OOC6: Because.   Posted by Papa Bear.Group: 0
Caduceus
 player, 19 posts
Mon 26 Oct 2015
at 02:13
Re: OOC6: Because
Glad to hear that your apprenticeship seems to be going well, Toombs.  I'm also happy to see you have unwrapped the underlying reasons why I chose the name Caduceus for my snake shaman.  He has many of the same or similar traits as what you described. ;)
Copperhead
 player, 293 posts
 Tread carefully
 mother-fragger
Mon 26 Oct 2015
at 02:42
Re: OOC6: Because
PB&J is tasty, but I can understand how it might've been wearing a little thin.  And always nice to have a test that's out of more than 100%, especially when you can ace it.

How long until you progress from apprentice to master wizard? :>
Papa Bear
 GM, 5795 posts
 Incertum est quo loco
 te mors expectet;
Mon 26 Oct 2015
at 16:18
Re: OOC6: Because
That's awesome! I am glad things are working out for you!

But yes, food is good.
Toombs
 player, 133 posts
Sun 1 Nov 2015
at 23:09
Re: OOC6: Because
Master electrowizard is over 6 years from now, but I should be a journeyman electrowizard (barring mishap) in 3.5 years. That is, if the current thaumaturgical studies don't cause that arcane seesaw mentioned in Discworld, and my brains come exploding out my ears because math hurts my head sometimes.

This message was last edited by the player at 23:09, Sun 01 Nov 2015.

Papa Bear
 GM, 5799 posts
 Incertum est quo loco
 te mors expectet;
Tue 3 Nov 2015
at 16:43
Re: OOC6: Because
So when can you start replacing our burnt out outlets and and light fixtures?
Noruas
 player, 268 posts
 You want me to go where?
 With whaaaaat?
Tue 3 Nov 2015
at 17:01
Re: OOC6: Because
Suddenly, Noruas here's a shotgun blast from the entrance as the bouncer is blown through the door.  The two of the three orcs burst through with automatic weapons and begins spraying the bar left and right.  The patrons drop to the floor either suffering from bullet wounds or to find cover and return fire.  Noruas slips from his seat to the floor keeping real care in not spilling his drink.  He pulls out his Predator and begins shooting back in between sips of his soda....
Papa Bear
 GM, 5801 posts
 Incertum est quo loco
 te mors expectet;
Tue 3 Nov 2015
at 18:02
Re: OOC6: Because
I did actually have to read the section of the module twice to figure out how they slipped guns past the security that you all had to drop your gear off with. The answer is, they're very big orks, with rather small handguns.

(But if you want to shoot them in the back, you certainly have the freedom to do so.)
Papa Bear
 GM, 5802 posts
 Incertum est quo loco
 te mors expectet;
Tue 3 Nov 2015
at 19:46
Re: OOC6: Because
=Copperhead:
Door from front bar has troll bouncer beside it and leads to "private bar" and there's a door to the meeting room somewhere within that back-room bar.  So they'd have to cow or disable the bouncer, break through the one door, then find and open/break through the second door.  Presuming there's only one private room and the Orks know the site, that's reasonable, but if they've got a brain, they won't have all 3 of them coming into the inner room.  In any event, there'd presumably be a round to react to the breaking of the outer door before the door to the room get's opened.

As well, the orks are really confident or really stupid if they leave the two bouncers and 2 bartenders (minimum) uncovered as they come into the room, as I presume their first move would be to grab some firepower and cover the "meeting room".  Is it accurate that none of the 3 orcs is trying to cover the area?  Is the local staff doing anything?


It seems like the module didn't anticipate a lot of outside coverage :P

But yes, it's just three, no one in the bar is interfering with them. Presumably there's some familiarity between them. Plus their pistols, while not super-effective against armored foes, are rather small.

quote:
So the Shadowy Figure is just hanging out and watching?  No vehicle visible in the alley?Can the Bison get into position so that it can easily block the exit to the alley?


Yep. And yes, but he could still flee back towards the bar.

Crawling the drone out isn't likely to work very well. Beyond it likely being spotted on the crawl over, the connection is really bad so you're liable to lose it suddenly, or have other movement issues.
Copperhead
 player, 299 posts
 Tread carefully
 mother-fragger
Tue 3 Nov 2015
at 20:23
Re: OOC6: Because
EDIT: Moved to correct thread

This message was last edited by the player at 03:03, Wed 04 Nov 2015.

Papa Bear
 GM, 5803 posts
 Incertum est quo loco
 te mors expectet;
Tue 3 Nov 2015
at 21:46
Re: OOC6: Because
1) Yes, they appear to move a little awkwardly, suggestive of some sort of enhancements.
2) Should this be in the game thread?
Noruas
 player, 269 posts
 You want me to go where?
 With whaaaaat?
Tue 3 Nov 2015
at 22:49
Re: OOC6: Because
Actually, I posted that because I was bored and wanted to hint at moving on to the next scene in this blockbuster hit.  ;)  I apologize if I may have caused any unnecessary confusion or stepped on any toes.

This message was last edited by the player at 22:53, Tue 03 Nov 2015.

Caduceus
 player, 27 posts
Mon 9 Nov 2015
at 19:08
Re: OOC6: Because
What is a holocube?  Does it make pictures?  I probably should have asked that before I posted.
Papa Bear
 GM, 5806 posts
 Incertum est quo loco
 te mors expectet;
Mon 9 Nov 2015
at 20:26
Re: OOC6: Because
It's a cube that has nothing inside of it.

edit: Sorry, I read too fast. A holocube is a cube that projects holograms.
Noruas
 player, 271 posts
 You want me to go where?
 With whaaaaat?
Mon 9 Nov 2015
at 20:42
Re: OOC6: Because
So would that be like a trid?
Caduceus
 player, 28 posts
Mon 9 Nov 2015
at 22:53
Re: OOC6: Because
Ah, so it may have pictures of him programmed on it or something.  Even so, I think Caduceus would still ask for a formal picture if it is available.
Papa Bear
 GM, 5808 posts
 Incertum est quo loco
 te mors expectet;
Tue 10 Nov 2015
at 14:03
Re: OOC6: Because
Like a trid, but with limited video range. Usually they're still pictures.
Papa Bear
 GM, 5809 posts
 Incertum est quo loco
 te mors expectet;
Fri 13 Nov 2015
at 14:35
Re: OOC6: Because
So it may be worth bringing the artifacts out to the group. Touch base and pool your skills.
Copperhead
 player, 304 posts
 Tread carefully
 mother-fragger
Fri 13 Nov 2015
at 16:00
Re: OOC6: Because
I expect that's the plan once the J finishes answering questions.

(Almost time for a new thread)
Caduceus
 player, 29 posts
Fri 13 Nov 2015
at 16:08
Re: OOC6: Because
Yeah, i was waiting to see if White Duck had any closing statements or anyone had more questions they wanted to ask, but if not, Caduceus can gather their stuff and head out of the bar and to Copperhead's van.  He'll drive his motorcycle if they go anywhere right now though, but he will check and see if anyone wants him to try trailing anyone with his magic/astral projection.
Copperhead
 player, 305 posts
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Fri 13 Nov 2015
at 18:21
Re: OOC6: Because
Copperhead had suggested a few more questions.  It's up to White Duck to decide if/how he wants to ask them or if he has any others.  It would certainly be good to know what the mission parameters are in terms of other interested parties and if/how we're authorized to deal with them.
Caduceus
 player, 33 posts
Fri 20 Nov 2015
at 17:16
Re: OOC6: Because
Would Caduceus using a service to keep things under wraps with Concealment work?  From the power description it seems that it only aids with attempts to hide things and keep them from being found.  I don't know if it would suppress the sound of gun fire.  Would I phrase the service as , "conceal any shots fired at "the guy""?  Also, if your flying drone fires, would it even be in the city domain at its current height?  At the very least, I could say "conceal "that guy" when he becomes unconscious" so that his body is harder to spot by bystanders, and it won't help our enemy hide if he only receives a glancing blow or Copperhead misses completely.  (I know your roll was awesome, but Caduceus doesn't. ;) )

Sorry for the boat load of rambling questions.  Would it just be easier to just have Caduceus use his Influence spell to have "that guy" head down the alley?
White Duck
 player, 23 posts
 Kickyfooting specialist
 Also quite handsome
Fri 20 Nov 2015
at 18:31
Re: OOC6: Because
Hey guys, it's been a really hectic week on my end. For good reasons, of course: I just landed a new job! Anyway, apologies for not being able to check in as frequently as of late. I'm freed up now though, so I'll go ahead and post after this.
Copperhead
 player, 311 posts
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 mother-fragger
Fri 20 Nov 2015
at 20:36
Re: OOC6: Because
No need to conceal the gunfire - I've got silencers on the rifles.  It's more about the body hitting the ground.  As I understand it, the service covers all sensory detection.

Copperhead doesn't know the influence spell is an option.  If you propose that over the radio, she'd be open to it.  A simple suggestion that he thinks they're about to turn around should be enough to make him act without thinking about it too much (i.e. a bonus to your roll).  Not sure if this is worth drain for though.

WD: Congrats on the new job!

PB: We need a new thread . . .
Caduceus
 player, 34 posts
Sat 21 Nov 2015
at 22:52
Re: OOC6: Because
I think I'll try the spell.  I actually have that one as an exclusive spell to lower its force, so the drain risk is lowered.  The only thing is that it takes 15 rounds to make the suggestion permanent.  Does the suggestion still go into effect before it becomes permanent, so long as Caduceus remains concentrating?

Another option is to have my city spirit use Fear to try and help scare him down the alleyway.
Copperhead
 player, 312 posts
 Tread carefully
 mother-fragger
Sat 21 Nov 2015
at 23:05
Re: OOC6: Because
The trick would be to scare him into the alley rather than away from it, but whatever you think you can pull off :>