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05:55, 7th May 2024 (GMT+0)

Post Ludum: Bodystealers.

Posted by PlaytesterFor group 0
Playtester
GM, 6250 posts
novelist game designer
long-time gm
Wed 17 Sep 2008
at 12:28
  • msg #1

Post Ludum: Bodystealers

This is an evil world (like the World of Hunters where Krillis picked up Kox).

The locals have very few psi powers (Probe for weaknessesses, telepathy is possible although rarely used, and of course, Bodystealing in its several variants which is a more powerful version of Possession).

They don't go to the gym or take care of themselves because that advertises themselves as a target. However, mentally they are very willful and tough.

Their bodies are conditioned in childhood to avoid self-destruction because when the original body dies, so does the transplanted mind...

And so on...Simply put its a world where stealing a good looking body is normal.

PT
Avahur
player, 2212 posts
The only side I'm on
is my own.
Wed 17 Sep 2008
at 12:31
  • msg #2

Re: Post Ludum: Bodystealers

Cool stuff, but it makes me an easy target and... it could be awesome... but not as I am now.
Playtester
GM, 6252 posts
novelist game designer
long-time gm
Wed 17 Sep 2008
at 12:37
  • msg #3

Re: Post Ludum: Bodystealers

Now you know some areas of improvement on the route to making Avahur undefeatable.  :)

Sometimes, like in Second Chance, I send a player to a world where his methods or weaknesses will be a problem.  In SC, Oak's propensity to ask lots of questions would get him in trouble (it'd drive him insane).
JhiaxusHACK
GM, 1125 posts
I am the angel of death
Try to die with dignity
Wed 17 Sep 2008
at 12:50
  • msg #4

Re: Post Ludum: Bodystealers

I would have like to seen Avahur tortured a little more, and had a problem with the easy suicide way out, but I liked the premise.
Oak
GM, 1364 posts
Wed 17 Sep 2008
at 14:03
  • msg #5

Re: Post Ludum: Bodystealers

What *twitch* do you mean?  *twitch* Second Chance didn't affect *twitch* my sanity at all, *twitch* right PT?  :o
Avahur
player, 2214 posts
The only side I'm on
is my own.
Wed 17 Sep 2008
at 14:07
  • msg #6

Re: Post Ludum: Bodystealers

I want to go back to a zombie world... or.. better yet.. the second world I went to.. after the ice age starter world I was in..  That world would be awesome.... since I know so much stuff now... wreaking havoc would be cool..  Zombies are always interesting...  but ultimately.. I need to find a world where I can just spend 1 year or more just training all my skills...  ultimately that'd make Avahur more awesome than he his now... and he'd be ready for pretty much anything...
JhiaxusHACK
GM, 1126 posts
I am the angel of death
Try to die with dignity
Wed 17 Sep 2008
at 14:24
  • msg #7

Re: Post Ludum: Bodystealers

Avahur:
I want to go back to a zombie world... or.. better yet.. the second world I went to.. after the ice age starter world I was in..  That world would be awesome.... since I know so much stuff now... wreaking havoc would be cool..  Zombies are always interesting...  but ultimately.. I need to find a world where I can just spend 1 year or more just training all my skills...  ultimately that'd make Avahur more awesome than he his now... and he'd be ready for pretty much anything...


The problem with making yourself more "awesome" is that games are meant to challenge, eventually you will get so "awesome" than you will see less and less of what you like to do, and it will play on your weaknesses. When you get to the point where you have addressed the weaknesses of your character, the GM will focus on the player's weaknesses, so as to keep the challenge level up. Sometimes it *IS* about the journey and not the destination.

(And the above is my experience from my character at GO, YMMV)

Jhiaxus
Avahur
player, 2215 posts
The only side I'm on
is my own.
Wed 17 Sep 2008
at 14:28
  • msg #8

Re: Post Ludum: Bodystealers

That's the thing though, I wan't things to be interesting... and I've been put in situations where I've been at a disadvantage.. and it does make things interesting.  But part of what needs to be done is to recognize your weaknesses, then know how to couner attacks to your weak areas.  Avahur doesn't have any way to counter body stealing. However, if all of his other skills were developed and in that process gained a stronger will and understanding, he could have done a fairly decent job...probably.  Now, ultimately what I want is a world where I can train.  That won't happen though and I'll have to focus on different areas one place at a time.  Even then, should I reach a certain point, Avahur i far from finished, there is much he has to learn that he doesn't know already, and there is a certain person he needs to hunt down.
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