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03:29, 24th April 2024 (GMT+0)

OOC7: The OOC Awakens.

Posted by Papa BearFor group 0
Noruas
player, 563 posts
You want me to go where?
With whaaaaat?
Sat 25 Nov 2017
at 03:44
  • msg #485

Re: OOC7: The OOC Awakens

PB, please check the 'Decking' thread.
Copperhead
player, 902 posts
Tread carefully
mother-fragger
Fri 1 Dec 2017
at 20:29
  • msg #486

Re: OOC7: The OOC Awakens

Friendly reminder to Papa and Noruas that I'm still looking for character sheets :>
Noruas
player, 566 posts
You want me to go where?
With whaaaaat?
Sat 2 Dec 2017
at 01:16
  • msg #487

Re: OOC7: The OOC Awakens

Ah, my bad.  Just finished my midterm exams.  I will get right on that...after I get some sleep.  ;)
Papa Bear
GM, 6233 posts
Incertum est quo loco
te mors expectet;
Mon 4 Dec 2017
at 12:56
  • msg #488

Re: OOC7: The OOC Awakens

I'm teleworking today, so I can probably get away with it!

I believe you said you're most in need of a full mage or an adept, correct?
Copperhead
player, 903 posts
Tread carefully
mother-fragger
Mon 4 Dec 2017
at 14:04
  • msg #489

Re: OOC7: The OOC Awakens

Right now you've got a non-combat mage and a physical adept and will be getting a sniper.  So a combat mage or street sam probably makes the most sense.
Papa Bear
GM, 6235 posts
Incertum est quo loco
te mors expectet;
Wed 6 Dec 2017
at 19:07
  • msg #490

Re: OOC7: The OOC Awakens

Nice, I'll probably go street sam then. I usually prefer tech over magic.

I'll put it on my to-do list for my next telework day.
Copperhead
player, 904 posts
Tread carefully
mother-fragger
Wed 6 Dec 2017
at 21:32
  • msg #491

Re: OOC7: The OOC Awakens

Great.  Noruas, need something from you too :)
Noruas
player, 567 posts
You want me to go where?
With whaaaaat?
Thu 7 Dec 2017
at 00:54
  • msg #492

Re: OOC7: The OOC Awakens

One adept sniper coming up....soonish.  I'll get it readyby some time next week.  I just need to figure out how I'm gonna write the background story...
White Duck
player, 429 posts
Kickyfooting specialist
Also quite handsome
Fri 8 Dec 2017
at 02:13
  • msg #493

Re: OOC7: The OOC Awakens

Based on what Bear and Nouras build, do you mind if I retool my character a bit after this adventure? I'd like to be able to at least tweak his adept powers after buying the new points.
Copperhead
player, 905 posts
Tread carefully
mother-fragger
Fri 8 Dec 2017
at 04:48
  • msg #494

Re: OOC7: The OOC Awakens

Fine by me.
Noruas
player, 568 posts
You want me to go where?
With whaaaaat?
Fri 8 Dec 2017
at 13:18
  • msg #495

Re: OOC7: The OOC Awakens

Copperhead, I'm gonna need a little help with my character.
Copperhead
player, 906 posts
Tread carefully
mother-fragger
Fri 8 Dec 2017
at 22:24
  • msg #496

Re: OOC7: The OOC Awakens

No problem.
White Duck
player, 430 posts
Kickyfooting specialist
Also quite handsome
Wed 13 Dec 2017
at 02:37
  • msg #497

Re: OOC7: The OOC Awakens

So, boss, do I need to roll anything for having Duck extend his hearing around the area?
Noruas
player, 569 posts
You want me to go where?
With whaaaaat?
Wed 13 Dec 2017
at 06:03
  • msg #498

Re: OOC7: The OOC Awakens

I'm guessing a perception check?  Which might involve intelligence and quickness or something...right? (Don't mind me, I'm just trying to get familiar with the game processes.)
White Duck
player, 431 posts
Kickyfooting specialist
Also quite handsome
Wed 13 Dec 2017
at 17:24
  • msg #499

Re: OOC7: The OOC Awakens

Speaking of processes, if anyone wants build assistance, I'd be happy to help.
Papa Bear
GM, 6237 posts
Incertum est quo loco
te mors expectet;
Wed 20 Dec 2017
at 19:21
  • msg #500

Re: OOC7: The OOC Awakens

White Duck:
So, boss, do I need to roll anything for having Duck extend his hearing around the area?


Can you clarify? Enhanced hearing should always be on.
White Duck
player, 432 posts
Kickyfooting specialist
Also quite handsome
Wed 20 Dec 2017
at 19:45
  • msg #501

Re: OOC7: The OOC Awakens

IT is, but sepect wound fltration needs to be actively used iirc.
Noruas
player, 570 posts
You want me to go where?
With whaaaaat?
Sun 24 Dec 2017
at 23:31
  • msg #502

Re: OOC7: The OOC Awakens

Happy holidays to everyone!
White Duck
player, 433 posts
Kickyfooting specialist
Also quite handsome
Sun 24 Dec 2017
at 23:45
  • msg #503

Re: OOC7: The OOC Awakens

Hizzah! You too!
Caduceus
player, 323 posts
Sun 24 Dec 2017
at 23:49
  • msg #504

Re: OOC7: The OOC Awakens

Ditto.  Happy Holidays!
Copperhead
player, 908 posts
Tread carefully
mother-fragger
Mon 25 Dec 2017
at 00:41
  • msg #505

Re: OOC7: The OOC Awakens

Have a very merry everyone.

WD, are you going to respond to that opening door?
White Duck
player, 434 posts
Kickyfooting specialist
Also quite handsome
Mon 25 Dec 2017
at 13:48
  • msg #506

Re: OOC7: The OOC Awakens

I thought it clicked shut?
Copperhead
player, 909 posts
Tread carefully
mother-fragger
Mon 25 Dec 2017
at 18:58
  • msg #507

Re: OOC7: The OOC Awakens

Papa said it clicked.  Unless someone decided to randomly lock their door, my presumption is that someone's about to step into the hall.
White Duck
player, 436 posts
Kickyfooting specialist
Also quite handsome
Wed 27 Dec 2017
at 18:52
  • msg #508

Re: OOC7: The OOC Awakens

Can I attempt to throw the grenades back in?
Copperhead
player, 911 posts
Tread carefully
mother-fragger
Sun 31 Dec 2017
at 05:50
  • msg #509

Re: OOC7: The OOC Awakens

No worries about the briefcase.  From the sounds of things, he's making a run for it.  If he leaps out the window, I'm better off in the aerial drone.  And he's going to find it's going to be a very short run...
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