RolePlay onLine RPoL Logo

, welcome to Worldwalker

21:11, 7th May 2024 (GMT+0)

Avahur Arises.

Posted by PlaytesterFor group 0
Playtester
GM, 6694 posts
novelist game designer
long-time gm
Wed 19 Nov 2008
at 04:22
  • msg #1

Avahur Arises

Phosphorescent elephants stomp all over you, and then apologize in French for doing so, help you back to your feet, and then flip out and stomp all over you again.

Its a thunderous noise, and you wake sitting up to realize that you do hear thunder. Cannon fire in large banks.

Boom-Boom-Boom-Boom-Boom-Boom-Boom-Boom-Boom-Boom-Boom-Boom-Boom-Boom!!

You're sitting on a stony hill and about a mile distant you can see a curtain walled city, and around it are thrown up earthworks, and dozens of cannons are firing upon a mass of troops in the valley below.  The besieging army has trenches and cannons as well, and about thirty thousand men.

"Interesting, isn't it?" You hear to your right, and Ares is standing there. "On the left we have the city taken over by a man who believes he has to unite his planet or see a dark age overtake it. On the right, we have a people defending their ancient freedoms."

You see hundreds of riders, on giant dogs, advance from the city, and begin to get in formation.

PT
Avahur
player, 2302 posts
The only side I'm on
is my own.
Wed 19 Nov 2008
at 06:11
  • msg #2

Re: Avahur Arises

"It is.  It has been some time since I saw you last, how are things faring in this world?"

I continue to sit there and watch the scene... It truly was interesting...
Playtester
GM, 6702 posts
novelist game designer
long-time gm
Thu 20 Nov 2008
at 03:02
  • msg #3

Re: Avahur Arises

The dog cavalry form up.

"You're about to see a new tactic introduced to this world. The world conqueror in the city is a very bright man. However, he has four thousand troops, and what you see is all of his cavalry, a thousand. The other general is not as clever, but he is competent, and he has thirty thousand troops including eight thousand dog cavalry."

The attack is launched, and the waiting army prepares to receive what looks like a dreadfully futile attack with pikes.  And then at the last moment, the cavalry wheels, unleashes its pistols, and charges back in a great circle to load pistols and fire again in a continuing circle.

For nearly ten minutes this one sided slaughter continues as the other general gets his cavalry in position.

"The Turkish Jannissaries first used this battle technique in your home world. It requires great 'dogmanship', and an excellent aim. I have something I need you to do in another world, but I thought we could wait here. Besides, I want you to see armies in action. Odin has Michael Di Vars, a great warrior, but I like to think I have you. And I want more out of you than just a great warrior. I want a great general too if I can have it."

PT
Avahur
player, 2303 posts
The only side I'm on
is my own.
Thu 20 Nov 2008
at 05:38
  • msg #4

Re: Avahur Arises

"A great general, eh? It's doable... very doable.  Can you fill me in on what is going on in other worlds? What and who I will be leading, and if possible, I'm curious about Troy's situation since the last two times I was there, when you sent me there, then 3 years later when I showed up again and inadvertently worked for thanatos.  I'm curious to how things have been with that, though it is just curiosity, and if you wish not to inform me that is fine."

I continue to watch the battle and mentally take note of how things are going, the tactics being used and run through possible tactics for both sides should I have been their general...
Playtester
GM, 6716 posts
novelist game designer
long-time gm
Fri 21 Nov 2008
at 04:05
  • msg #5

Re: Avahur Arises

"Troy is suffering a plague right now. This weakens them, but at the same time no one is foolish enough to attack them and take the plague back to their home cities." Ares says. As you expected, the besieger has his army part in the center to let about three thousand dog cavalry charge through.

The wheel of fire is trumpetted back home, and breaks quickly and efficiently. Good training??  However, the other side has the advantage of a full head of steam.  The two forces close, and then suddenly fire from the earthworks, musket fire, and a sharper report begins to thin the pursuing cavalry.

"The city general has two companies, a hundred each, of riflemen.  And eight hundred smoothbore muskets on the wall right now.  If he had a thousand riflemen this contest would already be over."

The pursuers catch the fleers, and a rear guard valiantly slows and tangles up the advance at the loss of their lives.  That plus the withering fire from the earthworks forces the besieger's cavalry back in dissarray.

You'd estimate that the besieger lost about a thousand men, and the city lost about two hundred.

"What would you have done differently?" Ares asks softly with what sounds like genunine interest in his voice.
Avahur
player, 2307 posts
The only side I'm on
is my own.
Fri 21 Nov 2008
at 07:04
  • msg #6

Re: Avahur Arises

"Well, one of the most important things in any battle is information.  If you have information you can make decisions that will benefit your cause while be harmful to your enemy.

If I were to be planning an attack on the city, I would have sent in about a score of people over the course of a few months to integrate into the city and find out information on what the city is capable of.  As well as guard rotations, when the city is mostly busy, etc.  The key to having a score of people over a few months, is to make sure none of them know each other so that should one get caught, it will not endanger the others too much.  Also, having it be over a few months makes it less suspicious than just a score entering at the same time... unless of course there was a festival going on, in which case it would be an opportunity to move people in.

Once information has been gathered, I would proceed to train my men in ways to counter what the opposing army has.  For instance, the man in the city has riflemen on the walls and men on horses.  I would actually work on training men with bows, to fire from a distance.  If the attack is at night, it would be hard to see the amount of arrows being fired and where they are coming from.  So attacking from the sides and up front to begin the battle would cause confusion and divert the city's force of troops from a specific area, since they would not know where to defend from.  Bow and arrows can be especially effective because while not necessarily lethal to the effect of guns, they can cripple people and horses, removing them from the battle.  If you had people with spears up front to be sacrificed but preventing the cavalry to charge, you could have archers shoot from behind relatively safe lines and take down that force.  Catapults are an effective means to take down walls, and buy time for yourself while distracting the enemy, or cannons depending on how developed the world is.  But in this case, I'll stick with catapults.  If positioned away from the army and attacking from elsewhere, the person in charge would have to divert troops otherwise his city would be destroyed.

Once troops are diverted there are a few things that could occur, it would depend on who went to take care of the distraction.  If it was the relatively quick cavalry, then the spear men could open up and let the ground troops through, if it was someone else, archers could take care of them.

On the other hand, if ranged support such as artillery and archers and riflemen and such can be kept safe for a time, then they can fire at will to take care of the opposing army's force and wear them out while the ground troops get rest.  Once they are rested and ready, and the enemy is tired, they can fight a weakened enemy.

However this is all hypothetical, and most decisions have to be made in reaction to what is going on.

For instance, if the cavalry were defeated earlier and then the distraction started, then the main force would be diverted, thus the opposing army would be able to pull ahead.

If I were defending the city, then I wouldn't do much different, although I would see about causing chaos within the enemy ranks.  If things get bad I would do a slow and steady retreat within the city and take down the opponent at range. Then go from there."

Thinking for a moment...

"On the other hand, if those tactics were used against me and I was defending the city, then I would surrender.  Dead men don't get revenge.  After giving them a false sense of superiority, take out their leaders, and without someone to lead them, chances are the ground troops will become disorganized.  It is at that time, you pose a question to the army.  Do they want to surrender and live? Or do they want to die? Without a leader, their chances of succeeding, even if they have more men are slimmer since it is hard to co-ordinate that many troops, unless they have extensively trained with their leaders and with each other.  Also, a chain of command has to be established, so that should leaders die, there are those that can take their place and lead the men.

A sign of sorts should be used to recognize someone as a leader, and have several men having it, with perhaps something special for the general in charge of the army.  Then have several trained leaders with hidden symbols to use to organize the men should all the visible leaders be killed.

Again, there are many possible outcomes and strategies to use in a war, but this is what comes to mind off the top of my head."
This message was last edited by the player at 20:39, Fri 21 Nov 2008.
Playtester
GM, 6727 posts
novelist game designer
long-time gm
Sat 22 Nov 2008
at 22:21
  • msg #7

Re: Avahur Arises

Avahur:
"Well, one of the most important things in any battle is information.  If you have information you can make decisions that will benefit your cause while be harmful to your enemy.

=="Good. Start with the fundamental principles and work your way out to the specifics." He looks encouraging, and you realize he's quite serious about his plans for you.

If I were to be planning an attack on the city, I would have sent in about a score of people over the course of a few months to integrate into the city and find out information on what the city is capable of.

=="A good point, but in fact, three months ago, the city was in the hands of a duke loyal to the king who commands the general of the besieging force. The current master of the city, Raj Whitehall, has invaded into Brigade lands and taken one of their great cities which guards the trade pass over the hills to the coast. Three months ago, he was on the other side of the ocean trying to get good biscuits loaded onto his ships while scheming bueraucrats were trying to substitute biscuits laden with maggots, and pocket the difference. As you say, information."

  As well as guard rotations, when the city is mostly busy, etc.

=="Quite right. Its a city before arc lighting or gas lighting, so nighttime activities are by torch and lantern."

  The key to having a score of people over a few months, is to make sure none of them know each other so that should one get caught, it will not endanger the others too much.

=="A cell structure of sleepers. Nicely crafted."

  Also, having it be over a few months makes it less suspicious than just a score entering at the same time... unless of course there was a festival going on, in which case it would be an opportunity to move people in.

=="In fact, there was a festival. The High Summer worship. The locals worship the Spirit of Man of this Earth. The invaders worship the Spirit of Man of the Stars. The chief difference is that the invaders say humans are not native to this planet."

Once information has been gathered, I would proceed to train my men in ways to counter what the opposing army has.

=="Thousand pound dog cavalry, some smoothbore cannon with..."  He holds out a hand and a bowling ball sized cannonball appears. "10 mm muskets. The invaders have also 12 mm rifles. Shades of Davy Crockett, for you. The defenders also have axes and pikes. Swords are plentiful, typically sabres for the cavalry and longswords for the footmen."

  For instance, the man in the city has riflemen on the walls and men on horses.

=="Dogs. And they like to fight. A fighting dog has its teeth sharpened by a file. Imagine fighting a thousand pound wolf with a single shot pistol armed rider with a cavalry sabre. It is not fun for the pikemen if their line breaks."

  I would actually work on training men with bows, to fire from a distance.  If the attack is at night, it would be hard to see the amount of arrows being fired and where they are coming from.

=="Going lo-tech. Very interesting."

  So attacking from the sides and up front to begin the battle would cause confusion and divert the city's force of troops from a specific area, since they would not know where to defend from.

=="Yes, I think that could work."

  Bow and arrows can be especially effective because while not necessarily lethal to the effect of guns, they can cripple people and horses, removing them from the battle.

=="Wounded dogs have a tendency to frenzy. Better training stops this, but only partly."

 If you had people with spears up front to be sacrificed but preventing the cavalry to charge, you could have archers shoot from behind relatively safe lines and take down that force.  Catapults are an effective means to take down walls, and buy time for yourself while distracting the enemy, or cannons depending on how developed the world is.

=="Cannons. Simple ones, but iron."

  But in this case, I'll stick with catapults.  If positioned away from the army and attacking from elsewhere, the person in charge would have to divert troops otherwise his city would be destroyed.

Once troops are diverted there are a few things that could occur, it would depend on who went to take care of the distraction.  If it was the relatively quick cavalry, then the spear men could open up and let the ground troops through, if it was someone else, archers could take care of them.

On the other hand, if ranged support such as artillery and archers and riflemen and such can be kept safe for a time, then they can fire at will to take care of the opposing army's force and wear them out while the ground troops get rest.  Once they are rested and ready, and the enemy is tired, they can fight a weakened enemy.

However this is all hypothetical, and most decisions have to be made in reaction to what is going on.

For instance, if the cavalry were defeated earlier and then the distraction started, then the main force would be diverted, thus the opposing army would be able to pull ahead.

If I were defending the city, then I wouldn't do much different, although I would see about causing chaos within the enemy ranks.  If things get bad I would do a slow and steady retreat within the city and take down the opponent at range. Then go from there."

Thinking for a moment...

"On the other hand, if those tactics were used against me and I was defending the city, then I would surrender.  Dead men don't get revenge.  After giving them a false sense of superiority, take out their leaders, and without someone to lead them, chances are the ground troops will become disorganized.  It is at that time, you pose a question to the army.  Do they want to surrender and live? Or do they want to die? Without a leader, their chances of succeeding, even if they have more men are slimmer since it is hard to co-ordinate that many troops, unless they have extensively trained with their leaders and with each other.  Also, a chain of command has to be established, so that should leaders die, there are those that can take their place and lead the men.

=="You are one scary guy. Nasty." He smiles like a shark.

A sign of sorts should be used to recognize someone as a leader, and have several men having it, with perhaps something special for the general in charge of the army.  Then have several trained leaders with hidden symbols to use to organize the men should all the visible leaders be killed.

Again, there are many possible outcomes and strategies to use in a war, but this is what comes to mind off the top of my head."

Avahur
player, 2309 posts
The only side I'm on
is my own.
Sat 22 Nov 2008
at 22:31
  • msg #8

Re: Avahur Arises

"Well, what are you planning, and what do you need me to do?"

I continue to watch the battle.
Playtester
GM, 6733 posts
novelist game designer
long-time gm
Wed 26 Nov 2008
at 04:11
  • msg #9

Re: Avahur Arises

"Several things. Someone elsewhere needs your help, and I need you to make sure that a certain self-important twit doesn't escape when you help this fellow.  In a bit, at the most a couple years, you'll have a chance to come back to this world and/or the world of the blasphemers."

He smiles slowly.

"I enjoyed watching you fight those pretenders, and I'd be very glad to see you finish that good work. However at some point, I'm going to want you to come back here. You can choose which side you want to help.  But you need some practise first."

He points at a small hillock to your left.

"Over there is one of mine on the far side of that hill. He knows me by the name 'Warlord', but he is mine. Go to him. Talk to him. You will gain much that will be useful in your coming back and elsewhere. Also, once you do, you will be fully in this world. I have held you at the edge of reality where the rules are more slack. There is little magic in this world."

PT
Avahur
player, 2310 posts
The only side I'm on
is my own.
Wed 26 Nov 2008
at 12:48
  • msg #10

Re: Avahur Arises

"Okay then.  I'll head over.  Little magic?  That's going to be annoying, but, it can't be helped.  So, time to go see this person..."

I start to head over towards the hillock.

It certainly will be interesting this world...
Playtester
GM, 6744 posts
novelist game designer
long-time gm
Wed 26 Nov 2008
at 16:58
  • msg #11

Re: Avahur Arises

There is a small vale, little more than a dip in the rock. Its littered with bodies.

One group, of about twenty are clearly bandits, with no uniforms, and no discipline in their hygiene or weaponry. There are seven others of somewhat uniform appearance, and well-kept weaponry.

Its clear that they tried to escape out the mouth of the vale in a fighting retreat to make it to the city or the army, but they were overrun.

At the mouth of the vale, surrounded by four dead bandits is a dying man attended by a thousand pound 'Benji' which is injured and very irritable.  It growls at you with a sufficient volume that you feel the vibration in your chest faintly from the top of the hill, about twenty feet away.

PT
Avahur
player, 2311 posts
The only side I'm on
is my own.
Wed 26 Nov 2008
at 21:45
  • msg #12

Re: Avahur Arises

I stop and stare at it...

"Need any help?"
Playtester
GM, 6751 posts
novelist game designer
long-time gm
Fri 28 Nov 2008
at 21:21
  • msg #13

Re: Avahur Arises

"Brownie, heel."

The dog snarls.

"Heel!" The command costs the dying man, but the dog takes a postition at his head, and lowers itself gingerly to the ground. It still glares at you, but its less out of control.

"Come here." You do. "I was once told by an old woman as a boy that I would give freely my sword and gear to the man who would kill me. I see now what she meant. I-I almost escaped. Bandit scum. Last guy ripped open my gut. I'm a goner. I've followed War, and I knew it would lead me here. My only friends were in the company that just got killed, except, if you could get a message to Red Mary in Watertown that Alonzo died well, I'd favor that. And Brownie here is a good dog. Give him a few weeks good care, and  he'll be healthy and a war dog is worth a lot."

He nods to himself.

"I don't want to wait her ten hours with my guts hanging out. Brownie, run the Quadrant. Go!" The dog leaps up and sprints off in some military exercise, a giant rectangle that will lead him back to his master.
Avahur
player, 2313 posts
The only side I'm on
is my own.
Sat 29 Nov 2008
at 09:32
  • msg #14

Re: Avahur Arises

"It is the fate we all have.  Those that live by the sword, die by the sword."

I touch the hilt of my swords as I say it...

"Anyway, 'Warlord' sent me here.  Could you tell me, what went on here, and what is the current state of things?  Why were you attacked?"

Magic doesn't work well here?  Perhaps something minor will work.

I move over to him, and attempt to use magic to heal him.

With my limited knowledge of healing, the basic way of healing I know, should work even on magically limited worlds... if not, oh well...
Day
player, 594 posts
Sat 29 Nov 2008
at 19:13
  • msg #15

Re: Avahur Arises

Bones begin to rise up off the floor, slowly followed by muscles, flesh, organs and then skin and clothing.

It coalesces a short while later into the form of Tom Day who blinks in confusion.  He looks around a moment and then says, "Didn't ever expect to be on the receiving end of this.  Hello Avahur.  I'm fighting something rather horrific, though I don't know what it is.  If you're willing, I could use the help."
Avahur
player, 2315 posts
The only side I'm on
is my own.
Sat 29 Nov 2008
at 19:30
  • msg #16

Re: Avahur Arises

"I'd rather kill you.  Although, we're versers, I'll get around to it eventually..  it is my duty as a warrior to test my skills endlessly, and if you are fighting something strong, and require aid... well, it gives me a chance to hone my skills, and continue fighting.."
This message was last edited by the player at 19:30, Sat 29 Nov 2008.
Day
player, 598 posts
Sat 29 Nov 2008
at 19:41
  • msg #17

Re: Avahur Arises

Tom arches an eyebrow, "Why exactly would you want to kill me?  If you're planning on attacking me once the thing we're fighting is dead, I'm not entirely sure I'd want the help.  But if you're willing to give me your word that 'some time in the future' means in a world besides the one I'm bringing you to, then I'd accept that.  After all, we do live eternally, and having a reputation as an oathbreaker wouldn't be something either of us would want to be known as."
This message was last edited by the player at 19:44, Sat 29 Nov 2008.
Avahur
player, 2317 posts
The only side I'm on
is my own.
Sat 29 Nov 2008
at 19:49
  • msg #18

Re: Avahur Arises

Eh... I've felt those side effects more than once, it isn't fun.  After all, there are people I'd rather kill, more than yourself.  Day, if you were in the military defending a planet from invaders, and an identical version of yourself came along, destroyed the army, and killed your wife and kid, making you seem as a traitor, and having your son become a verser, whose purpose was to hunt you down.   What would you do in that situation?

I grip the hilts of my sword as I recall the experiences...

"What would you do?"
Day
player, 599 posts
Sat 29 Nov 2008
at 19:53
  • msg #19

Re: Avahur Arises

"I'd kill him without hesitation.  In fact, to be totally honest, I'd do things to him that would become legend, so that if there were other versions of myself that crossed me in the future, they'd fear me to the point that they would never do that.  I serve the Lord, but I am not a nice person.  I understand that sometimes you need a language that evil understands which is the language of fear...and it is a language which I am fluent in."
Avahur
player, 2318 posts
The only side I'm on
is my own.
Sat 29 Nov 2008
at 20:01
  • msg #20

Re: Avahur Arises

Thing is... he's stronger than me... and I can't find him...when I do, it will be an interesting battle.. until then I can only hone my skills and fight.  For when that time comes, anyone that tries to get in my way, will be terminated.  He's caused me enough trouble as it is, and I intend to hunt him down.

I will kill you in another world, just take me to wherever it is you are, and this thing you fight can be taken care of...  I have on question though, do you know how sensitive the world is to magic?

Day
player, 600 posts
Sat 29 Nov 2008
at 20:12
  • msg #21

Re: Avahur Arises

"Magic is very high in this world, but it is the first world I've been in that has high magic, so I don't know how to gauge it to worlds you've been to."
Avahur
player, 2319 posts
The only side I'm on
is my own.
Sat 29 Nov 2008
at 20:23
  • msg #22

Re: Avahur Arises

"That is good news... that makes me very, very lethal."
Day
player, 601 posts
Sat 29 Nov 2008
at 20:32
  • msg #23

Re: Avahur Arises

"I don't know what it is that we're facing, but lethal will help."
Avahur
player, 2320 posts
The only side I'm on
is my own.
Sun 30 Nov 2008
at 20:31
  • msg #24

Re: Avahur Arises

I look to the other man...

"I'll be back in a bit... Fighting seems to follow me...  Not really a problem, I enjoy it, but still, it makes meeting people a bit strained..  I should be back before you die... hopefully."

Well? If we are going to kill something, let's kill it already, no use squandering the time here talking.  The longer you leave something alone, the more information it can gather, and the deadlier it becomes, I'd prefer to kill it before it gets in contact with my other self.
Day
player, 612 posts
Sun 30 Nov 2008
at 21:12
  • msg #25

Re: Avahur Arises

Day nods, "I understand."

Tom invokes the ring...or looks really embarrassed.
Sign In