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21:16, 25th April 2024 (GMT+0)

OOC7: The OOC Awakens.

Posted by Papa BearFor group 0
DeusEx
GM, 83 posts
Dragons, corps, big guns
What's not to like?
Wed 5 Sep 2018
at 15:16
  • msg #685

Re: OOC7: The OOC Awakens

Combat time was indeed around 10 minutes.  However, elapsed time since the first cup of tea has been about 1.5 hours.  (It's going to be an unpleasant day for anyone who has work tomorrow am...)

Duration of effect depends a fair bit on the nature of the compounds you're consuming, how fast the body processes them and how they interact with other stuff.  The impact we care about here isn't the halucinations so much as opening yourself up fully to the astral.  That requires the interplay of both substances.  What makes the second dose of the tea miserable is that several of the impacts the first dose *haven't* fully worn off.

I'll admit to not having much real-life experience here.  In any case, the impact shouldn't do much beyond roleplaying unless something unexpected happens.
White Duck
player, 516 posts
Kickyfooting specialist
Also quite handsome
Wed 5 Sep 2018
at 16:44
  • msg #686

Re: OOC7: The OOC Awakens

Well, the impact is I originally passed my tests and now I failed it, haha. Any way I can butn a karma and just buy a success here? Pretty sure Ducky used up his pool.
DeusEx
GM, 84 posts
Dragons, corps, big guns
What's not to like?
Wed 5 Sep 2018
at 17:08
  • msg #687

Re: OOC7: The OOC Awakens

I'd save your karma for the upcoming test :)
White Duck
player, 517 posts
Kickyfooting specialist
Also quite handsome
Thu 6 Sep 2018
at 01:54
  • msg #688

Re: OOC7: The OOC Awakens

I thought that was the test?
DeusEx
GM, 85 posts
Dragons, corps, big guns
What's not to like?
Thu 6 Sep 2018
at 04:18
  • msg #689

Re: OOC7: The OOC Awakens

Nah.  That's just for how miserable you feel :)  But we'll skip over your nasty halucinations this time because I expect everyone wants to get to the fun part.  Plus poor Hairy can't do much at the moment...
White Duck
player, 518 posts
Kickyfooting specialist
Also quite handsome
Thu 6 Sep 2018
at 05:11
  • msg #690

Re: OOC7: The OOC Awakens

Well, Julia *did* say a blood sacrifice was required, so I suspect we won’t be hearing from Hairy for much longer.

Hell, maybe she was the one who hired Hairy through the bartender for just such an occasion. Surely bobody would miss some scumbag arsonist?
This message was last edited by the player at 05:13, Thu 06 Sept 2018.
Hairy
GM, 44 posts
You got business?
Ork, Sam, Awful Fixer
Mon 10 Sep 2018
at 20:44
  • msg #691

Re: OOC7: The OOC Awakens

Nice. I DID tell Deus I wanted to play a spirit character.
DeusEx
GM, 86 posts
Dragons, corps, big guns
What's not to like?
Mon 10 Sep 2018
at 21:51
  • msg #692

Re: OOC7: The OOC Awakens

Sacrifices are generally valued based on their purity...  Not sure how much Hairy would be worth :)
DeusEx
GM, 87 posts
Dragons, corps, big guns
What's not to like?
Mon 10 Sep 2018
at 21:57
  • msg #693

Re: OOC7: The OOC Awakens

Does WD want to say/do anything before we continue?  Noruas?
Hairy
GM, 45 posts
You got business?
Ork, Sam, Awful Fixer
Tue 11 Sep 2018
at 18:33
  • msg #694

Re: OOC7: The OOC Awakens

DeusEx:
Sacrifices are generally valued based on their purity...  Not sure how much Hairy would be worth :)


He's pure something...
White Duck
player, 519 posts
Kickyfooting specialist
Also quite handsome
Wed 12 Sep 2018
at 02:50
  • msg #695

Re: OOC7: The OOC Awakens

Let me know the effects of the failed roll and I can animate em if you like- otherwise feel free to go ahead. Would just like to note that if Duck pukes, he’ll do so neatly into a trash bin.
This message was last edited by the player at 07:47, Wed 12 Sept 2018.
White Duck
player, 520 posts
Kickyfooting specialist
Also quite handsome
Tue 18 Sep 2018
at 14:31
  • msg #696

Re: OOC7: The OOC Awakens

Hmm, so anyone that doesn’t make the group roll reduces our tn by 1?
DeusEx
GM, 92 posts
Dragons, corps, big guns
What's not to like?
Tue 18 Sep 2018
at 14:40
  • msg #697

Re: OOC7: The OOC Awakens

Normally, I'd roll all the dice at once - so you wouldn't know if extra contributions were needed or not.  However, seeing as this feels "important", I'm letting you each roll your own dice.  If Noruas rolls first and succeeds, the rest of you'll know that extra karma dice aren't needed because as a group you've already succeeded.  The TN doesn't change though.
Caduceus
player, 392 posts
Tue 18 Sep 2018
at 14:45
  • msg #698

Re: OOC7: The OOC Awakens

If we need to, I'm going to go ahead and spend 3 karma for an extra roll, if that's okay.  I don't remember what else I was going to spend it on anyway.  Let me know if it is needed.  Or if I can spend my karma reroll points instead/also.  I believe I have 4 of those right now.
DeusEx
GM, 94 posts
Dragons, corps, big guns
What's not to like?
Tue 18 Sep 2018
at 15:11
  • msg #699

Re: OOC7: The OOC Awakens

I'm going to rule that you can't do a karma re-roll because it's a "group" thing and because this is always done during "downtime" and karma re-rolls would mean all of the rules around adding extra dice and taking extra months of preparation don't make any sense.

And yes, spending extra karma for an extra die is fine.  Do you want to roll or do you want me to roll for you?
Caduceus
player, 393 posts
Tue 18 Sep 2018
at 15:39
  • msg #700

Re: OOC7: The OOC Awakens

You can go ahead and roll it with the others.  I'll subtract the 3 karma now.
White Duck
player, 521 posts
Kickyfooting specialist
Also quite handsome
Fri 21 Sep 2018
at 20:53
  • msg #701

Re: OOC7: The OOC Awakens

Hmm, can I burn a kp for a success here?
DeusEx
GM, 97 posts
Dragons, corps, big guns
What's not to like?
Fri 21 Sep 2018
at 21:16
  • msg #702

Re: OOC7: The OOC Awakens

If you want to...
White Duck
player, 522 posts
Kickyfooting specialist
Also quite handsome
Fri 21 Sep 2018
at 21:30
  • msg #703

Re: OOC7: The OOC Awakens

I’ll do that then. Good for the goose and gander and all!
DeusEx
GM, 99 posts
Dragons, corps, big guns
What's not to like?
Fri 21 Sep 2018
at 22:58
  • msg #704

Re: OOC7: The OOC Awakens

So let it be done.

You can mark it off your character sheet.
White Duck
player, 524 posts
Kickyfooting specialist
Also quite handsome
Mon 24 Sep 2018
at 02:37
  • msg #705

Re: OOC7: The OOC Awakens

Well, Hairy’s got magic eh? This is gonna be interesting.
Caduceus
player, 397 posts
Thu 27 Sep 2018
at 19:03
  • msg #706

Re: OOC7: The OOC Awakens

Should I heal Hairy?
White Duck
player, 527 posts
Kickyfooting specialist
Also quite handsome
Sun 30 Sep 2018
at 02:54
  • msg #707

Re: OOC7: The OOC Awakens

Hmm, let’s see if he’s actually conscious before Cadeuces faces any more drain.
Caduceus
player, 403 posts
Mon 15 Oct 2018
at 18:47
  • msg #708

Re: OOC7: The OOC Awakens

So is this bat scenario still during the intermittent stage between main missions? Or is it the main mission starting up?
DeusEx
GM, 109 posts
Dragons, corps, big guns
What's not to like?
Mon 15 Oct 2018
at 21:52
  • msg #709

Re: OOC7: The OOC Awakens

I'm going to wrap this portion of things - so if there's any additional parting comments/actions you want to take IC before "time passes", post-em in the next 24 hours :)
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