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01:29, 24th April 2024 (GMT+0)

OOC7: The OOC Awakens.

Posted by Papa BearFor group 0
Copperhead
player, 464 posts
Tread carefully
mother-fragger
Wed 20 Apr 2016
at 15:25
  • msg #135

Re: OOC7: The OOC Awakens

If Noruas had asked to be patched in by phone, we could have made that work.  But I don't think you can hack into an arbitrary (and encrypted) radio conversation happening elsewhere in the city.  That would be more than a little challenging. :>
Papa Bear
GM, 5908 posts
Incertum est quo loco
te mors expectet;
Wed 20 Apr 2016
at 21:23
  • msg #136

Re: OOC7: The OOC Awakens

Oh no, I should have phrased that properly.

You all have a radio network he has access to, and he has toys he can use to transition from one technology to another. Phone would probably be easiest, and either of our techies could patch him from the one to the other.

But yeah, dialing into any arbitrary radio network would be a feat.
White Duck
player, 158 posts
Kickyfooting specialist
Also quite handsome
Thu 21 Apr 2016
at 17:22
  • msg #137

Re: OOC7: The OOC Awakens

Hmm, just got word that one of my childhood icons and a major basis for Duck's personality/style just passed away. Dunno what to say, but damn, I'm sorry for everyone's loss on this one.
Papa Bear
GM, 5910 posts
Incertum est quo loco
te mors expectet;
Fri 22 Apr 2016
at 16:38
  • msg #138

Re: OOC7: The OOC Awakens

It's been a rough month and a half for 80s/90s/00s idols.
Noruas
player, 380 posts
You want me to go where?
With whaaaaat?
Wed 18 May 2016
at 15:21
  • msg #139

Re: OOC7: The OOC Awakens

So who's doing what, where?  (Besides WD that is.  We all know he's chatting with the pretty elf.)

I'm currently behind some cover at the back 'exit' awaiting things to go awry.

Copperhead?

Caduceus?  (Are you in astral or physical?)
Papa Bear
GM, 5933 posts
Incertum est quo loco
te mors expectet;
Wed 18 May 2016
at 18:14
  • msg #140

Re: OOC7: The OOC Awakens

Caduceus (I believe) is loitering outside, trying not to look too much like trouble. Copperhead is chilling in the car, as is her style.
Caduceus
player, 132 posts
Wed 18 May 2016
at 18:34
  • msg #141

Re: OOC7: The OOC Awakens

I figured Caduceus was sitting in the back of Copperhead's vehicle, helping her keep an eye on the monitors for now.  However, once it looks like they won't have to rush in to rescue White Duck, I plan to have him use his Clairvoyance to watch the hall outside White Duck's room (he won't be able to watch monitors at that point.)  I expect Caduceus will feel it is safe enough just as soon as the mage lady says something else and shows she isn't being hostile.
Copperhead
player, 492 posts
Tread carefully
mother-fragger
Wed 18 May 2016
at 19:47
  • msg #142

Re: OOC7: The OOC Awakens

It's an RV, but yes.  I'm jacked in, monitoring feeds from my eye in the sky, the van and occasionally the briefcase while listening in on the radio.  Keeping a close eye on those coming and going from the clinic and watching for anything that seems out of place.
Papa Bear
GM, 5971 posts
Incertum est quo loco
te mors expectet;
Sat 11 Jun 2016
at 16:42
  • msg #143

Re: OOC7: The OOC Awakens

White Duck:
He leaves the rest of her gear, having no use for any of it. She probably had a mercenary background, considering all the items she'd carried that didn't make sense to have in an urban environment. After all, who else would want to eat some shitty energy bar when they had all of these perfectly good restaurants all over the place? Cammo in the city? Military types were always so quirky.


Hah! I laughed out loud. +1 karma for that!
Papa Bear
GM, 5974 posts
Incertum est quo loco
te mors expectet;
Wed 15 Jun 2016
at 13:19
  • msg #144

Re: OOC7: The OOC Awakens

By the by, Friday I'm going to the cold wastes of Canada, then to Scotland, so I'm going to be on limited posting until I get back on the 29th.
Copperhead
player, 532 posts
Tread carefully
mother-fragger
Wed 15 Jun 2016
at 13:25
  • msg #145

Re: OOC7: The OOC Awakens

If I'd known ahead of time, we could've prepared some special weather just for you. :> What region of Canada?
Papa Bear
GM, 5975 posts
Incertum est quo loco
te mors expectet;
Wed 15 Jun 2016
at 13:39
  • msg #146

Re: OOC7: The OOC Awakens

Niagara Falls
Copperhead
player, 533 posts
Tread carefully
mother-fragger
Wed 15 Jun 2016
at 14:00
  • msg #147

Re: OOC7: The OOC Awakens

That's barely across the border . . .

Have a nice time.
Caduceus
player, 154 posts
Wed 15 Jun 2016
at 14:10
  • msg #148

Re: OOC7: The OOC Awakens

Niagra Fall is the border.  Have fun though!  The falls are pretty cool, especially from the Canada side.
White Duck
player, 204 posts
Kickyfooting specialist
Also quite handsome
Thu 16 Jun 2016
at 17:10
  • msg #149

Re: OOC7: The OOC Awakens

Duck is right outside the front doors of the clinic.
Papa Bear
GM, 5979 posts
Incertum est quo loco
te mors expectet;
Mon 20 Jun 2016
at 00:05
  • msg #150

Re: OOC7: The OOC Awakens

Well, on our way to Glasgow! The falls are very cool. We only had one full day (and it was a wedding), but it was lovely. Nothing like the game the Long Dark, which is how I was prepping for my visit.
Noruas
player, 401 posts
You want me to go where?
With whaaaaat?
Mon 20 Jun 2016
at 04:37
  • msg #151

Re: OOC7: The OOC Awakens

Glasgow is a great place.  Unfortunately, I have not been there for 6 years now, so I can't tell you what to expect.  But I'm sure you'll have a great time!
Papa Bear
GM, 5983 posts
Incertum est quo loco
te mors expectet;
Wed 29 Jun 2016
at 14:01
  • msg #152

Re: OOC7: The OOC Awakens

Whew, back! Niagara Falls, Toronto, Loch Goil, Glasgow (very briefly), Edinburgh, London, then home. Expect posting to be back to normal.

As an aside, White Duck, we can do combat however you like -- if you want to fight until you meet some conditions (either you or him hitting a certain threshold), we can do that, or we can just pound it out round-by-round. Unfortunately, you got a pretty bum roll on that first one though...
White Duck
player, 214 posts
Kickyfooting specialist
Also quite handsome
Wed 29 Jun 2016
at 14:26
  • msg #153

Re: OOC7: The OOC Awakens

Hope you had a nice trip! Also, I agree, bum roll, but them's the breaks. Its been about six years since my last damage resistance test though. What do I need to roll/what factors do I need to include in that roll here? Sorry to ask, its just been awhile and I don't have the ol' handbook handy at the moment.
Copperhead
player, 547 posts
Tread carefully
mother-fragger
Wed 29 Jun 2016
at 16:10
  • msg #154

Re: OOC7: The OOC Awakens

This might be a good spot for a karma roll to reroll failures ...
White Duck
player, 215 posts
Kickyfooting specialist
Also quite handsome
Wed 29 Jun 2016
at 16:33
  • msg #155

Re: OOC7: The OOC Awakens

Seems like my best bet- dm- permission to do so?

EDIT: If so, here's my result-
11:41, Today: White Duck rolled 5 successes using 7d6 with the Shadowrun system with a target of 4 with rolls of (6+4)10,5,4,4,3,5,2.  Karma Reroll.

EDIT to the EDIT: That'd be 8 total successes, 6S base damage. Duck is not pulling his punches, and is not trying to stun Junior, but he *does* want to seriously maim or injure him, and he'll keep going until Junior shits himself/cries uncle and is embarrassed thoroughly in front of the orks. After all, Duck has ties with the Orks too, and he can't let word of his ass getting kicked go underground. I'm going to eventually make a willpower check if JR nears death to prevent Duck from killing the guy on the street.
This message was last edited by the player at 17:00, Wed 29 June 2016.
Papa Bear
GM, 5984 posts
Incertum est quo loco
te mors expectet;
Thu 30 Jun 2016
at 13:14
  • msg #156

Re: OOC7: The OOC Awakens

There's only a handful of times you can't use karma reroll (and I can't remember them off the top of my head). So yes, that's valid. You go from 3 successes to 8, soundly beating him with 5 net. You sent a PM, so I'll respond to that as well.
Copperhead
player, 549 posts
Tread carefully
mother-fragger
Tue 5 Jul 2016
at 15:09
  • msg #157

Re: OOC7: The OOC Awakens

White Duck - no offense meant by my comment.  From a run perspective, your actions are causing grief.  Given your back-story, fully understandable though, so no issues at all OOC.
White Duck
player, 216 posts
Kickyfooting specialist
Also quite handsome
Tue 5 Jul 2016
at 15:22
  • msg #158

Re: OOC7: The OOC Awakens

Yeah, I can understand that. In earnest though, abducting and interrogating him isn't likely to get on his good side either, and isn't that the current plan?
White Duck
player, 217 posts
Kickyfooting specialist
Also quite handsome
Tue 5 Jul 2016
at 15:25
  • msg #159

Re: OOC7: The OOC Awakens

Also, given the fact that he's behind sending a strike team out to get us whilst we're in the middle of investigations, if we let him go at any point, it seems like it's going to cause things to be even more complicated down the line. In Duck's experience, it's not really all that wise to let Team Rocket keep blasting off again.

Also, I'm kind of confused here. Wasn't the plan to begin with to have Duck humiliate the guy? Now that he's carrying it out, I'm being told it's causing grief, so...yeah.

EDIT: I'll hold off on posting until I get some clarifications on exactly what I'm doing wrong with my character at this point. I brought up this idea of humiliating Junior 6/22 in planning and everyone seemed on board, and now that I've successfully faced this threat and am getting the expected result, I'm observing that Duck is apparently reckless now?

I know I can get pretty brutal with my unarmed combat actions and all, but he's not seeing red so much as he is under the assumption that all is going according to plan. Was I too descriptive or?
This message was last edited by the player at 15:39, Tue 05 July 2016.
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