offering it, or at least more interested in finding it as well.  He kept an eye out for anyone with an aura more focused on business than pleasure.  They would be the ones worth keeping an extra eye on.
This message was last edited by the player at 22:16, Sat 03 Oct 2015.
Papa Bear
GM, 5775 posts
Incertum est quo loco
te mors expectet;
Sun 4 Oct 2015
at 11:57
  • msg #6

Dreamchipper:  Let me Make You an Offer

Caduceus spots the woman first; 5'2", blonde hair tied back in a perfect coif, tight, black slacks, a black coat with the ornamental flared shoulders, and dangling gold earrings. Real gold, you notice. She approaches, and leans in to be audible over 16 MaxMaster speakers. "Good evening. My name is uh... Johnson. I wonder if I might take a moment of your time?" She nods over to a nearby booth.

Should Caduceus agree, she doesn't immediately follow. Instead, after some searching, she confronts Copperhead now, with the same instructions, inviting her "and her team".

White Duck is last, as he's kicking it on the dance floor. But it doesn't take him long to notice the woman; while she's dressed for the club, she stands out among street types. And she's watching him. Apparently she does not care to go wading into the dance pit. Sure enough, when White Duck emerges, covered with a sheen of sweat, she moves to intercept him, leaning in against his ear to make her offer, "Meet me at the booth? I have an offer that is worth your time." She follows White Duck to the booth.

Once everyone is sitting (I will let Noruas decide how easily contacted he is at the club, and if he sees Copperhead and decides to act), she joins you.

"Good. Now that we are all here, I can get started. I have brought you together to offer you the opportunity to make some nuyen, a sizable amount. I need a group of professionals to reacquire several objects that were stolen from my company. I cannot afford for this run to have a high profile, so I am willing to work with younger talent. If you are successful, your careers, and your credsticks, will be greatly enhanced. Unfortunately, every minute is precious and I cannot give you time to think about it. My question is a simple one: Are you the people I have been looking for?"

(Assuming everyone says yes; you may ask questions, but she won't divulge much at this time.)

"Excellent. As I am sure you realize, this is not exactly the place for a business meeting. We will meet at The Banshee at exactly 1:00 A.M. Do not be late. When you get there, ask for Urian. You will be directed to the meeting from there. Are there any questions about the meeting place? If not, I suggest we all leave. Do not attempt to follow me; it would strain our budding relationship."

With that, she heads for the door.
Copperhead
player, 257 posts
Tread carefully
mother-fragger
Sun 4 Oct 2015
at 13:46
  • msg #7

Dreamchipper:  Let me Make You an Offer

quote:
09:09, Today: Copperhead failed (no successes) using 6d6 with the Shadowrun system with a target of 6 with rolls of 4,3,4,4,2,4.  Spot Noruas.

Given the crowded nature of the bar and the fact that Noruas doesn't have any strongly distinguishing features (usually a good thing), plus the fact she has no reason to expect him to be here, I'm going to assume that's not sufficient for him to notice me.

I'm a bit more unique, plus more likely to trigger a reaction in those around me, so presumably Noruas' target number will be lower.

Caduceus - what do you look like?


Team?

Copperhead shrugged and slid out of her seat to head over to the indicated booth, doing a quick scan to see if there was anyone here she knew.  Maybe the woman was merely referring to her toys.  Most of the time, they were the only 'team' she needed.

She eased herself into the new booth, opposite the well-dressed human male sitting there.  She gave him the once over before draining the remains of her drink and waiting for the Johnson to return.

(If Noruas comes to the table, she raises her eyebrows in surprise, then indicates the seat beside her, elbowing herself up to again scan the room.
"A run mebe.  Ya see anyone we knows?")

When given the description of the run, the scarred rigger shrugged in what could be interpreted as a slightly affirmative manner.  Nuyen was good.  "Retrieval" of items, whether a re-aquisition or an initial "borrowing" was well within her line of work.  Certainly worth talking about.  And it was an excuse to leave here, which was reason enough.

Given the J's explicit instruction, she figured following her preferences and leaving immediately would be bad form, so she decided to make the most of the time she still had to tolerate the driving beat.  At least the troll wasn't hitting that annoying note anymore.

She looks from Cadeus to White Duck and back again and speaks with her typical scowl.

"Who're you?"
Noruas
player, 247 posts
You want me to go where?
With whaaaaat?
Sun 4 Oct 2015
at 14:11
  • msg #8

Dreamchipper:  Let me Make You an Offer

Noruas continues to sip his purple soda as his eyes scanned the room.

quote:
06:52, Today: Noruas rolled 3 successes using 6d6 with the Shadowrun system with a target of 4 (((6+1)7,3,(6+3)9,1,(6+5)11,1)).


He spots Copperhead in her booth and reacted slightly surprised.  What's she doing here?  The dwarf also notices the blond woman approaching her.  From the looks of her outfit, she seemed more like the type to give out orders.

Looks like she found a Johnson...Let's see if she wants to share the job... thought Noruas as he approached the booth.  He continues to sip the synth-grape soda until the straw could offer no more liquid sweetness.  As he makes eye contact with Copperhead, he offers a slight nod and asks her in a whisper, Mind if I join you?

Copperhead:
A run mebe.  Ya see anyone we knows?


He shrugs, Sorry, nope.

As the other potential members start to approach the booth and find their places, Noruas furtively pulls out his phone.


After the instructions were given, Noruas is the first to leave the table to get some more synth-soda.
White Duck
player, 6 posts
Kickyfooting specialist
Also quite handsome
Sun 4 Oct 2015
at 18:49
  • msg #9

Dreamchipper:  Let me Make You an Offer

Duck seemed hesitant about meeting with the Johnson at first. He wondered if things were seriously done this way in the shadows of Seattle and not through more private channels. Maybe the work would be legitimate, so it was worth at least going to that other meeting. Maybe in the next place he wouldn't have to check his gun at the door. He agreed to the pitch, then watched the Johnson depart. She'd made it a point of not being followed, but was anyone following her? He considered tailing after her- maybe he could find out more about who she worked for? Then, Copperhead asked him a question.

"White Duck. Infiltration specialist." he said nonchalantly, his eyes still on the door. He didn't seem bothered by Copperhead's line of questioning, it was just that things seemed fishy. They always seemed fishy to him, though. Maybe he'd just read too many comics.

"Thinking of tailing her anyway, since she made such a big show about it."
Caduceus
player, 3 posts
Sun 4 Oct 2015
at 19:47
  • msg #10

Dreamchipper:  Let me Make You an Offer

Caduceus is a man of average height and weight.  Not very muscular, but he is very sharp and alert.  He is in his thirties, has cinnamon skin, and short brown hair that is well kept.  He usually wears a jacket or longcoat made of dark green material similar to crocodile skin. (Probably not authentic though.)  He tries to keep an upscale appearance and usually has a look in his eye of a predator trying to befriend its prey.  (I copied and pasted this to his character description now if you ever need to find it later.)

After listening to the woman's sales pitch and taking a few moments to gauge its authenticity, Caduceus relaxed back into his seat and focused all of his attention back on the group.  "Tailing her could be useful," he admitted, "but it could also spook her off.  Judging by the way she first introduced herself to me, I think she may be new to the whole Johnson gig.  That could work in our favor, if we're careful.  Just gotta make sure we don't let her set us up for a bigger bite than we can chew."

He leaned forward and took a tiny sip from his drink, then pushed it away with a wrinkled nose.  "I'm Caduceus, by the way. I'm good at magic tricks," he said with a wink.  Then, pointing to Noruas and Copperhead he asked "What about you two?  You know each other?"
Copperhead
player, 258 posts
Tread carefully
mother-fragger
Sun 4 Oct 2015
at 22:13
  • msg #11

Dreamchipper:  Let me Make You an Offer

The presence of another spell-slinger suggested that perhaps her other prior teammates weren't going to be required, though this new team did seem a bit short of muscle.  If it was an acquisition run, then muscle probably wouldn't be required if things went smoothly.  She knew from experience that things almost never went smoothly, especially when you weren't prepared for the other possibility.  The J. probably didn't realize that though.  Best to wait for details before calling in the others though.  No point splitting the payout unnecessarily.

"Rigger.  N' ya, we's run t'gedder once.

I cn tail 'er next time.  We knows where she's gonna be.

Probly right she's a virgin.  No pro says she's got lotsa nuyen.  Cuz that's settin up da wrong negotiatin stan.  But she's inna rush, so she prolly gots dreck breathin down 'er neck.

I'll go ta da site now an keep an eye on tings.  If I gets der before her, I can sees her ride an put a tracker on it.  If she gets der first, den she's a fraggin' good driver an she ain't done nothin 'citin 'tween now and den.

Anyone as wants a ride kin come wit.  An if ya don't, mebe ya can give me yer LTG nums?  I kin call ya if it gets fun."


If no one stops her, the rigger will slide toward the exit of the booth, waiting for anyone who's sitting beside her to move out of the way and accepting any proffered pieces of paper with contact info.  She then grabs a double-strength soycaf at the bar before making her way to the door and then to her van.  This was probably going to be a long night.
Noruas
player, 248 posts
You want me to go where?
With whaaaaat?
Mon 5 Oct 2015
at 17:47
  • msg #12

Dreamchipper:  Let me Make You an Offer

Noruas returns with another purple soda, this time in a plastic cup with a lid and the straw sticking out of it.  He listens in on the conversation between the newly formed team, but keeps quiet while continuing to slurp his sweet liquid yumminess.

Once they had decided to adjourn the meeting, he follows Copperhead to her van.
Caduceus
player, 4 posts
Mon 5 Oct 2015
at 18:06
  • msg #13

Dreamchipper:  Let me Make You an Offer

Caduceus gave Copperhead his contact information before getting up himself.  "I've got an extra seat on my bike too," he offered.  "I'm heading out now though.  I'll see if I can get us a hearth spirit willing to help us out on the inside, if need be.  And I would rather do that sooner than later."  He payed for his unconsumed drink, then headed outside to get back on his Harley-Davidson Scorpion.  If White Duck wants a ride, Caduceus will offer him an extra helmet, then take off down the city's back streets and alleyways to try to get to the destination ahead of their Johnson, just like Copperhead.  (And if he beats Copperhead, more bragging rights for him!)

13:05, Today: Caduceus rolled 2 successes using 6d6 with the Shadowrun system with a target of 4 with rolls of 1,(6+1)7,3,3,(6+4)10,3.  Knowledge: Seattle Back-ways.
Copperhead
player, 259 posts
Tread carefully
mother-fragger
Tue 6 Oct 2015
at 03:20
  • msg #14

Dreamchipper:  Let me Make You an Offer

What time is it now?
Noruas
player, 249 posts
You want me to go where?
With whaaaaat?
Tue 6 Oct 2015
at 05:46
  • msg #15

Dreamchipper:  Let me Make You an Offer

OOC: Hammer Time?
Papa Bear
GM, 5776 posts
Incertum est quo loco
te mors expectet;
Tue 6 Oct 2015
at 18:31
  • msg #16

Dreamchipper:  Let me Make You an Offer

You have about an hour, if you want to take time to pick up anything. There's no particular rush.
Noruas
player, 250 posts
You want me to go where?
With whaaaaat?
Tue 6 Oct 2015
at 23:40
  • msg #17

Dreamchipper:  Let me Make You an Offer

Noruas begins going through all the pictures he had taken at the bar.  He extracts the ones of the suspicious man he had seen and shares it with Copperhead.

I saw this small guy back at the bar and I think he might be related to our J or at least her mission in some way.  Feel free to share this intel with the other two.  Ask them if they know of him too.

This is the description I received upon seeing him:

quote:
You notice that a small man in dingy synth-Ieathers watches Roxanne leave. He glances at the characters and quickly speaks into a wrist phone as he scoots after Roxanne.

Copperhead
player, 261 posts
Tread carefully
mother-fragger
Wed 7 Oct 2015
at 03:24
  • msg #18

Dreamchipper:  Let me Make You an Offer

Duck you can decide who you're going with.

"Drek.  Don even got da miss'n yet and iz already hozed.

Les get goin."


She popped into the front of the camper and quickly pulled out into the lighter traffic of the Seattle evening.  For once it wasn't raining.  She watched carefully for any signs of a tail, doubling back once or twice.  Odds were good that if anyone was following anyone, they'd be tracking the Johnson, but it didn't hurt to be sure.

Once she was sure she was clean, she drove as quickly as she could without drawing attention.  While she wanted to make it to the Banshee, though she did have to travel a bit out of her way to get within range of her fab shop and summon her arial drone to meet them at the new location.  Its LMG had been re-rifled.  She didn't want any rounds fired on this run matching up with the last one.

Do any of us know anything about the Banshee?
White Duck
player, 7 posts
Kickyfooting specialist
Also quite handsome
Wed 7 Oct 2015
at 03:56
  • msg #19

Dreamchipper:  Let me Make You an Offer

Looking up at Nouras' pictures, then immediately departs in search of the man who departed, leaving his LTG number on the table.

"Pardon me, we may want to tail that individual and I need to pick up the trail immediately. Can someone call in oh, say, fifteen minutes? I'd be much obliged." He smiles, nods politely, and then suddenly looks to be an unassuming, yet still quite handsome, brunette human of asian descent, his albinism seeming to fade as he moves away from the table's light and out of the door the man went through in search of him.
Noruas
player, 251 posts
You want me to go where?
With whaaaaat?
Wed 7 Oct 2015
at 12:40
  • msg #20

Dreamchipper:  Let me Make You an Offer

OOC: I could try and look it up, but I'd need to connect to somewhere first....  Funny how in the future, wifi is not available everywhere....

Noruas unholsters his Predator and checks his clip for the right type of ammo (gel rounds) before holstering the weapon again.

OOC: So is Banshee a facility?  Bar?  A huge stretch of empty land?  Rolling hills?  The town in the awesome TV series with the exact same name?
This message was last edited by the player at 13:00, Wed 07 Oct 2015.
Papa Bear
GM, 5777 posts
Incertum est quo loco
te mors expectet;
Wed 7 Oct 2015
at 13:27
  • msg #21

Dreamchipper:  Let me Make You an Offer

Anyone can roll any street knowledge skills to find what a banshee is. TN is 3. Barring that, a Banshee is an armored VTOL military aircraft, and a terrifying Irish monster.

There will be a brief intermission, as Duck has separated from the group.

Copperhead
player, 262 posts
Tread carefully
mother-fragger
Wed 7 Oct 2015
at 14:25
  • msg #22

Dreamchipper:  Let me Make You an Offer

At what point is Noruas showing the photos - while we're still in the booth shortly after the J. leaves, or at Copperhead's vehicle after we've chatted for another 5 minutes or so and grabbed another drink to go?
Copperhead
player, 263 posts
Tread carefully
mother-fragger
Wed 7 Oct 2015
at 15:55
  • msg #23

Dreamchipper:  Let me Make You an Offer


quote:
11:54, Today: Copperhead rolled 2 successes using 6d6 with the Shadowrun system with a target of 5 with rolls of (6+4)10,1,5,2,1,4.  Banshee - ST:Scrounging.
11:53, Today: Copperhead rolled 2 successes using 2d6 with the Shadowrun system with a target of 5 with rolls of (6+2)8,5.  Banshee - ST:Gang turf.


So I probably know where it is and know a bit about the area


Copperhead watches White Duck's transformation with interest.  That could be a useful skill indeed.  She wondered if he could do the same for her . . .
Noruas
player, 252 posts
You want me to go where?
With whaaaaat?
Wed 7 Oct 2015
at 23:25
  • msg #24

Dreamchipper:  Let me Make You an Offer

OOC: I believe I started sharing once I reached your van.
Papa Bear
GM, 5779 posts
Incertum est quo loco
te mors expectet;
Thu 8 Oct 2015
at 12:56
  • msg #25

Dreamchipper:  Let me Make You an Offer

Fair enough. So quick correction; sorry White Duck. You're not aware of the new individual. We can reopen the Sewer Rats thread if someone chooses to share or act. Are you off with Caduceus to the Banshee?
Papa Bear
GM, 5781 posts
Incertum est quo loco
te mors expectet;
Tue 13 Oct 2015
at 17:28
  • msg #26

Dreamchipper:  Let me Make You an Offer

Caduceus knows a little about the Banshee. It's a no-name bar in a relatively quiet corner of the barrens. Unfortunately, the roads there aren't always so quiet, so he has to take a rather circuitous, winding route. At one point, deep in Crimson Crush territory, Caduceus sees a trio of go-gangers in Blood Rumbler colors coming down the main drag, loud and proud.

Once they're clear, Caduceus can continue on his ride. He arrives at the Banshee plenty early. The place lives up to your expectations. The brick facade is completely unremarkable, with a broken neon sign announcing the "Sa sh e" is open for business. The heavy steel door pulls open, a common feature for establishments more interested in exiting clients than entering ones. There are no windows. Muffled music seeps from under the door.

As you enter the bar, you are slightly more impressed. Although last year's favorite tunes blast from a pair of decaying speakers, the music is clear and loud. The door opens into a narrow hall with a single low window to your left. At the far end of the hall, perhaps twelve feet away, is a steel and wire mesh gate with a single crossbar that can only be operated from the other side. A single human bouncer tells you to check your hardware with the Dwarf behind the window. The man is unarmed, unless you count the cyber eyes and matching set of razors protruding from the back of his hands. As you move to comply, a gritty Dwarf muscles your heavier equipment into rusty metal racks. Your are, of course, allowed to keep your hand guns. The Dwarf flips a thumbs-up sign to the bouncer, who opens the gate.

The Banshee is obviously a meeting place. There is no dance floor to speak of, and there is no room for any type of stage. The music is canned, piped into the bar to cover the inhabitants' conversations. There are several large tables in the center of the room, surrounded by deeply padded vinyl chairs. The only bar is directly in front of you. As you look in, you can see several scantily clad waitresses moving slowly through the thin crowd.

Caduceus, having arrived so early, has plenty of time to check the place out.

Copperhead and Noruas take a much longer route. With Copperhead's drone providing overwatch and a solid knowledge of the streets, they strategically route around any potential trouble spots. It costs them a little more time, but they can still get to the bar before the meeting time, with ten minutes to spare. Unfortunately, neither had time to do more research on the odd guy at the last bar.

(White Duck has his choice of transportation.)
Copperhead
player, 267 posts
Tread carefully
mother-fragger
Tue 13 Oct 2015
at 19:14
  • msg #27

Dreamchipper:  Let me Make You an Offer

Copperhead spotted Caduceus's bike a couple of minutes before her arrival.  Flying was pretty much always faster than driving, particularly when navigating the patchwork of asphalt, concrete, gravel and debris that passed for roads in the barrens.  She calls the mage up with her cell.

"Nice drivin.  Had ta pick up a toy on da way.  Anyone interestin inside?"

Her voice comes over the intercom in the back of the camper.  "Noruas, ya wanna go inside as meat or ya wanna deck da place?  I kin fine a place ta jack in and keep somethin ta watch yer corpse if ya wants."
White Duck
player, 10 posts
Kickyfooting specialist
Also quite handsome
Wed 14 Oct 2015
at 01:40
  • msg #28

Dreamchipper:  Let me Make You an Offer

Having ridden with Copperhead and Nouras, White Duck exits the vehicle and dusts himself off.

"So, would you folks mind if I got into the pay negotiations, or do you already have someone designated for that?" he asks of no-one in particular.
Copperhead
player, 268 posts
Tread carefully
mother-fragger
Wed 14 Oct 2015
at 02:16
  • msg #29

Dreamchipper:  Let me Make You an Offer

"Ya go 'head.  Der's a comm in da drawer.  An in da glove 'partment der's a scorp'n drone.  Take it wit' ya.  Mind da pointy bit.  Oh, an don touch da det'nators.

I'm gonna do da over-watchin' ting.  I figger Mr. Shades is like ta bring trouble.  If he ain' already done it."


It would suck if the Johnson was already dead.  She hadn't even paid them the up-front money.
Noruas
player, 254 posts
You want me to go where?
With whaaaaat?
Wed 14 Oct 2015
at 10:56
  • msg #30

Dreamchipper:  Let me Make You an Offer

Noruas takes Copperhead on her offer, Sure, show me where I can plug in, and set someone or something to watch my meat.
Copperhead
player, 269 posts
Tread carefully
mother-fragger
Wed 14 Oct 2015
at 13:24
  • msg #31

Dreamchipper:  Let me Make You an Offer

Can Copperhead find a location that's likely to have Matrix access or a location that's tappable?  (Ideally one where a couple of small armed drones won't be a problem . . .)
Caduceus
player, 9 posts
Wed 14 Oct 2015
at 16:55
  • msg #32

Dreamchipper:  Let me Make You an Offer

After securing his ride and giving the street-side of the place a once over in both physical and astral space, Caduceus entered the rundown building.  Immediately inside the threshold, Caduceus took a purposeful stance inside the doorway and scanned the area for any unwanted astral surprises.

Satisfied, he visually soaked in the composition of the building itself.  Arcing his neck as he examined the wall, ceiling, then other wall.  As he did, one of his fingers absently swirled around on the nearby wall, calling forth a spirit of the hearth.  His consciousness called out in a whisper through the nooks and crannies of the walls.  Into the gaps between brick and beam, where a snake could creep comfortably and in safety.

Listening.  Waiting.  Learning...

Rolling 6 of 8 dice on a conjuring test in Caduceus' chosen environment.  Force 4.
11:14, Today: Caduceus rolled 2 successes using 6d6 with the Shadowrun system with a target of 4 with rolls of 3,1,5,1,4,3.  Force 4 Hearth Spirit Conjuring.
Got two services.
Carrying over 2 conjuring dice to add to the drain test.  Total of 8.
11:16, Today: Caduceus rolled 4 successes using 8d6 with the Shadowrun system with a target of 4 with rolls of 3,1,2,5,4,5,4,3.  Drain Resistance 4.
Medium stun reduced to no stun.


After what seemed like hours, although Caduceus knew it had been mere seconds, a spirit came to answer his call.  "Shhhhh.  Come back in a bit," the shaman whispered under his breath to the spirit as he continued to examine the wall.  It returned to where it came from as instructed.

After all his loitering in the entrance, Caduceus suddenly strode forward with purpose.  He swiftly showed the cybered dwarf that he had no weapons worth confiscating under his longcoat. () After being let in he made his way to an empty table far from the door and made himself comfortable.  He casually scanned the room in physical space and astral space for any obvious threats.  As long as it looked like nobody was watching him in astral space, he ordered a big "Scotch and water on the rocks, hold the scotch," then called back his hearth buddy.  He put his boots up on the chair next to him and settled in.

A while later, when he got the call from Copperhead, he listened to what she had to say then replied, "Nah, not too interesting in here yet.  Looks better on the inside than the outside though, that's for sure.  I would send you a picture, but I get the impression that it would be frowned upon.  On that note, you should know you are expected to check your big guns at the door, so no bazookas.  I would say that was obvious but, well, I don't really know any of you very well yet."  Caduceus shrugs even though she can't see him.  "Anyway... I take it you are almost here?  Any last minute details I should be aware of before our meeting starts?"  Caduceus glanced at the time displayed on his pocket secretary.  The Johnson could show up any minute now.
Copperhead
player, 270 posts
Tread carefully
mother-fragger
Wed 14 Oct 2015
at 18:02
  • msg #33

Dreamchipper:  Let me Make You an Offer

"Decker's gonna manage stuff from out 'ere.  I'll sen Ducky in wit a s'cure comm fer ya.  He's volnteered ta do da negotiatin.  We kin throws in our 2 nuyen wit da comms.  Ya kin mebe handle da overwatch on da inside?

Noruas snapped some pics o' a tail da J had at Reno, so we oughta be ready for compny.  I'll letcha know when she gets 'ere.  An if anyone else is joinin' da party.  Der in 5, watchin already.
"


Can I send the pictures over the phone?

With her drone Copperhead performed a detailed scan of the parking lot, the building and anything with a line of sight to it or the parking lot, taking care to remain well above the maximum range of the average hunting rifle.  In part, it was to make detection by the Johnson or others more challenging.  But primarily it was to keep her baby safe.  Most of the locals in the Barrens weren't too keen on anyone monitoring their activities, let alone LoneStar.


quote:
11:41, Today: Copperhead rolled 2 successes using 6d6 with the Shadowrun system with a target of 4 with rolls of 2,2,5,3,1,4.  Perception.
11:45, Today: Copperhead rolled 2 successes using 5d6 with the Shadowrun system with a target of 4 with rolls of 2,4,1,1,4.  Active sensor sweep.


Caduceus
player, 10 posts
Thu 15 Oct 2015
at 17:05
  • msg #34

Dreamchipper:  Let me Make You an Offer

"Overwatch.  Got it."  The shaman hung up the phone and looked casually around the room again.  This time with security in mind.  He took more careful note of peoples' auras now, cross referencing the ones he had seen at the club, since it would be much easier to throw on a new jacket and a wig than it would be to disguise your aura.  He payed extra attention to newer arrivals.  If the Johnson had a stalker it would not be good news for them.  Chances were that the four of them were already being added to a checklist of her known associates or something.  They might be able to press her for more cash if she was in a hurry though...  Caduceus hoped this White Duck kid knew his stuff when it came to negotiating.

Caduceus sipped his ice water and put negotiations out of his mind, however.  He was on guard duty now.  And between his skills, tricks, and spirit buddy, Caduceus was confident he could manage that task quite effectively.

As his lips left his cup he let a slight smirk escape, directed at the hearth spirit in the "empty" chair next to him.  "Hope you don't mind subtlety."  The bottomless eyes of the vaguely humanoid entity stared back at him.  It looked almost like a little bouncer and about exactly as talkative.

11:34, Today: Caduceus rolled 3 successes using 5d6 with the Shadowrun system with a target of 4 with rolls of 4,5,1,2,(6+4)10.  Aura Reading (Auras) - Recognizing anyone from the club.
Caduceus may try casting a spell while he still has a bit of time to relax (hopefully) if his drain test goes poorly, depending on what all of his observations since arriving reveal.

Papa Bear
GM, 5782 posts
Incertum est quo loco
te mors expectet;
Thu 15 Oct 2015
at 18:33
  • msg #35

Dreamchipper:  Let me Make You an Offer

Unfortunately, matrix jacks around the barrens are hard to find on short notice. The telecom network is forty years out of date, and totally unmaintained. You can drop Noruas a few miles back at a safe little corner if you want.

Caduceus summons up the bar's hearth spirit; a small but muscled homunculus forms in the shadows of the corner, visible only to him. As Caduceus gets settled, he can sense the spirit still lingering just at the edge of his vision, and feel it grow closer when called. Caduceus can faintly hear a stream of whispers surround the two of them, but try as he might, he can't pull out more than stray words from the noise.

The spirit awaits Caduceus's command.

Copperhead can send the image, but the connection is weak, and will take a few minutes. Who are you sending it to?

Copperhead does a quick scan of the area. There's a mix of very trashy, very armored, and very nice vehicles parked within a three-block radius, including a small helicopter parked a few blocks over.

With White Duck and Caduceus in the bar, the time for the appointment finally arrives. One of them goes to the bartender and asks for Urian, as the Johnson had instructed. The bartender continues to run the wet bar with an even wetter rag. He casually looks up and scans you. With exaggerated slowness, he points to the far door. He raises his hand to the troll standing there, and returns to his work. Crossing the wet tile floor, you are ushered into the next room by the doorman.

The next room is not a meeting room, but another section of the bar. There are several tables, of slightly higher quality, bunched in the center of the room and a large redwood bar against the back wall. The music is much softer in this room. The doorman backs out, closes the door, and the music fades altogether, and with it, your wireless connections, including radios and cell phones. Sitting at the bar, sipping some foaming blue concoction, is your very lovely Ms. Johnson.

Mr. Johnson ushers you into a small room, set in the back of The Banshee. Inside is a legless vinyl couch and a card table with five straight-backed wooden chairs. A single bare light bulb hangs from the plaster ceiling. Seated on an arm of the couch, next to some kind of electronic box, is a huge Indian. He is wearing a leather jacket with matching fringed breeches and loin cloth. He is not wearing a shirt. Instead, a bone vest, brightly decorated with colored beads and small feathers, covers his massive chest. His feet are covered by thick-soled moccasins, intricately designed with hundreds of hand-sewn beads. On his left foot is the pattern of a snake, seemingly caught beneath the sole of the big man's foot. On the right is a small green bird, just taking flight up his calf. As you enter the room, he flips a switch on the front of the box and rises to meet you. A faint, relaxing
hum fills the room.

"Good evening, ladies and gentlemen. My name is Urian Manes, son of Isheer Many-Manes and president of Global Technologies. The woman who brought you here is Roxanne Wunter. We would like to acquire your services.

<green>"The task is a simple one. Last night, a member of my staff assisted several thieves in stealing three data chips from my company. Although the defense was spirited, all of the thieves managed to get away. The one who turned against me was like a son. But that is no more. I must have these chips back. The actual thieves are of little consequence; the stolen merchandise is vital.

"Time is of the essence. However, you cannot charge into battle full of pride and self-importance. This run must be accomplished silently. Am I understood? Even a hint of your activities could be disastrous.

"I understand the way of the world. The workman is worthy of his wage. I am, therefore, willing to pay competitive rates. However, I must have the chips delivered here, into Roxanne's hands, no later than 9 A.M. Friday. It's now Tuesday night. That gives you two and half days to do your job."


Outside, Copperhead and Noruas are treated to static.
Copperhead
player, 271 posts
Tread carefully
mother-fragger
Thu 15 Oct 2015
at 23:15
  • msg #36

Dreamchipper:  Let me Make You an Offer

Copperhead will drop Noruas off a couple of miles away if he wishes, so long as it's within comm range of the bar.  Depending on the safety of the location, she'll also give him her shot-gun mounted crawler to watch his hoop and discourage anyone from interfering with him.

She transmits the image to Caduceus.  White Duck was with me and Noruas, so he's already seen the image (and could presumably have transferred it to something he could carry if he wished).


Copperhead let out a few choice words as her link goes dark, thankful that she was in captain's mode at the time.  The scorpion drone slumped uselessly into the recesses of White Duck's pocket.  If she'd been jumped into her little drone, the loss of connectivity would've meant for a nasty headache.

She doesn't bother trying to re-establish the connection.  This wasn't a jammer, it was a shielded room.  Short of drilling a hole in the wall and slipping an antenna through, there was no way she was going to listen in.  Technically she had the equipment to do what was necessary, but that was the sort of thing that was likely to make a skittish J like this one downright unruly.  Plus the population density was a little high for her to undertake the task without getting detected.

She settled for attempting to reconstruct the geometry of the building based on what she had seen of the feed from the "public" portion of the bar as well as the quick view she'd had of the private section before the door closed.  She used that information together with her exterior view of the building to try to get a sense of where White Duck likely was.  Then she went to work looking for doors, windows or anything else that might allow ingress or egress from that area.  If White Duck needed to get out in a hurry or someone else wanted to get in, she wanted that information easily available.

On the plus side, Caduceus was well positioned to relay a warning if someone showed up here that looked like they intended to raise any issues.  And if Noruas managed to dig up anything useful about the photos he'd grabbed before the meeting was over, he'd be able to relay that as well.

She parked the van about a block away, positioned to be well lined up with the interior doorway.  Her deck was positioned on the dash, antennas aimed squarely at the building  If she could get a burst of signal from someone else going into or out of the "private" area of the bar, she intended to make the most of that opportunity.  Her drone took care of watching the back side of the building.  While she waited for the static to disappear, she focused her energy on grabbing vehicle images, license plate information and still images of anyone visible outdoors.

It sucked that she could listen in on the discussions.  When the run was done, she'd have to investigate the possibility of some sort of sub-sonic or hypersonic communication device.  Something that worked outside the range of most white noise generators, or was low enough bandwidth that it could compensate for the noise.  Most places relied on the generators now, so true soundproofing was rare.  The tricky bit would translating the subvocalizations of whoever was in the "private" area into appropriate text for low bandwidth transmission . . .

She pulled herself back to the images, doing a quick scan for threats.  Overwatch could be fragging boring.
White Duck
player, 11 posts
Kickyfooting specialist
Also quite handsome
Sat 17 Oct 2015
at 13:36
  • msg #37

Dreamchipper:  Let me Make You an Offer

Duck, having noticed the drone going silent in his pocket, leans back, considering the words of Manes. Two less in his audience of observers didn't really affect his nerves, but if things went hot, he'd have to at least get outside of jamming range to contact the team for emergency backup, so he noted the location in which the drone went dead as he'd entered. It was a shame, really, as he'd hoped the team that had worked together before would use the meet as a chance to demonstrate his usefulness. Here's hoping a fat paycheck helped out just as much. With an impassive face, he leans in to address the Johnson.

"Well, Mr. Manes, I would certainly say that we would be able to help you with that. Subtlety is an expertise of mine, personally, and I am confident enough to tell you that this job would be done aptly. However, I'd like for us to talk about some specifics regarding payment prior to accepting the work." he smiles politely, his teeth shining white as he reaches into his coat and draws forth a cigarette, lighting it and adding to the haziness of the room after a deep draw.

"I am supposing now would be a good time to ask you about an initial offering for our services."
Noruas
player, 255 posts
You want me to go where?
With whaaaaat?
Sat 17 Oct 2015
at 14:07
  • msg #38

Dreamchipper:  Let me Make You an Offer

Where is the location of my connection to the matrix?  I don't think we really established that very well...
Caduceus
player, 12 posts
Sat 17 Oct 2015
at 19:09
  • msg #39

Dreamchipper:  Let me Make You an Offer

Caduceus is in the room with White Duck too, correct?  If not, I will edit my post as appropriate.

After White Duck entered the Banshee, Caduceus spent one of his spirit's services to have it Guard the two of them.  He didn't want any simple accidents to mess up their entire night.  When they were showed to the other room the shaman kept one eye on the astral plane, watching out for any barriers, spirits, or other astral forms.  He wouldn't be too concerned if he found any of those things, but he did want to be aware of their existence.

He was a bit surprised to see their Johnson in the room already.  Either she made excellent time in arriving here, or she came in through a separate entrance.  His bet was on the later.  He looked around for where that entrance might be, just so that no other surprises would sneak up on them from that direction.  Especially the guy in the image Copperhead sent him a few minutes earlier.

As introductions were made, Caduceus nodded politely and kept a friendly face, but otherwise remained silent.  He listened to what Mr. Manes had to say, but the negotiations were White Duck's department.  The tattoos on Mr. Mane's feet did catch Caduceus' eye though.  He looked carefully to see if they looked shamanic in origin or if they possibly had some other meaning.  He looked carefully at Mr. Mane's astral signature too, in an effort to see if the man was Awakened.


14:00, Today: Caduceus rolled 4 successes using 5d6 with the Shadowrun system with a target of 4 with rolls of 5,5,(6+2)8,2,4.  Knowledge - Symbolism - foot tattoos.
I'm looking for any significance the tattoos might have for Mr. Manes other than to look pretty.

14:03, Today: Caduceus rolled 4 successes using 6d6 with the Shadowrun system with a target of 4 with rolls of 1,2,5,5,5,(6+4)10.  Assensing test - Mr. Manes.
14:05, Today: Caduceus rolled 2 successes using 5d6 with the Shadowrun system with a target of 4 with rolls of 2,1,1,(6+5)11,(6+3)9.  Aura Reading (Auras) - Complimentary Assensing skill.
That should fall into the 5+ category on the Assensing Table if I did things correctly.

Also, if the room happens to have a barrier on it, would that mean my hearth spirit is stuck outside (and unable to Guard us) and I should try summoning another one?

Papa Bear
GM, 5784 posts
Incertum est quo loco
te mors expectet;
Mon 19 Oct 2015
at 20:07
  • msg #40

Dreamchipper:  Let me Make You an Offer

For matrix connections, you could hunt for a telecom line somewhere, tap in, and hang off the side like a scarecrow. Next to that, you can find a matrix cafe further out than that, pay some cash, and bunker down out of the weather.

Manes leans back in his seat, as though preparing for a deep laugh.

"Direct, no time wasted. I like that!"

"100,000 per chip. There are three, so that is a tidy profit for you, I imagine. You may decide to divide that up among your coworkers as you please."


Yes, Caduceus is there as well.

The room is warded; a simple wall of magic, but certainly sufficient for these purposes. The spirit has no issue entering though; this is where it lives!

There's no sign of a second entrance, and no signs of other parties.

Caduceus reads his new Johnson carefully. The man is not awakened, but he is certainly aware. His spirit is strong, and unwavering. The colors are unusually even. From his tattoos, you judge the man to be of the plains tribes, but not all of them are so traditional. A few have more modern motifs, with lines of code and circuit boards. Unfortunately, understanding that is beyond your ken.

As the meeting moves on, Copperhead's drones catch an unusual shadow around the back of the building. Zooming in, it looks like your old friend from the bar has made a reappearance. He has a radio or phone close to his mouth, that he's whispering into.
Copperhead
player, 278 posts
Tread carefully
mother-fragger
Mon 19 Oct 2015
at 22:22
  • msg #41

Dreamchipper:  Let me Make You an Offer

Is Noruas's deck set up to allow radio communications yet?  Or an inbound cell call?  Please? :>  If not, I'll adjust the post.

Also - spirits can go through wards within their building?  That's a slightly scary security hole.  Yer fren is playin sneaky sneaky at da back an Ducky an da bald dude is in a comm-shielded room so I can warn'em.


Copperhead zoomed in with her cameras, trying to pick out as much detail as she could.  Unfortunately she was too far out for audio pick-up.  And if she brought her drone in close enough to pick up audio, it was almost certain the man would detect her.

The rigger reached out to Noruas.  "Kin ya get me da phone number o' dis Banshee place?  Also, yer fren from da bar is yammerin on 'is comm while hidin roun da back.  If ya can break in an cop a lissen, dat'd be good"

The rigger kicks off her frequency scanner.  If it was a radio, she should find it easily enough.  There weren't that many bands licensed for such use (civilian or military).


quote:
16:06, Today: Copperhead rolled 2 successes using 6d6 with the Shadowrun system with a target of 4 with rolls of 1,2,1,4,(6+5)11,2.  Electronic warfare - companion skill.
16:05, Today: Copperhead rolled 5 successes using 6d6 with the Shadowrun system with a target of 4 with rolls of 4,4,(6+1)7,4,4,3.  Scanner - identify radio frequency.
16:04, Today: Copperhead rolled 1 success using 6d6 with the Shadowrun system with a target of 4 with rolls of 2,(6+2)8,2,2,3,2.  Perception - info on shadow guy.


So on perception, one success on stuff that isn't blatantly obvious.

On the scanner, if the radio's rating 1, I'll find it in 5 minutes.  If it's 2-4, I'll find it in 15 minutes (in the unlikely event things haven't gone south by then).  If it's higher than that, I can try again in 30 minutes.

Noruas
player, 259 posts
You want me to go where?
With whaaaaat?
Tue 20 Oct 2015
at 12:51
  • msg #42

Dreamchipper:  Let me Make You an Offer

Copperhead, you mind lending me a drone so we can go say hi to that gentleman?  Unless you have other plans for him.  It might be wise to warn our new teammates inside...
This message was last edited by the player at 11:44, Wed 21 Oct 2015.
Papa Bear
GM, 5787 posts
Incertum est quo loco
te mors expectet;
Tue 20 Oct 2015
at 13:05
  • msg #43

Dreamchipper:  Let me Make You an Offer

I do not believe Noruas has a radio or cell connection on his deck yet.

In general, spirits cannot cross wards regardless. But shamans break rules, and in this particular case, the Banshee owners have an ongoing relationship with their hearth spirit, so it's all good.

Copperhead
player, 280 posts
Tread carefully
mother-fragger
Tue 20 Oct 2015
at 13:37
  • msg #44

Dreamchipper:  Let me Make You an Offer

Seeing as communication is rather important - the team's expecting an ambush, is Noruas able to establish a call to my cell?  And would he have done that prior to me noticing the shadowy individual?
White Duck
player, 15 posts
Kickyfooting specialist
Also quite handsome
Tue 20 Oct 2015
at 17:57
  • msg #45

Dreamchipper:  Let me Make You an Offer

Duck whistles, his face even and calm, but his honest demeanor cautious. He breaks into a tone of strict neutrality, cautiously avoiding the use of the more aggressive terminology in favor of more polite ones.

"Mr. Manes, Discretion is of utmost importance to my clientele. I respect the confidentiality of your information, sir, and would rather agree to payment before you disclose any information to me. This is, of course, out of respect for our mutual security as well." he smiles, taking a drag of his cigarette.

"That said, I'd much rather clarify a few terms. First, I'm assuming that by offering such a high fee, we aren't to know the contents of these chips, or try to use them in any way, just that you'd like them back safely in your hands as promptly as possible." he doffs his cigarette politely into a nearby ashtray. His posture eases a bit, but his eyes are keen through the smoke.

"Secondly, silence is a large part of our expertise, but sometimes things happen. I'm assuming that you would not want to attract any outside attention, naturally, but what if the current thieves aren't so willing to part with their chips, and end up taking arms? Would it be in violation of our contract to neutralize any hostile personnel?" he asks, not giving much of a pause, but holding up three fingers with his hand instead.

"Thirdly, those chips could be anywhere, it's been almost a day. They could be in Japan or Germany- we can track them down, but that factor, along with many others, may require an advance to cover some of the costs associated with this type of task." he holds up a forth finger.

"We'd also like the opportunity to know more about this disloyal employee of yours. If he was close to you personally, that's a potential vulnerability, and while I'm assuming you're already taken countermeasures in your security to prevent further infiltration, it would benefit us greatly in knowing more of the specifics how the task of stealing the chips was accomplished." he says, then holds up a fifth. Through some sleight of hand, series of photographs appear in his palm, he places them onto the table.

"Lastly, do you recognize this individual? He was spotted tailing Roxanne out of the club and reporting to someone via commlink. We don't want him to come to any harm, if he's one of your employees, but we also want to make sure he isn't already compromising your discretion." he asks, finishing his cigarette and putting it out in the tray. He leans back and nods politely, allowing the potential employer to respond. Spotting that tail was a trump card, and he grinned as he thought of Nouras' work as a clear demonstration of professional competency to Manes.

I'm not sure if you've mentioned whether or not I should make a negotiation roll here, but he's mentioned several factors that would possibly lead to an increase in pay, an advance, etc, so I'm presuming this is where I'd make it if it's a player-side roll. Clearly, I'm using Negotiation (Bargain) here if it's a GM-side roll.
Papa Bear
GM, 5788 posts
Incertum est quo loco
te mors expectet;
Tue 20 Oct 2015
at 18:32
  • msg #46

Dreamchipper:  Let me Make You an Offer

"Good. I'm happy to get money out of the way.

"You are correct. The chips should not be run or analyzed. Executing them would be, likely, fatal, although not always immediately so. No copies, no analysis. The only copies are delivered to me, or they are destroyed. What happens to those who are currently holding the chips is not of my concern. I trust you to use your tools judiciously, without bringing the attention of the police or the media to focus on me."


If Manes has any discomfort over authorizing the deaths of individuals, it doesn't show. Both his face and his astral are as even and unperturbed as if he had just ordered a coffee.

"We can arrange a small advance, if that is what you require.

"We can provide information on the disloyal employee. And on the events resulting in the loss of the chips. Unfortunately, the employee has decided to cut his losses before we could intercept him. He may be useful to your investigation, if you can find him."


Manes does break for the briefest moment when the pictures are provided, showing the slightest hint of surprise before he can resume his stony-faced demeanor. He takes the pictures and examines them, then hands them over to Roxanne. She looks at them closely and shakes her head.

"No, no I don't recognize him."

She hands the photos back to Duck. Manes continues,

"there are other complicating factors. I suspect this may be one of them ... He is not one of ours."


If you want to roll negotiations now, you absolutely can. Otherwise I can roll it for you. Since you don't know his Intelligence, just post what you roll and I'll figure out how many successes. Also, don't worry about actual amounts of nuyen--the whole back-and-forth is abstracted. I roll, you roll, I take the actual amount offered (which I haven't posted, but is above what I stated), and I figure out the final figure. All of the posturing, such as the pictures of the guy outside and general professional demeanor, just offer modifiers to the roll.


If Noruas is online at another location, or sitting in the van with you, in either case he would be able to contact you, and I have to imagine he will do so. He's not very useful decking in from a remote location, but unable to tell what's actually going on.

This message was last edited by the GM at 18:37, Tue 20 Oct 2015.
White Duck
player, 17 posts
Kickyfooting specialist
Also quite handsome
Tue 20 Oct 2015
at 19:25
  • msg #47

Dreamchipper:  Let me Make You an Offer

Duck nods.

"In this line of work, complicating factors are an expected variable, Mr. Manes. That said, I already see a few." he points to the man in the photograph.

"Take for example this mook. Sorry to say, I know you recognize him, and he's a complication I'd like to know more about what you might know in the interests of my own safety and yours. Your call on how you'd like the issue handled, but we can handle it." He leaves *how* the issue would be handled to the imagination, but seeing that the J was cold enough to authorize wetwork, which Duck himself disdained, it probably wouldn't matter how to him. He continues.

"By the way, it's good for you as far as costs are concerned that the condition of the chips doesn't matter when it comes to final costs. However, since we're not to copy, run, or analyze them, it seems like we're dealing with intellectual property. You'd like us to recover or destroy them, which means you don't want anyone *else* getting their hands on them, including us. They must be nova-hot tech. I have a feeling that us successfully completing this work could be very successful for you and your associates..." he grins, mentioning another factor that might indeed indicate that the runner would like to accept the initial offer on behalf of the team.

"If these chips are dangerous enough to kill, I will presume the individuals that would slot them and survive would be highly dangerous as well, and I appreciate your discretion in how we handle them." He says. He leans in, steepling his palms and bringing his fingers into temples.

"Those are three potentially extreme complications to the initial task of recovering the chips for you that have been revealed in just our brief discussion. I'll let you know now that none of these complications are beyond our capacity of resolving. However, like my mama back home used to say, 'The Lotus has many petals.' I am certain that this task will get more and more interesting as it blossoms, so to speak." He inclines his head politely, his smile that of a polished businessman.

"Rumors can spread quickly enough if folks are already slotting these chips or trying to tamper with, copy, or analyze them themselves. Maybe someone's cracked it? You already mentioned a potential info leak in your initial offer in saying you'd like this done silently. We can assure that this breach remains discrete, and we can retrieve these chips within the provided timeframe. We, Mr. Manes, are an asset that you may never wanted to utilize, but if we accept the assignment, you will be very glad you hired us, and so will your corporate stocks." he says slyly, scratching the back of his head for a moment. The demeanor of the stone-faced man was a clear weakness, since the clear tell in Manes' expression uncovered something he didn't want exposed.

"I like you Mr. Manes, you aren't a sheep. However, you don't hire a sheep for this type of work, either. For that reason, you have my respect. I would like to be direct with you out of that respect and make you a counter-offer. In addition to a small advance, I'd like for you to consider an offer of 150 per-chip and a ten thousand advance. Do you think we can work something out?"
Caduceus
player, 16 posts
Wed 21 Oct 2015
at 15:33
  • msg #48

Dreamchipper:  Let me Make You an Offer

As the conversation continued, Caduceus mostly just provided continued overwatch to White Duck.  Which is to say, he stood behind White Duck and tried to look intimidating and professional while trying not to breathe in the smoke from Duck's cigarette.  A signal block on the room meant there probably wasn't anyone sneaking drones in through the air ducts or anything, and a barrier meant that astral invasions of privacy were unlikely as well, which only made Caduceus' job that much easier.

After seeing Manes falter when the pictures were shown, Caduceus allowed himself the tiniest of smirks.  Not because he had anything against the man, but because it showed the man wasn't perfect.  "Perfect" people put Caduceus on edge and are harder for him to trust.  But seeing that slight flaw in his persona relaxed the shaman enough that he shifted his attention for a bit to Roxanne so he could formally assense her as well.

And once his attention shifted back to her, he realized that it was still bothering him that she slipped in without him noticing since he could have sworn he should have gotten here faster than her.  But there were no other entrances as far as he could tell.  It would make sense for a place like this to have a less obvious way in.  He had a difficult time imagining Mr. Manes strolling in through the front door.  After briefly examining Roxanne's aura Caduceus takes a closer look at the building's layout and tries to piece together where a likely hidden passage might be located.  He knew he could always have the hearth spirit search one out, but the astral entity probably wouldn't feel like granting any more favors after that, and so Caduceus relied on his own knowledge of building layouts to try and puzzle it out.

10:18, Today: Caduceus rolled 1 success using 6d6 with the Shadowrun system with a target of 4 with rolls of 2,5,1,1,1,2.  Assensing test - Roxanne.
10:19, Today: Caduceus rolled 2 successes using 5d6 with the Shadowrun system with a target of 4 with rolls of 1,5,2,2,4.  Aura Reading (Auras) - Complimentary Assensing skill.

10:33, Today: Caduceus failed (no successes) using 3d6 with the Shadowrun system with a target of 4 with rolls of 2,3,3.  Knowledge: Building Schematics - Where a hidden entrance might be likely to be.
:(

Papa Bear
GM, 5791 posts
Incertum est quo loco
te mors expectet;
Thu 22 Oct 2015
at 17:17
  • msg #49

Dreamchipper:  Let me Make You an Offer




"I do not recognize the man, but I believe I recognize what he represents. The man himself is inconsequential. His employer may be a threat."

He listens patiently to Duck's assessment of the situation, before offering a correction. "The chips are worth nothing to us destroyed. We require them, and the only copy of them, returned. You are correct, it is an IP concern. However, they are a threat, like I said. Should they be destroyed, I would extend you a minor fee, as a courtesy only."

The two negotiate back and forth. Manes maintains his poker face. It seems Duck's offer was well chosen, and the two do the dance of bargaining, eventually settling on $124,000 per chip recovered, and three chips.

And he will add some additional conditions.

"As I said, I am willing to pay a small token for each chip removed from circulation, but not returned intact. $1,000. And I can extend you $8,000 in advance, to help in covering expenses."
Copperhead
player, 291 posts
Tread carefully
mother-fragger
Sat 24 Oct 2015
at 20:38
  • msg #50

Dreamchipper:  Let me Make You an Offer

"He don't know we's seen 'im yet.  An 'e might not do nothin.  I kin take 'im out 'ere if  I gotta.  Might be good if you 'as in da main part o da bar.  If 'e breaks in true da back, I kin lettcha know an you can tell da bartender an da door guy.  If e's jus watchin, then we kin return da favor and trail 'im when e' leaves.  Or mebe pick im up fer a chat.  'Sides, we dunno if he's on our team.  Mebe jus a bodyguard."
Noruas
player, 265 posts
You want me to go where?
With whaaaaat?
Sun 25 Oct 2015
at 07:37
  • msg #51

Dreamchipper:  Let me Make You an Offer

The dwarf sighs, and holsters his weapon.

He puts on his earpiece and says, Update me if anything changes.  I'll try and go warn the others.

And with that, Noruas hops out the van and enters the bar.
Copperhead
player, 292 posts
Tread carefully
mother-fragger
Sun 25 Oct 2015
at 14:56
  • msg #52

Dreamchipper:  Let me Make You an Offer

"Comm check.

Don' rupt em yet.  He may jus sit an watch.  Or mebe e's frienly.  If 'e starts messin wit da door, I'll letcha know an ya can tell da bartenner.  If 'e stays put, we kin see what da udders say when dey comes out.  Mebe catch em when dey comes outta da back room an chat 'fore ya comes outside.  I'm gonna see if I kin move da van ta get a better line on im.  Van shoots less noisy.  Don come out da front til I's gotcha covered.  Or 'less everythins already gone cluster-frag.
"


Once the dwarf was safely through the front door, Copperhead scouted for an alternate location for the camper.  One with a line of sight to the shadowy gentleman in the back and far enough away it wass unlikely to be noticed, but where there was a relatively quick path back to the front of the bar for when she needs to pick up her teammates.  The task was made easier by her aerial drone.  Nothing like scouting for a path to a good high-ground location when you're already a kilometer up.

She remained in captains chair mode, driving the van via remote instruction to the auto-pilot and keeping a close eye on both the shadowy figure and the surrounding area.  If he was calling in back-up, she didn't want to miss their arrival.  And if he started picking the lock on the back of the building, she was going to be ready to drop him with a small barrage of stun rounds.

Once she's in position with line of sight to the guy in the back, if the location is appropriate, she'll drop the rear door and let out the Doberman, get it to a concealed firing position and then drive back around to the front.  She's looking for somewhere that's  just within the 750m range limit of her rifles, gives her a good line on the back of the place and where she's unlikely to be noticed.  If no such position exists, she'll stay where she is.
White Duck
player, 20 posts
Kickyfooting specialist
Also quite handsome
Sun 25 Oct 2015
at 17:09
  • msg #53

Dreamchipper:  Let me Make You an Offer

Duck nods, considers a moment, then smiles.

"I believe this arrangement is to our mutual benefit, and we can agree to these terms."

Duck glances to Cadeuces for a moment to ensure his assent, then nods himself, rising to shake hands with Manes.
Noruas
player, 266 posts
You want me to go where?
With whaaaaat?
Sun 25 Oct 2015
at 19:17
  • msg #54

Dreamchipper:  Let me Make You an Offer

The dwarf walked past the bouncer without much trouble as he had nothing to declare.  Once inside the bar, he orders another purple soda and takes it to a seat in a dark corner of the room with line of sight of both the front and back entrances.
Caduceus
player, 20 posts
Mon 26 Oct 2015
at 02:30
  • msg #55

Dreamchipper:  Let me Make You an Offer

Caduceus nodded his approval of the deal to White Duck.  The terms seemed satisfactory to the shaman so long as no other major curve balls were thrown their way.  There was at least one major variable that could qualify as a curve ball though, and it prompted Caduceus to speak up for the first time.

"The deal as it stands sounds reasonable," Caduceus admitted without sounding overly pleased. "Assuming that you have a way for us to identify what we are looking for, that is.  Point us in the right direction with the tools to know that we've found what we are looking for, and you will have your chips by 9 a.m. Friday as promised."  Even before he had enough information to use as a jumping off point, Caduceus was already mentally going through his list of usual contacts and figuring out what sorts of calls he might need to make.
Papa Bear
GM, 5796 posts
Incertum est quo loco
te mors expectet;
Mon 26 Oct 2015
at 16:43
  • msg #56

Dreamchipper:  Let me Make You an Offer

Noruas walks into the bar. The bartender gives him the hairy eyeball, but otherwise he's left undisturbed to enjoy the music. There's no sign of White Duck, Caduceus, or their contacts. They may as well have disappeared into thin air from what Noruas can see. But he does have a nice view of both the entrance, and the secret exit the rest of the team used.

Hearing White Duck accept, Manes nods.

"I am glad we can come to an arrangement. Due to pressing concerns, r will not be able to devote the attention necessary to this project. I am, therefore, giving complete control of the operation to Roxanne. Deal with her as you would deal with me. Do we understand one another?

"There was a run made against my corporation only a few days ago. It was carefully orchestrated, with inside assistance. Four thieves accessed our offices, destroyed our development servers, and made away with three prototype chips.

"It pains me to say your search must begin with a young man named Tee Hee. He is a Matrix runner with my company. A very bright boy, but for reasons unknown, he helped the thieves. I assume he left with them. An exhaustive search of his apartment was fruitless, as was an examination of his office. I fear he has gone underground. Roxanne will give you any additional information you need on the boy.

"Let me stress two points to you before you start. First, and most importantly, do not attempt to use the chips once you find them. They are prototypes, and they have not been sufficiently tested. Their use could result in severe permanent neural
damage. Second, these chips are unique. There are no backups because the thieves trashed the datastore that led to their development. They should not be damaged unless absolutely necessary. I remind you that your payment for damaged goods is rather small."



Outside, Copperhead's sensors pick up a vehicle approaching the bar at a high rate of speed. It skids to a stop by the front door; a Cadillac SUV with all the perks from reinforcement to spinning rims. Three orks in finely cut suits and dress capes pile out and head to the entrance. There are no visible weapons.
Copperhead
player, 294 posts
Tread carefully
mother-fragger
Mon 26 Oct 2015
at 19:53
  • msg #57

Dreamchipper:  Let me Make You an Offer

"Orc slumm'rs inbound.  Could be a d'straction mebe."

The rigger continues to monitor the man at the back.  It could have been another running team, though the meta-homogeneity made it unlikely, as did the ostentatious display of wealth.  And she couldn't imagine a corporate team being that creative.  Just another night in the fraggin' barrens.

Am I able to get the van (and the Doberman) into a good overwatch position?  What's the shadowy dude up to?
Noruas
player, 267 posts
You want me to go where?
With whaaaaat?
Mon 26 Oct 2015
at 23:44
  • msg #58

Dreamchipper:  Let me Make You an Offer

Got it. replied Noruas.
Papa Bear
GM, 5797 posts
Incertum est quo loco
te mors expectet;
Tue 27 Oct 2015
at 14:05
  • msg #59

Dreamchipper:  Let me Make You an Offer

Yes, you can get a reasonable shot without making yourself too obvious.

The shadowy dude has put away his phone and is creeping back into a back alley.

Copperhead
player, 295 posts
Tread carefully
mother-fragger
Tue 27 Oct 2015
at 15:00
  • msg #60

Dreamchipper:  Let me Make You an Offer

Copperhead re-positioned her drone to have good coverage of the alley, looking for a vehicle or other obvious destination.  Seeing as the man seems to be less of an immediate threat, she didn't bother unloading the Doberman.  While unloading could be fairly quick, loading it back up again was a pain in the hoop - especially if she had to wash off the wheels.


What sort of line-of-sight does the shadowy guy have from his position by the alley-way to the rest of the building?  Does she detect anyone else in the alley?  After disgorging its caped occupants, does the limo move to park itself somewhere or does it remain right in front of the front doors?

<orange>
quote:
08:59, Today: Copperhead rolled 4 successes using 6d6 with the Shadowrun system with a target of 4 with rolls of 4,4,2,1,4,5.  Scanning alley.
09:00, Today: Copperhead rolled 1 success using 5d6 with the Shadowrun system with a target of 4 with rolls of 1,5,3,3,2.  Sensor sweep of alley.


If she feels she has time, she'll move her van to a concealed location near the other end of the alleyway.  If the man's going to drive away or has a parked vehicle, she'd like to be positioned to put a tracker on his vehicle.</orange>
Caduceus
player, 21 posts
Wed 28 Oct 2015
at 14:21
  • msg #61

Dreamchipper:  Let me Make You an Offer

Caduceus nodded his understanding.  Don't try the chip, don't break the chip, and Tee Hee might be a good lead to follow.  But he did still have one more question.  "Is there an easy way to know that we have found the correct chip and not a decoy or dummy chip?  It'd be a shame if we went through all this trouble and ended up bringing you back someone's guilty pleasures song list."  Caduceus nonchalantly examined his own fingernails as he awaited a reply, playing it cool.
Papa Bear
GM, 5800 posts
Incertum est quo loco
te mors expectet;
Tue 3 Nov 2015
at 16:57
  • msg #62

Dreamchipper:  Let me Make You an Offer

As a note, there's a lot going on, but the PCs don't *have* to act. Rather than to go line-by-line, I'll do a quick dump and you guys can say "I jump in at XX point". Otherwise, I'll assume you act at the end of the post. If you choose not to do anything, that would be helpful to know too, since once I get four people saying they're holding back, I can post more.

Outside, the limo keeps its position by the door. The shadowy figure around the back moves further away. He can probably see the front of the bar--barely. But he's mostly sticking to the dark shadows, out of the way.

Inside, the three orks in capes pass by the security check and into the bar itself. They don't even glance at Noruas, or any of the other patrons. Instead, they take positions around the secret door and draw weapons.

The group meeting in the secret room are rudely interrupted by the door getting kicked off its hinges. Urlan stands and straightens his vest. Meanwhile, the crawler in White Duck's pocket wiggles as it establishes a (very weak) connection back to Copperhead.

Two Orks step through the doorway. Both are dressed in three-piece suits with walking capes thrown over their shoulders. Each sports an Ares Slivergun, resting the weapon in crossed arms. The room is dark, but both wear mirror shades. They move to flank the door as a third Ork enters the room. Dressed like the front two. the third Ork is easily six and one-half feet tall. Built like a linebacker, his muscles bulge beneath his suit. Uglier then most Orks, he has made no attempt to hide his grim features. A pencil-sized toothpick is lodged in the side of his mouth.

"Junior." Urlan attempts to cut the large Ork off, but Junior is already in the room, heading for the couch.
Copperhead
player, 298 posts
Tread carefully
mother-fragger
Tue 3 Nov 2015
at 18:53
  • msg #63

Dreamchipper:  Let me Make You an Offer

Ok, just to clarify:

Door from front bar has troll bouncer beside it and leads to "private bar" and there's a door to the meeting room somewhere within that back-room bar.  So they'd have to cow or disable the bouncer, break through the one door, then find and open/break through the second door.  Presuming there's only one private room and the Orks know the site, that's reasonable, but if they've got a brain, they won't have all 3 of them coming into the inner room.  In any event, there'd presumably be a round to react to the breaking of the outer door before the door to the room get's opened.

As well, the orks are really confident or really stupid if they leave the two bouncers and 2 bartenders (minimum) uncovered as they come into the room, as I presume their first move would be to grab some firepower and cover the "meeting room".  Is it accurate that none of the 3 orcs is trying to cover the area?  Is the local staff doing anything?

Oh, and Noruas, you probably want to move your post to this thread :>

So the Shadowy Figure is just hanging out and watching?  No vehicle visible in the alley?Can the Bison get into position so that it can easily block the exit to the alley?


As soon as she received the signal from her scorpion, Copperhead immediately had the little drone climb the inside of the pocket to see and better hear what's going on.  She avoided the temptation to jump into the drone.  With a signal this tenuous, the chances of loosing connection and getting dumped was too high.

She also resisted any temptation to start shooting things.  This looked like a business conversation, albeit an unfriendly one.  Otherwise the shooting would already have started.

If she thinks she can do so without being noticed by the goons - i.e. if White Duck is sitting and the table covers most of the view between her drone and the two body-guards, she'll slip out of the pocket and down the man's leg so that she can move to a position with a better view - and potentially where she can "sting" one of the guards, or even the big man himself.  She'll warn him over the radio first though so he can lean forward or something to better cover her movement and also so he doesn't freak out at having a drone skittering across his body . . . :>
Copperhead
player, 300 posts
Tread carefully
mother-fragger
Wed 4 Nov 2015
at 03:03
  • msg #64

Dreamchipper:  Let me Make You an Offer

Well, if there's 2 bouncers and 2 bartenders who presumably all have the ability to get access to heavier weapons and they're not bothering and the weapons the orc's are wielding would likely give the participants a bad paper-cut, it seems like hearing things out is most appropriate.  If Copperhead can't be relatively sure of retaining the connection and not being noticed, she'll stay put.

Do any of the orcs move like they're wired?  Any visible cyberware?


"Shadowy dude from b'fore waz dialin' 'fore these ones showed up.  He's watchin' from an alley.  Dunno if they's related.  Noruas's in da main bar if ya need backup.  Or I kin give da place a new skylight wit yer new frens underneat . . .

Noruas, what's happenin round you?  Dees guys make a mess on da way in?

Yer call if ya wanna go hot."


The Bison moved into a position where it could easily cover (and move to block) the other entrance to the alley, without being visible from it.  She did her best to arrive quietly so as not to alarm the shadowy figure.  The Lonestar drone adjusted its station slightly, moving to be able to cover the limo, the shadowy figure and the roof of the building
Noruas
player, 270 posts
You want me to go where?
With whaaaaat?
Wed 4 Nov 2015
at 10:14
  • msg #65

Dreamchipper:  Let me Make You an Offer

Noruas puts his glass of purple soda back on the table while he gingerly fiddles with his Ares Predator underneath the table.

I don't think they're going to cause trouble.  If they were, there'd be a lot of dead people, right about now.  But the fact that they know Caduceus, Duck, and the J are in the meeting room means trouble might not be far behind.  He pauses then asks, In the case that I have to take out these gorillas, would you guys like them to be alive, or missing body parts?

He slides out the gel round clip and readies his EX-Explosive clip.
Caduceus
player, 24 posts
Wed 4 Nov 2015
at 16:51
  • msg #66

Dreamchipper:  Let me Make You an Offer

The radios have a connection again too, right?  If not I'll edit my post.

Caduceus was surprised by the interruption to say the least.  He jumped back in surprise and his hand was about ready to snap to the concealed holster under the back of his jacket, but the folded arms of the orks who entered convinced him that it wasn't time for weapons.  Yet.  Instead he absorbed the fresh chatter coming in from the reconnected communications and subtly muttered new instructions to his spirit pal.  "If these guys try to cause us meeting-goers any significant harm, make sure they all stay bathed in a fog of Confusion."

Caduceus then went about the business of examining the new arrivals' astral signatures for signs any of them might be awakened before he started conjuring more aid, all whilst trying to remain a silent observer of the scene.  The scene was tense, but he hoped it wouldn't come to blows.  Fights were almost always best if avoided.

Not sure what Caduceus will have time for, so here is a list of actions in order of priority.  If something comes up that you think may alter Caduceus' task queue, he'll make adjustments to his plan accordingly.
1. Assense Junior (mainly looking for if he is awakened, but let me know if there is anything else noteworthy as well I guess.)
2. Assense the two members of Junior's entourage.
3. Conjure a force 3 hearth spirit, if he can do it subtly.

Copperhead
player, 301 posts
Tread carefully
mother-fragger
Wed 4 Nov 2015
at 18:02
  • msg #67

Dreamchipper:  Let me Make You an Offer

"If da help ain't bringin out d'artillary, gotta 'sume dat makin a mess'd be a bad idea.  Der gettup an fancy wheels mean dey's got resouces.  An if dis one's "Jun'r", gotta spect dat "Sen'r" ken pull a dreckload o' strings.

Less dey plan on greasin da J, I'd say keep quiet 'less peacemakin's needed.  We dunno da players or da histry.
"

White Duck
player, 21 posts
Kickyfooting specialist
Also quite handsome
Thu 5 Nov 2015
at 15:23
  • msg #68

Dreamchipper:  Let me Make You an Offer

Narrowing his eyes slightly at the trio of orks, Duck seems to relax when Manes identifies one of them. He turns to 'junior,' clearly recognizing the individual's importance, but not seeming to appreciate the interruption very much.

"Sir, this is a private meeting, and considering my team ID'd you from outside, we could have neutralized you and your bodyguards before you came in and decided to make a big show of sitting on that couch. We pinned your tail too, who did a very poor job covering his tracks. I would advise you to be more cautious in the future with both who you hire and how you act, considering you were one impulse decision away from being a set of stains on the pavement outside. You got lucky, considering that none of us were feeling that impulse." Duck crosses his arms, his posture seeming easy, but his expression alert. His voice was more that of a disappointed parent scolding bad children than that of someone in a room full of guns. This Ork was probably an important suit, but if he'd have tried to pull something similar in the underground, he would probably get his ass kicked ten ways to next Sunday if he tried to barge into a meeting like that. Before he acts, he turns to Manes, the ire on his expression clear, as this individual seemed to represent some of the qualities Duck himself came to dislike. He'd heard Copperhead's warning over the comms, but if this ork was supposed to be at this meeting, he'd have arrived earlier and probably not hired a tail.

"Mr. Manes, I would like to apologize for this pretty grievous breach of protocol on his part. This one's clearly not one of ours." he looks to 'Junior"

"Unless you are *trying* to get yourself geeked, omae, then by all means go right ahead and woosh your silly-lookin' capes around some more." Duck looks up, trying very hard not to roll his eyes at this fellow. People who wore capes around tended to be too important to realize how absurd they looked, and this guy was no exception. Duck knew a few ways to kill the ork with the toothpick he was gnawing on, and a few more just from closing range. "Junior" here would probably prove to be a real annoyance to the team, but as far as threats go, the ones that you saw coming, literally from miles away if you counted the tail, tended to be red herrings.

"Maybe you can tell us why you're here and what you want. Seems like it'd be in all of our best interests to find this out."
This message was last edited by the player at 15:25, Thu 05 Nov 2015.
Papa Bear
GM, 5804 posts
Incertum est quo loco
te mors expectet;
Thu 5 Nov 2015
at 16:00
  • msg #69

Dreamchipper:  Let me Make You an Offer

Caduceus opens his third eye at the trio. He can tell right away none of them are awakened, and they're all sporting cyberware. Junior specifically is wired to the max. Just outrageous levels of chrome covering his signature.

Junior seems to have a serious and personal grudge against Urlan. Right now he's feeling self-confident, self-assured, and even attempting to be wily. And in response to White Duck's provocations? Fiery red.

"Urlan," Junior hisses, "your hired dogs bark too much." You can feel your skin crawl as junior extends a hand toward your Mr. Johnson. "They will, no doubt, prove as efficient and loyal as your pet, Tee Hee." Junior stands as Urlan reddens. "Too bad about the street trash. If you need my assistance, well, you know where to find me." Urlan glances at Roxanne and then glares at the departing Ork.

"Of course, Junior. I will be in touch."
Junior bumps into White Duck's shoulder as he exits. The guards retreat slowly, closing the door behind them.

Roxanne barely waits for the door to close behind Urlan. "Gentlemen, if we could get started? I have all of the information we were able to acquire on Tee Hee."

"He started with Global about two years ago, straight out of the University of Seattle. He has been a valuable member of our design team, leading the way to several breakthroughs in the areas of skillsofts and simsense. Although a talented decker, he seems somewhat lost when not jacked in to the Matrix. He is very naive and forgets things constantly. Like how to get to the store. I must admit, I'm surprised he has lived as long as he has.

"We sent a team to his apartment first thing this morning. Seems he forgot to pay his rent and was kicked out about two weeks ago. Our personnel entered the apartment and found that it had not been entered in at least several days. No thermal. Thick dust. The works. An extensive search revealed nothing. We have no idea where he has been sleeping for the past two weeks.

"His office was a little more interesting. I had the entire contents of his desk brought here. You can make of it what you will. Good Luck."
Roxanne reaches behind the couch and pulls out a three-foot plastic cube. Inside are the contents of Tee Hee's desk. She sets it on the table with a thump. "If you have any more questions, let me know. Here is my private number. You can reach me here day or night. This room is rented for another. .. (she looks at her watch) ... 23 minutes. You can stay if you want.

"Keep in touch. If you don't have some sort of results within three days, go home. There won't be any point in continuing."


On that dark note, your new contact hands White Duck a plastic business card with her picture on the front and the number 567-3272 on the back. She then turns to leave.

Because we're moving to 'investigation phase', which can be quite slow, I'm happy to answer questions out of order. However, it's going to be tough for me to track everything if we get a lot. So keeping a single list of questions, including ones you asked before and are waiting on responses for, will help me a lot.
Copperhead
player, 302 posts
Tread carefully
mother-fragger
Thu 5 Nov 2015
at 16:20
  • msg #70

Dreamchipper:  Let me Make You an Offer

"I'm guessin dey don wants me ta give Jun'r a headache on da way out.  But mebe ya can fin out who da frag he is.  An da shadow dude.  I'm wonnerin if I should lay 'im out fer a chat when yer done wit da box."

We never got an answer to the question about how to recognize the chips and confirm they're genuine without slotting them either.
Caduceus
player, 25 posts
Fri 6 Nov 2015
at 17:26
  • msg #71

Dreamchipper:  Let me Make You an Offer

A flood of tension left Caduceus' body as the gang of tough guys headed for the door.  Crisis avoided.  "That Junior is quite the character," Caduceus commented with faux flatery after the orks closed the door again (cutting off signals once more).  "I believe he may be more machine than man though.  Compensating perhaps?"

He left the question rhetorical and took a quick peek inside the box Roxanne produced for them.  The shaman scanned the objects for any astral impressions that may have been left behind.  It could be a potential clue that would only fade more and more the longer he waited.  He also kept an eye out for any objects that looked particularly unusual or out of place that they may want to ask about before Roxanne left.  He would otherwise wait until later to delve into the items, when the entire group could do their snooping together.

"So how did you say we were supposed to authenticate the chips when we find them?" he asked as he scanned the objects, not bothering to look up.  "That is an important detail that you have not yet shared with us."
Papa Bear
GM, 5805 posts
Incertum est quo loco
te mors expectet;
Mon 9 Nov 2015
at 18:56
  • msg #72

Dreamchipper:  Let me Make You an Offer

"Each chip is silver with a distinct logo. If there's any question, bring it to me. But I expect these items will be treated as valued treasure. It should be hard to miss."

The box contains a breadboard, two cyberdeck circuit boards, a miniature tool kit, an electronic toy that does the twist when activated, a few resistors, tickets to last week's urban brawl game at the King-dome, a disposable lighter, a stack of data chips, a simsense player with eight disks, a holocube, and a package of herb tea.

A few objects still have faint residues of a man's signature. They're old enough it's hard to put anything together, but Caduceus has hints of what the man's signature should look like.

Otherwise, all of the devices are mundane. Most of them are technical, and therefore don't give off much. However, the tea Caduceus notices is especially pure and free from artificial interference.
Caduceus
player, 26 posts
Mon 9 Nov 2015
at 19:06
  • msg #73

Dreamchipper:  Let me Make You an Offer

Caduceus looks through the items curiously, already contemplating a few potential leads.  He does notice that one type of common desk item is absent though.  Pictures.  "Do you have a picture of this guy?" he asks Roxanne unceremoniously.
Copperhead
player, 303 posts
Tread carefully
mother-fragger
Tue 10 Nov 2015
at 05:12
  • msg #74

Dreamchipper:  Let me Make You an Offer

The orc kicked the outer door off its hinges, so I'm assuming I've still got a signal unless they're making some hasty repairs.  What's shadow-boy do when the limo departs?

"Ask if da shadow dude is wit da orc.  An if not, who da udder players are.  An whether is ok ta pick 'im up fer a chat.

Also, who da frag was Junior?  Is 'e 'r is boys gonna stick der mugs inta our work?  An if dey gets in da way, how 'firm' kin we gets?

An see if we kin gets a pic o'da logo.
"


Copperhead's eyebrows go up when she sees the breadboard and the loose resister - not that anyone's around to see her face.  This guy was old-school, which was weird considering his age.  Almost everyone did their prototyping in software these days.

Can she identify anything interesting about either the breadboard or the circuit boards?
quote:
22:10, Today: Copperhead rolled 2 successes using 6d6 with the Shadowrun system with a target of 4 with rolls of 5,(6+5)11,3,1,3,3.  Companion skill - Electronics.
22:09, Today: Copperhead rolled 2 successes using 6d6 with the Shadowrun system with a target of 4 with rolls of 1,2,1,4,1,5.  Electronics.


She'll take a closer look when she has a chance to see them in person too.

Papa Bear
GM, 5807 posts
Incertum est quo loco
te mors expectet;
Tue 10 Nov 2015
at 14:03
  • msg #75

Dreamchipper:  Let me Make You an Offer

The shadowy figure is still hanging around the same spot.

It's hard to tell much about the artifacts via camera. The breadboard appears to be pretty nice though. Clearly a very professional piece of equipment, with built-in tools.
White Duck
player, 22 posts
Kickyfooting specialist
Also quite handsome
Sat 14 Nov 2015
at 16:45
  • msg #76

Dreamchipper:  Let me Make You an Offer

On the wired ork's brisk exit, Duck grins. He wondered if being wired to the gills would work out for the man if the two were to enter combat, and suspected that the ork telegraphed his punches as much as he telegraphed his intent.

"Should we pick Junior or his hired help up for a chat? Give them a memorable headache, perhaps? He might end up interfering with our work. Before you go, maybe you can let us in on how you'd like for us to handle him if that takes place, or any other outside threats if your competitors have caught wind..." he says, just as easy again in demeanor as before he levied threats against the ork.
Caduceus
player, 30 posts
Mon 16 Nov 2015
at 01:00
  • msg #77

Dreamchipper:  Let me Make You an Offer

Caduceus calmly repacks the items as he waits for an answer to both White Duck's and his own questions.  Over the mics he quietly says to Noruas and Copperhead, "We're starting to wrap up in here.  Are there any surprises we should be aware of out there when we leave?"
Copperhead
player, 306 posts
Tread carefully
mother-fragger
Mon 16 Nov 2015
at 01:24
  • msg #78

Dreamchipper:  Let me Make You an Offer

"Shadow guy skulkin in da alley.  We get the J's blessing, I'm leanin ta corner im an see what'e knows.  Capey trogs is leavin."

At least I presume the orcs piled into the limo and left?
Noruas
player, 272 posts
You want me to go where?
With whaaaaat?
Mon 16 Nov 2015
at 05:45
  • msg #79

Dreamchipper:  Let me Make You an Offer

The three Orcs that came in have led the building. Everything else seems relatively calm in the bar.

Noruas slides his gel round clip back in his Predator and continues to sip his soda.
Papa Bear
GM, 5810 posts
Incertum est quo loco
te mors expectet;
Mon 16 Nov 2015
at 21:05
  • msg #80

Dreamchipper:  Let me Make You an Offer

"Drekhead. No, he's SINned and pays his dues to Lone Star. He'd love you to harass him so he could set you to cool in a jail cell for a week. Better for you to keep a low profile when he's around. You're going to have to handle other threats with your own best judgment."
Copperhead
player, 307 posts
Tread carefully
mother-fragger
Mon 16 Nov 2015
at 21:29
  • msg #81

Dreamchipper:  Let me Make You an Offer

"But who the frag is he and 'ow's he know 'bout da chips.  He gonna be stickin' 'is nose in our drek in da future?  An see if ya kin get a pic o'da logo."

The rigger begins setting up her jammer to block all signals except for the team's radio band.  Not everyone had a radio yet, but she'd fix that soon.  At the virtual push of a button, she'd have her rig running and backing up, the rear turret up and the area jammed.  Mr. Shadow would be out cold a few seconds later and with the help of her teammates, he'd be safely ensconced in her faraday shield and on his way somewhere for a "discussion" 30 seconds later.  Presuming her new "team" agreed.  Might be 45 otherwise . . .

EDIT: fixed formatting
This message was last edited by the player at 22:13, Mon 16 Nov 2015.
Caduceus
player, 31 posts
Mon 16 Nov 2015
at 21:58
  • msg #82

Dreamchipper:  Let me Make You an Offer

"But who is he and how is he related to the chips?" Caduceus asks, echoing Copperhead's questions so that their Johnson could hear.  "He obviously knew about this meeting and went through the effort of showing up.  Why?  And could we get a picture of the logo on the chip to go along with that picture of Tee Hee?"
Papa Bear
GM, 5811 posts
Incertum est quo loco
te mors expectet;
Tue 17 Nov 2015
at 13:49
  • msg #83

Dreamchipper:  Let me Make You an Offer

<dark blue>"He has an interest in our company. Specifically, in Mr. Manes' failure."</blue>

She hands you a copy of her card, with the company logo embossed on the right side.
Noruas
player, 273 posts
You want me to go where?
With whaaaaat?
Tue 17 Nov 2015
at 14:10
  • msg #84

Dreamchipper:  Let me Make You an Offer

Let's pick up Sneaky McShady from the alley once we are done with this meeting.  Perhaps he can shed more light on this situation.
Copperhead
player, 308 posts
Tread carefully
mother-fragger
Tue 17 Nov 2015
at 14:53
  • msg #85

Dreamchipper:  Let me Make You an Offer

"So's der a bonus for makin' da super-orc's life drecky if der's no trace back ta da J?"
Caduceus
player, 32 posts
Wed 18 Nov 2015
at 15:53
  • msg #86

Dreamchipper:  Let me Make You an Offer

Caduceus felt they had gotten all the useful information from their Johnson that she was going to give them, and so he picked up the container of items and headed for the door.  "I'll bring these out," he said to White Duck before excusing himself.  He was actually more concerned that the others may need help apprehending their stalker than he was about the items.

Once out in the bar he met eyes with Noruas then continued toward the exit.  "That's not part of our job description, so probably not," he finally responded to Copperhead over the mic, "but Duck can ask if he wants.  I'll be out soon."  With one last nod of thanks to the hearth spirit, he slipped out the door.

Once outside, Caduceus paused.  He inhaled deeply and closed his eyes as he slowly exhaled, letting his being reach out into the asphalt below.  Humming and swaying ever so slightly, he mentally followed the cracks and the potholes and the weed-riddled sidewalks until he found what he wanted.  A city spirit willing to heed his call.

Conjuring a Force 3 City Spirit.
09:49, Today: Caduceus rolled 3 successes using 6d6 with the Shadowrun system with a target of 3 ((1,1,1,(6+4)10,4,3)).
Three Services Gained.

09:50, Today: Caduceus rolled 4 successes using 6d6 with the Shadowrun system with a target of 3 with rolls of 3,5,2,5,2,3.  Force 3 Drain Test.
Caduceus is A-OK.

Copperhead
player, 309 posts
Tread carefully
mother-fragger
Wed 18 Nov 2015
at 16:19
  • msg #87

Dreamchipper:  Let me Make You an Offer

"K.  I'm thinkin we should grab da shadow-man fer a chat.  You guys game?  Don' look toward da alley.  He dunno we know e's der.  I'll letcha know when is time."

Copperhead monitored the observer's actions closely.  She expected him to pick up his phone to update his handler when her team left the building.  She'd let the others know to initiate the takedown once he put the phone away again.
Noruas
player, 274 posts
You want me to go where?
With whaaaaat?
Wed 18 Nov 2015
at 22:53
  • msg #88

Dreamchipper:  Let me Make You an Offer

Noruas merely glances in Caduceus direction before looking away.

Sounds good to me.  I'll wait until Duck is out.
Papa Bear
GM, 5812 posts
Incertum est quo loco
te mors expectet;
Thu 19 Nov 2015
at 14:04
  • msg #89

Dreamchipper:  Let me Make You an Offer

With business complete, Manes and Roxanne will both exit the bar, through the way you came and past Noruas. Roxanne's eyes flicker over to him, but she doesn't say anything. The two head out and start walking away from the bar. The shadowy figure detaches himself from his spot to follow them, about a block behind.

Caduceus follows, pausing outside to bring up a city spirit. A squat sewer golem, visible only to him, forms out of the ground and bows low, "my lorrddd..."
Noruas
player, 275 posts
You want me to go where?
With whaaaaat?
Thu 19 Nov 2015
at 15:00
  • msg #90

Dreamchipper:  Let me Make You an Offer

Noruas waits until Duck has exited the front door before following suit.

Shall we go pick up Sneaky McShady now?
Copperhead
player, 310 posts
Tread carefully
mother-fragger
Fri 20 Nov 2015
at 00:18
  • msg #91

Dreamchipper:  Let me Make You an Offer

Cooperhead did her best to figure out where the two Johnsons were likely headed.  There weren't a whole lot of cars in the area that looked they'd had a tune-up in the last couple of years, and she doubted this pair would have rust-buckets - though she was a tad surprised they hadn't parked closer.  "Shadow dude's still followin Mrs. J.  An Mr. J too.  I'm gonna see 'f I can fine a good place ta drop 'im by an alley entrance.  One a ya smooth 'nuff ta shadow da shadow and 'elp me load 'im inta da van?"

She tracked the man and the Js with her aerial drone, keeping an eye out for other threats while she positioned the camper at the far end of an alley the parade seemed likely to pass.  If luck was on her side, the man would duck into the alley to watch where the other two were going and she could knock him out where no-one would notice.  If luck wasn't on her side, she'd drop him in the street if there wasn't anyone around who was likely to notice and care.

As soon as she positioned herself in an appropriate spot, she radioed her team.  "Alley da J's just crossed 's da take-down point.  Gonna drop him when he goes past.  Wen e gets close, mebe start runnin.  See if we kin spook 'im inta da alley.  But don draw da J's notice if ya kin."

The rigger felt ready.  Both rifles were popped and set to stun rounds.  The LMG was too and the jammer was ready to trigger with a mere thought.  She followed the man in the sights of her drone, monitoring his pace and with the sights for the rifle lined up with where his center of mass would be the second he entered view of the alley.  As his figure entered, she switched view points cleanly, adjusting for any change in potion.  She fired and triggered the jammer with the same thought.  This guy probably had DocWagon and she'd rather if they weren't alerted that he'd decided to take an unplanned nap.

One simple aiming action.  One shot with the pair of rifles.  If he's surprised, he gets no dodge, but if those behind decide to spook him, he'll probably get that advantage.  TN 4 for short range with the rifle, -2 for smartlink, -1 for aiming.  +1 for low light with low light vision.  So TN should be 2 - she has no intention of letting him get anywhere near cover.
quote:
01:17, Today: Copperhead rolled 24 using 4d6+12 with rolls of 5,3,1,3.  Reaction (if it's needed).
00:58, Today: Copperhead rolled 10 successes using 13d6 with the Shadowrun system with a target of 2 ((2,1,4,(6+6+6+4)22,(6+4)10,1,5,1,(6+3)9,4,(6+4)10,2,4)).


The 22 was kind of nice, as is 4 hits at TN 9+ :>  He's resisting 7S stun with half impact armor, staged up by successes.  So I'm presuming there's a slight cough from the alley and he drops nice and quiet-like . . .  If he braces himself for the fall he's almost certain to take regardless of whether he stages down, she'll pop him a second time, though this time, using extra successes to reduce the damage.  She wants him out cold, not with a brain hemorrhage or coughing up blood from broken ribs.

If he pulls out a phone before he hits the alley, she'll trigger the jammer sooner.  If he pulls out a weapon, she'll drop him with the drone instead.  If he does something unexpected, I'll update my action.  If Caduceus wants to use a service to keep the take-down quiet, that might not be a bad plan.

White Duck
player, 24 posts
Kickyfooting specialist
Also quite handsome
Fri 20 Nov 2015
at 18:33
  • msg #92

Dreamchipper:  Let me Make You an Offer

Duck grins as he hears the radio chatter of the not-so-great spy getting taken down. He leaves Manes his LTG number, then departs after Cadeuces.

"So, that went well methinks."
Caduceus
player, 35 posts
Mon 23 Nov 2015
at 17:58
  • msg #93

Dreamchipper:  Let me Make You an Offer

After nodding his head politely to the summoned sewer spirit, Caduceus raisds a corner of his mouth at White Duck's comment.  "Could have been a lot worse, that's for sure."  He was still grateful that Junior didn't cause nearly as much trouble as it looked like he was going to.  Caduceus would have gone into a more detailed conversation with White Duck right then, except they still had work to do before the could relax.  The shaman followed Copperhead's request and began casually trailing behind their stalker, but at a considerable distance and keeping to the shadows.

11:42, Today: Caduceus rolled 2 successes using 3d6 with the Shadowrun system with a target of 4 with rolls of 3,4,(6+6+3)15.  Stealth.

Copperhead said, "Alley da J's just crossed 's da take-down point.  Gonna drop him when he goes past.  Wen e gets close, mebe start runnin.  See if we kin spook 'im inta da alley.  But don draw da J's notice if ya kin."

After a moment's review of the plan, he replied, "I have a beautiful sewer spirit her with me that might be able to do a good scare job if necessary, but one of my own magic tricks might have cleaner results.  Let's see if I can get him to turn down that alley "on his own.""

In a particularly shadowy spot Caduceus leans down and says to his spirit, "Do ma a favor?  If that guy goes past that next alley, make him fear you and do your best to chase him down that alley.  And if you see him get knocked unconscious, Conceal him from all but myself and this guy."  He sticks a thumb out toward White Duck.

Once the shaman cashed in a couple of his services, he began to concentrating on his Influence spell.  He stood motionless with one hand pressed against the shadowed wall, unblinking eyes locked on the back of his target's head.  His skin became scaly in the darkness as his shamanic mask began to surface.  He reached out into the shadows with his mind, slithering toward his target.  Whispering directly into the man's subconscious with a forked tongue of authority.  "Hold up in the alley to let the others get further ahead."

Force 6 Influence Spell cast.
Rolling 6 Sorcery Dice and 3 Spell Pool dice vs. Stalker Guy's Willpower.  I need to have net successes equal to half of Stalker Guy's willpower (rounded down) after the spell resistance test.
11:20, Today: Caduceus rolled 3 successes using 9d6 with the Shadowrun system with a target of 4 with rolls of 3,1,2,(6+2)8,2,(6+1)7,3,3,(6+1)7.  Force 6 Influence sorcery test.
Hopefully his Willpower is only 3. :)

Spell Resistance Test = Results unknown.

Drain Resistance Test.
Force 6 minus 2 for being an exclusive spell of that type, divided by two = Target of 2 for the drain test.  Rolling vs. S stun damage.  6 Willpower and 3 Spell pool dice = 9 dice rolled.
11:22, Today: Caduceus rolled 9 successes using 9d6 with the Shadowrun system with a target of 2 with rolls of 2,4,5,3,4,(6+4)10,(6+2)8,(6+1)7,(6+6+3)15.  Influence Drain Resistance test.
That should resist any strain quite nicely, I think.

Papa Bear
GM, 5814 posts
Incertum est quo loco
te mors expectet;
Mon 23 Nov 2015
at 18:59
  • msg #94

Dreamchipper:  Let me Make You an Offer

Caduceus has to hurry to get line of sight on the street rat (without being noticed himself). But once he's there, he lets his spell fly (without any stun). Sure enough, the rat pauses by the street intersection. There's a "pfft" from the van and the rat drops into a pile of rubbish, apparently disappearing from sight.
Copperhead
player, 313 posts
Tread carefully
mother-fragger
Tue 24 Nov 2015
at 03:26
  • msg #95

Dreamchipper:  Let me Make You an Offer

The camper was already moving, backing into the alley as the snooper crumpled.

"Help load'im an I kin stop jammin' 'fore someone notices."

She set the drone to continue monitoring the two Johnsons while she hopped out, pistol drawn.  She probed the fallen form with her foot a couple of times, then crushed a finger with her heel, watching for any trace of consciousness before holstering her weapon and dragging the man towards the side door of her vehicle.
Noruas
player, 276 posts
You want me to go where?
With whaaaaat?
Tue 24 Nov 2015
at 06:53
  • msg #96

Dreamchipper:  Let me Make You an Offer

Noruas does his best to help Copperhead lift the man into the van.

Does anyone have anything to tie him with. We'll also need to blindfold and gag him.  Actually you know what we should strip him down.  And Caduceus, se if you can check him for anything magical or otherwise.  We don't want to be rudely interrupted when we are questioning him later.
This message was last edited by the player at 06:54, Tue 24 Nov 2015.
Copperhead
player, 314 posts
Tread carefully
mother-fragger
Tue 24 Nov 2015
at 13:52
  • msg #97

Dreamchipper:  Let me Make You an Offer

When someone goes down like that, they're going to be out for the next hour minimum.  But yes, searching him (and hacking his phone) as soon as he's in the van and the doors are closed is a good plan.  Copperhead will tell you where to find a pair of plasteel cuffs to use as well.  When we're ready, we'll put a stim-patch on him to wake him up enough to chat
Noruas
player, 277 posts
You want me to go where?
With whaaaaat?
Tue 24 Nov 2015
at 14:37
  • msg #98

Dreamchipper:  Let me Make You an Offer

I would prefer it if we did the questioning in an "undisclosed" location, where the environment is a bit more stable and not so bumpy.
Copperhead
player, 315 posts
Tread carefully
mother-fragger
Tue 24 Nov 2015
at 15:47
  • msg #99

Dreamchipper:  Let me Make You an Offer

It should be done inside the camper - where we can block any signals from DocWagon, headwear, etc.  We don't have to do it while driving - I can park us wherever.  Just nothing that's going to mess up the inside of the vehicle. :>
Caduceus
player, 36 posts
Tue 24 Nov 2015
at 15:57
  • msg #100

Dreamchipper:  Let me Make You an Offer

Caduceus hurried to help as soon as he saw the man drop, but it looked like Copperhead and Noruas had everything under control already anyway.  Which was just as well since Caduceus' hands were still full with the office supplies anyway.  "Good shot," he commented.  "That went more smoothly than I expected."  He gave a thank you wink to the sewer spirit then found a place to set down his cargo inside the camper.

Instead of helping to move the body, he went to work fulfilling Noruas's request to give the man a thorough look-over in astral space.  He looked for any signs of magical items, residual spells, and for any hints that the man himself might have magical talent.  There were certain precautions they would need to take if he was magically active.  The shaman relayed his findings to his team members.
Noruas
player, 278 posts
You want me to go where?
With whaaaaat?
Tue 24 Nov 2015
at 16:06
  • msg #101

Dreamchipper:  Let me Make You an Offer

Oh!  I didn't know that your van had jamming capabilities.  That's going to come in very handy!

Caduceus, please check to see if he has any cyberware as well.


The dwarf proceeds to strip off the unconscious man's clothes, gear, jewelry, and equipment before tossing it all to the others members of the team for them to check (whether magically, or with some device, or skill).  He proceeds to cut (or rip apart) some parts of the man's shirt off to make a blind fold for their naked prisoner.  He also scrunches the man's underwear into a ball and shoves it into the owner's mouth as a gag.  Noruas tears off a strip of duct tape (or any tape that is available in the van) to secure the gag in place.  Finally, he slips on the plastisteel cuffs Copperhead gave him and binds the man's feet and hands (tied behind his back) separately before tying the two cuffs together.

Copperhead, do you have any noise cancelling ear phones or something that can block out our friend's ability to hear?
This message was last edited by the player at 16:08, Tue 24 Nov 2015.
Caduceus
player, 37 posts
Tue 24 Nov 2015
at 16:25
  • msg #102

Dreamchipper:  Let me Make You an Offer

A thorough aura scan should reveal the presence of any cyberware.  And Caduceus is being thorough.
Copperhead
player, 316 posts
Tread carefully
mother-fragger
Tue 24 Nov 2015
at 17:02
  • msg #103

Dreamchipper:  Let me Make You an Offer

I've got a rating 6 jammer which I turned on before the target went down and which I'll turn off as soon as the doors are closed.  As well, the passenger area of the van is encompassed by a grid that'll block any radio signals.  (There's an optical cable you can hook to  a cell phone if necessary - and if Copperhead enables it.

The rigger returned to her front seat and the popup turret retracted.  As soon as everyone who was riding with her was in and the doors were closed, she turned off the jammed and started driving continuing to keep an eye on the Johnson's with her drown.  When she found a suitable quiet spot she pulled over and made her way to the back, popping open a cabinet and extracting a couple of stim patches.

EDIT: fixed erroneous auto-correct :>
This message was last edited by the player at 18:51, Tue 24 Nov 2015.
Papa Bear
GM, 5815 posts
Incertum est quo loco
te mors expectet;
Wed 25 Nov 2015
at 14:06
  • msg #104

Dreamchipper:  Let me Make You an Offer

The creeper doesn't react, and in fact, seems to be bleeding pretty heavily. Very heavily, in fact. He wasn't wearing any armor to speak of, and the gel round punched into his chest hard enough to break the skin (and, apparently, something underneath the skin).

The two casters catch up and look him over. He doesn't have any magic or cyberware (or, soon, blood). He has a knife, the blade is loose in the grip and seems nearly ready to fall out. He also has a streetline special. He has a certified credstick for 100 nuyen, a pair of low-light binoculars, a mushy sandwich, and a wrist phone. The most recent number called was 567-2384.

Noruas can strip and bind the man if he'd like, but it hardly seems necessary at this point.
Copperhead
player, 321 posts
Tread carefully
mother-fragger
Wed 25 Nov 2015
at 15:20
  • msg #105

Dreamchipper:  Let me Make You an Offer

Copperhead drags out the first aid kit as well and patches the man up as best she can.

He was resisting base 7S with 10 successes.  First two make that 7D.  So that should be 4 boxes of physical, putting him at medium physical.  Assuming "bad" conditions, but not terrible - the camper's relatively clean and has lighting.

quote:
08:06, Today: Copperhead rolled 1 success using 3d6 with the Shadowrun system with a target of 7 with rolls of (6+6+1)13,4,3.  First Aid.
08:09, Today: Copperhead rolled 1 success using 6d6 with the Shadowrun system with a target of 8 with rolls of 1,4,3,4,(6+4)10,2.  Human Anatomy (College Education from).


That should bring him down to L - so 2 boxes of physical.  And stop him from bleeding all over my vehicle.  (I thought you didn't start bleeding out unless you took deadly?)

In any case, Copperhead would have done the first aid before driving, having seen he was significantly injured.  So he wouldn't have had the chance to take more boxes before the first aid was applied.


She looks over at White Duck
"Da patches mebe 'ard on da guy.  Kin ya fix 'im more 'fore I boosts 'im?"
Caduceus
player, 41 posts
Fri 27 Nov 2015
at 17:41
  • msg #106

Dreamchipper:  Let me Make You an Offer

When he saw that the prisoner wasn't going to die from blood loss and that his healing magic would not be needed, he figured it would be a good time for him to retrieve his motorcycle.  "I'll meet you guys at a designated location, if that's alright.  Let me know if you need me to make a few calls to find a good location.  I don't really want to leave my ride parked in this neighborhood for too long unattended.  Radio me if he starts to crash before we get there and I can stabilize him on the shoulder of the road if need be."  With that he would wait for Copperhead to give him the all clear to exit her camper, grab his bike, and meet them at another spot for the interrogation.
Copperhead
player, 323 posts
Tread carefully
mother-fragger
Fri 27 Nov 2015
at 19:01
  • msg #107

Dreamchipper:  Let me Make You an Offer

Copperhead drops the shaman off about a block from the bar, keeping an eye on him with her drone, then guides him over the radio to a quiet spot with multiple ways out and where she can perch her drone somewhere to provide good overwatch.

Where did the Js end up going?

Once Caduceus enters the camper, she checks around before applying the patch "Y'all ready?  We kin let Cadusus do da talkin.  Da rest kin chat wit da sub-vocals.  No mess, no permnant injry, no kill'in.  So ka?"
White Duck
player, 25 posts
Kickyfooting specialist
Also quite handsome
Sun 29 Nov 2015
at 14:51
  • msg #108

Dreamchipper:  Let me Make You an Offer

Duck tosses up his hands when asked to patch up the unconscious man.

"Not anywhere close to my spec I'm afraid. Used to just knockin' em' out. However, I know a bit about interrogation too. Brother-in-law brings me the perps that won't crack." with this, he cracks his knuckles, poking the prone individual with a dress-shoed foot.

"This guy's havin' himself an eventful day, eh?"
Caduceus
player, 42 posts
Mon 30 Nov 2015
at 20:18
  • msg #109

Dreamchipper:  Let me Make You an Offer

"If you want to steer the discussion, I can help you with the fine-tuning," Caduceus says to White Duck.  "If he gives you any resistance, I have ways to nudge more information out of him."  A predatory smile curled up on the corner of Caduceus' mouth.  He was looking forward to siphoning out the secrets this man had for them to take.  That, and he was curious to observe White Duck's technique.
Papa Bear
GM, 5817 posts
Incertum est quo loco
te mors expectet;
Mon 30 Nov 2015
at 21:36
  • msg #110

Dreamchipper:  Let me Make You an Offer

The two Js walk another few blocks, where a small helicopter is waiting for them. In a few more minutes, they're off the ground and away.

The creeper is stable, but will be unconscious until you wake him. Looking him over, he doesn't strike you as a professional. Given he's unconscious, it's very easy to tie him down.
Copperhead
player, 324 posts
Tread carefully
mother-fragger
Mon 30 Nov 2015
at 23:10
  • msg #111

Dreamchipper:  Let me Make You an Offer

Copperhead passed out a radio to anyone who didn't already have one and did a comm-check to verify that the sub-vocal mikes were positioned properly and everyone's frequencies were properly set.  Then she retrieved her scorpion from White Duck and planted it in the middle of the unconscious man's chest.  If the others decided to remove the man's blindfold, there was nothing like a jet-black mechanical scorpion with a needle poised a few centimeters from your eye to keep someone's attention well-focused.

The protective backing on a rating 6 stim patch came off easily in her hands.
"Takes a couple secs ta kick in.  Hold 'im tight - e's gonna thrash."

She checked to make sure everyone was ready, then she she placed it carefully on the man's belly and retreated to a corner to jack in.  She wanted the drone to have a firm grip on his skin before he came to . . .
Caduceus
player, 43 posts
Wed 2 Dec 2015
at 14:55
  • msg #112

Dreamchipper:  Let me Make You an Offer

"Got him," Caduceus replied to Copperhead.  He made sure his grip on the man's legs was secure.  He did not want to hurt himself, and he did not want the creeper to hurt himself either.  The shaman may not have had pity for the man, but that didn't mean he intended to be unnecessarily cruel to him.  He kept his senses stretched out into astral space, curious how this interrogation was going to go down.
Papa Bear
GM, 5818 posts
Incertum est quo loco
te mors expectet;
Thu 3 Dec 2015
at 21:09
  • msg #113

Dreamchipper:  Let me Make You an Offer

The man wakes up bit by bit; at first moving more in his sleep, then coughing. He abruptly tries to sit upright, restrained by the two runners and coughs and hacks, bringing up some phlegm from deep in his lungs. He turns and hawks it, his body wracked by hacking coughs for a few more minutes. He struggles weakly against the two of you, but mostly against his own revolting body.

Eventually he settles and spits again, slobber covering his lips and chin. "Wha... what.  What the hell? Lemme go, I don' know you..."
Copperhead
player, 325 posts
Tread carefully
mother-fragger
Thu 3 Dec 2015
at 22:29
  • msg #114

Dreamchipper:  Let me Make You an Offer

He's blindfolded, so hard to know if he knows us or not . . .
Papa Bear
GM, 5819 posts
Incertum est quo loco
te mors expectet;
Sat 5 Dec 2015
at 11:55
  • msg #115

Dreamchipper:  Let me Make You an Offer

Like that's going to stop him.
White Duck
player, 28 posts
Kickyfooting specialist
Also quite handsome
Sat 5 Dec 2015
at 20:54
  • msg #116

Dreamchipper:  Let me Make You an Offer

Duck leans back, casually, in the seat across from the man. His pose is casual but he makes no move to untie or remove the blindfold.

"Don't know us, hmm? Interesting. You wouldn't be here if you didn't have answers though, would you? Let's start with your objectives from the last 24 hours and then we'll see if you can't work out just who we are..."
Caduceus
player, 44 posts
Mon 7 Dec 2015
at 02:17
  • msg #117

Dreamchipper:  Let me Make You an Offer

Once it looks like the man wasn't going to hurt himself anymore, Caduceus slowly withdraws his grip.  He made sure the guy would know he was still there though, just in case he decided to get the idea to try anything funny.  Other than that, he pretty much planned on just keeping an eye on the guy's astral presence and vital signs, noting an red flags to his companions.
Papa Bear
GM, 5820 posts
Incertum est quo loco
te mors expectet;
Mon 7 Dec 2015
at 17:17
  • msg #118

Dreamchipper:  Let me Make You an Offer

The man struggles for a bit, then settles down. Yeah, yeah. Alright. I'll talk. 200Â¥.
Copperhead
player, 326 posts
Tread carefully
mother-fragger
Mon 7 Dec 2015
at 17:43
  • msg #119

Dreamchipper:  Let me Make You an Offer

Copperhead's scorpion dug its claws in deeper and skittered up the man's torso a bit closer to his face.

EDIT: corrected grammar
This message was last edited by the player at 20:54, Mon 07 Dec 2015.
Papa Bear
GM, 5821 posts
Incertum est quo loco
te mors expectet;
Mon 7 Dec 2015
at 20:35
  • msg #120

Dreamchipper:  Let me Make You an Offer

Drek drek drek! 100Â¥! 100Â¥!
White Duck
player, 29 posts
Kickyfooting specialist
Also quite handsome
Tue 8 Dec 2015
at 22:16
  • msg #121

Dreamchipper:  Let me Make You an Offer

Duck coughs and lets the scorpion drone dig in just a bit more.

"I'm not entirely certain that you're aware of how little actual leverage you have here." he seems amused at the man's attempt to make money.

"There's little to stop us from selling you to organleggers for a helluva lot more than a hundred at this point. Perhaps you don't really get that, so I'm just going to inform you now that we figuratively got you by the balls, pal, and that we're a brief moment away from making it literal. Tell me who you work for, report thoroughly on your activities of the past day, or I take off your shoes and socks, get you nice and comfy, then start slowly pulling out your nails with my fingers and a pen knife... You know, that part always makes me a little queasy, so I might throw up on you while I'm doing it, but hell, it'll add to the experience, neh?" he chuckles dryly, waiting a moment to see if the weasel responds before Duck went for a foot.
Papa Bear
GM, 5822 posts
Incertum est quo loco
te mors expectet;
Tue 8 Dec 2015
at 23:29
  • msg #122

Dreamchipper:  Let me Make You an Offer

"Alright alright! Listen, I don't know who I was working for. Just some devilishly well-dressed ork. He gave me this cell phone and told me to follow the lady who just walked out, and to call this phone number whenever she did anything. That's it, okay? Now lemme go!"
Copperhead
player, 327 posts
Tread carefully
mother-fragger
Wed 9 Dec 2015
at 03:02
  • msg #123

Dreamchipper:  Let me Make You an Offer

Copperhead chimes in over the radio: "Temptin ta use da dude, but e's probly throw-way.  Chicca and da injun split in a chopper.  An don tink dis dude were gonna be followin on foot.  Probly good ta 'ave 'im call in dat bit though.  Jus 'case 'e gets udder 'structions.  Least we got Junior's com"

Not suggesting we take his initial word for any of this though.  Whoever's watching on the astral should be able to get a sense of whether he's holding back.  Also, would be good to know if the orc hired him at our initial meet location or earlier.
Noruas
player, 280 posts
You want me to go where?
With whaaaaat?
Wed 9 Dec 2015
at 10:06
  • msg #124

Dreamchipper:  Let me Make You an Offer

Noruas joins in on the comms, I say we stash him somewhere until we get what we are looking for.  There's no need to rush in letting him go.  He might be our connection to Junior if we ever do need to find him.
Caduceus
player, 45 posts
Wed 9 Dec 2015
at 15:51
  • msg #125

Dreamchipper:  Let me Make You an Offer

Caduceus has been keeping an eye on him in astral space and would definitely let the group know if he could tell the guy was holding back information.

Caduceus spoke into the comms as well, even as he kept his close watch on their captive."If you want to keep an eye on him, go ahead and stash him.  I personally doubt he would be worth the time or effort.  He seems to be a dirt-level grunt with one weak connection to a guy our employer felt was unconnected to our job.  A job we have a very short time frame to complete."  He didn't mean to sound antagonistic, but every second they spent on this guy was another second they weren't spending following more promising leads.  Still, maybe this guy did have a few more secrets to spill.
White Duck
player, 31 posts
Kickyfooting specialist
Also quite handsome
Wed 9 Dec 2015
at 23:07
  • msg #126

Dreamchipper:  Let me Make You an Offer

"Well-dressed, you say? Yeesh, omae, I believe you, but I *must* question your tastes in fashion." He reaches over and suddenly yanks off one of the man's shoes with the skill of a trained martial artist.

"But you haven't told me anything I don't already know, so the next thing outta yer mouth should be something I don't already know, or if you wanna insist on yanking my chain a little more, you can tell me which little piggy you'd like to go to market."
Papa Bear
GM, 5823 posts
Incertum est quo loco
te mors expectet;
Thu 10 Dec 2015
at 16:58
  • msg #127

Dreamchipper:  Let me Make You an Offer

Drek, what? No, that's it! The ork gave me a phone, told me to follow the lady, and call whenever she does something! You can look at the call log, I swear it! Look, it's what I do, okay? I just follow people and make phone calls! And remember stuff, if the price is good. I'm just tryin' ta make a living here, okay? I didn't sign up for any drek!"
Copperhead
player, 331 posts
Tread carefully
mother-fragger
Thu 10 Dec 2015
at 22:36
  • msg #128

Dreamchipper:  Let me Make You an Offer

"Mebe findout if dis guy works for da ork regular.  Cuz if e was jus standin outside da bar, how'd da ork know 'is biz?  He wearin' a sign wit 'rat fer hire'?"

She skittered back down the man's abdomen, this time moving between his legs.  She positioned her own rear legs carefully over those areas most likely to attract the snitch's attention - near enough that the sharp tips of her climbing claws could be felt - but not yet gripping.  The promise was clear though.
White Duck
player, 33 posts
Kickyfooting specialist
Also quite handsome
Thu 10 Dec 2015
at 22:54
  • msg #129

Dreamchipper:  Let me Make You an Offer

Duck smirks at Copperhead.

"I like you. Great insight." he gives the cam on the scorpion droid a thumbs-up, then turns back to the captive.

"No, not you, shitface. Tell me, how did you meet your employer?"
Papa Bear
GM, 5824 posts
Incertum est quo loco
te mors expectet;
Fri 11 Dec 2015
at 21:28
  • msg #130

Dreamchipper:  Let me Make You an Offer

"DrreeeEEEEEKKKK!!! Drek drek listennn... I got street rep, okay? People know me. Okay? Okay?!? I KILLED A MAN FOR THEM. I KILLED TWO MEN! JUST BACK OFF!"
White Duck
player, 34 posts
Kickyfooting specialist
Also quite handsome
Fri 11 Dec 2015
at 23:23
  • msg #131

Dreamchipper:  Let me Make You an Offer

Crane cracks up with laughter, not really able to hold it in, not trying to restrain it once it builds. After a good laugh, a deep breath, and a tear wiped from a pink-hued eye, he leans in.

"Okay, now I want to keep him. Can we keep him? That was really cute. Street cred, bahahaha!" he continues with another short bout of laughter, but is able to contain himself more quickly.

"We got street rep too, kid. What's your handle? If you know any of our connects we'll even let you off right here. Otherwise, you wanna cut out the bullshit and answer my question?" He reaches in and yanks off the perp's sock in a swift motion.
Noruas
player, 281 posts
You want me to go where?
With whaaaaat?
Fri 11 Dec 2015
at 23:56
  • msg #132

Dreamchipper:  Let me Make You an Offer

Ok....I thought I stripped him naked and hog-tied him?
Copperhead
player, 333 posts
Tread carefully
mother-fragger
Sat 12 Dec 2015
at 00:41
  • msg #133

Dreamchipper:  Let me Make You an Offer

The scorpion waves a claw at the White Duck.

"'E jus dished 'ow 'e knows da orc.  E's on da orc's payroll.  Contract-like.  So det's fine out who 'e axed an when.  Mebe rel'vent.  An it means we keeps da dude - mebe kin use 'im.  An mebe too much loylty ta da tusky dude.  Mebe da ticket ta make drek fer Jun'r too.  We stracts da right dirt from dis rat, s' mebe 'nough for da Star ta hold da orc -least til daddy bails 'im and greases da palms.  If we's lucky, mebe 'e shares a bunk wit a troll dat likes capes.  An sure e knows da orc 'nuff ta know 'is daddy an mebe what's up tween Jun'r an da J."
Caduceus
player, 48 posts
Sat 12 Dec 2015
at 16:49
  • msg #134

Dreamchipper:  Let me Make You an Offer

Caduceus watched White Duck work with disturbed ammusement.  He certainly had his own style, he would give him that.  And it was effective!  "If he really is a professional like he says, he better improve his skills or find another line of work..."
Papa Bear
GM, 5825 posts
Incertum est quo loco
te mors expectet;
Sun 13 Dec 2015
at 01:34
  • msg #135

Dreamchipper:  Let me Make You an Offer

"Ferret! My name is Ferret. Everyone calls me that. I do a lotta jobs, you see? Like... tailing people. Knowing stuff on the street. I'm a knowin' man, you know? Okay? Geez man just... let me go and we can talk over coffee or something, okay?"
Papa Bear
GM, 5826 posts
Incertum est quo loco
te mors expectet;
Tue 15 Dec 2015
at 16:38
  • msg #136

Dreamchipper:  Let me Make You an Offer

"Alright, listen uhhh... I know you guys... you're thinking, right? Like... what kinda a deal you can get. I'm great at deals. I'll make you a deal. Listen, I can... I can call the phone and tell them, I guess... tell him she came back. And you all, you can set up and ambush, right? Shake 'im down for whatever he's got. Then we split it, fifty fifty. I mean... there's three of ya, so just a quarter share would be fair. Alright? Deal? You won't get one like this again."
Copperhead
player, 335 posts
Tread carefully
mother-fragger
Tue 15 Dec 2015
at 19:39
  • msg #137

Dreamchipper:  Let me Make You an Offer

The drones claws encompassed a tender bit of flesh and applied moderate pressure.  Some people just couldn't seem to learn.

"Les finout oo 'e offed an when.  Den get da dirt on Jun'r an is pop.  Den 'e can report da J took a chopper an see what da Orc says.  Shakin down da son o some fat cat's gonna bring bad mojo."

EDIT: fixed formatting
This message was last edited by the player at 16:23, Wed 16 Dec 2015.
Caduceus
player, 49 posts
Wed 16 Dec 2015
at 16:02
  • msg #138

Dreamchipper:  Let me Make You an Offer

Caduceus stifled a sigh and shook his head.  "Is this guy for real?" he muttered into his mic.  "I'm finding it hard to trust whatever we get out of this guy.  I mean, he may be telling us the truth, or at least partial truths, but his song changes pitch at the drop of a hat if you know what I mean.  So let's take any info this guy gives us with a huge grain of salt."

Is there any hint on the astral of how truthful this guy is trying to be?
Papa Bear
GM, 5827 posts
Incertum est quo loco
te mors expectet;
Fri 18 Dec 2015
at 19:38
  • msg #139

Dreamchipper:  Let me Make You an Offer

His astral signature is roiling; sharp colors, flashes, static. He's obviously responding to the drone--and not well. When the drone stops, his astral gradually settles. He's grubby, marred with little traumas and scuffs. He's signature has little signs of other people he's brushed against in his normal interactions. There's streaks from some sort of chemical poison. When talking about his murder, his spirit momentarily lights with color--a color that doesn't turn up when he's talking about his other dealings with Junior.
Caduceus
player, 50 posts
Sun 20 Dec 2015
at 03:44
  • msg #140

Dreamchipper:  Let me Make You an Offer

"I am picking up some interesting readings from his aura though," Caduceus adds to his previous mutterings.  "He definitely doesn't care for Copperhead's drone.  And there are blemishes reminiscent of a chemical poison.  An addiction perhaps?  And the murder he mentioned brought out something interesting too.  Something unique.  I'm not positive what it was though."
White Duck
player, 38 posts
Kickyfooting specialist
Also quite handsome
Mon 21 Dec 2015
at 22:20
  • msg #141

Dreamchipper:  Let me Make You an Offer

Duck leans in, sighing.

"I'm getting really tired of looking at your grubby ass, mate. Maybe you could cut the extraneous chatter and tell me all about Junior."

Papa Bear
GM, 5828 posts
Incertum est quo loco
te mors expectet;
Tue 22 Dec 2015
at 15:51
  • msg #142

Dreamchipper:  Let me Make You an Offer

"I don't know anything else about him. He gave me a phone, told me to follow the girl, and said he'd pay cash. I swear it. You can check the phone logs, okay?"

His astral is constant. There's no signs of conscious defenses or the flashes of color.
Copperhead
player, 337 posts
Tread carefully
mother-fragger
Tue 22 Dec 2015
at 18:23
  • msg #143

Dreamchipper:  Let me Make You an Offer

"Ask 'bout oo 'e kilt.  I'm thinkin' mebbe 'e was bluffin."
Caduceus
player, 51 posts
Wed 23 Dec 2015
at 16:59
  • msg #144

Dreamchipper:  Let me Make You an Offer

"Probably," Caduceus muttered.  "I think he's telling the truth about not knowing more about Junior though."
White Duck
player, 41 posts
Kickyfooting specialist
Also quite handsome
Mon 28 Dec 2015
at 22:54
  • msg #145

Dreamchipper:  Let me Make You an Offer

"Hmm, I see. Don't know what company he works for then? Also, don't know anything about who you supposedly killed for him? You can see why I'm having trouble taking your word for it when you're leaving out these details, right?" he asks in an almost patronizing tone as he cracks the window and lights a cigarette.
This message was last edited by the player at 22:55, Mon 28 Dec 2015.
Copperhead
player, 341 posts
Tread carefully
mother-fragger
Tue 29 Dec 2015
at 03:55
  • msg #146

Dreamchipper:  Let me Make You an Offer

White Duck looked around for a bit for a way to open the window, but finds no obvious controls.

"Da windas is seelt.  It'd break da Farday box"

A couple of seconds later he felt a slight breeze as the cabin's fans turn on, sucking out the smoky air.  She was willing to tolerate the cigarette for the purposes of the interrogation, but no one was going to be smelling up her ride.
Papa Bear
GM, 5830 posts
Incertum est quo loco
te mors expectet;
Wed 30 Dec 2015
at 16:30
  • msg #147

Dreamchipper:  Let me Make You an Offer

"Uhh... Well he dresses real nice so... JC Penny? I don't get paid to ask questions. I mean... to ask the person paying me questions. You know? That's not good for business. But you can look at the phone if you want. Probly has some uh... chips or something you can deck."

Sharp colors rise at the mention of the killing; oranges and purples. Not hate or anger. Maybe fear? Anxiety? But they drop away again as Duck keeps talking.
Caduceus
player, 54 posts
Thu 31 Dec 2015
at 16:17
  • msg #148

Dreamchipper:  Let me Make You an Offer

"His aura is flaring again..." Caduceus muttered into his mic, trying to keep his nose from inhaling any of White Duck's cigarette smoke.  He relayed what he noticed about the aura colors to the others.
White Duck
player, 42 posts
Kickyfooting specialist
Also quite handsome
Thu 31 Dec 2015
at 16:31
  • msg #149

Dreamchipper:  Let me Make You an Offer

Out of courtesy, Duck shrugs and puts out his cigarette on the ball of the hog-tied orc's foot.

"No ash trays and I don't wanna be rude, you understand..." he explains, leaning in.

"Your aura's twerking out like a drunk Brazilian butt model anytime killing is mentioned. Seeing it flash like that is sort of like having this pimple in a sore spot that's not ready to pop yet. It keeps nagging you, keeps you squeezing it, but nothing can be done about it, ya? Maybe you can do something about this and tell me more about your murders-most-foul. Otherwise, I'm going to keep trying to pop that zit."
Papa Bear
GM, 5834 posts
Incertum est quo loco
te mors expectet;
Thu 7 Jan 2016
at 16:43
  • msg #150

Dreamchipper:  Let me Make You an Offer

The man writhes under Duck's ministrations, and spins a most excellent story about killing a woman in Reno to help the orks ship expensive BTLs through to Mexico. As Caduceus observes, he becomes more and more convinced the rat is lying through his teeth--and lying faster and deeper as he senses 'not knowing' anything might push Duck to hurt him more.

Dialing it back and sticking to what you already know to be true, you can establish, truthfully, he's a 'professional' snitch. It's what he does to make ends meet and fuel his drug habit. He does actually have kids, although he doesn't know where they are. And he didn't know Junior before a few days ago, when he was handed a phone and tasked with following Roxanne. He reported seeing you in the bar and again when you arrived here. He didn't know what Junior would do with that information--but didn't especially care either.

Now that you've got the upper hand, he's willing to give up his ways and return to a life of, well, petty crimes not involving you. But he doesn't have a lot of willpower, so you can't be sure he'd actually stick to that for long once money enters the picture.

As a note, you do still have the items in the box you can start examining, since not everyone is involved in the interrogation (and really... you're not going to spend too long on Ferret).

The box contains:
A breadboard, two cyberdeck circuit boards, a miniature tool kit, an electronic toy, resistors, tickets to last week's urbanbrawl game, a lighter, a stack of data chips, a simsense player and eight disks, a holocube (like a picture frame), and a package of herb tea.

You also have Roxanne's business card and telecom number.
Copperhead
player, 347 posts
Tread carefully
mother-fragger
Fri 8 Jan 2016
at 04:07
  • msg #151

Dreamchipper:  Let me Make You an Offer

Copperhead watched as the man collapsed back into unconsciousness when the stim-patch wore off.  The scorpion scampered away, finding a quiet location where it was unlikely to be stepped on.  The door to the driver compartment unlatched and the scarred rigger emerged.

"E's gonna be out fer a few hours 'least.  Les look tru da stuff inna box an figger oo's goin where.  We kin stuff dis drecker in a coffin motel on da way ta where'ver we decides ta go."

She moved over to the box and began taking a careful look at the contents, taking her time to explore everything carefully, testing and looking inside the toy, playing the holocube and hooking up the outputs from the simsense deck to monitor the output.  (If she can display the output of the recordings without having to jack in, she'll do that too.)  When she'd finished gleaning as much as she could, she unbound the unconscious snitch and started pulling his clothing back on, peeling off the used patch (and a not-small amount of chest hair) in the process.

As the others continued to examine the box content, she wrote up a little note:

Sorry about the lump on your head.  Just biz.

Your room's paid for the next 3 nights.  The credstick should cover food and any "extras" you need.  If you keep low, then maybe we can make use of your services in the future.  If you contact or come anywhere near the orc, the lady you were following or any of us before Saturday, the next time I aim at your head, it won't be to give you a headache.  So play it smart.  Buy something good across the street, turn on the trid and enjoy a 3 day paid holiday.


quote:
16:57, Today: Copperhead rolled 5 successes using 6d6 with the Shadowrun system with a target of 4 with rolls of 4,(6+4)10,5,(6+6+6+2)20,4,1.  Companion skill - Electronics.
16:57, Today: Copperhead rolled 2 successes using 6d6 with the Shadowrun system with a target of 4 with rolls of (6+3)9,5,3,1,3,1.  Perception.


If there's anything wonky with the electronic bits, those rolls ought to find it . . .

Noruas
player, 287 posts
You want me to go where?
With whaaaaat?
Fri 8 Jan 2016
at 13:06
  • msg #152

Dreamchipper:  Let me Make You an Offer

Mind if I join in on the 'Electronics' rolls, Copperhead?

Noruas picks up the cyber deck circuit boards and inspects them, hooking them up to his equipment to check it out.


05:02, Today: Noruas rolled 5 successes using 6d6 with the Shadowrun system with a target of 4 with rolls of 5,5,3,4,(6+3)9,(6+3)9.  Electronics.

05:03, Today: Noruas rolled 3 successes using 6d6 with the Shadowrun system with a target of 4 with rolls of (6+3)9,2,3,(6+5)11,5,2.  Computers, inspecting the circuit boards.

Next he inspects the electronic toy and resistors. (Do I keep rolling again?  Or something?)

Finally he takes a look at the stack of data chips, and checks the holocube.  Maybe there is something hidden in the holocube?
Caduceus
player, 59 posts
Fri 8 Jan 2016
at 15:23
  • msg #153

Dreamchipper:  Let me Make You an Offer

Now that he interrogation was over and he didn't have to keep such a close eye on Mr. Ferret, Caduceus joined the others in examining the items some more.  But rather than focusing on all the gadgets, he took note of the tea and the ticket.  He looked for any writing or indication of what brand of tea it was.  If it was a type that was difficult to come by, it could be a lead.  And with the ticket he searched for a time and place of purchase.  "Anyone know when this week's urban brawl is?  If our guy is laying low, he may want to break up his vacation with a little entertainment."
Papa Bear
GM, 5836 posts
Incertum est quo loco
te mors expectet;
Mon 11 Jan 2016
at 20:18
  • msg #154

Dreamchipper:  Let me Make You an Offer

Everyone in the team can add the contact Ferret--Snitch. Loyalty 1, Connection 2.

The holocube does in fact display images without anything further. You press one button to turn it on and off, and the other to change images displayed. Most of the pictures are of Tee Hee and friends, obviously taken when he was in college. Tee Hee is always the center of attention. With one exception. It's the only picture without Tee Hee in it. Instead, the picture is of a white-haired man. He is smiling up at the camera from his desk, cyberterminal in hand. The caption reads 'Dr. Hendrix'.

Copperhead plays with the toy this way and that. It reveals that it can dance the twist. You aren't sure what that means.

Noruas gets cracking on the electronics some of it is rather advanced, although it's all such small components, they're effectively worthless on their own.

Caduceus checks out the tea. It's still quiet fresh. The label reads "Orion's Special Blend, Orion's Organic Grocery, Seattle.

The next Urban Brawl game for the league is in Chicago, in about two weeks. You're sure you can find some local games though. This past one was pretty good, although the Screamers lost control of the ball in the last quarter and just never seemed to recover (at least, so say the local sports streams).
Copperhead
player, 350 posts
Tread carefully
mother-fragger
Mon 11 Jan 2016
at 20:50
  • msg #155

Dreamchipper:  Let me Make You an Offer

And anything from measuring the outputs of the sim chips?  I.e. Are they pumping any of the outputs too high?  Any ability to get images without slotting them?
Papa Bear
GM, 5838 posts
Incertum est quo loco
te mors expectet;
Wed 13 Jan 2016
at 21:27
  • msg #156

Dreamchipper:  Let me Make You an Offer

Nope, the chips seem to be some sort of testing or calibration tools. Outputs are (generally) quite weak.
Copperhead
player, 351 posts
Tread carefully
mother-fragger
Wed 13 Jan 2016
at 21:48
  • msg #157

Dreamchipper:  Let me Make You an Offer

But I have no idea what they're for based on my analysis of their markings, inputs & outputs beyond "maybe testing or calibration"?  Am I aware of anything further I could do to get more information about what they can do, or is it my opinion that the chips are a dead end?
White Duck
player, 49 posts
Kickyfooting specialist
Also quite handsome
Thu 14 Jan 2016
at 14:02
  • msg #158

Dreamchipper:  Let me Make You an Offer

Taking a look at the dancing statue, Duck's eyes light up like a child who sees something he wants for Christmas.

"Hey, eh, that's pretty neat. Can I, uh, hold onto that?" he asks, then inspecting the tea out of curiosity.

"Also, this place is probably an independent operation, which likely means they know their clientele a bit better than those big box stores. We talk to this Orion and maybe we find out whereabouts Tee Hee lived." he shrugs, with his knowledge of electronics more-than-partially devoted to getting maglocks open, there weren't many other things in the box that sparked his interest.

"Also, I wanted to say before things get more interesting that I'm glad I ran into you folks. I've been in some incredibly inept pairings since I came up from Louisiana. Hell, I was thinking about retirement, but man, the rush of getting shit done is a hard habit to quit, neh?" he asks, opening and closing his cigarette case and seeming a little anxious for a cigarette after mentioning habits, but not lighting one up.

"You folks strike me as more than half decent in your roles. Got me hoping I don't screw things up for once." he muses, eyeballing the lighter in the box, taking it, and playing around with it instead of trying to light a smoke. He examines it, takes it apart if it's one of those fancy lighters, and makes sure everything is in order with it before pocketing it.
Copperhead
player, 352 posts
Tread carefully
mother-fragger
Thu 14 Jan 2016
at 14:31
  • msg #159

Dreamchipper:  Let me Make You an Offer

Copperhead ignores the attempt at team-building.  Teams got killed if you got too close to them.

"Da J already searched da 'partment.  'spect dey'd give us da address.  Could be 'e 'ad anodder pad doh.

So we lets Noruas go diggin fer info on Tee Hee, Junior, da Js an dis Henrix dude.  Call da J an trash da 'partment 'gain.  An check if da Tea folks 'member da target.  An we all calls what contacts we gots ta see if da shadows got somethin ta say.  I'm up fer 'partment trashin.  Could be der's udders wit da same idea, so I'm gonna do overwatch an snoop wit' drones.  Any udder 'deas?  An oo wants ta go where?"

Caduceus
player, 60 posts
Thu 14 Jan 2016
at 15:30
  • msg #160

Dreamchipper:  Let me Make You an Offer

"I think our Johnson had a good eye for talent," Caduceus replied to White Duck with a wink.  Then to Copperhead he said, "I can check out the tea shop.  See if I can get any leads.  He may want to stop in and restock his supply.  I'll check into the local brawl games too and see if there's any likely spots our guy might try to attend."
Papa Bear
GM, 5839 posts
Incertum est quo loco
te mors expectet;
Sat 23 Jan 2016
at 11:19
  • msg #161

Dreamchipper:  Let me Make You an Offer

You are able to tell they're utility tools. They can store data, but after some investigation, you don't find anything unexpected. It's possible there's more to the chips, but without clues, it could be a very long, difficult search.

(Out of character, they're a dead end. Please don't spend six or eight posts digging deeper into them, unless it's for RP only.)

So are you all planning to split the party? Not an issue, and in fact, given the number of PCs you have and the timeframe, it may be ideal.

This message was last edited by the GM at 11:19, Sat 23 Jan 2016.
Copperhead
player, 353 posts
Tread carefully
mother-fragger
Sat 23 Jan 2016
at 15:23
  • msg #162

Dreamchipper:  Let me Make You an Offer

That's my proposal.  Still waiting for Noruas and White Duck to confirm what they're going to do.
Noruas
player, 291 posts
You want me to go where?
With whaaaaat?
Sat 23 Jan 2016
at 16:31
  • msg #163

Dreamchipper:  Let me Make You an Offer

Oh, sorry.  I didn't know you were waiting on me.  I wasn't really sure what to do, so I was waiting on you guys to give me a direction.  But ok.

What properties and accounts did he have?  We need the J to give us some details on that.  Does he have a storage unit or somewhere he frequents including the aforementioned tea shop?  We will also need his credit details, maybe that might give us a clue as to where and what to look for.  But while someone is doing that, I think we can all head to his place and give that place a second look.  Caduceus, I think it would be appropriate if you gave the place a look over just in case he did resort to some sort of magical help.  I mean most people would suspect that since he doesn't do magic so won't they need to look for it with magic.  Copperhead and I will look for any electrical and or digital clues.  White duck will try to divert any attention that might come our way as well as look for clues we probably can't cover or miss.
This message was last edited by the player at 16:33, Sat 23 Jan 2016.
Copperhead
player, 354 posts
Tread carefully
mother-fragger
Sat 23 Jan 2016
at 20:24
  • msg #164

Dreamchipper:  Let me Make You an Offer

"Dunno what 'e 'ad.  Butcha otta find da basics wit yer diggin.  Jes say where ya wan me ta drop ya."

You should be able to make some computer rolls to see what you can dig up about the target, the Js, Junior, the dude from the picture, the company and the types of research they were likely doing.  You may also be able to sniff around some of the matrix hangouts if you've got them as contacts to see if there's any rumors that seem they might be related.  Depending what you find, you may get a lead that'll lead you to need to actually break in somewhere.  (Don't go anywhere too risky unless you've got someone to pull the cord if things go badly)  As well, it'll give you a chance to phone any other relevant contacts you might have.  Mine aren't likely to be much use but hopefully you guys may know someone who can help.  (As we learn more, the set of contacts who can be helpful will likely expand.)

My guess is it'll take you several hours to do your networking checks, which was why I'd proposed dropping you off before White Duck and I go visit his apartment.  Depending what we encounter, we might give you a call and have you do a bit of decking to get us through the front door and assist on overwatch though.

That is, presuming White Duck agrees that hitting the apartment is worthwhile.  I wouldn't be surprised to find someone trashing the place (or arriving looking to do the same when we get there).  I doubt we're the only ones looking for the target, and his apartment is the logical place to start.  White Duck can also chat with the neighbors and any of the locals to see if they know anything useful.  I'm going to leave phoning the J for the apartment address to White Duck or Caduceus - I don't do too well one on one with Johnsons . . .

Noruas
player, 292 posts
You want me to go where?
With whaaaaat?
Sun 24 Jan 2016
at 01:09
  • msg #165

Dreamchipper:  Let me Make You an Offer

Yeah...I'm not too certain I can do much better than you when dealing with said J's.  But alright, I'll try to look into them.  Unfortunately, like you said I will need to connect to the Matrix.  But I don't have many contacts at all since I've just started out.  So I think it might be a better idea to see if there is a Matrix outlet or some sort of PC in TeeHee's home.  That way, we could search the place and you guys could keep a lookout for my meat.  And since this guy is pretty much a decker, I'm fairly certain he should have some sort of security or safety measures put in place.  This could give me a bit more to work with than just searching the net.

Yeah, I'm not certain.  I would like to take a look at his place and see if he has any equipment.
This message was last edited by the player at 01:10, Sun 24 Jan 2016.
Copperhead
player, 355 posts
Tread carefully
mother-fragger
Sun 24 Jan 2016
at 01:57
  • msg #166

Dreamchipper:  Let me Make You an Offer

"Yeah, s'pose ya kin jack in from der.  Whitey, ya wanna get da coords ta Tee-Hees squat from da J?"
Papa Bear
GM, 5840 posts
Incertum est quo loco
te mors expectet;
Mon 25 Jan 2016
at 08:08
  • msg #167

Dreamchipper:  Let me Make You an Offer

So it sounds like the fist stop is Tee-Hee's place? I'll need to find my copy of the book (thank goodness for drivethrurpg!!) Meanwhile, Noruas, go ahead and give me a computer roll for your research.
Noruas
player, 293 posts
You want me to go where?
With whaaaaat?
Mon 25 Jan 2016
at 11:19
  • msg #168

Dreamchipper:  Let me Make You an Offer

Ok, here goes:
03:18, Today: Noruas rolled 3 successes using 6d6 with the Shadowrun system with a target of 4 with rolls of 2,1,3,4,(6+1)7,4.  Computer research.

Caduceus
player, 63 posts
Mon 25 Jan 2016
at 23:27
  • msg #169

Dreamchipper:  Let me Make You an Offer

"If you guys are all set for heading over to the apartment, I'm going to start heading over to the tea shop.  I'll let you know if I get any leads from either the tea, or the tickets."  With that, Caduceus exits Copperhead's ride and hops on his Harley-Davidson Scorpion and heads over to Orion's Organic Grocery.

Once there, he will find a secluded spot and quickly do an astral sweep of the place before preparing to make some calls.  (Assuming it isn't open yet.)
Copperhead
player, 357 posts
Tread carefully
mother-fragger
Mon 1 Feb 2016
at 17:36
  • msg #170

Dreamchipper:  Let me Make You an Offer

Copperhead directed the Bison through Seattle's relatively light early morning traffic.  There were the usual sararymen on their way to the office looking to beat the morning rush.  And not a few others on their way home after burning the midnight oil - those that didn't sleep on the floor of their cubicles as truly dedicated employees should.  Grid-guide did a relatively good job of keeping the latter from drifting over the median, but the rigger kept an eye out anyhow.

Slipping Ferret into his coffin was relatively straight-forward.  With the extra hands, they even managed not to drop him.  A couple of chip-heads watched with minimal interest as the team lugged the snitch to an open booth and shoved him in.  It probably wasn't the first time they'd seen it happen, though it being a live body might have been a novelty.  She doubted they could tell the difference though.

Apparently some of the newer model coffins had sensors that could differentiate between gear and a dead body.  The latter would result in a call to LoneStar (or more commonly, the local organ-legging crew) after 30 minutes or so.  Wouldn't want to discourage the income provided by the donors.  But the automated cleaning systems weren't necessarily up to the task of scrubbing the smell of a 2-week old decomp.  Plus no point wasting space that could be earning more Nuyen with a living customer.  Or a fresh dead one.


Once White Duck had the address, the Bison headed there and parked to maximize coverage of at least two sides of the building with the most likely lines of approach.  Whatever the Bison couldn't watch, her aerial drone would.  She did a thorough sweep of the area, trying to get a sense of anything out of place as well as the security they'd likely encounter through the front door of the apartment complex.  She routed the audio and video feeds to the main display in the back to give her teammates a sense of the area as well.  Once the sweep was complete, she looked for a place she could park the drone that provided good coverage of the area.  Hovering burned fuel and she didn't know how long the team would be around.

Initial surveillance complete, she popped the interior door and slipped into the main area of the camper.  She quickly pocketed the scorpion, then reached behind one of the bucket chairs to retrieve a metallic briefcase which she offered up to White Duck.  An upper drawer produced a dark satchel.  She fastened her respirator over her face, which didn't much help with the clarity of her subsequent instructions.

"I'll deal wit ta locks if ya kin deal wit da people.  When yer in, I'm headin back ta da truck ta keep eyes up.  Put da case wif da lef side tord da door.  I'll tell ya if e' needs movin.  How ya wans ta get in?"


quote:
10:27, Today: Copperhead rolled 2 successes using 6d6 with the Shadowrun system with a target of 4 with rolls of (6+1)7,1,3,5,2,3.  Perception check of the area.
10:26, Today: Copperhead rolled 4 successes using 5d6 with the Shadowrun system with a target of 4 with rolls of 5,1,(6+2)8,4,5.  Sensor sweep of area.


Obviously if the J smooths the path of getting into the apartment, we won't have to worry about planning our approach :>

White Duck
player, 50 posts
Kickyfooting specialist
Also quite handsome
Mon 1 Feb 2016
at 21:21
  • msg #171

Dreamchipper:  Let me Make You an Offer

Duck takes the case and examines it briefly, nodding.

"Seems like it'll be just a manner of getting in. If we prefer not to leave any indication I walked through the front door, I s'pose I can go in through the guy's window. Depends on what floor his apartment's on." he shrugs, fingers antsy as they play over his pack of smokes. One might wonder if the smokes were a geasa of some sort, but sadly they were more of a bad habit to the young runner, who was already starting to sound raspier than he did before he started.

"Sometimes the front door's the best approach though. If we had the name and apt no. of another tenant, for example, I could ease in saying I'm dropping off this briefcase to a co-worker. Lots of options, really, and as it just so happens, I'm handy with most locks too, though I'll defer to your expertise." On noticing Copperhead's arming of herself, Duck pulls out a matte-black Browning Max-Power, checking the clip and safety prior to re-holstering the weapon. Then, he takes out a pocket mirror, running a hand over the stubble forming on his face, which disappears, then bunching his hair up into a ponytail, which grows from its short-shorn white cut to a deep, shoulder-length jet black. He looks to Copperhead for a moment, his eyes idly swirling a change in color from whitish-blue to a darker brown.

"Just in case some cam sees me anyway." he explains, looking out of the van's window to scope out the building.
Copperhead
player, 358 posts
Tread carefully
mother-fragger
Mon 1 Feb 2016
at 21:48
  • msg #172

Dreamchipper:  Let me Make You an Offer

"Nice trick"

It's difficult to tell from her tone whether the comment is one of admiration or sarcasm.  Or perhaps both . . .

"If yer ok wit da doors, I'll stay here.  My mug ain't so camra reddy.  An I kin keep an eye on tings better dis way."

We'll need Papa to provide details of the site before we can plan too much more.  (And my guess is he'll make entry easy lest we spend two weeks getting into the apartment :>)
Noruas
player, 294 posts
You want me to go where?
With whaaaaat?
Tue 2 Feb 2016
at 12:35
  • msg #173

Dreamchipper:  Let me Make You an Offer

Hahahaha, I highly doubt two weeks is the least amount of time we take just to get there...

I'll head in with you (White Duck).  If it's all clear, I suggest that you (Copperhead) join us, said the dwarf as he eyed the briefcase.

After seeing White Duck's change, Noruas smirked, Looks pretty handy.
Papa Bear
GM, 5841 posts
Incertum est quo loco
te mors expectet;
Tue 2 Feb 2016
at 18:32
  • msg #174

Dreamchipper:  Let me Make You an Offer

The team (sans Caduceus) roll out to the apartment. On the ride over, Noruas has time for a little data digging. So far most everything seems to check out. Tee Hee was a student at US and regarded as brilliant, if socially inept. He didn't keep a lot of serious friends, with the exception of a professor Hendrix who taught matrix geometry. Hendrix went by the decking name of Flair.

The party arrives at the apartment complex without incident. It's not much; three squat, brick apartment buildings with a fence around protecting an inner courtyard (at least, they would be, if part of the fence hadn't collapsed). White Duck has no issue jumping the fence or tailgating someone in, whichever he pleases. The courtyard and the buildings are in disrepair, scattered with take-out food boxes and empty plastic bags. A pair of shoes dangle from the complex's high-density data lines. White Duck enters into Tee Hee's building and moves up to the fourth floor. Finding his flat is easy; it's the one with the eviction notice attached to it. The room has a simple keypad. Given the hour, there's not much traffic in these hallways yet.

Caduceus makes his way through the barrens. Driving a bike, he has to be a little more cautious than Copperhead in her battle wagon. Rounding the corner, he pulls up sharply as he sees a member of the Blood Rumblers spray-painting "Blood Rules" over the Brain Eater gang symbol that normally adorns the wall of that building. Caduceus feels confident once the 'artist' is done, she'll move on. It's easier to hang tight for a moment, rather than risk a confrontation.

Orion's is a cute little shop, smaller than many Stuffer Shacks. Glass windows are protected behind chain link. The light over the doorway is on, but it's clear the place won't be open for a few hours yet.

Astrally the place is a little oasis of calm amid the normally roiling barrens. It has the faintest color one might expect of a garden or a forest, rather than a store.
White Duck
player, 51 posts
Kickyfooting specialist
Also quite handsome
Tue 2 Feb 2016
at 19:05
  • msg #175

Dreamchipper:  Let me Make You an Offer

"First trick I learned, actually. Oldie but a goodie though." he explains casually as he peers at the keypad, setting down the briefcase as Copperhead instructed. He brings his fingers up to an ear.

"On-site, package is in place. Door's got a keypad and an eviction notice, which means if we can't spoof the pad I may be able to get the landlord to let us in." he explains, removing the keypad's cover and taking a crack at the device himself.

13:05, Today: White Duck rolled 1 success using 5d6 with the Shadowrun system with a target of 4 ((1,2,2,(6+1)7,1)).
Copperhead
player, 359 posts
Tread carefully
mother-fragger
Tue 2 Feb 2016
at 19:37
  • msg #176

Dreamchipper:  Let me Make You an Offer

"Gots a pad breaker if ya don frag it up too bad"
Noruas
player, 295 posts
You want me to go where?
With whaaaaat?
Tue 2 Feb 2016
at 23:06
  • msg #177

Dreamchipper:  Let me Make You an Offer

The dwarf stands by and watches the hallway.  If White Duck doesn't succeed, then he'll give it a try.
Papa Bear
GM, 5842 posts
Incertum est quo loco
te mors expectet;
Wed 3 Feb 2016
at 17:00
  • msg #178

Dreamchipper:  Let me Make You an Offer

It takes a bit. Not the cleanest job Noruas has ever seen. But White Duck does eventually get it, without tripping any obvious alarms.

The apartment inside is empty, clearly already swept for valuables and prepared for the next tenant. There's imprints on the vinyl floor from old soda spills, but nothing tangible to give you a lead.
Copperhead
player, 360 posts
Tread carefully
mother-fragger
Wed 3 Feb 2016
at 17:36
  • msg #179

Dreamchipper:  Let me Make You an Offer

Presumably makes sense for only one of us to roll perception, perhaps with a modifier for multiple people looking?

The scorpion skitters around, focusing on those areas that are hardest for a human to inspect, looking for anything potentially of interest.

The rigger's voice comes over the radio and provides a bit of guidance on alignment of the briefcase, recommending a position on a bare counter near the door.

"Whitey, mebe once da place is checked an Noruas is deckin away, ya can 'ave a frenly chat wit da neighbors an da lanlord.  I kin watch 'is meat wit da case an my drone.

Oh, an Noruas, put on yer resprator for ya jacks in - just case.
"

Caduceus
player, 64 posts
Wed 3 Feb 2016
at 19:25
  • msg #180

Dreamchipper:  Let me Make You an Offer

After seeing that the place isn't quite open yet, Caduceus double checked that he had a good view of the place from his parking spot, then got to work on making contact with his relevant contacts.  It was still early and he hated to interrupt anyone who might still be in bed, but he was on a time crunch.  They could deal with it.  Besides, any of his contacts who actually kept a normal sleep schedule also knew that he would only call at odd hours if it was necessary.

He decided to start with Romaine Éclair, his expert in "the biz."  The man was probably up doing his morning routine or something anyway.  He waited for the man to pick up then said, "Hey hey, Romaine!  It's your favorite reptile calling.  I was hoping you could help me out with a bit of info pertaining to Urban Brawl.  Figured if you don't have the answer for me, you could point me to someone who does."

He will then proceed to ask Romaine about about local games that someone might be especially interested in if they bought tickets to last week's game.  And which ones would be a good choice for someone trying to lay low.
Noruas
player, 296 posts
You want me to go where?
With whaaaaat?
Wed 3 Feb 2016
at 22:48
  • msg #181

Dreamchipper:  Let me Make You an Offer

Noruas nodded and put on his gas mask before looking through the place.
Papa Bear
GM, 5843 posts
Incertum est quo loco
te mors expectet;
Fri 5 Feb 2016
at 16:54
  • msg #182

Dreamchipper:  Let me Make You an Offer

Yes, if the person with the highest perception can make a test, and add two die for each person who is helping. That'll probably be easier than the other method :P

Romaine's phone rings for a bit. A woman picks up, "Helloooo?" Caduceus can hear some noise in the background, "What is this? What have I said? Don't answer my phone. Give that to me."

Then, a moment later, "Hello. Who is this. Reptile? I don't know any.... Oooohhh... You! Caduceus! Yes, hello, hello. How are you? It seems a little eehhh.... early for your type, no? A little early for me too, you know. You are lucky I pick up the phone. Maybe next time, don't push it.

"Urban Brawl? Yes! Yes! I know Urban Brawl. You need tickets? You want to play? You have the type for it, eh? Big, big. Need a better name though ehh.... Blades? No... Viper! Viper? I like Viper. Okay Viper, what do you need with Urban Brawl?

"Local games... No games this week. Next game is Assassins/Arrows in Montreal. You want to go? I've got good odds. If you're there, I get you a discount, maybe you help my odds? Good deal?

"Local games no... There's two minor teams in Seattle. Neither too good for business. But they don't play much now. Their games are before the pro season. You know, try to sell their players. Right now it's mostly practice stuff."


While Romaine is talking, an older woman approaches the grocer and unlocks the front grate. She heads on inside and a few lights flicker on, as she prepares for the day.
Copperhead
player, 362 posts
Tread carefully
mother-fragger
Fri 5 Feb 2016
at 17:23
  • msg #183

Dreamchipper:  Let me Make You an Offer

At this point, I doubt anyone is higher than 6.
quote:
10:22, Today: Copperhead rolled 6 successes using 10d6 with the Shadowrun system with a target of 4 with rolls of 3,5,4,5,2,5,4,3,(6+6+2)14,3.  Perception (White Duck & Noruas helping).

Papa Bear
GM, 5844 posts
Incertum est quo loco
te mors expectet;
Fri 5 Feb 2016
at 18:39
  • msg #184

Dreamchipper:  Let me Make You an Offer

You find dustbunnies. You find stick spots. You find the sun-bleached outlines of furniture. You find tiny dead spiders. You find fingerprint powder and the plastic wrappers of something. You find the data outlets have been recently opened and examined. You find luminol.

You do not find Tee Hee.
Copperhead
player, 363 posts
Tread carefully
mother-fragger
Fri 5 Feb 2016
at 20:05
  • msg #185

Dreamchipper:  Let me Make You an Offer

"Ya wanna jack in?  Der's frag all left 'ere.  Whitey can chat wit da lanlord an mebe da neighbors."

See if you can grab any security footage for the last week or so to see what visitors Tee Hee has had.  Same thing for call logs if they're available. Then research on Tee Hee, the Johnson, the orc and the Prof.  As well as anything else you figure would be useful :>
Noruas
player, 297 posts
You want me to go where?
With whaaaaat?
Sat 6 Feb 2016
at 04:25
  • msg #186

Dreamchipper:  Let me Make You an Offer

Alright.  Duck, I'll need you to watch my body.

Noruas sits with his back against the wall and plugs his jack in.
Copperhead
player, 364 posts
Tread carefully
mother-fragger
Sat 6 Feb 2016
at 04:55
  • msg #187

Dreamchipper:  Let me Make You an Offer

"Da case kin watch yer body."
Caduceus
player, 66 posts
Sun 7 Feb 2016
at 16:31
  • msg #188

Dreamchipper:  Let me Make You an Offer

"Thanks Romaine, I think you gave me all the information I needed.  Hate to rush out on you like this, but another lead just arrived.  I'll let you get back to bed, since we both know how much you need your beauty sleep."  Caduceus smiled as he hung up the phone, knowing his subtle insult was just noticeable enough to irk Romaine, but lighthearted enough not to damage their relationship.

After putting away his phone, Caduceus secured his bike and headed over to the shop.  He heads inside if the door is still unlocked, or knocks politely if it isn't.  "Good morning madam.  I was wondering if you would be so kind as to let me speak with you for a moment?"
Papa Bear
GM, 5845 posts
Incertum est quo loco
te mors expectet;
Tue 9 Feb 2016
at 16:54
  • msg #189

Dreamchipper:  Let me Make You an Offer

Noruas has no trouble connecting to the apartment's matrix connection. It's quite fast! There's a small SAN for apartment services (nothing personal to TeeHee). But it's a quick hop out to the greater matrix.

* * *

Caduceus enters Orion's. A buzzer sounds in the back of the shop. He's almost overwhelmed by the wide variety of smells. Is this really a food store?

Inside the door are two caged checkout registers, both locked and empty. Farther inside are four long aisles of canned goods and a small section of organic products that give the shop its name. The barrage of smells comes from this little section.

The gray-haired lady you saw earlier shuffles about the store. Hearing you enter, she comes over to meet you. "Yes, yes, what can I help you with this fine morning?"
White Duck
player, 52 posts
Kickyfooting specialist
Also quite handsome
Wed 10 Feb 2016
at 13:45
  • msg #190

Dreamchipper:  Let me Make You an Offer

Duck lights up a smoke while Nouras slinks into unconsciousness, hoping that the other members of the team have better luck. He looks over Tee Hee's various collections of media as he idly makes his way around the apartment, checking for anything of interest.
Caduceus
player, 67 posts
Wed 10 Feb 2016
at 17:57
  • msg #191

Dreamchipper:  Let me Make You an Offer

Caduceus attempted to gain the woman's favor by showing interest in her store's home brand of tea. "I hear you have a great tea here.  Orion's Special Blend?  I was wondering, what makes the blend a "special" blend?  Is it healthier than normal?" After spending an appropriate amount of time listening to her answer (assuming nothing noteworthy pops up) Caduceus began to shift the conversation toward Tee-Hee.

"The friend who recommended it to me, you wouldn't happen to know if he stopped in recently, would you?"  He took out his pocket secretary and showed a picture of Tee-Hee from the holocube.  "I was thinking about getting him some for his birthday as a surprise, but don't want to if he just bought a whole bunch."
Noruas
player, 298 posts
You want me to go where?
With whaaaaat?
Wed 10 Feb 2016
at 18:46
  • msg #192

Dreamchipper:  Let me Make You an Offer

The dwarf logged back out not long after, he shares what he had found a lot of, nothing.
White Duck
player, 53 posts
Kickyfooting specialist
Also quite handsome
Wed 10 Feb 2016
at 19:24
  • msg #193

Dreamchipper:  Let me Make You an Offer

Duck tamps out the remainder of his cigarette under the sink, letting the ashes wash down the drain and pocketing the butt in a small baggie that he apparently takes around with him.

"Don't want any ritualists barging in after us and paying me a visit during my off-hours." he explains, having made efforts to tidy any trace of he and Nouras' passing while the dwarf was unconscious. He holds up a similar baggie, one containing what was presumably Tee-Hee's toothbrush, and shrugs.

"Not much saying we can't employ a ritualist ourselves though, eh? Not my bag personally, but I have a friend who might be able to put us in touch."
he re-pockets the toothbrush, then puts a finger up to his ear, triggering comms.


"C, it Looks like we've found ourselves one red herring and not much else. I think we should roll out before we start attracting attention." he says, smirking to himself as if he'd told some private joke only he found funny.
Copperhead
player, 365 posts
Tread carefully
mother-fragger
Wed 10 Feb 2016
at 22:42
  • msg #194

Dreamchipper:  Let me Make You an Offer

So no intel on either Johnson or their company or Junior (or his dad) or Tee Hee or his teacher?  And no-one interesting showing up on the security tapes in the last couple of weeks?

"Ya gonna intraduce yerself ta da neighbers an da lanlord?  Dey mighta seen somethin er know somethin bout what 'e likes a eat er drink er frag dat'd 'elp us track 'im down."

She refrained from muttering that he could have been doing that while the dwarf was sitting comatose.  Practically speaking, it had been a bit early to be knocking on doors and hoping to have a productive conversation come out of the exercise.
White Duck
player, 54 posts
Kickyfooting specialist
Also quite handsome
Thu 11 Feb 2016
at 13:46
  • msg #195

Dreamchipper:  Let me Make You an Offer

Duck sighs, then pulls his hand back up to his ear.

"Well, I *can* do that, but it'll compromise the fact that we've been able to get in and out without being seen. If you really wanna know about his eating habits, I suppose I can bring you his trash. Otherwise, who the heck even knows their neighbors these days?" he asks, wondering if his teammate thinks of him more of a chess piece more than an individual. It seemed from the sound of her voice like she grew irritable when he didn't obey her requests in a drone-like fashion. Then again, he couldn't hold it against her, she wasn't exactly a social butterfly. Out of curiosity regardless, he grabbed the plunger from the bathroom with a gloved hand and poked it through the garbage.

"Yeah, we can get lucky and find a random break, but I'm more concerned we'll end up discovering he don't want to be found, and probing the neighbors could tip him off and drive him further down whatever hole he's hiding in. If you're unconcerned with this line of thinking or you know something I don't, please inform me, but once the seal of discretion is broken on things like this, there ain't really a good way to re-seal it and make things discrete again. I'm just not so sure I want to risk it this early on before our other leads are exhausted. We can always come back and do that." he reasons, lighting up yet another smoke as he fishes out a bottled sports drink from the fridge and hands it to Nouras.

"My siblings always preferred the 'Dew after they came to out of the grid, but this is all I could find, chummer. No nosebleeds though, so that's a plus, ya?"

Copperhead
player, 366 posts
Tread carefully
mother-fragger
Thu 11 Feb 2016
at 14:31
  • msg #196

Dreamchipper:  Let me Make You an Offer

The rigger snorts in derision, though the effect is somewhat lost over the radio.  "Ya gots udder leads?

Dis ain a sneaky-sneaky run.  Dis is a smack da fraggin bushes 'til we fines da rabbit run.

E's alreddy got 2 corps on 'is hoop.  Da boy's got anythin 'tween 'is ears, e's alreddy down a hole an is ed ain't poppin up fer weeks.  Our job's ta fine da hole, stick in da water hose an have ta bag ready when 'e comes up fer air.

Ya gots better 'deas, spew.
"

White Duck
player, 56 posts
Kickyfooting specialist
Also quite handsome
Thu 11 Feb 2016
at 15:48
  • msg #197

Dreamchipper:  Let me Make You an Offer

Arching a brow, the young man replies.

"Firstly, yes, we *do* have other leads. Our boy Cadeuces is currently investigating one, last I recall, and we ought to check in with him. Secondly, I do recall our J saying he wanted things done quietly *because* of that issue with two corps being on his hoop. In fact, LoneStar isn't my primary concern if we stir the pot too much, I'm worried the other two corps will catch wind of independent operatives. Lastly, I already gave you my better idea, we wait to see if our other leads pan out prior to risking the compromise of our discretion, then come back later if Cad turns up nothing." he takes another drag of his smoke, holding the cancerous pollution in his lungs for as long as he can without coughing prior to making a smooth, practiced exhalation. He looks around at the shithole conditions and wonders if Copperhead's logic might be different if she saw the surroundings.

"Ever been to a place like this? I'm from one, so I'll share a few reasons why this idea of yours is a bit off. It certainly ain't the suburban utopia you seem to think that this door-to-door strategy of yours would work in. There's a reason you don't see anyone around recruiting for the Universal Brotherhood or trying to sell cleaning supplies here. It's a shithole. In your average shithole, the landlord ain't gonna be super familiar with his tenant's habits because he or she's gonna be more concerned with rent, which is probably late. In your average shithole, neighbors ain't gonna know drek because folks keep to their own business in places like this. If anyone DOES know our contact, it's REALLY likely they ain't gonna dime on the guy, especially if we ain't the first group of suspicious, probably armed individuals that came looking." As he lists the reasons, he counts them off on his fingers, even though no-one but Nouras would be watching. As he gets to his thumb, the fifth reason, he continues.

"Lastly, can you tell me the last time you randomly opened your door for some mooks in trenchcoats that you didn't know, handsome or not? I don't think you can because you're too smart for that. I think these folks will likely be too smart for that too." He idly hoped that he was able to get his perspective through to the rigger, who seemed to not handle disagreements so well. Deep down, he worried that something like this would occur when the situation was a bit more dire, and he'd hoped in that case her level of vindictiveness wouldn't get the best of her.

He didn't know what to make of her, but she sure was fascinating to him. On one hand, she demonstrated a cold, objective logic that didn't allow much to slip past her. That level of perception was highly valued in the shadows, especially in a leader, but on the other hand, her objectivity made her come across as abrasive at times, and she wore it on her sleeve when she disagreed with someone, at least with Duck personally, on an issue. To him, this served to counteract the positive traits that would make her a good leader, and he understood why she wasn't designated as such during introductions.

She was like a high-quality million nuyen racer with a tank full of sugary fuel- so much potential shot to hell because of the simple, yet at times devastating social drawback of an attitude problem.

"She's probably lost people. That's usually the cause." he thought.

"From her disposition, she may have even been at fault for it. Likely scenario, considering the bitterness." he postulated, making a personal note to tip-toe through the minefield that was Copperhead on the next occasion in which he disagreed with her.
This message was last edited by the player at 16:07, Thu 11 Feb 2016.
Copperhead
player, 368 posts
Tread carefully
mother-fragger
Thu 11 Feb 2016
at 16:18
  • msg #198

Dreamchipper:  Let me Make You an Offer

"Our udder leads is a tea bag an some old tix.  Sittin on our hoops while da snake does da work ain mucha a plan.  If he found drek, I spect e'd have called us.  Da clocks tickin.  We don know if e's even local still.  We gonna catch 'im by Friday, gotta fraggin make da leads.

Dis guy skipped out.  Probly owes da lanlord a drek o nuyen.  E'll be 'appy ta get 'is hands on da fragger.  An e'll spill 'is guts if we pay 'im what's owed.  Mebbe e'll even tell us where e' fenced TeeHee's stuff.  Mebbe some clues innit dat da J's folks missed.

An yer not lookin ta chat wit da dude's mates.  Yer lookin ta chat wit da snitch who'll sell out 'is mamma an da lit'l ol' lady what's got nothin better ta do den ta snoop on her neighbors an who'll talk yer arm off if ya pet one a her 20 cats.  Decker boy kin probly run a check on da locals an fine ya som candates.  Ya jus need ta make up yer story ta get the chattin' started.  Da better da story, da less Nuyen ya gotta spen.

Ya's a face right?  So start facin.
"


If Copperhead hadn't been jacked in, she'd have been shaking her head in disgust.

Lazy dreckin' mage.  Probably doesn't want to chat up anyone not in a suit or a skirt.

She'd attempt to do it herself, but she knew from experience that she'd have no hope.  Even if she concealed her face, people tended to shut down and shy away from her.  Her only chance of getting information from someone off the street was if she had a predator in their ear.  And they weren't desperate enough to try that.  Yet.

Ten points for getting the motivation pretty much bang on, though there's a few other factors in play.

One other plan of attack is to reach out to your contacts.

White Duck
player, 57 posts
Kickyfooting specialist
Also quite handsome
Thu 11 Feb 2016
at 17:02
  • msg #199

Dreamchipper:  Let me Make You an Offer

"Right. Problem with this is that the place has already been scrubbed. Looks like baggies, fingerprint powder, luminol. That's the stuff cops use for finding semen or bloodstains. Folks that ran through with this likely already tried that, and they likely already tried it during more regular hours than this one, when it's clearly not the hour to go knocking on doors." despite being visibly irritated himself, his voice is calm and even. He wanted to tell her that he *was* "facin'" presently, with her, but he figured that comment would only serve to stir the nest.

"Look, it's a decent suggestion, it's just that in my professional experience, it isn't one that's going to pan out. I'm not giving you tips on drone ops here because I don't know drek about drone ops. I have instincts about these sorts of things, a gut feeling, ya?" he asks rhetorically, then continues.

"I don't know you personally, but you seem like you've been out in the shadows long enough to realize you can and should trust your gut before anything or anyone else. Drek, I'm not offended at all that it seems to be your modus operandi because I share that characteristic. Thing is, I'm not gonna go against my gut and waste my time here knocking on doors before waking hours until or unless it becomes a last resort. You think it's lazy work? Fine. Think what you will."
There's a pause as he takes another drag, smoking his cigarette down to the halfway point. Why bother with the vapor of narcosticks when there's nothing like the real deal?

"You wouldn't be the one who'd have to hear hours worth of batshit conspiratorial stories from that old lady with the cats or get interrogated by some slum lord that thinks I'm holding out on his tenant's whereabouts and wants to grill me about it so they can collect. Since this isn't your usual forte, I can understand why it seems to you like it'd be an easy stone to turn over, but as you said, the clock's ticking, and I'm saying we're wasting our time with that avenue of approach. I'm pretty fraggin' sure that you would *hate* it if I played the role of backseat driver to your ops, neh?" he asks, trying to reason with her. Who knows, maybe she would be receptive if he explained himself. May as well give it a shot. He takes a deep breath, then proceeds.

"What you're doing with me equates to that, so if I seem irritable, I apologize. I'm trying to paint you a clear picture as to why your idea wouldn't pan us out anything worth pursuing, and it's like me hovering over your shoulder while we're in a car chase and telling you to zig when you wanna zag and telling you to shoot when you need to reload. Thing is, I trust that if you zag, a zag would have been the better choice. I know that to you, I'm zagging here, but I also know what I'm doing. I think we can work together just fine if we value one another's talents, but if you intend on telling me how to do my job like I'm some guppy on his first run, you're shitting all over the talents I have, and I think backseat drivers are a real pain in the ass. My talents already got you a better payday. If you want more proof of them, that's fine, I'll give it to you through consistency. Something I learned though is that sometimes, a face knows where not to show face. This is one of those occasions. So, in short, no, I'm not gonna do that. I'll call a cab home if that rubs you too raw for me to bum a ride."
This message was last edited by the player at 17:03, Thu 11 Feb 2016.
Copperhead
player, 369 posts
Tread carefully
mother-fragger
Thu 11 Feb 2016
at 17:29
  • msg #200

Dreamchipper:  Let me Make You an Offer

"Frag it then.  Call snakey an see if 'e gots anythin.  If 'e don't, ya kin 'cide where we's headed next, cuz da only place I kin think ta sniff 'round's where we already is.  "

The shaman had a point, but there was no fragging way she was going to tell *him* that.

Don't let Copperhead get your back up to the point we don't do what we should do.  Hitting up the landlord at least seems like a no-brainer to me.  I think the "be quiet" directive was more "don't make a mess" than a "don't let anyone know you're looking for him".  Right now, the only functioning lead we've got is a teabag.  And while, based on the detailed descriptions, it looks like that might go somewhere, it seems like an awfully thin branch to be relying on.  If the tea bag comes up dry, then we've got nothing.
White Duck
player, 58 posts
Kickyfooting specialist
Also quite handsome
Thu 11 Feb 2016
at 19:02
  • msg #201

Dreamchipper:  Let me Make You an Offer

Duck is keeping a couple of cards close to his chest too. His contacts are a talismonger who may be able to do something with that toothbrush if ritual tracking is available via PCs or NPCs and a Lone Star Detective who may be able to get a lead on the luminol's manufacturer/purchaser or provide even more info if it was LS that searched the place originally. He'd just wanted to stand his ground first for posterity's sake.:P I agree with you that we may as well ask the landlord while we're here though, so I think I have an idea as to why Duck would do that without breaking the fourth wall.

"S'not all we got. I can follow leads on this luminol the scrubbers left behind and I got a talismonger buddy who may have enough here for a ritual sample. I've heard rumors that you can find someone real quick-like with the right magic, but I'm not that kind of magical, so I'm not 100% on that. Either way, I'll bugger the landlord for you. Even if they don't know where we can find Tee-Hee, I may be able to bullshit some other info out of em'." he takes his finger from his ear, turning to Nouras.

"When you're ready, I'll meet up with you outside. Guess I gotta go have talk with the landlord." he muses, moving down to the landlord's office and knocking, pretending to be a skip-tracer looking for Tee Hee as a bounty in order to find out what the landlord knows, commiserating about what a pain in the ass this guy must be to be skipping out on his rent.

Will make a street Etiquette check here with an appropriate difficulty to get info from the landlord. Just let me know the TN and I'll roll 'em.
Papa Bear
GM, 5846 posts
Incertum est quo loco
te mors expectet;
Fri 12 Feb 2016
at 14:17
  • msg #202

Dreamchipper:  Let me Make You an Offer

The old lady responds to Caduceus; "yes, yes, our green tea is especially good. All of our teas are organic. Do you know what that means? It means it's made exclusively out of living matter. Here, try some. I know you'll be back." She goes to the shelf and shifts a little tea into a paper pouch, then seals it up. "Do you know how to make tea? It takes time to make it right."

She peers at the picture, scrunching up her face, then shakes her head. "Nooo... No, I don't think I recognize that fellow. You say he's a regular? Normally we have regulars for our tea, and I think I recognize most of them."


* * *

The apartment has already been cleared out, so most of the garbage is from the cleaning crew that came by to prep the place for the next tenant. Old ceiling panels, bits of carpet, used sponges. There's some food scraps in there, but it's unlikely to be Tee-Hee's and very likely you don't want to pull it out after it's been rotting for half a week.

It's not hard to find the landlord's office. It's on the bottom level and says 'LANDLORD' in large, block letters over the door, with a pad to write out "comments and requests". The box next to the door is overstuffed. Looking at a few, it's maintenance requests, mostly to fix the pipes so the toilets flush without spewing all over the room !!!!! (or so says the author).

Banging on the door, it takes a bit before you hear movement inside. Finally the door swings open and a short, rough looking dwarven lady stands in the doorway grimacing, a cigarette butt clamped tightly between her lips.

"It's too early. The maintenance crews aren't up yet."

TN for extracting data on late tenants is 5. Lower if there's money involved.

Also, +1 karma for White Duck and Copperhead for having a great back-and-forth--and resolving it nice and tidy like.

Caduceus
player, 68 posts
Fri 12 Feb 2016
at 17:00
  • msg #203

Dreamchipper:  Let me Make You an Offer

"You sure?  He's not always the most sociable fellow so maybe try imagining him in a hat or with sunglasses?"  He keeps a close eye on the woman's astral signature to try and gauge how sincere she is being.  He also compares the astral signature of his new tea to that of the stuff that Tee-Hee had, to try and estimate how long ago he would have bought it based on freshness.

OOC: Are there security cameras visible?
White Duck
player, 59 posts
Kickyfooting specialist
Also quite handsome
Fri 12 Feb 2016
at 18:29
  • msg #204

Dreamchipper:  Let me Make You an Offer

"I'm not looking for maintenance." says the now-ginger-haired and pale-skinned male who looks to be of Asian descent. His hair is short and spiky, nails long and seemingly well-manicured. Essentially, he looks like some sort of weird prototype for racial blending. He gets out a crisp 50-nuyen disposable credstick and hands it to her.


"For your time, ma'am. I'll be brief. I'm Dart. I'm a skip-tracer. Looking for Tee-Hee. Seems he's got an active bounty. I'm trying to collect on that. The nuyen is for your time. I notice he's got an eviction notice on his door, which goes along well with the records I've got handy. I wanted to know if you know where he might be. Hell, maybe once I've nabbed him up I can drag his ass here to pay rent before I collect my bounty. Depends on whether or not you can help me out."
he teases charmingly, bordering on flirtatious in spite of the not-so-great-looking audience. He smiles to her, his teeth gleaming perfectly white, blue eyes seeming to twinkle and fade to green under the dim-light halogen bulbs that illuminate the place from overhead.

12:28, Today: White Duck rolled 1 success using 6d6 with the Shadowrun system with a target of 5 with rolls of 2,3,4,1,(6+6+3)15,1.  Etiquette.
Noruas
player, 299 posts
You want me to go where?
With whaaaaat?
Fri 12 Feb 2016
at 18:49
  • msg #205

Dreamchipper:  Let me Make You an Offer

Noruas just kept quiet while the two team members had duked it out over the comms.  He followed White Duck down to the landlady's apartment but stood out of sight as the chameleon worked his own brand of magick.  Seeing his charming and flirtatious approach, Noraus rolled his eyes in the cheesiness of the matter.
Papa Bear
GM, 5847 posts
Incertum est quo loco
te mors expectet;
Fri 12 Feb 2016
at 20:34
  • msg #206

Dreamchipper:  Let me Make You an Offer

The woman considers the picture for a moment longer, then shakes her head. There's nothing about her signature suggesting deceit. Tee-Hee's tea does seem a little stale. Hard to be sure, but somewhere between a week and a month difference.

* * *

White Duck's cred stick disappears so fast, he almost can't remember handing it over. Her demeanor improves by half a notch though.

"Tee Hee? That old good-for-nothing? He skipped out on his rent! We umm... Well, we locked down his apartment. Strictly speaking, I can't let anyone in until his rent is paid off. Of course, if you were the renter, anything you find would be your property." She rubs her hands.
White Duck
player, 60 posts
Kickyfooting specialist
Also quite handsome
Fri 12 Feb 2016
at 20:45
  • msg #207

Dreamchipper:  Let me Make You an Offer

Duck smirks at the woman's attempt to make more money, knowing fully well from the small bit of B&E earlier on in the evening that the woman was trying to screw him over by sending him into an empty room.

"Already have a place of my own, thanks ma'am." he nods politely to her.

"I appreciate your time. Have a nice day." he bows slightly, knowing well that anyone following up on the issue with the dwarf would go off looking for an androgynous Asian ginger with a fetish for short, stocky, stubbly women. He probably wouldn't be visiting this persona again, as thoughts rolled through his head about how that stubble would feel against his face, causing an involuntary shudder. He walks past Nouras on his way out, moving back to Copperhead's van. Getting into the back, he turns off his comms and speaks.

"So, after indulging your curiosity, I gots to say, next time you've got me peeping out the landlady, it's gonna be your 50 bucks gone down the shitter." he laughs a bit after this to indicate his attitude leaning more towards amusement than genuine irritation.

By the time he gets back into the car, his hair's faded back to white, eyes back to pink, and his nails are short again.

"Shall we rendezvous with our other snakily-named associate?"

Caduceus
player, 70 posts
Fri 12 Feb 2016
at 21:23
  • msg #208

Dreamchipper:  Let me Make You an Offer

Caduceus stroked his chin, almost upset that she wasn't secretly a deceptive front for Tee-Hee's purchasing history.  He kept those emotions off of his face, however.

"Alright, good.  Then I think I'll get a box of-" he held up a finger.  "Hold on a sec.  I think I just remembered something."  Caduceus flipped through his images until he came to the one of the professor.  "I think Tee-Hee said he got the tea from this guy, who got it here.  His uncle or something?  Don't know.  Only met him the one time.  Does this guy look familiar?"  He showed the shop owner the picture of Hendrix, still keeping an eye on her astral signature.
Papa Bear
GM, 5849 posts
Incertum est quo loco
te mors expectet;
Mon 15 Feb 2016
at 00:11
  • msg #209

Dreamchipper:  Let me Make You an Offer

The woman perks up at seeing Hendrix. "Oh! Oh yes, he's a regular. Comes by every few days to pick up fresh fruits and vegetables. And the tea, now that you mention it."
Caduceus
player, 71 posts
Mon 15 Feb 2016
at 18:02
  • msg #210

Dreamchipper:  Let me Make You an Offer

Caduceus knew his own aura must have flared up quite nicely when the woman said that Hendrix did in fact shop here.  He did his best to keep his outward appearance even, however.  It seemed they may have finally found a lead.  "Wonderful," he said to the woman in a thankful manner.  "I'll see if I can get his number and give him a call.  I'll find out if he go any more tea for Tee-Hee recently.  I'll still buy one box for myself though."  He was actually kind of interested in what it tasted like now.

As he was waiting for his purchase to get rung up he asked casually.  "You wouldn't expect him to be stopping in in the near future would you?  I was going to go read the news in the park, but if you think he might stop by in the next hour, I could just read outside and wait a while.  Might be easier for me."
Papa Bear
GM, 5851 posts
Incertum est quo loco
te mors expectet;
Tue 16 Feb 2016
at 10:44
  • msg #211

Dreamchipper:  Let me Make You an Offer

"It's quite likely, yes. Would you like to leave a number and I can have him call you?"
Caduceus
player, 72 posts
Tue 16 Feb 2016
at 15:45
  • msg #212

Dreamchipper:  Let me Make You an Offer

"That is so sweet of you," Caduceus said in earnest.  "But I wouldn't want to bother you with that.  And like I said, I only met him the one time.  It could seem a little odd if a third party randomly asks him to call me, especially since I'm not sure he will remember me by name alone.  Thank you for offering though!"  He gathered up his purchase then added, "I'll just read by my vehicle a bit and see if he shows up.  Otherwise I'll try to get a hold of him some other way."

On his way out the door, Caduceus stopped to examine an item on one of the racks.  Or at least that's what it appeared he was doing.  In reality he was watching the clerk from the corner of his eye and working on implanting a suggestion into her mind.  He let his magic creep out slowly toward her, like an uncoiling rope, until his will found its way silently into her own.  With the precision of a bomb diffuser, he implanted the suggestion, "Don't let [image of Henrdix] know I was here."  The shaman did not want their first real potential lead getting spooked.

Casting Force 6 Influence
Rolling 6 Sorcery Dice and 3 Spell Pool dice vs. Clerk's Willpower.  I need to have net successes equal to half of Clerk's willpower (rounded down) after the spell resistance test.
09:34, Today: Caduceus rolled 7 successes using 9d6 with the Shadowrun system with a target of 4 with rolls of 5,4,5,(6+5)11,5,4,1,(6+1)7,3.  Force 6 Influence sorcery test.

Drain Resistance Test.
Force 6 minus 2 for being an exclusive spell of that type, divided by two = Target of 2 for the drain test.  Rolling vs. S stun damage.  6 Willpower and 3 Spell pool dice = 9 dice rolled.
09:37, Today: Caduceus rolled 8 successes using 9d6 with the Shadowrun system with a target of 2 with rolls of 1,3,2,4,2,(6+1)7,2,2,5.  Influence Drain Resistance Test.


Once he had left both his suggestion and the shop, Caduceus made his way back toward his motorcycle to make a call back to the group.  He made sure he had a good view of the shop first though.  Preferably not while giving people a good view of himself too though.

When he was in position, he dialed up Copperhead, since she was the one with the vehicle.  "I think I got us a lead."
Copperhead
player, 373 posts
Tread carefully
mother-fragger
Tue 16 Feb 2016
at 22:08
  • msg #213

Dreamchipper:  Let me Make You an Offer

"<i>Ace, cuz we got frag all here.  Watcha got?<?i>"

Good news would be most welcome.
Caduceus
player, 73 posts
Wed 17 Feb 2016
at 02:54
  • msg #214

Dreamchipper:  Let me Make You an Offer

"First of all, the tickets didn't lead me anywhere.  The tea, on the other hand, might.  The clerk here doesn't ever remember seeing Tee-Hee, but apparently Hendrix is a regular.  And he buys the tea.  Aaand there is a good chance he will be stopping in again this morning.  Soon."  He let all that sink in for a moment before continuing.

"I'm thinking this Hendrix guy might be buying supplies for Tee-Hee.  Being his guy out on the town.  I mean, the tea he had at his office was only about a week to a month old, so at the very least they probably had contact shortly before the chips were stolen.  I was thinking we could follow him with drones or in astral space, or possibly corner him and ask him some questions, then narrow down our search from there."
This message was last edited by the player at 02:57, Wed 17 Feb 2016.
Papa Bear
GM, 5854 posts
Incertum est quo loco
te mors expectet;
Wed 17 Feb 2016
at 13:54
  • msg #215

Dreamchipper:  Let me Make You an Offer

The shopkeeper waves Caduceus goodbye as he heads to the door. She seems momentarily confused when he casts, but then waves him goodbye again as he leaves and returns to tidying up.
Copperhead
player, 374 posts
Tread carefully
mother-fragger
Wed 17 Feb 2016
at 15:07
  • msg #216

Dreamchipper:  Let me Make You an Offer

"So ka.  Ya gots an address?"

Her voice pipes into the back of the camper:

"Snakey's mebbe got a lead on da Hendrix fellow.  'Less ya gots better 'deas, I say we go meet up?"
White Duck
player, 62 posts
Kickyfooting specialist
Also quite handsome
Wed 17 Feb 2016
at 15:35
  • msg #217

Dreamchipper:  Let me Make You an Offer

Duck nods.

"Got a couple of contacts I can count on, but this lead's probably more reliable. Let's head over and see what our boy Cad's got."
Copperhead
player, 375 posts
Tread carefully
mother-fragger
Wed 17 Feb 2016
at 16:41
  • msg #218

Dreamchipper:  Let me Make You an Offer

There's a low rumble as the camper sets itself in motion.  The team is done here, so if someone else wants to propose an alternate destination or request a drop-off, they can do it while she's en-route.

Noruas - do you want to indicate what you *were* searching for, so we can retcon it in before we get too far?
Noruas
player, 305 posts
You want me to go where?
With whaaaaat?
Wed 17 Feb 2016
at 16:48
  • msg #219

Dreamchipper:  Let me Make You an Offer

Yeah, I was trying to find any connection between TeeHee and his neighbours, as well as any traces he might have left behind in regards to his work.  So far, I got nothing.  Or at least that's the case.....I'm still not quite sure since I don't know if that information has to be obtained via dice roll or not...
This message was last edited by the player at 16:49, Wed 17 Feb 2016.
Copperhead
player, 376 posts
Tread carefully
mother-fragger
Wed 17 Feb 2016
at 17:16
  • msg #220

Dreamchipper:  Let me Make You an Offer

Ok, do you want to dig into the Johnson, Junior & Henderson too?
Noruas
player, 306 posts
You want me to go where?
With whaaaaat?
Wed 17 Feb 2016
at 17:51
  • msg #221

Dreamchipper:  Let me Make You an Offer

Yeah, I would, but I don't wanna do that in a room where my body is guarded by only by ONE suitcase.  Do we have a secure base of operations I can use yet?
Copperhead
player, 377 posts
Tread carefully
mother-fragger
Wed 17 Feb 2016
at 18:34
  • msg #222

Dreamchipper:  Let me Make You an Offer

You haven't seen what I can do with that suitcase yet :>  Plus, the suitcase only needs to keep intruders entertained for the 10 seconds or so it takes to get my aerial drone with the medium machine gun position to take them out through the windows or walls.

However, if you'd rather have your meat elsewhere, just let Copperhead know where to drop you off.  She'll probably go to join White Duck to assist with surveillance, but Cadeus might be willing to hang out with you if you want someone nearby to pull the plug.

Noruas
player, 307 posts
You want me to go where?
With whaaaaat?
Thu 18 Feb 2016
at 05:25
  • msg #223

Dreamchipper:  Let me Make You an Offer

I think the second option might be more preferable in case I get backtraced as well.
Caduceus
player, 74 posts
Thu 18 Feb 2016
at 15:31
  • msg #224

Dreamchipper:  Let me Make You an Offer

After giving the crew the address, Caduceus leaned against his motorcycle and set to keeping watch.  While waiting he conjured up a windy little sidekick, both for company and to be prepared for unforeseen surprises.

Summoning a Force 3 Wind Spirit.
09:27, Today: Caduceus rolled 5 successes using 6d6 with the Shadowrun system with a target of 3 with rolls of 3,5,4,1,3,3.  Conjure Force 3 Wind Spirit.
09:29, Today: Caduceus rolled 4 successes using 6d6 with the Shadowrun system with a target of 3 with rolls of 5,1,4,2,3,5.  Drain test.

Copperhead
player, 378 posts
Tread carefully
mother-fragger
Thu 18 Feb 2016
at 15:45
  • msg #225

Dreamchipper:  Let me Make You an Offer

Noruas should speak up IC and say where he wants to be dropped and that he wants White Duck with him
Noruas
player, 308 posts
You want me to go where?
With whaaaaat?
Thu 18 Feb 2016
at 20:41
  • msg #226

Dreamchipper:  Let me Make You an Offer

Is there any way I can just stay in the van?

I want to look a little further into our J, our newly acquainted friend Junior, and Henderson.  Know of anywhere that I can keep my meat safe and sound while I go beat the bushes?
Copperhead
player, 379 posts
Tread carefully
mother-fragger
Thu 18 Feb 2016
at 22:25
  • msg #227

Dreamchipper:  Let me Make You an Offer

Possibly, but you'd need a wireless tap with a high enough rating for your deck - and I don't have one.  I'd also have to rig a way for your antenna to sit outside the faraday cage you'd be sitting inside.  On the plus side, I could set up something so I could cut your feed remotely if my camera notices you frothing at the mouth or bleeding from your ears. :>  Likely something worth setting up for down the road.

"Cudda done dat when ya had da connect'n.  I don got nuttin dat secure ta drop ya at.  Could stick ya in a coffin.  Er fine a soycaf place an mebe Whitey'd watcha."
White Duck
player, 63 posts
Kickyfooting specialist
Also quite handsome
Fri 19 Feb 2016
at 14:32
  • msg #228

Dreamchipper:  Let me Make You an Offer

Duck smirks.

"I mean, I guess I can stare at him while he's jacked-in a little longer, but I have a lot more experience than most people with staring at folks whilst they're jacked in, and it's kinda boring. Sorta part of why I left Louisiana to begin with. If there's nothing better for me to do, then fine, but I'd like you to stop somewhere to let me at least grab something to read first."
Noruas
player, 311 posts
You want me to go where?
With whaaaaat?
Tue 23 Feb 2016
at 18:53
  • msg #229

Dreamchipper:  Let me Make You an Offer

Sorry for the late reply.

Yeah, I'm not sure that staying back at Tee Hee's place would've been good for my health.  Alright, fine.  Check and see if there are any soykafes or hotels nearby the teashop.  If not, then just drop me off at this address. He hands Copperhead an address scrawled on a scrap piece of paper. (It's a safehouse of mine.  Actually I have no idea what the address is since BB and I never talked about it in detail.  I just know I have one.)
Papa Bear
GM, 5858 posts
Incertum est quo loco
te mors expectet;
Tue 23 Feb 2016
at 19:40
  • msg #230

Dreamchipper:  Let me Make You an Offer

Noruas's safehouse isn't too far out of the way. Doesn't seem like the best neighborhood, but you've certainly driven through worse.

(Up to you all what the order is. That'll determine when you regroup at Orion's.)
Copperhead
player, 380 posts
Tread carefully
mother-fragger
Tue 23 Feb 2016
at 22:45
  • msg #231

Dreamchipper:  Let me Make You an Offer

Copperhead dials the snake shaman back.  "Der a coffin place er a soycaf dat looks like is gots banwidth near der?  Udderwise I's gonna drop da decker at 'is squat 'for Whitey an I joins ya."
Caduceus
player, 75 posts
Tue 23 Feb 2016
at 23:23
  • msg #232

Dreamchipper:  Let me Make You an Offer

Caduceus glanced around to see if there was anything in his immediate vicinity that matched Copperhead's specifications and considered sending his wind spirit out to search for one if there wasn't.  He conveyed the results of his search to the rigger.

OOC: would a spirit be able to search for something like a specific type of building?  Or is that a foreign concept to them?
Copperhead
player, 381 posts
Tread carefully
mother-fragger
Tue 23 Feb 2016
at 23:39
  • msg #233

Dreamchipper:  Let me Make You an Offer

My presumption is it's a very foreign concept.  You'll glance up and down the street and Papa will either say you find something or you don't - potentially based on whether he decides it's more amusing if we're split up or together :>
Papa Bear
GM, 5860 posts
Incertum est quo loco
te mors expectet;
Wed 24 Feb 2016
at 16:24
  • msg #234

Dreamchipper:  Let me Make You an Offer

Detecting matrix bandwidth is definitely a trick a spirit would not understand. But just with eyeballs, at this hour the area is mostly quiet, and it's mostly shops and light residential (and decay. Lots of decay.) Not a lot of places for someone to just squat for a while. There's a bar on the corner. Advertises as 24-hours. Might have some luck there.
White Duck
player, 64 posts
Kickyfooting specialist
Also quite handsome
Thu 25 Feb 2016
at 14:21
  • msg #235

Dreamchipper:  Let me Make You an Offer

"Why not just stop at that bar? Looks like we can get access there." observes Duck as they approach the location. It'd also be a good spot to have a smoke, he'd thought, his anxiety starting to build a bit as he rides along without his usual crutch.
Copperhead
player, 382 posts
Tread carefully
mother-fragger
Thu 25 Feb 2016
at 14:46
  • msg #236

Dreamchipper:  Let me Make You an Offer

"Soka"

The Buffalo rumbled into sight about 10 minutes later and did a rather extraordinary job of parallel parking between two minis.  There was a faint woosh as her drone settled onto the roof of an adjacent building after doing a scan of the local area.

"Kin onaya git me a soykaf 'for ya comes back?"

She set to monitoring the pulse of the now wakened city, looking for any sign of their quarry.
White Duck
player, 65 posts
Kickyfooting specialist
Also quite handsome
Thu 25 Feb 2016
at 15:05
  • msg #237

Dreamchipper:  Let me Make You an Offer

"Sure, though I'll have to bring you folks to my neighborhood at some point for some *real* coffee. Maybe after we get paid, ya?" he muses, keeping the factor of whether they all survive in the subtext where it belongs. He hops out of the van, stretching his arms and legs a bit before lighting up a smoke, inhaling deeply, then exhaling with relief, a thick plume blowing out from his nose and mouth. He'd known from plenty of articles and judgmental folks that the act was slowly killing him, but with a lifestyle that was so likely to be fatal to those that followed it, it seemed foolish for him *not* to smoke. He enjoyed it, could die any minute from no fault of his own, and knew fully well his odds of making it into an early retirement when he hit his 40's were slim to none. He waited calmly on Nouras to disembark, noting the slight chill in the night air and understanding just a little more why Copperhead didn't like to leave her van.
Caduceus
player, 76 posts
Thu 25 Feb 2016
at 19:45
  • msg #238

Dreamchipper:  Let me Make You an Offer

Caduceus switched to mics once the group got close enough.  "I'll keep a look out here at the store front.  I got a wind spirit keeping me company.  Let me know if you see him from your drones, Copperhead.  I could still see if my contact at the college would be able to get us in touch with him too, if you think it would be advantageous to explore other routs while we do our stakeout."
Copperhead
player, 383 posts
Tread carefully
mother-fragger
Thu 25 Feb 2016
at 23:36
  • msg #239

Dreamchipper:  Let me Make You an Offer

"We don gots a lotta time.  So yeah, poke yer contac too."
Caduceus
player, 77 posts
Fri 26 Feb 2016
at 17:26
  • msg #240

Dreamchipper:  Let me Make You an Offer

"Will do. Let me know if you spot our guy Hendrix."

Caduceus flipped through his contacts for a moment until he found the one he was looking for.  Professor Barney Blight.  "Professor Blight, it's Caduceus.  Keeping fit?  Say, you know how I like to broaden my knowledge base?  There is a professor who teaches Matrix Geometry.  Professor Hendrix?  What would be a good way to contact him for some off-the-books private tutelage?  I need a crash course like you wouldn't believe."
Noruas
player, 315 posts
You want me to go where?
With whaaaaat?
Sun 28 Feb 2016
at 08:22
  • msg #241

Dreamchipper:  Let me Make You an Offer

Noruas hopped out of the van behind White Duck and strolled towards the kafe with him.

He finds a spot in the kafe that allows his presence to be hidden by the larger human, and begins setting up the necessary equipment.  Once he finishes plugging in, he looks at WD and says, Do me a favor and help me order an espresso.  I'll probably need it once I get back...  And please keep watch of my body.  Thanks.
White Duck
player, 66 posts
Kickyfooting specialist
Also quite handsome
Mon 29 Feb 2016
at 13:54
  • msg #242

Dreamchipper:  Let me Make You an Offer

Duck nods, setting up the order and taking a relaxed seat next to Nouras whilst he's jacked-in. He pulls out an old comic book from his coat, unrolls it, an old reprint of House of Secrets #92, the first appearance of Swamp Thing, and starts reading while he waits.

"I come all the way up to Seattle and end up 'trix-sitting anyway. My brothers would laugh." he thinks to himself.
Papa Bear
GM, 5862 posts
Incertum est quo loco
te mors expectet;
Mon 29 Feb 2016
at 21:18
  • msg #243

Dreamchipper:  Let me Make You an Offer

The bar may be quite the party joint at night, but right now it's so dead, it might actually be closed. There's a few neon lights advertising Tekla beer and 'whiski'. Down half a flight of steps, the door seems at first to be locked, but a firm tug and it opens. The threshold is sticky, and the interior has the scent rather akin to an armpit. There's a long bar, apparently made out of brown and black printed plastic, and a handful of small tables and booths.

Surprisingly enough, down by the "band corner", there's a small network jack. It's not fast, and it's not clean, but it is definitely a thing Noruas can plug his brain into directly.

It's about ten minutes before a middle-aged man in a t-shirt and sweat pants walks in from a service door behind the bar. He notes you two with a look of surprise, then leaves back through the service door.

* * *

Professor Blight responds, "Ah, Caduceus! How are things, how are things. You know, we have a new class coming out soon. You'd like it. I'd like it if you liked it. You should come.

"Matrix Geom... why would you want to... Pfft. Matrix geometry?? I've never... what are you going to go into next, drone rigging?? Huff. It doesn't even matter. Hendrix doesn't work any more. He resigned from his post some time ago and disappeared. It's a difficult life, us professors lead."

White Duck
player, 67 posts
Kickyfooting specialist
Also quite handsome
Tue 1 Mar 2016
at 14:41
  • msg #244

Dreamchipper:  Let me Make You an Offer

Duck narrows his eyes, checking Nouras for just a brief moment before immediately trailing the man in a t-shirt and sweat pants. He pulls up his hand to his ear and relays via comm.

"Got a real conspicuous fella here, turned heel and bolted as soon as he saw Captain N and I sittin' around using the jack. Could be coincidence, but I don't like coincidences, too tidy. Trying to keep eyes on him." and he does just that, hoping the trail hasn't already gone cold.
Copperhead
player, 384 posts
Tread carefully
mother-fragger
Tue 1 Mar 2016
at 14:56
  • msg #245

Dreamchipper:  Let me Make You an Offer

"Watchin"

There was a woosh from her drone's vectored thrust engines before she'd even finished the word.  She ran a quick scan of the building, looking for occupants and to see what she could through the typically grimy and pitted windows.  You'd think that keeping things clean would be straight-forward given the amount of rain in Seattle.  At least until you thought about what was in the rain.  She'd watch a news report that had a full spectral analysis of a bunch of rain water a few months ago.  That's when she'd invested in her respirator and heavier outdoor clothing.  Watching the nail eaten away on the slow motion camera had left her feeling pity for her poor vehicles.
White Duck
player, 68 posts
Kickyfooting specialist
Also quite handsome
Tue 1 Mar 2016
at 15:14
  • msg #246

Dreamchipper:  Let me Make You an Offer

"Middle aged, sweat pants, left from the service door. Very notably saw us, then turned heel." he says as he goes through the service door himself, trusting that the café employees would make sure Nouras didn't start bleeding from his eyeballs or anything gruesome like that.
Caduceus
player, 78 posts
Tue 1 Mar 2016
at 15:45
  • msg #247

Dreamchipper:  Let me Make You an Offer

"Heh, maybe I will take up drone rigging.  But no time right now.  I need that matrix geometry, like, yesterday.  For reasons that are... sensitive.  And the guy I know said that Hendrix would be the only guy for what I need.  So ya sure he didn't leave a forwarding address or something?  Or can you put me in contact with anyone who might have a good idea of how to reach him?  Just give me a name and number and I'll happily do all the heavy lifting."
Papa Bear
GM, 5864 posts
Incertum est quo loco
te mors expectet;
Tue 1 Mar 2016
at 15:57
  • msg #248

Dreamchipper:  Let me Make You an Offer

The fellow in the bar doesn't appear to leave via any external entrance. He's still in the building somewhere.

* * *

As Caduceus asks his questions, Copperhead, and a moment later Caduceus himself, notice a pouch-bellied man in a worn sweater and old slacks, long, grey hair tied back into a ponytail, drag his feet down the sidewalk towards Orion's. It takes a moment to recognize "Flair" from the holocube.
Caduceus
player, 79 posts
Tue 1 Mar 2016
at 16:41
  • msg #249

Dreamchipper:  Let me Make You an Offer

"Scratch that.  I don't have that much time either.  I'll have to figure something else out.  Thanks anyway though.  See you on the astral, Blight."  Caduceus hung up without waiting for a response and quickly contacted his group.

"I have a visual on Hendrix.  Headed for Orion's.  Grey ponytail, old sweater and slacks."

As Caduceus takes a good look at Hendrix on the astral plane, he comments quietly to his wind spirit.  "That's the guy we've been looking for."
White Duck
player, 69 posts
Kickyfooting specialist
Also quite handsome
Tue 1 Mar 2016
at 16:59
  • msg #250

Dreamchipper:  Let me Make You an Offer

"Convenient." thinks Duck as he moves past the service entrance and starts looking for the guy, or where he could have gone off to.
Copperhead
player, 385 posts
Tread carefully
mother-fragger
Tue 1 Mar 2016
at 17:02
  • msg #251

Dreamchipper:  Let me Make You an Offer

"Flair inbound from da Nort-Wes.  Looks like 'e's needin' some dreckin strong tea."

She focused on finding the unknown man in the bar.  Flair didn't look like much of a threat at the moment.
Papa Bear
GM, 5865 posts
Incertum est quo loco
te mors expectet;
Wed 2 Mar 2016
at 17:48
  • msg #252

Dreamchipper:  Let me Make You an Offer

Please clarify; is White Duck entering the service door? Or just moving by it?
White Duck
player, 70 posts
Kickyfooting specialist
Also quite handsome
Wed 2 Mar 2016
at 17:51
  • msg #253

Dreamchipper:  Let me Make You an Offer

Entering it. I'd imagine the consequences of getting caught going into the back of a coffee shop unauthorized doesn't warrant strike team deployment. At least, I hope not.
Copperhead
player, 386 posts
Tread carefully
mother-fragger
Wed 2 Mar 2016
at 18:25
  • msg #254

Dreamchipper:  Let me Make You an Offer

Mmmmm.  Ninjas . . . :>
Noruas
player, 317 posts
You want me to go where?
With whaaaaat?
Thu 3 Mar 2016
at 14:36
  • msg #255

Dreamchipper:  Let me Make You an Offer

Ok, I've sent everything I could find so far, to everyone's phones, computers, or whatever devices that you gave me the address for.

quote:
After a few hours of research (and you can decide when you do it; maybe half at the apartment building, half at the bar) you do get a fair chunk of data; namely, their stock market report.

Global Technologies, Inc. is based out (and solely has offices in) Seattle, Bellevue district. The president/CEO is Urian Manes. Created in 2036, it's still quite tiny, and manufactures primarily skillsofts. Their market shares have had a recent up-turn, with the Colt L36-Mark VII skillsoft produced by their chipware division, Back Door. They recently acquired an entertainment division, Martelli Entertainment, but their numbers have not been great.

The company hasn't posted a dividend in four quarters, but is putting out a lot of news to stockholders about a new military project and an influx of highly skilled new employees. Investors seem uncertain.

This Friday is the annual board of directors meeting, which is a big event for stockholders.

Papa Bear
GM, 5866 posts
Incertum est quo loco
te mors expectet;
Thu 3 Mar 2016
at 17:20
  • msg #256

Dreamchipper:  Let me Make You an Offer

White Duck pushes through the rear door and finds himself in a hallway stacked to the ceiling on both sides with boxes of alcohol and pre-packaged sandwiches. The man he saw before is sitting in a little alcove, flipping through what looks to be a comic book or picture book on his tablet. In his other hand, he's holding the wilted remains of a sandwich; droopy bread, wilted lettuce, a pink disk of meat.

He turns and glowers. "What?"
White Duck
player, 72 posts
Kickyfooting specialist
Also quite handsome
Thu 3 Mar 2016
at 18:54
  • msg #257

Dreamchipper:  Let me Make You an Offer

"Uh, yeah, if you wanted to use the jackpoint, we're almost finished up. Saw you scoping it out. Give us just a few and we'll be out of your hair." he says with a shrug, letting go of the door and allowing it to close on its own and rejoining Nouras, making sure to bring by his espresso.
This message was last edited by the player at 13:03, Fri 04 Mar 2016.
Caduceus
player, 87 posts
Tue 8 Mar 2016
at 19:43
  • msg #258

Dreamchipper:  Let me Make You an Offer

Once Hendrix went into the store and it seemed he was in fact buying groceries, Caduceus discretely secured his motorcycle and made his way back to Copperhead's vehicle.  "Keep eyes on him, I'm coming to your location Copperhead," he said into the mic.
Copperhead
player, 392 posts
Tread carefully
mother-fragger
Tue 8 Mar 2016
at 19:50
  • msg #259

Dreamchipper:  Let me Make You an Offer

"So ka"

Seeing as White Duck and Noruas didn't seem at risk, she re-positioned her drone to cover any rear exit from the tea shop.  She didn't expect him to make a break for it, but covering the eventuality was easy and she'd feel like a trog if she spent an hour twiddling her virtual thumbs after the mark had already left.
Papa Bear
GM, 5868 posts
Incertum est quo loco
te mors expectet;
Wed 9 Mar 2016
at 19:27
  • msg #260

Dreamchipper:  Let me Make You an Offer

Hendrix wandered into the store. He took a while, in the style of geriatrics and college professors, then wandered out with a small knit plastic bag weighed down with a few items. He shuffled back down the way he came.

In the bar, after about thirty minutes, a woman walks into the bar. She looks surprised and bothered to see the few runners, but she sets up behind the bar, moves some bottles around, cleans some glasses. "Whatcha want to drink?"
Papa Bear
GM, 5869 posts
Incertum est quo loco
te mors expectet;
Thu 10 Mar 2016
at 18:39
  • msg #261

Dreamchipper:  Let me Make You an Offer

(I'll assume Copperhead and/or Caduceus are following.)

Hendrix wanders about eight blocks to a run-down apartment complex. He stops by the steel-barred door, looks over each shoulder, and keys in his code. The gate unlocks and he goes on in, closing the door behind him. You see him disappear up a flight of steps.
Caduceus
player, 88 posts
Thu 10 Mar 2016
at 19:46
  • msg #262

Dreamchipper:  Let me Make You an Offer

"Want me to go scope it out on the astral?" Caduceus asked the rigger.  "Of course you would need to keep an eye on my meat while I'm away.  Can I trust you not to get... artistic, with a sharpie?"
Copperhead
player, 393 posts
Tread carefully
mother-fragger
Thu 10 Mar 2016
at 20:11
  • msg #263

Dreamchipper:  Let me Make You an Offer

The drone has no issue following the ex-professor.  She zooms in to capture the keypad sequence, then does her best to monitor the man with active sensors as he enters the building, piping the radar and infrared visuals into the back.

"Null sweat.  If I's gonna get 'rtistic, snot gonna be wit a sharpie."

She switches channels.

"Noruas, Hendrix fellow's stayin in a dive at Elmwood an Fitzgerl'd.  If ya gotta sec, be nice if da panic buttons in da nex hour er so wen ta ya an not da Star."
White Duck
player, 73 posts
Kickyfooting specialist
Also quite handsome
Fri 11 Mar 2016
at 14:19
  • msg #264

Dreamchipper:  Let me Make You an Offer

Duck chimes in over the comms.

"Looks like Nou-nou here's still takin' a nap-nap. Look at you guys, all this B&E and subterfuge whilst I'm sitting around looking at an unconscious dwarf. Easy enough money, I suppose."


He turns to regard the bartender, looking at the shelving behind her.

"Cup of espresso, glass of water, please." he asks politely, wondering how in the world this woman could peg an innocent-looking albino like him as someone who'd dip his toe into the shadows. Unlike some of his peers, Duck wore affordable, practical clothing and didn't have any obvious cyberware and his gun, which he hadn't had the occasion to draw in quite some time, was tucked safely into its concealable holster and, well, concealed.
This message was last edited by the player at 16:51, Fri 11 Mar 2016.
Copperhead
player, 394 posts
Tread carefully
mother-fragger
Fri 11 Mar 2016
at 16:17
  • msg #265

Dreamchipper:  Let me Make You an Offer

I believe Noruas now has com ability while decking?

Duck, you should respond to the bartender

Noruas
player, 319 posts
You want me to go where?
With whaaaaat?
Sat 12 Mar 2016
at 00:23
  • msg #266

Dreamchipper:  Let me Make You an Offer

I don't know if I have the com ability.  Do I?  Even if I did, what I say to you guys will be in a fastforward kind of speech, like on a cassette.  That's why I emailed or texted the information to you guys.
Caduceus
player, 89 posts
Sun 13 Mar 2016
at 22:50
  • msg #267

Dreamchipper:  Let me Make You an Offer

Caduceus found a nice corner to slump into and began his shamanic rituals for separating body and spirit.  Once on the astral plane, he cautiously approached and surveyed the building Hendrix entered.  He looked for any signs of astral defenses, number and type of living inhabitants, local spirits, and an aura that matched the traces he had picked up from Tee-hee's items.

Note: I don't have my handbook with me and don't remember off the top of my head what all astral projection entails.  If I make mistakes, just let me know what needs to be fixed.
Papa Bear
GM, 5870 posts
Incertum est quo loco
te mors expectet;
Wed 16 Mar 2016
at 16:34
  • msg #268

Dreamchipper:  Let me Make You an Offer

Yes, Noruas, you have the comm software. Since you're not decking, it's no issue for you to use it, except that you're moving at the speed of thought, and your audience is not.

The bartender looks at Duck. "Es... Espresso?" She shakes her head and pours a small glass of black liquid, and a full-sized glass of ice water from a bottle, then brings them both over. The black drink is definitely caffeinated and a little sweet.

Caduceus sweeps the building. It's small, maybe six apartments, half are empty, none are nice. There's no defenses to speak of, no dedicated guards. Caduceus does think he he recognizes Tee Hee's signature in one of the rooms; the same that Hendrix entered. It's a small flat on the third floor.
Caduceus
player, 90 posts
Wed 16 Mar 2016
at 17:53
  • msg #269

Dreamchipper:  Let me Make You an Offer

With this new information in hand, Caduceus returned to Copperhead's camper and manifested in ghostly fashion before her.  "I think I found Tee Hee.  At the very least, this guy's astral signature is very similar and he is in the same apartment that Hendrix entered.  Small flat, third floor.  As far as I can tell, magic defenses are nonexistent here, so I'm going to go back and see if I can pull in some more intel.  Maybe listen in a bit."  Caduceus also informed Copperhead of some other pertinent information, such as locations of neighbors and any pets they may have, or any notable quirks in the building schematics.

12:49, Today: Caduceus rolled 2 successes using 3d6 with the Shadowrun system with a target of 4 with rolls of 3,5,4.  Building Schematics.
Copperhead
player, 396 posts
Tread carefully
mother-fragger
Wed 16 Mar 2016
at 22:54
  • msg #270

Dreamchipper:  Let me Make You an Offer

Clarification - was the signature on an individual, or just an impression that TeeHee had been there recently and/or often? - I'll hold off responding until after the clarification, as obviously it would influence Caduceus' post and my response.
Papa Bear
GM, 5871 posts
Incertum est quo loco
te mors expectet;
Thu 17 Mar 2016
at 20:09
  • msg #271

Dreamchipper:  Let me Make You an Offer

The building looks to be pre-crash. Probably was quite nice in its time, but hasn't been maintained in decades. One of the apartments the level below has a pair of dogs, currently napping. The impression Caduceus gets is that this is in fact Tee Hee. Tee Hee and Hendrix are chatting, as Hendrix cuts up some lumpy fruit for a salad.
Copperhead
player, 397 posts
Tread carefully
mother-fragger
Thu 17 Mar 2016
at 23:13
  • msg #272

Dreamchipper:  Let me Make You an Offer

"Well dat was a lot fraggin' easier dan I 'spected.

Eider of da rooms nex door empty?"


She positioned her drone to get the best view she can into the target room, attempting to get a lock on their target while keeping far enough away to be non-obvious.  At the same time, she spoke rapidly and semi-intelligibly into her sub-vocal, piping the conversation into the back for Caduceus' benefit.

"Snakehead's found da target.  Tird floor, half block up, udder side.  Da Hennrix dude's a 'trix prof, so gotta figger e's gonna have cameras.  Noruas, ya wanna hackin' 'em 'er shall we jus rush'im?"

What quality of neighborhood is this?  I'm gathering from the description we're talking around a C rating?  I.e. The typical LoneStar response to full auto heavy weapons will be measured in tens of minutes, not seconds?

quote:
19:06, Today: Copperhead rolled 5 successes using 6d6 with the Shadowrun system with a target of 4 with rolls of 5,4,(6+5)11,5,3,4.  Perception.
19:07, Today: Copperhead rolled 4 successes using 5d6 with the Shadowrun system with a target of 4 with rolls of 5,(6+3)9,2,(6+5)11,4.  Active scan.


That should be enough for a visual and a lock, I think?

Noruas
player, 320 posts
You want me to go where?
With whaaaaat?
Fri 18 Mar 2016
at 00:05
  • msg #273

Dreamchipper:  Let me Make You an Offer

Alright.  Be there soon! replied the dwarf in his automated voice.

So do I unplug and hook up at the scene or can I do this from the bar?
White Duck
player, 75 posts
Kickyfooting specialist
Also quite handsome
Fri 18 Mar 2016
at 00:35
  • msg #274

Dreamchipper:  Let me Make You an Offer

Duck shrugged at the bartender.

"Ain't for me." he said, taking the coffee over to Nouras, setting it down, and stepping outside for a smoke.

"Eh, maybe we could just have me knock on the guy's door. He's clearly got his guard down and may not react well to a harsh approach." he says, packing a fresh pack of smokes and disposing of the plastic.
Caduceus
player, 95 posts
Fri 18 Mar 2016
at 16:16
  • msg #275

Dreamchipper:  Let me Make You an Offer

While Copperhead discussed strategy with the others and waited for them to arrive, Caduceus went back to Hendrix's apartment to listen in a bit on their conversation.  He wanted to confirm that the other person was in fact Tee Hee, if possible, as well as see if they mentioned anything else noteworthy.  And while listening, he also took a much closer look at their auras to see what he could gain from them.  Particularly, he wanted to know if they had any hidden cyberware or health issues that might cause trouble.

After that, Caduceus also began searching around for signs of the chip (or something containing it), just in case it was actually in the apartment.  He looked for any objects with strong impressions left on them.  Secrecy, regret, fear, anxiety, paranoia, excitement, and perceived wealth were all high on his radar.

11:01, Today: Caduceus rolled 5 successes using 6d6 with the Shadowrun system with a target of 4 with rolls of (6+4)10,3,(6+4)10,(6+3)9,4,4.  Assensing - Tee Hee.
11:03, Today: Caduceus rolled 2 successes using 5d6 with the Shadowrun system with a target of 4 with rolls of 5,2,5,3,2.  Aura Reading (auras) - complimentary, Tee Hee.
Total = 6 successes

11:01, Today: Caduceus rolled 2 successes using 6d6 with the Shadowrun system with a target of 4 with rolls of 2,5,5,2,3,2.  Assensing - Hendrix.
11:03, Today: Caduceus rolled 3 successes using 5d6 with the Shadowrun system with a target of 4 with rolls of 3,(6+6+1)13,4,5,1.  Aura Reading (auras) - complimentary, Hendrix.
Total = 3 successes

11:02, Today: Caduceus rolled 4 successes using 6d6 with the Shadowrun system with a target of 4 with rolls of 1,(6+1)7,4,4,5,2.  Assensing - Apartment Objects.
11:04, Today: Caduceus rolled 3 successes using 5d6 with the Shadowrun system with a target of 4 with rolls of 1,1,(6+3)9,(6+5)11,(6+5)11.  Aura Reading (auras) - complimentary, Apartment Objects.
Total = 5 successes

Noruas
player, 324 posts
You want me to go where?
With whaaaaat?
Sat 19 Mar 2016
at 19:18
  • msg #276

Dreamchipper:  Let me Make You an Offer

Noruas logs out and opens his eyes.  He unplugs himself before taking a sip of the black liquid. Ugh....too sweet.... he though to himself.

He sets down his drink and leaves the bar to meet White Duck outside.

I'm done here. Let's go meet with the rest of the team.
Copperhead
player, 403 posts
Tread carefully
mother-fragger
Sat 19 Mar 2016
at 20:09
  • msg #277

Dreamchipper:  Let me Make You an Offer

The scarred rigger continued to monitor the targets and keep an eye on the surrounding area as she directed White Duck to grab various materials out of cabinets and drawers.  By the time she was finished, he had the following:
- 1 rating 4 Maglock Passkey
- 1 rating 4 Keypad Sequencer
- 1 rating 6 Autopicker
- 1 Variable-speed cordless drill – capable of penetrating barrier rating 6 with minimal noise
- 1 Fiberoptic scope
- 1 Electronic toolkit
- 1 Medkit
- The scorpion
- 1 non-descript metal briefcase

"Ya kin get da udders ta carry some 'o it.  They's here now.  The door clicks unlocked just as the decker and mage reach the door of the vehicle."
Noruas
player, 325 posts
You want me to go where?
With whaaaaat?
Sun 20 Mar 2016
at 10:09
  • msg #278

Dreamchipper:  Let me Make You an Offer

Wait.....whaaaat?  So WD somehow got to the van to grab our tools before he got to the van to grab the tools with me???

Noruas takes a look at all the tools WD has taken from the drawers and smiles.
White Duck
player, 85 posts
Kickyfooting specialist
Also quite handsome
Sun 20 Mar 2016
at 12:47
  • msg #279

Dreamchipper:  Let me Make You an Offer

Duck seems disinterested in all of the gear, handing it to Nouras as it is handed to him. He holds up the drill for a second, revving it up.

"This in case I run into any cavities?" He asks, smirking.

"If this is the subterfuge required to knock on someone's door, I wonder how many tools we use to get fast food."
This message was last edited by the player at 22:35, Sun 20 Mar 2016.
Copperhead
player, 405 posts
Tread carefully
mother-fragger
Sun 20 Mar 2016
at 18:32
  • msg #280

Dreamchipper:  Let me Make You an Offer

I presume the two of you reach the van at the same time
Noruas
player, 326 posts
You want me to go where?
With whaaaaat?
Mon 21 Mar 2016
at 06:24
  • msg #281

Dreamchipper:  Let me Make You an Offer

Hey Copperhead, do you have a bag I can borrow to stuff the equipment in?

The dwarf smirks at WD's remark and replies jokingly, No tools necessary, prolly just need to negotiate how much of your skinny white ass we need to trade to get a decent meal.

Now help me carry the briefcase. We need to get in an apartment and set up shop.

He turns to CH again, I suggest Duck and I go in first before Snakey joins us. We don't wanna attract too much attention by going in as a group. In the mean time please tell us which apartments next to our targets have no occupants in them.
This message was last edited by the player at 06:25, Mon 21 Mar 2016.
White Duck
player, 86 posts
Kickyfooting specialist
Also quite handsome
Mon 21 Mar 2016
at 12:51
  • msg #282

Dreamchipper:  Let me Make You an Offer

Duck manages to grab the briefcase with one hand and ready/light up a smoke with another. Taking the first drag, he leans against the back of the van with a chuckle, and waits.

"Let's get this shitshow on the road, I'm ready to stop carrying this already."

Papa Bear
GM, 5872 posts
Incertum est quo loco
te mors expectet;
Mon 21 Mar 2016
at 19:06
  • msg #283

Dreamchipper:  Let me Make You an Offer

As far as Copperhead can tell, the adjoining apartment is inhabited, but currently empty.

The area is C, maybe D. You don't see any signs of the Star around, and you're not sure if any of these people pay taxes. You certainly wouldn't bet on them hustling out here though.

Copperhead does manage to acquire a lock on Hendrix, somewhere inside the poorly insulated walls. Not the most ideal firing solution, but you could probably put him down if you cared to.

Caduceus continues to scan the area for what he can. It's tough; tech doesn't show up well on the matrix, and these two are techies. Neither show much in the way of cyberware except some headware, and Hendrix has some surgical implants in his left knee. There's plenty of chips around. Most have imprints of excitement, a few disappointment, a select few drip with lust. They continue to talk. Specifically, Hendrix does. Tee Hee is about as responsive as a sullen teenager, sticking to mono-syllables and grunts. He taps away on his keyboard as well, and rarely looks directly at Hendrix. There's nothing else to positively identify him beyond what you've already collected.

Hendrix finishes up his salad and sits down. The two nibble and engage in matrix activities. It's hard to tell what.


Noruas: you are in contact with the group, so you can talk to them from the bar if you'd like, or go out and try to find them. They haven't gone far. For the act of disconnecting, you just want to post that you're back awake, so other characters can see that. I assume you're doing a graceful logoff, so you don't really have to tell me in this case (you would if you were in matrix combat or something though).
White Duck
player, 87 posts
Kickyfooting specialist
Also quite handsome
Mon 21 Mar 2016
at 19:18
  • msg #284

Dreamchipper:  Let me Make You an Offer

Duck finishes his smoke whilst he waits on the rest of the team to get into position, pinching off the lit end of the butt and disposing of the stub neatly in a nearby trash receptacle. He runs a hand through his hair, turning it as black as soot, then flickers his eyes to an average brown color, presenting himself as an average-looking Asian male in his late 20's.
This message was last edited by the player at 18:31, Wed 23 Mar 2016.
Caduceus
player, 99 posts
Mon 21 Mar 2016
at 20:04
  • msg #285

Dreamchipper:  Let me Make You an Offer

Caduceus returned to his body and relayed what he found.  "I think they are currently jacked in, which can be either good or bad.  Good because they will be less aware of their surroundings, but bad because they will be more likely to notice if we tamper with anything they have a notification set up for.  But, not much we can do about that.  Lead the way."
White Duck
player, 91 posts
Kickyfooting specialist
Also quite handsome
Wed 23 Mar 2016
at 18:51
  • msg #286

Dreamchipper:  Let me Make You an Offer

He steps into the apartment complex calmly, entering the gates after someone else, thanking them kindly if they are courteous enough to hold the door. He then switches on his comms, going subvocal as he moves.

"Look, if whoever it is whose place you're using comes back home, finds you there, and calls the cops, we've never met. If it's a big meaty troll and he wants to kick the drek out of both of you, I can't blame him or her and I'm not helping either of you out of it. If the neighbor has an alarm, and that alarm goes off and messes *me* up, not only do I not know either of you, but I'll be waiting for you outside, and not in a good way, for screwing it up." he says, calmly, as he walks and talks, naturally waiting until the group is alone along the hallways and stairwells to say it. He takes another long drag of his smoke and continues.

"This backup idea is an unnecessary risk. Hell, I take risks too, but I don't even know what you're trying to gain from this aside from making a statement that you all think I'm so lousy at my job that I couldn't punch my way through a wet paper bag or talk someone into giving me a free sample, as neither of these mooks are much tougher than wet paper themselves." He sighs as the group draws closer to their destination.

"Just so you know, the fact that any of you feel compelled enough to go through with all of this is really insulting to me, as you're doing it based on the general assumption that I'll fail at my task and therefore can't be relied upon. I haven't shown any of you that level of distrust or discourtesy, and I'm starting to wonder why I'm having the training wheels bolted onto everything I try to do. Fair warning, next time you guys plan some bullshit elaborate setup like this based around the minute chance I'll fuck everything that I'm damned good at up so badly that the gates of hell will open, I'm going to know it truly is personal, and I'll be pulling an audible."
This message was last edited by the player at 21:11, Wed 23 Mar 2016.
Caduceus
player, 103 posts
Wed 23 Mar 2016
at 18:59
  • msg #287

Dreamchipper:  Let me Make You an Offer

Caduceus went in with the other two men and, as soon as they were through the threshold, the snake shaman paused to call forth a spirit of the hearth.  He chanted hissing whispers audible only in the subvocal mic.  Once present, He requested the spirit to Guard the three of them.

Then, using both the layout information he gained while flying around in astral space and Copperhead's help, Caduceus made his way up to Hendrix's floor to the most empty-seeming adjacent apartment (or storage closet).  He had his spirit provide Noruas and himself with Concealment, then helped Noruas drill a peep hole with Copperhead's drill and one of his own stealth spells. He made sure he had a line of sight on both Hendrix and Tee-Hee, and had his spirit provide Concealment for the holes as well (for those not in the Shadowrunning group).

"So long as those two act hostile twards any of our group, cause accident on them," he said hushedly to the spirit.  "And if they are acting hostile or try to flee, Confuse them."

Finally, with his favors from his first spirit expended, Caduceus concentrated on bringing forth another spirit with a bit more oomph, just in case things went south.

First Conjured Spirit (Force 3) - have a bonus vs. hearth spirits
13:29, Today: Caduceus rolled 5 successes using 6d6 with the Shadowrun system with a target of 3 with rolls of 1,5,3,3,5,(6+4)10. Conjure Force 3 Hearth Spirit.
13:30, Today: Caduceus rolled 4 successes using 8d6 with the Shadowrun system with a target of 3 with rolls of 4,(6+3)9,(6+1)7,1,2,2,(6+4)10,2.  Drain test.

Stealth Spell (Force 4?) - bonus for illusion - I'm still a bit foggy on casting sorcery
13:57, Today: Caduceus rolled 4 successes using 8d6 with the Shadowrun system with a target of 4 with rolls of 5,5,2,2,(6+4)10,1,1,5.  Force 4 Stealth Spell - Drill.
13:57, Today: Caduceus rolled 5 successes using 12d6 with the Shadowrun system with a target of 4 with rolls of 5,2,2,4,5,4,2,3,(6+5)11,1,3,3.  Stealth Drain test.

Second Conjured Spirit (Force 4) - have a bonus vs. hearth spirits
13:48, Today: Caduceus rolled 2 successes using 5d6 with the Shadowrun system with a target of 4 with rolls of 3,1,5,3,4.  Conjure Force 4 Hearth Spirit.
13:48, Today: Caduceus rolled 6 successes using 9d6 with the Shadowrun system with a target of 4 with rolls of (6+5)11,4,4,5,3,4,1,(6+1)7,2.  Drain test.

White Duck
player, 96 posts
Wed 23 Mar 2016
at 21:38
  • [deleted]
  • msg #288

Dreamchipper:  Let me Make You an Offer

This message was deleted by the player at 17:18, Fri 25 Mar 2016.
White Duck
player, 99 posts
Kickyfooting specialist
Also quite handsome
Fri 25 Mar 2016
at 17:20
  • msg #289

Dreamchipper:  Let me Make You an Offer

Duck positions himself near Hendrix's door, not going in quite yet, taking a draw of his cigarette whilst waiting for the rest of the team to deploy. Almost idly, he begins to listen to what's going on on the other side of the door, his magically-enhanced hearing filtering out the noises around it while enhancing the sounds heard within.
Papa Bear
GM, 5874 posts
Incertum est quo loco
te mors expectet;
Fri 25 Mar 2016
at 19:59
  • msg #290

Dreamchipper:  Let me Make You an Offer

Caduceus summons his first spirit; an older woman. She looks to have once been elegant, perhaps even cute. She still wears hip-hugging jeans and a belly shirt that was once the style. But her skin is stained red, and her eyes are dark and tired. As Caduceus gives his requests, she complies silently. She shivers as he puts the drill to the wall, but the motor is still silent, as requested.

Looking inside, the apartment is small; basically one large room with a small nook for the bathroom, with the two men sitting and staring into space as they work.

Caduceus calls the spirit back and she seems, if not healthier, at least more real somehow. From her face, she isn't pleased to see you. Nevertheless, she waits to hear your request.

From White Duck's space, the place is quiet, confirming what he's head from Caduceus. By his guess, White Duck might not even be heard if he knocked. Fortunately, there's a doorbell beside the door which, if you have your guess, will still do the trick.

As Noruas watches, Hendrix disconnects from the matrix and puts his deck away, just out of the field of view of the camera. Hendrix checks briefly on the second man, then goes towards the apartment door. It's not clear if this is lucky timing, or if he's responding to something.
Copperhead
player, 412 posts
Tread carefully
mother-fragger
Fri 25 Mar 2016
at 20:13
  • msg #291

Dreamchipper:  Let me Make You an Offer

Copperhead watches as the heat blob moves and checks her radar, looking for any signature that might indicate a weapon.  Or at least a heavier one.  Radar through walls had trouble picking up anything much smaller than a shotgun, as she'd learned from hard experience.

"'endrix movin' tord da door.  Er mebbe da can.  Eider way, best get ta knockin'."

To confirm, by "camera" do you mean the fiber scope or is Noruas jacked in and somehow spying through a camera *inside* the target's apartment?
Caduceus
player, 107 posts
Fri 25 Mar 2016
at 20:32
  • msg #292

Dreamchipper:  Let me Make You an Offer

When Caduceus's spirit gave him the stink-eye, he gave her the "don't-give-me-your-sass" look, but otherwise let her wait.

After Copperhead confirmed movement, Caduceus said over the mic, "time to show us what you got, Duck."  It was meant to be encouraging, but probably came out almost patronizing.  Caduceus honestly did hope that White Duck could pull off what he claimed though.  "For real though, good luck."
White Duck
player, 100 posts
Kickyfooting specialist
Also quite handsome
Mon 28 Mar 2016
at 12:30
  • msg #293

Dreamchipper:  Let me Make You an Offer

Duck takes a calming breath, pinching off his cigarette, dropping the butt neatly into the case. He approaches Hendrix's door and knocks, listening carefully for the telltale sounds of weaponry being readied, just in case.
Noruas
player, 330 posts
You want me to go where?
With whaaaaat?
Mon 28 Mar 2016
at 14:17
  • msg #294

Dreamchipper:  Let me Make You an Offer

Noruas times himself to WD's first knock before plugging into the neighbour's matrix outlet.  He takes a last look at the briefcase near him before sounding off to the other side.
Papa Bear
GM, 5876 posts
Incertum est quo loco
te mors expectet;
Tue 29 Mar 2016
at 15:42
  • msg #295

Dreamchipper:  Let me Make You an Offer

A voice wavers from the other side of the door, "who-- who is it? I'm armed! And I'm paid up! I'm calling the Crimsons!"
White Duck
player, 101 posts
Kickyfooting specialist
Also quite handsome
Tue 29 Mar 2016
at 16:00
  • msg #296

Dreamchipper:  Let me Make You an Offer

Looking up towards the ceiling in a near-eyeroll, making sure he isn't spotted in the peephole whilst doing so, Duck calls out to Dr. Hendrix.

"Dr. Hendrix, my name is Duck, I'm an independent contractor hired to investigate an issue in which your current roommate is involved with. You both could be in serious danger, and I'd like to help." he holds out his hands, opening his coat and taking a brief turn.

"As you can see, I'm unarmed. This isn't a good spot for a conversation, and I don't mean you any harm. Perhaps we can discuss this more privately? If I found you, someone else can, and the next people who do might not be as genuinely interested in your personal safety." he remarks, keeping his voice quiet enough to not be overheard, but speaking firmly enough for Hendrix to catch what he's saying through the door.
Papa Bear
GM, 5877 posts
Incertum est quo loco
te mors expectet;
Tue 29 Mar 2016
at 19:00
  • msg #297

Dreamchipper:  Let me Make You an Offer

There's a long pause.

Duck can hear movement on the far side of the door, and it's a real possibility the hacker wired defenses into the doorway itself, anticipating such trouble.

After nearly a minute, the door opens, Hendrix looks out, checks around both corners, then waves for Duck to enter; "come on, come on. It's not safe."

He closes the door behind him and locks the three deadbolts. The room is done over in Late-American Decker. Stacks of computer disks, trade journals, and printouts fill the room. To the right of the front door is the small kitchen area. Added apparently as an afterthought, it has room for a sink, small refrigerator, and microwave. More printouts cover a small table and four cane chairs.

Farther inside is a small desk with a single chair. Resting on the desk is a cyberdeck. A single coffee mug with the word "Flair" sits to the right of the deck. Directly opposite the work area is the bathroom door. Inside are a toilet, shower, and sink.

The back third of the room is taken up by the sleeping area, with a single twin bed under the room's only window. An iron bar, six feet in length, supports a meager selection of old clothing. Underneath the hanging bar are several plastic storage
boxes, also filled with clothes.

The window offers a lovely view of the apartment across the alley. It appears there was once a fire escape bolted to the wall outside the window, but it has long since been removed.

Tee Hee is in the corner, still recovering from an extended period in his virtual world. The boy is a mess; an old wife-beater and sweatpants, his spiked mohawk is greasy and the roots are growing out, and he smells like pizza that's been left in the sun too long. The only thing clean about him is the shiny chrome datajack above his temple. His eyes go wide seeing White Duck and he scoots back against the wall, grasping at the floor. Hendrix holds out his hands, "Tee, stop. Listen, they came to talk. We can sort this out. Duck? Duck. Listen Tee got caught up in something else. I know it looks bad, but he's really a good boy. We are totally cooperating, see? But we need you to clear up whatever confusion there is. It's just you, right? You're an investigator?"
White Duck
player, 102 posts
Kickyfooting specialist
Also quite handsome
Tue 29 Mar 2016
at 20:36
  • msg #298

Dreamchipper:  Let me Make You an Offer

Duck nods, calmly checking out the surroundings as he enters. He leans against the kitchen bar, keeping a respectful distance from the two as he replies.

"We can absolutely sort this out. Just for your information, I'm not working alone, but believe me when I say I'm probably the only one out of my team that you'd want to run into." he smirks.

"Anyway, they're here on overwatch in case either of you turned out to be hardened killers, but since you're not..." he slowly pulls out his earpiece, visibly clicks his commlink into the OFF position, then re-pockets it.

"Just don't make any sudden moves to attack me or anything, and you're golden. Full disclosure? Manes hired me, and he's fairly pissed off. Marked you as disposable, but I'm not that kind of guy, and I'd rather get as much information that you can give me about this chip situation and either leave you peaceably or offer you a place to duck out if this one's too hot, whatever you want to do, omae. Key thing is, I'm working for a paycheck, but if I can avoid being aggressive about it and offer you an out-for-info trade, we'll both have a hell of an easier time." he looks to Tee-Hee.

"My brothers are all deckers, too, you know. Had security issues with it more than once. I don't have a jack, but I know damned well deckers end up finding out info that proves to be fateful all the time. You're young, neh? I'd rather not see you in the Star reports as some John Doe in an alleyway. Maybe you could help me out and tell me what you know, then I can help you and throw my employer off your scent?"
Papa Bear
GM, 5878 posts
Incertum est quo loco
te mors expectet;
Tue 29 Mar 2016
at 20:56
  • msg #299

Dreamchipper:  Let me Make You an Offer

Tee Hee throws something at Duck's feet. It looks like a piece of gum or maybe some old chicken. "Frag you omae, I'm no meal ticket!"
Hendrix responds, "Tee, settle. Look, they don't care about you. I mean, they're just chasing their property. This man clearly isn't a threat. No offense, sir. Let's just work this out."
"Frag you too, Flair! What's uploaded in my head is collateral! Once I decrypt that they will terminate my functions."

You are welcome to roll an etiquette or negotiation roll, appropriate to your method. (Etiquette is trying to convince him or just being pleasant. Negotiations would be trying to trick him or bargain with him.) Or you can try interrogation if you prefer.
This message was last edited by the GM at 18:02, Wed 30 Mar 2016.
White Duck
player, 104 posts
Kickyfooting specialist
Also quite handsome
Tue 29 Mar 2016
at 21:50
  • msg #300

Dreamchipper:  Let me Make You an Offer

Duck nods to Dr. Hendrix.

"I appreciate the vote of confidence, doctor. You're right, I'm just after the property." he looks to Tee-Hee.

"Despite all the piss and vinegar, you're right too, but not about everything. You aren't a meal ticket, you're a person, a person who wouldn't be here if they weren't already out of options. You're also correct that what might be uploaded into your head is collateral, but, well, I think I'm the person you want to use that collateral on. Only thing you're wrong about it whether or not I want to terminate your, eh, functions, as it were. Just because I work for your big bad wolf doesn't mean I'm not still Duck, and I'm not here to blow your house in, just to quack back and forth with you for a bit, find out what you know, then be on my merry way." with that, he leans over, picks up the garbage thrown his way, and tosses it across the room with unerring accuracy into the waste bin.

"My first priority though, honestly, work aside, is making sure you *don't* get geeked, Tee. I'm one of those few rare birds flying around in the shadows that actually *is* a decent human being, at least I try to be. You can find a little personality profile I did for a Shadowland magazine a few years back in 'Nawlins that'll verify. Search White Duck, that's me, but that's for a time that's not as of the essence as now." he flicks out a pack of smokes, taking one out and leaving it in his mouth unlit.

"I really want to work something out with you here, man, and I know that you aren't gonna like the next person that comes knocking if you don't help me out now. I don't mean this as a threat- Manes is indifferent to your well-being, and there's bad blood there for sure, but I personally would like to offer you a way out of this that doesn't end up with your *good* blood spilled somewhere, but if all I'm getting in return is this temper tantrum thing you're doing, then it makes the whole peaceful resolution to your issues idea more than a tad difficult. Being here puts Dr. Hendrix at risk, too, and while I don't know the man, he seems like too nice a guy to get caught up in all this, no offense, sir." he nods to Dr. Hendrix with a wry grin.

"Now, I'd really like for you to take a few deep breaths, rethink your gut decision because your impulses are all wrong for this situation, and make a deal with me. By my being here, your location is in the very least compromised if we can't work something out. What you stand to gain is pretty clear, and, since all I really want is your side of all of this, you don't really stand to lose that much by actually cooperating. I won't make you any outlandish promises, but I can guarantee both of you safe passage underground and a place to squat until this all blows over, at least. C'mon, let's work something out here."

18:04, Today: White Duck rolled 3 successes using 6d6 with the Shadowrun system with a target of 4 with rolls of (6+3)9,1,1,1,4,(6+5)11.
The roller made me assign a TN to the roll, my apologies, so I set it at 4.

This message was last edited by the player at 23:05, Tue 29 Mar 2016.
Copperhead
player, 413 posts
Tread carefully
mother-fragger
Tue 29 Mar 2016
at 22:00
  • msg #301

Dreamchipper:  Let me Make You an Offer

Fragger didn't have to turn it off for real . . .

Copperhead mutters a few choice curses before flipping her video feeds to the big screen in the passenger area and making her way to the back of the van to dig out her laser microphone.  She carted it back into the front, lowering the passenger side window and aiming as best she could at the target's window, plugging the output feed into the auxiliary port on her radio.

It's a rating 6 device.  If the drapes are open, we should hear most of what they're saying.  If someone tosses something in through my open window, I'm going to be pissed . . . :>

Oh, and Duck, you should make a roll.

Papa Bear
GM, 5879 posts
Incertum est quo loco
te mors expectet;
Thu 31 Mar 2016
at 18:32
  • msg #302

Dreamchipper:  Let me Make You an Offer

Oooh... So lucky we're not playing SR4, as that would also have a critical failure component.


Copperhead is having a tough time hearing all of the details, even with the laser mic. For a long while, she's just getting silence (as, inside, Dr. Hendrix watches for Tee Hee's decision).

After a few more moments, Tee cracks.

"Fine. Look, I'm not the one you want anyway. You want Cooperman. He was the fixer. He pulled a team together and gave me the call . You know, time and place sort of stuff.

"Anyway, I just led him to the think tank. He copped the chips. He stuffed them under his jacket, and we split. On the way out, one of his runners, a street mage he called Freya, took a couple of rounds from one of the guard's Roomsweepers. She went down hard, but Cooperman said to leave her. Some razor I never seen before throws me into a chopper that sort of appeared in the parking lot, and we took off in a cloud of dust."

"It all lead back to Junior. He was the one who approached me. You know Thomas Martelli Junior. He has this way of being sort of, well, real convincing, if you know what I mean. He put me in touch with Cooperman, and Cooperman brought the rest of the team."

"That's it. That's all I know. I don't know where the chips are and I got drek-all out of it, as you can see."

Copperhead
player, 414 posts
Tread carefully
mother-fragger
Thu 31 Mar 2016
at 21:28
  • msg #303

Dreamchipper:  Let me Make You an Offer



Copperhead bided her time thinking up different ways to tear White Duck a new one.  Pulling his comm was a stupid move on so many levels.  It left the team out of the negotiations.  It meant Noruas couldn't contribute intel he could drag in based on whatever the target said.  And if an attack team showed up, they'd lose precious seconds making White Duck and the others aware.  She'd seen people court marshalled or even shot for less.  Though mages tended to be given more slack.  Fraggin' finger-wigglers.  Too damn many of them were primadonnas.

No offense intended.  :>

But as a general rule, yanking your comm isn't great.  Makes it hard for the rest of us to contribute.  And if the ninja's do show up, it means our pants are part way around our ankles - and in Shadowrun, you never know when the ninjas are going to show up.

White Duck
player, 105 posts
Kickyfooting specialist
Also quite handsome
Thu 31 Mar 2016
at 21:40
  • msg #304

Dreamchipper:  Let me Make You an Offer

Duck nods and listens patiently.

"If you would help us find Cooperman or Freya, that would help out greatly. I've had the displeasure of meeting 'Junior' myself, and I'm not sure whether it'll give you piece of mind, but the guy seemed like a real piece of shit." he lights up his smoke.

"That said, I gave you my word, and I trust you're telling me what I need to know, so I'd like to make good on my promises and get you guys to a nice safe bolthole until everything's resolved. You don't have to come if you don't want to, but I'm just trying to be realistic here when I say that I hope you do. I don't want either of you getting any more mixed up with this drek than you already are, and there may be parties other than us after you." with that, he flips his commlink back on.

"All good here." he radios in speaking loudly enough this time for Hendrix and Flare to overhear, "No ninja showed up and we got some good intel. Would like to escort these gents to my place for their own safety, since they kindly cooperated. Waiting to see if they want the transport. Please standby."
Caduceus
player, 109 posts
Fri 1 Apr 2016
at 01:59
  • msg #305

Dreamchipper:  Let me Make You an Offer



Caduceus did his best to keep an eye on the auras of the deckers through the peephole and summarize the conversation for the benefit of the other two runners, but it was hard to see Tee-Hee.  The situation was not ideal to say the least.  He let out a small sigh of relief though when White Duck turned his mic back on.
Copperhead
player, 415 posts
Tread carefully
mother-fragger
Fri 1 Apr 2016
at 05:15
  • msg #306

Dreamchipper:  Let me Make You an Offer

"Good.  Ya kin spit it o'r da sub-vocal while dey's packin.  An nex time don' turn off da fraggin com.  An fer drek's sake leave in yer bud.  I don wanna hafta getcher 'tension by blowin out da winda if der's trouble comin.  Shout when yer on yer way down an I'll bring da rig aroun."

"Noruas, ya got time ta run a quick scan on Junior an' Senior now we gots a name?"


While she's waiting, she rings up Alfred.
"Mornin' sir.  Gots a couple names turned up on da current job.  Ya heard o' a fixer name a Cooperman er a street wizard calt Freya?  Da latter 'parently got full o' buckshot recently.  If ya knows o' eider or how ta fine dem, it'd speed us to da payday."

Wouldn't be a bad idea for the rest of you to hit up your contacts as well.  Hopefully by the time we drop these two off, we'll know where we're heading next.
This message was last edited by the GM at 13:07, Fri 01 Apr 2016.
White Duck
player, 106 posts
Kickyfooting specialist
Also quite handsome
Fri 1 Apr 2016
at 12:15
  • msg #307

Dreamchipper:  Let me Make You an Offer

quote:
"Good.  Ya kin spit it o'r da sub-vocal while dey's packin.  An nex time don' turn off da fraggin-"
Duck smirked, then turned off the comm again. Maybe she'd eventually figure out not to make any attempts to dictate Duck's modus operandi, to let him do his job as he saw fit, but unfortunately now wasn't that time.

"Alright gents, as I said, we'd be happy to help, but time's of the essence for both parties. So, would you like to tag along so we can keep you lying low for a bit?"

Papa Bear
GM, 5882 posts
Incertum est quo loco
te mors expectet;
Fri 1 Apr 2016
at 13:22
  • msg #308

Dreamchipper:  Let me Make You an Offer

"No, I never saw Freya again. Once we landed, Cooperman helped me get a cab and said he'd be in touch. I haven't seen him since."

Hendrix responds, "Maybe a safehouse would be good for now. Just provide just the address. We can check it out and get ourselves over there on our own. I appreciate the offer though. It seems my home isn't as safe as we had hoped--not that we have much on hand for anything else."


Outside, Copperhead has a conversation with Alfred. "I'm not normally in the business of reaching out to my competition, but yes, I am familiar with the name. I'm actually rather surprised you are not, but I suppose your interests keep you otherwise occupied. I might be able to arrange a meeting, but there would be some business expenses, of course.

"Miss Goldenhair I am familiar with by reputation only. She has some magical skill, which she enjoys putting mostly to destructive ends. I might be able to acquire her services, but she is a professional. I doubt she would have much interest in you regarding a previous job unless there's a clear financial interest."

Copperhead
player, 417 posts
Tread carefully
mother-fragger
Fri 1 Apr 2016
at 13:36
  • msg #309

Dreamchipper:  Let me Make You an Offer

Listening to the sudden hiss of static, Copperhead's blood began to boil.  She mentally forced herself away from the fire controls of the hovering drone.  Some people just weren't worth the effort.  She'd complete this mission, but she'd rather give up her Bison than work with this mage again.  She knew exactly what a lone wolf could do to a team, and she had no intention of going through that pain ever again.
White Duck
player, 108 posts
Kickyfooting specialist
Also quite handsome
Fri 1 Apr 2016
at 14:12
  • msg #310

Dreamchipper:  Let me Make You an Offer

Duck scratches his head.

"Yeah, I live in the Orc Underground, omae, not as easy as you'd think to get down to unless you have the right connections. Not like I can just give y'all a metro card. Either way, not-here is your best bet."


He reaches into his pocket and hands Hendrix a couple of business cards for a place called "Crane's Comics," with his private LTG number scrawled neatly by hand on the back.

"I can help get you guys in, just gotta make a couple calls, establish you a good point of entry, and make sure you don't get harassed. My neighborhood is safe for damned good reasons. Either of you end up in hot water, call me. I can't promise you anything if you don't come with right now, but I can say I'll try my best to help you out. Anyhow, we'll be outside a minute if you change your minds in the next few. Otherwise, good luck, neh?"
Duck nods to them both politely, and sees himself out, finishing one smoke when he emerges from the building and lighting another.

"So, given the fact that we weren't overtaken by a corp strike team, assaulted by ninja, or shot at, or had anything else dangerous happen there, I'm going to go ahead play my 'I told you so' card right fraggin' now." He flicks his cigarette, narrowing his eyes at Copperhead and seeming visibly agitated for the first time that anyone in the present group has observed. He leans back against the wall, but slowly takes his back away from it as he speaks.

"I told you so, now stop presuming you can tell me how to do my job, or that you can read a room better than I can, because you can't. If I see it fit to turn off my fraggin' comms to establish trust, I'm going to do it. If I tell you I don't want backup, then don't back me up. You might be concerned that letting this paranoid drek drop a little will be fatal, but you know how *I've* lost people in the past? Working with teams of drekheads who can't trust one another's instincts and thereby aren't really working as a team to begin with. You do you, but if you keep stepping on my fraggin' toes when I try to do me, I'm going to start interrupting and imposing upon all of *your* shit." His face reddened and hard-to-hide due to his albinism, the now-fuming Duck turns around and kicks a serious dent into the wall, which looks like it lost the contest against his foot afterwards.

"I wasn't born yesterday, I don't need fraggin' training wheels, and you need to stop fraggin' crossing me over this arbitrary bullshit. All of your ideas were about as good and sensible as pouring salt and pepper onto an ice cream cone because you were worried the ice cream is secretly fry-flavored, even if I've taken a lick and told you it was vanilla. Next time you get it in your head to start pouring that shit on, you can frag right off."
Caduceus
player, 110 posts
Fri 1 Apr 2016
at 14:56
  • msg #311

Dreamchipper:  Let me Make You an Offer

He's going to be the death of us, Caduceus thought to himself.  While White Duck was busy having his hypocritical temper tantrum about how they should all trust his instincts while ignoring everyone else's, Caduceus was busy contemplating his list of contacts.  They still had a job to do.  They were fortunate here and were able to collect a lot of intel and it was time to put it to use.  If they could track down Tee Hee from a teabag, they should now have all the information they needed to track down the missing chips.

He finally decided to try and find out if the mage that was left for dead could be confirmed as such.  He figured it would be an economical way to fill in a large gap in one branch of Tee Hee's story.  From Copperhead's ride, he dialed up his mortician contact, Kaira.

"Hey, it's Caduceus.  I finally have another corpse for you to look into.  Female, riddled with roomsweeper bullets.  Time of death was probably about, oh, thirty hours ago?  Give or take a few.  Know of any Jane Does with a description like that?"
White Duck
player, 112 posts
Kickyfooting specialist
Also quite handsome
Fri 1 Apr 2016
at 17:25
  • msg #312

Dreamchipper:  Let me Make You an Offer

Duck takes a few deep breaths, leaning back against the wall and kicking away a few bits of broken brick kicked free.

"Listen, I won't go off-script if you guys promise to stop screwing with my mojo. What I do is a little different from what you all are good at, as there are a lot of nuances to having a conversation like that go successfully. Maybe your scorpion drone lists a little to the left when idle too long and fires slightly above the targeting reticle, CH. Maybe there's a spell or ritual that you've streamlined and practiced enough that you've managed to make stronger, Cad. Maybe there's a certain way that you bypass security measures on the 'trix, Nouras that gets it done a little easier, gives you a slight advantage over the next guy. Well, there are quirks like that to establishing trust with strangers, to bargaining with folks who ain't buying what you're selling. For me? One of those quirks I've got involves having my head clear of all distractions before I go in."
He takes a long drag of the smoke, then continues, much calmer than he was before, seemingly having gotten the anger out of his system.

"I know you all want to get the job done, that it isn't that you're trying to sabotage me in any way, but sometimes situations will arise in which any of us might need to trust our own judgments in spite of them not being planned or popular. If those situations arise, and in this line of work they will, just be aware that I'm not gonna look at you the way you're all looking at me now for it. Even if I can't do what you all do, I at least have that understanding, and in spite of all the crap you're wanting to give me over it now, I'll have your back then. You want to think I'm a loose cannon for cutting you off for thirty seconds, that's fine, but realistically speaking it's a bit of a hyperbolic way to react."

Copperhead
player, 420 posts
Tread carefully
mother-fragger
Fri 1 Apr 2016
at 18:16
  • msg #313

Dreamchipper:  Let me Make You an Offer

Copperhead replies to Alfred:
"I heared dat Cooperman left Freya fer dead at da last run.  If ya kin check how ta reach 'er an if she's still tickin', that'd be ace.  An no need ta worry bout me jumpin' ship.  If ya kin 'range a meet wit Cooperman, we kin cover reason'ble spences."

Side note - Copperhead is currently sitting in the van and the window's back up again, so you can talk to the camera beside the screen, but short of a blow torch, you won't actually see her body.

Copperhead's voice is icey when it comes over the comm.

"Trust's earned."

The Bison pulls even with the door in front of the apartment, the door sliding open and waiting for the team to pile in.

EDIT: Adjusted for papa's last post, which I'd missed
This message was last edited by the player at 13:54, Sat 02 Apr 2016.
Noruas
player, 337 posts
You want me to go where?
With whaaaaat?
Sat 2 Apr 2016
at 10:08
  • msg #314

Dreamchipper:  Let me Make You an Offer

After Noruas logs out, he unplugs himself and clears up his belongings.  He does try to get a word in to the team before they start slinging verbal warheads at each other.

Yeah, lady and gents, I've got some intel on Junior and Cooperman if you wanna hear it.  But I think it might be best to wait until our former targets are out of earshot.

He picks up his bag of equipment as well as the plasti-steel briefcase and waits for Caduceus before exiting the room.  He hands most of the equipment to Caduceus to hold while he locks the door back up with his tools.
Copperhead
player, 423 posts
Tread carefully
mother-fragger
Sat 2 Apr 2016
at 14:07
  • msg #315

Dreamchipper:  Let me Make You an Offer

Once everyone's back in the van, Copperhead's voice comes over the internal speakers.  "We's gonna wanna chat wif dem two 'gain I spect.  Ya wanna grab a burner from da store down da block an give  it ta dem so we kin reach 'em?  An mebe ask what da drek is on da chips 'n why 'e took da job wit Cooperman 'an Junior 'stead a reportin' da trouble ta Manns?

Any udder questions we wanna ask 'fore dis pair flies da coop?"


She didsn't mention the obvious - that White Duck could be getting a lot less exercise if he'd left his comm on and the team had been able to remotely participate in the initial discussion.  If Hendrix had half a brain, he'd find his own safe house and they'd never see him or Tee Hee again.  If he didn't, he'd do something stupid and end up dead.  Either way, Copperhead put the odds of the two being reachable for further discussions at less than 50 percent.
White Duck
player, 116 posts
Sat 2 Apr 2016
at 16:15
  • [deleted]
  • msg #316

Dreamchipper:  Let me Make You an Offer

This message was deleted by the player at 22:32, Sat 02 Apr 2016.
Copperhead
player, 426 posts
Tread carefully
mother-fragger
Sat 2 Apr 2016
at 20:53
  • msg #317

Dreamchipper:  Let me Make You an Offer

Deleted response
This message was last edited by the player at 22:03, Sat 02 Apr 2016.
White Duck
player, 120 posts
Kickyfooting specialist
Also quite handsome
Sat 2 Apr 2016
at 22:38
  • msg #318

Dreamchipper:  Let me Make You an Offer

"Yeah, I'm pretty sure those two are going to not survive very long. Don't wanna screw the guy over for profit, but maybe Manes would pay us to get him back. You're right, CH, if I wouldn't have been preoccupied with being a smartass I could have just asked them back then. That said, we definitely need to keep tabs on them. I was hoping that keeping my word would keep them with us and thereby give me a chance to squeeze them for more info. Eh, maybe I should go back in and try to convince them to come along? What do you guys think?" he asks, scratching the back of his head, starting to grow a little embarrassed about his prior behavior.
Copperhead
player, 429 posts
Tread carefully
mother-fragger
Sun 3 Apr 2016
at 20:32
  • msg #319

Dreamchipper:  Let me Make You an Offer

"S'up ta you.  If ya push'em, it'll get der hackles up I 'spect.  Just give'em a burner as a 'scuse ta go back up.  Fine out what's on da chips an what da deal is wit Junior an da J.  'Less anybody gots any udder info ta probe?

Noruas you said ya gots some dirt on da capey ork?  Mebbe lets get dat before Ducky pokes da deckers agin.
"

Noruas
player, 340 posts
You want me to go where?
With whaaaaat?
Mon 4 Apr 2016
at 06:01
  • msg #320

Dreamchipper:  Let me Make You an Offer

Please don't.  I doubt I can hold my own against two professional deckers with homecourt advantage.

Anyways, here's what I got:

Martelli Senior is human.  Formerly the owner of Martelli Entertainment prior to it's acquistion by Global Technologies.  Their family wealth was probably based on the buyout of their company.  Unfortunately, Senior has passed away now for many years now after having spoiled and doted on his goblinized kid.  So we can't go pay him a visit.  Fortunately, I had found out that prior to his death he was in the talks with a Mr. Pengrave of the Hollywood Simsense Technologies.  So there's a possibility the chips have to do with them too.

Junior is as you could tell a goblinized person.  Well educated, and graduated from University of Seattle.  But from what I was told, despite his high intelligence, he has a short temper that tends to end problems with violence.  This could be something we could exploit should we have to deal with him.  Oh, and word around is that he's not very trustworthy.  But I think most of you here has already garnered that.

As for Cooperman, well you could say he's quite the social butterfly with very expensive tastes.  He's a European Medieval history buff, so whatever he spends his money on, it's very likely that it is related to European Medieval History.  Word around is that he's working with the biker gang called the Blood Rumblers based in Redmond, as well as with a number of other Shadowrunners including one by the name of 'Griffin', a street samurai.  Lately, there has been news of him working on some big project, but no one I know has any knowledge as to what it is besides the fact that he's spending a lot of money on it.  I speculate it might have to do with his hobby on European Medieval history.  But probably something with great power.  But that's just my opinion.

This message was last edited by the player at 06:01, Mon 04 Apr 2016.
Copperhead
player, 434 posts
Tread carefully
mother-fragger
Tue 5 Apr 2016
at 03:22
  • msg #321

Dreamchipper:  Let me Make You an Offer

"Better not be a fraggin' dragon . . ."
Noruas
player, 344 posts
You want me to go where?
With whaaaaat?
Tue 5 Apr 2016
at 04:59
  • msg #322

Dreamchipper:  Let me Make You an Offer

If it is, I'm fairly certain we would be the 'Suicide Squad', said Noruas jokingly.
White Duck
player, 122 posts
Kickyfooting specialist
Also quite handsome
Tue 5 Apr 2016
at 15:09
  • msg #323

Dreamchipper:  Let me Make You an Offer

"Suicide Squad, eh? I have a few first-prints of that series in my shop if your paycheck from this run is just eating a hole into your pocket." he remarks, with a definite hint of fondness for old comics. He looks to Nouras like someone finally got a point he was trying to make, and seems relieved even. However, further conversations about his area of nerdy expertise would have to wait, as they had a job to finish.

"So, yay or nay on the burner? I'm fine going back up to drop it off before we move onto our next adventure."

Caduceus
player, 112 posts
Tue 5 Apr 2016
at 15:14
  • msg #324

Dreamchipper:  Let me Make You an Offer

Caduceus listened to what the others were saying, but did not comment since he was busy trying to get info from his mortician friend.  However, the wheels in his head were already turning, trying to think of ways to exploit the information Noruas found.  Cross-referencing Noruas's intel with the intel White Duck procured should certainly produce some results they could use.  He wondered if Gingersnaps or Chloe might know anything about Cooperman's involvement with the Blood Rumblers.  Or maybe Sonny or Lord Abyss had come across something about the mystery project.  Maybe even Sly Mike could be helpful, if Caduceus thought of the right questions to ask him.

"Yeah, no dragons," Caduceus finally commented, albeit with his hand over the receiver of his phone.  "Or suicide.  Yes to the burners."  He then refocused his attention back on his phone call.
White Duck
player, 123 posts
Kickyfooting specialist
Also quite handsome
Tue 5 Apr 2016
at 15:39
  • msg #325

Dreamchipper:  Let me Make You an Offer

"Alright, so, CH, which of these drawers is a burner in?" he asks, looking over all of her neatly arranged gadgets and gizmos and seeming slightly confused.
Copperhead
player, 436 posts
Tread carefully
mother-fragger
Tue 5 Apr 2016
at 15:46
  • msg #326

Dreamchipper:  Let me Make You an Offer

"'Fraid I dun got one.  Ya gonna have ta grab one from da stuffer shack up da street."
Papa Bear
GM, 5887 posts
Incertum est quo loco
te mors expectet;
Tue 5 Apr 2016
at 19:42
  • msg #327

Dreamchipper:  Let me Make You an Offer

Caduceus calls Kaira the mortician. It's a bit early, but she picks up. "Hey. Is someone dead? If no one's dead I'm going back to sleep. Corpse full of holes? Yeah, we have tons of them. Most of them are no-ID gang bangers. You don't want to know what we do to the bodies. Counts have gone off the chart in the past few days. Why, this your doing? Because if so, you can frag your skinny ass all the way back to the NAN. I was supposed to be on leave this week."

* * *

Copperhead continues her chat with Alfred on the other line. "That's unfortunate, about Miss Goldenhair. If I can be so bold, I do imagine that will be a positive influence on her pricing. I will see if I can locate her. Call be back in a few hours and I will provide what I've collected. Mr. Cooperman should be easier, and I anticipate having his contact information when you call back."

* * *

As the clock is ticking, I assume White Duck will procure a phone and go back to visit the two. They are in the room packing, and clearly look nervous after the initial knock, but settle when they see it's him. Hendrix accepts the phone, "thank you, but that wasn't necessary. Tech, at least, we have our own tools. Here, I can give you the number for a mailbox. We won't be online real-time, but I try to check it regularly. We probably won't be here tonight."
Noruas
player, 348 posts
You want me to go where?
With whaaaaat?
Wed 6 Apr 2016
at 04:08
  • msg #328

Dreamchipper:  Let me Make You an Offer

Noruas looks at the time and asks to be dropped off by his car.  He was going to be late for work.  And he's fairly certain 'she' is not going to be happy about it.
Copperhead
player, 439 posts
Tread carefully
mother-fragger
Wed 6 Apr 2016
at 05:08
  • msg #329

Dreamchipper:  Let me Make You an Offer

The rigger looked at Noruas like he'd grown a second head.
"Fer real?"

"Duck, 'parently da decker's gotta day job.  Don take too long chattin' er he might get in dreck wit his boss"

It's not immediately obvious whether the rigger is poking fun or playing it straight.

"I gotta line on Freya an Cooperman.  Should have contact info inna couple hours.  When we's done here, mebbe we should all grab a nap.  Cept Noruas I guess."
Noruas
player, 350 posts
You want me to go where?
With whaaaaat?
Wed 6 Apr 2016
at 07:14
  • msg #330

Dreamchipper:  Let me Make You an Offer

In the mean time I will also be needing a nap.  Wake me when we get to my ride.  Thanks, replied the dwarf tiredly.
White Duck
player, 124 posts
Kickyfooting specialist
Also quite handsome
Wed 6 Apr 2016
at 12:41
  • msg #331

Dreamchipper:  Let me Make You an Offer

Duck had nodded to Hendrix and re-warned him of the danger of the situation, and since there was only so much he could do without forcing them into the back of Copperhead's van, he'd let it rest at that, hoping any possible assassins were slower than the group he was with in operating.

"So, uh, what are these chips for anyway? Not equipped to slot them myself but I don't get why they're apparently hot shit."

After getting a response, he returns to the van, getting into the back and looking to the others.

"Right. I'd like to set up a meet with Manes' people to keep them updated- let em' know we're earning our paycheck, but I s'pose we can place that call after we all get some sleep. Since they've only really talked to Cad and myself, I think I should make that call. Any particular reasons I shouldn't?"

This message was last edited by the player at 15:56, Thu 07 Apr 2016.
Caduceus
player, 113 posts
Wed 6 Apr 2016
at 18:26
  • msg #332

Re: Dreamchipper:  Let me Make You an Offer

Papa Bear:
Caduceus calls Kaira the mortician. It's a bit early, but she picks up. "Hey. Is someone dead? If no one's dead I'm going back to sleep. Corpse full of holes? Yeah, we have tons of them. Most of them are no-ID gang bangers. You don't want to know what we do to the bodies. Counts have gone off the chart in the past few days. Why, this your doing? Because if so, you can frag your skinny ass all the way back to the NAN. I was supposed to be on leave this week."

Caduceus tsk-tsked into his phone in reply to the mortician.  "You give me that sass, Kaira, but you know it's guys like me that keep you in business.  But no, it wasn't me.  Not my style.  I'm not looking for a banger though.  Not specifically.  She was probably dressed like a street mage, if that helps you narrow down a database search more than just the estimated time of death.  Since you said yourself that you're not on leave this week, you should have all the time in the world to look this up for me, right?" He couldn't help but poke back at her at least a little bit.  "Of course there will be a bonus for you if you can get me credible info in a timely manner."

At this point Caduceus pulled the receiver from his mouth and turned toward Copperhead's window.  He made some complex gestures with his free hand to indicate he could walk to his motorcycle from here.  He listened for some form of acknowledgement over the mic before starting his short trek back toward the store he had started from.
White Duck
player, 125 posts
Kickyfooting specialist
Also quite handsome
Thu 7 Apr 2016
at 12:29
  • msg #333

Re: Dreamchipper:  Let me Make You an Offer

Since none seem to be in opposition to Duck's intended plans, he goes ahead and calls the number Manes' people had given him, hoping it wasn't the kind that would leave him put on hold.
Papa Bear
GM, 5888 posts
Incertum est quo loco
te mors expectet;
Thu 7 Apr 2016
at 19:54
  • msg #334

Re: Dreamchipper:  Let me Make You an Offer

Tee Hee gets shifty under the question. "It's uhh... illegal. But I guess you knew that. They're DreamChips. Like a personality chip of some sort. I don't have all the deets. Junior handled that end of it. You just plug 'em in and you're the man or woman of the chip. Still unstable though. You pop it for too long, you can lose yourself forever."

* * *

Caduceus keeps pushing his contact. The line goes silent at his leave crack. But she picks up again in a moment.

"Mage-type. That helps. Hummm... I have a leg here, has tribal tattoos. Looks like a fella though. This one is identifiable. Burns over the entire body. But she's outside your date range. Hmmmmmm..... No, no mages lately. At least, no female mages in the past two days with bullets in her. Sorry. But if one turns up, I'll give you a buzz."

* * *

Once White Duck is done with his questioning (and you can insert more questions to the duo if you'd like--I don't think it'll impact the timeline) he steps out and calls the number Roxanne gave him. It rings once and picks up. He recognizes the familiar voice of the blonde who hired you at the beginning of all this.

"Go."
White Duck
player, 130 posts
Kickyfooting specialist
Also quite handsome
Thu 7 Apr 2016
at 20:02
  • msg #335

Re: Dreamchipper:  Let me Make You an Offer

"Uh, you sure you're talking about the same Junior here, Tee? The one I met seemed like a bit of an oaf that wouldn't recognize toilet paper if it wasn't white. You, on the other hand, seem more like someone I'd ask about chips- what with the datajack, decker clothes, the nature of the work you did, and the fact that you're on the run. You sure there are no more deets you aren't holding onto? It's pretty clear now that if I was here to screw you over, it'd already be done, so I don't see why you'd be holding out on me..."

***


"Got some leads for you. Possible your communications are compromised. Is this line safe?" he says, remaining objective as he lights up another smoke, hoping that Roxanne would understand his terse discretion.
This message was last edited by the player at 20:20, Thu 07 Apr 2016.
Copperhead
player, 446 posts
Tread carefully
mother-fragger
Thu 7 Apr 2016
at 21:36
  • msg #336

Re: Dreamchipper:  Let me Make You an Offer

From a timeline perspective, is the advent of BTLs or are they already known?  Trying to figure out whether I'm upset or just confused :>
Papa Bear
GM, 5889 posts
Incertum est quo loco
te mors expectet;
Fri 8 Apr 2016
at 20:21
  • msg #337

Re: Dreamchipper:  Let me Make You an Offer

Tee gives Duck a funny look. "You know he's management, right?" like that explains everything.

"Nah, I worked on a different project. The whole personachips thing is a new field. Junior just knew what he wanted."

* * *

"The line is safe on our side. If you'd prefer, we can meet in person. I can be at the Banshee in ten."

You should be upset. BTLs are already common.
White Duck
player, 136 posts
Kickyfooting specialist
Also quite handsome
Fri 8 Apr 2016
at 20:29
  • msg #338

Re: Dreamchipper:  Let me Make You an Offer

Duck shrugged at Tee-Hee's statement. "Unfortunately job titles aren't really a significant indicator of intellect, especially if you were born into them. Anyway, lie low, omae, and keep safe."

He waves and moves back to the van.

***

"Right." he says, not really buying Roxanne's level of confidence in that statement, but of course she didn't seem to know that someone who could probably have her fired would be listening in. Then, he remembered something.

"Banshee attracted party crashers last time we were there, if you recall. Not as secure as you might be thinking. Let's go for the diner on (insert directions here) instead."

Caduceus
player, 116 posts
Sat 9 Apr 2016
at 16:41
  • msg #339

Re: Dreamchipper:  Let me Make You an Offer

quote:
Caduceus keeps pushing his contact. The line goes silent at his leave crack. But she picks up again in a moment.

"Mage-type. That helps. Hummm... I have a leg here, has tribal tattoos. Looks like a fella though. This one is identifiable. Burns over the entire body. But she's outside your date range. Hmmmmmm..... No, no mages lately. At least, no female mages in the past two days with bullets in her. Sorry. But if one turns up, I'll give you a buzz."


"Thanks Kaira, I appreciate it.  I'll compensate you through the usual channels.  And when you do get some down time, let me know if you want any help finding good deals on recreation.  I owe ya one.  In the meantime I'll do my best not to add to your work load."  With that, Caduceus ended the call and reported his findings to the group.

As he made his way toward his motorcycle, he reported, "Hey guys, it seems the mage body from Tee-Hee's story is still MIA.  Either she's still out there, or her body was disposed of more discretely than usual.  You guys want me to look into the Blood Rumblers or Cooperman's Mystery Project next?"
Copperhead
player, 450 posts
Tread carefully
mother-fragger
Sat 9 Apr 2016
at 21:04
  • msg #340

Re: Dreamchipper:  Let me Make You an Offer

"Whatever ya kin do.  I gots a contact who kin help wit da Rumblers, but 'e don like me 'nuff ta wake 'im up dis early."

To be honest, there weren't a lot of people who'd appreciate being woken up by the rigger, but Eddie was a late sleeper who usually needed a hair of the dog or two before he made it to what passed for 'sociable'.  She'd try him when she woke up if they didn't have a better lead by then.
Noruas
player, 354 posts
You want me to go where?
With whaaaaat?
Sun 10 Apr 2016
at 01:18
  • msg #341

Re: Dreamchipper:  Let me Make You an Offer

ALright, I'm just gonna presume that I'm already dropped off at my ride somehow.

I'll look into the Cooperman situation if I can.  I'll see you all later in the evening after I get some more sleep, and with that said, the dwarf hops out of the van and enters his car.  He drives off to work.  He parks in his car in the underground parking lot before pulling out his 'back-up work clothes' he had stowed in his car for this very occasion.  After quickly changing and rapidly brushing teeth as well as using a wet wipe to clean away any residue from his mask's glue, he heads to the elevator and up to work.
Papa Bear
GM, 5892 posts
Incertum est quo loco
te mors expectet;
Sun 10 Apr 2016
at 02:22
  • msg #342

Re: Dreamchipper:  Let me Make You an Offer

Roxanne pauses for a while.

"Alright. We can do Crusher. I'm trusting you to arrange security. I'll be there in fifteen." With that, she hangs up.

The barrens are still waking up at this hour, and the ride uneventful, even with the detour to drop off Noruas at the subway station for his commute to work.
Copperhead
player, 451 posts
Tread carefully
mother-fragger
Sun 10 Apr 2016
at 03:02
  • msg #343

Re: Dreamchipper:  Let me Make You an Offer

Copperhead called down her drone to the pavement and spends a couple of minutes swapping batteries.  The old one was the original and didn't hold a charge as well, but she figured it'd be good for about 90 minutes - more if she perched it somewhere for a while.  She hooked the other one to start charging off the van's alternator and maneuvered rapidly through the early morning traffic.  As soon as she got in range of the bar, she sent the drone on to scout ahead, watching for any vehicles she'd seen at the previous bar or anything that seemed out of place, as well as getting a good sense of the street layouts and building entrances and exits - both the official ones and the not-so-official.  Garbage chutes could be handy sometimes.  She relayed everything to White Duck in the back.

"If da limo comes back wit da orc, ya wan me ta give'it some 20 millimeter engine troubles?"
White Duck
player, 140 posts
Kickyfooting specialist
Also quite handsome
Mon 11 Apr 2016
at 12:37
  • msg #344

Re: Dreamchipper:  Let me Make You an Offer

"Hmm, well, I'm expecting him to come back, to be honest. I suspect that Junior's either got Roxanne on his employ or he's following her closely. Simple enough layout, key feature being the glassed-out front. Handy if you need to get your droid's POV inside. Should be the hangover crowd, and us there'll seem like I'm on a date that already went well." Looking out from the windows, Duck plays with his lighter a bit.

"I'm literally a block and a half away from home turf there, but it's likely that we won't need immediate egress. Either way I'd rather you disable his vehicle after he gets out if he shows. I'd love to see the guy panic if he tried to run and couldn't."
Caduceus
player, 117 posts
Tue 12 Apr 2016
at 16:42
  • msg #345

Re: Dreamchipper:  Let me Make You an Offer

When Caduceus reached his motorcycle, he hopped on and revved it up.  He contacted the group one last time, however, before driving anywhere.  "With Noruas looking into Cooperman, the only thing left on my schedule right now is to get some sleep.  You guys going to need any backup or should I head home?"

Whether they wanted him to go home or to Crusher, Caduceus took a slightly indirect rout in order to keep an eye out for anyone tailing him.  Either on land or in the air.  It seemed extremely unlikely, but they had been followed before and he figure it wouldn't add a lot of time to his drive anyway.  (Plus he didn't know this team well enough yet to assume any of them wouldn't try to find out where he might live.  He was not quite ready to be that personable with them yet.)
Copperhead
player, 452 posts
Tread carefully
mother-fragger
Tue 12 Apr 2016
at 18:40
  • msg #346

Re: Dreamchipper:  Let me Make You an Offer

"Seein' as we 'ad party crashers at da last meet wit da J, back-ups a good plan.  Den we kin all catch some shut-eye.  I's got a stim-patch if ya need it, but you finger-wigglers don' genrally like 'em.

I'm gonna give Duck a bug an a bug cam.  If da Orc does show, mebe we kin get 'im ta 'criminate his self.  'Fore Duck pouns 'is 'ead.
"


Copperhead evaluated whether she needed a stim-patch herself, but decided against it.  She'd pulled shifts a log longer than this.  With a whole lot more lead flying throughout.

Her voice pipes into the rear compartment:
"Bugs is in da drawer 2nd from da bottom.  Ya kin wear da audio one.  Stick da video one where ya tink is best.

If ya wan 'em.
"


The last is added as an afterthought, apparently her attempt to avoid any further antagonism.
White Duck
player, 141 posts
Kickyfooting specialist
Also quite handsome
Tue 12 Apr 2016
at 19:00
  • msg #347

Re: Dreamchipper:  Let me Make You an Offer

Duck smirks, then diligently rigs himself up with the bug/camera combo, taking the cam onto the back of his mempo, which he usually doesn't have on, but would be about chest height.

"Shame is, this cam won't capture half my grace and style. Too bad they don't make fly-sized drones, neh?" he muses, fidgeting with his box of smokes as the team travels.
Copperhead
player, 453 posts
Tread carefully
mother-fragger
Tue 12 Apr 2016
at 19:32
  • msg #348

Re: Dreamchipper:  Let me Make You an Offer

"Dey's got some dats da size o li'l dragonflies.  An I spect da corps and da mil-spec folks a got smaller ones.  Don got da contacts er Nuyen ta get 'em doh."

The RV pulled up at the bar right in front of the doors to drop off the face.

"Give da case ta da snake dude er just lay it flat wit a good view o anyone comin ta yer table.  Ya kin take da scorpion if ya wants it.  Keep yer com in so I kin let ya know if der's compny."


Once he'd disembarked, she retreated to a place that was a bit less conspicuous but had as good a line of sight on as many entry and exit locations as she could manage.  Her drone continued a semi-random search pattern about a klick up that ensured it had good coverage of anything her van didn't.  She settled back in her seat, and worked firing solutions on the various pedestrians and vehicles in the area to keep herself from being tempted to nap.
Papa Bear
GM, 5894 posts
Incertum est quo loco
te mors expectet;
Tue 12 Apr 2016
at 20:51
  • msg #349

Re: Dreamchipper:  Let me Make You an Offer

Crusher 495 has every appearance of another seedy barrens bar--except the few details where they don't. The gang signs are non-existent, and there are people around-real, normal people. The interior of the bar is 'modest', to say the least. A bar and stools, an odd assortment of tables and chairs (but not enough of either). To make up for it, they have plenty of dance floor space (although at this hour, it's just recorded thrash metal piped over the speakers).

Despite it being around lunch, the bar is busy serving sandwiches and clean(ish) water. A lot of patrons who enter are ushered into a back door. It's not clear what's going on there, but it seems to be a brisk business.

The area has plenty of heavies lurking around, keeping an eye on things. Firearms are visible, sometimes handled a little irresponsibly. They're on edge, though.
Copperhead
player, 454 posts
Tread carefully
mother-fragger
Tue 12 Apr 2016
at 21:36
  • msg #350

Re: Dreamchipper:  Let me Make You an Offer

I presume that if there's anything interesting about approaches/exits you'll let me know if/when that's relevant?
White Duck
player, 142 posts
Kickyfooting specialist
Also quite handsome
Tue 12 Apr 2016
at 22:28
  • msg #351

Re: Dreamchipper:  Let me Make You an Offer

Duck hangs outside a bit, smoking a cigarette as he waits for his contact to arrive. He goes natural here, wearing a pair of aviators to block out the sun, nodding to a guy he knows, and when he thinks no one is looking, wincing a bit from the daylight. He sprays on some scented sunblock, which his neighbor swore by, and finishes his smoke. He didn't operate well in direct sunlight. He liked the city in the darkness instead, the city lights an angler's lantern and he, to his enemy, was its gaping, dark maw. Or, at least one of the little fish that swims inside of the maw, he mused.

When he goes indoors, he'd have to ask for that booth in the back, near the door. The hustle and bustle was excellent sound masking, and the trafficked entryway would make anyone trying to listen in stand out very quickly. Plus, it was away from the fragging windows. They'd been able to accommodate him in the past, of course, but that was back when he'd take his dates here. Since then, he started coming on his own for the service.
Caduceus
player, 118 posts
Wed 13 Apr 2016
at 17:23
  • msg #352

Re: Dreamchipper:  Let me Make You an Offer

When Caduceus arrived, he procured Copperhead's suitcase and headed casually inside while White Duck was still busy smoking.  Over the subvocal mic he said, "I'll do a quick scope out of the main room, physical and astral, then find a spot with a suitcase-view of your desired meeting location.  I'll keep an eye on the room overall.  Just let me know if you need anything."  Inside, the sight and smell of people eating started to make Caduceus's stomach growl.  "I'll have a spirit on standby, as usual, and I suppose I might as well get myself a sandwich while I'm here too.  Any recommendations, Duck?"

12:19, Today: Caduceus rolled 3 successes using 6d6 with the Shadowrun system with a target of 3 with rolls of 2,5,(6+4)10,2,3,2.  Conjure Force 3 Hearth Spirit.
12:20, Today: Caduceus rolled 5 successes using 8d6 with the Shadowrun system with a target of 4 with rolls of 4,3,(6+3)9,5,5,3,5,2.  Drain test.

Copperhead
player, 455 posts
Tread carefully
mother-fragger
Wed 13 Apr 2016
at 19:06
  • msg #353

Re: Dreamchipper:  Let me Make You an Offer

"Kin ya get one ta go too?"
White Duck
player, 143 posts
Kickyfooting specialist
Also quite handsome
Wed 13 Apr 2016
at 20:05
  • msg #354

Re: Dreamchipper:  Let me Make You an Offer

Duck smirks, giving Cadeuces a casual nod as a passerby as the mage enters the restaurant. He takes another drag of his smoke.

"Philly cheese ain't too bad, but I come for the service, mostly. There isn't a chef on staff back there, but they use fresh ingredients if you order the right thing." he iterates over the comms.

"I'd take a table near the front entryway, but keep yourself obscured enough to turn away and not be noticed if anyone that recognizes you walks in."

Papa Bear
GM, 5896 posts
Incertum est quo loco
te mors expectet;
Thu 14 Apr 2016
at 19:28
  • msg #355

Re: Dreamchipper:  Let me Make You an Offer

On the approach there are some more heavies here and there, but nothing that appears to be affiliated with a specific gang. The place doesn't seem especially well-armed or well-teched, and at this hour things are pretty quiet.

As Duck is smoking, a helicopter flies low overhead. The sound drops to a dull roar as it ducks behind a building a few blocks over. Only a few minutes later, Roxanne arrives, wearing a tight, white skirt and bright red knee-high boots. A sharp change from last night. If she's as tired as you are, she doesn't show it. She doesn't look either way as she walks into the bar and scoots into the booth across from Duck. She keeps her Zeiss smartglasses on, possibly to hide signs of sleep deprivation, possibly because she's channeling something else over them.

"What have you got?"
Copperhead
player, 456 posts
Tread carefully
mother-fragger
Thu 14 Apr 2016
at 19:53
  • msg #356

Re: Dreamchipper:  Let me Make You an Offer

From 1000+ meters up, presumably Copperhead can see where the chopper lands and see the Johnson step out

As soon as she sees the Johnson step out of the chopper, she radios the team
"J's inbound.  'parently she's not big on traffic."

She monitored the woman's progress, watching for threats in any alleys along the Johnson's path.  The positive thing about meeting at this time of day is that most threats were either asleep, hungover, stoned or some combination there-of, which tended to make them less assertive.
White Duck
player, 144 posts
Kickyfooting specialist
Also quite handsome
Thu 14 Apr 2016
at 21:22
  • msg #357

Re: Dreamchipper:  Let me Make You an Offer

Duck, seeing as time is of the essence, gets right to the point in delivering the information.

"Junior hired the group, including your former work associate, to acquire your assets. We are currently in the process of tracking down these assets, but it's important for you to know that the guy is more than just a thorn in your side, he's a perp. We need clearance to deal with the issue if he becomes one, and don't want you to get the impression we'd be working against you if it came down to brass tacks."
Papa Bear
GM, 5898 posts
Incertum est quo loco
te mors expectet;
Thu 14 Apr 2016
at 23:27
  • msg #358

Re: Dreamchipper:  Let me Make You an Offer

"I should have guessed. I mean, we suspected, but... it's still low, even for him.

"I can't tell you to ... I don't know, hurt him or anything. This is strictly a 'find and retrieve' type job. Nothing illegal. But I know he does have a temper, and I expect you'd defend yourselves appropriately if things become physical. I can't imagine it would, beyond some chest-puffing.

"How are you coming on finding the chips?"

White Duck
player, 145 posts
Kickyfooting specialist
Also quite handsome
Thu 14 Apr 2016
at 23:47
  • msg #359

Re: Dreamchipper:  Let me Make You an Offer

"We've made some solid leads on the whereabouts of your materials. If you recall, we were acquainted previously, and he did not make a very good first impression at all." he smiles, almost disarmingly so.

"However, the less you know about our specifics, the better. I'm afraid the disclosure of my team's diverse profile of skills must remain discrete for the protection of our clientele..." he nods politely, letting the moment hang just a bit. It was always good to let someone think for themselves.

"Of course, if you want us to put a solid case together against this guy so that you can take him down legitimately, we can manage that too, for an additional fee, of course."
Copperhead
player, 457 posts
Tread carefully
mother-fragger
Fri 15 Apr 2016
at 01:16
  • msg #360

Re: Dreamchipper:  Let me Make You an Offer

"See if she'll spill anythin on da Orc we kin use to mipulate 'im er help take 'im down.  'He gots a temper' ain't zactly news"
Papa Bear
GM, 5899 posts
Incertum est quo loco
te mors expectet;
Fri 15 Apr 2016
at 17:00
  • msg #361

Re: Dreamchipper:  Let me Make You an Offer

"No, the focus is on the chips. Once the chips are retrieved, he'll be put in his place."
White Duck
player, 147 posts
Kickyfooting specialist
Also quite handsome
Fri 15 Apr 2016
at 17:33
  • msg #362

Re: Dreamchipper:  Let me Make You an Offer

"Right then. Got anything we can use on this guy in case he becomes an issue?"
This message was last edited by the player at 17:33, Fri 15 Apr 2016.
Papa Bear
GM, 5901 posts
Incertum est quo loco
te mors expectet;
Sun 17 Apr 2016
at 12:32
  • msg #363

Re: Dreamchipper:  Let me Make You an Offer

"Like... a restraining order? No, unfortunately he has some vested interests, but they are financial. Everything you've seen so far is for show and bravado."
White Duck
player, 148 posts
Kickyfooting specialist
Also quite handsome
Tue 19 Apr 2016
at 13:17
  • msg #364

Re: Dreamchipper:  Let me Make You an Offer

"Right, sorry, oddball question from an associate of mine. Either way, I doubt hiring that team was for show and bravado, so you shouldn't underestimate the guy. That's all, unless you've got more questions. Figured you needed to know that tidbit sooner than later." he says, ordering a BLT and a glass of water.
Papa Bear
GM, 5903 posts
Incertum est quo loco
te mors expectet;
Tue 19 Apr 2016
at 18:22
  • msg #365

Re: Dreamchipper:  Let me Make You an Offer

"Perhaps. I didn't think he had it in him. But I suppose he brushed up on some extra-curriculars while in school. If he did, he won't want to be handling them for a few days. Well, not if he has two brain cells between him and his little posse.

"No, I don't have anything else. Please do hurry on those chips. If we can get at least one, that will give us something to work with."

White Duck
player, 153 posts
Kickyfooting specialist
Also quite handsome
Tue 19 Apr 2016
at 19:34
  • msg #366

Re: Dreamchipper:  Let me Make You an Offer

"Of course, and I presume that any information you might have about his little posse would be of assistance as well. Please feel free to check our status at the number provided. Hopefully we'll retrieve all of your property, not just a single component. Either way, have a good one." he says, rising to allow the lady to leave, putting on his old-school southern manners as he does.
Papa Bear
GM, 5905 posts
Incertum est quo loco
te mors expectet;
Tue 19 Apr 2016
at 20:33
  • msg #367

Re: Dreamchipper:  Let me Make You an Offer

"I can assure you, we will be in touch. Thank you for staying diligent."
White Duck
player, 155 posts
Kickyfooting specialist
Also quite handsome
Tue 19 Apr 2016
at 21:10
  • msg #368

Re: Dreamchipper:  Let me Make You an Offer

Duck nods, then makes an exit, going across the street to pick up some more smokes prior to his exit into the city's underground.

"Got all that? You've got my info, hit me up when you folks reconvene. For now, it's time for some shut eye."
Copperhead
player, 463 posts
Tread carefully
mother-fragger
Tue 19 Apr 2016
at 21:34
  • msg #369

Re: Dreamchipper:  Let me Make You an Offer

"Ya wanna hol onta da gear fer now?"

Copperhead didn't mind the face taking her stuff with him, so long as he didn't forget it the next time he showed. up.

She monitored the Johnson as the woman made her way back to the chopper, keeping an eye out for potential threats or tails.  She also tried to keep an eye on White Duck, though that was more out of curiousity than any sense he was at risk.  When the snake shaman approached the van, she opened the window to accept the proffered sandwich.

"I'll letcha know when I hear's from my contacs."

When the team had disbursed, she put her van and drone on auto-pilot, heading back to her repair shop and settled in to doze.  When she arrived, she'd plug the drone in to charge and grab her cot for some more restful sleep.  Dragons only knew when she'd have another chance.
White Duck
player, 157 posts
Kickyfooting specialist
Also quite handsome
Tue 19 Apr 2016
at 22:04
  • msg #370

Re: Dreamchipper:  Let me Make You an Offer

"Nah, keep recording for awhile if you want. One, it never hurts to know a way into the underground, and two, we may be able to utilize Crusher again, and this'll be a path of quick egress. Hell, you keep watching, you might see where I work, but I'll be sure to cut her off by then, won't I?" he muses, smirking as he wonders if the strange woman would go so far as to watch him nap.

On the return home, he sets his idle curiosity to rest and shuts off the gadgets. She seemed possessive over her gizmos, so at least he'd be getting a call over them. He packs the fresh pack of smokes for the next day, then groggily gets his shop ready, passing out on a futon in the back until the place opened at four. He was much relieved that he didn't catch a bad sunburn.

When one of his regulars, Julie Benitez, made her daily visit, he'd have a few questions for her about this job, but until she came knocking, as she usually did if he kept dozing past the shop's regular opening time. When he did, he'd ask her about any street docs she knows in the area of the run that treated mages or awakened individuals such as themselves. If the hospital morgue didn't turn up anyone, maybe the mage-type lead would turn something up in the communities of the living. If she were alive, there'd be questions, and any day ended with more questions than KIAs was a good one.
Caduceus
player, 120 posts
Wed 20 Apr 2016
at 14:04
  • msg #371

Re: Dreamchipper:  Let me Make You an Offer

When the meeting was clearly over and Caduceus made sure nobody followed White Duck or the Johnson out of the establishment, he gathered what was left of his sandwich and Copperhead's briefcase, then brought the extra sandwich to Copperhead's van.  After gulping down his last bite and licking the end of his fingers he said, "Yeah, keep me in touch if either of you hear anything.  In the meantime I'll be hibernating in my lair."  He winked, then headed for where he parked his motorcycle.

After taking a safe meandering rout to his storage locker, Caduceus parked his ride and walked the rest of the distance to his house.  There he spent some time in ritualistic meditation in his basement lodge with his totem, Snake, then headed back upstairs for some much needed sleep.
Papa Bear
GM, 5911 posts
Incertum est quo loco
te mors expectet;
Fri 22 Apr 2016
at 16:47
  • msg #372

Re: Dreamchipper:  Let me Make You an Offer

Roxanne's walk to her helicopter is barely a few minutes, and she's off in the air.

White Duck's walk to the Underground is also pretty short; down a few blocks, through a storefront and down into the basement. But almost just inside, as the radio reception starts to turn to static, Duck pushes through the press of the citizens of the Underground. People go about their business, and a few snippets of conversation can be heard above the hubbub - "- not safe to work the streets anymore. Simon was found all cut up in that alley. I know he specialized in servicing razor ladies, but that is too much service if you ask me -"

Caduceus and Copperhead enjoy an uneventful ride home--the barrens are still sleeping off last night, for the most part. The real trouble doesn't start until the sun goes down.
Papa Bear
GM, 5912 posts
Incertum est quo loco
te mors expectet;
Fri 22 Apr 2016
at 16:49
  • msg #373

Re: Dreamchipper:  Let me Make You an Offer

Starting a new thread for the next stage of the investigation.

+1 Karma everyone for closing out this chapter, and an additional +1 for excellent role-playing all around. I've been really happy with how this has been playing out.

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