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09:37, 29th March 2024 (GMT+0)

OOC7: The OOC Awakens.

Posted by Papa BearFor group 0
Copperhead
player, 890 posts
Tread carefully
mother-fragger
Tue 31 Oct 2017
at 16:46
  • msg #460

Re: OOC7: The OOC Awakens

If you're bored while we wait for a bit, feel free to post a back-story or color piece :)
White Duck
player, 423 posts
Kickyfooting specialist
Also quite handsome
Tue 31 Oct 2017
at 22:38
  • msg #461

Re: OOC7: The OOC Awakens

Well, with that last escapade, I now have enough karma to buy another MP's worth of adept points. When is such a thing done?
Copperhead
player, 891 posts
Tread carefully
mother-fragger
Wed 1 Nov 2017
at 02:38
  • msg #462

Re: OOC7: The OOC Awakens

You can plan now, but it won't kick in until after this adventure.  (On occasion an adventure might have enough downtime you could justify it, but the 3-day fuse on this one doesn't really allow for that.)
Papa Bear
GM, 6221 posts
Incertum est quo loco
te mors expectet;
Mon 6 Nov 2017
at 03:26
  • msg #463

Re: OOC7: The OOC Awakens

Yep, doing decking (as well as scouring Mexico City for awful monsters to use in the future. The whole Atzlan section seems so much more grounded now!!)
Caduceus
player, 307 posts
Mon 6 Nov 2017
at 05:25
  • msg #464

Re: OOC7: The OOC Awakens

Hey everyone, how's it going?  I wanted to let you guys know, after asking Papa Bear's permission, that I recently set up a Dungeon World game on this site and am looking for players.  I thought it would be great to give first dibs on RTJs to people I already know are great roleplayers and also might be interested.  If you haven't played Dungeon World before, that's alright.  It is really easy to learn, and a lot of fun to play.  All the resources you need are online too, so no purchases necessary.

If anyone does decide to submit an RTJ, just make sure you mention the character you play here and it will basically be an automatic acceptance.  Everyone here makes great posts, and that is the most important part, since Dungeon World focuses a lot on creating an exciting narrative.  I hope to see some of you there!  If you have any questions, feel free to ask.

Link: link to another game
Noruas
player, 552 posts
You want me to go where?
With whaaaaat?
Mon 6 Nov 2017
at 09:37
  • msg #465

Re: OOC7: The OOC Awakens

What's an RTJ?
Copperhead
player, 892 posts
Tread carefully
mother-fragger
Mon 6 Nov 2017
at 13:53
  • msg #466

Re: OOC7: The OOC Awakens

Request to Join :)
Caduceus
player, 308 posts
Mon 6 Nov 2017
at 17:21
  • msg #467

Re: OOC7: The OOC Awakens

Noruas:
What's an RTJ?

What Copperhead said. :)  Sorry about that.
Caduceus
player, 309 posts
Tue 7 Nov 2017
at 01:24
  • msg #468

Re: OOC7: The OOC Awakens

Would Caduceus need to stay in physical contact with the vehicle to keep the illusion up?
Copperhead
player, 894 posts
Tread carefully
mother-fragger
Tue 7 Nov 2017
at 03:00
  • msg #469

Re: OOC7: The OOC Awakens

Illusions, once established, can remain so long as you sustain them.  The trick is going to be the ward.  To cross the ward, you'd need to drop the spell - or defeat the ward, triggering any associated alarms.

It might be best to drop the illusion on the van and have a spirit conceal it (and conceal you and White Duck too - at least until you get up to the building).  I could come with, but I'm probably more useful on overwatch.  And Noruas is definitely more useful in the Matrix.

If things get hot & heavy, I can fire into whatever apartment you need with the aerial drone and/or take out the guardian drone.  Plus I can drive up to provide a quick get-away and can scan the apartments once you've got an idea of who's where.  (Noruas - you ought to be able to find the apartment number and presumably a map to tell us where we're going.  If things aren't too hot for you, that'd be useful.)

Feel free to take my sequencer and other stuff with you in case Noruas has a challenge with any of the doors and you want to try an alternative that's quieter than knocking it off its hinges or shooting it open :)
Caduceus
player, 310 posts
Tue 7 Nov 2017
at 15:49
  • msg #470

Re: OOC7: The OOC Awakens

Okay, I'll drop the illusion and conjure a spirit when we are about ready to leave.  Which is now.

One question first though.  Is it after dawn?  Because any spirits I conjure would disappear at dawn.  And that could be unfortunate if we were counting on it for concealment.
Caduceus
player, 312 posts
Wed 8 Nov 2017
at 19:36
  • msg #471

Re: OOC7: The OOC Awakens

Even if it isn't, it is still probably best to continue anyway.
Noruas
player, 554 posts
You want me to go where?
With whaaaaat?
Thu 9 Nov 2017
at 10:39
  • msg #472

Re: OOC7: The OOC Awakens

While I would love to explore each door one by one, I'd need to match a fake identity to the shadowrunner.  In the mean time, I'll try to look for a map.  But as to identifying which rooms belongs to our target is up to the boots on the ground.
Copperhead
player, 895 posts
Tread carefully
mother-fragger
Thu 9 Nov 2017
at 13:20
  • msg #473

Re: OOC7: The OOC Awakens

Fair enough.  I hadn't considered the fake identity aspect.  Though it's not clear how the boots on the ground can figure it out any better - we can't very well knock on or break down each door.  (LoneStar won't take too long to arrive in these parts, regardless of how big a disturbance we made elsewhere.)  Can you find anything from the historical video feeds?
Caduceus
player, 313 posts
Thu 9 Nov 2017
at 14:10
  • msg #474

Re: OOC7: The OOC Awakens

What other clues do we know about him?  Didn't he have a nice ride or something?
Noruas
player, 556 posts
You want me to go where?
With whaaaaat?
Fri 10 Nov 2017
at 05:06
  • msg #475

Re: OOC7: The OOC Awakens

I'll try and review the cameras, you guys see if you can follow any other leads.

BTW, I've only disabled the alarms and cameras.  Currently still working on the drones.
This message was last edited by the player at 05:07, Fri 10 Nov 2017.
Papa Bear
GM, 6225 posts
Incertum est quo loco
te mors expectet;
Mon 13 Nov 2017
at 20:03
  • msg #476

Re: OOC7: The OOC Awakens

You have quite a few hours still before dawn.

I don't have my books in front of me, but as memory serves, you were looking for Griffin the street sam.

There's not a crazy number of apartments, and given how empty the lot is, you can guess the number of inhabited apartments is even lower. If you have something to Search for, Caduceus may be able to call on a spirit for that, or White Duck can pull his investigative chops to look for clues, or you can pull whatever other tricks you care to.
Caduceus
player, 316 posts
Thu 16 Nov 2017
at 20:27
  • msg #477

Re: OOC7: The OOC Awakens

So, I thought of a genius plan yesterday.  Buckle your seat belts.

If our guy hasn't slotted the chip yet, we should trade him for it.  Trade what?  We offer to take out Cooperman for him, free his buddy Val from the creep Pengrave, and track down what happened to his other teammate Freya Goldenhair.  Done, done, and done!
Copperhead
player, 898 posts
Tread carefully
mother-fragger
Thu 16 Nov 2017
at 21:59
  • msg #478

Re: OOC7: The OOC Awakens

I think the odds that a street sam hasn't slotted a chip that promises to let them slice and dice better is about nil, but admit it'd be fun :>
Noruas
player, 558 posts
You want me to go where?
With whaaaaat?
Fri 17 Nov 2017
at 05:54
  • msg #479

Re: OOC7: The OOC Awakens

I agree.
Noruas
player, 559 posts
You want me to go where?
With whaaaaat?
Tue 21 Nov 2017
at 15:02
  • msg #480

Re: OOC7: The OOC Awakens

Uh, dude.  WD, you're supposed to be going with Caduceus, right?  I'm currently in the matrix, so how are you planning to step in with me?  (Take the red pill or the blue pill...)
White Duck
player, 425 posts
Kickyfooting specialist
Also quite handsome
Thu 23 Nov 2017
at 14:11
  • msg #481

Re: OOC7: The OOC Awakens

Sorry, brain fart. Keyed in the wrong name. Fixed now :)
Noruas
player, 560 posts
You want me to go where?
With whaaaaat?
Thu 23 Nov 2017
at 15:28
  • msg #482

Re: OOC7: The OOC Awakens

@WD: So you gonna match my pace now WD?  XD

You ok, dude?
This message was last edited by the player at 15:29, Thu 23 Nov 2017.
White Duck
player, 426 posts
Kickyfooting specialist
Also quite handsome
Fri 24 Nov 2017
at 22:25
  • msg #483

Re: OOC7: The OOC Awakens

Thanks for pointing that out Nouras. I'm fine, just been quite busy with work. New job and all. Had to post in that last edit from my phone and didn't notice the use of your PC name twice. Corrected.
Noruas
player, 561 posts
You want me to go where?
With whaaaaat?
Sat 25 Nov 2017
at 03:41
  • msg #484

Re: OOC7: The OOC Awakens

Good to know.  Congrats on your new job!
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