RolePlay onLine RPoL Logo

, welcome to SR3R: Shots in the Night

19:08, 7th May 2024 (GMT+0)

OOC6: Because.

Posted by Papa BearFor group 0
warlock4u
player, 14 posts
Fri 24 Jan 2014
at 18:16
  • msg #80

Re: OOC6: Because

In reply to st_nougat (msg # 79):

Please note, I am willing to split up the decker/face duties. Ive not even started on a character yet in a bid to be flexible.
Twitch
player, 8 posts
Fri 24 Jan 2014
at 20:46
  • msg #81

Re: OOC6: Because

What do you mean by drop one to raise another?  The priority system (As I remember it) is Race, Magic, Resources, Skills, and Attributes (with levels of A,B,C,D,E).

As a techie human I completely eliminate both the race and magic priorities.  So does tha mean I can place them as A,B,B?  or since I am dropping two categories can I do A,A,B?
Cloudbreaker
player, 3 posts
Fri 24 Jan 2014
at 23:22
  • msg #82

Re: OOC6: Because

Thanks for all the magic info guys.  It was really helpful.  However, at work today I came to the realization that a magic user probably isn't the best choice for me until I get more familiar with how everything works.  Just too many unknowns right off the bat.  So I went a different rout and came up with a new character concept that I think would be fun to play.

A troll who is the hired muscle.  Strong and tough and good in a fight (and thinks he is way smarter and charismatic than he really is).  If you need brute force, he's your man.  Pretty straightforward on the surface, but I came up with a whole backstory to go with him too, although I'll spare you guys the details.  I'm not married to the idea though, so if you guys think he will overlap too much with someone else or you still need a different niche filled, I'm flexible.  Constructive criticism is much appreciated.
Papa Bear
GM, 5122 posts
Incertum est quo loco
te mors expectet;
Sat 25 Jan 2014
at 03:22
  • msg #83

Re: OOC6: Because

Twitch: The sum-to-ten works like this. Imagine A=4, B=3, C=2, D=1, E=0. You can mix and match however you want as long as it adds up to 10. So A, A, B doesn't work (11), but A, A, C does, and so does A, B, B.
Twitch
player, 10 posts
Sat 25 Jan 2014
at 03:57
  • msg #84

Re: OOC6: Because

Ok, that makes sense.  Are we doing knowledge and language skills in this?
Papa Bear
GM, 5124 posts
Incertum est quo loco
te mors expectet;
Sat 25 Jan 2014
at 11:07
  • msg #85

Re: OOC6: Because

Absolutely.

Everyone has 5 * Intelligence in Knowledge/background skills. These are things you know; biology, favorite bands, Seattle neighborhoods, etc. Note that for every Active Skill, you get the Knowledge Skill at the same value. So if you have a skill in Rifles, you also know something about the history, make, and operation of rifles.

They also have 1.5 * Intelligence in their Language skills. You should probably have at least 3 points in your native language, but it's not required. Your read/write skill is automatically equal to your normal skill, unless you have a reason for it to be otherwise (like you took Illiteracy as a flaw).
Cloudbreaker
player, 5 posts
Sat 25 Jan 2014
at 15:41
  • msg #86

Re: OOC6: Because

For the sum-to-ten method I came up with the following for my character, but I'm not really sure where to go from here.  If I give someone my character concept, can you guys help me flesh him out?  (for instance, his attributes in order of importance are: strength, body, quickness, intelligence, willpower, charisma).

4-attributes 30
3-skills 40
2-troll
1-resources 20k
0-no magic
Twitch
player, 13 posts
Sat 25 Jan 2014
at 20:46
  • msg #87

Re: OOC6: Because

well, aside from some gm approval I think my character might be done....:)
Carver
player, 121 posts
Gimme one shot,
that's all I need.
Sun 26 Jan 2014
at 17:04
  • msg #88

Re: OOC6: Because

So since I'm playing a Koro-Pok-Guru I have the 1 and 3-point Natural Immunity edge, so immunity to one natural and one artificial disease or toxin. I was thinking of taking Alcohol and Neurostun/Narcojet, so that I can drink liquor forever and don't have to worry about accidentally dosing myself while coating my weapons with knockout drugs. Anyone have better ideas?
Twitch
player, 14 posts
Sun 26 Jan 2014
at 21:15
  • msg #89

Re: OOC6: Because

God that is horrible!  Why would you want to be immune to alcohol?
Carver
player, 123 posts
Gimme one shot,
that's all I need.
Sun 26 Jan 2014
at 22:57
  • msg #90

Re: OOC6: Because

So that way when I invest in the karma necessary to get my Charisma from a measly 2 to a billion, I can play Sam Axe (or Bruce Cambell, whichever works). I never said it wouldn't affect me, just that he would be immune to hangovers and loss of coordination.
Besides, there's something appealing to me about Carver being able to drink my ex-Spetznas hobgoblin Vassili Sevchenko under the table that appeals to me, especially in light of how much property damage Vassi has caused already.
Carver
player, 126 posts
Gimme one shot,
that's all I need.
Mon 27 Jan 2014
at 14:17
  • msg #91

Re: OOC6: Because

BTW, I forgot to mention: I bought rating 4 encryption for a radio. I will be sharing this with the group with the understanding that Carver isn't paying out of pocket for the next upgrade.
Papa Bear
GM, 5126 posts
Incertum est quo loco
te mors expectet;
Mon 27 Jan 2014
at 16:26
  • msg #92

Re: OOC6: Because

st_nougat is now Snow.

We will miss his deliciousness.
Papa Bear
GM, 5127 posts
Incertum est quo loco
te mors expectet;
Mon 27 Jan 2014
at 16:56
  • msg #93

Re: OOC6: Because

Cloudbreaker, do you want me to change your name to St. Velveteen?
warlock4u
player, 19 posts
Mon 27 Jan 2014
at 19:55
  • msg #94

Re: OOC6: Because

BTW, I need decking gear info.
Papa Bear
GM, 5155 posts
Incertum est quo loco
te mors expectet;
Mon 27 Jan 2014
at 19:59
  • msg #95

Re: OOC6: Because

DAAARRRNNN ITTTTT ...

Okay, I'll work on getting it up in the next two days.
Cloudbreaker
player, 8 posts
Mon 27 Jan 2014
at 20:11
  • msg #96

Re: OOC6: Because

Papa Bear:
Cloudbreaker, do you want me to change your name to St. Velveteen?

I think I'll hold off on changing it for now.  I picked it as something that Saint Velveteen thought was cool when he chose it, but is actually pretty lame.  And I think it fits that goal, but I think I'll try to find a different name.  One that doesn't start to annoy myself after a while.  Thanks though!
Firefox
player, 4030 posts
itty bitty finger
160 foot inferno
Mon 27 Jan 2014
at 20:21
  • msg #97

Re: OOC6: Because

Just makes things easier for the rest of us if your posting name and in-game name are generally the same.  (Adding descriptions would be welcome too - once everyone has their characters sufficiently nailed down.)
warlock4u
player, 20 posts
Mon 27 Jan 2014
at 20:44
  • msg #98

Re: OOC6: Because

In reply to Papa Bear (msg # 95):

You knew I was gonna make your life hard playing a decker :)
Papa Bear
GM, 5156 posts
Incertum est quo loco
te mors expectet;
Mon 27 Jan 2014
at 20:48
  • msg #99

Re: OOC6: Because

It's cool .. I've updated the thread. I forgot the tough part isn't the equipment list. Are you familiar with playing a decker?

(I'll still be adding non-software encryption as I get there, but that's already in the old thread.)
This message was last edited by the GM at 20:49, Mon 27 Jan 2014.
warlock4u
player, 21 posts
Mon 27 Jan 2014
at 21:02
  • msg #100

Re: OOC6: Because

In reply to Papa Bear (msg # 99):

Yes, but I am going to have to re-visit the rules a little bit. Its been a while.

Question:
When you purchase equipment at chargen you do NOT count street index.  However, you're limited to an availability of 8 and rating of 6 (yes, that applies to your cyberdeck as well, but you can still buy as many programs as you'd like.)


How are we setting the rating of the deck? Can I assume that we are using persona rating as the "rating"?

Also, are we using any custom deck creation rules? IE, during character creation, can I add, or pay to have added reaction enhancement, memory etc to the stock decks?
Firefox
player, 4031 posts
itty bitty finger
160 foot inferno
Mon 27 Jan 2014
at 21:02
  • msg #101

Re: OOC6: Because

Not sure on the Papa's thoughts about sharing karma pool, but I'll re-roll if he oks it.
Twitch
player, 18 posts
Mon 27 Jan 2014
at 21:07
  • msg #102

Re: OOC6: Because

Oh, I meant I would donate it to team Karma pool.  Generally speaking team Karma pool is much more useful than personal.
Snow
player, 16 posts
Mon 27 Jan 2014
at 21:19
  • msg #103

Re: OOC6: Because

In reply to warlock4u (msg # 100):

Decks and programs have an availability like any other piece of equipment.

they are listed on page 304 of the core book unless the GM wants to tweak them.
warlock4u
player, 22 posts
Mon 27 Jan 2014
at 21:22
  • msg #104

Re: OOC6: Because

In reply to Snow (msg # 103):

Oh, I know. But they dont have a "rating" per-se like the software does. I am assuming the "rating" is the persona rating of the deck, but I wanted to be sure.
Sign In