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Shane Extrasolar.

Posted by PlaytesterFor group 0
Playtester
GM, 6206 posts
novelist game designer
long-time gm
Fri 12 Sep 2008
at 16:37
  • msg #1

Shane Extrasolar

Nightbirds coo and hop around you, and offer you tiny bits of yellow rice they stole from a planet tall yellow rice machine that is on the verge of crushing you.  Meanwhile, the advancing YRM-41 (by its insignia) is reading you poetry by Kipling in Russian.

The grinding noise gets closer, and you realize its real.

You're laying on your back amidst tall plants of uniform size. Above you in the dark skies are a plenitude of blazing stars in formations unfamilar to you.  Near the horizon is a yellow planet twice the size of the moon, and high in the sky is a dark red planet three times the size of the moon.

To your left is a shadowed machine with a broad front.

Its repeating a message.

"Human. Please vacate the Rakow Family planting field. If you need medical attention, please make this plain....Human. Please vacate...."

PT
Shane
player, 77 posts
Sat 13 Sep 2008
at 16:28
  • msg #2

Re: Shane Extrasolar

My eyes flutter open, and as I slowly prop myself onto my elbows, my eyes widen in shock as the machine approaches me. I scramble out of the way, and when I stand back up, I gaze at the sky in awe. I can't be on Earth...this is impossible. Where AM I?

I then notice the shadowed machine to my left. I look at it with a bewildered expression. What was it saying? What did it mean? I move closer to get a better look.
Playtester
GM, 6232 posts
novelist game designer
long-time gm
Mon 15 Sep 2008
at 22:50
  • msg #3

Re: Shane Extrasolar

The machine starts to move forward when you get out of its way, and then stops when you approach.

"Please leave the area, sir, unless you require medical attention. This area is private property of the Rakow Family."  The voice is not computerized this time.  Its low, and melodic, that of a young female.

Looking closer in the darkness, you see that the machine is some sort of small thresher that is cutting the wheat?? and removing its huge heads for storage.  It looks robotic.

A camera is tracking you as you move, and the voice comes from a speaker beneath it.

"Please leave the Rakow Family..." The thresher begins.

"Cancel, Murphy." The female voice says, and the thresher stops and hunkers down in its tracks.

PT
Shane
player, 79 posts
Tue 16 Sep 2008
at 02:13
  • msg #4

Re: Shane Extrasolar

This was too weird. This machine was talking to me. It must be some sort of robot. What was even weirder was the female voice. That voice was nowhere near robotic. I will attempt to get through to whoever is controlling the robot by speaking back to it.

"Um...excuse me...if you can hear me, please...I need your help. I have no idea where I am. I'm still not fully sure how I got here. I-I don't believe I really need any medical attention...except maybe an aspirin..." I hold my head as a headache starts to pop up.

"But...I do need your assistance. Please hear me out."
Playtester
GM, 6245 posts
novelist game designer
long-time gm
Tue 16 Sep 2008
at 15:35
  • msg #5

Re: Shane Extrasolar

"Wait a mo."

There is no sound from the speaker for at least a minute, and then you hear a faint whine coming from across the field.  You look in that direction, and see a flying shape take form out of the darkness.  It gets closer, and you see that it is a personal flying platform with railing in front, like a flying chariot in a way, and it has a passenger.

The rider is dressed in a tunic and leggings, and has a large blocky pistol shape hanging from her belt.  A short knife is on her right thigh.

"I'm Samantha Rakow." She says as the platform comes to hover five feet in front of you.

PT
Shane
player, 80 posts
Tue 16 Sep 2008
at 17:57
  • msg #6

Re: Shane Extrasolar

I stare at the platform in awe as it approaches me. I definitely wasn't on Earth anymore. I sigh in relief when I see Samantha. She's human. Good. I am a bit curious about that pistol of hers.

"Samantha, huh? Well...I'm Shane. Shane Capriles. You, uh...you mind if I ask you a few questions? What...planet are we on, what year is it, and, by any chance, can you take me back to wherever your home is? I really need to get my bearings."
Playtester
GM, 6258 posts
novelist game designer
long-time gm
Wed 17 Sep 2008
at 16:30
  • msg #7

Re: Shane Extrasolar

She giggles.

"This is like a story of a cryosleeper." She clears her throat. "You are in the Perseus Arm of the Milky Way Galaxy, approximately five hundred lights from Old Earth in the Ti System.  More specifically, you are on Ti Premeras."

She points to the yellow moon. "Ti Secundas" and the black moon. "Ti Terturus. These three comprise the Political Union of the Ti System."

She waves her hand about her head to show all the land.  "Draumshir Continent in the southern hemisphere, and Peg Divisionement, and you're on the Rakow family farm in field 41, southeast corner of it actually."

She pauses.

"Oh, yes, its 2792 in the Year of our Lord."  She then turns around and speaks to the wheat.

"Lucy, Misha, Dex, Rhonda...you can come out now. Joke's over."

PT
Shane
player, 81 posts
Fri 19 Sep 2008
at 12:13
  • msg #8

Re: Shane Extrasolar

I gaze in awe as Samantha shows me the planets. I...was a long, LONG way from home. I've never even heard of a Ti system. I look at her with surprise when she tells me the year.

"...2792? A-are you serious? That...wow...*chuckles* so humanity was finally able to reach the stars above...that's pretty awesome. You mentioned something about the 'Year of our Lord'. Is humanity being run by an empire? When exactly was humanity able to expand to outer space, and...has our species made contact with any extraterrestrial races?"
This message was last edited by the player at 13:21, Fri 19 Sept 2008.
Playtester
GM, 6284 posts
novelist game designer
long-time gm
Fri 19 Sep 2008
at 17:37
  • msg #9

Re: Shane Extrasolar

She frowns prettily, and puts her hands on her hips as she surveys the wheat.

"Oh, very well, I'll continue playing."

She turns to you.

"Quite serious. Of course, different systems sometimes use different calendars....I think in Presol System, they reckon is 2794, but we use the Lunar Reform Calendar of 2245, and they...I forget what they use."

She gives you a long, searching look.

"The Star Age began in 2312 with Southerland's invention of the first practical bubble drive. Empire? Are you kidding me? Its every system and subsystem polity for itself. 'The Year of our Lord' well that refers to Christ's birth. As to intelligent species, we've met a few, but they're a long way from here."

Her friends don't spring up out of the wheat to reveal the joke.

PT
Shane
player, 82 posts
Mon 22 Sep 2008
at 12:16
  • msg #10

Re: Shane Extrasolar

I cross my arms and raise an eyebrow.
"So humanity is divided? There's no central government controlling these systems? *whispering under breath* Hm...just like Earth in my time. *normal voice* You still have contact with Earth, right? What's its status? Who's Southerland, and these extraterrestrials you speak of...what are they? Are any of them galactic powers like ourselves? And *referring to friends* just who are you talking to?"
This message was last edited by the player at 12:21, Mon 22 Sept 2008.
Playtester
GM, 6286 posts
novelist game designer
long-time gm
Mon 22 Sep 2008
at 15:38
  • msg #11

Re: Shane Extrasolar

Shane:
I cross my arms and raise an eyebrow.
"So humanity is divided? There's no central government controlling these systems?

=="Of course not. There has to be a common community of interest and frequent contact to make a nation."

 *whispering under breath* Hm...just like Earth in my time. *normal voice* You still have contact with Earth, right?

=="Old Earth? Its a very long way away. The last Rakow to visit it was my Uncle Roger and that was before I was born. Its very powerful, and rich, I'm told. Uncle Roger said it had hundreds of towers that reached to space, and it had an artificial ring like Sudbury's Ring around it."

 What's its status? Who's Southerland,

=="Brian Southerland?!? He's the greatest physicist since...um...Newt Gingrich. They named a bunch of planets after him. Even Sudbury was named as the place he was supposedly buried."

 and these extraterrestrials you speak of...what are they?

=="Oh, you really want to talk to my cousin Lucinda. She's the Xenobiologist in the Family."

 Are any of them galactic powers like ourselves?

"Yes."
 And *referring to friends* just who are you talking to?"
=="Some of my brothers and sisters and cousins like to play jokes on me." She looks around hoping they'll spring up, and when they don't she turns back to you troubled.

Shane
player, 83 posts
Mon 22 Sep 2008
at 19:17
  • msg #12

Re: Shane Extrasolar

I look at Samantha for a moment, puzzled. Then I realize that she must think her friends are pulling a prank on her, and that I'm in on the act.

"*sigh* Samantha, I know this may sound unbelievable...but I'm not from this world. Well, actually, I'm not from this time frame. I'm not even from this universe! You say the year is 2792. Well, back on my Earth, the year is 2008!"

I pause for a moment to figure out what to say next, then I continue.

"...The truth is, I'm not a normal human like you. I'm probably unlike any other BEING in this universe, to be exact. I'm not fully sure how this whole thing works...what I DO know is that I somehow have the ability to travel across the multiverse. I know this all sounds unbelievable, but I swear to you, I'm being completely honest. I am a Worldwalker...a transdimensional being."

I don't think she'll believe me, but it IS the truth. I wish I could do something to prove that I'm right...wait. I do have my equipment. These things could be considered ancient artifacts or something for the people in this time.

"Here..." I take out my SIG P229, if I still have it, of course, and show it to her. "This is a SIG P229. It was first manufactured in 1992. And here..."

I take off my backpack, search through it, and take out my phone. "This is a Nokia E61 Smartphone. It was first made available in 2006."

I look at Samantha with a serious expression. "You have to believe me. I can give you tons of hands-on info about humanity's past. I wouldn't lie about this."
This message was last edited by the player at 19:29, Mon 22 Sept 2008.
Playtester
GM, 6304 posts
novelist game designer
long-time gm
Tue 23 Sep 2008
at 14:34
  • msg #13

Re: Shane Extrasolar

She looks a bit alarmed, and murmurs "Murphy."  The robot turns on, and pivots to face you. Then she listens more calmly although with open skepticism on her face.

"All right, Shane. I'll..."

You show her the gun, and she reaches for her pistol but does not draw it.

"I'm not that familar with ancient artifacts, although this does look like a gunpowder short arm for one hand. A derringer, or dirrigible."

She has you follow her back to the house which is about a half-mile walk in the night along a crystal specked hard surface road.  The house is an easy seven thousand square feet.

She takes you in by a side entrance, and sits you down at a large pinewood table in a huge kitchen and steps out for a second.  Five minutes later, a tousel-haired man of about thirty, still strapping on a gunbelt walks into the kitchen and gets something from a walk-in cooler.

"Do you like breakfast? Coffee, tea, eggs, corned beef, toast? I'm Joe, one of her older brothers, actually the second oldest still living. Samantha was telling me some wild tale of dimension travellers invading our wheat fields."
He's got an easy manner as if crises and chaos are just things to be dealt with.

PT
Shane
player, 84 posts
Tue 23 Sep 2008
at 15:16
  • msg #14

Re: Shane Extrasolar

When we reach the house, I whistle, impressed at its size.

Once we get inside, I sigh as Samantha sits me down at the table. I look around the kitchen, and smirk. This was one heck of a house. I suddenly reach into my backpack, take out my camcorder and start recording. If I ever return home, which I probably won't, people are gonna want to know my story.

"...My name is Shane Capriles. Whoever is watching this, consider yourself extremely lucky; you're watching my journey as a Worldwalker; a transdimensional being. I still don't know how I ended up this way. Right now, I'm on the planet Ti Premeras, a human colony in the Ti system. The year is 2792...heh, look at this place. These guys have one huge kitchen..."

Then Joe walks in and speaks to me. I turn to record him.

"Breakfast? Oh, sure, sure. Some coffee and eggs would be good. Nice to meet you, Joe. I'm Shane." I smirk when he mentions Samantha's story. "Well, Joe, let's just say that, well, I'M one of those interdimensional travellers. And don't mind me, I'm documenting. *smiles*"
This message was last edited by the GM at 03:54, Wed 24 Sept 2008.
Playtester
GM, 6314 posts
novelist game designer
long-time gm
Wed 24 Sep 2008
at 03:59
  • msg #15

Re: Shane Extrasolar

"Well, then I suppose we don't need to call out the Planetary Militia."  He waves your plate under a glittering light, and hands the steaming food to you on a pale rose translucent plate.

He gets himself coffee and a pastry and sits down across from you at the table. He's got an abstracted look.

And then his eyes brighten.

"I've been trying to figure out how to deal with this, and it occurs to me, I'm a Rakow, or as its known on a number of worlds, a Rakow Trader. So, one is it possible to set up trade relations with this other world? What do you have that you can trade (and that can include time or a fascinating story), and what do you want to trade for?"
Playtester
GM, 7093 posts
novelist game designer
long-time gm
Sun 19 Apr 2009
at 03:28
  • msg #16

Re: Shane Extrasolar

And this is where your game restarts....

Playtester
Shane
player, 87 posts
Sun 19 Apr 2009
at 05:01
  • msg #17

Re: Shane Extrasolar

I smirk as Joe asks me these questions. This Rakow family seems friendly enough, and from what I've heard, they have quite a reputation. I go ahead and place my camcorder on the table (facing us), shift a bit on my seat, and begin to explain.

"Trader, eh? Alrighty...I'm sorry, Joe, but unless you have the capability to travel to alternate universes, I'm afraid there's no way to make contact with my Earth. Even if you did, I'm pretty sure it'd be a chore to find it; who knows how many there are. Heck, the multiverse is probably infinite, even..."

I ponder for a moment. It would be rather cool if there was an alliance between different universes. You never know. Then I think about Joe's offer. Traders...heh, what do I have that would interest them? I'm like eight centuries behind these people... Then I remember.

"Give me a sec..." I quickly reach into my backpack and search for something of value (sort of), but nothing that's actually that useful to me. Then I find something: my baseball. Well, it's something. I take it out and show it to him.

"I've got somethin'. This is a baseball. It's used in an old Earth sport called, well, baseball." I chuckle, then continue. "I guess you people would consider this as an ancient artifact. I wish I could offer more, but all I have on me are things I absolutely need."

I ponder again, not satisfied with my offer. The only other option I had was to tell him my story. "Well, Joe...I've got a story, if that's any good. I'll tell you all about what happened to me. Be ready, this'll be a long one."

I then proceed to tell Joe everything, from the accident in the computer lab that made me this way, to the SAS picking me up in the Amazon, to my sudden relocation to Radix, Nevada. I paused to let it sink in before going on to explain my meeting with Julius, Jeremy, Rachel, and fellow Worldwalker, Lucas. I wonder where he is now, and I hope that he is well. Then I explain my showdown with the Leviathan, meeting up with McCallister (another 'walker), my fiery death via high-explosive tank shell, and me ending up here.

"...And that's about it. Heh, I know this all sounds pretty unbelievable, but I'm dead serious."
This message was last edited by the player at 05:08, Sun 19 Apr 2009.
Playtester
GM, 7101 posts
novelist game designer
long-time gm
Tue 21 Apr 2009
at 15:44
  • msg #18

Re: Shane Extrasolar

Shane:
I smirk as Joe asks me these questions. This Rakow family seems friendly enough, and from what I've heard, they have quite a reputation. I go ahead and place my camcorder on the table (facing us), shift a bit on my seat, and begin to explain.

"Trader, eh? Alrighty...I'm sorry, Joe, but unless you have the capability to travel to alternate universes, I'm afraid there's no way to make contact with my Earth. Even if you did, I'm pretty sure it'd be a chore to find it; who knows how many there are. Heck, the multiverse is probably infinite, even..."

===="Theoretically it is infinite. I can't explain the theory. One of my brothers might be able to. If not, I have an uncle I know can."  He smiles thoughtfully.  "Each of us in a Trader Family is encouraged to develop specialized talents along with the core curriculum.  And so, there's only thirty active Traders, what with the little kids and the revered elders bringing us up to seventy, but we manage to cover a lot of intellectual ground. However, I think you're probably right about interdimensional trade, but...." He looks thoughtful. "You could really make a lot of money that way."

I ponder for a moment. It would be rather cool if there was an alliance between different universes. You never know. Then I think about Joe's offer. Traders...heh, what do I have that would interest them? I'm like eight centuries behind these people... Then I remember.

"Give me a sec..." I quickly reach into my backpack and search for something of value (sort of), but nothing that's actually that useful to me. Then I find something: my baseball. Well, it's something. I take it out and show it to him.

"I've got somethin'. This is a baseball. It's used in an old Earth sport called, well, baseball." I chuckle, then continue. "I guess you people would consider this as an ancient artifact. I wish I could offer more, but all I have on me are things I absolutely need."

=="Artifacts are always useful. The farther away in time and space they come from the better. If you could write a history of how you got this, and any details about its use, and how its supposed to be used, that would be more valuable. It would give it provenance, I guess we'd call it."  He handles the ball between his fingers. "We could take it on consignment, o offer you a fixed rate that would be probably less.  But the better you write up the provenance file, the more money you'd make from it."  He smiles lightly. "Don't try to scam us. We've heard every lie and exzaggeration ever used. In fact, we take a class on detecting lies."



I ponder again, not satisfied with my offer. The only other option I had was to tell him my story. "Well, Joe...I've got a story, if that's any good. I'll tell you all about what happened to me. Be ready, this'll be a long one."

I then proceed to tell Joe everything, from the accident in the computer lab that made me this way, to the SAS picking me up in the Amazon, to my sudden relocation to Radix, Nevada. I paused to let it sink in before going on to explain my meeting with Julius, Jeremy, Rachel, and fellow Worldwalker, Lucas. I wonder where he is now, and I hope that he is well. Then I explain my showdown with the Leviathan, meeting up with McCallister (another 'walker), my fiery death via high-explosive tank shell, and me ending up here.

"...And that's about it. Heh, I know this all sounds pretty unbelievable, but I'm dead serious."

He listens, and then calls in one of his sisters, Rhonda. He makes you repeat the story, and she asks a number of details.  Finally, Rhonda is done. She hands you a fifteen thousand words personal history, and asks you to sign it to show its valid.

And then Joe smiles.

"We believe you because four centuries ago the first Rakow, Benedict Rakow, well he was in a spot of trouble. Aboard a crashing spaceship pursued by enemies with undamaged spaceships.  Suddenly there was a man on board.  This man analyzed the situation rapidly, destroyed the enemy spaceships, and crash-landed a ship that Benedict thought was fatally damaged.

Benedict was about to get skewered by a bit of metal from the ship when the man knocked him out of the way and got pierced himself.

As the man hung there, dying, Benedict asked the name of his benefactor and how he had gotten on the ship.

"I'm Lucas, a verser." And the man evaporated.  "Which is why for the last four hundred years, there's always been one son of the Rakow family with the name Lucas. Which is me. I'm Joseph Lucas Rakow."

Shane
player, 90 posts
Tue 21 Apr 2009
at 18:13
  • msg #19

Re: Shane Extrasolar

Playtester:
===="Theoretically it is infinite. I can't explain the theory. One of my brothers might be able to. If not, I have an uncle I know can."  He smiles thoughtfully.  "Each of us in a Trader Family is encouraged to develop specialized talents along with the core curriculum.  And so, there's only thirty active Traders, what with the little kids and the revered elders bringing us up to seventy, but we manage to cover a lot of intellectual ground. However, I think you're probably right about interdimensional trade, but...." He looks thoughtful. "You could really make a lot of money that way."
--
I nod slowly, smiling. "I bet I could. If I ever find a way, I'll let you know. I hope." I doubted it, though. I didn't know what to expect in this universe, and something could happen at any moment that could verse me out, be it death or another cause.
------
=="Artifacts are always useful. The farther away in time and space they come from the better. If you could write a history of how you got this, and any details about its use, and how its supposed to be used, that would be more valuable. It would give it provenance, I guess we'd call it."  He handles the ball between his fingers. "We could take it on consignment, o offer you a fixed rate that would be probably less.  But the better you write up the provenance file, the more money you'd make from it."  He smiles lightly. "Don't try to scam us. We've heard every lie and exzaggeration ever used. In fact, we take a class on detecting lies."
--
"Mm-hm..." I nod. I could do that. Besides, if I was going to stick around in this universe, I might as well earn some cash. Or credits. Whatever currency they use here. "Sounds good to me. Heh, and don't worry. I wouldn't scam you. It's nothing really advanced; just a ball," I chuckle. "But it's got quite a history behind it."
------
He listens, and then calls in one of his sisters, Rhonda. He makes you repeat the story, and she asks a number of details.  Finally, Rhonda is done. She hands you a fifteen thousand words personal history, and asks you to sign it to show its valid.

And then Joe smiles.

"We believe you because four centuries ago the first Rakow, Benedict Rakow, well he was in a spot of trouble. Aboard a crashing spaceship pursued by enemies with undamaged spaceships.  Suddenly there was a man on board.  This man analyzed the situation rapidly, destroyed the enemy spaceships, and crash-landed a ship that Benedict thought was fatally damaged.

Benedict was about to get skewered by a bit of metal from the ship when the man knocked him out of the way and got pierced himself.

As the man hung there, dying, Benedict asked the name of his benefactor and how he had gotten on the ship.

"I'm Lucas, a verser." And the man evaporated.  "Which is why for the last four hundred years, there's always been one son of the Rakow family with the name Lucas. Which is me. I'm Joseph Lucas Rakow."
--
I smile politely and greet Rhonda when she comes in. I do repeat my story and answer her questions. Then I proceed to sign the document, or whatever it is. When Joe tells his own story, I listen, interested. Another verser...fascinating. Then he repeats the verser's words, and my eyes widen. "Lucas..." That had to be him. That must've been the Lucas I knew from Radix.
I smile and mutter, "Good man...what a story. That may be the Lucas I know. As I said before, he helped me quite a bit back in Radix. Unfortunately, I don't know where he is now. I can only hope he's safe and doing well. I hope that our paths cross again one day...but that'll probably be in another 'verse."

</quote>
This message was last edited by the player at 18:15, Tue 21 Apr 2009.
Playtester
GM, 7104 posts
novelist game designer
long-time gm
Thu 23 Apr 2009
at 01:28
  • msg #20

Re: Shane Extrasolar

"Do you want to sell your 'baseball' and 'personal story' or do you want to take them on consignment?" Joe asks. "That would mean we'd have six weeks to sell them, and you'd get oh, 15%."

Your original hostess comes back, fresh from the shower, and grabs some of the food Joe made.

"Regardless, he is an honored guest." Joe instructs his two younger sisters. "He is a friend of the orginal Lucas."

This gets you a round eyed stare from your hostess.

PT
Shane
player, 91 posts
Thu 23 Apr 2009
at 02:54
  • msg #21

Re: Shane Extrasolar

I think about this for a moment. I was unfamiliar with this universe, so I had no idea who to sell this to. I'd be best off taking them on consignment.

"Guess I'll take them on consignment. See if you can sell them to someone who could really change things," I shrug. "This could be useful, maybe."

When Joe's two younger sisters come in, and when my hostess just stares at me after Joe tells them that Lucas is my friend, I just chuckle. "Hard to believe...but yes. I am a friend of Lucas. He's still out there somewhere."
Playtester
GM, 7111 posts
novelist game designer
long-time gm
Fri 24 Apr 2009
at 02:42
  • msg #22

Re: Shane Extrasolar

"I'm going into the meton for some small supplies, and to nose around for minor contracts.  Lucas, you can come with me if you wish, or stay here." Samantha asks with raised eyebrow.

"Or you might be tired from travelling. I always try to sack out the first day I'm on a new planet." Joe offers.

Rhonda shrugs. "I doubt you want my offer, but its my day to monitor the chicken farm, and clean sticking valves. You can tag along if you like."

PT
Shane
player, 93 posts
Fri 24 Apr 2009
at 11:58
  • msg #23

Re: Shane Extrasolar

I arch my brow and smirk when Samantha confuses my name. "It's, eh, Shane, Samantha. Lucas is my friend."

I then look between the three siblings and wonder about my options. I was most interested in Samantha's offer. If I was going to stay here, I would have to explore and learn about this planet. Joe's offer would've been tempting, but I didn't feel that tired. Every time I versed, I always woke up woozy but well rested. Rhonda's offer was interesting, but I'd rather explore.

I nod to them. "Thanks Joe, Rhonda, but I think I'll go with Samantha. I need to learn more about this planet, anyway. What better way to learn than to explore?" I say with a smile.
Playtester
GM, 7117 posts
novelist game designer
long-time gm
Fri 24 Apr 2009
at 16:23
  • msg #24

Re: Shane Extrasolar

Samantha blushes, and then takes you out to an aircar.  Its somewhat similar to the air chariot, but larger, faster, and with seats, and nice styling.

She looks over at you, and asks if you're a nervous passenger.

Before you can say anything, she lurches it out of the garage, tilts it to fourty-five degrees, and rifles it into the sky.  Its spins once with you getting a very good look at the still not very distant ground before she flattens out the climb, and you feel a little zero gravity, and then she begins to ease up the speed as she flies it in a more or less straight line.

The sun is rising over the horizon. The top is down. The air is cool and crisp and roaring past your ears.

Five minutes later, she is sedately, with a prim expression on her face setting the aircar down in a grassy 'parking lot' full of them outside of a small town.

PT
Shane
player, 94 posts
Fri 24 Apr 2009
at 16:44
  • msg #25

Re: Shane Extrasolar

I whistle when I am lead to the aircar. "This is SO science fiction..." I mutter. When I enter the aircar and Samantha asks me if I was a nervous passenger, I open my mouth to say "Not really," but a startled grunt comes out instead when the aircar zooms out of the garage into the sky.

When the aircar stabilizes and flies straight ahead, I regain enough composure to take in the sights around me. I whisper "amazing..." to myself, and I highly doubt she would hear me like this.

When Samantha takes us down and lands in the 'parking lot', I just sit there for a moment, blinking. "......Woah." I utter.
This message was last edited by the player at 16:46, Fri 24 Apr 2009.
Playtester
GM, 7118 posts
novelist game designer
long-time gm
Tue 28 Apr 2009
at 03:20
  • msg #26

Re: Shane Extrasolar

"Maybe I'll let you fly it on the way back, if you're good." Samantha says laughing.

She takes you to a coffeehouse, and lingers over a cinnamon bun.  Occassionally guys wander up to her, and make crypic comments. Some she brushes off, others she gives instructions to, and two of them she shakes their hands.  The last, she introduces you too.

"Kyle of Trade House Semmelweis, this is an honored guest of the Rakows. Shane."
"I will put you on the List of Protected Individuals then, Shane." Kyle says with a friendly smile. "And if you're interested in Advanced Medicals, Semmelweis is the place to go for the last three hundred years..."

Samantha pushes at him.

"And they are a bunch of pushy salesclerks who will sell you snake oil in exchange for your genetic code."

"Hah." Kyle replies. "Rakows only say that because they're angry about one of our guys selling their Clan Leader a balding cure..."

"That did not work."

"It did too."

"He was hairy from head to toe, except on his scalp."

"See, Rakows have no sense of humor."

PT
Shane
player, 95 posts
Tue 28 Apr 2009
at 04:08
  • msg #27

Re: Shane Extrasolar

I look around the coffeehouse curiously as we enter it, and I arch a brow when a few unknown people start speaking with her. Then she introduces me to Kyle. I smile and nod politely.

"A pleasure Kyle...heh, Protected Individuals? Thank you...Semmelweis? Thanks, I'll try to-"

Then comes the short exchange between her and Kyle. I just chuckle, not really knowing how to answer.
This message was last edited by the player at 17:12, Tue 28 Apr 2009.
Playtester
GM, 7126 posts
novelist game designer
long-time gm
Tue 28 Apr 2009
at 15:16
  • msg #28

Re: Shane Extrasolar

They look pleased at your laughter. Evidently its some sort of comedy routine, a reviving of ancient grievances for the sake of amusement.Kyle nods."Yes, its not always safe at night what with the Trade Delegation in town. The Secundans can be real jerks."He seems to think that explains things, and he leaves with a friendly nod."Three planets in the system, Shane." Samantha says softly. "The Secundans settled after us, but they've got a lot more contacts with interstellar trading houses than we do. We're more independent. The Secundans are trying to convince us to give up some of our independence so that the whole Ti system can get better deals from the Interstellars. We'd ship our goods to the Secundans ports and the Interstellar superheavies would go to their ports and ship things outsystem."She shrugs prettily."And as to the joke. We Rakows and Semmelweisses have been teasing each other for the last two centuries about that trick, and I expect to see my grandchildren continue on."PT
Shane
player, 96 posts
Tue 28 Apr 2009
at 19:21
  • msg #29

Re: Shane Extrasolar

I wave goodbye to Kyle as he leaves. Then I turn to Samantha. "Secundans, eh..."

I listen to Samantha's explanation, and I nod with a smile. "That's some rivalry...and I can see why you wouldn't agree with these Secundans' ideas"

I then ponder; just what were these people capable of in combat? "...By the way, Samantha, can you tell me what kind of weaponry you people have in this time?"
Playtester
GM, 7134 posts
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Thu 30 Apr 2009
at 16:14
  • msg #30

Re: Shane Extrasolar

"We use mostly relatavistic weaponry. The pistol I went out with you takes a thousandth of an ounce of elemental iron, and accelerates it to a fraction of lightspeed via magnetic pulse. Its a railgun like most of our weaponry." Samantha explains.  She then goes on to paint a picture of space battles fought with weapons that fire at a third of light speed, and the problems one has with enemies who are very shortly seen before their attack lands home.

"Often times you fire a shot, just guessing someone might come that way.  And more than a few times, fleets have surprised each other. Sometimes with very bad results. The evidence of the Los Ato Battle between the Kenari and the Dovlin Armadas seems to indicate they stumbled into each other, and in the space of thirty seconds total annihilation of both fleets. 'Keep moving' and 'Keep thinking where the other guy would be' are the bywords of space battle along with 'Emcon'."

She smiles.

"I'm a space battle geek. Sorry."
Shane
player, 98 posts
Thu 30 Apr 2009
at 21:44
  • msg #31

Re: Shane Extrasolar

My eyes widen a bit and I nod, impressed. "Railgun weaponry? Very impressive. Heh, wish I could get my hands on one of those..."

I then proceed to watch Samantha paint. Wow. She's good. I listen to her explain space battles to me and I smile back, chuckling. Samantha knew her stuff. What a girl.

"No worries! I'm into this sort of thing. Interesting way to fight space battles. I didn't think they'd move at such a fast pace," I say, sitting next to her. "This universe is astounding..."
Playtester
GM, 7139 posts
novelist game designer
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Thu 30 Apr 2009
at 23:34
  • msg #32

Re: Shane Extrasolar

"Well, no one has discovered a practical forcefield, and elemental iron is worth about a thousand times its weight in gold, so its eggshells with sledgehammers in space." She smiles slyly at you as you watch her quick deft hands paint.  She begins painting another picture.

A man, vaguely like you, with the secret of Mass Production of Elemental Iron or Practical Forcefields selling it, and becoming head of a large industry, and helping to create the Human Empire which guarantees trade routes, supresses piracy, and causes a massive increase in prosperity over the breadth of the Human controlled galaxy, and the man who looks vaguely like you ends up owning a planet....

"Its a dream written of in a thousand children's stories, and tales told late at night. Someone stumbles on an abandoned alien colony, and they left their tech laying about, and soon Emperor So and So, the Great and Good is crafting interstellar peace by the strength of his indestructible ship hulls."

PT
Shane
player, 99 posts
Fri 1 May 2009
at 00:02
  • msg #33

Re: Shane Extrasolar

I watch her paint silently, impressed by her work. Then I see the man in the picture who looks vaguely like me. I narrow my eyes a bit, leaning in to get a closer look. When Samantha tells me about this...dream, I just stand there, shifting my eyes between her and the painting. She couldn't have meant me...could she?

Doubtful; I'm just a college student, how could I possibly form an empire and revolutionize the galaxy? Could be someone else. Has to be. I just turn to Samantha, smiling.

"That's a great painting, Samantha, and that's one heck of a story. I hope it comes true one day."
Playtester
GM, 7144 posts
novelist game designer
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Fri 1 May 2009
at 17:45
  • msg #34

Re: Shane Extrasolar

She looks at you speculatively, and nods.

"I hope so, too. Here." She hands you her pieces of art. To your surprise they are already dry. "Hmm, you need a booklet." With that, she gets up and guides you around town to do various bits of shopping.

Some is a matter of buying one or two small things, and with others, she just places an order.

"We need fifty pallets of fertilizer 127 delivered to the South Field 22 by noon, m'kay?"  The clerk nods acceptance, and she moves on.

At one small shoppe, she finds a slender black album, and buys it out of her petty cash.  She shows you how to slip the paintings in.

"Now you have to take this. Its customary for a guest to receive gifts." She wheedles you with her usual trader charm.

"Do you have any place you'd like to visit? Or a store you want to buy things from? I can offer you very good rates on a loan, if you need one. Or we can 'blow this creamsicle bandstand' as they say in the old books, and take you up in the aircar?"

PT
Shane
player, 100 posts
Fri 1 May 2009
at 18:57
  • msg #35

Re: Shane Extrasolar

I smile when Samantha gives me her paintings. "Thank you, Samantha. I'll take care of 'em." I am indeed surprised when I find that the paint is already dry. But hey, it's the 28th century, why not?

Then she leads me around town to go shopping. I just observe my surroundings as I walk with her. Doesn't look like things here are too different from Earth at the turn of the millennium, which is a welcome sight. I feel comfortable here.

When Samantha buys me an album, I take it and thank her for it, slipping my paintings in. Then she asks me what we should do next. I ponder for a moment before replying.

"Hmm...well, I could use some cash, so I guess a loan would be alright. I could also use some tools to help me get by here. I don't wanna go on a major spree, I just need some essentials. Then I guess we could take a trip in your aircar." I say, smiling. Looking back, I'm glad Samantha was the first person I ran into when I versed here. Pretty sweet girl, one of the nicest I've met recently. She knew her stuff, too.
This message was last edited by the player at 18:58, Fri 01 May 2009.
Playtester
GM, 7150 posts
novelist game designer
long-time gm
Mon 4 May 2009
at 16:57
  • msg #36

Re: Shane Extrasolar

She considers, and offers you four hundred Trade Certificates, or Certs, for 8% annual interest. Early payoff still requires the minimum of 8%.

She shows you some other stores where you can get some basic supplies, and tools.  What did you have in mind?  She reccomends a Working Knife, a used Railgun Pistol, and a Diagnostic Kit for Basic Medical which total will hit 275 certs.

She takes you out to the aircar, and takes it up to four thousand feet, and off toward the wilderness.  She then calls on the local airnet, and schedules a 'training session' which includes giving her a lot of free airspace,and keeping an eye on the car just in case it crashes.

She runs through the basic controls quickly, and then turns over control to you.

"Keep it between 2 and 6 thousand feet, and above thirty kph unless you've activated the hoverboost for low speed travel."

OOC: You find you can learn this, but feel free to describe....
Shane
player, 101 posts
Mon 4 May 2009
at 17:51
  • msg #37

Re: Shane Extrasolar

Four hundred Certs? Well, it's a start. Good enough for me.

I look over Samantha's recommendations as we travel from store to store. Hm. All these items looked useful enough. Of course, I am mostly interested in that Railgun Pistol. Sure, it may have been used, but it'd provide a nice boost to my firepower. I'm not too sure about the Working Knife at first. I already have my Swiss Army Knife, but hey, it's always good to have a backup, and I don't know what it's capable of. I decide to buy the items recommended by Samantha. Nice. Now my chances to survive in this world have improved a bit.

Then she takes me back up in the aircar. I'm busy just looking around, enjoying the sights when Samantha decides to schedule a training session. I look at her, confused, before I receive basic instructions. Then she turns over control to me. Hoo boy. I'm pretty nervous, but this is the perfect time for me to learn. I make sure I'm within the 2-to-6,000 feet altitude limit, and I keep the speed above 30 kph. Then I carefully attempt to maneuver the aircar, taking slow turns at first. I'm simply trying to get used to the controls.
This message was last edited by the player at 15:18, Wed 06 May 2009.
Playtester
GM, 7158 posts
novelist game designer
long-time gm
Wed 6 May 2009
at 20:48
  • msg #38

Re: Shane Extrasolar

She leans back after a bit, and closes her eyes, and you gulp again, but the gesture does increase your confidence. After about thirty minutes of practise, she shows you how to transfer control back, and she cancels the training flight.

Suddenly you're in negative g's with only your seat belt holding you in the aircar as the car plunges downward. A small twitch, and it flips over. Now you're free-falling face down. A  thousand feet later, and she slams on the power.

It doesn't start the first time.

"Um."

It does the second.

And she rockets the aircar even faster to the ground, and then starts to pull it out in a great curve that bottoms out about four hundred feet above the ground. A snap roll at two thousand feet, and you're heading home.

She scorches the aircar in for a landing. Several other of her relatives are in the garage when she lands. They are all giving her the fish eye.

"If you bend the airframe again, I'm going to bend you over my knee young lady. Don't think I don't know what you were doing, and why." A  matronly woman snaps. "Hello, young man. I'm Granny Lucy. I don't believe we've met." Her manner changes instantly to cordial as she turns to you.

PT
Shane
player, 102 posts
Wed 6 May 2009
at 22:15
  • msg #39

Re: Shane Extrasolar

Yes, I am initially nervous, but as the minutes go by, I seem to get the hang of this thing. This wasn't so hard after all...

...Then Samantha takes control back and the aircar stalls. I nearly yelp as we are sent into freefall. Then the car flips over. That's when I yelp. We're falling helplessly, the ground getting closer by the second.

"...NnnnnNNNGH!" Then Samantha skillfully flies us back up at the last second, stabilizing the aircar at 2,000 feet.

I just sit there in silent shock the whole way back.

When we finally land safely on the ground, I stumble out of the aircar, my legs still shaking and my heart still beating rather fast. Then I notice Granny Lucy nearby. I take a deep breath, straighten myself up and face her.

"Um...greetings. Yes, I don't believe we have. M-my name is Shane. I'm a pretty good friend of Samantha. She took me shopping, and boy," I chuckle. "She can drive."
Playtester
GM, 7167 posts
novelist game designer
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Fri 8 May 2009
at 00:43
  • msg #40

Re: Shane Extrasolar

She smiles.

"She can cook too in three different planetary cuisines. However, she has a bit of a problem being obedient, and following orders. She's managed to wreck three aircars which is actually fairly hard to do if you follow the rules."

Samantha heads for the exit of the garage, and a 'ahem' from one of the males stops her.

"I think inventory on the shipment to Xor needs to be done." He pauses. "By hand. Gotta doublecheck the computer, make sure its not getting false readings." Samantha's face falls, and the moustached man smiles.

"Yes, Uncle Steven." She looks at you, and sighs. "I'm going to be hip-deep in counting small metal parts for the next ten hours."

"Surely not. It should be done in six hours at most." Uncle Stephen says with evident amusement.

"I guess I'll see you later, Shane." Samantha says or asks.

PT
Shane
player, 103 posts
Fri 8 May 2009
at 01:07
  • msg #41

Re: Shane Extrasolar

I simply smirk at Granny Lucy's statement, unsure of what to say.

Then Uncle Stephen comes in and talks to Samantha. I arch a brow as the two speak. Then Samantha says goodbye. Now wait a minute. I still had so much to talk to her about. I consider helping her out. Sure, it'll probably take a while, but I think it'd be a good way to repay her for the help she's given me. I wasn't that hungry, anyway.

I don't say goodbye. I simply smile. "You kiddin'? After all you've done for me? Come on, Samantha. Let me help you, we'll get it done faster if we both do it. It's the least I can do to repay you."
Playtester
GM, 7169 posts
novelist game designer
long-time gm
Fri 8 May 2009
at 02:26
  • msg #42

Re: Shane Extrasolar

She gives you a dazzling smile, and the others nod thoughtfully, except for the youngest male in the back who chortles until Samantha gives him an icy glare.

Samantha takes your hand, and leads you to an underground storage room. You and she start counting by hand, blocks of a hundred micro-gears, and mini-hyrdaulic presses. It would be terribly boring, but Samantha is eager to entertain you, and so she bubbles over with conversation and answers questions readily.

Gradually, you realize that volunteering to help her pleased her immensely. And despite that, it is still pretty boring.

PT
Shane
player, 104 posts
Fri 8 May 2009
at 03:55
  • msg #43

Re: Shane Extrasolar

I chuckle as she leads me to the storage room. This shouldn't be too bad...

...At least, that's what I thought. I can see why Samantha was so hesitant to do it. At least she's here. I would've felt so guilty had I just left her to do this by herself.

And as time goes on, I realize that I really cheered Samantha up. And that cheers me up as well. I chat with her a bit, asking her various questions, like where she's been, how she grew up, what she knew about the technology and military forces in this universe, etc. Oh, and aliens. Of course I had to ask about them.

As we do this, I pause for a moment to look at her. I don't say anything...I just look at her...and I realize that I may just be attracted to Samantha. I didn't think it would happen, but it has. She's easy on the eyes, and she's been so kind and helpful to me this whole time. Samantha was just a real pleasure to be around.

But I ask myself: do I honestly have a chance? Though I've been hanging out with her for the most amount of time out of all the Rakows, I still didn't know that much about her. Is there a possibility that she likes me as well? I don't even know if she's really single. I mean, it didn't seem like she was taken throughout the time I spent with her, but you never know. And even if I did muster up the courage to ask her out, it'd just be awkward. I barely know anything about this planet, let alone this system. Heh, where would I even take her out? Either way, I like her, and I don't know if I'll ever be able to date her or anything, but right now, all I want to do is help her out.
This message was last edited by the player at 12:30, Fri 08 May 2009.
Playtester
GM, 7176 posts
novelist game designer
long-time gm
Mon 11 May 2009
at 17:03
  • msg #44

Re: Shane Extrasolar

She's been all over Ti Premeras as a 'factor', which is some kind of merchant. She's been to Ti Secundas and Ti Terturas a number of times.  She's also been outsystem twice, once for her Training Run, and once for her Apprentice Run which she had to do by herself.

She's of course got her own politics, but if you had to translate to Earth, you'd put her somewhere to the right of Rush Limbaugh. Free entrerprise, the sanctity of contracts, responsibility, family, hard work....

She's also got the merchant bug in that she's frequently looking at things from teh angle of buying and selling.

She mentions that she was engaged once, but broke it off. Considering she looks about seventeen that surprises you.

She is a space battle geek. She has long lists of varying ships, and theories about the proper usage of them, and historical examples, and ideas for improving in the future.  Her description of war is sudden, massive, and shattering. Planets firing hordes of darts into space, lights flaring brighter than suns, armadas firing back, and causing earthquakes a thousand miles from the point of impact...

It seems there are three stages of war: Duelling, War, and Unlimited War. In Duelling, individuals go out and challenge others on the opposing side. In War, space fleets duke it out. In UW, sometimes planets become uninhabitable. Its a fairly formalized system. One thing you note is no mention of terrorists or the like.

She tells you about the Ysawn, giant gas bags that float in Jupiter like atmospheres, and use full-fledged nanotech that they control psionically.

"No one really understands them. We trade heavy metals for extremely advanced computers...we call them Magiccomps because they should not work. We've had a few wars with them, mostly we don't know why. At Tau Ceti, they disintegrated a fleet, and looked like they were going to go further, so we nova'd the Tau Ceti sun. Next trade point, they were ready to trade, and did not even bring up that we had vaped one of their colony worlds. And when I say, we, I mean Earth. We...that is the Ti System don't have stellar crackers."

PT
Shane
player, 105 posts
Mon 11 May 2009
at 17:52
  • msg #45

Re: Shane Extrasolar

I listen closely to Samantha's explanation. Fascinating. I'll trust her for directions around here anytime.

She's got an interesting political view, and I ponder about it, but not too much. I find her other answers to be more interesting.

I'm surprised when she mentions that she was engaged once. Strange...she looks younger than I am. I come to the conclusion that either society has either become more, well, accepting about these matters, or Samantha is actually older than she looks. Not impossible; I'd expect there to be some way to actually extend a human's lifespan in the 28th century.

I find the warfare here to be very unique. A lot different than it's usually depicted back on my Earth. Samantha's description of war here also sounds very, very destructive. Hoo boy. These weapons Samantha speaks of sound terrifying indeed.

Then she tells me about the Ysawn. Wow. Giant sentient gas bags? Nanotech that could be controlled psionically? Computers that defy human science? Wow. Now those are some REAL aliens.

The way Samantha described them also leads me to believe that their beliefs and norms are much different from ours. It's not unlike humans to retaliate if someone were to strike against them. Destroying a fleet was more than enough to invoke a reaction from us. However, I'm puzzled about the fact that we seemingly caused a lot more damage than they did (destroying a SUN and one of their colonies)...and apparently, they didn't care. Huh. In any case, I wish I could meet one, if it's possible.

"Fascinating...these aliens sound really remarkable. Not to mention strange...hey, um, Samantha? If I may ask, eh...how old are you?" I ask, hoping that I don't come across as rude here.
This message was last edited by the player at 19:50, Mon 11 May 2009.
Playtester
GM, 7182 posts
novelist game designer
long-time gm
Mon 11 May 2009
at 20:22
  • msg #46

Re: Shane Extrasolar

The Ysawn are five hundred lightyears away.

Samantha blushes.

"I'm seventeen, which is a bit old but really, I haven't met a guy who was interesting enough. Well, okay, I did meet a few, but my parents vetoed one, and the Council of Uncles vetoed the other. I can see why now. Neither of them were stable individuals."

Just to be on the safe side, you verify that the local years are based on Earth years, and they are. Society has evidently changed in what it accepts. It turns out that its common on Ti Premeras for girls to be married at sixteen. Boys usually wait until they are about eighteen.

"But, then you get slotted into a job in your Great Family, and you get lots of advice from your aunts and uncles."

PT
Shane
player, 106 posts
Mon 11 May 2009
at 20:33
  • msg #47

Re: Shane Extrasolar

...Huh. I didn't expect that. Well, uh, that's ok! Things are different here! May be a bit young for my society, but not theirs! It's ok. Heh heh...eh.

Well, either way, it doesn't stop me from being attracted to her. I wonder if she's still in school. Well, education's probably much more advanced here, so it doesn't take as much time.

"Ah...interesting. Back in the 21st century, things were different, at least in the United States, we're I'm from, and the majority of the world. People usually married at older ages," I explain, smiling. "We've a lot to learn about each other's societies."
This message was last edited by the player at 20:35, Mon 11 May 2009.
Playtester
GM, 7185 posts
novelist game designer
long-time gm
Tue 12 May 2009
at 23:56
  • msg #48

Re: Shane Extrasolar

"But how did people keep from getting in trouble? Dishonouring themselves and their families and providing a sinister name for their children?" It takes a bit of work to understand her, but eventually you realize that the Ti System has teenagers marry young in order to keep their vows of abstinence.

She thinks out of wedlock sex is barbaric or primitive, and not something civilized people do.  She also thinks waiting ten years to go to college to get married is barbarically cruel.

"However, you could see it as romantic, in a primitive sort of way. Like Odysseus travelling in a raft all over the ancient Earth to get back to his wife.  You'd know someone loved you if they waited for you ten years." She's a bit starry eyed with the hideous horrors of the distant romantic past, and you're reminded that she is a teenager, even if unusually mature.

And you and her finish, and have lunch with the family.  Afterwards, she goes to discuss Theory of Space War with a great-aunt, and then to read up on the Tolinan Matriarchies in the Tol System.  There are definite improvements in study techniques. She can put herself into a trance, and the 'read' is more like 'stand in the middle of a holochamber, and be surrounded by information displays of arcane significance that very rapidly change', but from her discussion, everyone in the Rakow Family is expected to keep studying for the rest of their life.

PT
Shane
player, 109 posts
Wed 13 May 2009
at 02:08
  • msg #49

Re: Shane Extrasolar

I open my mouth to retort, but I just close it again, listening to Samantha. Wow. Heh, I should've known people here would see society in the 21st Century as primitive, like my time sees practices that are hundreds of years old as primitive.

When we finish discussing, I go to lunch with her. I'm satisfied with the food. They make some good stuff in the future.

Afterwards, I just follow her around, listening to her discuss with her great-aunt with interest, then follow her to the holochamber. Woah, awesome. Samantha's probably been using these things for years. No wonder she knows so much. Then I wonder...

"Hey, Samantha," I call out to her. "By any chance, uh...you think I could use the holochamber? These things must be carrying a wealth of information, and I could really use the knowledge!"
Playtester
GM, 7194 posts
novelist game designer
long-time gm
Wed 13 May 2009
at 03:47
  • msg #50

Re: Shane Extrasolar

She gives you another dazzling smile, and you realize you've earned another point in her records. Being desirous of learning is a good attitude in her mind.

She sets you up, and runs you through the basic symbology and commands of the holochamber. She shows you how you can access the more complicated commands and symbols (the symbols start with pie charts, and move on upwards in complexity and abstraction.) if you like. She also shows you how to find various fields of interest in the database. And she shows you how to access a wide variety of suggested courses of learning ranging from the learning course offered to a medieval scholar to a liberal arts major to the course preferred by 'well-balanced gentlefolk in the Sca System in the 24th century during the Golden Age of the Sca'to the Rakow Family Core Curriculum.  She also shows you the self-testing which will offer suggestions on what you could learn.  And lastly, she shows you the Mentor Program which she assures you is not an AI, but it is a model of several hundred famous thinkers from the past, and your chosen mentor interacts with you, and teaches you.

And then she leaves you to study on your own as you like.
Shane
player, 110 posts
Wed 13 May 2009
at 12:34
  • msg #51

Re: Shane Extrasolar

She smiled at me again...heh, I'm really starting to get on her good side, aren't I? All the better.

It takes a bit of time, but I eventually learn how to work with the holochamber. Jeez...this device would revolutionize education back on my world.

I am amazed that I can pick from so many different mentors from all these centuries. I'm not sure which one to pick...maybe Niels Bohr, or Isaac Newton, or Socrates. I'm not sure. Maybe I'll switch from one to another as I go.

I want to take a course in Psychology, Politics, Programming, Biomedicine, and Neuroscience. Of course, this may all be a bit too much for one session, so I may have to limit my selection. However, if I can do it, all the better.
Playtester
GM, 7200 posts
novelist game designer
long-time gm
Thu 14 May 2009
at 13:38
  • msg #52

Re: Shane Extrasolar

Bohr appears, and he's crisply logical, and hard-driving. He pushes you to focus, to work harder.

Newton is simply brilliant, and sometimes you have a hard time keeping up with his intuitive leaps of logic, although he always comes back to help you out.

Socrates uses simple examples of what he is saying, and a lot of questions to draw out your ideas, and then expose the logic or illogic of what you are saying. He rarely comes out and says 'you're wrong', but by the time you answer five questions in a row, you're know it without saying.

You begin work on Pschyology, and Socrates leads you by the nose into Dualism or Materialism.

"If we are pure matter, then are we not determined?"
"If we are determined, then why do you care that you learn?"
"If we are not pure matter, then should we not start with the controlling element, the spirit, the mind, what have you?"

Bohr explains in crisp detail the attitude of modern practitioners of Mental Science to their predecessors, the Pschyologists.

"The utility of Pschyology before the 22nd Century is similar to the utility of surgeons before the twentieth century. Which is to say, they're more likely to damage you, than cure you. They combined the barbaric with the immoral with the ignorant in a witch's stew more toxic than even Naziism."

Newton is more generous, but even he is not impressed with Pschyology. Instead, the holochamber wants to teach you Mental Science. However, it is willing to teach you Pschyology if you insist.

PT
Shane
player, 111 posts
Thu 14 May 2009
at 16:21
  • msg #53

Re: Shane Extrasolar

When the holostation starts up, I just watch and listen, completely amazed. I was LEARNING from the great Niels Bohr, Isaac Newton and Socrates...I mean, I knew they were simply programs here, but it was still astounding! I've never seen anything like it...it's times like these when I'm glad that I received this gift...to become a Worldwalker. None of this would've been possible back on my Earth.

I listen to the three virtual pioneers closely, taking in the information. Then they suggest that I take Mental Science instead of just Psychology. Apparently, my people's system was rather barbaric. Hmph...alright. These people ARE about eight centuries ahead of me. Surely, they must know better.

"Ok, then... Mental Science it is."
Playtester
GM, 7206 posts
novelist game designer
long-time gm
Fri 15 May 2009
at 12:30
  • msg #54

Re: Shane Extrasolar

You dive into Mental Science. It has a few concepts you're not familar with, but once you absorb those, you find several questions that had long niggled at the back of your mind 'why do people act THIS way?' are suddenly plain and clear. It gets into a bit more depth, and then Newton smiles.

"Research in Mental Science shows that a student can only absorb so much of a particular study in a day effectively. So now for something different."

They skip over Politics as its too similar to Mental Science, and head into Programming. They start you with basic Logic, and Mathematics, but they ask if you wish a Technician approach or a Programmer approach.  A Tech might learn one language, but a Programmer will learn the basic structure of all languages, and then one specific language, and then if there is time, the other of the Core Languages (It seems there are seven primary languages used for differeing purposes in the Ti System--each optimized for its use.) And if you want to go on further you can learn some popular languages in other systems, and even how to make your own language suited for yourself.
Shane
player, 112 posts
Sat 16 May 2009
at 21:20
  • msg #55

Re: Shane Extrasolar

I come out of Mental Science, thoroughly impressed. Throughout my life, I had wondered why some people made stupid decisions that could've been avoided. Thanks to this course, I know now. I now understand humanity better. Maybe this'll make me more charismatic. I'll make sure to take this class again next time.

Now my mentors offer me the option of choosing whether I want to take a Technician approach or a Programmer approach. Hm. The Technician course seems pretty basic, but it's faster than the Programmer course. However, the programmer course seems much more advanced. Knowing at least the basic structures of these languages could really help me in the long run, and hey, I've got plenty of time.

"I'll take the Programmer course, thank you."
Playtester
GM, 7220 posts
novelist game designer
long-time gm
Mon 18 May 2009
at 21:37
  • msg #56

Re: Shane Extrasolar

Six months later, you've advanced quite a bit in your studies, your skill in flying an aircar, and Samantha seems open if you are to becoming more than friends.

You're with her in the tradetown, and she runs ahead to catch up with someone she needs to trade with. You folllow her, and come around the corner to see the trader she wanted to talk to was leaning against the wall of the building puking his lunch up, obviously the victim of the trio of stun baton armed Ti Secundans.

One of them, the farthest away is dragging Samantha off by her hair....

PT
Shane
player, 113 posts
Tue 19 May 2009
at 01:14
  • msg #57

Re: Shane Extrasolar

Six months. I can't believe that it's already been six months. It's almost a blur, really, and within those months, I have learned so much. I'm able to read people and understand them better, thanks to my classes in Mental Science. I am now an adept programmer (and maybe hacker. I'm not sure, I've yet to try) who knows a multitude of programming languages. The list goes on, really. It's fantastic.

I still haven't confessed my feelings about Samantha to her. Why am I so nervous about that? Why should I let that stop me? I try to gain the courage to just go and tell her, but my nerves always get the best of me. I've never been with someone before...

I am surprised when Samantha runs off toward the trader she wanted to deal with in the tradetown. "H-hey, Samantha, wait up!" I jog after her, but my eyes widen in shock as I turn the corner.

An ambush...Ti Secundans...no! They were taking her away! NO!

I don't hesitate. I immediately draw my railgun pistol and aim it at the Ti Secundan carrying Samantha away, ignoring the other two for now. "DROP HER!" I shout, but right after I say that, I pull the trigger, enraged. I truly hope that I hit him and not Samantha. My god, what am I thinking? Well, it doesn't matter. Too late now...if I'm successful, I will attempt to switch targets and stop the two other attackers before they can react. I will not hesitate to shoot if they try anything. If I could just react fast enough...
This message was last edited by the player at 01:17, Tue 19 May 2009.
Playtester
GM, 7223 posts
novelist game designer
long-time gm
Tue 19 May 2009
at 01:38
  • msg #58

Re: Shane Extrasolar

You blow a hole through his chest with the kick nearly knocking the weapon out of  your hands. Samantha staggers free, blood of her erstwhile attacker spattering her.  She looks at you with a suddenly horror-stricken face.

You feel a burning pain knife into your back, and come out your chest. You look down to see a hooked blade, supernally sharp, protruding from your chest.

There were four Ti Secundans.

Your knees fold through no will of your own, and the gun falls from suddenly nerveless fingers.

====

You've versed out.

====

OOC: Oak will decide where you land next.  And you can talk to him about whether Samantha comes with you or not.  Thanks for playing. I've appreciated our game. :)
Shane
player, 115 posts
Tue 19 May 2009
at 03:36
  • msg #59

Re: Shane Extrasolar

I've appreciated it too, PT. You're awesome. :) Thanks.
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