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20:44, 7th May 2024 (GMT+0)

Avahur and the Zombies.

Posted by KrillisFor group 0
Krillis
GM, 359 posts
Hopeful Verser
Mon 5 Jun 2006
at 22:58
  • msg #1

Avahur and the Zombies

You know you're gone when you feel a pain in your skull, which instantly vanishes.  Your surroundings disappear around you and you enter a dream.

The dream places you in an unfarmiliar room.  A man is at the end, standing in front of an opened door.  He is holding his hand out towards you.  You can't make out his expression or face because of the bright light, but you feel like you've been waiting for this moment.

You approach the man, but all of a sudden you awake to yet another world.  You're laying on the ground, face down.  It's a sidewalk's concrete.
Avahur
player, 333 posts
Skilled Tactition
'Nuff said
Mon 5 Jun 2006
at 23:08
  • msg #2

Re: Avahur and the Zombies

I wake up holding my head from the pain.

Ow, where am I?  Did I die? I must've been shot, that would explain the pain in my head. 

I quickly check to make sure my ninja-to is right there with me, along with all my other posessions.

I look around trying to view what my surroundings are.
Krillis
GM, 362 posts
Hopeful Verser
Mon 5 Jun 2006
at 23:13
  • msg #3

Re: Avahur and the Zombies

You find all of your things in their right places, accept your SMG is in your hand from trying to fight Clint Eastwood.  You naturally head to have your back at the wall next to the sidewalk to take a look around.

From this position, you see it is night time, a full moon.  There are wrecked vehicles scattered everywhere, but plenty of room to just go around them.  Some areas are more cluttered than others, some cars on the sidewalk even.  With this debri in the way, you can't get a good sight of anything that could be hiding behind them.  Accross the street from you is a bar/strip club.  You can't make out what the other three shops to the right of it are for.  All of the lights are out around the area, except for the moon overhead.
This message was last edited by the GM at 23:13, Mon 05 June 2006.
Avahur
player, 334 posts
Skilled Tactition
'Nuff said
Mon 5 Jun 2006
at 23:23
  • msg #4

Re: Avahur and the Zombies



I reload my smg, and put it away, and take out my pistol and reload it, putting the half clip in my pack.  I hold the pistol out and when my vision is fully cleared I head around the cars to the strip club ready to shoot any hostiles in the head, only after discerning that they are hostile, don't want a repeat of the last world...big mistake.

I hold the run aiming upward finger off to the side of where the trigger is ready to slip my finger in and fire right through the eyes of any, hostiles, but not without asking them who they are and where am I.

Of course, if they answer that I should put the gun down more, wouldn't want to shoot a potential ally now...worse comes to worse I can kill them, but if they can be of use and provide gain to myself, and maybe prove a mutualy benefit, I might as well aid temporarily.  Besides, judging by the looks of this place, its seen some messed up stuff.  I would not want to go verse something that did this, even if I am loaded and am a verser...that would just be a pain.

I head over to the strip club/bar ready for anything.
This message was last edited by the player at 23:24, Mon 05 June 2006.
Krillis
GM, 363 posts
Hopeful Verser
Mon 5 Jun 2006
at 23:31
  • msg #5

Re: Avahur and the Zombies



You walk into the strip club to find that everything seems broken, accept no broken glass in there.  In fact, all of the booze were gone.  As you investigate the more 'private' areas of the establishment, you find seven people inside leaning over something all togeather, looking like they're digging into steak or something, but just with their teeth.

At the same time that you discover this, you feel something is happening outside when you hear something bump into a car.
Avahur
player, 335 posts
Skilled Tactition
'Nuff said
Mon 5 Jun 2006
at 23:43
  • msg #6

Re: Avahur and the Zombies

Eh, something is wrong with that, its either deal with 7 people who eat steak like a dog, and remind me of zombies taht you might see in horror movies, or deal with whats outside...so I'm between a boulder and a hrad place, eh...crap

I decide to leave the guys to their meet, and hope they aren't zombies, because I prefer sci-fi and action over horror, but don't mind zombies if I have a pistol or a shotty handy..

I head outside ready to find out what made noise...I no longer care when I am, I just need some not cannibal like people to talk to and from then, I suppose I can figure out a better course of action.
Krillis
GM, 364 posts
Hopeful Verser
Mon 5 Jun 2006
at 23:45
  • msg #7

Re: Avahur and the Zombies

You duck low as you approach outside.  You find that there about fifteen people out there walking around.  They look very alert, looking around everywhere as they walk.  Still, there are some that seem more relaxed and simply bump into things as they walk.  There is a diversity among them between men, women, and children of all ages in the small group.  With closer observation, you count two more children among them, making a total of 17 people outside.
Avahur
player, 336 posts
Skilled Tactition
'Nuff said
Mon 5 Jun 2006
at 23:51
  • msg #8

Re: Avahur and the Zombies

I rush behind the cars or some other obstacle and  keep my pistol ready, and yell,

"Hey, hows it going, how are you people? Umm, could you tell me where I am right now, and what happened here?"

I get ready should things get hostile to shoot approaching targets in the head and put my gun away when I run out and get ready to slice heads off along with other appendages with my sword and get ready to go to cover to reload my pistol...worse case scenario.
Krillis
GM, 365 posts
Hopeful Verser
Tue 6 Jun 2006
at 00:10
  • msg #9

Re: Avahur and the Zombies

Your cover is the wall, next to the door, of the bar (inside the bar still).  Directly after you yell to them, you hear a shriek from outside.  You take a look outside, ready to fire your pistol.  All of the incoming people look definately hostile at this distance.  They have dried blood in various places on their bodies, and now all look alert, practically rabid.

You hit the first one directly in the head with a bullet as you move out into a better position for firing.  Two cars make the hostiles only able to come in two at a time as you continue to fire.

It takes two shots to take down the next hostile-a woman.  You shot her once in the throat, and re-aimed and got her in the head.  The next hostile coming you manage to hit in the shoulder, then the head.  After that, you miss completely with three shots and see that they're getting too close.

You quickly put away your gun and slice the first oncomer's head in half with your sword.  With that, you bring it down into the head of the next opponent.  They are now starting to flood, taking more ground.  You're forced to go inside of the bar to escape.  You hear noise behind you, another shrieking noise from who you presumed were hostiles, inside the 'private' room of the bar.

You see a window big enough to jump through to your far right, and there's a bartable behind you and to the right.

Hostiles
-Coming from Outside: probably 12
-Coming from 'Private' Room: probably 7
Rounds in Clip: 4
Avahur
player, 337 posts
Skilled Tactition
'Nuff said
Tue 6 Jun 2006
at 00:23
  • msg #10

Re: Avahur and the Zombies



I jump out the window into the street and I run, I keep on running and don't stop, avoiding all people looking like what I just saw, and I put as much distance between them and myself.  (( assuming I get away)) When I get a good distance away, I look for any place that I could rest in, or atleast use as a base where they would be forced to come in one at a time, so I could take them down with my sword and keep on getting rid of them till they all stop.  So as I search I avoid tall apartments assuming theres more in there and only go in as a last resort...

((If I don't get away right then and there)) If when I jump out on the street and there is no way to escape I choose the path with less enemies and charge after putting my blade in my sheathe, when I get close pull my sword out slicing off the first one's head, then whip it back, going for the neck at an upward, or downward angle depending on how it turns, and as I plow through the bodies pushing them out of my way and taking on the next until I can get away, I look for a place to rest...((see above))
Krillis
GM, 366 posts
Hopeful Verser
Tue 6 Jun 2006
at 01:28
  • msg #11

Re: Avahur and the Zombies

You jump out the window, 19 hostiles behind you trying to catch up through the window, bottlenecked.  There are no hostiles outside as you scan the area that you can see.  You head forward down the street, and then you suddenly see a shadow move.  Taking a second glance, you see that it's someone in a cloak, and they have a rifle in their hands.  Looking around for a moment, you see three others just the same, and one says, "NOW!"

You see all of them raise some and open fire on the window that you had jumped through.
Avahur
player, 338 posts
Skilled Tactition
'Nuff said
Tue 6 Jun 2006
at 01:43
  • msg #12

Re: Avahur and the Zombies

I dart behind those that started firing and use my stealth capabilities and blend into the shadows of buildings and alleys keeping out of sight, but an eye on the people that are shooting the "zombies."

When they finish, I will ask from the shadows, but not reveiling my position unless needed (provided I am hidden well)

"Thanks for helping me with that problem, by the looks of it I assume you are still relatively sane and normal and are not among those, pointing back at the window, ranks of...denizens. So who are you people?  There is no need for alarm, I come in peace and do not wish for violence except against those..zombies per se should they start attacking us.  I have a variety of skills, and so long as you aren't out to get me as well I will lend my services to aid you in this threat."

I am assuming they are normal humans, but should they start to attack and pose a threat to my life, my hand goes to my sword and bodies fall.  Hopefully that won't occur and I can get shelter and food with these people.
Krillis
GM, 367 posts
Hopeful Verser
Tue 6 Jun 2006
at 01:57
  • msg #13

Re: Avahur and the Zombies

The others look around for you, but one specifically approaches you right on.  You didn't hide from him for one moment.  The man says, "Positions."

The group moves around you and the man, facing outwards with rifles.  It turns out there were six of them total, not counting the man who spotted you right off.  He bends over to you and looks at you up and down.  "How old are you son?  In my years, I've never known anyone dumb nor lucky enough to survive coming this far out on their own."
Avahur
player, 340 posts
Skilled Tactition
'Nuff said
Tue 6 Jun 2006
at 02:09
  • msg #14

Re: Avahur and the Zombies

"Well...

I take off the head part of my stealth suit, revealing my sky blue hair and my red eye, and purple eye ((I don't remember which one is in which eye))

"... I am 25 sir, and I am from a place, different from here.  I have many skills, with pistols, smgs, sniper rifles, and japanese swords.  I have computer skills in various areas, and I, after the many things and violence I have been through, have been able to learn how to survive in hostile situations. If you would please lower your rifles I can explain more if you take me back to some sort of haven away from those...zombies."
Krillis
GM, 369 posts
Hopeful Verser
Tue 6 Jun 2006
at 02:17
  • msg #15

Re: Avahur and the Zombies

The man looks down at you and your oddly colored head.  He offers a hand to you, "I'm Captain Redding.  I'm out here training cadets for the SDC.  They might not be ready for this yet, but we might as well do an escort mission with you as practice."

He isn't happy about this, but it's clear that he wouldn't just leave someone out here to die.  He finishes saying, "Just try to keep up, and don't get seen by any of them.  Are you ready?"
Avahur
player, 342 posts
Skilled Tactition
'Nuff said
Tue 6 Jun 2006
at 02:19
  • msg #16

Re: Avahur and the Zombies

I place the head part of my suit back on and promptly say, "Yes sir."

I put my pistol away and keep my hand on my sword, ready for close combat, and should we go to distance combat I can merely pull out another gun depeneding on the situation.
Krillis
GM, 370 posts
Hopeful Verser
Tue 6 Jun 2006
at 02:29
  • msg #17

Re: Avahur and the Zombies

You and the group 'escorting' you make it a distance in almost no time.  This Captain Redding and his 'cadets' were incredibly fast it seemed, and they didn't make a single sound.  Even you heard yourself make noise trying to keep up with them.

About two hours through the return to wherever they were going, you come to a large school, Central High.  You don't know what city it is.  You couldn't even tell that there were people inside of the school, nor did you notice a guard at the door until he revealed himself to the Captain.

The two spoke a moment, you and the cadets staying back and covering their backs.  The Captain comes back out to his cadets and turns to you, "Okay, you can go inside without being shot.  Be quick about it."  He and the others head in the other direction, and you presume it's back to where they had met you before.
Avahur
player, 343 posts
Skilled Tactition
'Nuff said
Tue 6 Jun 2006
at 02:35
  • msg #18

Re: Avahur and the Zombies

As he leaves I say thank you. I head inside looking around as I get in to find out where I am.  Maybe I can get training, or a cloak or both here.  More stealth training would be nice, maybe I would be able to train my Move Silently skill and get some more ranks in it to move it so I'm like those cadets who didn't make a sound.
Krillis
GM, 371 posts
Hopeful Verser
Tue 6 Jun 2006
at 02:41
  • msg #19

Re: Avahur and the Zombies

Once you're inside, you see that the entire area is dark, no lights on.  A man approaches you right as you enter and says, "If you would sir, come with me."  He gestures towards a room to your right, from the direction that he came from.  The room over there has a light on in it, you able to tell by the door being open.
Avahur
player, 345 posts
Skilled Tactition
'Nuff said
Tue 6 Jun 2006
at 18:30
  • msg #20

Re: Avahur and the Zombies

I promptly follow the man to the room with the light on, and hopefully I can get a better grasp of the current situation.
Krillis
GM, 380 posts
Hopeful Verser
Tue 6 Jun 2006
at 23:23
  • msg #21

Re: Avahur and the Zombies

The man looks you up and down at the equipement you are holding.  "Okay, what's your name and what unit did you dispatch with?"  The man is holding a clipboard that he just picked up off of a table.  "Also, I need you to give me a full report of what happened to your unit and why you're returning alone."
Avahur
player, 348 posts
Skilled Tactition
'Nuff said
Tue 6 Jun 2006
at 23:39
  • msg #22

Re: Avahur and the Zombies

Crap, my unit? Hmm, well I could tell him the truth, and he might think me crazy, or he might believe it.  Or I could simply lie, and he could ask around and figure out that I am lying in which case the truth would have been better off.  So on one hand I can lie and on the other I tell the truth.  Since it would be best to tell the truth and not make myself an enemy by lying and then being caught in it I should tell him the turth...  But how much of the truth should I tell him?

I could explain everything from my first verse, or I can explain everything from my previous worlds and leave out the beginning, I think though that its would be easier to explain everything that way I can exlain how I got my weapons and other equipment but that could take a while,  I might as well explain everything, when I explained everything to the ninja clan leader he sort of beleived me, so maybe the same can work here, the fact that I am on my own can back up my statements...

Yeah, the truth it is..


I look at the man and as I do I take off my stealth suit's helmet area revealing my face, my red eye, my purple eye, and my sky blue hair.

"As you can see I am not from around here.  I am in fact not part of a unit, so no one was killed, you see the way I got all my equipment, weapons and devices and clothing/gear is a rather long story, so hang in there and let me explain everything."

I explain everything from my first verse into the Ice Age, through here explaining going into the strip bar, and shooting stuff in the head, through meeting up with those cadets who brought me here, where I am explaining stuff to him.  When I finish I take a step back and let him absorb it all.

"If you have any lists of everyone you can check to see that I am not on there.  My name is Avahur.
Krillis
GM, 381 posts
Hopeful Verser
Tue 6 Jun 2006
at 23:53
  • msg #23

Re: Avahur and the Zombies

The man listens to you decently at first, but then he seems to get confused as you get into the story.  "Uh, sir.."  The man almost questions you at the end, but checks the clipboard of who's been in and out, as you suggested.  After a moment, he simply sits in the other seat in the room, looking up some.  "So, you're from another universe, then?  And you've traveled from universe to universe gathering everything that you have now?"

He gets up then, rubbing his chin with his hand.  From this angle, you can see that he's younger than you originally thought.  He is about 20-25 years old, or thereabouts.  "Okay, one moment."  The man looks down at a paper and starts writing something on it, filling out a form.  "We could use you out there in the SDC, or maybe even in one of the elite squads.  For now, people will think that you're under amnesia, and that we haven't secured your identity yet, okay?"  He folds the paper that he just filled out and folds it, then handing it to you.
Avahur
player, 349 posts
Skilled Tactition
'Nuff said
Tue 6 Jun 2006
at 23:58
  • msg #24

Re: Avahur and the Zombies

I take the note.

"Umm sir, what would you like me to do with this note?"

I stand there waiting a reply.
Krillis
GM, 382 posts
Hopeful Verser
Wed 7 Jun 2006
at 00:05
  • msg #25

Re: Avahur and the Zombies

The man looks confused for a second, and then notices that he hadn't told you it.  "Sorry, normally people know where to go.  You need to check in to get into Sallos.  That's what I'm for, but if there's a special case, like your supposed amnesia, you're sent to the Data Core.  It's down the hall and to the right."  He pointed down a ways and finished up, "Report to a Captain Yu.  Just explain that you can't remember anything about even being here and start your story from waking up next to a strip club."
Avahur
player, 350 posts
Skilled Tactition
'Nuff said
Wed 7 Jun 2006
at 00:18
  • msg #26

Re: Avahur and the Zombies

"Ok sir."

I go down the hall and take a right and look for someone by the name of Captain Yu.

"I am looking for a Captain Yu."

I say as soon as I get into the door and take a look around.
Krillis
GM, 383 posts
Hopeful Verser
Wed 7 Jun 2006
at 00:26
  • msg #27

Re: Avahur and the Zombies

The room you enter looks like the layout of a main office of a school.  The only difference is that there are weapons on the back wall and there are numerous maps around the walls, along with pins sticking paper up on the maps, which you assume is posting up where their units are deployed to.  They have seven radios up in the front.  The staff in the room isn't dressed like the ones you saw earlier, who wear a cloak and dark colors.  Some of these people were wearing bright shirts, even.  They looked like they were in normal every-day clothes.

As you walk in, a man in one of their cloaks was taking off his gear, along with his weapons, and putting them inside of a bin.

A woman turns around when she hears you spoke.  She looks about the same age as the guard who had helped you out.  "Yes?"  She raises her hand slightly and approaches you, holding her hand out to accept the paper you have.
Avahur
player, 352 posts
Skilled Tactition
'Nuff said
Wed 7 Jun 2006
at 00:27
  • msg #28

Re: Avahur and the Zombies

I hand her the paper.

"Are you Captain Yu?"
Krillis
GM, 384 posts
Hopeful Verser
Wed 7 Jun 2006
at 00:30
  • msg #29

Re: Avahur and the Zombies

"Yes, I'm Captain Erica Yu."  The woman takes the papers from you and looks them over, frowning some and looks at you completely differently.  She looks disappointed, almost angry now.

"So, we have another deserter?  Planning on playing amnesia to get out of the SDC or something?  You volunteer to get in and before you get through your fifth battle, you guys quit.  Pathetic."
Avahur
player, 353 posts
Skilled Tactition
'Nuff said
Wed 7 Jun 2006
at 00:37
  • msg #30

Re: Avahur and the Zombies

I slam my hand on the desk, or table or whatever really is close to me that is stable.

"Ok, listen up, first off what is the SDC, I've heard the name twice before, could you please explain to me what it is. Second, what do you mean volunteer? I have no clue what the SDC is, so I won't volunteer for something when I don't know what it is, and in my lifetimes I've been through more than 5 battles, trust me, some of the stuff I've been through would make even the hardiest of people scared, so don't be assuming that I am like everyone else here."
Krillis
GM, 385 posts
Hopeful Verser
Wed 7 Jun 2006
at 00:48
  • msg #31

Re: Avahur and the Zombies

She smiles some and looks you up and down, at your weapons and such.  Her eyes stick to your hair and your eyes for a moment, but she generally looks at you normally.  "The SDC is the Sallos Defense Corps.  I'm sorry if I came off harsh, but we have a lot of people come in that claim to be under amnesia who actually just want to get out of joining up."  She looks at the map that she had been transfixed on earlier and says, "We need all of the men and women that we can get."
Avahur
player, 354 posts
Skilled Tactition
'Nuff said
Wed 7 Jun 2006
at 00:50
  • msg #32

Re: Avahur and the Zombies

"Ok, so the Sallos Defense Corps, eh?  What have you guys been doing lately? Based on the cadets I met up with they were pretty good with stealth, I myself am pretty decent, but they seemed extremely good, is there any place I can get such training?"
This message had punctuation tweaked by the player at 00:51, Wed 07 June 2006.
Krillis
GM, 386 posts
Hopeful Verser
Wed 7 Jun 2006
at 00:53
  • msg #33

Re: Avahur and the Zombies

The woman is smiling more now at you, seeing you differently than before.  "Well, the only place you'll learn stealth like that is in the SDC under a Recon and Scavanging Captain.  So, would you like me to put you in that department?"  Erica pulls out some papers from the desk and raises a pen, ready to write it immediately.
Avahur
player, 355 posts
Skilled Tactition
'Nuff said
Wed 7 Jun 2006
at 00:56
  • msg #34

Re: Avahur and the Zombies

"Yes please do so.  Once not that long ago actually, now that I think of it, I was at a military base and I was in an elite recon team, thats where I learned my sniper skills, ans skills with pistols and Smg's.  Please send me to a division in recon, it'll be nice for more training, and to be back doing similar stuff."

I watch her write it down.
Krillis
GM, 387 posts
Hopeful Verser
Wed 7 Jun 2006
at 01:00
  • msg #35

Re: Avahur and the Zombies

"If you don't have any preferences, you can be a cadet under Captain Kendall.  Is that okay with you?"  Erica is still just smiling as she asks, having written everything down, including Avahur as your name.  The only blank left is the Captain that you will be under.
Avahur
player, 356 posts
Skilled Tactition
'Nuff said
Wed 7 Jun 2006
at 01:04
  • msg #36

Re: Avahur and the Zombies

"Is there a difference between Captains in that area? What do you know of each Captian there, I assume there are more than one, hence the reason you ask whetehr or not I have preferences.  What do each captain specialize in if any?"
Krillis
GM, 388 posts
Hopeful Verser
Wed 7 Jun 2006
at 01:07
  • msg #37

Re: Avahur and the Zombies

"The cadets that make it through this Captain's course usually go on to be in one of the elite squads of the SDC."  Erica says, still smiling.  "He has trained the best, including that Captain that you came in with-Redding, wasn't it?"
Avahur
player, 357 posts
Skilled Tactition
'Nuff said
Wed 7 Jun 2006
at 01:09
  • msg #38

Re: Avahur and the Zombies

"Ok, he seems as good a choice as any, sign me up under him.  If he is as you say, he doesn't take BS lightly and so it'll be just like back at the base...excellent, I'll enjoy that."
This message had punctuation tweaked by the player at 01:09, Wed 07 June 2006.
Krillis
GM, 389 posts
Hopeful Verser
Wed 7 Jun 2006
at 01:15
  • msg #39

Re: Avahur and the Zombies

She smiles at you and writes the name down really quickly, folding the paper and handing it to you.  "Okay, his cadets might be a little further along than you are, but I'm pretty sure that a position just opened up in his group.  Don't worry, he doesn't think that his cadets are ready for active duty yet, and people around here respect him, so you won't be going into it until he thinks you're ready."

She turns to the map she was looking at a moment ago, and says quickly, "Go along the wall to your left down the hall and you'll run into his training area.  Good luck."  Erica then turns back to her map on the wall completely, transfixed on it once more.
Avahur
player, 358 posts
Skilled Tactition
'Nuff said
Wed 7 Jun 2006
at 01:17
  • msg #40

Re: Avahur and the Zombies

"Thank you."

I walk out of the room, after giving her one look over, its been a hell of a long time since I've been around women of any sort really..

I walk out of the room and follow her instructions and head over to the captian's training area with my papers in hand.
Krillis
GM, 390 posts
Hopeful Verser
Wed 7 Jun 2006
at 01:22
  • msg #41

Re: Avahur and the Zombies

You go down the hall and see a room that is open.  It has junk all around in it, and on the door it says: "Kendall Unit" in bold letters.  Through the door, you see all of the junk along with a man standing up int he middle of the room.  He is facing the other way and all you can see is a military cut man in jeans and a brown jacket, and brown hair standing there in the room.
Avahur
player, 359 posts
Skilled Tactition
'Nuff said
Wed 7 Jun 2006
at 01:26
  • msg #42

Re: Avahur and the Zombies

I walk into the room, using my mastered move silently while walking slow, skills to be un-heard and as I approach I say,

"Are you Captain Kendall?  I have been sent here to train in your division."
Krillis
GM, 391 posts
Hopeful Verser
Wed 7 Jun 2006
at 01:31
  • msg #43

Re: Avahur and the Zombies

You move silently approaching him.  You can't even hear yourself move, and suddenly, a few seconds before you start speaking, he turns around, eyes closed, and grabs you by the hair.

After hearing you, he says, "Get up against the wall and wait for the training to finish."  He points to a wall, his eyes still closed, on the one un-cluttered side of the room.  There's about 3 feet where nothing is from the wall.
Avahur
player, 360 posts
Skilled Tactition
'Nuff said
Wed 7 Jun 2006
at 01:33
  • msg #44

Re: Avahur and the Zombies

"Yes, sir."

I walk over to the wall where he pointed.
Krillis
GM, 392 posts
Hopeful Verser
Wed 7 Jun 2006
at 01:45
  • msg #45

Re: Avahur and the Zombies

One by one, you hear Kendall call out the names of who you assume are his cadets.

"Walters, never reposition, even when someone new comes in.  Up against the wall, son."  A boy gets up from accross the room, almost hitting his cover.  He is about 17-19 years old by appearance.

"Chris, can't you take after your sister?  Yes, it is a good place to hide, but you have to remember that your shoes still make some noise against metal."  You see a boy climb out from underneath a metal bench, which you had walked by before, and hadn't even noticed him there.  This boy you would say is only 14-16, by his height.

"Jason, is there any time at all that you planned on not being a jackass?  Get out from behind the sofa."  Another boy climbs out from the sofa next to the door you had come in through and walks up to the wall, looking at you on the way there.  This one looks about the same age as the first, 17-19ish.

Finally, you see the Captain open his eyes.  "Okay, you three go and try and find Sarah.  I need to talk to this new guy here."  He walks through a door next to the wall that you were standing up against and gestures you to follow him.

Inside, there is a desk and he moves his hand in a movement telling you to sit.  He offers his hand out to recieve your papers.
Avahur
player, 361 posts
Skilled Tactition
'Nuff said
Wed 7 Jun 2006
at 01:49
  • msg #46

Re: Avahur and the Zombies

I hand him my papers, and after waiting a couple seconds, even though he gestured me to sit, the training in the military base was telling me to keep standing, and so after a few more seconds I said, "Thanks for the offer sir, but at the moment, I talk better standing and will sit, if you really need me to, sir."
Krillis
GM, 393 posts
Hopeful Verser
Wed 7 Jun 2006
at 01:53
  • msg #47

Re: Avahur and the Zombies

He looks through your papers quickly, and smiles some.  "Amnesia, but you remember combat experience, huh?  Interesting.  Well, take off your arms and weapons, son."  He gets up and holds out a hand for taking your things, one at a time it would seem.  The man is very calm it seems, and cool-minded.
Avahur
player, 362 posts
Skilled Tactition
'Nuff said
Wed 7 Jun 2006
at 02:00
  • msg #48

Re: Avahur and the Zombies

"Sir, not meaning to defy orders, but I would rather keep my gear with me at the moment, at least until I know what is going on, infromation is key, and I would like to know more before I make myself vulnerable in a potentially hostile environment.

I don't have amnesia, the guy I talked to in the front, I told him my story, and he said to act like I have amnesia and sent me to Captain Yu.  I could tell you my story sir, and in it would explain how I am not from around here, why ((I assume my head part of my stealth gear is off)) I have sky blue hair, and a red and a purple eye, and why my name isn't common from around these part.  Also why I have a sword which isn't something you wouldn't probably see this day and age.

I have a rather long tale, so please sir, be quiet and listen, ask questions when I am done, but this will explain everything, including my skills and abilities and my history in an elite recon unit at a military base, as a top sniper."

I went and explained everything to him, and walked around as I did so using hand gestures as needed to better explain things, I started back when I was a normal human when I was born and stuff, and went through all my worlds and explained what a verser is and stuff, all way through arriving here and my experiences up through standing in his office.
Krillis
GM, 394 posts
Hopeful Verser
Wed 7 Jun 2006
at 02:04
  • msg #49

Re: Avahur and the Zombies

Captain Kendall waved his hand as you started to tell him to listen to what you were going to say.  He cut you off saying, "Look, here it says that you have experience in stealth and recon.  I'm not interested in your past, nor in your eye color, hair color, nor even your memory.  I am only interested in training you and my cadets over there so that they'll be ready for outside combat."  He finishes up, looking you sternly in the eyes.  "Now, give me those weapons of yours, son."
Avahur
player, 363 posts
Skilled Tactition
'Nuff said
Wed 7 Jun 2006
at 02:10
  • msg #50

Re: Avahur and the Zombies

"Fine sir, but if I die, and they aren't with me, they are gonna disappear along with me. I hold them all very dear to me, and they have saved my life on more than one occasion, hell I died cus of one of em, but thats beside the point, I'll take them off if only for training purposes."

((They go with me when I die, including everything thats in my pack, laptop, etc.))

I take off my stealth suit, revealing my military uniform beneath it and take off my bag, which contains, my laptop, sniper rifle, and various other equipment, I hand him my pistol and ammo clip, my two miscellaneous battle rifle clips, and my smg and spare clip.  If he asks I will give him my ninja-to otherwise I keep it on. I know I will have to take it off, but I know I would rather keep it.

"Sir, I have given you all my stuff, but as a request, atleast for now can I keep my sword with me? or must I take that off as well, leaving me with noting really.  Should something happen, I would like to atleast have this with me, grant me that for now, I will take it off later, but I move with it as one, silently."
Krillis
GM, 395 posts
Hopeful Verser
Wed 7 Jun 2006
at 02:16
  • msg #51

Re: Avahur and the Zombies

Everything you give him goes into a large box that he taped the name Avahur onto.  "No, the sword goes, too."  He says, putting it in the box with everything else as well.  "Now, how good are you at spotting those trying to hide?"
Avahur
player, 364 posts
Skilled Tactition
'Nuff said
Wed 7 Jun 2006
at 02:18
  • msg #52

Re: Avahur and the Zombies

"I would say decent enough sir, when I was training in battoujutsu with my sword you needed a keen perception to anticipate the enemy's moves and to spot where he might go next.  Also at a military base I trained in similar acts, so i would say decent enough.  Are you asking me to try and find the cadets, sir?"
Krillis
GM, 396 posts
Hopeful Verser
Wed 7 Jun 2006
at 02:25
  • msg #53

Re: Avahur and the Zombies

In the middle of saying "cade-", you feel your arm pulled behind your back and a hand over your mouth.  You can tell by the feel of the hand that it is a woman.

The captain smiled some, and said, "We train in both stealth and perception, as well as hand-to-hand combat and sniping.  Meet Sarah."  The woman lets you go and walks next to the Captian.  She looks about your age, 23-28, around there.  The Captain continues to speak.  "For now, do what she tells you to."

She smiles at you and goes back out into the junk-filled room, saying, "Hello."  The other cadets turn towards the office and look defeated, but like they have been for a long time now.  They look at her with a look mixed with "how did she do that?" but still an expression that remains unsuprised.
Avahur
player, 365 posts
Skilled Tactition
'Nuff said
Wed 7 Jun 2006
at 02:30
  • msg #54

Re: Avahur and the Zombies

"Yes, sir."

I walk out into the room, and over to Sarah.

"What would you have me do, mam?"
Krillis
GM, 397 posts
Hopeful Verser
Wed 7 Jun 2006
at 02:38
  • msg #55

Re: Avahur and the Zombies

"Well, first you need to clear all of the junk into that room over there."  She points to the end of the room opposite where the captain's office is.  There is a pair of double-doors that are blocked off by a bench with some tires in front of and on top of it.  "This will improve your endurance.  Every new cadet in this unit does it their first day, so it's nothing personal, Avahur."

You see everyone else who had been caught by the captain doing wall-sits on the wall by his door.  They are all holding the position perfectly without making a sound.
Avahur
player, 366 posts
Skilled Tactition
'Nuff said
Wed 7 Jun 2006
at 02:40
  • msg #56

Re: Avahur and the Zombies

I agree, and I start to do it, I go at it and if I feel tired or in pain a bit, I concentrate and attempt to heal myself in the sense of making me feel better, like stoping the aches and pains and such, nothing big but enough to get the job done quickly and efficeiently.
Krillis
GM, 398 posts
Hopeful Verser
Wed 7 Jun 2006
at 02:49
  • msg #57

Re: Avahur and the Zombies

You take two hours to finish the entire room.  With your healing magic, you manage to recover from exhaustion of the first half of it.  The second half, however, your magic fails you and you are red-faced from exhaustion by the end of it.  You muscles are aching from it all.

Sarah looks at you like your exhaustion is nothing.  "Time for hand-to-hand training.  Who wants to volunteer?"
Avahur
player, 367 posts
Skilled Tactition
'Nuff said
Wed 7 Jun 2006
at 02:53
  • msg #58

Re: Avahur and the Zombies

I attemp to heal myself from the exhaustion, and look around to see who I will be sparring verse.
Krillis
GM, 399 posts
Hopeful Verser
Wed 7 Jun 2006
at 13:24
  • msg #59

Re: Avahur and the Zombies

Sarah looks at you for a moment, and then says, "You can try Jason on for size."  A boy behind her, one of the 20ish ones, comes up and stands in position on the floor.  You can assume that you're supposed to stand in a certain position accross from him, and Sarah moves off of the fighting area.

You attempt to heal yourself from exhaustion, and it works perfectly it seems.  You barely have to focus on it and you're flushed with energy.  Your second wind feels almost stronger than your first.
Avahur
player, 368 posts
Skilled Tactition
'Nuff said
Wed 7 Jun 2006
at 16:59
  • msg #60

Re: Avahur and the Zombies

I get into a position across from where Jason is, and assume a double battoujutsu ryu fighting style.


I wait for us to begin and then I make training a reality.
Krillis
GM, 402 posts
Hopeful Verser
Wed 7 Jun 2006
at 18:46
  • msg #61

Re: Avahur and the Zombies

Jason smiles at you as you get into a position unfarmiliar to him.  Still, you recognize the look he's giving you-a look telling you that he knows that he will win.  Still, he refrains from attacking and jerks his head back some, signaling for you to make the first move.
Avahur
player, 370 posts
Skilled Tactition
'Nuff said
Wed 7 Jun 2006
at 18:48
  • msg #62

Re: Avahur and the Zombies

I gladly comply putting one foot back and one forward, and then using my forward foot to dash at him and...((insert fighting here))
Krillis
GM, 403 posts
Hopeful Verser
Wed 7 Jun 2006
at 18:59
  • msg #63

Re: Avahur and the Zombies

You move up quickly, almost perfectly as you feel your hand make contact.  As you look, you see that his hand had darted up almost as fast as you had, but he had missed his block.  Due to his movement though, you missed with your attack as well, hitting his arm instead.  Almost instantly, his left arm falls limp beside him, and he moves into another position, his right arm behind him in a position ready to punch.
Avahur
player, 371 posts
Skilled Tactition
'Nuff said
Wed 7 Jun 2006
at 19:03
  • msg #64

Re: Avahur and the Zombies

After he changes positon I put my foot forward and jump back tog et out of range of his punch and get ready for round two.
Krillis
GM, 404 posts
Hopeful Verser
Wed 7 Jun 2006
at 19:07
  • msg #65

Re: Avahur and the Zombies

Unexpectedly, the boy bolts at you and attempts to kick you in the stomache, using his right hand to hold his weight as he does so.  You easily move your arm down in time, him hambered by the injury, to block it.  Quickly, seizing the opportunity, you go up to kick him in the face.  He tries to maneuver his arm up to block the attack, but to no avail.  After the hard kick in the face, he falls unconcious.  You knocked him out.
Avahur
player, 372 posts
Skilled Tactition
'Nuff said
Wed 7 Jun 2006
at 19:16
  • msg #66

Re: Avahur and the Zombies

After he falls I back away, give a bow in his direction, and say,

"He needs some sleep, when he wakes up I reccomend him going back to sleep, he should feel better, same thing with his arm, its only numb, and the numbness should go away, the same thing happened to my partner back at the base."

I approach Sarah, "What's next, mam?"
Krillis
GM, 405 posts
Hopeful Verser
Wed 7 Jun 2006
at 19:22
  • msg #67

Re: Avahur and the Zombies

Sarah smiles at you, interested in what you just did, with no recorded training to one of the best cadets in their unit.  "You come with me into the hallway."  She turns to the two others and says, "Take Jason to his room and leave him a note saying that he'll be out for a couple of days, but to not worry.  He'll get to come back.  You two spar afterwards if me and our new friend aren't done talking by the time you two get back."

They head to pick Jason up and leave the room.  The captain watched, but looks indifferent to what just happened.  He returns to looking through some papers on his desk.  Sarah follows after the ones who just left and signals for you to follow her out of the room.
Avahur
player, 374 posts
Skilled Tactition
'Nuff said
Wed 7 Jun 2006
at 19:31
  • msg #68

Re: Avahur and the Zombies

I follow Sarah into the hall ecstatic about just winning but keeping my cool and calm, not showing my emotions, and ready for a talk with Sarah.
Krillis
GM, 407 posts
Hopeful Verser
Wed 7 Jun 2006
at 19:37
  • msg #69

Re: Avahur and the Zombies

Sarah looks you up and down for a moment and you can tell that she's trying to process who you are.  "We haven't had a new cadet ever win in their first fight in this unit.  I even doubted that you could have taken on my little brother, Chris.  He only got into this unit a week ago, too.  Where did you learn that style?"
Avahur
player, 376 posts
Skilled Tactition
'Nuff said
Wed 7 Jun 2006
at 19:39
  • msg #70

Re: Avahur and the Zombies

"Would you like the truth? or a BS excuse, know that the truth contains many many things, that I would prefer you keep quiet about.  I was going to explain it to the captain but he shut me up before I could."
Krillis
GM, 409 posts
Hopeful Verser
Wed 7 Jun 2006
at 19:43
  • msg #71

Re: Avahur and the Zombies

She smiles some when you mention the captain shutting you up.  "Yeah, he doesn't really care about anyone's stories.  He's only interested in training you and protecting Sallos."  Her eyes squint a little, thinking about whether or not to listen to you.  She puts her head to her chin and turns away.  As she does this, you can't help but notice that she is put togeather very, very well.  "Okay, you can start it from the beginning, but we're heading back in once the others get back."
Avahur
player, 377 posts
Skilled Tactition
'Nuff said
Wed 7 Jun 2006
at 19:46
  • msg #72

Re: Avahur and the Zombies

"Ok, sit tight or stand rather, but listen intentively, it all started back in..."

I explain the entire process everything fromw hen I was born, through getting trained in battoujutsu, through verseing and what it is...everything

"...and then after my fight with Jason we are talking now and I explained everything."

I look at her and watch her face to see what her expression is.
Krillis
GM, 410 posts
Hopeful Verser
Wed 7 Jun 2006
at 19:52
  • msg #73

Re: Avahur and the Zombies

You get your story through explaining what a verser is and the way that you died in your first world.  You begin telling her about where your first verse was to, and then the other two came back.  She smiles some and says, "Cute story, I'll hear the rest later."  The other two and yourself are directed back inside and you see the two boys fight.  The older one, who you find out is named Sam, beats the younger one called Chris.  The younger boy is Sarah's little brother.  They go for a few rounds, and then stand up against the wall that you're leaning against.

Sarah turns to you and says, "Do you want to try me on for size, or would you rather fight Sam?  He's about as good as Jason, but a little worse in hand-to-hand combat."
Avahur
player, 378 posts
Skilled Tactition
'Nuff said
Wed 7 Jun 2006
at 20:51
  • msg #74

Re: Avahur and the Zombies

"Either or, it doesn't matter to me, an opponent is an opponent, when I fight, I fight to win.  I don't go easy on anyone unless directed otherwise.  Whoever fights me, may end up like Jason, unconcious, or they may beat me.  Jason was overconfident ((and the dice liked me)) and that was a main reason why he didn't beat me.  He went into the fight assuming since I was new that he was going to win, that overconfidence was a reason he didnn't fare well.  Whoever wants to face me can, so long as you aren't overconfident you stand a better chance and might beat me, skill in battle is second to keeping your wits about you, and anticipating your opponent.  One man can fight another 1000 times, but if he gets careless and doesn't anticipate his opponent, he will lose every single time.  Whoever wants to verse me, can do so."

And with that I waited for a response..
Krillis
GM, 412 posts
Hopeful Verser
Wed 7 Jun 2006
at 21:00
  • msg #75

Re: Avahur and the Zombies

Sarah cocked an eye and looked at Sam.  Sam seemed still full of energy, not even winded by the fight with Chris.  Obviously Chris was an easy opponent for the other boy.  Rather than calling Sam up, Sarah came up to the position accross from you.  She had a relaxed expression about her face, almost the same smile that Jason had.  "Well, if you're ready, come at me."
Avahur
player, 379 posts
Skilled Tactition
'Nuff said
Wed 7 Jun 2006
at 21:09
  • msg #76

Re: Avahur and the Zombies

"Ok"

I get ready and in position, I view her as another opponent and concentrate on the battle that has presented itself.

If she motions to fight, I gladly comply, elsewise, I defend against her and look for an opening, if none, I create one, while still keeping up guard.
Krillis
GM, 413 posts
Hopeful Verser
Wed 7 Jun 2006
at 22:21
  • msg #77

Re: Avahur and the Zombies

She comes in fast with a wide right hook.  You easily catch the arm and attempt to throw her over your shoulder.  In response, Sarah attempts a cartwheel.  She, however, puts too much force into it and lands on her back.

To finish her off, you kick down, hard.  She smiles at this as she catches your foot and twists it, you now on the ground as well, face up.  Your leg is still on top of her.  As quickly as possible, you recklessly raise your leg in order to nail her hard with it, bringing it down.  All of a sudden, she moves out of the way and your foot lands hard on the tile floor.  You can feel something snap, and pain shoots through you.

After that, it isn't hard for her to quickly get up and put her foot to your throat, cutting off your air while you lie on the ground.  She's still smiling, and appears to be unaware of your leg's injury.  "Good luck next time, Avahur.  Do you submit to my supremacy in combat?"  Sarah says it almost teasingly to you, pressing her foot down a little harder.
Avahur
player, 380 posts
Skilled Tactition
'Nuff said
Wed 7 Jun 2006
at 23:39
  • msg #78

Re: Avahur and the Zombies

"Yes I submit."

"Normally I would have said it and as soon as you got off attacked again, but its only a duel and I will leave you alone for now, its not the most honorable of tactics, but even that can save your hide in a rough situation.

I snapped something in my leg, lemme hobble over to my chest for a minute."

I plan to go get the healing device and use it to heal me up.
This message was last edited by the player at 23:40, Wed 07 June 2006.
Krillis
GM, 415 posts
Hopeful Verser
Wed 7 Jun 2006
at 23:56
  • msg #79

Re: Avahur and the Zombies

Sarah simply says, "Okay, you two's turn,"  and walks over to the wall, leaning against it and observing her brother's fight.  You see her frown some at her brother's fighting as he's thrown to the ground again and again.  You can see clear disappointment of his abilities on her face.

When you reach the captain's office, he stops you from getting into your box.  However, after a short time, you manage to convince him to let you get something out for a moment.

When you use the healing device, you feel it take effect perfectly on your body.  The only remaining pain is a sore muscle, but everything else feels fine.  When heading back out of the office, you see Chris and Sam sparring more, and Chris clearly standing no chance in the contest.  It's actually sort of sad how badly Sam beats him every time, and you still see Sarah with a disappointed look on her face as she watches her brother fail again and again.
Avahur
player, 381 posts
Skilled Tactition
'Nuff said
Thu 8 Jun 2006
at 00:08
  • msg #80

Re: Avahur and the Zombies

I put the healing device back in my chest and walk out of there toward sarah again.

"Do you think we can talk, so that I can finish my story? Despite how "cute" you may thing it is, its true, and it'll explain also how I got my training in recon and stealth."
Krillis
GM, 416 posts
Hopeful Verser
Thu 8 Jun 2006
at 00:14
  • msg #81

Re: Avahur and the Zombies

Sarah doesn't seem that concerned with you, but says, "Yeah, I'll listen to your story, but another time."  She then puts a hand on your shoulder and says, "If you teach my brother how to fight, I'll owe you one."  Right then, you see Chris get slammed hard on the ground again, probably bruising his back pretty bad.  Still, the boy gets back up and into the same position against Sam.  "For some reason, he just can't pick up our methods very well.  So, what do you say, will you try to teach him?"
Avahur
player, 382 posts
Skilled Tactition
'Nuff said
Thu 8 Jun 2006
at 00:16
  • msg #82

Re: Avahur and the Zombies

"yeah I will give it a shot, the method I use is rather difficult to learn without training with a sword first, but I will see what I can do, with other training methods that I know of, maybe some jujitsu can help him out."

I walk in Chris's direction, "Hey chris, can ya come over here for a minute?"
Krillis
GM, 417 posts
Hopeful Verser
Thu 8 Jun 2006
at 00:22
  • msg #83

Re: Avahur and the Zombies

Chris heads over to where you are and Sarah takes his position.  Now, you and Chris are using half the room while Sarah and Sam are using half of it.  You hear Sam groan when he is paired with her, but you can see that he still tries his best.  It takes her a short time longer to take Sam down than the time it took to take you down.

Chris looks up at you, being slightly shorter, and says, "So, what do you want?"
Avahur
player, 383 posts
Skilled Tactition
'Nuff said
Thu 8 Jun 2006
at 00:31
  • msg #84

Re: Avahur and the Zombies

"There is a style of fighting that I have a little bit of knowledge in that I think would help you stand a better chance in unarmed fighting.  It isn't the style I used, because that style requires years of training to do well with, what I am going to teach you is basics of a style that you can learn right here and now, its known as jujitsu.

The style is used to use your opponent's strength against them.  Those that are generally weaker or not as physically built are generally using this style as it is a very good style to use, many people that don't grasp other styles use it as well, because of its simplicity.

If I were to throw a pucnh at you for example you would be able to use my weight against me and flow with the motion of my punch that you can use it against me and gain the upper hand...here I'll show you what I know of this style."

I show him some thinngs about jujitsu.
Krillis
GM, 418 posts
Hopeful Verser
Thu 8 Jun 2006
at 00:36
  • msg #85

Re: Avahur and the Zombies

For about an hour, you try to show him jujitsu.  For the entire time, he keeps trying to accomplish the basic form, but continues to fail.  In the end, he recieves little if not no knowledge of what you had just taught him.  Simply, he speaks up an says, "I really, really don't get it."
Avahur
player, 384 posts
Skilled Tactition
'Nuff said
Thu 8 Jun 2006
at 00:39
  • msg #86

Re: Avahur and the Zombies

"Here, close you eyes, and think of the person that you care for the most."

A few moments pass...

"Fight to protect that person, put your heart into learning something so that the person will stay safe and you won't worry about hurting them or yourself so that you can keep both you and that person safe."

"Now lets try one more time, if you still don't get it, maybe I can try to teach you some of my style, its really hard but it might be good for you to try something challenging in order to get a better grasp at fighting unarmed.."
Krillis
GM, 419 posts
Hopeful Verser
Thu 8 Jun 2006
at 00:49
  • msg #87

Re: Avahur and the Zombies

You try to excite him some, and it seems to work.  The more enthusiastic Chris seems to ascertain more knowledge than he did before from you.  You spar with him once afterwards and he manages to throw you to the ground once, even though you were taking it very, very easy on him.  You know he has a lot of work to do, but that he at least knows some.

You look over to see Sarah with her knee on a defeated Sam's neck, having pinned him down.  She smiles some and says, "Are you done already?"
Avahur
player, 385 posts
Skilled Tactition
'Nuff said
Thu 8 Jun 2006
at 00:52
  • msg #88

Re: Avahur and the Zombies

I walk over to Sarah, "Are you done sparring? I'd like to see how Chris fares this time around. He picked up some things, he's got a bit to go, but he is improving.  Is there anything else that I need, to do? The captain sent me to you and so I shall follow your orders."
Krillis
GM, 420 posts
Hopeful Verser
Thu 8 Jun 2006
at 00:58
  • msg #89

Re: Avahur and the Zombies

Sarah thought for a moment, then looked like she had just remembered something.  "Oh, yeah.  I can show you were you'll be sleeping and eating.  Follow me."  As you start walking out the door, you see Chris throw Sam to the side and hit him in the side of the face once.

She walks you to the other side of the hallway and opens a door.  The room has six mats on the floor.  There's a door that leads to another room there as well.  "We cadets sleep in here togeather, and the captain sleeps in the next room."  She put it simply, and then waited if you had any questions about it.
Avahur
player, 386 posts
Skilled Tactition
'Nuff said
Thu 8 Jun 2006
at 00:59
  • msg #90

Re: Avahur and the Zombies

"Any specific spots taken? Or is it first come first serve?"
Krillis
GM, 421 posts
Hopeful Verser
Thu 8 Jun 2006
at 01:06
  • msg #91

Re: Avahur and the Zombies

She quickly explains the positioning of the mats and who owns which on the floor.

There are three mats side by side as she names them left to right: "Jason, Sam, Chris."

The other three are facing the same way on the other side of the room, spaced evenly as she says, "Vacant, me, vacant."
Avahur
player, 388 posts
Skilled Tactition
'Nuff said
Thu 8 Jun 2006
at 01:09
  • msg #92

Re: Avahur and the Zombies

"Ok, looks like I will be taking up a spot next to you.  Lets head back and see how Chris is doing.  Chris seems to go versus Sam a lot, any reason behind it?  They seem like rivals, thats the only reason I see him try so hard after he got beaten, I enjoy seeing that much energy in someone that young, its nice."
Krillis
GM, 422 posts
Hopeful Verser
Thu 8 Jun 2006
at 01:16
  • msg #93

Re: Avahur and the Zombies

"No, Chris is just stubborn."  She replies, and looks around some.  "No, Jason and Sam are the rivals in the unit.  I guess Chris could see Sam as his goal to beat next, but the only reason I have them fight is because Sam is the weakest other than Chris here, even though he is barely weaker than Jason."  Sarah has her usual smile as she waits to see if you had anything else to say.
Avahur
player, 390 posts
Skilled Tactition
'Nuff said
Thu 8 Jun 2006
at 01:23
  • msg #94

Re: Avahur and the Zombies

"Oh...well I'm glad to see he's learned some stuff and improved a bit."

After a few moments

Looking at her in the eyes...

"Is there anything you need me to do? I've been told I am a good listener need to talk about something?

...

((If nothing))

Can you explain to me what is happening in this world, all of the worlds I have visited have had their own history, whats happened here? Is this place safe from an attack?"
Krillis
GM, 423 posts
Hopeful Verser
Thu 8 Jun 2006
at 01:29
  • msg #95

Re: Avahur and the Zombies

She looks you back into the eyes and then gets a little closer.  For a moment, she is focused on you, but then her head goes down some and you hear her sniff your chest/arm some and she says, "I need you to go take a shower.  I'll explain this place once you're done."  She points to the door that is towards the left of the entrance.  It's slightly open and you see tile on the floor.  "You can have the brown towel and rag."
Avahur
player, 392 posts
Skilled Tactition
'Nuff said
Thu 8 Jun 2006
at 01:31
  • msg #96

Re: Avahur and the Zombies

"Eh, you train, it happens, training hard makes us all sweat, besides it'll be nice.."

I go take a shower.

After the shower, I put my military clothes back on, and go off to meet Sarah.

When I find her, I plan to ask if there is any training uniforms in this unit's area.
This message was last edited by the player at 01:40, Thu 08 June 2006.
Krillis
GM, 425 posts
Hopeful Verser
Thu 8 Jun 2006
at 01:45
  • msg #97

Re: Avahur and the Zombies

To your luck, the training clothes are where you left your military clothes from before.  Sarah must have read your mind and switched them out while you were in the shower.  She is a master at stealth, so it doesn't suprise you very much that she managed to pull it off without being noticed at all.
Avahur
player, 394 posts
Skilled Tactition
'Nuff said
Thu 8 Jun 2006
at 01:47
  • msg #98

Re: Avahur and the Zombies

I get into the training uniform and continue to go and find Sarah.

Once I find her, if she isn't busy I plan to pull her aside and as before stare into her eyes and ask if she'd like to speak to me about anything, she looks like she has something she needs to say, so I might as well put my charm on and talk to her.
This message was last edited by the player at 01:49, Thu 08 June 2006.
Krillis
GM, 426 posts
Hopeful Verser
Thu 8 Jun 2006
at 16:03
  • msg #99

Re: Avahur and the Zombies

You find her, as she's watching the other two fight more.  She isn't busy, so you look her in the eyes and everything.  She replies simply, "No, I don't have anything to say.  Why don't you go meet Jason, though?  I'll show you the way."
Avahur
player, 397 posts
Skilled Tactition
'Nuff said
Thu 8 Jun 2006
at 18:45
  • msg #100

Re: Avahur and the Zombies

((Damn))

"Ok, I'd like to see how he is doing, I'm sure he is still pretty sore from those punches."
Krillis
GM, 427 posts
Hopeful Verser
Thu 8 Jun 2006
at 21:21
  • msg #101

Re: Avahur and the Zombies

The two of you go to the Infermary of the building.  It isn't hard to find Jason, because not many people are wounded in battle and let in for treatment.  His arm is raised in a sling with a cast on it.  He looks somewhat depressed, and then Sarah speaks up, "Don't worry, I'm sure the Captain will let you back in when you get out.  We can get you back in ship shape once you get out too, so don't worry."  At that, Jason looks up and offers a weak smile, but just waits for you two to say something.  Sarah stays silent.
Avahur
player, 399 posts
Skilled Tactition
'Nuff said
Thu 8 Jun 2006
at 21:25
  • msg #102

Re: Avahur and the Zombies

"Hey man, sorry about the arm

even though you got over confident and were bound to lose because it

when I fight, I fight to win, if you are in battle you aren't going to easy on an opponent, it'll get you killed, so when I fight, I fight with my all.  Maybe when you get out, I can show you a thing or two, ok?"

I look to Sarah almost as if expecting her to add her two cents.
Krillis
GM, 430 posts
Hopeful Verser
Thu 8 Jun 2006
at 21:32
  • msg #103

Re: Avahur and the Zombies

"I probably won't be able to get back into the unit when I get out.  My muscles will have atrophied and I'll be too weak."  Jason looked down some again.  "And I know that I could have done better, if I had took you for the skill that you actually are.  Hell, I'd challenge you to a rematch if I could get out of this bed tomorrow, but I'm not even going to get out in a week.  It was a pretty bad break."
Avahur
player, 400 posts
Skilled Tactition
'Nuff said
Thu 8 Jun 2006
at 21:35
  • msg #104

Re: Avahur and the Zombies

"We'll see, sometimes...technology is known to cure things a bit more...quickly than expected, we'll see tomorrow."

OoC: yes krillis you know what I am thinking, if only just to fight him again
Krillis
GM, 431 posts
Hopeful Verser
Thu 8 Jun 2006
at 21:42
  • msg #105

Re: Avahur and the Zombies

"Whatever."  Jason says as you two leave.

Back in the hallway, Sarah says, "Tell me more of your story on the way back to the training room."
Avahur
player, 401 posts
Skilled Tactition
'Nuff said
Thu 8 Jun 2006
at 21:44
  • msg #106

Re: Avahur and the Zombies

"Ok to pick up where I left off..."

I continue to tell the story of past world walking
Krillis
GM, 432 posts
Hopeful Verser
Thu 8 Jun 2006
at 21:56
  • msg #107

Re: Avahur and the Zombies

OOC:  Lucky roll...the luckiest roll ever.

You get through the ice world and part-way through the ninjas vs. samurai.  Her eyes light up some and you get to the door to the training room.  She stops you from going in quickly and leans against a wall.

"Okay, I need to know now.  Is this for real, or are you just messing with me with this story?  Did all of this really happen?"
Avahur
player, 402 posts
Skilled Tactition
'Nuff said
Thu 8 Jun 2006
at 22:00
  • msg #108

Re: Avahur and the Zombies

"Yes all of this really happened, I wouldn't lie to you."

Maybe to a guy, but definitely not to a girl, and not on such a serious matter as this.
Krillis
GM, 434 posts
Hopeful Verser
Thu 8 Jun 2006
at 22:07
  • msg #109

Re: Avahur and the Zombies

Sarah nods some and smiles.  "Alright, now let's get in there so that I can show you how to fight again."  She walks in first, and gets into the middle of the room in a fighting stance.  The other two are already against the wall doing wall-sits for some reason.

Sarah smiles at you and uses her index finger to say "Come here" with.
Avahur
player, 403 posts
Skilled Tactition
'Nuff said
Thu 8 Jun 2006
at 22:10
  • msg #110

Re: Avahur and the Zombies

"Alright."

I walk over to where she is.

"Ok, what will you teach me?"

I give a gentlemanly bow.
Krillis
GM, 435 posts
Hopeful Verser
Thu 8 Jun 2006
at 22:13
  • msg #111

Re: Avahur and the Zombies

"How to hurt someone bad without putting them into the hospital."  Sarah smirked some, and rose her leg, kicking you in the face.  It was softer than she had during the actual fight the other day.

You felt it hit your cheek, but drew your head back before she could do anything else to you.  She said, "I'll let you start the assault this time."
Avahur
player, 404 posts
Skilled Tactition
'Nuff said
Thu 8 Jun 2006
at 22:15
  • msg #112

Re: Avahur and the Zombies

"If only for instructions, I will fight at half strength."

I start a charge but push off with my left foot to the right and then at an angle with my right foot toward her, keeping low and coming up and an angle.
Krillis
GM, 436 posts
Hopeful Verser
Thu 8 Jun 2006
at 22:19
  • msg #113

Re: Avahur and the Zombies

Sarah remains arms crossed until you get close enough.  You feel your foot make contact with something, and discover that it was her hand.  She pushes your foot to its opposite side, making you face the other direction.  Then, Sarah kicks you in the back, hard, and you fall to the floor, face down.
Avahur
player, 405 posts
Skilled Tactition
'Nuff said
Thu 8 Jun 2006
at 22:21
  • msg #114

Re: Avahur and the Zombies

"Not bad, time to switch stances."

I take a jujitsu stance.

"Come at me, lets see what you can do against this."
Krillis
GM, 437 posts
Hopeful Verser
Thu 8 Jun 2006
at 22:27
  • msg #115

Re: Avahur and the Zombies

Sarah looks at you for a moment, like she's thinking.  You see her calculate an attack pattern in her mind as she puts her hand to her chin.  After a moment, she nods to herself and smiles.  "Okay, I'm coming."

She approaches you with a rising kick from her right leg.  You easily catch it and throw it to the other side, as she had done before.  Preparing to raise your leg for a kick, you see her follow the movement you pushed her in and jumpkick you with the other leg in the face.

You turn quickly from the kick's force, and fall on your face again.
Avahur
player, 406 posts
Skilled Tactition
'Nuff said
Thu 8 Jun 2006
at 22:30
  • msg #116

Re: Avahur and the Zombies

"Hmm touche, well I am going to try something that my sensei reccomended me to do only when sparring."

I take a different stance it is sort of the same as the jujitsu stance except more offensive.  I am now using the the battoujitsu stance, combining the offensive abilites of battoujutsu with the defensive capabilities from jujitsu, not good in a fight, but very good for sparring purposes.
Krillis
GM, 438 posts
Hopeful Verser
Thu 8 Jun 2006
at 22:32
  • msg #117

Re: Avahur and the Zombies

"It's your turn."  She says, using her index finger to call you over to her.  After which, she gets in her same stanceless position with her arms crossed, clearly not seeing you as much of a threat.  Sarah just keeps smiling and waiting for you to attack.
Avahur
player, 407 posts
Skilled Tactition
'Nuff said
Thu 8 Jun 2006
at 22:34
  • msg #118

Re: Avahur and the Zombies

"Ok... have fun"

I remain in my modified stance and attack ready to use battoujutsu to attack and jujitsu for defense.
Krillis
GM, 439 posts
Hopeful Verser
Thu 8 Jun 2006
at 22:41
  • msg #119

Re: Avahur and the Zombies

You go in and try to hit her with your right hand, having feinted with your left.  She easily moves it to the side with her left hand and brings her right hand up to quickly backhand you accross the face.

While you pull your right hand back, you use your left foot in an attempt to sweep her legs.  You start thinking that it worked as you pull her leg towards you.  However, you quickly see her knee bend and kick you straight into the stomache.  Your attempt to sidestep it fails, due to her speed.  You move three feet back and then fall down, face up.
Avahur
player, 408 posts
Skilled Tactition
'Nuff said
Thu 8 Jun 2006
at 22:43
  • msg #120

Re: Avahur and the Zombies

Getting back up and attempting to heal myself I ask her,

"Very nice, you are very skilled in the style that you use, would it be possible for you to teach me some moves?"
Krillis
GM, 440 posts
Hopeful Verser
Thu 8 Jun 2006
at 22:48
  • msg #121

Re: Avahur and the Zombies

Your attempt to heal is in vain, and you feel the same as you did a moment ago.  "Maybe another time.  For now, you can practice with Sam."  Sarah goes and takes his place next to her brother on the wall, doing a wall sit herself.  You can see her talking to him.

Sam comes up to you and offers to shake your hand before getting into position.  "Don't worry, no one can beat her accept the captain.  I'm Sam, by the way.  Who are you again?"  After asking, he gets into position and waits for your response before doing anything.
Avahur
player, 409 posts
Skilled Tactition
'Nuff said
Thu 8 Jun 2006
at 22:50
  • msg #122

Re: Avahur and the Zombies

"My name is Avahur."

I take up my battoujutsu stance and get ready.
Krillis
GM, 441 posts
Hopeful Verser
Thu 8 Jun 2006
at 22:56
  • msg #123

Re: Avahur and the Zombies

Sam comes at you fast with a diagnol kick upwards at you with his right foot, much like Sarah had done before.  You push his foot to the side and hit him in the back with your left hand.  Sam quickly gets up and back into position for another assault at you.

Before you can attack him, he dives down with his legs at yours and trips you up onto the ground, you now being face down.  In response, you attempt a hit at him with your left hand, but swing wide, and leave yourself open.

In your open position, Sam easily lands a hard hit in your stomache.  Your wind is knocked out of you and your eyes lose focus.  You can't move as Sam gets up and offers you his hand.  About 10 seconds after he offers his hand, you are able to move again.
Avahur
player, 410 posts
Skilled Tactition
'Nuff said
Thu 8 Jun 2006
at 23:00
  • msg #124

Re: Avahur and the Zombies

"Thanks."

I grab his hand and get up

"You both are very skilled in that technique, as I am sure your a with stealth.  Sarah is definitely the best though, wish I could get training like that, the last stealth training I got was...well a long time ago, lets put it that way.

You all seem skilled with it, how did Sarah get to be that good?"
Krillis
GM, 442 posts
Hopeful Verser
Thu 8 Jun 2006
at 23:04
  • msg #125

Re: Avahur and the Zombies

"She's been with the captain for 13 years now.  He's the best and she's been training nonstop practically.  She only takes breaks now adays to teach us."  Sam wipes some sweat from his brow, and then you both see the captain come out of his office.

He has a stern look and yells, "If you're tired, go do wall-sits.  You can talk over there, but if you're standing up, you'd better be fighting!"  At that, he walks back into his office and looks through more papers.

And so, you saw that this would be your new life in this place, at least for now.  You'd be dominated by a woman in combat daily, be scolded by the best of the best captain, and equaled, if not bettered, by kids younger than you.

OOC:  So, if you want to go month-to-month, just post what your plans are for this month.  Training is almost non stop in this unit, so you have about three hours a day for free time.
This message was last edited by the GM at 23:09, Thu 08 June 2006.
Avahur
player, 411 posts
Skilled Tactition
'Nuff said
Thu 8 Jun 2006
at 23:16
  • msg #126

Re: Avahur and the Zombies

OoC: Ok heres my plans, defintely training, both in their style of combat, to improve myself with that, and with stealth, I would love to work on stealth definitely.  I plan to finish up my story with Sarah, heal Jason, and maybe teach Chris some of battoujutsu so that he can do better offensively.
Krillis
GM, 443 posts
Hopeful Verser
Thu 8 Jun 2006
at 23:41
  • msg #127

Re: Avahur and the Zombies

You manage to heal Jason the second day, him very much at debt to you for it.  You find that Sam and Jason share a true rivalry togeather against one another, more than you had thought from Sarah's explaination.  They take every opportunity to fight one another to see who's better.  On some occasions during the month, Sarah takes all four of you on at once and wins.  The group of you were only able to beat her once, but then she massacred you afterwards.

You focus extra on stealth it seems.  For the first few weeks, you are the first caught by the captain every single time you guys try to hide from him.  Sarah tries to teach you better in free time during conversations, and it takes on decently.  By your fourth week there, you get to the level of Chris's stealth, and you and him interchange who is caught first out of the group.  (Note:  Due to getting caught so much, you've been doing long terms of wall-sits daily in silence.  This raises your concentration and leg power.)

Due to daily sparring with these people, you slowly learn their stances and regular combos that they use.  However, they learn yours as well and adapt when fighting you.  You learn a little bit of their style, but discover it is different for everyone, being a freestyle way of fighting mostly.

Your conversations with Sarah grow more and more, but she always uses two of the three hours of free time a day to train on her own.  She truely seems to believe your story of versing more and more as time goes on.  After you've told her the whole story, the two of you begin to talk about how you could find out if one was a verser, other than dieing.  The two of you are yet to come up with a solution.

You teach Chris some of your technique, but for some reason he has a block about learning it.  Still, he manages to get decent at the combination of battoujutsu and jujitsu it seems, a much better mach for Sam than before (though he is still beaten by Sam almost every time).
Avahur
player, 412 posts
Skilled Tactition
'Nuff said
Thu 8 Jun 2006
at 23:56
  • msg #128

Re: Avahur and the Zombies

When I get up the next morning and in some free time after or before training, after showering daily of course, I go and seek out Chris, to see if we can talk so that I can better understand him.  It seems that he is blocking out all training for a reason and I want to see if I can get through to him and understand why he does that.  I will see if we can do wall sits while talking, even though it'll probably be like that anyway.

After that I will probably do something similar the next couple of days and maybe see if I can train with Sarah and better understand her more, she seems, for one who has been training for 13 years, to have been training since a youg kid.  Maybe I can learn more of her past and get closer with her, and so I will see if she is willing to talk to me, during training or wall sits, either or.
Krillis
GM, 444 posts
Hopeful Verser
Fri 9 Jun 2006
at 00:17
  • msg #129

Re: Avahur and the Zombies

In the morning, the lot of you wake up and head into the training area accross the hall.  Like you do every morning, you move junk that you would find easy to hide in into the room to prepare for an attempt at not getting caught this time.  The captain stands there, facing the other way on the other side of the room as to not cheat.  As you're pulling the first bit of junk, which you're planning to hide in (a great couch/tire combination), the captain's radio beeps and he answers.

"This is Unit 17, Captain Kendall speaking."  --- "Wait, what?"  The captain moves into his office.  The three of you see him through a window with a worried look on his face.  He yells something into the radio, but the five of you can't hear anything out of it.  Even Sarah is confused, it seems, as to what could infuriate the captain so much.  Finally, all of you still, see him slam his fist onto his desk and walk out to you slowly.

"We've been ordered to become an active unit, starting today.  Get your equipement togeather and report back here in 30 minutes."  He walks slowly back into his office and brings five boxes outside, each bearing one of your names.  You see yours on the far right: Avahur.  (It has everything in it, plus the standard gear of them-a gray, night city cammo uniform with the same design on a cloak to wear over it.)
Avahur
player, 413 posts
Skilled Tactition
'Nuff said
Fri 9 Jun 2006
at 00:21
  • msg #130

Re: Avahur and the Zombies

OoC: Nice, I've been waiting to get a cloak, all I need now is one in RL...

I go over and grab all my gear, my sword I place at my hilt, and everything else gets put into place and I am ready for the mission.
Krillis
GM, 445 posts
Hopeful Verser
Fri 9 Jun 2006
at 00:30
  • msg #131

Re: Avahur and the Zombies

When everyone meets back up, you see that everyone else have identical rifles to one another and nothing on their backs.

The captain approaches you and holds out a rifle for you.  "You can use your equipement if you want to, but I won't let you take the backpack with you, son.  There are pouches for ammo on the uniform for our rifles.  I'll let you take the sword, but the backpack has to stay."
Avahur
player, 414 posts
Skilled Tactition
'Nuff said
Fri 9 Jun 2006
at 00:39
  • msg #132

Re: Avahur and the Zombies

I take the rifle and put the ammo in the suits puches.

"Sir, the backpack is coming with me.  Lets put it this way, I am not bound to this world where I go my stuff goes when I die and disappear, my stuff comes with me.  Sarah can confirm this, I am taking the backpack with me.  Sir, normally I am not one to defy orders, but the backpack is key to my success, in order for me to succeed, I need to have this pack with me."
Krillis
GM, 446 posts
Hopeful Verser
Fri 9 Jun 2006
at 00:46
  • msg #133

Re: Avahur and the Zombies

Captain Kendall stands there for a moment, fully in his uniform&cloak.  "Okay, you can take the backpack with you.  It wouldn't be so bad, especially if we get stuck somewhere."  He tosses an extra radio to Sarah.  "This is in case the group somehow gets seperated."

After saying that, he looks down at himself and says, "Okay, you guys have half an hour before we leave.  If you have any family left, I suggest that you say goodbye to them.  As you all should know, I don't think this group is ready for outside combat.  The problem is that we're losing so many units so quickly and my hands are tied.  Say your farewells and report to the exit in half an hour."
Avahur
player, 415 posts
Skilled Tactition
'Nuff said
Fri 9 Jun 2006
at 01:17
  • msg #134

Re: Avahur and the Zombies

I walk up to Chris after the speech by the Captain.

"Hey Chris, remember what we talked about, fight for your loved ones, its what I do, don't forget that, fight to protect, fight to make them proud and happy, and so long as you give it your all, its all you can do, and just be proud, and keep your head high."

After that little schpeil ((I know that is not how it is spelled)) I walk over to sarah and pull her aside for a minute.

"Sarah I am sure ((if she hasn't already talked to Chris)) that you are going to talk to Chris, there was just something that I've been meaning to do, since..well since a month ago or so."

OOC: Yeah, anyone that's been following along could've seen this coming, while still keeping it worldwalker's rating I kept it simple... <_< >_>


I pull Sarah aside and stare into her eyes for a brief moment, and then knowing that this will probably end up horribly afterwards, give her a nice kiss right on the lips and tell her.

"Sarah, over the last month, I have grown to care for you and have taken to heart the words that I've told chris just now and before when I taught him og a technique.  'fight for the ones you care for, fight to protect, fight so that you can make them proud and keep your head up and chest back, know that you did your best protecting the ones you care for the most'"
Krillis
GM, 447 posts
Hopeful Verser
Fri 9 Jun 2006
at 01:30
  • msg #135

Re: Avahur and the Zombies

Chris looked at the floor for a few moments after your pep talk, but all of a sudden his eyes started to glow.  He nodded at you, and you could see his mind racing with ideas.

You approach Sarah.  She endures everything and waits for you to finish what you're saying, and then responds in turn, smiling.  "Avahur, just so that you know, I'm not going to kick your ***...yet, at least.  You're dead when we get back after the mission, but at the moment, we need you to be at the top of your game against these things, so learn how to defend yourself before we get back."  She walks over to Chris and starts talking to him, away from you.
Avahur
player, 416 posts
Skilled Tactition
'Nuff said
Fri 9 Jun 2006
at 01:34
  • msg #136

Re: Avahur and the Zombies

I walk over to Jason and see how hes doing, and while waiting for us to leave I go off and do a wall sit.
Krillis
GM, 448 posts
Hopeful Verser
Fri 9 Jun 2006
at 01:36
  • msg #137

Re: Avahur and the Zombies

When you walk over, you find Jason stretching.  He continues to stretch near you as you do a wall sit.  "So, are you going to live or not?"  He gestures over at Sarah and you understand that he's talking about your attempt to kiss her.  He was too far away to tell.
Avahur
player, 417 posts
Skilled Tactition
'Nuff said
Fri 9 Jun 2006
at 01:41
  • msg #138

Re: Avahur and the Zombies

"Eh, I succeeded in kissing her, but when we get back, I sure as hell hope I can defend myself"
Krillis
GM, 449 posts
Hopeful Verser
Fri 9 Jun 2006
at 02:01
  • msg #139

Re: Avahur and the Zombies

When you finish up, you find that it's time to meet the captain at the entrance.  All of you go there togeather as he briefs you in a whisper.  "Okay, due to all the missing units, we're going to go out there and search in specific locations to see if they're holed up somewhere or to find proof that they've fallen.  Does anyone have any questions?"  The captain tried to make it as simple as possible, apparently.
Avahur
player, 419 posts
Skilled Tactition
'Nuff said
Fri 9 Jun 2006
at 02:03
  • msg #140

Re: Avahur and the Zombies

"I have one sir, if we meet any hostilities on the way, should we take any immediate action or retreat and find a way around them?"
Krillis
GM, 450 posts
Hopeful Verser
Fri 9 Jun 2006
at 02:10
  • msg #141

Re: Avahur and the Zombies

The captain turns to you and the three other boys.  "None of you are to engage the enemy unless the enemy somehow spots us or if you hear either Sarah or I open fire.  Do you understand that?  You will follow my lead directly, or Sarah's if we get seperated or things go wrong.  Are there any other questions?"  The captain looks slightly worried about this mission.
Avahur
player, 420 posts
Skilled Tactition
'Nuff said
Fri 9 Jun 2006
at 02:13
  • msg #142

Re: Avahur and the Zombies

"One last one.  What is our survival ratio?" ((Percentage))
Krillis
GM, 451 posts
Hopeful Verser
Fri 9 Jun 2006
at 02:22
  • msg #143

Re: Avahur and the Zombies

"Low."  The captain said, and didn't feel like discussing it any further.  "Okay, now there is to be complete silence out here, no excuses.  Keep track and make sure the sword doesn't bump into anything, Avahur.  Our first location will be local, just a few blocks west.  Ready?"  The captain waited for everyone to nod in response.
Avahur
player, 421 posts
Skilled Tactition
'Nuff said
Fri 9 Jun 2006
at 02:32
  • msg #144

Re: Avahur and the Zombies

I nod and keep my left hand on my sword's sheathe ready to adjust it to keep it silent and to hold on to it to keep it still.
Krillis
GM, 453 posts
Hopeful Verser
Fri 9 Jun 2006
at 17:48
  • msg #145

Re: Avahur and the Zombies

You and the others move out silently.  You make it to the corner and begin to turn when you hear something.  There's movement further down and Kendall raises his hand, signaling for you to stop.  He then signals for the unit to move into the building to the left of where you are right now.  The group moves in, and you see the others taking positions at three windows with their rifles, remaining hidden.  You see Chris shaking some, though he still manages to keep his stealthy composure.

Kendall and Sarah are barely inside the door, looking outside through it and signaling things to one another.  Your position is on the closest window to the noise, next to Jason.  Sam is to your right, and to his right is Chris.  At the moment, you don't see anything, only hear movement.
Avahur
player, 422 posts
Skilled Tactition
'Nuff said
Fri 9 Jun 2006
at 18:33
  • msg #146

Re: Avahur and the Zombies

I stay calm and steady and keep listening for anything, I stay focused and silent.  Concentrating on the mission and keeping the goal in my head.  I look over to see Chris shaking a bit and should he look at me, give him a wink of recognition and turn back to continue to focus on my goal.
Krillis
GM, 454 posts
Hopeful Verser
Fri 9 Jun 2006
at 19:27
  • msg #147

Re: Avahur and the Zombies

You see a massive amount of them begin to go in front of your windows, but you and the others manage to stay hidden and observe them.  There is a large number-them walking shoulder to shoulder through the streets.  All of a sudden, Captain Kendall is next to you and you see him tap on Chris's shoulder.  He signals something to him, and you can tell that he's ordering Chris to go back to Sallos, you're guessing to warn them.
Avahur
player, 423 posts
Skilled Tactition
'Nuff said
Fri 9 Jun 2006
at 19:55
  • msg #148

Re: Avahur and the Zombies

Crap, this won't be good, I will probably die in this fight..eh I already kissed the girl so now I can be a coward and live as long as possible without any regrets...still gotta protect...and if need be to save my ass, or hers I can go heartless again...hmm going heartless...eh not something I wouldn't mind doing, but sensei warned me about doing that too much... Oh well if it comes down to it, I'll let fate lead me.

I remain calm and steady thinking things through ready to run or fight depending on how things go through.
Krillis
GM, 455 posts
Hopeful Verser
Fri 9 Jun 2006
at 20:12
  • msg #149

Re: Avahur and the Zombies

When Chris gets up, you hear a shriek among the zombies.  Almost instantly, you find Sarah next to Sam at a window and firing with Captain Kendall.  Sam and Jason start firing into the croud as well.  Captain Kendall is shouting as this is going on.  "Chris is going to warn Sallos about the incoming.  We need to distract them here until Sallos is secure, or if they send us reinforcements!"
Avahur
player, 424 posts
Skilled Tactition
'Nuff said
Fri 9 Jun 2006
at 20:21
  • msg #150

Re: Avahur and the Zombies

I start firing taking careful aim and aiming high, aiming to hit them in the head, if I miss so be it, maybe it'll ricochet, maybe not but I need to down as many as possible...

Ok, continue firing nad if they start coming this way too fast, retreat and find a way either back to sallos, or to a place to hide.
Krillis
GM, 456 posts
Hopeful Verser
Fri 9 Jun 2006
at 20:25
  • msg #151

Re: Avahur and the Zombies

All of you continue to fire, covering for one another as you reload.  Now, as you reload, you calculate that you only have twenty rounds left outside of the rifle.  Chris should have already made it back to Sallos by now, not having to worry about stealth on his way back.  No reinforcements have arrived, and it seems for every zombie you kill, there's always another to take its place.  Also, they're gaining ground slowly, and some begin moving around towards the door entrance.  It seems that the captain and Sarah are unaware of this.
Avahur
player, 425 posts
Skilled Tactition
'Nuff said
Fri 9 Jun 2006
at 20:27
  • msg #152

Re: Avahur and the Zombies

I move and tap the Captain on the shoulder and fire short controlled bursts to conserve ammo making sure he sees what I am shooting at, the ones coming around towards the door.
Krillis
GM, 457 posts
Hopeful Verser
Fri 9 Jun 2006
at 20:29
  • msg #153

Re: Avahur and the Zombies

He continues firing out the window at the massive horde of them.  "Avahur, cover the door.  Sam, move to that window."  He jerks his head in the direction of one of the side windows, where you can see them heading towards the door.  Sam moves instantly to that place and begins firing, drawing some of them to him, while you see two already almost reaching the door.
Avahur
player, 426 posts
Skilled Tactition
'Nuff said
Fri 9 Jun 2006
at 20:32
  • msg #154

Re: Avahur and the Zombies

Well, its fight or flight, and I am low on ammo, and by the looks of it, since this is a recon division so is everyone else, I'm out here.

I start backing away slowly still firing bursts, after 3 bursts, I pivot on one foot and dash to get out of there.
Krillis
GM, 458 posts
Hopeful Verser
Fri 9 Jun 2006
at 20:39
  • msg #155

Re: Avahur and the Zombies

You shoot the first in the head and two more rush in, now making three inside.  You run up some stairs as fast as you can, and see the zombies.  All four follow you up the stairs.  Upstairs, you see two rooms to the left, two to the right, and a broken window straight ahead (in the direction of the huge mass of zombies).

You hear the captain shout, "WHAT THE HELL!?"  And there is extra gunfire.  Still, a large group is charging up the stairs, and you can hear them behind you.
Avahur
player, 427 posts
Skilled Tactition
'Nuff said
Fri 9 Jun 2006
at 20:45
  • msg #156

Re: Avahur and the Zombies

As I get up the stairs I take a quick left into the room farthest away from me and as I get in, take a qick look as I turn around and as I spin around place my hand on my sword and get ready to do some slicing.
Krillis
GM, 459 posts
Hopeful Verser
Fri 9 Jun 2006
at 20:51
  • msg #157

Re: Avahur and the Zombies

You go into the room and see a chair in the corner next to you and a matress in the opposite corner.  It all looks pretty cruddy, and there are spider webs high in the corners of the room, the place clearly abandoned for a while.
Avahur
player, 428 posts
Skilled Tactition
'Nuff said
Fri 9 Jun 2006
at 20:55
  • msg #158

Re: Avahur and the Zombies

I will attack them as they come into the room.  They will be bottlenecked so I can take them one, the first one I should be able to take out with my first slash and the second one will have to deal with an upward vertical cut  followed by an angled horizontalish cut and using my sheathe if need be.
This message was last edited by the player at 20:57, Fri 09 June 2006.
Krillis
GM, 460 posts
Hopeful Verser
Fri 9 Jun 2006
at 21:01
  • msg #159

Re: Avahur and the Zombies

The first one is taken off guard completely by you with your sword.  He falls to the ground at your fee, dead.  You miss with the second, however, now expecting a child.  With your sheath, you push it back and hit it with a downward vertical swing.  You hear many more running up the stairs after you now.

Also, the door to the room opened on the side you're on now.
Avahur
player, 429 posts
Skilled Tactition
'Nuff said
Fri 9 Jun 2006
at 21:05
  • msg #160

Re: Avahur and the Zombies

Before anymore can get up here I dart behind the door keeping silent and still. Maybe if they don't see anything they will simply leave and assume I went elsewhere.  I may still have to fight, but this way there is a chance of them not seeing me.
Krillis
GM, 461 posts
Hopeful Verser
Fri 9 Jun 2006
at 21:11
  • msg #161

Re: Avahur and the Zombies

They enter the room and all look around for you.  You feel one come towards the door, but he doesn't notice you.  Eventually, one gets fed up and sort of shrieks/roars and leaves the room.  The others follow him out, and they leave to look for you elsewhere.
Avahur
player, 430 posts
Skilled Tactition
'Nuff said
Fri 9 Jun 2006
at 21:14
  • msg #162

Re: Avahur and the Zombies

I remain hiding behind the door, and do an ultimate wall sit. I plan on staying here for 2 and a half horus, if I can't do a wall sit that long, then I will just sit, quietly.  But even then I hold on to my sword ready to attack should something go wrong.
This message was last edited by the player at 21:21, Fri 09 June 2006.
Krillis
GM, 462 posts
Hopeful Verser
Fri 9 Jun 2006
at 21:22
  • msg #163

Re: Avahur and the Zombies

About twenty minutes into the wall-sit, you hear gunfire coming from Sallos, estimating mentally the distance and direction.
Avahur
player, 431 posts
Skilled Tactition
'Nuff said
Fri 9 Jun 2006
at 21:35
  • msg #164

Re: Avahur and the Zombies

I remain doing a wall sit, but now think about my current situation..

Ok, well heres how it is, Sallos is under attack, how they got un noticed for so long, is beyond me... the way I see it, there are dead bodies at teh bottom of the stairs of Sam, Jason, Sarah and the Captain, but even more so of the undead outside.  Now,  I could go down there now and loot their bodies, but there is a good chance there are still some undead roaming around.  I think what a better course of action is to wait it out.  I will let Sallos get own3d by the vast number of zombies, and when 2.5 hours is up, if I still hear gunshots I will remain here.  The way I see it is this,  staying here will keep me safe for now, I can eventually go down and loot the dead bodies, and then head back to Sallos and loot that plave and all those corpses.  I can fill my bag wiith as many supplies as I might need, plus get another carrying bag to hold stuff in.  Then I can leave the world with a lot more ammo and weaponry.  That plus all the training and legstrength I am getting from these wall sits.

I know sensei told me not to be heartless all that much, even though it doesn't bother me and I go from a nice type of guy to ruthless, meh, either way I won't worry.  I've only really gone full heartless 3 times before, and even then it was only one time was because I wanted to.  Sure I successfully defended the dojo twice by going heartless, but the third time, killing all those people...oh well the government was cool with it, so it doesn't matter.  I think I will just wait it out for now and see what happens in just over two hours.

Krillis
GM, 463 posts
Hopeful Verser
Fri 9 Jun 2006
at 21:40
  • msg #165

Re: Avahur and the Zombies

After half an hour, the fighting dies down, leaving you ignorant to who even won.  Another thought hen creeps into your mind about looting corpses-the corpses should be walking again shortly.  You aren't sure if they become zombies, and if they do, you don't know how long it might take to become one.
Avahur
player, 432 posts
Skilled Tactition
'Nuff said
Fri 9 Jun 2006
at 21:49
  • msg #166

Re: Avahur and the Zombies

With that thought in mind, I creep around the door and stay silent. I listen if I hear annything and slowly peak out to see if I see anything moving, if nothing then I go and loot corpses, if I hear something I remain hidden.
Krillis
GM, 464 posts
Hopeful Verser
Fri 9 Jun 2006
at 21:54
  • msg #167

Re: Avahur and the Zombies

You walk silently to the edge of the stairs to see if they're up yet.  You see Jason standing and looking around, but he doesn't make any sign that he spots you.  Other than that, you only see Sarah and Sam on the ground, not seeing the captain, but you can't see the entire room from your position.
Avahur
player, 433 posts
Skilled Tactition
'Nuff said
Fri 9 Jun 2006
at 21:57
  • msg #168

Re: Avahur and the Zombies

I decide that its now or never, alive or dead, they are going down, I put my sword back in my sheath and back into the room slightly, and then shoot across the hall from me, hoping the noise will get their attention and they will come up here to investigate it.  When they do I will come out and slice and dice, killing them if they aren't already dead, if they are..I will re-kill them.
Krillis
GM, 465 posts
Hopeful Verser
Fri 9 Jun 2006
at 22:07
  • msg #169

Re: Avahur and the Zombies

Jason runs up the stairs rifleless.  He's about to shriek when you slash his face in half.  You don't sense anything else downstairs coming up the stairs, but you know it couldn't be long before the others got back up.
Avahur
player, 434 posts
Skilled Tactition
'Nuff said
Fri 9 Jun 2006
at 22:10
  • msg #170

Re: Avahur and the Zombies

I rush down the stairs and as I get down there if any are getting up I slash their head in two, if they aren't getting up, I do it anyway.

Afterwords I will loot the corpses.
Krillis
GM, 466 posts
Hopeful Verser
Fri 9 Jun 2006
at 22:16
  • msg #171

Re: Avahur and the Zombies

Everything works out perfectly, none of them putting up a fight, having not woken up yet.  Your gained inventory from looting is: 4 Rifles, 4 clips of their ammo, 1 Hunting Knife (on captain), 4 Throwing/Assassin Knives (2 on captain, 2 on Sarah).

Right now, you don't notice any movement outside.
Avahur
player, 435 posts
Skilled Tactition
'Nuff said
Fri 9 Jun 2006
at 22:19
  • msg #172

Re: Avahur and the Zombies

I head back upstaurs and take a quick, yet thorough scan of the other rooms and look outside through the window to see if I see anything outside.

((Is there another floor?))
Krillis
GM, 467 posts
Hopeful Verser
Fri 9 Jun 2006
at 22:25
  • msg #173

Re: Avahur and the Zombies

You don't find anything in the other rooms.  They're completely empty-less than even the room you had held up in.  There is no second floor.  At the moment, you have the rifles downstairs, but the ammunition you picked up from them can fit on your belt.  The captain's belt has a place for the hunting knife, and two in the back for assassin/throwing knives.
Avahur
player, 436 posts
Skilled Tactition
'Nuff said
Fri 9 Jun 2006
at 22:32
  • msg #174

Re: Avahur and the Zombies

I loot the belt from the captain, then not seeing anything I take a look outside, I plan to be stealthy and head back towards Sallos.
This message was last edited by the player at 22:38, Fri 09 June 2006.
Krillis
GM, 468 posts
Hopeful Verser
Fri 9 Jun 2006
at 22:43
  • msg #175

Re: Avahur and the Zombies

You begin heading down the way towards Sallos.  There are zombie corpses littered over the street.  The boys in Sallos must've put up one hell of a fight.  When you get about 20 yards from the front door, which was open, people start running out of it screaming.
Avahur
player, 437 posts
Skilled Tactition
'Nuff said
Fri 9 Jun 2006
at 22:48
  • msg #176

Re: Avahur and the Zombies

That looks reassuring...

I head over toward the door, figuring that it hasn't been anywhere near an hour or 50 minutes so the corpses aren't coming back to life which must mean there is still old zombies alive...time to do some slicing.

I start in the general direction of the door, hand on sword ready for anything.
I approach stealthily keeping to the shadows and making sure no one can see me.
Krillis
GM, 469 posts
Hopeful Verser
Fri 9 Jun 2006
at 23:05
  • msg #177

Re: Avahur and the Zombies

Some men, you can see are in cloaks while a farmiliar girl is among them-Captain Yu.  She takes out a pistol and they all fire back some at the door that they just ran out of.  Some zombies fall down there, but the flood keeps coming after them.  The group continues to run away now, not bothering to shoot anymore.  The zombies run outside, and the flow doesn't stop it seems.  Soon enough, it looks like their numbers are too large for the space that is in between the buildings leading up to Sallos.
Avahur
player, 438 posts
Skilled Tactition
'Nuff said
Fri 9 Jun 2006
at 23:11
  • msg #178

Re: Avahur and the Zombies

As I see Captain Yu running out of the building with the other men, I dart at an angle toward the building but away from Captain Yu and the flood of zombies.  My goal is to be to the side of them, so that they completely pass me and chase down and kill Captain Yu and her men.  Then should that work I infiltrate the building and scavenge around slicing off all the heads of the bodies that I come across.
Krillis
GM, 470 posts
Hopeful Verser
Fri 9 Jun 2006
at 23:14
  • msg #179

Re: Avahur and the Zombies

You dart down there as quickly as possible while making minimal noise.  To your bad luck, a zombie turns to see you and shrieks.  At that moment, you were almost to the corner.  Zombies are coming out the door towards you as well from the large mass that was further down chasing the others.  The zombies now have you in a corner made of the Sallos building and one that leads up to it.
Avahur
player, 439 posts
Skilled Tactition
'Nuff said
Fri 9 Jun 2006
at 23:21
  • msg #180

Re: Avahur and the Zombies

I take out my pistol and charge back the way I came, I keep my left hand on my sword to keep it still, and grip it tightly.  My right hand is on my pistol as I charge; while I charge I keep my head down and attempt to plow through and join up with Captain Yu and her team.  Should I get through I will run right back around and if I don't catch up to Captain Yu and her team and if they don't have a plan, then I head right back to where my unit was stationed and go into my hiding place.

If I don't get through, then I will have a painless death, I don't want to die and risk losing anything in the process, since I know whats in my pack will come with me, I will shoot myself in the head with my pistol if I can't get through and am getting overwhelmed.
Krillis
GM, 471 posts
Hopeful Verser
Fri 9 Jun 2006
at 23:31
  • msg #181

Re: Avahur and the Zombies

You charge into the thinest part of the zombies and almost make it through, when your left arm is grabbed and bitten into.  The others begin swarming on you, eating you alive.  Quickly, before they can do anymore, you get yourself in the head with a bullet, putting an end to your presence in this world.
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