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12:14, 7th May 2024 (GMT+0)

Avahur and the Myths.

Posted by KrillisFor group 0
Krillis
GM, 906 posts
Hopeful Verser
Tue 8 Aug 2006
at 19:57
  • msg #1

Avahur and the Myths

You are walking down a hallway towards the same door as always, but you're only getting further away.  Something inside of your head says, "There will be another chance."

You wake up to sand in your hair and against your skin.  there's an uncomfortable feeling, and someone's dragging you.  You open your eyes to the sun slowly, and see that Brian is dragging you up towards a treeline.  He says, "Heh, that was a close one.  The tide almost pulled you under and you weren't waking up."  You now realize that the lower half of your torso and down is soaked.  You don't feel your swords on you.
Avahur
player, 814 posts
Tactition
Assassin
Tue 8 Aug 2006
at 20:01
  • msg #2

Re: Avahur and the Myths

"Ahh Brian, thanks for that...it looks like we versed together..have you tried any magic yet? I would like to see how magically enhanced this world is..that way if we get into trouble I know whether or not using magic is an option."

I look around to see if I can find my swords, and sense where the rest of my equipment is...and in what Direction.  I also look around to get a better sense of my surroundings.
Krillis
GM, 908 posts
Hopeful Verser
Tue 8 Aug 2006
at 20:10
  • msg #3

Re: Avahur and the Myths

Avahur:

Brian says, "Your swords are closer to the water.  I took them off of you and threw them up on the land so that you wouldn't be as hard to drag.  Just rest here, and I'll come back with the things.  My weights were conveniently up here, so you can put your head on those.

He returns in just a few moments with both of your blades, not being able to help but admire the dark one's sheathe.  "Where did you get this baby?  I couldn't help but notice the difference in slicing with this than with the other one."
Avahur
player, 816 posts
Tactition
Assassin
Tue 8 Aug 2006
at 20:12
  • msg #4

Re: Avahur and the Myths

"This one is interesting some interesting stuff this is...I'll tell you about it..but can you do me a favor...can you go take a look around and see if you see the rest of my stuff?"
Krillis
GM, 909 posts
Hopeful Verser
Tue 8 Aug 2006
at 20:21
  • msg #5

Re: Avahur and the Myths

Avahur:

You look around yourself, and Brian helps you to your feet.  Now that you've fully woken up, you can smell something.  Brian's nostrils flare as well, the smell of cooking meat in the air.  He quickly straps on his weights and you look around more, not feeling right about this.

You look around and see that it is in fact a very small island, and looking into the forest you see a hut inside a short distance.  You're strangely drawn to teh smell of the food.
Avahur
player, 817 posts
Tactition
Assassin
Tue 8 Aug 2006
at 20:27
  • msg #6

Re: Avahur and the Myths

"Lets find out if the locals are hostile or not, then take a look for both of our gear...my guess is they would be near eachother since we both shared a room.  Besides, I think its best to get some food...can't do much on an empty stomach, right?"
Krillis
GM, 910 posts
Hopeful Verser
Tue 8 Aug 2006
at 20:32
  • msg #7

Re: Avahur and the Myths

Avahur:

"I hear ya!"  Brian says, as the two of you walk towards the hut, which you presume is in the middle of the island.  The smell of food is enchanting, and you become more and more drawn as you approach the hut.  When you reach it, a woman comes out of the hut and looks at the two of you.  She says something in a language that you don't understand.

You can't help but stare at her.  She's absolutely gorgeous, with silk covering her beautiful foundation, like an ancient bikini/skirt.  She has brown hair and deep brown eyes that you can't help but get lost in.  She says something in a language that you absolutely don't understand at all.  You almost forget Brian's presence there, and then look to him.  He seems lost in it all as well.
Avahur
player, 818 posts
Tactition
Assassin
Tue 8 Aug 2006
at 20:35
  • msg #8

Re: Avahur and the Myths

I take a step back and look away..then pull Brian to the side.

"Brian we both know she loooks beautiful but we can't let our guard down, how about you try to communicate with her, I am going to take a better look around...and try not to stare into her eyes.."
Krillis
GM, 911 posts
Hopeful Verser
Tue 8 Aug 2006
at 20:40
  • msg #9

Re: Avahur and the Myths

Avahur:

When you avert your eyes, you see her from the corner of your eye smirking.  Brian continues to look at her and says, "Don't worry, she's probably okay.  Besides, she has food in there.  I'd bet she came out here to offer some to us."

He begins to walk towards her with a sort of dazed look on his face, his right eye with a lazy look about it..
Avahur
player, 819 posts
Tactition
Assassin
Tue 8 Aug 2006
at 20:44
  • msg #10

Re: Avahur and the Myths

I take my fist and bunch Brian in teh stomach and then get him facing another direction and try to reason with him, trying to make him see things from my point of view, and that something is wrong here, keeping sharp to avoid eye contact with everyone.
Krillis
GM, 912 posts
Hopeful Verser
Tue 8 Aug 2006
at 20:49
  • msg #11

Re: Avahur and the Myths

Avahur:

You punch Brian and turn him away from her with ease.  He had been distracted in his trance with her.  She says something in the same language as before, and you can't help but be drawn to it.  Your will suddenly changes as you and Brian both walk into her hut with her and sit down at a nice table.  You don't notice anything in the place, and can't help but stare at her.  She puts some food on clay plates and hands them to you.  The meal looks delicious and you feel like you'd do anything not to offend her.  Brian immediately begins to eat it.

On the plate is a slice of juicy ham and some sort of green plant that you don't regonize.  For a moment, you're able to focus yourself out of the trance.  You look to Brian next to you, who is eating while staring at the woman, who is now sitting at the table accross from the two of you.
Avahur
player, 820 posts
Tactition
Assassin
Tue 8 Aug 2006
at 20:53
  • msg #12

Re: Avahur and the Myths

I avert my eyes and stare elsewhere on the lady's body and take my sword and attack her aiming to seperate her head from her body.
Krillis
GM, 913 posts
Hopeful Verser
Tue 8 Aug 2006
at 21:02
  • msg #13

Re: Avahur and the Myths

Avahur:

She raises a finger up in front of her, and you stop dead in your tracks, the sword not even drawn yet.  Then, she gets up with you still in place and picks up your bag and places it on the table, calmly sitting where she already was.  As if she understands that you're unable to understand her, she signals calmly for you to calm down, saying your name-"Avahur" at the end of what she says to you.

She then looks to Brian and smirks some, as he finishes his meal.  She was about to offer him a cloth to wipe himself with when he wiped his arm over his mouth.  She looks down some and shrugs, going towards the back of the room and turning her back to you, working on something.

You feel released from whatever thrall she was trying to put over you, and Brian shakes his head some, looking at you strangely.
Avahur
player, 821 posts
Tactition
Assassin
Tue 8 Aug 2006
at 21:04
  • msg #14

Re: Avahur and the Myths

I give a gentlemenly bow and a sign of thanks and sit down and eat ignoring the strange plant..
Krillis
GM, 914 posts
Hopeful Verser
Tue 8 Aug 2006
at 21:09
  • msg #15

Re: Avahur and the Myths

Avahur:

You start eating and finish about half of the meat when you hear Brian begin to make strange noises.  He quickly gets up and starts holding himself, looking to you for help.  After a few seconds, he falls to the floor on all fours and changes slowly.  He grows fur on his body, red mostly.  You hear bones crunching and reshaping.

You see all of it happening, and after another minute, a red fox struggles to climb out of the weighted clothes, looking around the place confused.

Before you can actually react, the woman brings you a small flask and shoves it towards you.  You almost don't understand her purpose for it, but then you realize that it's for you to stop from something bad happening.
Avahur
player, 822 posts
Tactition
Assassin
Tue 8 Aug 2006
at 21:12
  • msg #16

Re: Avahur and the Myths

I take the flask and drink from it, and wait to see what happens...if anything happens at all..
Krillis
GM, 915 posts
Hopeful Verser
Tue 8 Aug 2006
at 21:16
  • msg #17

Re: Avahur and the Myths

Avahur:

The drink tastes rather foul, but you manage to get it all down you.  Nothing happens, and she takes away the food that was in front of you, presenting you with more average looking meat and a flask of water.

You look down at the fox, who is tripping as it walks and trying to look about itself.  He keeps on trying to get on its two back legs, but falling each time he tries.
Avahur
player, 823 posts
Tactition
Assassin
Tue 8 Aug 2006
at 21:19
  • msg #18

Re: Avahur and the Myths

I look at the food and decide that it probably isn't harmful, so I start eating it and drink the water that she provided.
Krillis
GM, 916 posts
Hopeful Verser
Tue 8 Aug 2006
at 21:22
  • msg #19

Re: Avahur and the Myths

Avahur:

The woman walks over and sits at the table accross from you.  She looks you up and down, nodding some.  She starts speaking again, in a language that you don't understand at all.  With hand signs, you eventually understand that she is trying to figure out where you and Brian came from.

The fox, which you have a strong feeling is Brian, is now up against the wall shaking some.
Avahur
player, 824 posts
Tactition
Assassin
Tue 8 Aug 2006
at 21:30
  • msg #20

Re: Avahur and the Myths

I do some of my own gestures and speak a little to see if we can come to a common understanding.
Krillis
GM, 917 posts
Hopeful Verser
Tue 8 Aug 2006
at 21:38
  • msg #21

Re: Avahur and the Myths

Avahur:

When you try to communicate with her, she doesn't understand the first time.  Using new gestures, though, she seems to understand when you ask what happened to Brian.

By the time you understand what she tells you, it's already nightfall and she has to light a candle.  She explains, using her language and gestures, that he was 'unacceptable' or something of the sort.  She says there is a way, but that she cannot help.
This message was last edited by the GM at 21:46, Tue 08 Aug 2006.
Avahur
player, 825 posts
Tactition
Assassin
Tue 8 Aug 2006
at 21:49
  • msg #22

Re: Avahur and the Myths

I do what I can to ask her how to change him back to his original form.
Krillis
GM, 918 posts
Hopeful Verser
Tue 8 Aug 2006
at 21:53
  • msg #23

Re: Avahur and the Myths

Avahur:

When you ask her, she seems to be confused as to what you're asking.  After a long while of her speaking to you and you not understanding her gestures at all, the two of you can't help but give up.  She gives you a thick cloth that could serve as a matress and a blanket for both you and Brian.  She then points outside, and you understand that you and Brian need to sleep outside rather than in here.
Avahur
player, 826 posts
Tactition
Assassin
Tue 8 Aug 2006
at 21:55
  • msg #24

Re: Avahur and the Myths

I take the cloth and pick up Brian and Head outside to sleep, when I get outside I find a place and set it up for both myself and Brian, once he falls asleep, I will do the same.
Krillis
GM, 919 posts
Hopeful Verser
Tue 8 Aug 2006
at 22:06
  • msg #25

Re: Avahur and the Myths

Avahur:

Brian doesn't struggle much, seeming to have entered a state of depression.  He hardly manages to figure out how to get under the covers with his head still out, but eventually finds a way.  Brian seems to easily find sleep.

You brought everything outside with you, including Brian's clothes and weights.

The next day, you wake up at sunrise and find that Brian isn't next to you.  He's off a little ways and seems like he's trying to walk on all fours.  Occasionally he trips, but he seems to be getting more fluent with it.
Avahur
player, 827 posts
Tactition
Assassin
Tue 8 Aug 2006
at 22:08
  • msg #26

Re: Avahur and the Myths

I go back to see if the Lady is awake yet and try talking to her and use some common hand signals to find a way to return Brian to normal...
Krillis
GM, 920 posts
Hopeful Verser
Tue 8 Aug 2006
at 22:16
  • msg #27

Re: Avahur and the Myths

Avahur:

The two of you continue to try and communicate, but all you find in the end is that she is a witch and her name is Circe.  The rest that she says and you understand is that the first step is to build a boat to get off of this island.  She leads you to some collection of shoddy boards.  Looking at them, you see some greek letters written on a few of them, but are unable to make them out.  They seem to be from boats.
Avahur
player, 828 posts
Tactition
Assassin
Tue 8 Aug 2006
at 22:23
  • msg #28

Re: Avahur and the Myths

After thanking Circe, I go and do what I can to build a boat, lfiting what I can and trying to levitate what I can't.
Krillis
GM, 921 posts
Hopeful Verser
Tue 8 Aug 2006
at 22:29
  • msg #29

Re: Avahur and the Myths

Avahur:

Circe returns to her hut and you try to levitate some boards.  When you try to use your magic, it drains you greater than normal, and you're exhausted by the time you reach the spot you slept at with mass amount of boards.  Your current theory that you derive is that you can't lift as much in this world.

Over to the side, Brian seems to be getting the hang of being a fox.  Now that he seemed to be able to master walking, he's running around trying to successfully jump up and kick off of trees and land back on his feet.  He isn't succeeding so much at the moment.
Avahur
player, 829 posts
Tactition
Assassin
Tue 8 Aug 2006
at 22:33
  • msg #30

Re: Avahur and the Myths

I go over to Brian...

"Ok Brian whether or not you can understand me...I am going to assume you can, here is whats going on..the only way to change you back is to first build a boat...I've tried doing some levitating and I can't lift nearly as much as I could, and I am completely drained right now.  That lady's name is Circe, and she told me by way of communicating this is the first step, and we need to leave the island.  If you can, I'd like for you to try and use some of your ninjutsu or combat magic or something to give me hand with this....Maybe shoot some Water into the air, and I'll levitate some of it for us to drink."
Krillis
GM, 922 posts
Hopeful Verser
Tue 8 Aug 2006
at 22:40
  • msg #31

Re: Avahur and the Myths

Avahur:

Brian nods to you when you ask him about the water.  He then gets into position and starts to move his front two paws, but then stops.  You can pretty much tell that he's thinking about something, and then he nods.  Focusing hard, he finally releases a jet of water from his mouth upwards.

You catch about a gallon of it.  Circe comes outside with some hide buckets and throws them over with a flask and a clay bowl.  Brian sets up the buckets and you manage to get most of the gallon into the bucket.
Avahur
player, 830 posts
Tactition
Assassin
Tue 8 Aug 2006
at 22:43
  • msg #32

Re: Avahur and the Myths

"Nice...now we have some water..and I suppose I will explain my blade to you...see it all started the day after you left when I had my first battoujutsu class..."

I go and explain all the shadow related events that happened with the creature, Jess, how I got the sword...and all its magical properties that I know of..
Krillis
GM, 923 posts
Hopeful Verser
Tue 8 Aug 2006
at 22:49
  • msg #33

Re: Avahur and the Myths

Avahur:

You explain everything to him and pour him a bowl of water.  All he can really do is shake his head and nod right now, not understanding how to communicate with you as a fox.

Still, he seems like he understands what you're saying flawlessly.  After you two are through talking (which is pretty one-sided), he seems eager to get back to what he was doing.  You get the impression that he'd still help with the boat if he knew how to, but for now he heads back to training.  He opens his leg holster with his mouth and takes out a kunai.  He throws it with his mouth, jumping in the air, at a tree and misses.

He continues trying to hit the tree with the kunai with little success.
Avahur
player, 831 posts
Tactition
Assassin
Tue 8 Aug 2006
at 22:56
  • msg #34

Re: Avahur and the Myths

I take a drink of water, and continue to work on the boat...
Krillis
GM, 924 posts
Hopeful Verser
Tue 8 Aug 2006
at 22:57
  • msg #35

Re: Avahur and the Myths

OOC: If you'd like to speed this up to weekly, biweekly, or even monthly/until you finish your boat, then post what you plan on doing through the days (training, working on the boat, trying to learn greek).
Avahur
player, 833 posts
Tactition
Assassin
Wed 9 Aug 2006
at 01:09
  • msg #36

Re: Avahur and the Myths

OoC: I plan to work on the boat for about 4 hours a day, learn greek...or try to atleast for about 2 hours a day (before the 4 a day assembling a boat), and 12 hours a day training, and lets go biweekly for now..
Krillis
GM, 926 posts
Hopeful Verser
Wed 9 Aug 2006
at 19:56
  • msg #37

Re: Avahur and the Myths

Avahur:

Through your training every day, you at first feel like you're getting somewhere, but after about a week, you train hard one night.  You however manage to rip many muscles along your arms and abs, and the pain is too much for you to move with.

Your boat building skills aren't a thing to be proud of.  Through the course of the first week, you have to scrap a design because of its inability to float.  You've gotten nowhere on the boat building.  At the moment, you're unable to build the boat at all due to your injuries.

You feel like you're starting to learn some of the greek words that she's using, and are able to understand a minute about of what she says.  You feel like you know a lot considering you've only been talking to her for two weeks.  You still haven't figured out the sentence structure that they use at all, though, and rely on hand signals mostly to identify what she's trying to say.

OOC:  You can either go longer and tell me what you're going to be doing and for how long, or pretend that you just woke up the morning one day after two weeks, your muscles still ripped and it being very hard to move, let alone do work or train.
Avahur
player, 834 posts
Tactition
Assassin
Wed 9 Aug 2006
at 20:00
  • msg #38

Re: Avahur and the Myths

I struggle and do what I can and ask brian to help me reach my bag, after however long it takes me, and through all the pain I feel... I do what I can to find my triangular box and activate it to heal me up a bit.
Krillis
GM, 927 posts
Hopeful Verser
Thu 10 Aug 2006
at 01:22
  • msg #39

Re: Avahur and the Myths

Avahur:

Using the triangular object of t3h ub3r healingzorz, you feel a wave of euphoria and your muscles don't hurt anymore.

OOC:  Do you want to go back to the biweekly thing?
Avahur
player, 835 posts
Tactition
Assassin
Thu 10 Aug 2006
at 02:27
  • msg #40

Re: Avahur and the Myths

OoC: Yes but training 6 hours a day instead of 12 and getting 3 more hours of sleep, about an hour trying to make plans how how to build the boat correctly, and the rest of the time that remains I will be trying to learn greek.
Krillis
GM, 929 posts
Hopeful Verser
Thu 10 Aug 2006
at 02:40
  • msg #41

Re: Avahur and the Myths

Avahur:

After the second day of your training, you manage to break your arm after grueling exercising and a branch falling on you.  Using your healing device, it's fixed up some, but not enough to use for a little while.  With that, you continue training but more on running and focused on your lower body.

Your greek improves quickly and you begin to understand the basic structure of their sentences.  You no longer need to use hand signs, but still need the speaker to say the sentence slowly and you can't talk in full sentences yet.

Your boat plans are finalized.  Even though you have a slight feeling that something is wrong with it, you double check it and find that it at least seems like it will work fine.

By the end of the two weeks, your arm is at 100% again.
Avahur
player, 837 posts
Tactition
Assassin
Thu 10 Aug 2006
at 02:47
  • msg #42

Re: Avahur and the Myths

OoC: Ok krillis, here whats going down.. 9 hours of sleep like I've been doing.

7 hours of training..but here is what I am going to be training in..using a kunai to fight, by levitation only.  So yes I am going to levitate the kunai and while it is levitated use it to fight... and if I successfully master it before 2 weeks is up, then I will start using my swords... and part of training with the kunai is having sparring sessions with Brian, as I am sure he has gotten pretty well with training as a fox..how is he doing on that anyway?

2 hours of reviewing my plans checking everything over as many times as I can to make sure there is absolutley no flaws.

2 hours of try to build the boat..

4 hours of learning greek.
Krillis
GM, 930 posts
Hopeful Verser
Thu 10 Aug 2006
at 02:57
  • msg #43

Re: Avahur and the Myths

Avahur:

Your training proceeds as you try to master this new ability.  You don't seem to be able to accomplish it that well, only being able to make large movements with the kunai.  You attempt throwing it with levitation, but have very low accuracy.

You find that Brian is a lot stronger than you thought he'd be after such a short amount of time; however, he has been training almost 24/7 since he's changed.  When the two of you spar, the two of you find that you're equal in every aspect of the fight.  In magic, however, Brian outmatches you completely.  He is always the victor, even as a fox.

Luckily, you spot the flaw in your boat design at the beginning of your building of it, so that you don't have to scrap an entire boat.  You manage to make a raft that could hold you and Brian on it, but it's not very fancy at all, and it won't be able to make it through a decently sized storm.  Circe recomends that you pray to Poseidon for fair seas before you leave.

Your greek is shaping up some, but you don't improve so much from the last week.  You still need people to speak slowly, but can put sentences togeather a little better.  Still, you get the impression from Circe that people will think that you're an idiot.
Avahur
player, 838 posts
Tactition
Assassin
Thu 10 Aug 2006
at 03:02
  • msg #44

Re: Avahur and the Myths

OoC: Once I get the boat ready then I am spending several weeks doing 3 things, sleep train and spar with brian, and learn greek, sleep for 8 hours, train for 9 and greek for 7, thats after its done, before I think its ready, build for 12 sleep for 8 and learn greek for 4.
Krillis
GM, 931 posts
Hopeful Verser
Thu 10 Aug 2006
at 03:29
  • msg #45

Re: Avahur and the Myths

Avahur:

It takes you a month to finish your boat.  The boat you build has a small sail, and a deck under it that can barely hold you and Brian.  It may be scrunched for space, but you can't build it any bigger with your skills.  Circe also doesn't give you permission to use anymore of the supplies, saying that it will be needed for another time.

After three more weeks, you have learned enough greek to talk common, if you focus on communication.  It doesn't flow naturally, but you're at least able to talk to people.

The training between you and Brian persists, and he continues to win with his edge of magic proficiency over you.  He seems to be impatient and ready to get going.

It is currently noon and Brian is prodding you that the two of you should get going soon.  You can tell that he's anxious to get his body back.
Avahur
player, 839 posts
Tactition
Assassin
Thu 10 Aug 2006
at 03:34
  • msg #46

Re: Avahur and the Myths

I take Brian with me and say a prayer to poseiden, figuring it can't hurt and I hope he lets it be a nice and peaceful journey, then I say another on to the god of war so that after brian gets his body back that we may...go and face and kill thousands of enemies... and then another one to zeus just because I am in the praying type of mood. I try to find otu from circe what else I must do to get brian back to normal, and once I find out I set sail on my epic quest to get my friend his body back.
Krillis
GM, 932 posts
Hopeful Verser
Thu 10 Aug 2006
at 03:58
  • msg #47

Re: Avahur and the Myths

Avahur:

You feel nothing when you pray to Poseidon and Ares, but there is a connection that you feel when you pray to Zeus.  After a short while, a boar walks out of the sea with a divine red aura about him.

The glow takes a different shape before it changes into a man that must be at least 15 feet tall.  He is in full black armor, and takes his helmet off, putting it to his side.  He looks down to Brian and speaks in greek, "You wish for your original form.  You may have it, but there is a price.  You may either serve me for ten years, and after five of which you will recieve your human form back.  The other choice is that you will go to Troy, and save it from the Greek invaders.  Do you accept?"

Brian looks up to you after an understandable minute of staring at the clearly divine figure.  His eyes are telling you that it's your decision just as much as his.
Avahur
player, 840 posts
Tactition
Assassin
Thu 10 Aug 2006
at 04:02
  • msg #48

Re: Avahur and the Myths

"Personally I don't like serving people unless I get to kill a lot in the process, so I think we'll go to Troy, I myself along with my companion here are very skilled warriors, I don't know about my friend, but I've killed probably enough people to equal the greek invaders..so we'll take that option..  Now, is it possible to return my friend to his original form before we set off? it'd be easier for battle.."

I tell the clearly divine figure.
Krillis
GM, 933 posts
Hopeful Verser
Thu 10 Aug 2006
at 04:11
  • msg #49

Re: Avahur and the Myths

Avahur:

You look next to you as Brian cracks and expands into his former self.  He has his clothes on, including: weights, shuriken, and kunai, after he's fully back to normal.  Brian is still on all fours, looking up at the god.

The god looks down to you two and says, "Now, I will send you to Troy."  He picks you up with ease, though you only have your swords on you.  Then, he says, "And if you fail, both of you will share the fate of that form, or worse."

Before you can say anything about your gear, he throws you.  For ten minutes, you're soaring through the air from the god's force and land face first in sand, with a suprisingly soft thud.  After a few seconds, there's a thud right next to you.  As you look up and try to get the sand off of your face, you see Brian stretching himself out, and trying to get up on two legs.
Avahur
player, 841 posts
Tactition
Assassin
Thu 10 Aug 2006
at 14:40
  • msg #50

Re: Avahur and the Myths

OoC: Whats up with that? leaving my gear behind, that is totally uncool man...

I get up and take a look around.  I stay on my guard ready to attack and kill any hostilities as I try to take one good look to make sure we are here, and such.  Then I say a prayer to zeus, so that if I leave this world he makes sure my stuff is safe right by myside as I leave, and that if I ever have to go flying through the air again, atleast give me forewarning so that I can get my stuff.. I say a few to the god of war asking that I do good and kill all my enemies swiftly and that they die knowing Avahur led charge into battle and walked a way victorius.  The other few I said to him were general war stuff...  I say a few to Each of the other gods, and then I makes ure Brian is ok and set off to find out where we are and who our enemy is.. I assume we're in Troy..just need to find out who the invaders are and need to find a way to slaughter all of them mercilessly...


I look around and see if Brian has any comments on being a fox for a while, then tell him that my sword is really going to come in handy now and that I hope he can do some pretty awesome Combat Magic, becuase its time to put our combat skills to the test..
Krillis
GM, 935 posts
Hopeful Verser
Thu 10 Aug 2006
at 15:48
  • msg #51

Re: Avahur and the Myths

Avahur:

Brian falls over once he starts to walk again, and you have to help him walk for now even though he's at full strength.  He says, "Being a fox wasn't that bad when I got used to it, and I wouldn't actually mind being able to do it willingly.  It's just that I'm not used to walking on two legs or using my hands now, so my dexterity is way lower."

The two of you see a few women coming down from the hill next to you to the shore on your left.  They don't notice you, even though you're in plain view, and begin to search the water it seems for something.  Brian pipes up and says, "We should ask them where Troy is, so that we can maybe gain some pull in the city and help defend it from the inside."
Avahur
player, 842 posts
Tactition
Assassin
Thu 10 Aug 2006
at 16:01
  • msg #52

Re: Avahur and the Myths

"How about you do it? I be right behind you to cover your ass, but your the type that likes to stare into foregin ladies' eyes even if they put a spell on you and refuse to listen to the sane person that could've prevented you from getting turned into a fox in the first place. You go, I'll be right next to ya."

When he goes up I follow close behind ready to attack if need be...
Krillis
GM, 936 posts
Hopeful Verser
Thu 10 Aug 2006
at 16:07
  • msg #53

Re: Avahur and the Myths

Avahur:

He shoots you an all-familiar look that he used as a fox that says "yeah, yeah.." to you.  He approaches them, and says, "Excuse me, but we're from a far-away place.  Do you know where Troy is?  We're interested in helping out in an upcoming conflict."  He's smiling the whole time.

The women look slightly confused, but then one replies that you two can follow her.  She takes you up the hill and points to a large city that's in the distance.  You can't get an accurate amount of distance because of its size, but judging by the ground distance, you find that it's fairly close, and still that large.

yellow text=greek speech
This message was last edited by the GM at 16:11, Thu 10 Aug 2006.
Avahur
player, 843 posts
Tactition
Assassin
Thu 10 Aug 2006
at 16:11
  • msg #54

Re: Avahur and the Myths

I thank them, and we head off, "Well Brian, I learned greek fairly decently I would think in the time you were a fox...should we do a quick battle so that you are ready and used to being a human again?  Nothing serious, I'll use a floating kunai, just something small so you can get reused to being a human, and don't fail when you need it the most."
Krillis
GM, 937 posts
Hopeful Verser
Thu 10 Aug 2006
at 16:18
  • msg #55

Re: Avahur and the Myths

Avahur:

Brian smiles widely and says, "Okay, but no weapons."  He takes his shuriken and kunai off, throwing them to the side.  You do the same, and you're ready to fight.

He clearly gained speed during his training on Circe's island, as he charges you low quickly.  His movements, however fast, still are sloppy in the end and he misses a sweep kick by a mile, falling over.

You take this opportunity to punch down into his back.  You too, however, fall over and land on him.  Finally, it seems the Brian's gained some control back as he elbows you in the gut from below you, and throws you off of him.

With the wind knocked out of you, he charges for a low kick to your kneeling chest.  You catch his leg and throw him to the ground slopily, enough so that he can roll away and you both can get into fighting positions again.

OOC: strat?
Avahur
player, 844 posts
Tactition
Assassin
Thu 10 Aug 2006
at 16:23
  • msg #56

Re: Avahur and the Myths

OoC: Jujitsu and freestyle from zombie world defensive, with battoujutsu offensive in the openings that get created.
Krillis
GM, 938 posts
Hopeful Verser
Thu 10 Aug 2006
at 16:29
  • msg #57

Re: Avahur and the Myths

Avahur:

You charge him with your style, trying to hit him in the chest with it.  His counter is just as quick, and you find that he must be much quicker than you are, your battoujutsu movement being the only thing that can match his speed.  In response to your attack, he puts both arms in front of him, and your attack it cut off completely.

Then, he grabs your forearm with his right hand and pulls you towards him.  Before you can react, he knees you in the gut.  It knocks the wind out of you yet again.  He uses this opportunity to unleash a flurry of punches on you.  He hits you three times in the chest quickly, then comes around with a roundhouse kick, which is slower than normal for some reason.

Even with your lost focus, you see that he's sweating.  You come to the theory that he's overexerting himself to make this speed.  You catch his kick and throw him to the ground using his leg.  He rolls away from you and gets up, in fighting position again.
Avahur
player, 845 posts
Tactition
Assassin
Thu 10 Aug 2006
at 16:32
  • msg #58

Re: Avahur and the Myths

I get ready and plan this out..Well if that's how it is I'll stay defensive and when hes getting tired use my speed to attack but not overexert myself so that I can still block and be ready for a counteroffensive.

I set myself to the jujitsu stance and ready myself for defense.
Krillis
GM, 939 posts
Hopeful Verser
Thu 10 Aug 2006
at 16:41
  • msg #59

Re: Avahur and the Myths

Avahur:

For a moment, he breathes slowly then nods to himself.  Then, he charges at you even faster than before.  You see his leg coming up for a kick, so your arm goes out to grab it.  You lean forward, but the foot comes back down to the ground.  In this position, you're vulnerable from above and it seems as if Brian knew that.  Looking at his right foot that's still in the ground, you feel another hit you hard in the back of the head.  The world goes black.

After a few moments, you feel water splash on your face and you open your eyes with a massive headache.  Brian's over you, and is red in the face and sweating hard.  "You were only out for a few seconds if it means anything."
Avahur
player, 846 posts
Tactition
Assassin
Thu 10 Aug 2006
at 16:47
  • msg #60

Re: Avahur and the Myths

"You really shouldn't overexert yourself like that.. I am sure I could've exceeded your speed if I also overexerted myself and won offensively...but I'd rather not repeat what happened during training...  Well I think we are decent enough, you might want to cast a spell or two to make sure you are familiar with making the hand signs with hands and not doing it like you did as a fox.. that isn't water.."
Krillis
GM, 940 posts
Hopeful Verser
Thu 10 Aug 2006
at 16:51
  • msg #61

Re: Avahur and the Myths

Avahur:

Brian cocks an eyebrow and says, "This was a sparring match.  I wouldn't have been overexerting myself without the weights on.  Trust me, I've already gone through all of that thought already."  Then, when you talk to him about magic, he snaps his fingers, a small fire appearing above his right hand.  "Is that good enough for you?  If so, let's move on to the city now."
Avahur
player, 847 posts
Tactition
Assassin
Thu 10 Aug 2006
at 16:54
  • msg #62

Re: Avahur and the Myths

"Yes that'll do, if we have some free time, can you teach my how to do that? It would've come in handy in a previous world...it was pitch black and a fire for a light would've helped soo much.."

I go with him to the city.
Krillis
GM, 941 posts
Hopeful Verser
Thu 10 Aug 2006
at 17:07
  • msg #63

Re: Avahur and the Myths

Avahur:

When you reach the open gates of the city, two guards stop you at the door and say, "Name and purpose."  They eye your weapons and clothes suspiciously.  One guard can't stop looking at your strange features.  "Also, we need to know your origin."
Avahur
player, 848 posts
Tactition
Assassin
Thu 10 Aug 2006
at 17:13
  • msg #64

Re: Avahur and the Myths

My name and Identity are my own, you wouldn't believe my origin if I told you, and my purpose came from a god...by the look of him it was the god of war... and he has one hell of a throwing arm, if I do say so myself.  I have seen enough battles and have killed enough people to dispatch both of you...

I take a Kunai out and levitate it up to eye level of them and keep it suspended there about 10 feet in front of them,  even if my aim is crap, and I dont have to throw it, my point should be proven.

now if you please let me and my friend by..

As I bring it back down to me and put it back in my holster, I hold onto my sword after I finish speaking..
Krillis
GM, 942 posts
Hopeful Verser
Thu 10 Aug 2006
at 17:18
  • msg #65

Re: Avahur and the Myths

Avahur:

After you raise the kunai up that high, the guards immediately pull their spears up.  Quickly, Brian yanks the kunai out of the air and returns it to his holster.  He punches you in the arm, and says, "Tell them the god of war sent us here to help defend the city from the greeks, and that I can prove it to them."
Avahur
player, 849 posts
Tactition
Assassin
Thu 10 Aug 2006
at 17:20
  • msg #66

Re: Avahur and the Myths

"Fine ok, we'll do it your way..."

The God of War sent us here to defend the city from greek invaders and my friend here has a way to prove it.

"Make it good."
This message was last edited by the player at 17:21, Thu 10 Aug 2006.
Krillis
GM, 943 posts
Hopeful Verser
Thu 10 Aug 2006
at 17:29
  • msg #67

Re: Avahur and the Myths

Avahur:

Brian smirks and says to you first.  "This is a great chance to finally try out that spell.."

Circumcaesura Flamarum! he shouts, fire now surrounding the outline of his body.

The guards' eyes grow wide, and they wisper frantically to one another, one saying, "Ares has sent them!"  Then, they play a game that looks like rock paper scisors, and one cheers.  He tells you, "I will take you to the king, please follow me."  Then, Brian releases the spell and nods to you.
Avahur
player, 850 posts
Tactition
Assassin
Thu 10 Aug 2006
at 17:31
  • msg #68

Re: Avahur and the Myths

"Dude that was awesome, you seriously have to teach me that one... oh and they said that they weill take us to the king, so lets go."

I go with Brian to meet the guard and go with him to the king.
Krillis
GM, 944 posts
Hopeful Verser
Thu 10 Aug 2006
at 17:37
  • msg #69

Re: Avahur and the Myths

Avahur:

The two of you walk through the city with this man.  You and Brian both look about as you go in awe of how beautiful the place is.  There's just an aura of safety about it.  When you pass a statue in a large courtyard, you feel like that is the center of this feeling.

Finally, you reach the palace and get before the king.  He has advisors sitting on the sides of him, but his queen directly next to him.  The guard bows when they approach the king, and Brian begins to bow as well, seeing the guard do it.
Avahur
player, 851 posts
Tactition
Assassin
Thu 10 Aug 2006
at 17:39
  • msg #70

Re: Avahur and the Myths

I do so also, figuring this isn't the type of person you want to get mad...even if I could kill him...
Krillis
GM, 945 posts
Hopeful Verser
Thu 10 Aug 2006
at 17:42
  • msg #71

Re: Avahur and the Myths

Avahur:

The king looks at you strangely and then says, "There's no reason for men sent by the gods to bow down to me.  Rise, and explain what you mean by the gods sending you to defend us.  We aren't under attack.  My two sons should arrive in just a few days with news of peace with Sparta."
Avahur
player, 852 posts
Tactition
Assassin
Thu 10 Aug 2006
at 17:47
  • msg #72

Re: Avahur and the Myths

Sir, you may think that, but believe me I've seen many battles in my many lifetimes, and this god told us that we were needed to defend the city of troy from greek invaders.  I am not one to want to anger a god and say no. After all these battles, I think that your sons will bring news of war...if they return that is.  My friend and I come from a far away  place, and we have seen battle and have fought friends and allies, in battle and believe me sir, we have all known that when a god of war sends someone to defend a city in battle, then a battle is going to arise.  I reccomend getting your men ready to defend the city and get ready for a battle that will be remembered through the ages..
Krillis
GM, 946 posts
Hopeful Verser
Thu 10 Aug 2006
at 17:57
  • msg #73

Re: Avahur and the Myths

Avahur:

"Indeed.  We must have faith in the gods."  The aged king turns to his right, to a man in armor.  "We need to set up defences along the shore.  Depending on the greek numbers, we may be able to stop them there.  Also, give these men a unit each of forty men."  He looks to you and Brian and asks, "Are you men then here to take part in the war as well?  Will you accept soldiers to follow you?"

Brian looks at you questioningly and says in english, "I'm not so sure.  If you're confident in your leadership though, then you could tell me where to press my force harder and in that way you could lead all of them, though.  What do you think of that?"
Avahur
player, 853 posts
Tactition
Assassin
Thu 10 Aug 2006
at 18:00
  • msg #74

Re: Avahur and the Myths

Yes, and Thankyou, we are here to participate in the war and we will lead the men you give us.

And with that I bow;

"Don't worry Brian, I am confident in my abilities."
Krillis
GM, 947 posts
Hopeful Verser
Thu 10 Aug 2006
at 18:08
  • msg #75

Re: Avahur and the Myths

Avahur:

After that, people in the room start to disperse with their own matters to attend to.  You two are given a place to stay in the palace near the exit.  You're told that to see your men that they're camped outside the walls opposite the shore.  When you leave the palace, you find that people all over are moving about, mostly military units.  They're heading out towards the front gate with large wooden spikes, fortifications to use against invaders on the shore.

In your room, there are trojan military tunics, a set of armor (including captain's helmets), a spear, a tall shield, and a decent sword for each of you.
Avahur
player, 854 posts
Tactition
Assassin
Thu 10 Aug 2006
at 18:29
  • msg #76

Re: Avahur and the Myths

I speak to Brian as he looks at the armor,

"Well Brian, I don't know about you, but I think I'm only going to where the tunic, the helmet, and wear the sword in the belt that I have...I still need my mobility...I rely on it... So I'll have the sword, my two swords, the helmet, and another tunic.  you get what you want...I don't care much for fashion so I'll be waiting outside.."

I put on the helmet, put the sword in my belt next to my regular sword, on my right side, with the dark one on my left.  I put on the tunic, and I go outside to take a look around.  If anyone asks, I tell them that I refuse to wear that much armor and I need my mobility.
Krillis
GM, 948 posts
Hopeful Verser
Thu 10 Aug 2006
at 18:38
  • msg #77

Re: Avahur and the Myths

Avahur:

Brian says, "Well, I'm going to put it on and leave my ninjutsu stuff in here.  These guys wear this stuff for a reason, and at least my weapons won't prove good if we run into archers or worse."  A few minutes later, he emerges from the room.  He is in his full armor.  The armor covers his torso and about half way to his knees.  He also has it on his left wrist, but not his right.  On that one, the kunai holster is positioned.  The shuriken are on his upper right arm, and he's holding the shield with his right hand, and his helmet in his left arm.  "I had to take those weights off, but this actually isn't that hard to move around in.  Do you want to go see the soldiers?"
Avahur
player, 855 posts
Tactition
Assassin
Thu 10 Aug 2006
at 18:41
  • msg #78

Re: Avahur and the Myths

"Yes lets go, the way I plan is that I don't worry about archers...and I know some healing magic should I really ever get hit...besides...if I die, I verse..  Lets go speak with the troops...besides we aren't at war yet so I might but the gear on..but right now its just a bit much...and I need it for practice anyway.."

I go off to see the troops.
Krillis
GM, 949 posts
Hopeful Verser
Thu 10 Aug 2006
at 18:53
  • msg #79

Re: Avahur and the Myths

Avahur:

When you reach the camps, two captains are there to meet you.  The first shakes hands with Brian easily, but the second is more grudgingly doing it with you.  They direct you to towards a pair of brown horses.  They each have a longsword attached to them, and the man tells you that these two horses belong to you and Brian to lead the troops into combat with.  You translate for Brian, but he doesn't seem to have needed it so much that time.

After that, the two captains call the men out for change of command and inspection from the new captains.  The soldiers are in their armor and raise their shields in a ceremonious cheer for the change of captains.

Your inspection of them goes smoothely and it seems like they stuck you with a completely decent unit of men.  Brian and you meet up, and he tells you the same.  After that, the other captains nod and then leave the camp.  Brian asks, "Do you think that we should stay at the camp with them or appoint people to lead the units while we're at the palace until we return?  We don't know when there could be a sneak attack or something when war starts."
Avahur
player, 856 posts
Tactition
Assassin
Thu 10 Aug 2006
at 19:04
  • msg #80

Re: Avahur and the Myths

I go over to the two leaving captains..

"Hang on both of you, we are still in need of your service here.  My friend and I wont be able to be here full time we still need to head back to the palace, so we need someone to take our place while we are gone..and you two seem like you are fully capable of this task."
Krillis
GM, 950 posts
Hopeful Verser
Thu 10 Aug 2006
at 19:09
  • msg #81

Re: Avahur and the Myths

Avahur:

The men turn around and one yells back to you, "Sorry, but we've been re-assigned to the defences of the shore.  You'll be able to leave them for a while if you wish, as long as you check in once a day for your daily inspection of the troops."  They then proceed to walk off, towards their other duties.
Avahur
player, 857 posts
Tactition
Assassin
Thu 10 Aug 2006
at 19:15
  • msg #82

Re: Avahur and the Myths

I nod and let them walk off, then I go over to one of the troops.

You there, take off your armor and give it to me, there is a simple test that I need to try.. a trial for my weapon of choice...  Take your shield and go hang it over there.

Once he hangs the shield and I put on his armor, I test it out to see how well I can move in it.  If I can move well I keep it on for the test, if not, then I take it off for the test.

Once the shield is hanging on the post, I take my shadow sword and charge the shield, and when I get within range I swing it out with the intention of slicing right throught the shield.  Depending on the results, my next course of action will be decided.
Krillis
GM, 951 posts
Hopeful Verser
Thu 10 Aug 2006
at 19:20
  • msg #83

Re: Avahur and the Myths

Avahur:

The soldier grudgingly obeys your orders.  You find that the armor isn't that heavy and you can move easily enough in it.  You charge the shield, but your attempt doesn't even dent it, and your sword flies out of your hand from the attempted force against it.  It lands to your right and behind you.  There's a small mark where you did manage to damage the shield some.

When you look over to the soldier, he seems confused and slightly worried about how his armor will hold up.  There are wispers among the troops that you can't make out.
Avahur
player, 858 posts
Tactition
Assassin
Thu 10 Aug 2006
at 19:22
  • msg #84

Re: Avahur and the Myths

"Very well.. this will do perfectly fine..."

I use my hands and levitate the shield over to the soldier.  then I take off his armor and give it him, I pick up my sword and go over to Brian.

"Hey Brian, how did you create fire in your hand like that..on the way back to the palace, do you think you could try to teach me how to do it?"
Krillis
GM, 952 posts
Hopeful Verser
Thu 10 Aug 2006
at 19:26
  • msg #85

Re: Avahur and the Myths

Avahur:

Brian just smiles some, "Yeah, I'll teach you.  We should get these guys back to their activities first."  "Dismissed."  He hollars to his men.  "Do you think we should go get our things and stay here with the soldiers?  It might make them respect us more.  Also, I could probably teach you that little fire trick on the way there and back."
Avahur
player, 859 posts
Tactition
Assassin
Thu 10 Aug 2006
at 19:31
  • msg #86

Re: Avahur and the Myths

"Yeah lets get our stuff, since it seems easy enough to move in, I won't have a problem wearing it..plus it will be good training. lets head off and get our stuff.. And out of curiosity, there is a fire spell that I heard Jess say soon after we met to use on another kid, umm I assume just knowing the spell isn't enough to get it done correctly..so we'll talk about it later, so that spell you did..."

And we head off to the palace to get our stuff, when we get there I get my stuff on and head back with him while learning the spell and rying it a few times...

"Do you think it was Wise for me to levitate the shield over?  I figured they needed to respect authority, and I doubt anyone here can levitate anything..."
Krillis
GM, 953 posts
Hopeful Verser
Thu 10 Aug 2006
at 19:40
  • msg #87

Re: Avahur and the Myths

Avahur:

Brian nods when you mention Jess's spell, and says, "If it's a spell that Jess used in combat, then it's probably one you can't use with simply the words."

After that, he gives you a quick lesson in simple elemental magic.  "With elemental magic, the most simple spells are first summoning the element, which is what I did with snapping my fingers.  After you're able to summon the elements successfully and frequently enough, more words in the spell tell the element what to do.  Snapping your fingers while summoning the fire element helps spark it in your hands.

Try saying Flamma, focusing heat to accumulate.  If you can't do it, then snap your fingers and it might work."

Your first attempt burns your hand without an actual fire appearing.  Then, you try a little big more and snap your fingers.  It's a complete success and a small fire has appeared in your hand.  Along the way back with your items on you, you're finally able to do it 9/10 times that you try to.
Avahur
player, 860 posts
Tactition
Assassin
Thu 10 Aug 2006
at 19:48
  • msg #88

Re: Avahur and the Myths

"Cool, the spell Jess said was Flammatio I am assuming that its a bit more complicated but a decent offensive spell.. Yeah I didn't take combat magic, I took Conventional magic..if you wanna know something about levitation, maybe I could show you something...maybe not, but I could try.."
Krillis
GM, 955 posts
Hopeful Verser
Thu 10 Aug 2006
at 19:55
  • msg #89

Re: Avahur and the Myths

Avahur:

Brian starts to laugh a little bit, and then says, "She would be one to do that," he laughs a little bit more, and you don't fully understand why.  "That's a dangerous spell.  She even took a syllable out of it and combined the incantation into one word, to save casting time.  I guess she was always a genius when it came to taking risks."

The two of you are now back to the camp, and a young man in his tunic comes up to you two, but talking to Brian.  "Sir, rumor has it that greeks are coming, and that you two are heroes of the gods.  Are we going to be there in the fight when the greeks try to take the shore?"  Brian looks to you, not understanding all of it.
Avahur
player, 861 posts
Tactition
Assassin
Thu 10 Aug 2006
at 20:03
  • msg #90

Re: Avahur and the Myths

"He said theres rumor of the greeks coming and asked if we are going to fight alongside them. Oh and we are Heroes of the Gods... Rumor of course but I've got no problem with that one.  We need to head into a tent and make some battle plans...plus there is something that I need to talk to you about with the outcome of this war."

"I think we will gain a bit more respect if we do...I'm not one for riding horses, so lets join em, at the front.. You are skilled at combat magic, do you know a fire spell or something that can aid us?  I also need to think of how we plan to kill the enemy, the swords have no effect, so it means we need to attack the breaks in the armor..and I am sure they will wear armor."

If Brian agrees to fight alongside them I, or he will tell the soldier, if not..I will say that I will join them.
Krillis
GM, 956 posts
Hopeful Verser
Thu 10 Aug 2006
at 20:12
  • msg #91

Re: Avahur and the Myths

Avahur:

Brian nods some and puts his hand on the other man's shoulder.  Even though Brian was young, those weeks of training that he did at the Academy seemed to mature him greatly.  All he had to do was nod to the man, and you two were free to make plans in the captain's tent.

When you ask Brian about fighting in the front lines, Brian agrees completely.  "Yes, and if we go up the center it won't matter about our flanks.  We'll gain more respect from the soldiers and if we do well enough, maybe with other captains as well."  When asked about his spellcasting, he says, "No problem.  After a few spells and some fire, we won't even have to break their shields.  They should run in fear.  You should practice picking up a bunch of heavy things at once, and throwing them.  You might be able to do that to their soldiers."
Avahur
player, 862 posts
Tactition
Assassin
Thu 10 Aug 2006
at 20:23
  • msg #92

Re: Avahur and the Myths

"We'll see, Brian I remember learning something of the battle...Troy lost it and the greeks won..But then of course, we weren't there fighting alogside them.  They made a horse as a surrendering present but the horse was hallowed out and filled with troops, once it was inside of the city the troops came out and killed everyone..we must prevent this so that we win this one.  Also, I don't think that they will run so easily, even though the gaurds at the gate were easily amused I don't think it will be that easy and I won't plan for it to be that easy.  I have a scenario set up and I want your opinion on it.

Ok here it is.  We have small group of 3 lure the troops down the shore and we ambush them from the sides, us in front of course.  Of course if they see through and don't fall for the bait it could blow our cover and we will most likely lose.  But if they don't see through it, then we could most likely win.  Like if you take half your troops and wait down at the end of the beach and if you teach me an offensive fire spell, then I could ambush them with the spell and attack them, and while they are distracted you lead the charge on into battle.. I don't think I will learn a spell well enough to use it when it counts though, so I will take my troops, and send a scout unit to meet them.  As they come back here I need you to ambush them from their right flank as they charge towards my troops.  I am going to need you to unleash a fire spell that is good enough  to do some serious damage..kill them if able... if not burn them enough to give our troops and advantage.  This armor is very good and isn't penetrated easily.

There are a few other flaws I am sure but that is Scenario number 1, what do you think of it.  I have another scenario that we could try, would you like to hear it?"
Krillis
GM, 957 posts
Hopeful Verser
Thu 10 Aug 2006
at 20:30
  • msg #93

Re: Avahur and the Myths

Avahur:

Brian just shakes his head slowly afterwards and says, "The king only gave us these units.  That's nothing in comparison to the entire army of Troy to defend it.  Plus, the greeks will be coming in such force that Troy might not be able to hold the shore.  And we aren't generals, but just captains.  I think we could pull off going to the front lines against them at the shore, but the strategy will be up to the king and his generals."
Avahur
player, 863 posts
Tactition
Assassin
Thu 10 Aug 2006
at 20:47
  • msg #94

Re: Avahur and the Myths

"Brian there was a battle long ago in America that was referred to as the Alamo, they were greatly outnumbered, even though they lost, they eliminated their enemies army and reduced it down to a small fraction of what it once was.. now both you and I aren't from this era, and we know things that can greatly change the tide of war..  and if a god wasn't threatening us, I'd of stepped aside and joined the greeks, out of knowing the outcome..  But because that didn't happen we are here defending and we will win, no matter what.  Brian we have some time I am going to go to the Palace and speak with the king and see if I can possibly get some more troops.  I'll be back, can you make sure all the defenses are in place?"
Krillis
GM, 958 posts
Hopeful Verser
Thu 10 Aug 2006
at 20:50
  • msg #95

Re: Avahur and the Myths

Avahur:

Brian cocks his eye and looks around like you're stupid.  "We aren't put in charge of the defences.  Right now, we're in the back of the city.  What, am I supposed to defend the tents?  The greeks won't get here for a few days, maybe a week even."
Avahur
player, 864 posts
Tactition
Assassin
Thu 10 Aug 2006
at 20:56
  • msg #96

Re: Avahur and the Myths

"Eh, its habit, sorry, lets head to the palace and see if we can get more troops...or something..besides like you sai in order to win we need more than what we have."
Krillis
GM, 959 posts
Hopeful Verser
Thu 10 Aug 2006
at 21:10
  • msg #97

Re: Avahur and the Myths

Avahur:

You head back to the palace and gain access to the king's war room with ease, where he is currently at.  There are other men in there.  Some have captain's helmets on, and others have no helmets and seem to be too old to fight.

He signals you to come in and observe his strategy.  While pointing out things on a large map in the middle of the room of outside the city, he says, "We anticipate their numbers to be very great compared to ours, maybe twice as many even.  We plan on feinting a retreat at the first skirmish, to tire out their men.  When our backs are against the walls, they will hold their positions.  The tired greeks will persist, but we will flank them with hidden calvalry from both sides."

Brian turns to you and just says plainly, "No!  You have to tell them that it won't work.  They will have too many men to flank with such a small force.  There will be armies from everywhere in Greece."
Avahur
player, 865 posts
Tactition
Assassin
Thu 10 Aug 2006
at 21:15
  • msg #98

Re: Avahur and the Myths

Excuse me sir, but my friend thinks that it won't work because there will be too many troops coming from all over greece, and that the army we have is too small to flank them.  I am not saying I agree with him, but I trust him in this matter and I can see a flaw or two in your plans so I think we should come up with a different course of action.  I've got a scenario or two of my own that might work if your willing to hear me out on it.

I turn to Brian, ok I told them you think it won't work, and I gave you some support in it.
Krillis
GM, 960 posts
Hopeful Verser
Thu 10 Aug 2006
at 21:18
  • msg #99

Re: Avahur and the Myths

Avahur:

His eyes grow wide as you say this to him, and he sulks back in his seat some, looking exhausted.  "You were sent by Ares for the purpose of defending our great Troy.  Please, tell me what you're thinking for defeating them."
Avahur
player, 866 posts
Tactition
Assassin
Thu 10 Aug 2006
at 21:26
  • msg #100

Re: Avahur and the Myths

Ok here it is.  We have small group of 3 lure the troops down the shore and we ambush them from the sides, My friend Brian and I in front of course.  Of course if they see through and don't fall for the bait it could blow our cover and we will most likely lose.  But if they don't see through it, then we could most likely win.  Like if Brian takes half his troops and wait down at the end of the beach and if he teaches me an offensive fire spell, then I could ambush them with the spell and attack them, and while they are distracted he lead the charge on into battle.. I don't think I will learn a spell well enough to use it when it counts though, so I will take my troops, and send a scout unit to meet them.  As they come back here I need Brian to ambush them from their right flank as they charge towards my troops.  I am going to need him to unleash a fire spell that is good enough  to do some serious damage..kill them if able... if not burn them enough to give our troops and advantage.  This armor is very good and isn't penetrated easily.

This was the plan that I laid out to Brian, he figures we don't have enough troops to pull it off with what you gave us.  However, if this is the attack plan for the entire army we will stand a better chance, there are still a few flaws in it, but it is only 1 of my scenarios that I have planned.  There is another one, if you would like to hear it.

Krillis
GM, 961 posts
Hopeful Verser
Thu 10 Aug 2006
at 21:29
  • msg #101

Re: Avahur and the Myths

Avahur:

He doesn't seem content at all with your plan and says, "Okay, what is your other plan, son?"  You can see his face lose confidence, and can only assume that he doesn't think this plan will be any good.
Avahur
player, 867 posts
Tactition
Assassin
Thu 10 Aug 2006
at 23:28
  • msg #102

Re: Avahur and the Myths

I see a few things wrong, but what do you find wrong with that scenario? When they attack by land it seems efficient...unless you expect them by sea..in which case I would need to see your available boats so that I can implement another strategy of meeting them out there and then light our arrows on fire and shoot their boats and have them burn at sea before they reach us... So by land or by sea? first off
Krillis
GM, 962 posts
Hopeful Verser
Thu 10 Aug 2006
at 23:43
  • msg #103

Re: Avahur and the Myths

Avahur:

He looks at you again, as if you must be ignorant to these things.  "They will come by sea almost definately, but our navy is no match for that of the greeks, especially if your friend is right in all of the greeks joining in the fight.  If he's right, then the greeks will most likely take the shore and we'll be fighting a defensive war from the city."
Avahur
player, 868 posts
Tactition
Assassin
Thu 10 Aug 2006
at 23:59
  • msg #104

Re: Avahur and the Myths

Yes and if we fail at sea then we must fight on land.. Rather then send all our troops out to sea, lets send a small portion, with the intent of setting their boats aflame.  We most likely will lose at sea, so lets not send an eniter army out there if we will lose anyway.. we merely need to weaken them at sea and crush them on land.  If we send a small portion out there and burn there ships so that their troops die at sea, then there will be less to deal with on land, and we will have a better chance to win.  When we fight, we fight for the honor and glory of Ares.  This is in my opinion the best course of action.  Ares sent us here for a reason, and I think you should contemplate my plans before denying them so quickly this time.
Krillis
GM, 963 posts
Hopeful Verser
Fri 11 Aug 2006
at 00:15
  • msg #105

Re: Avahur and the Myths

Avahur:

The king now stands up.  "You're a fool, boy.  If you want, I'll give you a row boat so you can go out on your suicidal mission, but I won't waste my fine archers for this ludicrous action.

If the greeks are in a small force, then we will go with my plan; however, if they are as numerous as your friend believes, we will wait for Hector before we make a plan.  He should arrive before the greeks can get here, and our fastest ships will be scouting the sea for the greeks.  If they are in range, they will fire arrows on the enemy as they flee."

Avahur
player, 869 posts
Tactition
Assassin
Fri 11 Aug 2006
at 00:25
  • msg #106

Re: Avahur and the Myths

 I slam my hands down, not caring that he is a king, and falt out told him..

You know what...the only reason I am here is because Ares said that in order to change my friend back to normal from the shape of a fox, I had to come here to defend against the Greeks... I was fine with that...but I remembered that you guys lost this war...because you were too blind to see that a peace offering was a tactic that they used to kill you off from the inside and win the war... I suppsoe being from the future and dieing 10 or 11 times doesn't help much with my attitude but if you want to end up losing the war again, fine be that way, we can just wait until Hector gets here and see what he has to say.. have fun knowing that soon enough because of you incompetence and lack of faith in your gods, you are going to lose the war that a god sent help for!..

And with that I start to leave for the door.
Krillis
GM, 964 posts
Hopeful Verser
Fri 11 Aug 2006
at 00:37
  • msg #107

Re: Avahur and the Myths

Avahur:

The king rises and walks towards you, in awe.  "The gods have sent us a seer!"  He then smiles at you with a fire in his eyes.  "Well, we'll have to consider your idea then.  I mean, if we all die in flames, why not take it to them first?!"

He slammed his fist down on the table.  "We will take 400 archers and some strong militia for rowing.  We only have five ships fit for this operation, but it should be enough to put a dent into them.  For the land battle, we will wait on Hector to plan the strategy with the help of Avahur.  If there aren't any questions, then get to work!  Avahur, move your troops to camp by the shore, behind our fortifications."
Avahur
player, 870 posts
Tactition
Assassin
Fri 11 Aug 2006
at 00:42
  • msg #108

Re: Avahur and the Myths

Will, do. I'm on my way...

"Hey Brian, is it possible for me to throw this up and down..."

As I snap my fingers to create fire like I had learned.

"It would be really cool if I could do that.."
Krillis
GM, 965 posts
Hopeful Verser
Fri 11 Aug 2006
at 00:48
  • msg #109

Re: Avahur and the Myths

Avahur:

Brian simply says, "Yeah, it's possible.  It's pretty easy too.  I'll teach it to you some time, but it doesn't seem like it would be a very good weapon; more like a magic trick."
Avahur
player, 871 posts
Tactition
Assassin
Fri 11 Aug 2006
at 01:37
  • msg #110

Re: Avahur and the Myths

"Maybe only a magic trick, but good to keep myself busy, and it'll be nice when its needed to do a litte pursuading..."
Krillis
GM, 968 posts
Hopeful Verser
Mon 14 Aug 2006
at 03:55
  • msg #111

Re: Avahur and the Myths

Avahur:

Brian looks at you and says, "Why don't we get back to the camp to get the men moving.  Then I'll teach you the next element.  Fire really isn't the first one you're supposed to learn anyways."
Avahur
player, 874 posts
Tactition
Assassin
Mon 14 Aug 2006
at 11:38
  • msg #112

Re: Avahur and the Myths

"Its Wind right? Jess told me a little about it, when I asked her about Shadow... or maybe it was before that...whatever I sort of learned how to create wind in a general direction, like you did just after you entered the room back in the academy.. So lets move our men, and we'll work on magic.."

Once we get to the camp in my best gerals voice speaking in greek..

AALRIGHT TROOPS WE"RE MOVING OUR FORTIFICATIONS, SO MOVE YOUR FEET!!!  Ok, there was a little mishap doing some planning so I had to do a little talking the king's an idiot and so are those that brought in a stupid peace offering when they should've seen through and burnt it, so move your feet its time to re write history and kick some ass...

Knowing brian doesn't know everything that I say I'd like to see what he understood of that one....
Krillis
GM, 970 posts
Hopeful Verser
Mon 14 Aug 2006
at 12:01
  • msg #113

Re: Avahur and the Myths

Avahur:

The men look at you for a moment, and then someone shouts, "We're going to the front!!"  It is met by cheers of the other men and they disperse to pack their things and start moving when dismissed by you.  Brian simply says that they're moving to the front to his men, not knowing enough to do anything elaborate.  The men cheer and move about packing when he dismisses them.

After that, he approaches you.  "Avahur, King Priam is not an idiot.  The shore will surely be taken, and the ships sent out are probably on suicidal missions.  To win this war, all we have to do is stop the horse from getting into this place or burn it after everyone's asleep; however, that won't happen for ten years."
Avahur
player, 875 posts
Tactition
Assassin
Mon 14 Aug 2006
at 17:17
  • msg #114

Re: Avahur and the Myths

"I know it won't happen for 10 years. But the king well, he needs more faith in his god's and I think he should look at the grand scope of things rather than taking the most logical path.  Look at it like this, yes the greeks could come by ocean, its the shortest, and its the easiest way.  Everyone expects it, and because of that, it would be wise to guard ourselves against an attack on foot.  My plan wasn't to beat them at sea, I knew anyone going out there was on a suicidal mission, in war losses are nessecary to win overall.  If we can set their ships on fire if they come by sea, then many soldiers will die and severely hamper there numbers.  Which means less to take care of on foot.  How far is Sparta from here? If we allied with them, ground troops would win because everyone knows the spartans are the best of the best when it comes to ground troops, also depends on the era, but in this time period Sparta was the best.

Brian, I know my fare share of war, hell I rush into things generally because its habit and it is a part of my personality.  Likewise with Charging Rachel and Jess, it was stupid and suicidal, but it was rushed, and everyone was in a chaotic state, fighting friends is no easy thing to do..especially when they are girls..cus really what type of guy doesn't have a soft spot for girls..  We knew and were informed the war was going to happen and thus we could prepare and weren't rushed.  So I am taking a look into the grand scheme of things.  In shougi, you can't be hasty and make poor decisions you will lose.  You need to always be steps ahead of your opponent. Hence to lessen there numbers decently by risking a small portion of ours is in my opinion a good decision to make because overall it increases our chance to win.  If we didn't interfere yes the war went on for 10 years, but with us here, if we win constantly, we will win and not lose, and there is a good chance that it won't be 10 years, it will be less.  Besides in war there is no guaranteed time. With servitude of a god, there usually is..I didn't want to take a guaranteed time over something that could end in less.  I think this is enough for now.  When that guy shows up we will talk to him and see his views on it.  For now lets get our troops ready and enjoy the time we have on this planet because you never know when we will verse to the next realm.

So Brian, what was the element youw ere going to try to teach me next?"
Krillis
GM, 973 posts
Hopeful Verser
Mon 14 Aug 2006
at 20:49
  • msg #115

Re: Avahur and the Myths

Avahur:

Brian nods some, and responds to your Sparta idea.  "The chances of Sparta allying is zero, because they're the ones who Paris and Hector were discussing peace with when Paris stole the king of Sparta's wife."  Then, he addressed your interest in the elemental magics.  "The one that you should learn now is water.  The spell is water."  You recognize the word as a greek one.  The word is 'aqua', but it means 'water' in greek.  "Cup your hands.  If the spell's a success, then water will start coming out of your cupped hands."
Avahur
player, 877 posts
Tactition
Assassin
Mon 14 Aug 2006
at 20:52
  • msg #116

Re: Avahur and the Myths

"Ok, so all I am saying is water in greek, easy enough,  lets give this a try, shall we?"

I cup my hands and concentrate.

Water
Krillis
GM, 974 posts
Hopeful Verser
Mon 14 Aug 2006
at 23:55
  • msg #117

Re: Avahur and the Myths

Avahur:

You're still trying to do the spell with no results but getting the palms of your hands sweaty.  By now, the troops have made camp in the front behind some spiked fortifications and were ordered by you and Brian to build better fortifications there, thicker ones, while getting to know the other troops in the area.

Brian is in the tent that you and he combined into a large one practicing swordsmanship.
Avahur
player, 878 posts
Tactition
Assassin
Tue 15 Aug 2006
at 02:32
  • msg #118

Re: Avahur and the Myths

Seeing that I haven't suceeded I go to see Brian to see if he has any tips on how to be better at it.. Something like snapping the fingers with creating the fire..
Krillis
GM, 976 posts
Hopeful Verser
Tue 15 Aug 2006
at 23:31
  • msg #119

Re: Avahur and the Myths

Avahur:

When you go in on Brian's training, he is moving rather quickly.  You see that he put his normal weights on and has the armor on top.  Then, you see him take a knee when you come in as he's sweating profusely with a red face.  He goes over and gets his flask of water and gulps from it.  "No, the water spell is just a release of your energy.  It might help to gather it before the release, but don't gather too much.  At first, you won't be able to stop until the magic you put into it runs out."
Avahur
player, 880 posts
Tactition
Assassin
Tue 15 Aug 2006
at 23:41
  • msg #120

Re: Avahur and the Myths

I go back outside and put a small amount of energy into it, and imagine the water appearing in my hand and see what can happen adding or decreasing energy as I see fit.
Krillis
GM, 977 posts
Hopeful Verser
Tue 15 Aug 2006
at 23:45
  • msg #121

Re: Avahur and the Myths

Avahur:

You try to only release a mediocre amount of magic to summon the water, but after more work, you can't take it anymore and can't help but get a little ticked off.  You then shout the spell, and water begins pouring from your hands from seemingly nowhere.  You then smile, but find that it's been five minutes and there's a decently sized puddle at your feet in the sand (you're by the shore practicing).  The water continues to flow out.
Avahur
player, 881 posts
Tactition
Assassin
Tue 15 Aug 2006
at 23:50
  • msg #122

Re: Avahur and the Myths

I sit there and wait it out, but decide to summon fire also to create a smokescreen...if able.
Krillis
GM, 978 posts
Hopeful Verser
Tue 15 Aug 2006
at 23:53
  • msg #123

Re: Avahur and the Myths

Avahur:

You fail completely in summoning fire, not even being able to draw your magic properly during this it seems.  After about ten more minutes, some soldiers mosey over and see your hands releasing water.  You regognize them as a couple of soldiers from Brian's front line.  They both look a little older than you and just look in amazement at the water coming out, cocking their heads to the side without talking to you.
Avahur
player, 882 posts
Tactition
Assassin
Tue 15 Aug 2006
at 23:56
  • msg #124

Re: Avahur and the Myths

Yeah, I'm just waiting for it to stop.  If you want I can raise my hands a bit and you soldiers can get some...its nice and refreshing from what I've heard.

I stand and wait for it to stop...
Krillis
GM, 979 posts
Hopeful Verser
Tue 15 Aug 2006
at 23:59
  • msg #125

Re: Avahur and the Myths

Avahur:

You stand up and your hands stop releasing water.  They feel weird, so you sort of open them wide and close them back.  After a few moments, they feel normal again.  "No sir, it is fine.  So, are you two really sent by Zeus to help us in this war?"  The bigger one spoke.  He was only an inch taller, but they both seemed to have the same build as one another.  (At the moment, they're in military tunics without armor.)
Avahur
player, 883 posts
Tactition
Assassin
Wed 16 Aug 2006
at 00:05
  • msg #126

Re: Avahur and the Myths

Eh, care for a sparring match? I'll take off my armor, I'd like to see how well versed you guys are in unarmed combat.

If they agree I take my armor off and go for an offensive flurry of attacks, not hard enough to severly injure them like I did to Jason but enough to bruise them a bit...
Krillis
GM, 980 posts
Hopeful Verser
Wed 16 Aug 2006
at 00:10
  • msg #127

Re: Avahur and the Myths

Avahur:

"Well, sure sir!"  One man steps to the side and stands waiting for his round.  You and the shorter man are up against one another.  He takes a simple brawling stance it seems and you charge him.

You go for a battoujutsu strike with your hand at his chest as the first strike.  His arms get in the way, but don't seem to take effect as they are knocked to the side by the blow, leaving him open for the flurry that you send his way.  You release three more strikes into his chest, then two more.  He's in his own momentum backwards now, but catches himself and tries to put force into a punch to your face.  You counter it with jujitsu.

You pull his arm towards you and side-step the attack.  You flip him over and he lands on his back.  He seems pretty dizzy from the fight.
Avahur
player, 884 posts
Tactition
Assassin
Wed 16 Aug 2006
at 00:15
  • msg #128

Re: Avahur and the Myths

I help him up and wait and see if the next soldier will join in, saying I will get defensive mostly and attack the openings.
Krillis
GM, 981 posts
Hopeful Verser
Wed 16 Aug 2006
at 00:20
  • msg #129

Re: Avahur and the Myths

Avahur:

The other man punches his hand and helps you carry the other man, still dizzied, over to the side in the sand.  The taller one is now accross from you in the sand, and he charges you bluntly.  You find it easy to read his punch.  It isn't hard to duck to your right and land a punch in his side, getting behind him now.

He now turns in a swift motion with his arm trying to hit you where he thinks your head is.  You see the movement, and easily dodge it though it was decently fast.  You use the opportunity to come up after he spins and land an uppercut in his jaw.

His eyes move around iratically and he falls on his back, hard.  You can tell that he's knocked out.  His friend is now seeming to get his senses back, but still moving his head around strangely, and you can tell that he's still dizzy.
Avahur
player, 885 posts
Tactition
Assassin
Wed 16 Aug 2006
at 00:31
  • msg #130

Re: Avahur and the Myths

I let him just lie there and maybe put a small amount of energy into my hand saying the name and use the water to pour on his face...it'll be refreshing and should wake him up...I figure when they both feel better maybe I can teach them the create water spell... it shouldnt be hard...>_>
Krillis
GM, 982 posts
Hopeful Verser
Wed 16 Aug 2006
at 00:36
  • msg #131

Re: Avahur and the Myths

Avahur:

You easily summon the water and manage to control the amount better this time, it only lasting maybe 3 minutes.  The men wake up and shake it off relatively quickly.  When you try to teach them, it has no effect at all.  Neither of them seem to be able to do it at all and they simply say, "Well, maybe only the favoured of the gods can use these powers.  How far have you been in the world, sir?  To Greece?"
This message had punctuation tweaked by the GM at 00:36, Wed 16 Aug 2006.
Avahur
player, 886 posts
Tactition
Assassin
Wed 16 Aug 2006
at 00:44
  • msg #132

Re: Avahur and the Myths

well, in this time period,  several months on an island preetty far off the caost....met ares and he, well lets put it this way, he has one hell of a throwing arm.  He picked up me and brian and threw us here, we were in the air for about 10 minutes before we landed outside of the city... Actually I learned this language on the island...and trained quite a bit...I'd say a month or two in this time period...

Oh well, is there anything you need? If not feel free to stay or leave, I am going to train a bit..


At which point I remove my swords from their respective sheathes and start to train in using them effectively.  Then after about 15 minutes I go inside to see if Brian will spar once with me, outside preferred.
Krillis
GM, 983 posts
Hopeful Verser
Wed 16 Aug 2006
at 00:50
  • msg #133

Re: Avahur and the Myths

Avahur:

The men stay for the time to watch you trian.  Once you're finished, you don't feel that tired and they leave for chow.  When you get to Brian, it's dark and he says, "We should probably rest up instead.  We could wake the troops up tomorrow and start training them early, so that they'll have some time to increase their speed in this armor before the Greeks come."
Avahur
player, 887 posts
Tactition
Assassin
Wed 16 Aug 2006
at 00:59
  • msg #134

Re: Avahur and the Myths

"Yeah, I'll probably train for a bit more, its habit to be up late training.. I'll go to bed in an hour or two. I want to increase my efficiency of training in this armor.."

I continue to train for an hour the head to bed.
Krillis
GM, 984 posts
Hopeful Verser
Wed 16 Aug 2006
at 20:23
  • msg #135

Re: Avahur and the Myths

Avahur:

The two of you wake up the next day and assemble the eighty men with ease, counting that they're all there.  It is currently some time before noon, and the men are in full armor ready for training.

Their eyes follow you and Brian, seeing that their two seperate units are actually one under the two of you as captains (I need to know how you'll train them, and what you yourself are training in).
Avahur
player, 888 posts
Tactition
Assassin
Wed 16 Aug 2006
at 21:41
  • msg #136

Re: Avahur and the Myths

"Hey Brian I think we should have them do some endurance training or something.  Meanwhile I wanna do a series of spars with you...a few things I wanna learn...Once we get our men moving and doing something we can start with unarmed...See, I haven't used a kunai in battle or ever trained using one, and Rachel was very good with using one.  Always beat me actually.  I would like to get better using one, do oyu think after an unarmed battle of us going all out head to head and after we've recovered we can start to work on that...I think it will help in battle like this.  When we came out here at first, I wanted to try my blade against a shield, that was to see if my blade would either do absolutley nothing or cleave right through it.. If it did nothing I decided I needed to get better with Kunai so that when in combat I can attack the parts with little to no armor to kill my opponent.  While if my blade cleaved through it, I would have used my sword in battle...

Later on I plan to head back to the palace to see if that hector guy arrived."
Krillis
GM, 986 posts
Hopeful Verser
Thu 17 Aug 2006
at 00:44
  • msg #137

Re: Avahur and the Myths

Avahur:

Brian responds to you, "Yeah, fine.  We should probably designate some guys to lead them in the endurance training.  Do you have any in mind, because I don't even know any of them personally.  And by 'head on', I'll assume you mean no magic.  I mean, I can already beat you without using it."
Avahur
player, 889 posts
Tactition
Assassin
Thu 17 Aug 2006
at 02:35
  • msg #138

Re: Avahur and the Myths

"Yes, I mean no magic.  There were a couple of guys from your unit I was talking to yesterday, I'll have one of them, and one of the troops from my unit lead them."

Pointing over to the taller soldier I was talking to yesterday, and to the soldier that I borrowed his shield when I did my little field test, I called them both over and gave them both instructions to lead everyone in endurance training.  I also told them that if they want they can watch a small spar between the captains before they started..

"Alright Brian, I said they could watch if they wanted, everyone needs some motivation, so whats more motivational than a spar between their captains, eh?  Are you ready?"
Krillis
GM, 987 posts
Hopeful Verser
Thu 17 Aug 2006
at 03:36
  • msg #139

Re: Avahur and the Myths

Avahur:

"Sure I'm ready, if we're fighting in armor.  Do you want to take it off or see how strong we are in them?"  He punches the palm of his other hand and shows that he's ready, getting into his own unique stance.

The two men relay the information to the others and they take seats on the ground, some leaning on their shields, to watch the fight.
Avahur
player, 890 posts
Tactition
Assassin
Thu 17 Aug 2006
at 03:50
  • msg #140

Re: Avahur and the Myths

"Let's do it without armor, allows for more mobility, and will be more interesting, we can do it with armor on later."

I take my armor off and put it to the side.  Then I take my own offensive stance and get ready to charge with everything I am, going as fast as I can as swiftly as possible pushing myself to my limit and will win this one.
Krillis
GM, 988 posts
Hopeful Verser
Thu 17 Aug 2006
at 22:00
  • msg #141

Re: Avahur and the Myths

Avahur:

Brian nods and takes his armor off, revealing that he is in the same clothes that you are-the normal military tunic, blue, accept that he has his black weights on as well.

You charge him, increasing your speed by exerting more energy.  You approach him with a solid punch as fast as you can at his front.  He quickly moves his arms up to block your attack, with a hand grasped onto your arm now.  He attempts to pull you towards him into a combo, but you knock his grapling arm away and attempt a sweep kick.

He jumps above the sweep kick, and tries to finish the jump with a punch coming downwards at you.  With your improved speed, you bring your arm up, which finally deals a blow to his body.  The weights, however, cause you to have to exert too much energy for him to only travel a yard and fall.

Before you can plan anything, he rises and charges you, and you can tell he's begun to overexert himself to improve speed.  He, quicker than you can follow, lands a blow from your right side into your shoulder.  You hear the sound of bones breaking, but don't feel it on yourself.  Still, you're knocked off balance.

Brian uses this opportunity and brings his right knee up into your stomache.  The wind is knocked out of you and you see him moving in front of you, ready to deal a flurry of strikes on you.  He deals two strikes on you, one with his left fist and the other with his right elbow.

Following that, he continues his pursuit with another punch with his left hand, in your face, and a roundhouse in your chest.  Finally, you see him bringing his right arm far back and he lunges with it at you.  As it's approaching your face, you can tell that his hand is injured and bleeding.  In an instant, his elbow replaces his hand there and you're knocked to the ground.  You hear a crack, and everything goes black.

When you wake up, you find that someone has put some cloth under your head and Brian is nearby.  He has his entire right arm layed out and with his left hand, he keeps on going over it.  You can easily tell that he's trying to heal himself.  After his second time going over it, he screams out in pain and falls unconcious.  One of the soldiers puts a clean tunic under his head and two men are coming with water.  The others are watching with curiosity and some fear.
Avahur
player, 891 posts
Tactition
Assassin
Fri 18 Aug 2006
at 02:43
  • msg #142

Re: Avahur and the Myths

I say a prayer or two to Ares asking that he deliver my gear to me, for the fact that I can heal myself with the contents, and that he hand deliver it, or send someone to deliver it, and not to throw it...unless it will land extremely softly..

I think and put my remaining energy into healing myself....

Don't worry, we will be fine we've been through worse...ok I've been through worse..trust me, when you die as much as I do, something like this is nothing...

I'm going to take a nap, when I;ve regained my energy I'm going to heal myself up a bit, hopefully.  Then work on my friend.

Krillis
GM, 990 posts
Hopeful Verser
Sat 19 Aug 2006
at 01:32
  • msg #143

Re: Avahur and the Myths

Avahur:

The man says, "Yes sir, we'll just go continue training then.  We'll be nearby just in case you guys need us."  He goes off, and you start your nap before you look over to see what they're doing.

When you wake up, you feel energized enough and try to heal yourself.  Strangely enough, this time it isn't hard at all.  When you approach Brian, he's standing up with his arm is in a sling, but he is smiling as he's watching the soldiers sparring.  "Don't worry about my wounds.  I healed them as well as they're probably going to.  I managed to shave a few weeks off of the healing, I think, but I'm going to do more tomorrow."
Avahur
player, 892 posts
Tactition
Assassin
Sat 19 Aug 2006
at 02:27
  • msg #144

Re: Avahur and the Myths

"That's good to know, I am going to rest up a bit and do small stuff like work on those two spells to get em down pretty good...is there anything you can tell me about another spell?  If you want I could try healing you a bit..."
Krillis
GM, 991 posts
Hopeful Verser
Sat 19 Aug 2006
at 03:10
  • msg #145

Re: Avahur and the Myths

Avahur:

Brian shakes his head some.  "We're going to do this right.  Once you've completed fire and water, I'll move on to teaching you wind.  After that, the hard stuff begins."  He smiles and raises his left, unbroken hand and his skin seems to grow thicker, looking like there's a layer of rock around it.
Avahur
player, 893 posts
Tactition
Assassin
Sat 19 Aug 2006
at 03:19
  • msg #146

Re: Avahur and the Myths

"Ok..."

I snap my fingers to create the fire, then release the spell.

Then I put a little bit of energy into my cupped hands and say aqua to create water in my hands to show him I can do it..

Crap what was the spell Jess taught me...ahh I remember it was Flabra..sweet, time to see if I can do it this time, now that I am more magically advanced than I was at the time...

Then I say Flabra in an attempt to blow wind at him in his face area so that he can feel it.

"Eh Jess taught me Flabra back at the academy, my second day or so there..."
Krillis
GM, 992 posts
Hopeful Verser
Sat 19 Aug 2006
at 03:27
  • msg #147

Re: Avahur and the Myths

Avahur:

You create a flame in your hand, not anything big, but still a passable flame.  After that, you focus your magic to try and make water, understanding its flow and how to accomplish it better now.  You feel like you can control it better this time and only use a little energy to summon water that pours out of your hands for about ten seconds.

Finally, you point your opened palm extended towards Brian's face.  He smiles as he waits for your attempt.  You feel the magic feeling a release like with aqua, and building it up.  For some reason, though, you can't manage to push through some block with wind.  You try for ten minutes straight repeating the spell with every attempt with no results at all.
Avahur
player, 894 posts
Tactition
Assassin
Sat 19 Aug 2006
at 03:30
  • msg #148

Re: Avahur and the Myths

"Eh I couldn'd do it well back when Jess tried to teach me back at the academy.."

I give it 5 more tries then ask for help from brian..
Krillis
GM, 993 posts
Hopeful Verser
Sat 19 Aug 2006
at 03:40
  • msg #149

Re: Avahur and the Myths

Avahur:

On your very next try, you try to think about how wind generally works, and think about how a smaller opening makes it stronger.  On instinct alone, you ball up your fist but make a small circle with your pointer and thumb facing Brian, and shout out the spell.  Brian looks curious, but then is hit by a small force of wind, moving his hair slightly.

He looks at you strangely and says, "That isn't the normal way to do it, but you did accomplish the summoning of wind.  Wind magic is one of the hardest to control.  Now I'll let you choose.  Do you want to learn more detail of one of those three elements or move on to the basic of earth magic?  Trust me that you are not able to do earth magic and you will probably pass out if you try it right now."
Avahur
player, 895 posts
Tactition
Assassin
Sat 19 Aug 2006
at 03:42
  • msg #150

Re: Avahur and the Myths

"I would like to work on some more complex fire skills... We can save Earth for later..."
Krillis
GM, 994 posts
Hopeful Verser
Sat 19 Aug 2006
at 03:50
  • msg #151

Re: Avahur and the Myths

Avahur:

Brian nods, "Good.  But before that, a quick lesson on the three elements you currently know.  Fire technically requires more power than the other two to use effectively, because it's constantly 'burning' your energy off the hotter you make it.  Wind is the opposite of fire, basically.  It takes the least energy to summon, but you have to focus more to move it because if its lack of mass.  Finally, water at your current level is a measurement on how much power you actually have.  It doesn't take much control at the moment, and not much power to summon."

You look over to see that the soldiers are still trianing, now jogging in two formations.

Brian continues to speak.  "At your current level, you probably can't use fire as much of a weapon.  To improve your skill with it, what you need to do now is try to summon fire this tall from your hand."  Brian moves his hand about half a foot over your palm.  "And you need to be able to hold that size of flame for about five minutes."
This message had punctuation tweaked by the GM at 03:50, Sat 19 Aug 2006.
Avahur
player, 896 posts
Tactition
Assassin
Sat 19 Aug 2006
at 03:55
  • msg #152

Re: Avahur and the Myths

"Ok, lemme give this a try then.."

I stay still focusing and reflecting over all the magic that I have learned...reflecting on all the discipline and techniques I have learned in fighting and killing..I concentrate a small amount of energy into my hand to spark the flame, then I concentrate more and put more energy into it constantly to keep it going and to increase the size of it, I keep doing it as long as I can having it use the new energy I keep putting into it to make it grow and become stronger and bigger.

Avahur creates fire.
Krillis
GM, 995 posts
Hopeful Verser
Sat 19 Aug 2006
at 04:05
  • msg #153

Re: Avahur and the Myths

Avahur:

At first, it takes you a moment, but then you manage to have a constant flow of heat through your arm and out your palm.  You get a tingling sensation in your right arm during this that's slowly moving towards your hand.  Eventually, it's almost a pain in your muscles, but you hold it at its height for five minutes.

Your upper arm feels like it had been stretching uncomfortably for a while and was just released.  Brian frowns a little at your speed with learning this and says, "Well, it looks like you have enough power to manage setting something on fire.  The spell is incendo.  I'd get something that can't be burnt to practice on."
Avahur
player, 897 posts
Tactition
Assassin
Sat 19 Aug 2006
at 04:06
  • msg #154

Re: Avahur and the Myths

I walk about 5 feet away and aim at the ground away from everything extremely burnable and practice the spell..

"incendo."
Krillis
GM, 996 posts
Hopeful Verser
Sat 19 Aug 2006
at 22:36
  • msg #155

Re: Avahur and the Myths

Avahur:

You shout out the spell and try to direct it into the ground with your hand.  You fail at it completely once, with no effects at all.  The next time you try it, you focus yourself more into completion, and you feel like it's working.

There's the same heat moving down your arm as before, and it feels like you're stretching your arm or something.  You look down to see that you aren't making any fire under your hand and then a sharp pain shoots through your arm, with no visible flames.  You just feel a massive pain inside of your arm, and it feels like its burning inside from the shoulder down into your fingers.  The pain isn't stopping, and your arm is shaking from stress.
Avahur
player, 898 posts
Tactition
Assassin
Sat 19 Aug 2006
at 23:51
  • msg #156

Re: Avahur and the Myths

I stop everything completely and fall down to ground holding my arm with my left hand, then I concentrate a little and say aqua to produce water from my hands to cool my body down...

"Brian my arm feels like its on fire...any advice...it hurts a lot..."
Krillis
GM, 998 posts
Hopeful Verser
Sun 20 Aug 2006
at 00:53
  • msg #157

Re: Avahur and the Myths

Avahur:

You try to summon water and your arm feels even worse, a sharper pain through your arm.

Brian looks at you and says, "You should practice more before you go and try something you're not ready for.  You probably overexerted yourself.  The pain is you forcing the spell.  The effects will eventually wear off."

You look over at him and he has one hand out, palm down.  His eyes are closed and his face looks very focused.  Sand lifts from the ground all around him and starts flying in a perfect circle around him.  More sand begins to lift and it all goes faster.  After it goes so fast, you see the direction change.
Avahur
player, 899 posts
Tactition
Assassin
Sun 20 Aug 2006
at 02:21
  • msg #158

Re: Avahur and the Myths

I wait and use the pain as a lesson not to overexert myself and to not do it this way again.  I must learn to do it a different way and then successfully do the spell..

I look at Brian swirl the sand around him and watch in amazement what he can do...when it all starts to slow down I ask him,

"Brian I don't think I am ready for fire yet, how about water since most of the pain has disappeared."

When the pain does subside I work on wind again, letting it flow if I don't learn anything new to see if I can improve it.
This message was last edited by the player at 03:47, Sun 20 Aug 2006.
Krillis
GM, 999 posts
Hopeful Verser
Sun 20 Aug 2006
at 03:48
  • msg #159

Re: Avahur and the Myths

Avahur:

Brian continues to keep a focused expression, but the wind slows and dies down.  He looks to you and says, "Don't you think it would be better not to get injured this time and wait until you're ready to learn the water spell?  It may be the easiest, but you probably aren't ready for it."
Avahur
player, 900 posts
Tactition
Assassin
Sun 20 Aug 2006
at 03:51
  • msg #160

Re: Avahur and the Myths

"I know, I plan to wait a bit, but I want to atleast know something so that when I have free time or I think I'm ready after I work on my other spells a bit, if your doing some heavy training I don't have to bother you."

I think about letting the wind flow out of me so I don't mess up and force it out like last time..that way I will do better when I try to do them again.
Krillis
GM, 1000 posts
Hopeful Verser
Sun 20 Aug 2006
at 04:00
  • msg #161

Re: Avahur and the Myths

Avahur:

"There aren't any spells that are at a level near you for water, Avahur."  He then walks out to the water until he's about waist deep inside.  By now, he's taken off his armor and just has his tunic with weights underneath it on.  You see his muscles flex and then The water at his waist begins to boil.  For a moment, it's like the water around his waist receeds, but then it's back to normal.

"It's simple, Avahur.  If you want to increase your capacity for power, then use fire.  If you want to increase your control, then practice using wind with a flat palm."

When you try to use wind again, you feel exhausted and you're completely out of breath.
Avahur
player, 901 posts
Tactition
Assassin
Sun 20 Aug 2006
at 04:05
  • msg #162

Re: Avahur and the Myths

"Flat palm, eh? ... Thats good .. to know, I'll try that out ... when I catch my breath..."

When I finally catch my breath I practice the wind spell to work on my control, when I think I can do it and control it decently well taking as many breaks as needed to get it down, then I work on fire to control it and not do what I did last time trying to force it out.
Krillis
GM, 1001 posts
Hopeful Verser
Sun 20 Aug 2006
at 04:11
  • msg #163

Re: Avahur and the Myths

Avahur:

As you're practicing with wind, you're met by constant failure.  You still haven't succeeded in getting a solid wind a single time.  Once, you were able to get a small force, but nothing noteable really.  By this time, the soldiers have headed in for lunch and it's now in the heat of the day.
Avahur
player, 902 posts
Tactition
Assassin
Sun 20 Aug 2006
at 04:29
  • msg #164

Re: Avahur and the Myths

I decide I head in to get some lunch also, and as I walk in I concentrate and thrust my hand forward palm opened, fingers pointing straight into the air, and I in that motion try to relase the energy and wind forward, slightly downward to see if any of the sand was moved with my attack.

Maybe this will work..
Krillis
GM, 1003 posts
Hopeful Verser
Sun 20 Aug 2006
at 04:33
  • msg #165

Re: Avahur and the Myths

Avahur:

Inside the food tent, a man had a piece of bread in his hands to give to you, but once he saw you closer switched it over to a piece of pork along with some fresh water.  There's a common soldier that just walked out of the tent holding his piece of bread that he just recieved.

The tent itself is small, and no one is in there but you and the soldier giving out the food.  You assume the men are eating in their own tents or with others they know.
Avahur
player, 904 posts
Tactition
Assassin
Sun 20 Aug 2006
at 04:36
  • msg #166

Re: Avahur and the Myths

I take the food and eat outside on my way to my tent.  When I get there and finish eating, I go outside to try out my wind attackk theory against the sand about 5 feet in front of me.
Krillis
GM, 1004 posts
Hopeful Verser
Sun 20 Aug 2006
at 04:43
  • msg #167

Re: Avahur and the Myths

Avahur:

You return and eat up relatively quickly, and try to effect the sand.  You feel that something left your hand, but nothing very powerful.  It probably was only enough to cause a small breeze, but not really move anything with it, at all.
Avahur
player, 905 posts
Tactition
Assassin
Sun 20 Aug 2006
at 04:47
  • msg #168

Re: Avahur and the Myths

Well that's been better than recent events, so I might as well try it again, this time, yelling out the word and trying to let it flow freely, like when I did with the water.  Sure it was flowing forever, but it means I did it very well...hmm lets see how this goes.

I pull my hand back then thrust it forward saying flabra with a bunch of energy in it right down at the sand in front of me..
Krillis
GM, 1005 posts
Hopeful Verser
Sun 20 Aug 2006
at 04:57
  • msg #169

Re: Avahur and the Myths

Avahur:

You feel a definate burst of wind from your hand, but it only moves a few grains of sand, and only barely moves them.  You know that it was you, because at the moment the natural wind was still.
Avahur
player, 906 posts
Tactition
Assassin
Sun 20 Aug 2006
at 05:00
  • msg #170

Re: Avahur and the Myths

Hmm, this isn't working...maybe if I concentrate my energy through my sword, I can release the burst from the edge of the blade, since the blade is already cutting through the air producing a slight rift  and generating some wind, the energy could cause the wind to ride the air and flow off of the blade into the air...

I take out my shadow blade and test my theory.
Krillis
GM, 1007 posts
Hopeful Verser
Sun 20 Aug 2006
at 05:02
  • msg #171

Re: Avahur and the Myths

Avahur:

You try to release the wind, but nothing happens.  The only aftereffect is that you feel even more exhausted and fall to the ground.  Your sword falls out of your hand and you're out of breath.
Avahur
player, 907 posts
Tactition
Assassin
Sun 20 Aug 2006
at 05:09
  • msg #172

Re: Avahur and the Myths

I pick up my sword and cheathe it, then head inside for a rest.. when I get back up from a break I work on water, then fire, then wind again taking breaks when I need to.
Krillis
GM, 1008 posts
Hopeful Verser
Sun 20 Aug 2006
at 16:45
  • msg #173

Re: Avahur and the Myths

Avahur:

You work hard on water, fire, and wind control.  In the end, though, you feel like the only thing you improved on was water.  By this time, it's night and you see no lights on outside.  Even Brian has headed in for rest.
Avahur
player, 909 posts
Tactition
Assassin
Sun 20 Aug 2006
at 18:52
  • msg #174

Re: Avahur and the Myths

I decided I need to just do what I am good at atn work with my swords for a half hour, then I go to bed.
Krillis
GM, 1010 posts
Hopeful Verser
Mon 21 Aug 2006
at 03:02
  • msg #175

Re: Avahur and the Myths

Avahur:

The next day you wake up from someone prodding your shoulder.  When you open your eyes and draw your blade slightly from reflex, you see that it's a normal soldier.  Brian is putting on his armor at the edge of the tent.

The man prodding you says, "Sir, the war conference is starting soon and they're calling for you.  Hector arrived during the night."  You look outside and find that light is just beginning to rise.
Avahur
player, 910 posts
Tactition
Assassin
Mon 21 Aug 2006
at 03:05
  • msg #176

Re: Avahur and the Myths

Thank you soldier..

Once I get my armor on I head over to the conference, waiting for Brian since I assume he's coming...
Krillis
GM, 1012 posts
Hopeful Verser
Mon 21 Aug 2006
at 03:12
  • msg #177

Re: Avahur and the Myths

Avahur:

You and Brian make your way into the high walls of Troy and go to the palace-into the war room.  Many other captains are in formation at one wall in the room, standing against it in unity.  At the table, there are 8 seats on each long side and three seats on each end.  At the far end of the table, Priam has a man on both sides of him.  One has a rugged face and a hard expression, while the other man looks less powerful and with a softer face.

There are some men at the table in armor like you are, but most are in robes.

When Priam raises his hand towards you and gestures you and Brian towards a seat around the middle of the table on one side, the conversation they were just having about the greeks coming from the sea ends and they wait for you to sit.
Avahur
player, 911 posts
Tactition
Assassin
Mon 21 Aug 2006
at 03:21
  • msg #178

Re: Avahur and the Myths

After going to my seat standing, sitting, whatever occurs, I look at the gentlemen that are on both sides of the king and ask in my usual battle voice..

So, who are you two?  And what conversational discussion have been going on prior to my arrival here?
Krillis
GM, 1013 posts
Hopeful Verser
Mon 21 Aug 2006
at 03:30
  • msg #179

Re: Avahur and the Myths

Avahur:

The softer one of the two looks offended at your speech and says, "And who are you to ask without first introducing yourself?"

The man that has a stronger look glares at the softer-faced man and says, "Paris, hold your tongue or I'll rip it out."  The softer man quickly silents himself and the rougher one turns to you.  "I am Hector and this is my brother, Paris.  You and your friend are Avahur and Brian sent by the gods, right?  Which of you is Avahur?"  Even you can feel that this man is a good leader from just the few words that you've heard him utter just now.
Avahur
player, 912 posts
Tactition
Assassin
Mon 21 Aug 2006
at 03:50
  • msg #180

Re: Avahur and the Myths

I am Avahur.....and from what I can see you, yourself are a very good leader among your people, it'll be interesting to work along side you in this war...lets just pray that it doesn't end up as I fear it will...or if it does it isn't as long...So lets say the we ge down to business, then.  The more time we spend talking the less time we have until our enemy strikes and the less time we have planning what we will do.

Talking to the king a few days ago...well lets just say we have our disagreements as to how they will approach...he believes by sea, and I believe by land.

Naturally since by sea its shorter, but thats what one would expect and it would be wise to go the longer distance to catch your enemy offguard if they are already unaware when you will attack except that you will attack.

I think that the best course of action will be to have archers go out to sea, and shoot arrows of fire at their ships, should they come by sea, that way, there numbers will be reduced by the time they get to land...The king said it himself that the naval forces we have are no match for them, and so it wouldn't be practical to plan for an all out sea battle if we already know we would lose.  And so by sending archers with the intent to set their arrows aflame and burn the ships at sea, we can lessen their numbers quickly and easier so that it will be easier to fight on land with them having lesser an army.  If they come by sea.

However, if they come by land as I think they will, sending out a large portion of our forces to sea and have them raid the city would be pointless and would cause unnessecary losses.  And so we must prepare for a land battle..regardless of what happens they will eventually come on land to take the city, and so fighting on land is inevitable.  If we keep all our land units here without most of our archers we will have a better chance to survive.  Granted we will only have a small portion of the total force of archers but should they come by land and we are ready, rather than being surprised, our losses would be lesser for the city would be heavily guarded.

Now, as for me, I enjoy messing up the past and so here is a little information for you.  Yes Ares sent us here to help defend this city, and if you note what I said earlier, about hoping it doesn't take as long is for good reason.  Where I was born well...different time period..more like well its deep into the future.  So from what I know, this war lasted 10 years, and you lost because you were too blind to see through a simple military tactic.  They came proposing peace with a giant wooden horse, inside the horse were soldiers, you carelessly brought the horse with the men inside, inside the city's gates and they came out and razed the city and so you lost.  I really don't want that to happen because well for one thing, I enjoy changing things around, another thing is that I have to face the anger of Ares if I fail and me and my friend don't want to have to deal with that.

I had a few scenarios of my own set up assuming they came from land or sea.  From what I can tell Hector, you are a good leader and what do you propose we do in this matter?

This message was last edited by the player at 03:53, Mon 21 Aug 2006.
Krillis
GM, 1014 posts
Hopeful Verser
Mon 21 Aug 2006
at 04:02
  • msg #181

Re: Avahur and the Myths

Avahur:

Hector smiles and says, "Friend, that is of course the correct course of action.  What we need to do, though, is gather our men to defend the shores from the greeks.  We probably have a few days to prepare for the attack.  If we're lucky, we can hit them hard enough that they go and sail home.  Even if they do take the coast, they will be too tired to head directly for the city and we will probably have a night to prepare our men at the walls.  The ships have already been sent out to patrol the seas and prepare ambushes on the greeks."  Hector takes a short breath and thinks some, "The reason why we aren't worrying about anywhere but the shore at the moment is because of the physical barriers that the greeks would have to pass to the north.  We won't have to worry about that for a good while, so we can relax on that front.  Do you have any say in this current though, Avahur?"
Avahur
player, 913 posts
Tactition
Assassin
Mon 21 Aug 2006
at 07:06
  • msg #182

Re: Avahur and the Myths

I'd like a scout unit set off for a day to see if a ground army is already underway.  Yes there are physical borders, but if they set off in an hour or two and report back in a day or two with what they have seen..., or come back immediately if they see anything.  Yes we need to defend the shores, but if they already set out it wouldn't hurt to send a small 3 man unit out to see if anything is coming so that when they report back we won't be surprised by an attack...should they see enemy forces on their way there, they must report back immediately.  When we get word, if there is an army we should already have plans for worse possible scenario if that happens, otherwise we continue with the defense on the shores, if nothing is sighted.

This agreeable?


I look at Hector mostly as I talk turning my head at the end to say my last line to everyone in the room.

Oh and before I finish I wonder if my friend has anything he'd like to add..he doesn't know the language well...I spent about a month or so learning it...prior to meeting ares that is, and since he is my friend I would trust that he might have some imput on this.

"So Brian, have you anything you'd like to put in?"
Krillis
GM, 1015 posts
Hopeful Verser
Mon 21 Aug 2006
at 23:07
  • msg #183

Re: Avahur and the Myths

Avahur:

"No, I'm fine."  Brian says.

When you relay that he has no more imput, Hector replies to you.  "We already have active units constantly scouting in all directions.  If they see a sizeable force, they will come back and report.  Right now, I don't want you to worry about a land attack.  We need all of our focus on the shore battle.

My current plan is to have 3/4 of our archers ready to defend the shoreline.  The other 1/4 will stay at the wall to defend in case the greeks pursue us to the walls.  About 1/3 of our infantry will be at the shores to assist in the defence of the archers while tiring out the enemy.  What little calvalry we have, until local towns can deliver more horses, will be stationed in a position to flank the enemy if they pursue us to our walls.

The remaining 2/3 of our infantry will also be at the walls in a tight phalanx to defend it.  Now...I need five captains to volunteer to take up the shore front.  You're bound to take heavy losses in the struggle."


A young man, that looks in his late teens or early twenties steps foreward from the wall of captains.  "I volunteer my men and I to defend the shores."  No one else speaks up at the moment, but they look like they are turning the thought over and over on their minds.
Avahur
player, 914 posts
Tactition
Assassin
Tue 22 Aug 2006
at 02:49
  • msg #184

Re: Avahur and the Myths

"Brian I as a person that uses swords mostly am at a disadvantage here, however, my bag that I couldn't take with me as we were thrown has guns and such in it..that would be soo helpful right now.  You know combat magic, and can use offensive fire spells and such...that is something I can't do, and because of it, my ability to fight is hindered immensely. What do you think we should do? we could volunteer our men, but my blades have no effect on armor like what we wear, so unless they wear cloth or modern clothes type of armor, I can't do much to help our situation."
Krillis
GM, 1017 posts
Hopeful Verser
Tue 22 Aug 2006
at 20:29
  • msg #185

Re: Avahur and the Myths

Avahur:

Brian contemplates for just a moment before saying, "Well maybe you could train with their sword.  No matter what weapon you use, we'll have a better chance to kill as much as possible on the shores if we volunteer for the shore front.  It will, theoretically, raise morale of all of the captains and troops.  We might get more volunteers."
Avahur
player, 916 posts
Tactition
Assassin
Wed 23 Aug 2006
at 22:21
  • msg #186

Re: Avahur and the Myths

"OK, then I shall volunteer my troops..."

I volunteer myself and my troops to defend the shores.

"If you don't know say,"

I whisper to him..

I too volunteer my troops to defend the shores along side Avahur, my friend and trustworthy comrade.

"Understand how to say it? It says that you also volunteer your troops to the defend the shores along side me."
Krillis
GM, 1021 posts
Hopeful Verser
Wed 23 Aug 2006
at 22:39
  • msg #187

Re: Avahur and the Myths

Avahur:

Brian stands up next to you and repeats exactly what you said.  Hector smiles, nodding at you.  He then looks to the other captains.  Three of them at once step foreward, from different parts of the line.  They look at one another curiously, but like they won't give up their chance at volunteering.

Hector smiled and said, "Deiphobus, you'll stay at the walls to defend it if I don't make it back after the shore battle."  Then, a man that looked basically the same build and experience as the other captains, backed up and stood against the wall with the others who didn't volunteer.  Hector finished with saying, "Now, the lot of you!  Get to where you're needed!"  He began walking towards the door as the other captains walked out.
Avahur
player, 917 posts
Tactition
Assassin
Thu 24 Aug 2006
at 02:46
  • msg #188

Re: Avahur and the Myths

As we head out and get back to the camp I tell the troops gthe news of what has happened...then as we prepare I take out the sword they provided and start working with it in a freeform manner to see how to use it best when hitting and killing in the parts where the armor isn't there, making sure I can get by the defenses of the person and not leave myself open for a counterattack.
Krillis
GM, 1023 posts
Hopeful Verser
Thu 24 Aug 2006
at 02:50
  • msg #189

Re: Avahur and the Myths

OOC:  Avahur, are you working in their full armor with the sword, including the shield?  And tell me the basics of what your freestyle is.
Avahur
player, 918 posts
Tactition
Assassin
Thu 24 Aug 2006
at 03:00
  • msg #190

Re: Avahur and the Myths

OoC: You know how I learned the unarmed combat back in the zombie world? Well I am taking all the knowledge I have ever gained and using what I have in fully equipped gear to get around the weaknesses, using the shield to block then go in for a slice, etc.  Occasionally when I get the basics down and I feel I understand it, I make an invisible enemy.. Always going to counter what I do, with the intention of trying to outsmart myself to be it, equally with the gear we have on... Maybe gettinginto a duel with a soldier, both of us are equipped with armor and no weapon, we use our fists, and not for anything to damage just to see if we can get around guards... I also ask Brian to help me...
Krillis
GM, 1024 posts
Hopeful Verser
Thu 24 Aug 2006
at 03:05
  • msg #191

Re: Avahur and the Myths

Avahur:

You feel like you have the basics down for being able to do a minor shield-bash and stab by the time you finish training.  All of the soldiers are hard at work for a long while on fortifications as you train.  About when they're done, you consult Brian for advice.  He says, "Well, maybe you'd rather ride the horse the offered and use your other swords instead."

Right after he says that, Hector shows up and says to you, "Evening, Avahur!  I'll be fighting at the shores to your left side, as Brian is fighting to your right I see."  He is fully armored with a shield, sword, and spear.  You just notice that everyone else but you and Brian, and the other captains, all have spears.  Hector speaks up more and says, "Would you like to spar with me in a non-lethal fight?"
Avahur
player, 919 posts
Tactition
Assassin
Thu 24 Aug 2006
at 04:02
  • msg #192

Re: Avahur and the Myths

Yes I would, what would the terms be? Unarmed with armor, unarmed without armor, weapons with/without armor but nothing lethal..you decide what you would like.
Krillis
GM, 1026 posts
Hopeful Verser
Thu 24 Aug 2006
at 23:12
  • msg #193

Re: Avahur and the Myths

Avahur:

"We'll have a straight-up fight.  Armed with armor."  He sticks his spear into the ground and waits for your reply.
Avahur
player, 921 posts
Tactition
Assassin
Fri 25 Aug 2006
at 02:32
  • msg #194

Re: Avahur and the Myths

Well this will be interesting, as I have no idea how to fight non lethaly in this armor, and since I haven't ever fought in armor such as this before, it will be rather interesting...I've got a fighting style, that I'd like to use...I'll try not to hit you with one of my swords...if you get cut, it won't heal... it is a unique trait special to the sword..

I take off the shield and equip both my swords, keeping the sword they provided on myself should one sword get thrown aside I can grab it and use it as a substitue.
Krillis
GM, 1028 posts
Hopeful Verser
Fri 25 Aug 2006
at 21:55
  • msg #195

Re: Avahur and the Myths

Avahur:

Hector sheathes his sword back and picks up his spear.  "I haven't ever seen swords like those, but I won't mind a challenge."  His face is serious as he asks, "Are you ready?"
Avahur
player, 925 posts
Tactition
Assassin
Fri 25 Aug 2006
at 21:58
  • msg #196

Re: Avahur and the Myths

Almost, I have one question, can I use a skill I picked up in...well to state it matter of factly, recent lifetimes...?

If he agrees I was thinking of levitating his spear either out of his hands or atleast off to the side to help my sword parry it as I go in for an attack...

If not..oh well.
Krillis
GM, 1029 posts
Hopeful Verser
Fri 25 Aug 2006
at 22:01
  • msg #197

Re: Avahur and the Myths

Avahur:

"It is fine.  Use whatever skills that you wish."  He looks like his face is more focused now and he asks again, "Are you prepared, Avahur?"

OOC:  In your post, include if you charge him or not and what style you use.
Avahur
player, 926 posts
Tactition
Assassin
Fri 25 Aug 2006
at 22:07
  • msg #198

Re: Avahur and the Myths

OoC: Style- Battoujutsu, Skills being used- Levitate, do I charge? Yes

My blades are unique each with an interesting past... I am ready and prepared, lets see how this turns out..

As I speak I get into position ready to charge...

Hmm, I might as well say the spell, as it will help guarantee it working here... and depending on how it goes I might need to levitate it so that I can try to slice through it with my shadow blade...if anything could cut it, that sword would work...hmm if not then I atleast do what I can levitating and parrying it out of the way while attacking with the other sword...
This message was last edited by the player at 22:11, Fri 25 Aug 2006.
Krillis
GM, 1030 posts
Hopeful Verser
Fri 25 Aug 2006
at 22:22
  • msg #199

Re: Avahur and the Myths

Avahur:

Hector and you meet in the middle.  With a longer reach with his spear, he attempts to stab it out towards you.  Until then, you had estimated that his grip was too strong for you to break while doing other things, but here was your opportunity.

You manage to pull it completely out of his hands as his hand releases it to slide into an attack towards you.  With your normal katana, you slice it in half with ease with battoujutsu.  Quickly, you move it back into the sheathe perfectly and charge further, releasing battoujutsu with that sword on him again.

Your sword comes out short and with a loose grip.  Hector pulls his out swiftly and knocks your blade out of your hand.  You release battoujutsu with the dark katana, and Hector barely blocks it while spinning around with his shield.  With your dark katana moved to his side, he comes at you with a stabbing motion with his sword.

As your last chance, you drop the dark katana and pull out your Trojan sword.  Hector's stab hits the sword directly in front of your hand that you were holding it in.  The sword falls to the ground and he finishes his spin with putting his sword to your neck.  Then, he takes it and puts it in his sheahte, putting his shield on the ground and leaning against him.

Hector smiles and offers you his hand.  "Good match.  You could follow my movements."
Avahur
player, 927 posts
Tactition
Assassin
Fri 25 Aug 2006
at 22:27
  • msg #200

Re: Avahur and the Myths

I say the same to you, any possibility of an unarmed spar?  Whenyou lose your weapon in combat you often need to be skilled at unarmed combat, so what say you?

I retrieve my swords and put them back in thei sheathes..
Krillis
GM, 1031 posts
Hopeful Verser
Fri 25 Aug 2006
at 22:32
  • msg #201

Re: Avahur and the Myths

Avahur:

Hector smiles and replies, "Sure!  Armor on or off?"  He takes off his sword belt and puts it way off to the side  on top of his shield in the sand.  Also, he leaves his helmet over there.
Avahur
player, 928 posts
Tactition
Assassin
Fri 25 Aug 2006
at 22:35
  • msg #202

Re: Avahur and the Myths

Off, to allow more flexibility, if say you were captured and you needed to fight, only the inexperienced, or mentally unwise would leave you with your armor on...

I start removing my armor and get ready to go offensive on him, maybe switching to a more freeform fighting style or defensive depending on what he does.  Always leaving the options open and ready to switch to, to keep it so that he has a better chance of winning.
Krillis
GM, 1032 posts
Hopeful Verser
Fri 25 Aug 2006
at 22:37
  • msg #203

Re: Avahur and the Myths

Avahur:

After he takes off his armor and gets into his stance, you take a moment to observe it.  You look at his feet first, and see that his footing is very powerful and he'd be hard to knock down.  Then, you move to his knees.  They're bent low to add to his footing.

Looking up the rest of his body, he's in a very low and wide stance.  He looks like close combat would be a bad idea, but that's what hand to hand is.  You finally discover that the armor didn't add much to his size, the man being very powerful just from his sight without the armor on.
Avahur
player, 929 posts
Tactition
Assassin
Fri 25 Aug 2006
at 22:42
  • msg #204

Re: Avahur and the Myths

Hmm not going to be easy to take down, in which case Jujitsu would be the best form here.  The style itself is ment to use the person's body against them especially when your opponent is stronger, or overall very hard to knock down.  Since it is after all a defensive jutsu multiple freestyle moves can be inserted to help protect the user from counter attacks and attacks in general to add the the users defense in defeating an otherwise superior being...

This will definitely be interesting..hmm, if I can create water...nah thats too much of a risk and could compromise everything... well lets see how I do...

Krillis
GM, 1033 posts
Hopeful Verser
Fri 25 Aug 2006
at 22:46
  • msg #205

Re: Avahur and the Myths

Avahur:

You see Hector's eyes watch you move as you change positions and you get a feeling that he can anticipate your actions.  You feel like he is perhaps stronger and wiser than you are, even in unarmed combat.  You even feel a little afraid to fight him, and you flinch.  He asks you, just like before.  "Are you ready, Avahur?"
Avahur
player, 930 posts
Tactition
Assassin
Fri 25 Aug 2006
at 22:54
  • msg #206

Re: Avahur and the Myths

Well just like sensei said "Even if you are out matched and you know that you  may not beat them, doesn't mean that you can not do it... Remember the sayings of the wise ones, 'Do or don't do, there is no try.'"  Yeah now I know what he means.. Man, this is going to be a hard battle... theres nothing wrong with being a little afraid though...hell I'm more excited than anything..this will be so amazing to fight people of this skill, now I can see where I am at fault in my style and improve it to become better...this will be so..sweet..

To tell you the truth I'm trembling a little bit..a little afraid of what will happen, but mostly excited of what I can expect, and of what I can do in battle...

I'm ready, lets see what you've got hector...

Krillis
GM, 1034 posts
Hopeful Verser
Fri 25 Aug 2006
at 23:00
  • msg #207

Re: Avahur and the Myths

Avahur:

You feel yourself with a new confidence and take up your position again.  Within a few moments of you expressing your preparations, he leaps.

With his position somehow remaining wide, he closes his distance with you and you can't lay a hand on him to throw him, or manipulate his path at all.  Within moments of grapling, he has you pinned down to the ground with his knee on your head and your feet and hands held togeather by his hands.  The pressure is too much for you to move.
Avahur
player, 931 posts
Tactition
Assassin
Fri 25 Aug 2006
at 23:11
  • msg #208

Re: Avahur and the Myths

Well you win this one as well, as you can see, when pinned like this I am unable to move and thus lose.

Once he gets off of me and we get our armor on, I go over to him..

Hey Hector, there is something I'd like to see if you could do for a moment.
Krillis
GM, 1035 posts
Hopeful Verser
Fri 25 Aug 2006
at 23:14
  • msg #209

Re: Avahur and the Myths

Avahur:

When you put your armor on, he has his armor completely on, his helmet in his arms.  He was about to put the helmet on and pick up his sword belt when you asked him.  He turns to you and says, "What is it?"
Avahur
player, 932 posts
Tactition
Assassin
Fri 25 Aug 2006
at 23:21
  • msg #210

Re: Avahur and the Myths

It is something Brian taught me, I figured if anyone here can do it, it would be you...

Now, If you put your helmet down or on, whichever we can begin...


After he has his hands free I tell him.

Well, cup your hands and take energy from your body and put it into your hands, like when you charge someone going to your limits, you put energy into your feet to make them go faster and such, I am asking you to put some energy into your hands.. Concentrate on it and when you feel you have a decent amount of energy in your hands, say the word 'Water'  now usually it helps to shout the word when you are frustrated because you tend to dump energy into it at that point...something I suggest you try when you are alone, as we should keep our selves together as we go into battle.. I just want to see if anything will happen, if nothing does, I will show you what I was trying to see if you could accomplish... lets put it this way...its something similar to doing this...

I put some energy into my hand and snap my fingers to create the flame there, nothing big, just enough to prove my point then I release the spell and have it disappear...

..except with water..
Krillis
GM, 1036 posts
Hopeful Verser
Fri 25 Aug 2006
at 23:24
  • msg #211

Re: Avahur and the Myths

Avahur:

"So what do I say?"  Hector looks curious and amazed as he sees the fire appearing in your hands.  "And did you say that I should try it in private instead to make water appear or right now?"
Avahur
player, 933 posts
Tactition
Assassin
Fri 25 Aug 2006
at 23:30
  • msg #212

Re: Avahur and the Myths

All you have to say is 'Water' after putting some nergy into your cupped hands... I'm asking you to do it right now..if it doesn't work, maybe sometime in private when you can shout as much as you want and not worry, you can try it a bit, and if after repeated attempts you just dump extreme amounts of energy into your hands and yell out the word water it may work...but be warned, when I did that I was sitting there for 10 minutes atleast waiting fo rthe water to stop.  How much water you create depends on how much energy you put into it...and I must say, if you can do this, not only will you be able to create water and drink it whenever, you could essentially be able to create water instantly rather than trying to find water if there appears to be none around..

Allow me to demonstrate..


I cup my hands and put a little bit of energy into my hands and say Water.

Then I watch the results.

Now, you try it..
Krillis
GM, 1037 posts
Hopeful Verser
Fri 25 Aug 2006
at 23:34
  • msg #213

Re: Avahur and the Myths

Avahur:

When you show him, some water accumulates in your hands, but stops when it reaches the edge.  You splash it on your face for good measure.

Then, Hector cups his hands and shouts, "WATER!"  He has a much louder voice than you expected.  Nothing happens, but he doesn't seem to want to give up.  After shouting it four more times, something finally happens.  Some water starts appearing in his cupped hands and continue to moisten, even after he uncups his hands.
Avahur
player, 934 posts
Tactition
Assassin
Fri 25 Aug 2006
at 23:37
  • msg #214

Re: Avahur and the Myths

Well, it appears you can do it, so thats a good thing.. well I'm sure with practice you can get better at it, but for now, I'm going to train a bit more, need to try and overcome the weaknesses I have with my stances and my abilities so that when I fight to kill, I leave no openings and I can do so effectively to live another day..
Krillis
GM, 1038 posts
Hopeful Verser
Fri 25 Aug 2006
at 23:41
  • msg #215

Re: Avahur and the Myths

Avahur:

Hector slowly nods with a confused look in his eyes.  Once the water stops, he gets his gear and walks off, not stopping to look around.  He just keeps staring at his hands, and then he's gone, back to his own encampment.
Avahur
player, 935 posts
Tactition
Assassin
Fri 25 Aug 2006
at 23:43
  • msg #216

Re: Avahur and the Myths

I continue to train like I said and work on my weaker points so that I can improve to kill better, quicker, and be overall deadlier...then after a while if I still have time I work on my unarmed combat.

Lets see, if I train with my sword so that after my swords are parried I can still dodge an attack at me and then come back for a kill..or use the postions to my advantage...
This message was last edited by the player at 00:01, Sat 26 Aug 2006.
Krillis
GM, 1039 posts
Hopeful Verser
Sat 26 Aug 2006
at 00:11
  • msg #217

Re: Avahur and the Myths

Avahur:

You train with your swords until it is dark.  Throughout the day, you've seen that it is a very busy place since Hector had arrived.  Your men help the others dig trenches so that the place is much less penetrable.  Men are standing guard there at all times ready to get the attention of the rest of their encampments if they see anything.

It's now dark and most everyone is in their tent asleep.  Brian is the only one out there with you now, and has been swirling sand around him with wind for about 5 minutes now.  He's sweating.
Avahur
player, 936 posts
Tactition
Assassin
Sat 26 Aug 2006
at 00:27
  • msg #218

Re: Avahur and the Myths

I sit down on the ground and attempt to practice control using the element that will help me do this best...
Krillis
GM, 1040 posts
Hopeful Verser
Sat 26 Aug 2006
at 00:33
  • msg #219

Re: Avahur and the Myths

Avahur:

You feel something constantly trickling out of you, but you can't identify it very well.  It feels like you have pores in your body that's releasing small amounts of something, and it is as if you can pinpoint every spot while none at all.  Nothing around you is altered at all, but after a few moments you feel exhausted.
Avahur
player, 937 posts
Tactition
Assassin
Sat 26 Aug 2006
at 00:37
  • msg #220

Re: Avahur and the Myths

After I sit and recuperate I try to search myself (mentally) to find out what exactly I did.. then try to isolate it and do it again, if I can't figure out I can ask brian later about it..
Krillis
GM, 1041 posts
Hopeful Verser
Sat 26 Aug 2006
at 00:47
  • msg #221

Re: Avahur and the Myths

Avahur:

The same thing happens and you can't isolate it.  Even in meditation, you can't isolate the feeling.  It's similar to your arm stretching, but not as concentrated.  It is as if it's spread throughout your whole body instead.  When you go to ask the now resting Brian, he replies, "You don't have enough control yet.  That is wind going evenly out of your entire body.  You aren't on the level that I am yet.  Try to send wind out with a straight palm more and then move up to slightly more complicated manipulation."
Avahur
player, 938 posts
Tactition
Assassin
Sat 26 Aug 2006
at 00:51
  • msg #222

Re: Avahur and the Myths

"Thanks.  Brian, what was flammacio a combination of?"

after I find out I do what brian suggested for control and such.
Krillis
GM, 1042 posts
Hopeful Verser
Sat 26 Aug 2006
at 00:57
  • msg #223

Re: Avahur and the Myths

Avahur:

Brian smiles and says, after he looks a little bit more lively, "Heh, it's a combination of Flammas Jacio.  It's a spell that means 'I throw flames.'  Thanks for reminding me to try it out."  He then heads towards the water's edge, not too far from where you two are.  He shouts out, after looking like he's focusing for a moment, "FLAMMACIO!!"  He puffs his chest out as he pushes his arms towards the water.  Large amounts of flame begin coming out of his hands over the water.  It lights it up for a moment, and then ends.  He falls to the ground after wobbling some, barely catching himself with his arms, and is on his hands and knees.
Avahur
player, 939 posts
Tactition
Assassin
Sat 26 Aug 2006
at 01:02
  • msg #224

Re: Avahur and the Myths

I go over to him and help him stand up.

"Brian you ok? It looks like thats a hard spell to do...or to atleast do when it's abbreviated...maybe saying the full combination of words out will be better since it looks like you haven't tried doing something like that in a long time.  Sure if you can be fine after saying the extended version then yeah the shortened version might be a bit easier...when Jess used the spell she was pretty angry at the time...kind of like dumping energy into something then using it...when I got angry and not doing the water spell correctly it flowed for over 10 minutes before it finally stopped..."
Krillis
GM, 1043 posts
Hopeful Verser
Sat 26 Aug 2006
at 01:05
  • msg #225

Re: Avahur and the Myths

Avahur:

"That occasionally happens.  Emotions can inexplicably fluctuate your magical properties.  Or, it could be simple adreneline increasing your flow of energy.  They still weren't completely sure about this kind of stuff back at the Academy."  Then, you see Brian sink some.  You notice again now just how young he is, only a teen.  "I miss that place."
Avahur
player, 940 posts
Tactition
Assassin
Sat 26 Aug 2006
at 01:20
  • msg #226

Re: Avahur and the Myths

"Yeah I do too, but if we didn't come here and we stayed there worse things could have happened...Although, I'm glad to have died to a friend rather than to a stranger.. Brian maybe you don't understand this yet, but you will learn to accept thingsas they come at you.  You just need to keep moving forward regardless of what happens.

Now, I'm 6 years older than you and although it isn't much, from what I remember I've died more than you have.. I miss some of the world's I have been to, hell some of them I am glad to have left, and only once did I die before I know what was happening.  I was in a world for like 2 minutes and died... that was the shortest world I have ever been in.. But enough of reminiscing in the past... Lets work on our skills so that next time we are in a world we enjoy, we won't leave so easily, eh?"

I go over to the water, and despite the pain I know I will recieve, I think of all the things I regret and and get so angry at the things that I could have done better, that I yell Flammas Jacio extending my hands over the water after concentrating and dumping energy into my hands to attempt to pull the spell off..
Krillis
GM, 1044 posts
Hopeful Verser
Sat 26 Aug 2006
at 01:27
  • msg #227

Re: Avahur and the Myths

Avahur:

You put your hands up and put your all into gathering all the energy that you can.  Even as Brian is shouting at you, "Avahur!  Don't!  You could die!!"  You release the spell and can't help but hollar out "AAAHHHHHHHH!!" as the magic rushes through your body, heating you up.  Large flames protrude from your hands, both at once.  They are the largest that you've personally done, extending about a yard out each with a 2' radius each.  After just a moment, though, you fall to the ground face first into the water.

Brian drags you to the shore quickly and looks down at you.  "Are you okay?!"  You feel like your arms aren't even there, even though there's pain from them pulsing.  You can't move a single muscle in your body, but you think that you can talk in a rasped breath.
Avahur
player, 941 posts
Tactition
Assassin
Sat 26 Aug 2006
at 01:29
  • msg #228

Re: Avahur and the Myths

"I'm...fine.....I...rest..."

*passes out*
Krillis
GM, 1045 posts
Hopeful Verser
Sat 26 Aug 2006
at 01:34
  • msg #229

Re: Avahur and the Myths

Avahur:

You wake up the next day with the day already bright.  There's no one around but you hear the normal noise of soldiers at work outside.  When you try to get up, you find that you still can't move a single muscle in your body.  Even moving your pinky takes extreme will power to do and leaves you exhausted.
Avahur
player, 942 posts
Tactition
Assassin
Sat 26 Aug 2006
at 01:35
  • msg #230

Re: Avahur and the Myths

I rest and see if I can heal myself with the spell merlin taught me...if it doesn't work I see if I can call out to brian..
Krillis
GM, 1046 posts
Hopeful Verser
Sat 26 Aug 2006
at 01:49
  • msg #231

Re: Avahur and the Myths

Avahur:

You find that you can't focus magic at all nor even raise your voice above a whisper.  No one can hear you outside of the tent it seems.
Avahur
player, 943 posts
Tactition
Assassin
Sat 26 Aug 2006
at 02:07
  • msg #232

Re: Avahur and the Myths

I go back to sleep and if I wake up again and can't don much else I go back to sleep.
Krillis
GM, 1047 posts
Hopeful Verser
Sat 26 Aug 2006
at 02:09
  • msg #233

Re: Avahur and the Myths

Avahur:

After two more times of sleep, it is starting to get dark.  Brian finally comes in with some food and water.  He says, "I tried to tell you to stop, but still.  You should be dead right now, rather than just incapacitated."
Avahur
player, 944 posts
Tactition
Assassin
Sat 26 Aug 2006
at 02:13
  • msg #234

Re: Avahur and the Myths

"Brian its a little bit of proving something to myself.. I might have died, but I didn't... and atleast I did it... but hell, I'm going to have to say that was a pretty awesome spell...I'd hate to be at the recieving end of it... Another verser was pretty much at the recieving end...a little mishap when going from another world to this world..he got Jess extremely mad, and well we don't want that happening, eh?"
Krillis
GM, 1048 posts
Hopeful Verser
Sat 26 Aug 2006
at 02:19
  • msg #235

Re: Avahur and the Myths

Avahur:

You find you have a little more to your voice than before, but it's still a whisper.  Brian replies simply, "Yeah, we don't want that to happen.  From now on, move at a slower pace than that, okay?"  He levitates a piece of bread over to you so that it will fit into your mouth with decent ease.  He sits down and gets comfortable.
Avahur
player, 945 posts
Tactition
Assassin
Sat 26 Aug 2006
at 02:21
  • msg #236

Re: Avahur and the Myths

"Yeah, I will thanks for this... I'm going to have to say, that was an awesome spell.  How high of a level spell is it?"
Krillis
GM, 1049 posts
Hopeful Verser
Sat 26 Aug 2006
at 02:25
  • msg #237

Re: Avahur and the Myths

Avahur:

"Too high for you.  It is way too high.  Stick with that smaller burning one that I taught you before.  I estimate that your body might be able to use it easier once you get better.  I just hope that you get better before the greeks get here, or we'll be in some trouble."
Avahur
player, 946 posts
Tactition
Assassin
Sat 26 Aug 2006
at 02:30
  • msg #238

Re: Avahur and the Myths

"Brian..if these guys weren't wearing armor, and I was at 100% and could do what I've done in the past...well lets say that it would keep people away from me...armor isn't my forte, I've adjusted to wearing it, but I still prefer to be nimble and agile..Anyway of letting me train with your weights one day?  granted I may not be able to move, but if I can, and when I do I will have to build leg strneght to move and once I can move regularly, I can be faster, and better without them on..

Don't worry, I won't go as fast as I used to and I will take it easy until I get better."
Krillis
GM, 1050 posts
Hopeful Verser
Sat 26 Aug 2006
at 02:36
  • msg #239

Re: Avahur and the Myths

Avahur:

Brian takes the weights off and puts his tunic back on afterwards.  He drops them from his outstretched arm onto the floor, and you hear heavy clanks of all of them, not being to help but be intimidated.

It takes that night and until about noon for you to be able to move enough to get to the weights even.  You're able to feed yourself decently, but you still aren't able to summon magic yet.  The weights are still on the floor.  There are weights for your legs, waist, torso, upper arms, forearms, and shins.
Avahur
player, 947 posts
Tactition
Assassin
Sat 26 Aug 2006
at 02:46
  • msg #240

Re: Avahur and the Myths

I try to pick the one for the waist up, if I can pick it up then I put it on, if I can't well..obviously it stays there and I go for a walk to stretch out my limbs a bit..
Krillis
GM, 1051 posts
Hopeful Verser
Sat 26 Aug 2006
at 02:49
  • msg #241

Re: Avahur and the Myths

Avahur:

You're able to lift the weight about two inches from the ground and find that it's much heavier than you had anticipated.  During your walk, you find the soldiers hard at work, and that the number of guards looking out has at least doubled.  There's an air about everyone that feels like it's the silent before the coming storm of the greeks.
Avahur
player, 948 posts
Tactition
Assassin
Sat 26 Aug 2006
at 03:04
  • msg #242

Re: Avahur and the Myths

After I finish the walk I head over to the shore and I meditate.  Rachel had always been meditating and I have seen Brian do it as well.  I figure I might as well meditate and think over all that has happened and what is happening with the greeks, and such.
Krillis
GM, 1052 posts
Hopeful Verser
Sat 26 Aug 2006
at 03:14
  • msg #243

Re: Avahur and the Myths

Avahur:

On your way to the shore, some of your soldiers stop you at the fortifications they've built.  After a few moments of you considering forcing them aside, Brian comes up and talks to you.  "Avahur, you can't go down there anymore.  We're within a day of the Greek's supposed arrival.  We expect to hear from one of our ambush ships today to tell us how far off the Greeks actually are."
Avahur
player, 949 posts
Tactition
Assassin
Sat 26 Aug 2006
at 03:17
  • msg #244

Re: Avahur and the Myths

"Brian there is something I need to do before they get here, regardless of whether or not I'm allowed...It'll help prepare me for when they come.  Brian its just something I need to do.  I don't want to over exert myself pushing through, so let me pass for a half hour or so, then I'll head to the tent."
Krillis
GM, 1053 posts
Hopeful Verser
Sat 26 Aug 2006
at 03:20
  • msg #245

Re: Avahur and the Myths

Avahur:

Brian simply shakes his head and says, "No, Avahur.  It's too risky.  Even for half an hour, it's too risky.  Think if they destroyed our ambush ships.  If we see a boat out there and think it's one of ours while it isn't, then you'll be in a world of trouble and no one here is willing to risk that, no matter how unlikely it is."
Avahur
player, 950 posts
Tactition
Assassin
Sat 26 Aug 2006
at 03:26
  • msg #246

Re: Avahur and the Myths

"Brian, gain 6 years in life and die as many times as I have, kill as many as I have, and betray the ones that I have, and you will understand...fine I wont go, but I need to reach the shore, so where can I go to do so.."
Krillis
GM, 1054 posts
Hopeful Verser
Sat 26 Aug 2006
at 03:30
  • msg #247

Re: Avahur and the Myths

Avahur:

Brian asks you, "Why do you need to reach the shore, Avahur?  You're not strong enough to even try that spell again."
Avahur
player, 951 posts
Tactition
Assassin
Sat 26 Aug 2006
at 03:34
  • msg #248

Re: Avahur and the Myths

"I don't plan to, I wish to do that which I have seen Rachel do whenever I saw her.  I need to meditate by the shore, feel the breeze, listen to the waves..I just need to be there..if I die, then I die and go to a new world..Brian, you are a good friendbut I must meditate by the shore."
Krillis
GM, 1056 posts
Hopeful Verser
Sat 26 Aug 2006
at 17:34
  • msg #249

Re: Avahur and the Myths

Avahur:

After a moment, Brian's face changes, but then he finally says, "Well there's no other way down there, but fine.  Thirty minutes with the waves.  I can understand how you'd want to focus right now.  Just don't do any magic.  Even a simple spell might put you into that state again, and you probably won't recover in time for the battle."
Avahur
player, 952 posts
Tactition
Assassin
Mon 28 Aug 2006
at 11:47
  • msg #250

Re: Avahur and the Myths

"Thank you..."

I head down to the shore and meditate on just about everything that has happened since I found out I became a verser.  With the ice world, through my worlds...The ninja/samurai world...the battle with the giant spider...and so on through my worlds...where I met Krillis and Thomas...through meeting Sarah...then Allison, Brian, Jess, Liz, Malachai, Rachel, and all the other allies I had made in that world.... and into this world all that has happened... Learning the spells, out of anger and curiosity, trying the spell that put me into a severly weakened state...but also, how awesome it was that I suceeded in doing so...2' flames were intensely awesome...and then I go back and think of all that has happened and what will happen...then I, for the rest of the time, reflect on my fighting skills, and all the fighting and killing that I have done over my lifetime...

While meditating on everything I listen and enjoy the sound of the waves, and the smell of the air..
Krillis
GM, 1060 posts
Hopeful Verser
Mon 28 Aug 2006
at 19:59
  • msg #251

Re: Avahur and the Myths

Avahur:

After your time down there, you look up towards the fortifications to find that they're still all busy at work.  No one has come down to get you, but you're sure that your time is up and that you should head back.
Avahur
player, 953 posts
Tactition
Assassin
Tue 29 Aug 2006
at 01:46
  • msg #252

Re: Avahur and the Myths

I stretch out and take out a shuriken, I face my back to the water, and throw it once along the beach trying to get it curve to the right, just to practice my shuriken jutsu while I'm here since I haven't practiced it in a while.

Once I see the result I get my shuriken and head back within the fortifications.
Krillis
GM, 1075 posts
Hopeful Verser
Tue 29 Aug 2006
at 01:59
  • msg #253

Re: Avahur and the Myths

OOC:  Since when did you have shuriken?  Have you had them for multiple worlds now?
Avahur
player, 954 posts
Tactition
Assassin
Tue 29 Aug 2006
at 02:09
  • msg #254

Re: Avahur and the Myths

OoC: Dude I've always had shurikens...remember the first healing class?  DUH!!!
Krillis
GM, 1078 posts
Hopeful Verser
Tue 29 Aug 2006
at 02:20
  • msg #255

Re: Avahur and the Myths

You fail miserably on throwing the shuriken.  You can't even throw it straight with your current condition.  After a few throws and retrieving the, Brian yells down, "Hey, Avahur, it's time to come back up here.  It's been well over half an hour!"
Avahur
player, 955 posts
Tactition
Assassin
Tue 29 Aug 2006
at 02:25
  • msg #256

Re: Avahur and the Myths

"Yeah, I know I just wanted to practice shuriken jutsu a little...I'm on my way up..."

After retrieving my shurikens I go back into the fortifications and take a rest to regain my strength.
Krillis
GM, 1080 posts
Hopeful Verser
Tue 29 Aug 2006
at 02:27
  • msg #257

Re: Avahur and the Myths

After the rest, you feel a little bit better.  It's still bright outside, but you don't feel like you can summon any magic right now.
Avahur
player, 957 posts
Tactition
Assassin
Tue 29 Aug 2006
at 02:35
  • msg #258

Re: Avahur and the Myths

I meditate in my tent for a bit and half try to sleep while I meditate..
Krillis
GM, 1082 posts
Hopeful Verser
Tue 29 Aug 2006
at 02:37
  • msg #259

Re: Avahur and the Myths

You go to sleep and wake up when it's dark.  You feel pretty much the same, but feel that your muscles are almost at their full abiltiy.
Avahur
player, 958 posts
Tactition
Assassin
Tue 29 Aug 2006
at 02:39
  • msg #260

Re: Avahur and the Myths

Since it is dark I go back to sleep in hopes to regain full strength in the morning..
Krillis
GM, 1084 posts
Hopeful Verser
Tue 29 Aug 2006
at 02:43
  • msg #261

Re: Avahur and the Myths

You awake in the morning to the sound of footsteps.  It's incoherent and you don't fully grasp what's actually happening.  Then, you see Brian putting on his armor in what seems to be a rush in the tent.  You notice that his weights are on the ground still.
Avahur
player, 960 posts
Tactition
Assassin
Tue 29 Aug 2006
at 03:20
  • msg #262

Re: Avahur and the Myths

"Eh, the greeks here? or is it a messenger?"

I close my eys and relax as I said it...
Krillis
GM, 1088 posts
Hopeful Verser
Tue 29 Aug 2006
at 03:23
  • msg #263

Re: Avahur and the Myths

"So far, we can see over twenty ships with ease.  We're taking down the tents so that they will have less time to prepare for our defense.  They might not be as cautious if they don't think that as many of us are here.  Get up and help me out!"  Brian seems rushed as he just finishes up his armor by putting his helmet on and clipping his sword belt.
Avahur
player, 961 posts
Tactition
Assassin
Tue 29 Aug 2006
at 03:24
  • msg #264

Re: Avahur and the Myths

"Yeah yeah..."

I get up and don my armor, swords, shurikens, and other battle gear...

Then I help everyone in taking down the tents and such..
Krillis
GM, 1090 posts
Hopeful Verser
Tue 29 Aug 2006
at 03:29
  • msg #265

Re: Avahur and the Myths

By the end of helping out, you find that the greeks are closer than expected and that the other men don't seem to realize this.  You can see clearly out there that the head ship's lookout is looking at you take down tents and they're calling to the other greek ships.

Your armor is a little heavy, but you feel like you can maneuver in it decently, though battoujutsu will be limitted.
Avahur
player, 962 posts
Tactition
Assassin
Tue 29 Aug 2006
at 12:23
  • msg #266

Re: Avahur and the Myths

Knowing that Battoujutsu will be limited, I take out the sword I recieved here and decided that it is a bit easier to use when I can't do my best with my known skill...so improvising and being a bit freeform with this sword will be the best bet..

Looking at the lookout, I, just because it would be interesting..., take out my dark blade, unsheathe it, and point it right at the lookout...even though I know it won't be used unless needed in battle...
Krillis
GM, 1098 posts
Hopeful Verser
Tue 29 Aug 2006
at 20:18
  • msg #267

Re: Avahur and the Myths

OOC:  So what are you doing then?
Avahur
player, 965 posts
Tactition
Assassin
Wed 30 Aug 2006
at 00:00
  • msg #268

Re: Avahur and the Myths

OoC: I'm waiting to see what happens, either we prepare ourselves, or to see if you mention them saying that I'm cocky..or something of the sort, I kinda just want to get to to the battle, and either win and carry on or die and go to a new world...  I seek something more like the Academy or Mal's world...need things to be interesting, and ever since I pulled that spell off I haven't been able to do anything and I've been getting bored..>_>
Krillis
GM, 1108 posts
Hopeful Verser
Wed 30 Aug 2006
at 00:20
  • msg #269

Re: Avahur and the Myths

OOC:  Lol, and I thought you were going to try to make an empire on this world, lol.

Your men come up around you and form a line next to you.  You notice that your soldiers are right next to Brian's, him being up in the front of his lines as well.  He looks rather confident for going into a large-scale battle that the military leaders saw as a sure defeat anyways.

Now, the first three greek ships have come up.  One has a large man weilding a sword just as large to fit his huge body.  The other two look roughly the same size as normal, but one of them is in different armor, the same as the rest of his men basically.  He and his men, though arrows rain down on them, continue to go forth with their shields and taking minimal casualties.

The boat on the far right with the other average height man is taking few casualties as well, but his men are moving up much slower.  You expect the next wave of ships to arrive in about half a minute.
Avahur
player, 966 posts
Tactition
Assassin
Wed 30 Aug 2006
at 00:45
  • msg #270

Re: Avahur and the Myths

"Hey Brian, have you any Fire spells that are rather effective in this situation but aren't as powerful as the one I almost died on?"
Krillis
GM, 1111 posts
Hopeful Verser
Wed 30 Aug 2006
at 02:02
  • msg #271

Re: Avahur and the Myths

Your soldiers and the others begin bashing their shields to make a unanimous, powerful sound.  You assume that it's to decrease enemy morale and raise your own.  Brian is doing this with them and he can't hear you over it, too many men between your positions.
Avahur
player, 967 posts
Tactition
Assassin
Wed 30 Aug 2006
at 02:23
  • msg #272

Re: Avahur and the Myths

I join in figuring that I might as well... and when I finish I get into an all too familiar state of mind..the way that my heart sinks into battle and that I care not how many lives I destroy so long as I kill my enemy... I enjoy the killing and my mental and physical capabilites are at their peak, I enjoy the slaughter that will ensue for no matter how much I kill, I shall keep on killing...
Krillis
GM, 1115 posts
Hopeful Verser
Wed 30 Aug 2006
at 02:35
  • msg #273

Re: Avahur and the Myths

Your men don't have much work to do, only having the edge of a group to deal with.  They stay in line though, rather than assisting their brethren unless it fits perfectly to do so and they can help quick enough.  Through the first clash, it seems that the other Trojans aren't able to push the greeks back, but only hold them there.

More greeks begin to run up.  There's some great commotion to your left, one captain over from Brian, but you can't see anything from here.  Now, there are 5 more boats that have hit the shore.  Arrows still rain on them, cutting their all out charge down.  They fall like flies, but it seems like the boats don't stop.  This group meets your front line directly.  You're able to defend yourself without getting wounded from the first man, but they cut down the men by you and seem to cut through your forces.  Your men start to get out of formation because of this near the back.
Avahur
player, 968 posts
Tactition
Assassin
Wed 30 Aug 2006
at 02:45
  • msg #274

Re: Avahur and the Myths

I jump back a bit...

I put away my trojan sword and unequip my shield, then I take my shield and throw it right into the enemy lines right at one of the greeks..

I place my hands on oth my swords ready to attack and charge into their ranks, as I slaughter all their people...and enjoy all that I kill... making sure to watch my guards and go for their vitals...
Krillis
GM, 1118 posts
Hopeful Verser
Wed 30 Aug 2006
at 02:53
  • msg #275

Re: Avahur and the Myths

The three greeks directly in front of you screech to a halt as you pull out those two blades.  You can see them stricken with fear as you charge and slice into the two on the outside's juggulars.  The man in between them is splashed with blood and falls to the ground shivering.  It is like a ripple effect as all of the greeks around you begin to look at you, distracted from their current fights.  Your men use this chance and push them back.  The fleeing greeks are slaughtered, only ten of them making it away down the beach, half of them killed by archers.

You line your men up for the next assault, which is coming soon.  Seven more ships land on the shores.  You look to Brian's front and find that he is holding them, but struggling.  The captain to your right seems like he's struggling even more, two greek units pushing in on him.  Still, the greeks from the shore are just now charging up, two of whose units are coming up towards you.
Avahur
player, 969 posts
Tactition
Assassin
Wed 30 Aug 2006
at 02:57
  • msg #276

Re: Avahur and the Myths

I look at all the Greeks around me and let out a battle cry...

I charge the greeks attacking brians line killing all that I see, until the ones that arrive on the boat reach my line, then I kill the ones around me jump and turn back towards my line killing all my foes in the way...I place my hands on both my swords ready to attack and charge into their ranks, as I slaughter all their people...and enjoy all that I kill... making sure to watch my guards and go for their vitals... I enjoy the killing and slaughter them all mercilessly..

Watching and counting all that I kill to add it to the thousands that I've killed before them..
This message was last edited by the player at 03:02, Wed 30 Aug 2006.
Krillis
GM, 1121 posts
Hopeful Verser
Wed 30 Aug 2006
at 03:08
  • msg #277

Re: Avahur and the Myths

Your actions are met by failure.  You manage to kill a couple as you flank the men attacking Brian's troops.  The others, however, don't seem to give in as easily to you and after you kill twelve of them, they keep on coming strong and slice into a small spot unprotected in your upper arm.  Your men fight desperately to hold the line.
Avahur
player, 970 posts
Tactition
Assassin
Wed 30 Aug 2006
at 03:12
  • msg #278

Re: Avahur and the Myths

I, in my frenzy ignore the pain and do a quick 360 degree turn spinning my baldes in a full circle then attacking the closest greek to me..

Lets see including those 12 and the others that I've killed...lets see...that puts me around the 2.2k mark.....maybe close to half way to 2.3k hmm this is getting interesting, nows no time to stop though, I will keep on killing..

Keeping my blades in a flurry for defenses and attacking swiftly and lethally as I had learned and trained, I kill the greeks all around me holding my line..
Krillis
GM, 1123 posts
Hopeful Verser
Wed 30 Aug 2006
at 03:25
  • msg #279

Re: Avahur and the Myths

You spin around, knocking away some blades.  When you come up to attack, you are stabbed by a greek soldier.  Right away, you begin to feel weaker.  You hear a loud voice, Hector's along with others shouting, "Back to Troy!  Flee to the walls!"  You fall to the ground on your knees, your swords still in your hands as you hold one of your hands over the wound.

The greeks are charging past you, but a couple see you there and charge over towards you.  You see it, the blade bearing down and about to strike you dead.  Then, there's a clash.  A man in Trojan armor rams the one about to kill you with his shield, stabbing him in the neck.  Then, another Trojan from the other direction comes to slice the other greek coming for you's throat, blood splashing everywhere.  Greeks are all around, but one of the men hoists you up onto his back.  You hold on, still hanging onto your blades.  You can hear the clanging of metal and a steady sword behind you and bashes all around.  You fall unconcious.

The next time you wake up, you're on a bloodied blanket on a dirt floor.  You look at your hands, they're pale and without weapons in them.  You feel sick, and in pain near your ribs and a little bit higher.  Brian is exhausted in the corner, bandaged himself in his side, upper right arm, and both legs.  He's smiling.
Avahur
player, 971 posts
Tactition
Assassin
Wed 30 Aug 2006
at 03:27
  • msg #280

Re: Avahur and the Myths

I open my eyes wide and lean up quickly then fall from the pain..

"Brian, where are my swords?
Krillis
GM, 1124 posts
Hopeful Verser
Wed 30 Aug 2006
at 03:29
  • msg #281

Re: Avahur and the Myths

"Don't worry, it's all over there."  He points to the corner of the room you two are in, which is quite small, and you see everything you brought into the battle minus the trojan shield.  Even your helmet is still there.  "You held onto those things pretty tight the whole way back, even when you were unconcious."  You see his eyes roll up some and can see the look of exhaustion in his face.
Avahur
player, 972 posts
Tactition
Assassin
Wed 30 Aug 2006
at 03:31
  • msg #282

Re: Avahur and the Myths

"That's good to hear...well My count went up in that fight...how many people have you killed in your lifetimes Brian?  I know I've killed my share..."
Krillis
GM, 1134 posts
Hopeful Verser
Wed 30 Aug 2006
at 11:57
  • msg #283

Re: Avahur and the Myths

He looked down some, "That's the first actual battle that I've ever been in."  You see that his skin looks especially dry and when you look over on the wall next to your things, you find his armor singed, even his sword and shield.  An attendant comes in to check in on you.

He prods at your wounds through your pain and judges the damage.  "It seems like you'll live.  It is questionable, however, if you'll fight again for a while.  If it wasn't for Brian's Miracles, you would have died.
Avahur
player, 973 posts
Tactition
Assassin
Wed 30 Aug 2006
at 14:09
  • msg #284

Re: Avahur and the Myths

Well if Ares wasn't so hasty with throwing me here, I could've healed myself up to full instantly with a sacred artifact I found in another world...

"Well Brian, my count...its up there.  Thanks for saving me in that one....while we were slamming our shields in the beginning I tried to ask you if you new a powerful fire spell that would work in this position..."
Krillis
GM, 1137 posts
Hopeful Verser
Wed 30 Aug 2006
at 20:14
  • msg #285

Re: Avahur and the Myths

The attendant leaves with a face that you can't match a feeling towards.

Brian simply replies, "Yeah, I released some fire, but it wasn't enough to stop that many men at once.  It isn't like I can supernova or anything... yet."  He smiled at the pause and last word, laughing a little.  When he laughed, you could tell pain shot through him, and he held his side.
Avahur
player, 974 posts
Tactition
Assassin
Wed 30 Aug 2006
at 21:00
  • msg #286

Re: Avahur and the Myths

"Well Brian, if I knew I was going to die right then...I would've tried the spell to take out as many as I could with me.."


I continue to rest for a bit...
This message was last edited by the player at 23:21, Thu 31 Aug 2006.
Krillis
GM, 1148 posts
Hopeful Verser
Sat 2 Sep 2006
at 03:48
  • msg #287

Re: Avahur and the Myths

"What do you mean die?"  Brian looks down some.  You can tell that he's deep in thought, but then he looks up towards you smiling again.  "You're not good enough to fight yet, but you will be soon so don't worry.  For now, though, I'm taking command of your men too until you get better."  As he stands, you see him wince in pain, holding his side again as he walks out of the room.

Before you can answer, he's gone.  You try to get some rest and awaken to the sound of horns blowing.
Avahur
player, 975 posts
Tactition
Assassin
Sat 2 Sep 2006
at 03:58
  • msg #288

Re: Avahur and the Myths

I get up slowly and try to find out the meaning of the horns, if I get up and am in pain, then I continue to rest, knowing someone will come for me if they really need me..
Krillis
GM, 1151 posts
Hopeful Verser
Sat 2 Sep 2006
at 07:45
  • msg #289

Re: Avahur and the Myths

You try to raise yourself up, but find that it makes you sick to your stomache and in pain as well.  You decide to rest, and then you awaken to the same room around you, your things still in the corner.  You're exhausted as normal, but you look to your hands and find that they aren't so pale anymore.  You assume that your blood is at least at a decent level again.
Avahur
player, 976 posts
Tactition
Assassin
Sat 2 Sep 2006
at 13:54
  • msg #290

Re: Avahur and the Myths

I do the same as before...if I can get up successfully, I put my gear on and sit down and rest before continuing onward..
Krillis
GM, 1152 posts
Hopeful Verser
Sat 2 Sep 2006
at 17:07
  • msg #291

Re: Avahur and the Myths

This time, you sleep for another whole day.  Brian comes back in and talks with you after that.  He has a bandage on his head and even more scorch marks than before.  He has burns all over his body and his arms are shaking some when he enters.  "We managed to hold the Greeks off, and I didn't get too hurt this time."  He sits down on the floor, leaning against the wall, after taking his armor off and putting it on the floor next to him.  "They don't stand a chance against our Walls, but if memory serves we don't need to go on with this war for that long.  All we have to do is get to this man named Rhesus.  If his horses reach Troy, it's prophesized that it will win the war."
Avahur
player, 977 posts
Tactition
Assassin
Sat 2 Sep 2006
at 17:16
  • msg #292

Re: Avahur and the Myths

"Ok, so what happened to you, and what happened while I slept?"

Hmm, I know I can sense other versers, as I did it with Thomas, Krillis, Brian, and Malachai...my gear..it also verses with me, so it is sort of a verser...if I try to sense it the way that I sensed other versers maybe I can find my gear and get my equipment... I'd have acess to some guns... as well as my device...hmm this might work..

I wonder how Brian got hurt the burn marks...he didn't burn himself...did he?

*attempts it*


"Did you burn yourself? or how did you get burnt?"
Krillis
GM, 1153 posts
Hopeful Verser
Sat 2 Sep 2006
at 20:28
  • msg #293

Re: Avahur and the Myths

You try to sense other versers in a wider radius.  You feel like your perception is wider, but you can still only fell Brian as a verser around you.  You can't tell how wide your perception just went.

When you try to sense and draw a connection to your items, you find that you can't feel anything from this distance.

Brian responds to you, "The Greeks attacked our walls while you were asleep.  We gathered outside and I released a lot more fire than my perameters are.  I won't be able to use magic for a little while, at least not out of my arms."  He lifts his arms up to show you.  They're swollen and red, still shaking.
This message was last edited by the GM at 20:38, Sat 02 Sept 2006.
Avahur
player, 978 posts
Tactition
Assassin
Sat 2 Sep 2006
at 20:47
  • msg #294

Re: Avahur and the Myths

"Ahh well you can always use some lesser stuff out of your mouth like you did as a fox, right?"

I get up, and go over and get my gear on...my swords mostly since we are within the walls and I can fight  back to get my other gear if I really need to..., and start to walk towards the exit, I plan on going towards the gates then trying to sense for more versers...trying to see if there are any outside the gates among the enemy...
This message was last edited by the player at 20:49, Sat 02 Sept 2006.
Krillis
GM, 1154 posts
Hopeful Verser
Sat 2 Sep 2006
at 20:59
  • msg #295

Re: Avahur and the Myths

Brian comes with you when you head towards the gates.  "In the battle, our archers massacred the enemy Greeks and they were forced to withdraw back to the shores.  About Rhesus, I think that when you're better, we can organize a group to go and retrieve him and escort him here.  I'll need your help, because if memory serves, the myths say that Odysseus and Diomedes, two tough Greeks, kill him."

You reach the gates and try to sense versers.  Still, you don't manage to sense any at all.
Avahur
player, 979 posts
Tactition
Assassin
Sat 2 Sep 2006
at 21:04
  • msg #296

Re: Avahur and the Myths

"Hey Brian, do you think you could try to heal me a bit, using something other than your hands? like maybe your feet or your mouth or something?"
Krillis
GM, 1155 posts
Hopeful Verser
Sat 2 Sep 2006
at 21:06
  • msg #297

Re: Avahur and the Myths

Brian replies, "No, I can't release healing powers from anywhere but my hands.  I didn't stay in that class for too long after I moved out of your room.  I just need a day to recover from my magic use and I should have a higher ability with my magic.  I really pushed my limits in that last battle."
Avahur
player, 980 posts
Tactition
Assassin
Sat 2 Sep 2006
at 21:08
  • msg #298

Re: Avahur and the Myths

"Ok, then lets go rest for a bit...we both need it and as soon as we are in well enough condition, we can get a small group to go escort that guy..."

I turn and return to my resting place..
Krillis
GM, 1157 posts
Hopeful Verser
Sat 2 Sep 2006
at 22:01
  • msg #299

Re: Avahur and the Myths

After a little under a week, 6 days to be exact, you feel that your body has fully recovered.  You can move freely with only a little bit of pain in your side and no pain in your arm.  Brian's up to snuff as well.  Without a battle having happened, the two of you are fresh and ready for action.

After that week, Hector comes into you two's room.  He's sweating like he's been running in his armor to you two.  "Avahur, are you better yet?  You took a nasty wound in the battle back there, and I haven't had time to come in this week."  He looks you up and down, you leaning against the wall, "Looks like you are alright..  I need you two to come with me.  Achilles and his Myrmadons, accompanied by other greek commanders, are sacking villages vital to Troy's survival during this.  Are you up for the job?"
Avahur
player, 981 posts
Tactition
Assassin
Sat 2 Sep 2006
at 22:03
  • msg #300

Re: Avahur and the Myths

Sure, when do we leave? Also before we do leave, I do need to talk with Brian for a minute or two...
Krillis
GM, 1159 posts
Hopeful Verser
Sat 2 Sep 2006
at 23:46
  • msg #301

Re: Avahur and the Myths

Hector nods and says, "I'll be waiting outside.  We'll be leaving in a short bit, so make the conversation brief.  You'll need time to tell your men about this."

After Hector leaves, Brian talks, "So, what's up?"
Avahur
player, 982 posts
Tactition
Assassin
Sun 3 Sep 2006
at 01:30
  • msg #302

Re: Avahur and the Myths

"Do you think you could try some Healing Magic on the wound I got on my stomach? It still hurts a bit, and I want to save my stamina for when we need it, and you are better at magic than I am.."
Krillis
GM, 1160 posts
Hopeful Verser
Sun 3 Sep 2006
at 03:26
  • msg #303

Re: Avahur and the Myths

"Sure, but I'm not going to put that much into it.  It won't effect my stamina, but I want my magic to come back without me resting from this."  Brian looks up to you as you feel something warm creeping from his hands into your stomache, a familiar magic.  "So, what do you think of these battles we're going through?  Heck of a workout, isn't it?"  You feel some of the pain go away, but you still feel it to a degree.
Avahur
player, 983 posts
Tactition
Assassin
Sun 3 Sep 2006
at 03:36
  • msg #304

Re: Avahur and the Myths

"Thanks, that helped a bit.."

I look at him..

"Yeah it is a good work out...Brian being a verser probably means you will have to kill people on more than one occasion, if you get good at it, you can help survive longer in worlds where you want to stay, like the academy...Well lets go with Hector..I wonder how many people he's killed...probably not more than me...It's pretty hard to top 2.3k, wouldn't you agree?"

As we go outside..

Alright we will so inform our men, how many should we bring with us?
Krillis
GM, 1162 posts
Hopeful Verser
Sun 3 Sep 2006
at 03:56
  • msg #305

Re: Avahur and the Myths

Hector replies, "You need to bring all of your men with you."  For a second, Hector looks down, but then clenches his fist.  "We need to head out soon.  As quickly as you can, gather your men and get to Troy's Eastern Gate."  He then leaves, and you assume that he's gathering his own forces.
Avahur
player, 984 posts
Tactition
Assassin
Mon 4 Sep 2006
at 01:20
  • msg #306

Re: Avahur and the Myths

"Hey Brian lets get our men, if we feel the need to break off and go off with a small unit to find and protect the guy we can, but I think we will be fine for now helping hector and such.."

We gather our men and meet up with hector..
Krillis
GM, 1171 posts
Hopeful Verser
Mon 4 Sep 2006
at 02:01
  • msg #307

Re: Avahur and the Myths

When you arrive at the camp where your men are stationed in the city to retrieve them, you find that 1/5 of your and Brian's combined forces are injured so that they can't move at the moment.
Avahur
player, 985 posts
Tactition
Assassin
Mon 4 Sep 2006
at 03:30
  • msg #308

Re: Avahur and the Myths

"I think we should leave 1/5 here with the others and take the remaining 3/5 with us, agreeable?"
Krillis
GM, 1180 posts
Hopeful Verser
Mon 4 Sep 2006
at 03:38
  • msg #309

Re: Avahur and the Myths

You and your soldiers then march to the gate that you're exiting from.  Hector is there with two extra horses.  His mass of soldiers makes up 3/4 of the three of you's combined force.  He speaks up, "I have two fresh horses so that the three of us can ride to the villages rather than walk."  Brian nods, and steps forward, getting on a horse.
Avahur
player, 986 posts
Tactition
Assassin
Mon 4 Sep 2006
at 03:40
  • msg #310

Re: Avahur and the Myths

I do the same and nod that we are ready to leave.
Krillis
GM, 1182 posts
Hopeful Verser
Mon 4 Sep 2006
at 03:50
  • msg #311

Re: Avahur and the Myths

The three of you and your men head out of the city and off to the east.  In about a day and a half, with adequate rests, you reach a village.  You can tell that it's just a simple farming village from the distance and make your way closer.  Hector explains to the two of you that Troy, during seiges such as these, relies on supplies from surrounding villages.  It also turns out that the Greeks know this and Achilles himself is leading raids on these cities.

When you ride into the city, followed by your men marching through the main streets as well, you see dirty, simple working class individuals.  They have a generally happy feeling about them.  Each of you make camp on a side of the village.  You and Brian make camp to the north and east.  Hector covers the other two sides, expected to be possibly more dangerous.  Eventually, you find yourself wandering through the large village with Brian.  The people here clearly see you as heroes.
Avahur
player, 987 posts
Tactition
Assassin
Mon 4 Sep 2006
at 15:49
  • msg #312

Re: Avahur and the Myths

I walk through the city looking around at all the people in it and decide to check around the city first, see if anything..odd might be here.  I expect nothing but look around casually anyway enjoying the town.

"So Brian, what are the plans about finding the other guy.  He is important to the survival of Troy, but he is going to be attacked, do we know where or when?  Also, with what we have now, how do you think things will turn out... Brian, I can't quite remember, do you remember who Achilles is?"

I continue to look around and maybe as we walk head over and see what info we might be able to gather from the villagers about anything in particular, after Brian answers and we finish our talk and such.  I breathe in and out enjoying the open air that you usually can't find anywhere, anymore..
Krillis
GM, 1188 posts
Hopeful Verser
Mon 4 Sep 2006
at 17:15
  • msg #313

Re: Avahur and the Myths

You look around and don't see anything suspicious.  Some men clasp your shoulder and mutter their thanks for your efforts as you pass by them.  Brian talks to you in english along your walk.  "I don't know much about Rhesus, but he's betreyed when they torture a Trojan spy named Dolon.  About Achilles, he's the strongest warrior here in this war and eventually kills Hector in single combat.  He's so lethal that every enemy within a four yard radius of him is considered dead."
Avahur
player, 988 posts
Tactition
Assassin
Mon 4 Sep 2006
at 20:29
  • msg #314

Re: Avahur and the Myths

"He's the one that kills Hector? Wow, must be part of the reason they lost, hector could see through the whole horse ploy, but with him dieing..."


I smile and nod at the townsfolk as we walk past...

"Hey Brian, what are the chances of a verser being here but on the side of the greeks?"
Krillis
GM, 1195 posts
Hopeful Verser
Mon 4 Sep 2006
at 21:47
  • msg #315

Re: Avahur and the Myths

Brian simply responds, "Well, the likelihood of someone versing at the same time we did is decently high, but considering all of the worlds it's unlikely.  I don't know much about versing.  I suppose that if one landed in Greece and one of the gods who favored the Greeks picked them up and threw them into this war like Ares did, then it would be bad."

Then, his eyes widened.  "Do you think that people from the Academy are in the Greek ranks maybe?!  I mean, you and I were at the Academy.  Do you know of any other versers that were there?"
Avahur
player, 989 posts
Tactition
Assassin
Mon 4 Sep 2006
at 22:11
  • msg #316

Re: Avahur and the Myths

"I only knew of one more, but I think there was atleast one more than that.  Malachai, he was a verser, the person that attacked the academy before we died....I think those were the work of a verser.."
Krillis
GM, 1196 posts
Hopeful Verser
Mon 4 Sep 2006
at 22:18
  • msg #317

Re: Avahur and the Myths

"Well, we haven't heard about anything about the Greeks having warriors of the gods other than the normal names-to-know like Achilles.  I think that we can wait for going to get Rhesus.  This place needs to be defended from Achilles and his raiding parties, right?"
Avahur
player, 990 posts
Tactition
Assassin
Mon 4 Sep 2006
at 22:24
  • msg #318

Re: Avahur and the Myths

"Yeah, for now we should protect them...after this, when we get back to a spot between our camp sites, can you give me a hand practicing shurikenjutsu? Rachel taught me a little about it, but I still haven't quite gotten the hang of it."
Krillis
GM, 1197 posts
Hopeful Verser
Mon 4 Sep 2006
at 22:32
  • msg #319

Re: Avahur and the Myths

"Yeah, yeah, sure.  Do you want to just go there now and train while being on guard for the enemy to come?  We have no idea when or where Achilles is going to come from, but if Hector's here, there's a good chance that he'll show up and attack this village."
Avahur
player, 991 posts
Tactition
Assassin
Mon 4 Sep 2006
at 22:45
  • msg #320

Re: Avahur and the Myths

"Yeah lets go train now...Do you remember when Hector was killed...if it is in this battle, well we've seen what the greeks wear, it isn't bulky, so with the proper timing we could throw shurikens at the neck area to kill him from a distance... I've used and thrown shurikens in battle before, not with shurikenjutsu though, and I know that if it can be done successfuly, then you can be a very deadly person if your aim is good."
Krillis
GM, 1199 posts
Hopeful Verser
Mon 4 Sep 2006
at 23:06
  • msg #321

Re: Avahur and the Myths

You train with Brian until it's dark.  You feel like you're progressing in your skill with shuriken.  In the end, you throw one shuriken with each hand in different directions outwards.  They curve back and hit your target, a tree from each side.  Brian laughs some when you talk about killing Achilles.  "Achilles' only mortal body part are his ankles, supposedly.  Plus, as great a warrior as he is, no shuriken is going to touch him, immortal or not."
Avahur
player, 992 posts
Tactition
Assassin
Mon 4 Sep 2006
at 23:08
  • msg #322

Re: Avahur and the Myths

"How is his only mortal part the ankles?  That makes no sense..either way he's going to die.. lets work for another hour then stop.."
Krillis
GM, 1200 posts
Hopeful Verser
Mon 4 Sep 2006
at 23:12
  • msg #323

Re: Avahur and the Myths

After another hour, you don't feel like you've improved anymore.  "Well, his mother, a goddess, supposedly dipped him into the River Styx to make him immortal.  But she missed something.  She dipped him in while holding onto his ankles during it, so the water never touched that part of him."
Avahur
player, 993 posts
Tactition
Assassin
Mon 4 Sep 2006
at 23:31
  • msg #324

Re: Avahur and the Myths

"Well then we have to exploit his weakness and win, hector and myself are very good tactitions, we can explain what we know and have him help us, you can go to bed now if you like, I wanna take a qucik jog to hector's camp and see if he is still awake, there is stuff I want to ask him about the upcoming battles.."
Krillis
GM, 1202 posts
Hopeful Verser
Mon 4 Sep 2006
at 23:55
  • msg #325

Re: Avahur and the Myths

Brian nods and heads in to get some sleep.  You manage to find Hector up still sitting down.  He's looking out over the fields as if he's expecting the enemy to get there any minute now.
Avahur
player, 994 posts
Tactition
Assassin
Mon 4 Sep 2006
at 23:59
  • msg #326

Re: Avahur and the Myths

Hey Hector, mind if we talk for a bit? There are a few things I'd like to talk to you about..

If he accepts, I plan to talk about the upcoming attack, the rumors of archilles being mostly immortal except for his ankles, and about hector's death by Archilles hand..and then talk to him about strategies before heading back to camp to sleep.
This message was last edited by the player at 00:32, Tue 05 Sept 2006.
Krillis
GM, 1203 posts
Hopeful Verser
Tue 5 Sep 2006
at 00:37
  • msg #327

Re: Avahur and the Myths

He has a few comments about Achilles, which includes, "If a man's flesh cannot be pierced, why would he carry a shield."  You can't help but be comforted by that, not truely believing that Achilles is immortal.

"Now, about the upcoming attack, all we can do is post our men on every side of this village and try to kill him and his men here at this village.  If I am to die by Achilles' sword, I will not test fate and try to avoid it.  I will continue my life defending my home and fight with all of my might if I do encounter Achilles."
Avahur
player, 995 posts
Tactition
Assassin
Tue 5 Sep 2006
at 02:06
  • msg #328

Re: Avahur and the Myths

Perhaps he carries a shield, because that is how he learned to fight...with a shield.  But alas, I'm going to get some shut-eye, if you want I can stay here and watch for an hour or so, that way you can rest..
Krillis
GM, 1206 posts
Hopeful Verser
Tue 5 Sep 2006
at 02:24
  • msg #329

Re: Avahur and the Myths

"No, I'll be fine."  Hector says as he gets up to head to his own tent.  "We have other men up for sentry."

You head back to your tent and get some sleep.  In the morning, you wake up to the light and find Brian outside already awake, sparring with one of the soldiers.
Avahur
player, 996 posts
Tactition
Assassin
Tue 5 Sep 2006
at 02:27
  • msg #330

Re: Avahur and the Myths

I wake up and arm myself for battle, then find a tree and practice my shurikenjutsu, after that, I'll talk with some of the soldiers, and see how they are doing...After a bit I'll go back to ask hector how that water spell has been coming along..
Krillis
GM, 1207 posts
Hopeful Verser
Tue 5 Sep 2006
at 02:33
  • msg #331

Re: Avahur and the Myths

You finish practicing shurikenjutsu and head over to Hector.  He says, when asked about the water spell, "I never knew that such power exsisted in mere mortals.  Still, it is divine will that I should be able to do this, and that means that I am favored by the gods it seems."
Avahur
player, 997 posts
Tactition
Assassin
Tue 5 Sep 2006
at 18:45
  • msg #332

Re: Avahur and the Myths

You have been gifted with a special talent, perhaps this ability can aid you in battle... When we sparred in unarmed combat, I thought about pouring water all over my body, so that when you came in for a grapple, I would be slippery enough to get out of it and turn the odds in my favor...or you can just use it so that you can provide you or your men with something to drink...However you wish to use your talent is up to you.. I'm going to go practice and train some more, if you have any other questions, feel free to ask.

I head over to the tree that I frequently train on, and practice running and throwing the shurikens to hit the tree at different points higher up if it were a human neck, or lower for ankles, etc.
Krillis
GM, 1218 posts
Hopeful Verser
Tue 5 Sep 2006
at 23:59
  • msg #333

Re: Avahur and the Myths

By the time that you're through with your training, you can manage to hit the spots that you're aiming at almost every time.  When your training is through for now, it is getting to be dark with no attack on the village yet showing any signs of itself.
Avahur
player, 999 posts
Tactition
Assassin
Wed 6 Sep 2006
at 01:00
  • msg #334

Re: Avahur and the Myths

I figure to call it quits for now, and go retrieve my shuriken...

Hmm...I wonder..

I go over to one of the soldiers that are still up...

Hey, you there, come over here for a minute...

When he gets over here..

Follow me, we are going on a little scouting mission.  We are just going to walk the perimeter of the city, just in view of the camps, I've got a strange feeling and besides, you get to spend some time talking to me for a bit... so grab your gear and lets go..

Once he is ready, I walk just within sight of the camps and start to walk in a circle around the city, on the look out for any enemy campings or movements...if we see any we dart back to alert Hector right away.  While we walk we just casually talk about upcoming events...then see if he can do the create fire thing, by snapping fingers, I don't think he will be able to, but it's worth a shot..
Krillis
GM, 1220 posts
Hopeful Verser
Wed 6 Sep 2006
at 01:08
  • msg #335

Re: Avahur and the Myths

The soldier obeys your command and you two go about the camp on a sentry of the perimeter.  He does as you say as you see him try to raise a power inside of himself and shouts out "FLAMMA!" while snapping his fingers.  Nothing happens.

You start walking back to the camp and he tries again half-way there.  In the now-dark environment, this time you see a small light fly up for only a moment on his second try.
Avahur
player, 1001 posts
Tactition
Assassin
Wed 6 Sep 2006
at 01:12
  • msg #336

Re: Avahur and the Myths

Not bad, you'll get it eventually, well it looks all clear, and we can sleep easy not fearing an attack...

Let's get some rest..


We go and get some rest, then in the morning I wake up and train with my swords if nothing is wrong, if something is up I prepare for battle..
Krillis
GM, 1221 posts
Hopeful Verser
Wed 6 Sep 2006
at 01:16
  • msg #337

Re: Avahur and the Myths

The man had seemed slightly confused when you sent him off him having just accomplished this amazing task.

The next day, you wake up and train decently until about noon.  At that time, something hits you and you feel like something bad is just around the corner of the day.  Something just isn't sitting well with you.  Looking around, you find that the villagers seem just the same as any other day, but there's an awkward peace about it that seems that it will be swept away swiftly.
Avahur
player, 1002 posts
Tactition
Assassin
Wed 6 Sep 2006
at 01:18
  • msg #338

Re: Avahur and the Myths

I run over and alert Brian to check on the village, and I dart over to Hector, expressing my uneasiness, knowing of the battles I've been in before, I explain to him that it would be best to ready the troops just in case...
Krillis
GM, 1222 posts
Hopeful Verser
Wed 6 Sep 2006
at 01:26
  • msg #339

Re: Avahur and the Myths

All of you ready your men for your uneasiness.  Hector tells the townspeople of what he thinks is going to happen, and most of the men and older boys grab what weapons they have and join your side of the village.  The women and children stay in the largest of their buildings, which isn't that big, in the middle of the village with the doors barricaded and some of the town's militia inside.

It seems that your feelings are soon met with action from an enemy force that no one could possibly have seen out in the distance.  They were crawling through the fields, only fifty men in strange armor compared to most greeks.  Their armor seemed just as light, but it was of a different design and black, and they were coming in from your side.

One of the village boys comes to you and says, "Sir, sir!  Hector says that there are a number of Greeks on his side of the village marching at them.  His forces are about 1 1/2 of theirs, but he can't seem to find Achilles' group."  The last few words hit you like a hammer as you strain your eyes to look into the fields.  The men out there still don't seem to think that you can see them, and your soldiers definately don't seem to see them.  The soldiers approaching aren't moving the field grass at all and are making no noise.
Avahur
player, 1003 posts
Tactition
Assassin
Wed 6 Sep 2006
at 01:30
  • msg #340

Re: Avahur and the Myths

Alright, by the looks of it, Achilles' group may be on our side....everyone get ready, only someone of true skill can do what I see them doing...PREPARE YOURSELVES, AND FIGHT FOR WHAT YOU WANT TO PROTECT, AND WHAT YOU BELIEVE IN!!

I yell over to Brian to get ready, and tell hector to be careful, and I ready myself for the upcoming attack.
Krillis
GM, 1223 posts
Hopeful Verser
Wed 6 Sep 2006
at 01:35
  • msg #341

Re: Avahur and the Myths

The men continue to crawl towards you.  When you start shouting, however, they look around and raise in unison.  Brian manages to make his way over to you just as you finish your short speach.  Your men reply with a shout as they raise their spears togeather and then ready them to throw at the enemy.

The boy runs back to the other side of the village to warn Hector of the enemies on this side.

Right now, with you, Brian, and the villagers togeather, you're about 2.5 times the soldiers coming slowly towards you from the distance, almost within spear range.
Avahur
player, 1004 posts
Tactition
Assassin
Wed 6 Sep 2006
at 01:41
  • msg #342

Re: Avahur and the Myths

Everyone!  When they get within spear range throw them, then take out your melee weapons, and prepare for a charge....I will lead this charge...

I ready myself, going to use one sword, since I know it best in combat.. I use my trojan sword to block if needed but fighting so that I don't leave an opening...remembering to use my feet to kick if needed to create an opening to bring my sword around to block someone's attack...
Krillis
GM, 1224 posts
Hopeful Verser
Wed 6 Sep 2006
at 01:48
  • msg #343

Re: Avahur and the Myths

Your men all let loose their spears at once, and then the enemy moved.  The enemy moved completely in sync with one another, locking their shields in one large mass and protecting themselves from all damage the spears could have done.

Then, your men all draw their weapons waiting for you to lead them in the charge.
Avahur
player, 1005 posts
Tactition
Assassin
Wed 6 Sep 2006
at 01:53
  • msg #344

Re: Avahur and the Myths

I tell Brian to be ready, and then when they get about 85 yards a head of us, we charge into their ranks....this time I only use battoujutsu, but I keep the trojan sword out to attack if my sword gets parried..
Krillis
GM, 1225 posts
Hopeful Verser
Wed 6 Sep 2006
at 02:00
  • msg #345

Re: Avahur and the Myths

The enemy lines, right before they reach you, divide so that the back lines to to the side and meet Brian's forces head on.  You don't meet their leader in the first clash, but he's a few men to your right and you can hear bloodshed of your men over there.

Still, your men take casualties but manage to hold their lines against the enemies.

You personally release your dark sword on the first man that you meet and cut through his neck, blood spattering everywhere.  You fight hard and kill the enemy, but they seem more seasoned than the other Greeks and put up a hard fight.  It seems that you can't keep up with the enemy leader's killing as he is now cutting up some of your soldiers behind you and to the right.
Avahur
player, 1006 posts
Tactition
Assassin
Wed 6 Sep 2006
at 02:04
  • msg #346

Re: Avahur and the Myths

I push through the lines to get behind the soldiers, and turn around and throw shurikens at their leader..  Aiming for the ankles assuming its achilles, and also for the neck area, because of the lack of faith in ledgends...if any come back to fight me, I kill them..
Krillis
GM, 1226 posts
Hopeful Verser
Wed 6 Sep 2006
at 02:13
  • msg #347

Re: Avahur and the Myths

As you break through their lines, you find that Achilles is blocked by some of your own men, who are trying desperately to fight Achilles while holding their line against his men.

It seems that their lines are relatively thin and once you see open plains you turn and unleash your dark blade once again on the enemies from their backs.  You start killing them, getting three right off the bat.  Though one gives you trouble, you kill him with only getting a probably minor bruise on your arm.  You continue to anihilate Achilles' men from behind.  Once they are taken care of, you hear an explosion from where Brian is fighting the soldiers, and some of the black-armored soldiers fly backwards onto the ground.

You look to your men and they now surround Achilles.  He simply stands still.  When one attacks, he manages to kill that one plus three more every time.  He doesn't seem to have even broken a sweat yet.
Avahur
player, 1007 posts
Tactition
Assassin
Wed 6 Sep 2006
at 02:26
  • msg #348

Re: Avahur and the Myths

I continue to kill his men, avoiding Achilles intentionally, and when I get a clear path to him, I take two shurikens and I throw them at his ankles...making sure I am still behind him, ready to dodge a counterattack,s hould he throw something of his own, if it gets too bad, I sound the retreat and we regroup, me killing more of their guys on the way back through..
Krillis
GM, 1227 posts
Hopeful Verser
Wed 6 Sep 2006
at 02:43
  • msg #349

Re: Avahur and the Myths

You find that it's easy to kill the few remaining men and then you release the shuriken.  He turns swiftly, blocking the ones aimed at his feet with his shin guards and one of the higher shuriken with his sword.  The other one, as if time were moving slower, flew past his sword and struck him in the neck.

Achilles fell to the ground.  His body dropped foreward, and doubled over lazily.  Everyone there could tell that he was defeated.  Your men let our a tremendous shout and they charge into the remaining men that Achilles led into battle.  The small soldier that you taught fire to talks to you, "Sir, you have proven yourself in defeating the greatest of the Greek warriors.  It is tradition that when a great man kills an enemy great man that he takes his armor and weapon when they are so powerful.  Achilles' armor is built by Hephaestus, god of the forge.  You should change your armor and be born anew with his shield, sword, and helm as Achillephon, the man who killed Achilles!  We can handle the remaining enemies!"  He charges with the others into the few remaining soldiers at their flanks.
Avahur
player, 1008 posts
Tactition
Assassin
Wed 6 Sep 2006
at 02:48
  • msg #350

Re: Avahur and the Myths

I smile and nod at the soldier, then I go over to Achilles and take my own armor off and put his armor on, making sure I've got it all, shield included...I have both my swords sheathed, the trojan sword at my waist, I take his weapon and put it on my waist on the other side, (so I have 4 swords, 2 on each side) and I look at what I can see, and see how good I look in the armor..  I put the helm on and watch my men take care of the remaining soldiers.. Then I go, with my men, to help the others if they need help..
Krillis
GM, 1228 posts
Hopeful Verser
Wed 6 Sep 2006
at 02:54
  • msg #351

Re: Avahur and the Myths

The sword fits in a sheathe that fits comfortably inside of Achilles' shield.  You find it very easy to draw from the round, black shield.  With Achilles' armor still on you, you find that Hector has already finished with the enemy and is heading towards you.  He takes off his helmet, as you do in return.

At first, he seems shocked and maybe a little confused, disappointed even.  But then, with a broad smile, he claps you on the arm, a full smile shining from his face.  "Good work, Avahur.  Trust me, you will be rewarded for this.  What do you say we recover our wounded, check for survivors on their sides as well, and rest today?  We can make for Troy tomorrow with you recieving the highest honors."
Avahur
player, 1009 posts
Tactition
Assassin
Wed 6 Sep 2006
at 02:57
  • msg #352

Re: Avahur and the Myths

Sounds like a firm plan.

We check for survivors, and meet by a camp that night, me still in Achille's armor.

We start conversing about whatever comes up..

(I wanna know what we talk about and how the conversations go...)
Krillis
GM, 1230 posts
Hopeful Verser
Wed 6 Sep 2006
at 03:01
  • msg #353

Re: Avahur and the Myths

OOC:  Lol, I need to know who you feel like talking to first, what you do with enemy prisoners if there are any, and how you'd treat your own soldiers as opposed to the villagers who may have been wounded.
Avahur
player, 1010 posts
Tactition
Assassin
Wed 6 Sep 2006
at 19:30
  • msg #354

Re: Avahur and the Myths

OoC: It is my job as a soldier to see to my men, so the soldiers that were under my command, and those villagers that fought with us, I see to them equally..  If there are any prisoners, I leave them to Hector to take care of, after I see that they are in well enough condition to be interrogated, or whatever else we have happen to them....hehehe...>_>  Also I talk to hector first and see how he is doing after the battle and such..then work my way to brian, and then the soldiers..
Krillis
GM, 1240 posts
Hopeful Verser
Thu 7 Sep 2006
at 02:27
  • msg #355

Re: Avahur and the Myths

As you look through the wounded, you find that the majority of the villagers that fought with you aren't going to make it through a week with their wounds.  Of your remaining men, and Brian's, about half of them are wounded, but well enough so that they can travel.

You talk to Hector and discover that most of his men are fine with treatable wounds that they can travel with.  He finds the day to be a very fortunate one, although he is a little jealous that you were the one to win the honor of killing Achilles.

Moving over to Brian, you find that he's burnt out.  He describes the battle and you realize that the explosion that you'd heard was him overexerting himself during the battle to hold his line.  He finds it amazing that he left the battle without a wound, because the other soldiers were elite compared to his, and much braver and stronger than Brian himself.

As you talk to their soldiers, they're slightly saddened by the loss of friends, but they are amazed and honored that their captain was the one to kill Achilles.
Avahur
player, 1015 posts
Tactition
Assassin
Thu 7 Sep 2006
at 02:32
  • msg #356

Re: Avahur and the Myths

I continue to talk to the men, and we we go to bed, I go to bed after everyone else and...((OoC: fast forward to when we leave)) when I get up I get my new armor back on and continue to train if time allows it, atleast until we leave..
Krillis
GM, 1242 posts
Hopeful Verser
Thu 7 Sep 2006
at 03:05
  • msg #357

Re: Avahur and the Myths

The next day, you head out with Hector and Brian back to Troy.  It takes you five days to get back at your current pace, speed being hindered by wounded men.  Hector gives you advice that you should take Achilles' body to Troy and maybe barter with the Greeks.

When you arrive at Troy, people are on the walls cheering.  Hector tells you to be the first to enter, followed by your men.  The cheering grows louder once you get into Troy.  People are throwing flowers at your feet and you are admired by everyone around you.  They litter the street, along with some soldiers, congratulating you on your victory over the greatest Greek.

Your soldiers veer off from the parade when you reach the palace and only you, Hector, and Brian enter.  You lead as you find your way to Priam's chambers with the help of Hector's instructions.  You kneel before Priam as he ceremoniously thanks you.

He then promises, "Achiphon, your killed soldiers will be retrained and replaced, while your wounded will be treated immediately.  Also, you may choose or appoint any two captains to serve under your new rank of Commander.  in addition to this, I offer you the opportunity to govern either a prosperous city in southern Troas, or you may govern a potentially wealthy colony on the island of Lemnos independently from Troy, though you will come to Trojan aid when called."
Avahur
player, 1017 posts
Tactition
Assassin
Thu 7 Sep 2006
at 19:10
  • msg #358

Re: Avahur and the Myths

If I may, I'd like a day to think about it before I give you a decision, there are a few things I'd like to take care of, and I'll return when I have an accurate answer for you.
Krillis
GM, 1246 posts
Hopeful Verser
Thu 7 Sep 2006
at 20:23
  • msg #359

Re: Avahur and the Myths

Priam nods, giving you permission to leave.  Brian comes with you outside of the palace and follows you where you go, at least for now.
Avahur
player, 1018 posts
Tactition
Assassin
Thu 7 Sep 2006
at 21:49
  • msg #360

Re: Avahur and the Myths

As we walk out I ask Brian,

"Brian, What should I choose, I am glad I get a city, because I have an Idea...

I was thinking that if you and me train in magic, and train our soldiers in magic, we can have a powerful army, that would be equal to the fighting force of many more men than we have...also, if we train any volunteers that would join us, we can have a very powerful army.  Think about it, if we create a powerful army, well first, we will be sucessfull in helping Troy win this war as we promised to Ares, and we can, if we get a big enough army, go and expand Troy's borders, or just go off and conquer stuff.

Also, Brian, of the two captains under my command, you are definitely going to be one of em, I couldn't have gotten this far without you, and I sincerely thank you.  Also, whoe should I choose for the other Captain?"
Krillis
GM, 1247 posts
Hopeful Verser
Thu 7 Sep 2006
at 23:24
  • msg #361

Re: Avahur and the Myths

"Well, it sounds like a good idea.  I'd imagine that you could always hold a contest of our soldiers to see which one you'd choose to be a captain.  That, or you could ask Hector which captain that he thinks you should pick to serve under you.  Which city are you going to choose, though?  It seems like with your current plans, it's good to govern a city that has more independence from Troy."
Avahur
player, 1019 posts
Tactition
Assassin
Thu 7 Sep 2006
at 23:30
  • msg #362

Re: Avahur and the Myths

"That's what I was thinking, if I choose the less profitabel city, but with more independence, I can accomplish my plans a bit better. Yeah I'm going to go ask hector..."

I go and find hector, then ask him for his opinion, or if he knows anyone that would be a good captain under me.  I'll ponder his suggestion and go from there.
Krillis
GM, 1248 posts
Hopeful Verser
Thu 7 Sep 2006
at 23:45
  • msg #363

Re: Avahur and the Myths

Hector has no position on what city you contemplate governing, and he only comments that two good choices for captains would be his brother Deiphobus and another captain, Aeneas.  Those are his two top choices for it.
Avahur
player, 1020 posts
Tactition
Assassin
Thu 7 Sep 2006
at 23:55
  • msg #364

Re: Avahur and the Myths

Hmm, Hector, like with the water, gather some energy into your hand, say the word flamma, and snap your fingers as you do it....it might help when trying to light a fire, or something..or just to mess around with while waiting around....I think I'll choose your brother, where might I find him...  You are a perfect example of someone that I'd like to have under me, I would think that since you recommended him and since he is your brother, I think he'll be a good captain.  I have already decided on the town, feel free if you get a chance to visit it, perhaps I can tell you a little more some time..

After I get a response I tell Brian..

"Brian my second captain I think will be Hector's brother... lets go find him..
Krillis
GM, 1249 posts
Hopeful Verser
Fri 8 Sep 2006
at 00:10
  • msg #365

Re: Avahur and the Myths

After Hector doesn't know his location, he tells you that there will be a gathering of all the captains dealing with an offensive strategy against the greeks seiging Troy.  He says that you could announce who you choose there, because Priam will be leading the meeting.
Avahur
player, 1021 posts
Tactition
Assassin
Fri 8 Sep 2006
at 00:14
  • msg #366

Re: Avahur and the Myths

I nod in agreement and we head off to train or something until that time comes...maybe spar for a bit, or head off and talk to the soldiers...see how that one soldier I taught the flamma spell, is coming along with it..
Krillis
GM, 1250 posts
Hopeful Verser
Fri 8 Sep 2006
at 00:24
  • msg #367

Re: Avahur and the Myths

You train almost constantly and then, the fateful moment arrives when you and Brian go to the meeting.  Before you get there, you check up on the soldier to find that he can still only summon a small flame, and you still proceed on.

After you make your announcement for the captains that are your choices and your choice for where to govern, the whole room breaks into a heated debate on what the next course of action should be.  The majority, about 3/4, believe that a strong attack on the Greeks right now would send them off straight away.
Avahur
player, 1022 posts
Tactition
Assassin
Fri 8 Sep 2006
at 00:40
  • msg #368

Re: Avahur and the Myths

I agree with Hector that it is a bad idea, although it may seem good to attack, but they can easily attack while we are gone, and when we return we could find our city in ruins.  I explain that if we continue to defend for now, they would surely eventually attack with force to try and overwhelm us, once that happens, then if it seems good at the time, attacking while they are weak would be good.. so for now I think that it would be good to stay and defend the city...when I finish explain it to them I return to how I was..
Krillis
GM, 1251 posts
Hopeful Verser
Fri 8 Sep 2006
at 00:49
  • msg #369

Re: Avahur and the Myths

After you speak, you see Hector nod in agreement to what you say, but someone else stands up.  He is in robes and seems like an old man of some importance.  After a few moments, you realize that he is a seer.  He goes on about how omens are occurring and that they say now is the perfect time to attack the Greeks.

After a little bit, Priam stands and says, after contemplating, "We will launch an attack against the Greeks and attempt to set fire to their ships.  Hector will lead the attack against them, but Achiphon will be needed in the front line to frighten the Greeks and lower their morale.  We need not worry about our defenses, for Hector will himself decide who is best to send in the attack and who shall remain to defend the city."

Things then errupt in planning as Priam walks away into his private chambers and Hector leans over some, looking to the others.  He begins to list off commanders and captains that will be in the attack.  You're one of them.
Avahur
player, 1023 posts
Tactition
Assassin
Fri 8 Sep 2006
at 01:03
  • msg #370

Re: Avahur and the Myths

I nod, and when we leave I prepare for battle, and ask brian what he intends to do spell wise...

((time passes here unless something big happens))

When ready I go to my men and my captains and see that we are ready for battle..
Krillis
GM, 1252 posts
Hopeful Verser
Fri 8 Sep 2006
at 02:23
  • msg #371

Re: Avahur and the Myths

Brian replies that he's probably going to use fire like all of the times before, because it's his strongest element.

When you go to see your men, you find that the wounded have been replaced by fresh troops and your unit's size has been doubled, including a rank of Trojan archers among them.

Hector relays his orders to all of the commanders and independent captains.  Soon, balls of hay are placed on the hills above the Greek camp.  The plan is for the huge balls of hay to be lit ablaze and thrown down into their ships and fortifications to catch them by suprise.  After that, the Trojans will march togeather towards the Greek ships with you in the center.

It doesn't appear that the Greeks know what's going on yet.
Avahur
player, 1024 posts
Tactition
Assassin
Fri 8 Sep 2006
at 02:29
  • msg #372

Re: Avahur and the Myths

I wait to watch the for the plan to be carried out successfully, when I fight, I will fghit with achille's sword and shield...if need be switching to my dark blade...I intend on using the blade like I would in battoujutsu, accept that it isn't a katana...so it will be a bit different, but I also have the advantage of a shield to block and keep my open side covered, as I attack...should I find it not working, I sheathe the sword, and use my (dark)katana and shield to do battoujutsu effectivly.
Krillis
GM, 1255 posts
Hopeful Verser
Fri 8 Sep 2006
at 23:47
  • msg #373

Re: Avahur and the Myths

The plan seems to go on smoothely.  The hay is released ablaze and you hear the Greeks with scattered hollars and attempted orders to put out the flames.  Before they gather, you and the Trojans are marching down the hill towards the enemy hitting your swords to your shields in unison.

At first, they just stand there, and then they start to arm themselves and move towards the Trojan ranks.  Then, you come into sight.  You look down at them and give out a warcry in Achilles' armor.  Many of them immediately drop their weapons in flight, while the others skip the step of dropping their weapons and simply flee.  By the time your forces and the other Trojans get to the coast, the Greek ships have already set sail with over half of their ships in flight.

The rest of them in fear are easy to kill and capture.  It seems that your mere presence has won the battle and you along with the rest of the Trojans return to Troy has heroes a week later (after you're sure that the Greeks aren't returning), with Greek men who had once been soldiers and now slaves.

You have a feast with the rest of the captains that night as your men celebrate in their camp.

After the night, when you return to your room in the palace, you find that your pack along with all of your things from Circe's island are there.  Then, you turn and see Ares in the corner standing with his divine aura about him.  "You have completed your task.  You and your friend are free from labor now and may do as you wish."
Avahur
player, 1025 posts
Tactition
Assassin
Sat 9 Sep 2006
at 00:03
  • msg #374

Re: Avahur and the Myths

It has been enjoyable and nice to help them with the defense, I enjoy battle on an extreme amount, fighting is in my blood, and I've killed enough people to the fact that I do enjoy war, but I also enjoy helping others...somehow I find away to do both simultaneously..  I, although freed from labor, intend to stay here for a bit.  As I'm sure you know, Priam is letting me govern a city, and I have plans to train all my soldiers, and any villagers willing, in the arts of magic... Brian, in our last world, was finishing his courses and was going to be a teacher soon, that was before we died, and ended up here.  He teaches me some, like doing this...

*snaps fingers and creates flame*

among other things...I know 2 offensive spells that I can't quite do yet, but I plan to have them trained so that in the future for battle and for defense, they are the best, and will be feared by all...its something I enjoy instilling in others, as it is a part of my personality of who I am...  I have a favor though, I want these soldiers to be able to improve and learn qickly, and have more join me to maybe expand our borders, or maybe go and conquer the greeks myself... Is there something you can do to aid my cause?  Like either help the soldiers, or help me with my magical capabilities, if you can, or maybe do something to improve my fighting skills?  I know not what you or any of the others can do, so as..well not really a mortal, since I die and verse a lot of times...but since I do die..whatver, any way of helping me out a bit? I have known of people in the history of the time I come from, that have conquered parts of the world, like Alexender the Great.  But then again, troy also lost this battle, as I assume they would have without aid, and Achilles would have killed Hector, if I hadn't killed him... it doesn't matter, whats behind is behind...

I still intend to help Troy and defend them until I leave this world.  Thanks for bringing me my stuff.  Is there anything else you need done in this area, that me or Brian can help you with?

I know I requested a lot, and you don't have to do anything for me, but if you do have anything else that is needed to be done later on, just let us know, I'm sure we can work something out.

Krillis
GM, 1256 posts
Hopeful Verser
Sat 9 Sep 2006
at 00:27
  • msg #375

Re: Avahur and the Myths

Ares' eyes flare up in a red flame and he shouts, "How dare you!  You request assistance like a coward, disgracing the name of Ares by doing so!  I need not the help of such a weak man.  Grow stronger through your battles and perhaps I will let you be one of my clients in the future."  He disappears.

After a short while, Brian comes in and sees your things, "So, you got your stuff back then?  How'd you go about doing that?  Also, when do you want to leave for Lemnos, because Deiphobus and I are traveling with you, being your captains and such."
Avahur
player, 1026 posts
Tactition
Assassin
Sat 9 Sep 2006
at 00:35
  • msg #376

Re: Avahur and the Myths

You know what ares, anything else we do here is of our choice...you said it yourself we are free from the labor...so if we go and attack troy, don't come to me telling me I can't do it..

"Yeah, Ares came and gave it to me...now he's just being a pain cus I asked for a little assisstance in future battles...whatever, ares can just sit up where he is and do what he normally does..I was thinking after training the soldiers in magic a bit, we go and conquer the greeks...what say that for an idea?  We train all our soldiers in the ways of combat and of magic and ninjutsu, like at the academy, we make all our soldiers vastly improve, and with that we will have a strong army, one good enough to conquer troy if we felt like it...but we won't and we'll conquer the greeks, and after we conquer the greeks we can plan from then on...whatever, thats the future, we may die and verse before then, so lets pack up our things and head out to Lemnos..

Also, lets see if we can gather some families and peasants that would like to try their luck in Lemnos.... I also plan to visit some of the villages, like that one we defended, maybe we can get a family or two from there, if not, then maybe we can recruit some people willing to join us, we can train them at lemnos, and expand our army to enormous proportions....after we have a good army, everyone has recieved special training, and yes training like at the academy, ninjutsu, battoujutsu, unarmed combat, a little bit of healing, but not much since neither of us know much about it, but you know combat magic, conventional magic, etc.  Once we can get a very powerful force, then we can perhaps start conquering the greek cities, and recruit any soldiers that are still alive to join our ranks...they too will get the training, and we can go on to conquer many cities..."
This message was last edited by the player at 00:52, Sat 09 Sept 2006.
Krillis
GM, 1258 posts
Hopeful Verser
Sat 9 Sep 2006
at 01:20
  • msg #377

Re: Avahur and the Myths

You go about the villages with Brian, sending Deiphobus to gather ships and see if Priam will lend you some.  During your gathering of villagers, you find that far too many want to join you and when you return, you have double the peasants that your ships still have room for.

You request more ships to travel with and Priam meets that, saying that you may keep the five ships rather than having to return them to him.  They are merely transport ships.  Three can carry 100 men each and the two extra can carry fifty each.

Soon, you find yourself in the unnamed Trojan colony at Lemnos.  The port is on the southern side of the island, and Troy is northeast of the island.

You arrive with 150 villagers and 200 soldiers total.

The still unnamed colony has a shabby town hall, small, individual housing for their 500 current residents, and not even a dockyard built.  They already have a part of the large coastal forest cleared out and are beginning to farm that area.

The colony can only hold 750 people total, so your soldiers and villagers that accompanied you are looking to you for what they need to do.
Avahur
player, 1027 posts
Tactition
Assassin
Sat 9 Sep 2006
at 01:50
  • msg #378

Re: Avahur and the Myths

After we get there I give instructions that everyone gather in the center of town in an hour..  In that time I visit each of the houses, introduce myself, what the situation is, and ask them, until we get more houses and such built, or atleast a fort or something for the soldiers, we are going to need to have people share houses a bit..  I kindly explain that until it is done, due to the lack of room, 1 maybe two people will be housed, some won't have to share with anyone, but it will only be for the time that forts and houses are built.

After I relay the news and get agreements from them, I inform everyone in the center of town, and tell them that we need more houses and a fort built...the houses come first, and then the fort.  I also tell them that once things get settled, there will be a decent amount of training going on at the fort, and anyone that wishes to enlist and join us as a soldier is free to do so..

Once everything is done and informed, I have people start working on building houses, the soldiers, the villagers, myself and my two captains included... I also gather those that are were living there previously...to help so that it gets done quickly and efficiently, having those with the skill in building oversee the construction process..Brian and I heal those that get wounded, and if any one person gets severly injured and has some sever injuries, and may be close to death, I bring them the healing device to have them fixed... Should there be more than one person in that condition, Brian, myself, and others do our best to heal them up so that each day we can get them perfectly fixed up.. We have people stay in houses, or sleep under trees if they prefer that, and then bright and early in the morning we continue building; those that have jobs like work on the farms and such go to their regular duties, while the rest of us work to get things situated and ready.

After the houses are built and there is enough room for all the current people, and then some, we take about a month off, and have people get working and build farms and such so that some can be working on farms and such to gather food for the village.  I declare that we do this that everyone works if they are able to do so, women and children excluded...the food gathered is shared among the villagers, and no one slacks off....(assuming that its different currently) Slacking off, equals no food.  We work for our food, and this is how it shall be until all our work is done, then when deemed alright, things will return to how they were.

Also in that months period, people are assigned to build a dockhouse for the ships and such, and people will fish for food for the village and such depending on the time of things happening.

When the month or so of building farms and planting is up, we set work to the fort, making it nice and big and able to fit a helluva lot of people in it...enough for an army of moderate size...but small enough to fit the island and not get rid of anything that is really needed...

If we are called to battle then the soldiers leave and everyone will continue working until we return, if everything goes along smoothly and no one slacks off...things will remain peaceful.. I inform people that I wish this place to be relatively peaceful, and that we surivive as needed...but should people feel the need to disobey and breakt he laws and orders that have been laid out they will anger me, and I inform them that it isn't a good idea  and that I wish we just do things peacefully, as the soldiers and I are gone, provided we get called to battle...

I tell Brian and Deiphobus my plans about the magical training and such after the forts and such are completed.

During the time when things are getting accomplished, Brian and I teach Deiphobus a thing or two about magic, having faith he should be able to do things effectiviely and that more training will ensue later on when things are finished, and such in later months.
Krillis
GM, 1266 posts
Hopeful Verser
Sun 10 Sep 2006
at 23:29
  • msg #379

Re: Avahur and the Myths

Everyone works hard in the settlement through what takes six months to complete.  By now, they can house their current population plus some for a growing one.  A few of the settlers spread further north into the inland of the island as the fort is being built.  You build the fort north of the city, just in case other nations' colonies to the north might get the bright idea to attack.

Deiphobus catches on in his magical training and can summon the same elements that you can, just not as powerfully yet.  You've mastered the small burning spell and you feel like your simple elemental magic in the other elements is increasing as well with your labor that you've been doing for the settlement.

After the fort is done, it seems that the colony is self-sufficient and your boats are secure in a decent dockyard.

Deiphobus informs you that the Thracians already have a thriving colony to the northeast and the Macedonians have one to the northwest, but the Trojan colony has complete control of the south end of the island.

Brian comes to you after the fort is built and asks you what the men should start being trained in when it comes to magic, and how he wishes for Brian to do so with such a large group.

OOC:  The island is pretty big.  It's about three days' travel to get to the other side, and 6 days' travel wide.
Avahur
player, 1031 posts
Tactition
Assassin
Mon 11 Sep 2006
at 02:21
  • msg #380

Re: Avahur and the Myths

"Brian heres what we will do, we will divide the men in half, I will start to train half in Conventional Magic, and you start training the other half in combat magic, after a week or two we can switch groups, this way they can be trained like we were at the academy....and we'll have everyone as a group study Ninjutsu, myself included, you lead everyone in that one.  I figure 8 hours of rest time, 4 hours of 'free time' where yeah they can do as they please in the fort...get something to eat, practice, sleep, whatever, or with permission leave the fort to spend time in town... 9 hours of training, divided up between the 3 classes, in the time, teach, have people practice, etc... 2 hours of going over strategy, basics, and other things, I can teach this one,  to help the soldiers get a nice grasp of tactics, out of battle and in battle... sometime during free time I might call you and deiphobus to a meeting to discuss plans for battle, or for training...

Also we need to always have soldiers on guard, and those soldiers, I can train solo during free time or something...also during free time, I'd like some combat magic training myself to improve with what I've got...if anything just practicing, you and me practice, I'll show you some conventional stuff, as you help me with combat magic..  I think this is good for a month or so then change it up, but we can discuss this in a meeting. Ok?"

If Brian has nothing to object to then I go and inform deiphobus of the general plan, so that he has a general idea of the plans and ask if he has objections for the first month..
Krillis
GM, 1270 posts
Hopeful Verser
Mon 11 Sep 2006
at 11:54
  • msg #381

Re: Avahur and the Myths

Brian questions you about this plan, "But, how am I supposed to teach that many men ninjutsu?  I mean, it's possible, but they don't have the right equipement for those styles, and it would take forever to train them like that, passing our little equipement around for every lesson."
Avahur
player, 1032 posts
Tactition
Assassin
Mon 11 Sep 2006
at 19:48
  • msg #382

Re: Avahur and the Myths

"Hmm, lets stick to magic...ninjutsu wouldn't work in this time period anyway..., so you start teaching half combat magic, and I'll start teaching half conventional Magic, after a few weeks we can switch, With long training times it allows time to teach the soldiers, and for them to practice, that way we can make sure they do well, combat magic is obviously better in combat, while conventional magic, in combat is more for tactical uses...like levitating your opponent's weapon away to disarm them, or levitate to keep it away as you attack with your weapon, or change color to blend in with the surroundings... opening and closing doors at a distance great for distractions, etc. While you can teach them the easy stuff and have them go through like start with wind, and we will use supplies if needed to test them to make sure they understand....what we could do however, is not teach them everything, teach them that which will be usefull in combat, that and the ones that are good for practicing stuff, like control, or input/output, etc."
Krillis
GM, 1277 posts
Hopeful Verser
Sun 17 Sep 2006
at 14:28
  • msg #383

Re: Avahur and the Myths

You and Brian get to training the others in the arts of magic.  Brian seems to have his half catch on rather well to their practice, and they quickly progress.  However, those in conventional magic don't move so speedily through their training, about 1/5 as fast as the slowest member that you remember from the Academy.

Deiphobus trains with both groups during this time, and seems to catch on decently.

You still manage to squeeze in time to train with yourself and you find that you can now accomplish the ardeo spell almost 100% of the time within the month.
Avahur
player, 1033 posts
Tactition
Assassin
Sun 17 Sep 2006
at 23:25
  • msg #384

Re: Avahur and the Myths

OoC: What does ardeo do? Also, can you speed through a month or two explaining what happens and such? I laid down my basic plans and after a month or two, things might change, so I wanna speed through till then and my opinions of the current situation will probably change.  Remember Brian and I do switch groups after a couple weeks, and yes I try different training methods each time one doesn't seem to work well, so if need be make multiple rolls on teaching method, until I find one that works, because if it ain't workin', I ain't gonna continue using that method.
Krillis
GM, 1282 posts
Hopeful Verser
Tue 19 Sep 2006
at 11:38
  • msg #385

Re: Avahur and the Myths

OOC: ardeo was the simple burning spell that he taught you at Troy.

After two weeks, you find a method that is half-way decent at teaching the men Conventional Magic.  In Brian's training of them, they are being taught control rather than power right now, focusing on the wind element.  You begin to practice this more as well, remembering Brian trying to move the sand around him with the wind.

After two months, you feel your control skyrocket and you're able to move a steady circle of sand in one direction around your body for aproximately one minute.  The soldiers have also proceeded nicely, using levitation easily now, and working on color changing more.  They're catching onto the wind over time, but some still can't do it well.
Avahur
player, 1034 posts
Tactition
Assassin
Tue 19 Sep 2006
at 20:15
  • msg #386

Re: Avahur and the Myths

OoC: 2 more months I figure, and remember every couple weeks we switch groups, but eh tis going well I see, we must discuss the ardeo spell later.
Krillis
GM, 1297 posts
Hopeful Verser
Mon 2 Oct 2006
at 01:06
  • msg #387

Re: Avahur and the Myths

OOC:  The two of us did a lot of this via aim to end the world as quickly as possible due to my approaching absence of GMing.

Your armies train for two years in the arts of combat magic, and some other magic taught by you.  You feel yourself progressing through with a boost in power, especially the fire element, but you have a constant mediocre control of wind, water, and earth as well.  Your training is more vigorous and independent, so the only one more powerful than you at combat magic is Brian himself.

In this time, it's a mediocre town, steadily growing on it's own, though apparently has reached a plateu when it comes to civilian growth.  Most of the immigrants are soldiers to train under you and Brian.  By the time of the two years being over, your total number of soldiers is 1000, half of which are under your temporary command.

The town, which you gave the villagers permission to name 'Kiran' has spread farther north.  Soon, on the outskirts, Macedonian forces were spotted by your scouts.  They report it is an invasion force of at least 500 strong.
Avahur
player, 1040 posts
Tactition
Assassin
Mon 2 Oct 2006
at 01:29
  • msg #388

Re: Avahur and the Myths

Going to Find Brian at a rest point..

Brian, there are reports of Macdeonians at our borders planning an invasion with an invading army of 500 soldiers.  I'm going to meet them with half our own soldiers, to make sure that these people stay protected.  Stay here and train these men.  If I die, continue this place on for me.  I will go on to another world, and perhaps when you die and verse out of here we will meet again.  But if I do die out there, just continue on, and its been wonderful knowing you.  I'm going to assemble the men and bring them to meet the force.  Good bye...and I should see you when I return.

I go to my other captain and have him assemble the men, then when the men are ready I have them meet me outside of the town, still in our own territory so that I can discuss battle plans and tactics with them.
Krillis
GM, 1298 posts
Hopeful Verser
Mon 2 Oct 2006
at 01:38
  • msg #389

Re: Avahur and the Myths

You assemble your own threatening force of 500 strong men.  They are before you fully armored and Brian with Deiphobus are both by you seeing them.  Brian walks off as you begin to speak, but Deiphobus stays there.

Everyone seems interested in what you have to say.  Over the years, you can tell that they've believed you to be at least an honest leader.
Avahur
player, 1041 posts
Tactition
Assassin
Mon 2 Oct 2006
at 01:59
  • msg #390

Re: Avahur and the Myths

Ok, I've got a bad feeling about this battle.  I believe that this battle will be one of my last battles, but not yours....We are about to go verse a very tough adversary, I am very proud of how much you have all learned training here.  We have all gained a lot of friends, allies, and skills while being here.  If this is my last battle, Brian will take my place here in charge, and Deiphobbus, you will be second in command.

Now even if they are a tough enemy, it doesn't mean we can't take them down.  So let's go onto battle and dedicate this fight to the gods, and we shall be victorious.



I divide the men into what they are dominant in fighting with be it fire combat magic or water, or whatever, and I have them prepared to fight as one and always protect your friends, your brothers in arms, and the people you care for..I continue to tell them that people rely on them to survive, and that they are hero's to atleast one person in the world, and that they will go down in history as heroes.

I take my men, leading them to the borders, and I am wearing my black armor, with both my swords, ready to unleash incendo at them first if need be then, fight with my swords, I will kill with the skill to survive....

OoC: quoted from Eye of the Tiger... ...where we kill with the skill to survive...
Krillis
GM, 1308 posts
Hopeful Verser
Wed 4 Oct 2006
at 11:48
  • msg #391

Re: Avahur and the Myths

As you lead your men in marching, they're in high spirits.  You can tell that they truely believe that their forces are invincible.  Then, you reach an obstacle.

There's a forest in direct path of reaching the border.  You could head through the forest and meet the Macedonians at the border quickly or you could head around, but it would take longer, perhaps too long and the Macedonians might slip past.
Avahur
player, 1048 posts
Tactition
Assassin
Thu 5 Oct 2006
at 00:16
  • msg #392

Re: Avahur and the Myths

Everyone Spread out, we are going to use the fire spells that we know to set this forest on fire... After it is on fire, we will split, deiphobus will take half of you to go off to the right, as I take my half to the left.  We must keep watchful eyes... as they come through the forest, my group will face them first, and deiphobus will attack from behind, at the weakspot created by my forces... My forces will go on my signal and Deiphobus will attack after they have successfully gotten around to our enemy's rear.  Does anyone have any objections to this plan?

If none, we start to burn the forest, if some I will address them.
Krillis
GM, 1309 posts
Hopeful Verser
Thu 5 Oct 2006
at 00:22
  • msg #393

Re: Avahur and the Myths

The men mumble amongst themselves for a few moments, but then Deiphobus speaks up confidently to you.  "Sir, this is our land and this forest is a part of it.  Many of these men call this place 'home,' and the concept of burning part of their home down isn't appealing.  The town can later use this forest for its resources."  You see the men begin to nod some in support of Deiphobus.
Avahur
player, 1049 posts
Tactition
Assassin
Thu 5 Oct 2006
at 00:33
  • msg #394

Re: Avahur and the Myths

Send a runner ahead to find out there position and have him report back, I figured this would happen, and I've got a few reserve plans already figured out.
Krillis
GM, 1312 posts
Hopeful Verser
Sun 8 Oct 2006
at 02:37
  • msg #395

Re: Avahur and the Myths

The runner is sent out, but doesn't return.  It has already been three hours and he still isn't back yet.

Your men fear for the worst about their comrade.
Avahur
player, 1054 posts
Tactition
Assassin
Sun 8 Oct 2006
at 03:05
  • msg #396

Re: Avahur and the Myths

Ok here is what we will do, Deiphobus, take half the men and go to the right.  I will take the remaining men to the left, we will go and sandwich them between our forces...  We will try to clear the forest first...look for our signal for help... I will send up a small fireball into the air as a flare, at that point take your men and charge in that direction with the intent of killing the enemy...of course we will ask them to kindly retreat, but should they not retreat, or surrender we will engage them on the spot.  Also, if we are still in the forest, prior to combat we will spread water all over the surrounding area, that way when the fireball comes back down, the forest won't burn town, and it will be preserved.

Does this seem a fair plan?  We will still retain the forest, and we can hopefully all return safely to our comrades at the fort.

Krillis
GM, 1314 posts
Hopeful Verser
Sun 8 Oct 2006
at 03:42
  • msg #397

Re: Avahur and the Myths

You speak to Deiphobus and his half of the men march away.  Then, you sense something is wrong and begin looking around.  Soon, you realize what the trouble was as you hear something ripping through the air and a sharp pain in a small opening of your armor, an arrow now inside and piercing your shoulder from above.

You tear out the arrow as you look around, scanning for the shooter.  You shout to your men and warn them as they get behind their shields and search as you are.  Then, you finally find him, but it is too late.  You almost see it in slow motion as he looses the arrow, and then everything goes black.

OOC:  You died...again.
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