Copperhead noticed the mage slump in his seat as the Westwind approached the corner into her straightaway.
Go time. She jumped fully into her drone.
It felt a bit odd to feel the coolness of the mist swirling around her rather than the wind rushing against her face, but this was one time when being stationary was necessary. She watched the ball of heat tear around the far corner and slowly resolve as it came closer. She centered the cross-hairs of the smartlink on the front right tire, tracking it as the vehicle veered slightly out of control, then compensated. The loss of the right tire would spin her target counter-clockwise across the oncoming lane and into the wall of the cliff rather than off the road and down the hill towards the trees below. So long as there wasn't another rich millionaire speeding the opposite direction this time of night, that would probably be the safest location for her quary - and it was certainly the easiest for her to manage.
"Noruas, get ready ta, flick da jammer"
Her breathing slowed, even though with the jack neither her heartrate nor breathing had any impact on her accuracy. Some habbits were worth retaining. She monitored the sports car as it slowed, Pengrave perhaps deciding that a bit more control coming out of the corner would be a good idea. He was hitting the brakes too hard for the Westwind's small battery to consume all of the needed power and the brakes lit up as the shoes engaged. She waited for the targeting rectical to turn green, indicating optimum range then twitched a mental muscle.
"JAM!"
The night erupted with sound as her LMG splashed bucked with full auto then getting louder as the explosive rounds detonated. The metal cut through the tire easily, then ripped chunks out of the rim shattering it and ropping the silver vehicle onto its bare axle triggering an unavoidable spin. The noise echoed off the mountain into the night, quickly dampened by the fog. The flame from her unprotected barrel lit up the rock and surrounding mist, making her hiding place obvious, but too late for the driver or his passenger to do much about it.
The auto-pilot would be doing its best to minimize injury to occupants. With luck the sedan would slam into the cliff and trigger the airbags. That'd slow Cleo down a bit. The former samurai would undoutedly be the first to move.
Copperhead flexed her feet and the drone's vectored thrust kicked in, rocketing her skyward as she tilted to position herself with a good view of the road from both directions and clear line of sight to the road on either side of the vehicles doors as it ground to a stop. She toggled her weapon to gel rounds and prepared to fire, focusing most of her attention on the passenger door.
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21:27, Today: Copperhead rolled 11 using 12d6 with the Shadowrun, Open Test with rolls of 2, 1, 3, 2, 1, 6+5, 4, 2, 4, 6+3, 3, 1. Manuever score.
(I used 6 dice from my control pool.) I'm going to assume he drops to just below 60m/ct (about 45mph) in order to make the combat turn. That means his maneuver score will be 3 (sports car) + 5 (speed/10 rounded down) + driving open test. Mine is 10 (ultralight) + 0 + 11 = 21. (I'm not bothering to factor in the tight terrain because that affects us both equally.) Seeing as it's unlikely he can't hit 3 or more on his open test, and it's really unlikely he'll get 24, there shouldn't be any bonuses or penalties from the open test to my shot.
Short range (base TN 4); smartlink: -2; aim * 3: -3; relative motion - toward each other: -1; relative speeds (assuming between 22 and 45 mph as he gets to the corner): +2; Shooting an automobile -1; Called shot + 4. Final TN=3. (4 if he's suicidal and tries to take the corner above 45mph)
Gunnery 6, control pool 6, 9 rounds of full auto (to avoid recoil) = 20 dice
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21:34, Today: Copperhead rolled 13 successes using 20d6 with the Shadowrun system with a target of 3 with rolls of 5,3,1,4,1,2,4,(6+1)7,(6+4)10,(6+4)10,4,2,5,5,1,5,1,(6+6+1)13,3,2. Shoot the tire.
13 successes. (10 if he's going 45-67 mph instead).
Base damage = 9S, becoming 4M for hitting a vehicle. So after staging, that'll do either 8D or 7D, less whatever vehicular armor his tires have (base Westwind has none). I'm assuming he can't dodge due to surprise. Vehicle rolls its body of 3 to resist.
In the unlikely event Pengrave is jacked in, he may need to resist physical damage with willpower. A full rigger would need to resist 6M if the vehicle takes Serious or 6S if it takes Deadly. Not sure what the targets would be for merely being jacked in.
Then it needs to make a crash test (not really relevant for the vehicle, but will be relevant for the occupants). TN is 3 + 3 for serious damage or 4 for deadly + 4 for tight terrain, so 10 or 11. He gets to roll 6 (autonav * 2) + driving skill. If he fails, the vehicle crashes. Vehicle needs to resist 6M (if he was 45mph or less or (speed/10)S if he was going faster. Passengers need to resist the same power, and whatever damage level the vehicle actually took. They can't dodge and can use impact armor.
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22:06, Today: Copperhead rolled 27 using 4d6+12 with rolls of 4,3,6,2. Initiative.
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22:10, Today: Copperhead rolled 10 successes using 12d6 with the Shadowrun system with a target of 2 with rolls of 4,4,2,(6+5)11,2,2,5,(6+3)9,5,1,4,1. Accelerating.
That'll get me moving to 90m/ct and position me 45 meters up by the end of my ct
Hopefully Noruas was holding action, so the jammer was active almost as soon as the shots were fired.