Julius, Seize 'Er
As the elevator doors closed to take him up to floor 16, Caduceus had to make a quick decision. Conjure a hearth spirit here in privacy, with only security cameras watching him (presumably), or wait until he surveyed the area upstairs with his astral senses. He wanted to scope out the place, but this moment alone was just too good to pass up. He decided to do it. Besides, once he made his mind link with White Duck it would be too difficult to conjure anything while sustaining his spell.
The shaman leaned against the wall as he went up. He pulled out his phone and made a point to view the screen. His eyes were not focused on what was there though. They looked through the screen as he tranced out. His other hand gripped the elevator's hand rail tightly as he pulled forth the place's hearth energies. He pulled a spirit from the gaps between the walls, the spaces under the floorboards, and the unseen well of the elevator shaft around him.
13:39, Today: Caduceus rolled 5 successes using 5d6 with the Shadowrun system with a target of 4 with rolls of 4,4,(6+5)11,(6+4)10,(6+3)9. Conjuring Force 4 Hearth Spirit (saving 3 dice for drain).
13:39, Today: Caduceus rolled 7 successes using 8d6 with the Shadowrun system with a target of 4 with rolls of 4,4,5,(6+4)10,5,(6+1)7,4,1. Drain Test.
5 services, no drain. Nice!
"Go back to where you came from and wait for further instruction," he mumbled to it as soon as it appeared. He would call it back as soon as he got a look at the party's magical security. "Snake, guide me." Caduceus stood up from the wall and exited as the doors opened.
The loudness and lights were more than he had been expecting. He stood for a moment,taking it in, before grinning at the party goers nearby and moving his shoulders to the beat. With a slight rhythm to his step, caduceus made his way casually into the room and mingled with the crowd, dancing. After about a minute or two, he began sneaking glimpses with his astral sight, looking for obvious astral/magical threats, and for White Duck's aura.
After locating Duck and being at least moderately confident he could discretely reestablish a connection to the group, Caduceus grabbed himself a beverage to recover from his musical exercise and went about establishing the Mind Link.
He breathed large steady breaths as he concentrated on White Duck's head. With each exhale a mana whip lunged out from his own forehead like a viper. Each strike bringing it closer to Duck. Until, finally, its invisible fangs plunged painlessly into Duck's scalp. <Testing. One, two,> Caduceus thought-spoke to his teammate. <We get signal?>
Force 2 Mind Link.
Target is 4 and I need 1 success. I'm still a bit sketchy on spell rules, but I believe I get 6 Sorcery dice to use, +2 for a detection spell, and 6 Spell Pool Dice. Leftovers go to drain test. Then I get 6 Willpower dice for drain test as well. Target for the drain test is 1 2, and I need 6 successes for 0 drain. I'll allocate 8 dice for the casting and 12 for the drain test.
14:27, Today: Caduceus rolled 4 successes using 8d6 with the Shadowrun system with a target of 4 with rolls of 4,4,2,(6+4)10,2,1,1,4. Force 2 Mind Link.
14:27, Today: Caduceus rolled 4 (I mean 9) successes using 12d6 with the Shadowrun system with a target of 4 (I mean 2) with rolls of 5,(6+2)8,1,1,2,3,3,(6+1)7,4,1,3,3. Drain Test.