RolePlay onLine RPoL Logo

, welcome to Worldwalker

12:17, 7th May 2024 (GMT+0)

Gather: The Temple of the Dying Sun.

Posted by PlaytesterFor group 0
Playtester
GM, 6764 posts
novelist game designer
long-time gm
Tue 2 Dec 2008
at 03:11
  • msg #1

Gather: The Temple of the Dying Sun

Tom Day suffers a moment of embarrassment spread over multiple dimensions as he tries to go back.  He's only taking the initial versers the spell glommed on to as he's become aware thats all the Lady Morrigan's spellring will carry in safety. Feeling a bit uncomfortable, he tries again, and this time it almost works. With a rueful smile, he notices the pattern. The ones that almost worked were in complete sync with each other.  And so, he pulls back on....mark.

And everyone gets taken apart, starting with the clothes and skin first, and then moving on to muscle, and eyeballs, and finally bone. You're put together back in the same way in a circle surrounding Tom Day.

Many of you recognize each other from Radix, Nevada.  There seems to be a new capabability, and strength, and new weapons.  Others you don't recognize, but all have that unmistakable look of versers, and the signature of versers, the 'feeling' in the gut, the vector.

The air is pure and clean, untainted by the burning of hydrocarbons.  Oaks, maples, cedars, hickory, and a couple unfamilar trees tower around the clearing with the tallest perhaps a hundred-fifty feet.

The clearing is approximately five acres in the midst of this old growth forrest.  It is a meadow with knee-high grasses, but unlike the trees, the grasses do not seem to be bursting with health.  They are not visibly sagging either.

A grass-covered mound, fifty feet high, centers the clearing. A miasma felt rather than seen seems attached to the mound. There are a couple animal paths over the mound, and following them with your eyes leads out to the treeline where a wolf sits in a tree.

It stares at you with yellowed and red-lined eyes. It seems in pain, and distinctly wrong on some fundamental level.

Forty feet from the mound are two statues, overgrown with vines. One is of a female in a dress with a tear dropping across her cheek.  The other is of a man holding the scales of justice.  Both are holding their right hands out, palm forward.

Oak: Kyle happily gives you one of his pin feathers which has a nice streak design through it.  You do not learn more about your katana, but you do remember Mr. Miyagi of Karate Kid and "wax on, wax off" and your deckhand experiences.

Jhiaxus: Tessa and Siljonic are left behind as are the others at the Menlo Park College for the Arts.
Day
player, 614 posts
Tue 2 Dec 2008
at 03:21
  • msg #2

Re: Gather: The Temple of the Dying Sun

Tom looks around, "Thank you very much for coming.  Before I give a massive info dump...are there any quick questions?"
This message was last edited by the player at 03:21, Tue 02 Dec 2008.
Amanda
player, 177 posts
Tue 2 Dec 2008
at 03:40
  • msg #3

Re: Gather: The Temple of the Dying Sun

I get my bearings look around and then say,"Thank you Tom, it is my pleasure and God's grace I am here to help you as much as I can."
I turn to the others and say," Hello I am Amanda I have met some of you before, it will be a honor to work with everyone."
When I see Oak my eyes will go wide open and I  will run to him, her trained body moving extremely well, I will jump into Oak's arms when I get to him, and plant a kiss on his cheek.
Oak
GM, 1448 posts
Tue 2 Dec 2008
at 06:17
  • msg #4

Re: Gather: The Temple of the Dying Sun

:: Ring, CU2, are you online?  Please acknowledge.  Initiate our standard monitoring, recording, and analysis. ::

I smile as I twirl Amanda in a hug, and give a nod of recognition to the familiar faces among them.

"Greetings once again dear daughter, and to you friend Tom.  It is good to see you both well.  Thanks be to God."

"And to the rest of you, well met.  I'm John Oakmaster.  'Peace be unto you.'  I believe I saw several of you from afar during the battles in Radix, though we lacked the time for introductions then.  And didn't I briefly glimpse you in the Kingdom of Vespucianna, in that shared Dreamworld?"


The last sentence is said with a friendly nod toward Jhiaxus.

"After some introductions, I'll be ready for a data dump, Tom, both from you and from these other folks.  If we can inventory what resources and capabilities we have together, and what is known of what we are up against, we'll probably be more effective..."

And as I wait for the others to speak, I silently pray.

:: Dearest LORD, please give us wisdom and insight and discernment, and bless our interactions and efforts, I pray... ::

I take a quiet deep breath of the fresh clean air and glance with pleasure at the green trees as I look around at my companions and at our surroundings through my Sight.  My gaze lingers upon the mound, and the statues, and the wolf.  And I reach out with my telepathic senses as well to see if I get any impressions, particularly from the wolf.
This message was last edited by the GM at 07:20, Tue 02 Dec 2008.
Avahur
player, 2321 posts
The only side I'm on
is my own.
Tue 2 Dec 2008
at 09:59
  • msg #5

Re: Gather: The Temple of the Dying Sun

Wonderful...surrounded by the type of people that annoy me the most...

Hadrian...good to see you again...did things go well after I took care of that abyssal creature the last time we met?

Looking around at the other versers present..

Well, it seems I recognize a couple others here... however...coming here to be all cheery wasn't the objective.  Day, what do you have planned, and what exactly are we up against?  Please provide all relevant data on what you are having such an issue with.
JhiaxusHACK
GM, 1201 posts
I am the angel of death
Try to die with dignity
Tue 2 Dec 2008
at 11:40
  • msg #6

Re: Gather: The Temple of the Dying Sun

*puts his double bladed battle axe head on the ground and leans on it as he takes in the scene, seeing a couple of familar faces from last time, doing a gear check, making sure his firearms are loaded and free, checking to see if his monoblades recrystallize here, checking his PDA for power and holographic functions.*

Well I see the male to female verser ratio is absolutly horrid, with that aside if this is what I think this is, the best weapon is a keen mind.

*nods to Oak*

As for our capabilities, I'm sure once we get a deeper understanding of why we are here, we can start show and tell. Although looking at most of us I am not looking forward to the swimsuit part of the program, let me tell you.

*grins*
Lucas
player, 176 posts
Tue 2 Dec 2008
at 13:33
  • msg #7

Re: Gather: The Temple of the Dying Sun

Lucas pulls back his hood to get a good look at the other versers present.
 "Wow, I've never seen this many versers in my entire existence. Hi, eh, all."
He looks around the clearing and pulls forth a small book and leafs through the pages. The cover reads 'Binas: Beta Sciences Almanac 2005'.
 "Hmmmm, yes, I'd say this is a temperate zone. Can I take a moment to test my equi... Since when do wolves climb trees?"

I test whether or not if my laser-rifle, cell-phone, watch, magnet and pocket-knife-flashlight still work.
This message was last edited by the player at 13:33, Tue 02 Dec 2008.
Krillis
GM, 3038 posts
Hopeful Verser
Tue 2 Dec 2008
at 14:46
  • msg #8

Re: Gather: The Temple of the Dying Sun

I stand before everyone, smiling at seeing some familiar faces, frowning at seeing others.

Still, I raise my hand in greeting when suddenly my legs buckle, and I fall to the ground.  The dog next to me, a husky, also falls to the ground in pain.  I grope at my legs with one arm while holding Kox's (the husky) head with my other.

I try to get a smile through and say, "Well, Tom, it looks like teleporting us here wasn't as effective as I had hoped."

I look to the wolf and struggle through the the pain to say, "I can talk to the wolf over there in a second, but for now does anyone know how to set broken bones?  My pup and I ran into a nasty bout with a terminator and need some healing.  I'd rather set the bones in my legs first before healing, to make sure they heal up correctly.  So, can I get any help, then?"  I'll smile through the pain to those around me.
Oak
GM, 1449 posts
Tue 2 Dec 2008
at 15:19
  • msg #9

Re: Gather: The Temple of the Dying Sun

PM  :)

EDIT: No real need for this to be private any more, I suppose...  :)

[ Private to Playtester: Did my medical training aboard the Mary Piper include how to set broken bones?  :) ]

Playtester:
Oak.
Yes it did. It also included how to cut legs off with a bone saw.

PT

Playtester:
Oak, you set his legs with your twenty minutes of training

[...snip...]

OOC: 1@3 Leg Setting for Oak, and 1@1 for Day, and 1@1 Heal Major Damage for Jhiaxus, and +@1 Psi Healing (new use) for Krillis.  The prayer of blessing was definitely useful.

This message was last edited by the GM at 22:09, Tue 02 Dec 2008.
Playtester
GM, 6768 posts
novelist game designer
long-time gm
Tue 2 Dec 2008
at 15:42
  • msg #10

Re: Gather: The Temple of the Dying Sun

Oak,

No response on CU2 or the Ring.

Your prayer is answsered. Clarity fills thoughts, and fortune seems to hover in the air.

Looking with the Sight, you see Amanda's aura glows more brightly and she has a planet orbitting her head. Amused and curious, you look on the rest. Avahur has a bloody sword like the one you saw before floating over his head, and on his back is a raging fire in the shape of a sword. Looking at the injured giant-sized Husky, you see a Wolf standing in its same space and it looks back at you with enough force that you feel like you've been clouted in the head.

Looking further, the statues also radiate force, and the mound makes you feel extremely nauseas as does the wolf in the tree.  Theres something horribly wrong with the wolf.

Avahur,

Ajax responds in your mind.

*Don't kill them, unless you're curious as to what Ares does to people who tick him off. From what I hear, the Greek gods have a really vicious sense of humor. So unless you want to spend the next hundred years as a spider, or having your liver eaten out daily... However, if you want to kill someone, the female has a power source in her heart, a shard, I'd love to absorb that.*

Jhiaxus,

You pull your blades free, and they do recrystallize. Your PDA is an inert lump. It doesn't even flash '12:00' or anything.

Lucas,

It does indeed look temperate. Wolves don't climb trees as far as you know.

It hears you, and leaps out of the tree,a nd vanishses into the forrest.

Your laser rifle has eight shots. How are you testing it? It doesn't have any meters or screens. Its a very simple, rugged survival camp oriented device with a few strange hooks on it, and a belt so you can sling it on your back. Your cell phone is non-functional, totally. Your flashlight considers working, and then does. Your pocket knife part of the ensemble seems to work a tiny bit more awkwardly than you're used to, but nothing you can't get used to.

Krillis,

Sweat is breaking out on his face. Its clear despite the brave front he's putting on that he's in considerable pain.  He looks like he just got in a serious fight.

His husky is about four hundred pounds, and its laying down whimpering.
Playtester
GM, 6769 posts
novelist game designer
long-time gm
Tue 2 Dec 2008
at 15:44
  • msg #11

Re: Gather: The Temple of the Dying Sun

Oak.
Yes it did. It also included how to cut legs off with a bone saw.

PT
JhiaxusHACK
GM, 1202 posts
I am the angel of death
Try to die with dignity
Tue 2 Dec 2008
at 15:52
  • msg #12

Re: Gather: The Temple of the Dying Sun

*looks around at Krillis, and the Husky whining and walks over*

Well, you look like you can use a little pick me up.

*put a hand on both of them, and try a healing spell like I saw from the cleric from the gamemastah's trap, figure this is as good as world as any to try to build up my magic*

Rise and be healed, by the power of Greyskull I have the power!

*see if it works after someone sets his bones*

Jhiaxus
This message was last edited by the GM at 15:54, Tue 02 Dec 2008.
Day
player, 615 posts
Tue 2 Dec 2008
at 16:46
  • msg #13

Re: Gather: The Temple of the Dying Sun

Tom has been studying basic humanoid biology for quite some time, so while that might not apply to medicine, he can make sure that they are set in the proper fashion.  He will also invoke his last stored 'medium' healing prayer if Jhiaxus's doesn't work.

He won't as easily be able to help Kox because he doesn't know much about basic canine bone structure.

After Krillis and Kox are healed, Tom says, "Alright.  As I've mentioned before, my name is Tom Day.  This is my seventh or eighth world depending on how you count transitions.  The world back before this one that I arrived in was a futuristic world far in Earth's future.  Humanity has reached a point of stagnation and are being judged for their rightful place in galactic civilization by a review board of aliens.

The way they do this is basically to put people in a school situation and watch what they do.  Long story short, I arrived as they arrived and worked to help them.  Humanity barely managed to pass the first phase of the test, but they were doing alright until the next phase, which involved interacting with a coalition of alien species that encountered other alien species.  One of these were Catapillar Ants.  They're a bunch of nasty little %%@#$@#ers that can create a bunch of chemicals at random.

Through treason, they managed to get some humans on their side and nearly managed to destroy or enslave all of the human faction there, but they were discovered and stopped.  I believe ultimately, humanity and its allies will win there, but its going to be a nasty fight.

I prayed about the situation, and felt inspired to use an alien artifact called 'the Unknown Door' which brought me here.  Wasn't sure about why at first, so I milled about a town for a while, getting the local lay of the land until I learned that the local Duke is willing to gather a crusade full of humans to go back through the door to fight the evil alien scum.

I found that there is a guy called Warreth, an archmage, who can do the job, but he's getting weak, so he can only send so many.  He suggested an artifact called the City in a Gem, which will let me bring a lot of people back through the Unknown door instead of a few.

I then began to see where I could find info on where one of these artifacts was, and was sent by these people called the Crystal Sidhe, to this spot.  I'd been warned in a prophesy by a good necromancer named Morrigan that I'd be at a spot like this and to use the ring that brought you all here.  I had no idea what it would do.

Upon being sent to the area by the Crystal Sidhe, I found a local village being ravaged by wolves in their fields.  I pretended to be a sage to get the lay of the land, and then headed out here.  On the way here I ran into a bunch of psychotic wolves, who proved very vulnerable to bullets, a psychotic tree person, who I assume was either a lunatic druidess or a corrupted dryad, who proved rather vulnerable to grenades, several animated trees and a giant thorn monster who were rendered temporarily harmless by the exploded dryad.

The nature of the world is polytheistic and very high magic.  Technology that seems to work includes the printing press, air rifles, and chemically propelled explosives.  Advanced biological structures don't seem to work, but basic 20th century norm does.  I haven't even tried psionics, but my mind shield works.

Magical feats that I know work include resurrection, teleportation, interdimensional travel and probably reality alteration if this fits the genre tropes at all.  Both arcane and divine magic seem to work fairly reliably.  I do not know what is inside of this mound, but it is clear from the architecture that these figures have been placed here as a ward and a warning, so before we deal with anything inside of the mound, we should investigate the figures, potentially to ask permission to kill whatever it is.

Anything that requires this many Versers to kill it is probably titanic in scope, so I'm expecting either a lair or a gigantic dungeon complex.  If it is a dungeon complex, its Tomb of Horrors level in lethality given that it involves multiple versers, which means working together as a cohesive unit is paramount to our success.

I hope that helps information wise.  I will, of course, answer any questions I can.
"
Hadrian
player, 246 posts
Superbia est meus Pestis
- The merry traveller
Tue 2 Dec 2008
at 17:59
  • msg #14

Re: Gather: The Temple of the Dying Sun

Hadrian smiled radiantly, so much so that his dimples threatened to pop out of his face. This was more or less what he had hoped for when he accepted Cristophe's offer - other verser, and a chance to thoroughly interrogate them for information pertaining to versing.

He nodded toward Avahur, who was the only one there he actually knew.

"Sorry, I never did catch your name before swordsman.

Things went as well as could be expected. After you took care of Gluttony I shattered Greed's soul into a thousand pieces, ripped Lust out of her human host and prevented their attempted summoning of Satan himself. Then I died and went to horror movie-land, so all in all I came out of it rather poorer."


He trodded over to Krillis, gave him a polite nod then bent down beside the dog. He had set bones before, but not on dogs. At first he did nothing more serious than stroke the wounded canine to calm it. He remembered reading a book about animal anatomy, and conjured up several illustrations of dog bone and muscle structure in his mind. When the dog was sufficiently still he gave a quick examination of it's legs and tried to compare the images in his head as best he could to the superficial impression he got of the husky's broken bones. He stroked the dog gently to console him, waited until the others were done healing, or attempting to heal, Krillis, then set the bone right before they did the same to the dog, to minimize the amount of pain it had to endure.

With that hopefully over with Hadrian got back up, put his hands in his pockets and listened to Day and looked around at the immediate area and his fellow versers.

"Well," he said once Day had finished explaining their purpose in being there, "it sounds to me like a very straightforward dungeon crawl.

First impression is that this looks like some kind of burial mound, with the statues erected, as Day suggested, most likely to seal the evil in and keep people out. It's obviously working, because the evil we are here to defeat seems either content with, or restricted to using its influence and will to corrupt the nearby area. If this thing is anything from conventional mythology the statues might provide clues as to what it is, in which case I will probably be able to tell you more."

This message was last edited by the player at 18:36, Tue 02 Dec 2008.
Avahur
player, 2322 posts
The only side I'm on
is my own.
Tue 2 Dec 2008
at 19:38
  • msg #15

Re: Gather: The Temple of the Dying Sun

Day:
"...its Tomb of Horrors level in lethality..."


*Very visibly shutters as he hears the words.*

****.

Looking over to Hadrian..

My name is Avahur.

The girl eh?  I don't really care about what the gods might say...  Vicious sense of humor?  Ares doesn't bother me, neither does Thanatos, I've dealt with both of them before, and they both know that I'm a very capable warrior.

What type of source are you referring to?

JhiaxusHACK
GM, 1203 posts
I am the angel of death
Try to die with dignity
Tue 2 Dec 2008
at 20:35
  • msg #16

Re: Gather: The Temple of the Dying Sun

*laughs*

ToH, damn you guys are hosed, luckily you have a Hackmaster Wurld Champion with you. Autographs 10 dollars, Photos 50 dollars.

*winks to the girl*

How you doin?

Jhiaxus
Day
player, 616 posts
Tue 2 Dec 2008
at 20:39
  • msg #17

Re: Gather: The Temple of the Dying Sun

"Well the good news is that since this is the real world, the nonsensical and insane auto deaths that gave Gygax giggles are likely to be missing.  On the other hand, since this is probably actually designed to kill people, there won't really be an underlying sense of fairness...which is why cheating as much and as often as possible by working outside of the box will be our best way through this thing.

I'm considering how best to investigate the statues.  Probably divine magic.
"
This message was last edited by the player at 21:13, Tue 02 Dec 2008.
Krillis
GM, 3040 posts
Hopeful Verser
Tue 2 Dec 2008
at 21:08
  • msg #18

Re: Gather: The Temple of the Dying Sun

When I see Hadrian approaching, I'm at first cautious to allow him to touch Kox; however, I'll let him and wisper to Kox in dogtalk.  --It's okay, he's just trying to help.  Try not to move too much and let them help us.  We really showed that robot, though, buddy...--

Then, I'll gesture nod for Hadrian to go ahead and help Kox out.  I'll allow anyone who approaches to set my legs and do whatever healing they can on me.  I'll allow the green healing energy inside of me to resonate outside of skin-level once my legs are set.  I'll focus most of the healing energy on my legs.

I'll be touching Kox at the time and attempt to resonate the healing energy through his body as well, once Hadrian does what he can for the dog.

I struggle to talk, or I'll talk normally if the pain stops.  "I think it's probably time to go over our abilities with one another.  I think I can trust at least most of you with the information.

Magically, I'm proficient with fire and water.  With the fire, I can also use it close-range for explosions or even just raise the heat of the area.  I'm able to generate both fire and water.  I can protect myself from fire or lightning, talk to animals, block magic and speedcast."  I pull out a knife with some runes on it, "I can Call Fury Down with this," I pull out a stick and say, "and I can Reveal Bane Spirit with this.  Also, I can Break an Enchantment of Sleep.  It's probably irrelevant, but I can create a sorceror's broom with magic as well."

I put my hand to my face for a moment, thinking.  "Physically, I'm really good with my legs when they're not broken.  I can run on walls well and use that for attacking as well.  I can walk softly at a half-step pace and I was in a world where I had to deal with micro-gravity for a little while.

I've also recently been practicing psionics.  I can create a mental block and read emotions and surface thoughts.  What might be important is that recently I've actually been practicing mental domination.  I'm able to command people psionically to do things.

While I also know how hydrogen and nuclear fuel systems work, I doubt that'll come in handy; however...this might."

I'll pull my backpack over to me.  "I'm willing to share this with the entire group to improve the proficiency of the group..."

Inventory
-Food: 1 pack of Granola Bars, 1 Box of Cornflakes, 1 Candybar
-Melee-Weapons: 1 Vibrowire Knife, 1 Switchblade, 1 Club
-Guns: 2 Plasma Pistols (one in chest holster), LaseTek Pistol, .18 Pistol
-Bags: School Backpack, Hiking Pack
-Medical: 1 Medical Kit
-Books: Gray Magic Book, Geometric Algebra Book, Bohmian Mathematics Book, Physics Book, Esper Booklet
-Tools: Diamong Glass-Cutter, Flashlight, Lift-EZ (grapling think attached to hip), StickForever (some adhesive), Cube of "Happy Dust" (probably a sweetener), Normal School Supplies (notebooks, pencils)
-Jewelry (in case anyone can imbue them with magic): Necklace of Amber Stones, Necklace of Turquoise Stones, Long Strand of Pearls, Turquoise Ring, Silver Ring

"Also, there's this."  I take out the white crystal I picked up off of Devlin.  "I know it's got some special property, supposedly telekinesis, but I haven't unlocked it yet."

"Is anyone willing to offer their mind for a moment to see if I can actually read emotions in this world?"
Playtester
GM, 6770 posts
novelist game designer
long-time gm
Tue 2 Dec 2008
at 21:56
  • msg #19

Re: Gather: The Temple of the Dying Sun

Oak, you set his legs with your twenty minutes of training, and Day, it seems to be okay.  Jhiaxus, your voice echoes around the clearing, and his legs mend. Krillis, your power flows into your legs and your body, and your bruises start to dissappear and then the aches.  You then direct the power into Kox who in a minute is standing up.

He shrinks back to his normal husky fairly mature puppy size.

Avahur,

*Just so long as its clear I advised against it so when Ares uses your guts to string a bow, I'm not responsible. That said, I'd like to kill them all. The girl, I'm not sure what her power is, only that its some sort of attachment to one of the Greater Powers second or third hand, but when you're talking about beings who can unmake dimensions with a single word, third hand is plenty close enough.*

Ajax pauses.

*I think you're assuming the gods are reasonable people. Clotho got turned into a spider for being a better weaver than Athena, and Athena, by the tales is more reasonable and sensible than most of her kin."

OOC: 1@3 Leg Setting for Oak, and 1@1 for Day, and 1@1 Heal Major Damage for Jhiaxus, and +@1 Psi Healing (new use) for Krillis.  The prayer of blessing was definitely useful.
Avahur
player, 2323 posts
The only side I'm on
is my own.
Tue 2 Dec 2008
at 22:00
  • msg #20

Re: Gather: The Temple of the Dying Sun

"After getting my body snatched from me on a world, I've been working on some ways to keep others out.. care to try it on me, so I can give it a shot to keep you out?  Assuming it works?  And if it doesn't work, meh.  Still, if you want to try to read surface thoughts go ahead, although I'm sure you might be able to figure them out without trying."

I move over towards Krillis while everyone is taking care of their own business and assisting and such.
Oak
GM, 1450 posts
Tue 2 Dec 2008
at 23:18
  • msg #21

Re: Gather: The Temple of the Dying Sun

After setting Krillis' broken legs, I give him a gentle reassuring pat.  Once healed, I help him up to his feet.

"I follow the LORD.  He has used me in various ways in many worlds, sometimes manifesting more subtly, and others more overtly powerful.  In Gygax's worldview, I would be a cleric, rather than a mage.  Through His power, I have healed myself and others, seen the true nature of my surroundings, banished demons, and befriended dragons."

"My own gifts are more of mind than body, though I do have some training in the ways of the samurai, and in kung fu.  With my mind, I have looked into past and future, seen and sensed from afar, controlled emotions, mentally dominated and possessed foes at great distances, teleported near and far, and TKed orbiting space stations.  I also have momentary glimpses of superintelligent insight, a remnant of a time when I was temporarily upgraded into a superintelligence by technological means."

"I also have some useful technology, but it does not seem to function in this world."

"This world seems to be one where the LORD's manifestations are more overtly powerful.  I prayed a silent prayer of blessing for us shortly after introducing myself, and can tangibly feel the effect.  I perceive the statues radiating force, and also a nauseating sense of wrongness from both the mound and from that wolf in the tree when we arrived."


With Avahur volunteering himself in response to Krillis' request, I look at the latter's white telekinesis crystal with my Sight.  If it doesn't register as malevolent, I experimentally attempt to gently TK it into my hand.

I then experimentally stretch out my Sight and my clairvoyant and telepathic senses into the surrounding forest to see if there are any further signs of wolves or other presences...
JhiaxusHACK
GM, 1204 posts
I am the angel of death
Try to die with dignity
Wed 3 Dec 2008
at 00:00
  • msg #22

Re: Gather: The Temple of the Dying Sun

*smiles at his being able to heal, and steps back*

I am a jack of all trades I guess, I am pretty good with my swords and axe, pretty good at some psionic skills, ironically possessing bodies, have decent climbing and hiding skills, decent ability to detect things others miss, guess I'm like a first edition bard. I guess I'll be the thief, if I get another half share of treasure.

*smiles wide*

*as for items, well I got what I normally take in my backpack, clothes, tools, water food, have a few firearms, my monoblades and axe.*

Jhiaxus
This message was last edited by the GM at 00:08, Wed 03 Dec 2008.
Day
player, 617 posts
Wed 3 Dec 2008
at 01:32
  • msg #23

Re: Gather: The Temple of the Dying Sun

Tom says, "Given that you're all here helping me, the only treasure I'm going to lay hold of is the City in a Gem.  And 'rogue' skills are going to be vital here.  This thing is going to be riddled with traps, but I honestly want to blow holes in the walls and bypass the death corridors as much as possible.  If we have clairvoyance, we should use it.

Does anyone here have a spell that speaks with Stone?

As for myself, my skills are somewhat martial.  I have moderate skill with a blade and pistol.  I also serve the Lord and have extremely minor arcane skills.  I am also moderately intuitive.

As for equipment, I have a sword capable of harming demons, two pistols, and an air pistol capable of shooting alchemical beads that explode on impact.  I have high tech equipment but its mostly paper weight here.  If no one minds, might I ask a series of questions related to what I think we're going to need skill wise to see how many of us can accomplish certain key tasks for what we'll need down there?
"
Krillis
GM, 3041 posts
Hopeful Verser
Wed 3 Dec 2008
at 03:59
  • msg #24

Re: Gather: The Temple of the Dying Sun

I look to Avahur, smile gone from my face even though I'm healed.  "There's no point in matching wills against you.  It was simply for a test, and I'm no longer in the mood for that.  Our friend here has more psionic abilities than I and probably would be able to test them easier here."

Then, I'll turn to Day at his questions.  "By all means, ask any questions you have."
Avahur
player, 2324 posts
The only side I'm on
is my own.
Wed 3 Dec 2008
at 04:55
  • msg #25

Re: Gather: The Temple of the Dying Sun

Afraid I'd kill you?

I walk around a little bit...
Amanda
player, 179 posts
Wed 3 Dec 2008
at 05:00
  • msg #26

Re: Gather: The Temple of the Dying Sun

I listen to everyone as everyone tries to help Krillis I would say a silent prayer to the Lord to aid them in their healing attempts.
After everyone speaks I smile back to Jhiaxus, then I say.
"ello like I said I am Amanda and seem to be the only female here, I am a servent of the Lord and an Angel of God gave some of her Humility to me and I seem to have gain some strong divine powers because of it. I can read surface thoughts and have Telekinesis. I am not much of a combatant fighter only recently I was still trapped in my wheelchair. I use to be a high school level amth and science teacher, and I only have the clothes on my back the last world I was in had very low technology and I didn't wear any of my clothes."
When I finish I will reach out to God with my soul and pray aloud,
"Dear great Lord I ask you bless us with your power and strength and guide us in this mission you are sending us on, I ask in your name to give all of us the power and iner strength to succeed, I pray in Jesus's name Amen."
Playtester
GM, 6771 posts
novelist game designer
long-time gm
Wed 3 Dec 2008
at 05:16
  • msg #27

Re: Gather: The Temple of the Dying Sun

The Husky goes from its normal hundred pounds to four hundred pounds in a second, and a rattling growl comes out of its throat as it faces Avahur.

*Let me kill him boss. He reminds me of the people I grew up with.* Kox speaks in dog-talk to Krillis.

PT
Avahur
player, 2325 posts
The only side I'm on
is my own.
Wed 3 Dec 2008
at 05:34
  • msg #28

Re: Gather: The Temple of the Dying Sun

I back away from the dog, keeping my hands near my swords, ready to kill it if it attacks, and start heading away from Krillis and his dog...

Eh...fighting here is pointless,  Ajax, anything you could do the make mince meat of this dog? Should its owner feel so courageous to attack me?  It isn't wise to reveal all you can do to other versers, so to keep things interesting and keep people guessing, I'm going to keep most of what I can do under wraps, I suggest you be careful as well.  However if we could injure them to teach an issue it would be fun.  But not now, its pointless when we can't put a name or a face to the enemy.
JhiaxusHACK
GM, 1205 posts
I am the angel of death
Try to die with dignity
Wed 3 Dec 2008
at 11:39
  • msg #29

Re: Gather: The Temple of the Dying Sun

*moves toward Amanda smiling back as the tension rises*

How interesting, squabbling before we even set foot in the dungeon, we might not even have to wait for the traps, we can just fight each other.

*to Day*

Seems the conversation we had before rings true, perhaps you should step in before your party shrinks before we walk in the door.
Day
player, 618 posts
Wed 3 Dec 2008
at 15:42
  • msg #30

Re: Gather: The Temple of the Dying Sun

Tom pauses a moment and looks at everyone present one by one, though he lingers a slight, almost undetectable moment longer on Hadrian and says, "Attacking Avahur serves Darkness more than light.  He made an oath to me that he would not kill me.  Implicit in that oath is that I will not kill him unless it is my belief that he will harm this mission."

"Let me tell you all where I am coming from on this, so we're clear.  I am concerned about the fate of a few dozen billion people.  My brand of Christianity is a personal one, and it involves solving the greatest problems with the most ethical means available, but that doesn't preclude personal justice of an extreme or an eternal scale.

I've met many of you at least twice before.  Time is a cycle and what goes around comes around.  Quite frankly, I don't care what has come before.  Much.  I care what happens now.

There are certain minimum basics that every party entering a dungeon must have.  If we don't have them, we need to get them before we go in.  If we don't have certain requisite abilities and skills, we need to find someone that does.  My time table is my own, save as it is dictated by the Lord God to me personally himself.

For me, this isn't a recreational activity, its a personal mission.  But all of you are versers.  I can no more command you than I can God himself.  You are my peers, so I state my intent and my actions clearly.  I make a formidable and reliable ally.  I make a relentless and vicious enemy.

If you help me with this, I will do all in my power to return the favor.
"

Tom pauses to see if there is any response, addressing any questions that come up and then he continues, "This is the minimum equipment we all must have upon entering this dungeon.  If we don't all have it, we have to go back through the horrific enchanted alien forest, find a town and get what we need and then come back through the horrific enchanted alien forest right back where we started from.

Everyone should have a light source, cold weather clothing, something to cut with (ie a knife), 50' of rope, a weeks worth of food, three days worth of water, a ten foot pole, 10 iron spikes, and something to write with and paper to write on.  If we don't at least have the basics, we need to get the basics.

As a party, we must be able to have: A healer capable of addressing battle wounds, it seems we have someone capable of doing that.  We need someone at the least capable of dispelling magic.  It seems we have that.  We need someone who can pick locks.  I've got a spell that does that, but it would be ideal if we had someone who knows it well.

My primary concern is this...does anyone here claim the skill to be able to detect and disarm mechanical traps? Does anyone here have experience with it? Because if we don't then setting foot inside of there is pointless until we get a local thief.
"

He pauses, waits and listens again.

When addressed, he continues, "I refuse to be the leader of the party.  Because my primary interest is in staying alive.  Normally, I'm willing to take risks, but when my life is predicated on the fate of tens of billions of people, it means that I need to stay alive.  That means if I see this dungeon (if it is one) as too much of a risk, then I must ignore it and spend a year or ten years if that is what it takes getting the gem from the Elf King or the Dragon.  My goal is to help those who are in the world previous.

My instinct tells me this is the best way but I will continually listen to that instinct as we progress.

Having said that, it is my firm belief that once we enter we will be trapped inside, which is why getting the right supplies ahead of time is of paramount importance.

I cannot force any of you to do anything.  But if you want the greatest chance of success and staying alive, then you must work together as a cohesive military alliance.   Small unit tactics demand a leader with an immediate chain of succession.  If you want my advice, I recommend Hadrian as commander and then Jhiaxus and then Oak.  Take it or leave it as you will.  I am not going to lead the party.

For those of you motivated by greed, there is beyond doubt treasure in this place.  One of the local world laws is that ancient ruins have treasure.  This place is of a sufficient threat to warrant multiple versers entering it.  For those of you motivated by higher factors, this place is clearly a nexus and a front in the greater war between worlds.

Do as you will.  I have spoken my peace on the matter.
"
Lucas
player, 177 posts
Wed 3 Dec 2008
at 15:57
  • msg #31

Re: Gather: The Temple of the Dying Sun

 "The Tomb of Horrors. *gulp* isn't that the infamous party-wipe game from Dungeons and Dragons?"

 "uh, I'm Lucas and uh, I can uh, have uh..."
He nervously fiddles his hood and pads his body looking for something, anything that would justify his presence in the wake of these titans. He has no combat-skills of note and only one functioning weapon, so his list of assets quickly turns to random junk.
 "uh, an angels sword, a laser-rifle, but that doesn't work, uh, a A Tranquilizer Pistol, but that doesn't work either, uh, a magnet, a crayon uh, a watch, a pocket-knife, with a flashlight and some tools, uh and I used to do chemistry so I guess that would make me an acceptable cook?
But I'm an eager student and am willing to learn any skill you can be bothered to teach me. Please?"
Day
player, 619 posts
Wed 3 Dec 2008
at 16:09
  • msg #32

Re: Gather: The Temple of the Dying Sun

Tom smiles, "....An Angel's sword is ....a rather extremely adequate weapon and probably more powerful than mine.  The tranq pistol probably does work here.  It sounds like we need to get you some food, a canteen, rope and a pole.  I actually don't have the pole myself, though we can make that.  I can't make rope though.  I am more than willing to teach you any skill I possess and I'm moderately skilled at teaching though others here are probably more skilled than I am."
Oak
GM, 1451 posts
Wed 3 Dec 2008
at 16:22
  • msg #33

Re: Gather: The Temple of the Dying Sun

I nod quietly, and give a gentle encouraging smile to Lucas as well.

"I used to be a Professor in my native universe.  In my experience, students who are willing and eager to learn have half the battle won already.  Skills may be taught or not, but will and desire for knowledge must come from within."

"We all had to start somewhere, sometime.  But where would you start, Lucas?  Our time is limited, and our choices somewhat constrained by what skills this universe best supports.  But if we end up needing to take time to acquire supplies, there may be time for a few lessons.  Given the choice, what skills are you most interested in learning?"

JhiaxusHACK
GM, 1206 posts
I am the angel of death
Try to die with dignity
Wed 3 Dec 2008
at 16:33
  • msg #34

Re: Gather: The Temple of the Dying Sun

*smiles*

It's funny, the guy who would have whooped this dungeon is sitting back in me resort, while I am here, in any case, I was not prepared for a dungeon crawl, and I do not have much of the equipment needed. I can pick locks, I was not a thief before I versed, but I was always messing around with things. I will grab a set of lockpicks in town as well as some sacks and whatnot.

*takes a quick peek at Amanda's backside*

Although spending the time to learn what we need to learn doesn't seem like a bad thing.

Jhiaxus
Day
player, 620 posts
Wed 3 Dec 2008
at 16:45
  • msg #35

Re: Gather: The Temple of the Dying Sun

"I, for one, generally follow the cautious path, but bear this in mind.  This forest is a rot upon creation itself, and there are people around it that are suffering greatly as a result of its activities.  The fact that it is able to do this implies that there is something tunneling its way out beyond the seals that keep it imprisoned.

Getting supplies is simple mandatory.  I'm not going to get pointlessly slaughtered for someone else's amusement.  Taking the time to train properly, well on my scale that would take a full year and I doubt we have that kind of time.
"
Playtester
GM, 6772 posts
novelist game designer
long-time gm
Wed 3 Dec 2008
at 17:25
  • msg #36

Re: Gather: The Temple of the Dying Sun

Lucas,

You burn a hole about six inches deep and two inches wide in the turf. Now you have one less shot. It took three times pulling the trigger for the laser rifle to work.

Thunder echoes around the clearing in the wake of the shot.

You feel jittery and hungry. And you seem to have flashes of seeing people more clearly. A flicker of an expression crosses a face, and you can remember it, and compare it to a full blown expression. A twitch of the lips is as good as a snarl.

PT
OOC: I wanted to know how you were testing it because the obvious method burned up one of your valuable shots. I make it you have seven shots left.
This message was last edited by the GM at 17:31, Wed 03 Dec 2008.
Lucas
player, 178 posts
Wed 3 Dec 2008
at 18:09
  • msg #37

Re: Gather: The Temple of the Dying Sun

 "Yelp!"
The gun almost flew out of his quivering hands and is put away before it does more harm.
 "Yeah food sounds good, I'm hungry. Let's have lunch and then we'll have time forme tolearn something. Oak, you mentioned psychicabilities, could youteach me aboutthose? Isitjustmeoriseverybodyelsejustslowingdownalot?"
Krillis
GM, 3042 posts
Hopeful Verser
Wed 3 Dec 2008
at 18:16
  • msg #38

Re: Gather: The Temple of the Dying Sun

I growl to Kox for a moment,

I pick up the candybar from my pack and toss it to Avahur.  I'll shoot a smile at him.  "Yeah yeah, everyone knows you're tough.  We're all immortal, so no one's afraid of one another."

I'll approach Lucas as well, with a notebook and a pencil.  I draw the symbols that I know from memory, having pictured and looked at so many times.  They're the same symbols that are on my gloves.  Above one, I write 'Water' and above the other, I write 'Fire'.  "This might help you out a little bit.  It's all about visualization.  Focus on the results you want while focusing on whichever image.  Then, you say 'Amen' and magic happens."  I'll create a flame in my right hand and jet some water toward the ground with my left hand to show him some examples.

I about suggest that Tom lead the group when I hear him.  My jaw drops some, and I take a moment.  "We need to practice cooperation first, and perhaps we can determine who should lead then.  The beasties will surely still be waiting for us in there.  What I don't understand is why we need a thief so much.  Why can't we just fight our way through every path?  We're tough enough to push through, right?  A trap won't work if you bust it into bits."

I'll use the spell that I recieved from Gwen to raise the Sun when I hear the thunderclouds, in an attempt to make the storm go away.

PT,

You said that I was taking Gwen's vampire and other undead slaying class for a while.  What others skills did I learn in there, or any other information on the undead?
Day
player, 621 posts
Wed 3 Dec 2008
at 18:18
  • msg #39

Re: Gather: The Temple of the Dying Sun

Tom deliberately talks as fast as he can, "Noyou'respeedingupbutitishighlypossiblethatthisplace hasacorruptinginfluenceonthelaws ofphysicalrealitysuchthatbyshootingtherifleyou haveexposedyourselfmoretothatcorruptinginfluence andarethereforehavingthebasicnatureofyourreality shortened.Iamdefinatelyveryinterestedinknowing whatOak'sperceptionsofthisplacemightbe."
Lucas
player, 179 posts
Wed 3 Dec 2008
at 18:41
  • msg #40

Re: Gather: The Temple of the Dying Sun

 "OhnoIthinkitmaybethe geneticenginering Iunderwent inthe previous world. I didn't think it would start working so fast though. It will make me quicker, faster, but I'll also burn more calories. That would explain the hunger. BTW, you have my vote, provided you take the time to listen to Too-Many-Weapons-Guy. He seems to know what he's doing. And if he doesn't, at least have him lead the way, he looks though enough for that."
He turns to Krillis:
 "True, but I still don't want to die. dieing hurts, a lot."
He takes drawings and looks at them, turning them upside down and sideways, trying to derive a hidden message from the symbols.
 "So, what I just think 'wet' really hard and moisture will happen?"
He looks at the grass and shows his best constipated face.
Wet. Wet. Wetwet. Wetwetwetwetwet. Grasswet. Grasswetwetwet...
Hadrian
player, 247 posts
Superbia est meus Pestis
- The merry traveller
Wed 3 Dec 2008
at 18:44
  • msg #41

Re: Gather: The Temple of the Dying Sun

Hadrian raised an eyebrow in surprise when Day unexpectedly nominated him for commander. The first thing that struck him was how desperate Day must be if he considered one of the least experienced versers leadership material - then again, no one here knew that Hadrian had only started his new career five worlds previous.

"Tom makes a very good point, and it is fairly obvious that he has given this matter a great deal of thought," Hadrian said with a raised voice, the one he used when participating in debates or holding speeches.

"My name is Hadrian. As far as practical skills go I can do very little. I am moderately proficient with a rapier, but I have little to no experience in magic. I am very well-read, though, and I doubt there is any field I don’t know something about, if even remotely. I can tell you how a machine works, or what a lock looks like on the inside with just a glance. But in disarming traps and picking locks I am, as you, a mere novice."

”As for equipment, well,” Hadrian said and looked down upon his smart suit and impractical shoes, ”I probably have the least suited attire and gear for this kind of thing.”

”Like Lucas and Day I would prefer to prepare myself better before venturing into the mound. We may be immortal, but being skewered by a trap is still damnably unpleasant. Other than that I am unbiased in this. I do not value riches, nor am I driven by goodly goals. I am here for the experience of it, for better or for worse.”
Day
player, 622 posts
Wed 3 Dec 2008
at 18:44
  • msg #42

Re: Gather: The Temple of the Dying Sun

Tom looks with mild horror at Lucas and sincerely hopes his genetic surgeon was skilled.  He remembers what he was like after he initially got his own modification and the idea of crawling around the Tomb of Horrors (or whatever this place was called) was .....

Well it simply wasn't going to happen.

He watched Lucas with concern, patience and interest.

He turns back to Krillis, "We need a thief because a place like this is going to be riddled with traps. If you can't find and disarm the traps, you're dead.  It's just that simple."

He nods to Hadrian, "That MIGHT work.  Understanding of the devices plus Oak and Amanda's TK might give us the edge we need, but it is still incredibly risky."

He turns back to Krillis, "And as for fighting our way though, I view this place as if *I* had designed it, and if I had, no one here, I don't care how tough you are, would have been able to get through it through sheer force alone.  I could design traps that would kill anyone here.  And if I could do it, I know the people who built the place that requires 8 versers could do it."
This message was last edited by the player at 19:04, Wed 03 Dec 2008.
JhiaxusHACK
GM, 1207 posts
I am the angel of death
Try to die with dignity
Wed 3 Dec 2008
at 20:00
  • msg #43

Re: Gather: The Temple of the Dying Sun

*looks around*

It's pretty apparent to me, the person who should lead is the same one who gathered us. If this was a test of our leadership, one of us would have been tasked with this. One of the burdens of leadership is accepting the mantle even when you don't think your the best person to do it.

*pauses*

Beyond that, the one who gathered us, has knowledge of this world and the mission. If we are to get supplies. let us go, in a group, unified in one goal, and do what we came here to do. Either way, let's not stand in front of the evil mound, shooting our "frikken" lasers off, giving away our position to every evil thing around.

Jhiaxus
This message was last edited by the GM at 20:00, Wed 03 Dec 2008.
Oak
GM, 1452 posts
Wed 3 Dec 2008
at 20:06
  • msg #44

Re: Gather: The Temple of the Dying Sun

I nod in agreement with Jhiaxus, and glance thoughtfully at Tom.

"Tom, I think we should reflect a bit, and seek the will of the LORD, before making key decisions such as 'I refuse to be the leader of the party'."

"The Sovereign LORD has placed you in every facet of your current circumstances."

"You are the one involved with the universe where the lives of billions hang in the balance.  You are the one who was originally brought here.  You are the one with the greatest knowledge and experience in this universe.  You are the one who best knows the dangers, trade-offs, and alternatives.  You are the one that was given the means to summon us, and the one who requested each of us to come here.  And you have some martial experience, yet it is necessary for you to survive here, in order to fulfill your mission."

"Therefore, I believe that a non-front-line leadership role is appropriate for you, is it not?"

"As Krillis observed, we have little to fear from death.  The relevant stakes are not our lives, but the mission, and the lives of those billions you seek to help deliver.  We accepted this mission and this challenge.  Each of us is a resource to help achieve this goal, and individually expendable if that greater goal is reached."

"You, however, are the only one that is not expendable.  The LORD has placed you in this position, with this responsibility."

"Therefore, at least at first blush, I believe it best if you lead the party.  I am certainly willing to reflect, and seek the will of the LORD, for my perspective and reasoning may be flawed.  But I would urge you to reflect and seek the will of the LORD as well, rather than assuming it is His will that you abdicate the responsibility of leadership here."

Day
player, 623 posts
Wed 3 Dec 2008
at 20:10
  • msg #45

Re: Gather: The Temple of the Dying Sun

Tom sighs, "I doubt you're going to like my leadership style.  If I am in charge, that means I'm IN CHARGE and that while I will seek input for certain aspects of things, it also means that I don't care if you're a verser or if you've saved the planet Nartoc from certain doom, I only care that you've agreed to serve under my command.

Leadership to me means different things at different times, but a properly run adventuring company is a military campaign.  That means you obey my orders or die.  I rather doubt that's the situation you're looking for.

My experience in the universe can be used to advise just as much as it can be used to lead.  I'll take the leadership position if you want, but what I won't do is work with anyone under my command who doesn't agree to follow my command.  I'd rather you stayed up here than do it in half measures.
"
Oak
GM, 1453 posts
Wed 3 Dec 2008
at 20:12
  • msg #46

Re: Gather: The Temple of the Dying Sun

Oak:
With Avahur volunteering himself in response to Krillis' request, I look at the latter's white telekinesis crystal with my Sight.  If it doesn't register as malevolent, I experimentally attempt to gently TK it into my hand.

I then experimentally stretch out my Sight and my clairvoyant and telepathic senses into the surrounding forest to see if there are any further signs of wolves or other presences...

OOC: I suspect these actions may have been lost in the shuffle...

PT, what were the results of these experiments?  :)

Oak
GM, 1454 posts
Wed 3 Dec 2008
at 20:18
  • msg #47

Re: Gather: The Temple of the Dying Sun

I gently smile.

"Why are we here, if not to do our best to fulfill this mission?"

"And how can we do our best to fulfill this mission, if not to work in a coordinated fashion?"

"I certainly expect that any leader would draw upon the opinions, knowledge, and experience of the rest of the party, drawing upon our collective wisdom."

"But in the field of battle, there won't be time for decisions by committee.  We will need to work as a well coordinated, strongly led unit."

"We should certainly take time to reflect, and to pray, and seek the LORD's guidance.  But as things stand now, I, for one, think that you are appropriate for that leadership role."

Avahur
player, 2326 posts
The only side I'm on
is my own.
Wed 3 Dec 2008
at 22:09
  • msg #48

Re: Gather: The Temple of the Dying Sun

Catching the snack from Krillis..  Thanks...  I picked up a skill from gluttony that will fill your stomach from eating the smallest amount of food... this could probably last me a couple meals.. maybe more.

Then looking towards the rest of the group...

Leadership?  Well, I offered to lead the last time we all met up, and I got knocked out...  what happened to that verser?  It isn't really important, but I don't enjoy the possibilities of what happens to anyone that volunteers to lead.  So, now, you WANT someone to lead?  You're not going to knock them out as well if they do something you don't like?  It seems to me like you might be a hypocrite Day..

You say that a proper adventuring group is like a military campaign and that you follow orders or die.  What if someone doesn't like your orders and decides to try and knock you out?  Would you allow it, because it is what you would do in their situation?  Or would you allow them to explain themselves and let things play out?

On the condition none of you try to kill me, I'll make the same offer as the last time I ran into a couple of you..  If you need a leader, I'll lead, but I look at the big picture, assess the skills of everyone involved and go from there.  It will probably be similar as to Day's way of doing things...except that I really don't care about light or darkness, good or evil.  If someone needs to die so that we can press forward, then someone will die.  We're all skilled versers, so I'm sure there are ways around situations, but if that isn't the case, then the most useless will die first, so that we aren't being dragged behind.

Some of you may not agree to how I do things, but being agreeable doesn't win a war.  Taking action and doing what is best in your situation does, and having been in several myself, preparing to lead another army, before coming here, I can lead if you'll agree to it.  But everyone would need to fully explain all that they can do, so that I could take it all in and make informed decisions about what to do in a situation.

Information is one of the best weapons in any campaign.  Wars are won and lost because of information.

Day
player, 624 posts
Wed 3 Dec 2008
at 22:30
  • msg #49

Re: Gather: The Temple of the Dying Sun

OOC: And Avahur knows it was Day who knocked him out...how exactly?  I've been watching and waiting for this event for quite some time and Avahur has never, in any thread I've observed, EVER found out what happened.  He might have, but I haven't seen it.

IC: "Avahur, first of all, I said I didn't want to be leader.  You call me a hypocrite because I say that you need to follow orders or die if I'm leader? Finally, and this is rather important...I have a very good memory, and while I was talking about the importance of a leader, at no time did I EVER say 'Avahur I will follow you as Leader.'

And to be honest, I AM willing to follow you if it means the most party unity.  I will also say that given what I've seen so far, that isn't entirely a bad idea simply because you and Krillus seem to have the most animosity towards each other.....so putting one of you in charge could defuse that.

But to be honest Avahur, I also didn't suggest you as leader because in my assessment, I think I'd count about....4....members of the party that wouldn't follow you to a picnic, much less into hell itself.

And if someone decides they don't like my orders and try to knock me out, then I'd allow them to explain themselves if we're not in combat or immediate peril, but the odds would be pretty steep against them.  I don't plan on shooting people pointlessly.  But the difference between the situation in the building and now is that if anyone follows me, they do so voluntarily, not just because of expediency, which is a different set of standards for me.

And finally, honestly Avahur, if you want to go into the dungeon entirely on your own I'm not going to stop you and would benefit from it.  I asked you to swear not to kill me, so basically you'd have to attack someone else here except in self defense for me to take action against you, because that's the way I interpret the oath even though I technically didn't make one.

If you volunteered to follow me, then that would change and I would reserve the right to kill you if I thought you were plotting something.  Then again, I'm being up front about all of this, so I don't honestly believe you'd be plotting something.
"
Playtester
GM, 6773 posts
novelist game designer
long-time gm
Wed 3 Dec 2008
at 23:04
  • msg #50

Re: Gather: The Temple of the Dying Sun

Krillis,

The sky is clear. It seems the thunder was a result of the laser rifle firing. A moment's reflection reminds you that a lightning bolt is a high-energy beam that heats the air, and shoves it aside. Once the beam passes, the air collapses back, and causes the thunder.  A similar process must be in effect for the laser rifle.

As to what you've learned from the Lady Gwen.

1@4 General Undead Knowledge with 1@6 Vampiric Knowledge. Also, you've learned how to turn the undead 1@2 and Cause Sunlight 1@1.

Oak,
The white crystal is very intriguing,and seems harmless, and you venture into it with your mind...and realize at the last that its setting hooks into you to control you, and drag you further into its depths. Lucas, you see Oak's face go slack as he holds the crystal, and then an expression of fear flicker across his face before it goes completely slack.

Oak,
You're in a white walled room. An alien is speaking to you. At first you can't understand it, but then its repeated message becomes all too clear as its repeated over and over.

"You will obey the master of the cube, subject species. You will use your TK as the master of the cube desires. You will obey the master of the cube, subject species. Go deeper into the cube. You will obey the master of the cube, subject species."

PT
Day
player, 625 posts
Wed 3 Dec 2008
at 23:06
  • msg #51

Re: Gather: The Temple of the Dying Sun

Tom thinks a moment, "Well, all these questions will keep.  I think we definitely agree that we need supplies, and I think that Jhiaxus is right that staying here is a really bad idea.  I know that the local lord has been desperate for people to take care of their wolf problem, so he's probably willing to supply us without spending gold if we show up there.

As a side note, normally I'm not a big fan of defiling nature, but since they tried to kill me, anyone with magic powers that wants to show off by killing a wide variety of animals or trees proactively as we travel is fine by me.
"
Playtester
GM, 6774 posts
novelist game designer
long-time gm
Wed 3 Dec 2008
at 23:07
  • msg #52

Re: Gather: The Temple of the Dying Sun

OOC: All Avahur knows is that his mind and body communications disintegrated in a fleeting moment of pain and shock, and then things went black. He woke up, and had to 'put his mind back together again.'

Its a fair deduction on his part that it was one of the other versers there in the room at the time.

PT
Day
player, 626 posts
Wed 3 Dec 2008
at 23:12
  • msg #53

Re: Gather: The Temple of the Dying Sun

OOC: Well obviously.  In fact, there are several versers here who were there at the time who he could ask or could have asked in the previous gather.  Heck, he could ask Tom himself.  All I'm saying is that he never did even that.  He could have asked Ares or a supernatural spirit.  Hiding the information is not something I could realistically do in the context of  game like this..at least not without hiding it from every other person there.

I'm merely saying that Avahur doesn't have reason to know it right now.  That I'm aware of.  If he just wants to be suspicious of everyone that was there by definition, that's certainly well within his character's paradigm too.  He just doesn't KNOW it was me.
This message was last edited by the player at 23:14, Wed 03 Dec 2008.
Oak
GM, 1455 posts
Wed 3 Dec 2008
at 23:14
  • msg #54

Re: Gather: The Temple of the Dying Sun

:: I must still be with the others physically, in the same universe. ::

:: Dearest LORD, please strengthen my mind now, and free me from this place, and return me to where I was with the others a moment ago.  Grant me the strength to serve you and you alone, now and always.  I pray in the Name and Power of Jesus Christ...  Amen. ::

Playtester
GM, 6775 posts
novelist game designer
long-time gm
Wed 3 Dec 2008
at 23:30
  • msg #55

Re: Gather: The Temple of the Dying Sun

OOC: I'm agreeing with you Tom. You can stop arguing. You've won.:)
Amanda
player, 180 posts
Thu 4 Dec 2008
at 03:03
  • msg #56

Re: Gather: The Temple of the Dying Sun


I will listen and watch and use my telepathy to just get a basic feeling from everyone.
Then I will say," I have nothing of the needed equipment, I only have the clothes on my back and my faith in the almighty Lord."
I will pause and I notice Jhiaxus staring at my back side.
I give him a smile and nod and continue,
" I agree with Oak, we should go quickly to get our supplies and we can decide the leadership then, and we can ask the almighty for guidence in these matters."
Her clothing would be kind of tettered and unkept for not wearing them in a long time, her shirt will be low cut and she is not wearing a bra, she got used to not wearing one.
Avahur
player, 2328 posts
The only side I'm on
is my own.
Thu 4 Dec 2008
at 03:20
  • msg #57

Re: Gather: The Temple of the Dying Sun

While waiting, I concentrate a bit and touch the ground.  Then, after a few key words, erect a mount in the ground, a couple feet thick and about 4ft high.  Then, I proceed to sit on it, and wait to see what happens.
Day
player, 628 posts
Thu 4 Dec 2008
at 03:24
  • msg #58

Re: Gather: The Temple of the Dying Sun

Tom looks at the small mount and asks, "Avahur, can you create objects in addition to summoning the mount that you're on?"
Avahur
player, 2329 posts
The only side I'm on
is my own.
Thu 4 Dec 2008
at 03:41
  • msg #59

Re: Gather: The Temple of the Dying Sun

I can create some of the basic elements, Fire, Water, Wind, and Control Earth to an extent.  Objects?  With dirt, sure, it is possible that I can do a few things... and there is always experimentation that can be done to see what else, but if you mean for setting off traps.. I can throw a few things around so that any traps in front of us that get set off by motion will be known.  I'd also in a previous world, had to survive a deadly maze as an entrance exam to the country, and that was interesting.

So, there are a variety of things I could potentially do.. and there is a spell I know that I haven't tried, but only because when I saw the spell performed it was high level and beyond my grasp of magic at the time.  So, I only wait for an opportunity to use it... one where I'll die if I don't, but if I do, I might die anyway..  Messing around with magic that is beyond your capabilities is never a good thing... it took me a few weeks to recover, the last time it happened..

Day
player, 629 posts
Thu 4 Dec 2008
at 03:47
  • msg #60

Re: Gather: The Temple of the Dying Sun

"Well that is certainly a master of the elements.  It sounds like you'll definitely be the resident wizard when it comes to magic.  I mainly asked because it could save us a trip back through the forest.  My instinct says that it would be better if we could go in now....but I'm not going to be marching people in with nothing more than the clothes on their back.  I don't want you to cast a spell that will harm yourself, I can respect the power of magic and what it can do.  Moving too fast with it would cause....problems."
JhiaxusHACK
GM, 1208 posts
I am the angel of death
Try to die with dignity
Thu 4 Dec 2008
at 04:06
  • msg #61

Re: Gather: The Temple of the Dying Sun

*now finishing his circuit right next to Amanda, and fixated on her chest*


*pokes Oak's body*

Well Oak is catatonic, so if we do go, we can either carry him with us or leave him here. I don't feel right on the latter option, I think I can throw him over my shoulder, but let's decide a coarse of action immediately.

Jhiaxus
Day
player, 630 posts
Thu 4 Dec 2008
at 04:11
  • msg #62

Re: Gather: The Temple of the Dying Sun

Tom looks at Oak with concern.  He looks at Krillus, "Is he supposed to do that?"

He says a quick internal prayer to ask if it is OK to leave Oak like this.
Krillis
GM, 3043 posts
Hopeful Verser
Thu 4 Dec 2008
at 04:24
  • msg #63

Re: Gather: The Temple of the Dying Sun

"Damn, I wasn't sure about that thing.  Mind looking after my body for a little while?  Look in my gray magic book, 'Defenses and the Senses' for something that could help out."

I look to Kox.  --Keep an eye on me.--

I'll go up to Oak and put my hand to his head, like I saw Drake do once when he helped me enter someone's mind.  I do the connection for better focus on Oak.

I'll use the spell to Break Enchantment of Sleep on Oak, with hopes that it might be related to a knock-out spell.

If that doesn't work, I enter my Altered Mental State and attempt my hardest to get into Oak's mind.  At first entry, I'm just trying to see what Oak might be feeling at the moment.  I'll keep an image of the drak voir stone (my mental block) in my mind, in case whatever might be happening could be harmful towards me.
Day
player, 631 posts
Thu 4 Dec 2008
at 04:26
  • msg #64

Re: Gather: The Temple of the Dying Sun

"Two minutes and then I smash the crystal."
Amanda
player, 181 posts
Thu 4 Dec 2008
at 04:48
  • msg #65

Re: Gather: The Temple of the Dying Sun



I see Oak's condition and before Jhiaxus can react I run ove to him, kneel beside him and begin to pray,"Oh great Lord I ask you to help and watch over my good friend  and your great servant Oak I humbly ask for your aid if he requires it, also great Lord I ask humbly for your assistance in equiping ourselves to enter this dungeon to help save millions of people, please great ord aid us and guide us. I pray in Jesus's name Amen."
Lucas
player, 180 posts
Thu 4 Dec 2008
at 11:40
  • msg #66

Re: Gather: The Temple of the Dying Sun

Lucas listens to Krillis, in hopes of learning more.
 "Hmmm, nope the magic isn't working for me. Canyou giveme anyfurthertips?"
He goes trough Krillis' stuff and pulls out a grey book. "Thistheone? Chaptersomething,DefensesandtheSensesImnotsureIshouldbetheonetosportyouonthis."
Lucas tries to read attentively, but the hunger eats away at his focus.
 "Ok, Irecognizethesymbols forwater andfire, but I can make heads or tails out of the rest. It's all so strange, so alien. Avahur, you know about these 'magic elements', can you explain some of it to me?"
This message was last edited by the player at 19:22, Thu 04 Dec 2008.
JhiaxusHACK
GM, 1209 posts
I am the angel of death
Try to die with dignity
Thu 4 Dec 2008
at 13:11
  • msg #67

Re: Gather: The Temple of the Dying Sun

*drapes his leather duster over Amanda as he watches her pray over him, and stands watching around them, not liking the general feeling of this place*

Jhiaxus
Day
player, 632 posts
Thu 4 Dec 2008
at 18:32
  • msg #68

Re: Gather: The Temple of the Dying Sun

Tom waits two minutes and if the efforts of the others have not saved Oak by that time, he smashes the crystal to bits.
Playtester
GM, 6776 posts
novelist game designer
long-time gm
Fri 5 Dec 2008
at 02:58
  • msg #69

Re: Gather: The Temple of the Dying Sun

Amanda,

You pray a blessing on the party, and everyone feels strengthened and fortified. +@1 to Improve Skill for new use (large party).

Oak and Krillis,

You're not sure which works. Both of you feel buoyed up by energy, and suddenly the white walled room is shredded, and Oak is aware of his surroundings once again.

+@1 to Krillis, and 1@2 for Oak for Breaking Sleep Spell from Inside.

Amanda,

You pray again. Nothing seems to happen although you felt sure your prayer was answered.

All,

I have a motion to have Day as party leader. I have another motion to have Hadrian as party leader. Both are excellent choices, and you can register your votes now, or PM them to Lucas (who will be able to read  your face anyways unless you've got a good poker face.)

You see a wolf climb from the backside to appear on top of the mound.  Its obviously studying your group.

All of you feel strong, quick, and unusually graceful. Its not something that surpasses anything you've ever felt. Instead, its like you very definitely got up on the right side of the bed. Its that 'I'm having a great day' feeling.

PT
OOC: I think that has got it.
Hadrian
player, 248 posts
Superbia est meus Pestis
- The merry traveller
Fri 5 Dec 2008
at 04:54
  • msg #70

Re: Gather: The Temple of the Dying Sun

OOC: I abstain from voting. Hadrian is too smart to be considered trustworthy. Anyone he voted for would have to be disqualified, because if Hadrian voted for him then he probably knows something the others don't, and if anything we want this to be a fair election, right?

Hadrian was relieved to see Oak back in the world of the conscious again. It would have been troublesome to get back to the village for supplies and a more thorough process of planning without his telekinetic powers and sight.

"Now that we are all healthy, awake and properly introduced, I would like to suggest we start moving."

"As you can see we are starting to attract unwanted attention to ourselves, and should leave accordingly," Hadrian said with a gesture toward the wolf on the mound, "I suggest we travel in a set formation, for safety. Unless you have any objections I would like to ask Oak and Avahur to take point, with Day following directly behind giving directions. Myself and our multi-weaponed friend here will make up the rear guard, with Amanda and Lucas in between us. Krillis, I'd like to ask you to stay close to Amanda and Lucas, but if we find ourselves attacked, assess the situation and go where you feel are most needed."

"So group, shall we be off?"


@ PT: If coming here wasn't like ordinairy versing, did all our stuff come with us, if not, can we assume Hadrian brought his things anyway (after all, throwing on a coat, putting on a hat and picking up a cane shouldn't take more than a moment)? It's the sword cane I am worried about here. I just remembered that it might be a good idea to be armed, just in case.
Krillis
GM, 3044 posts
Hopeful Verser
Fri 5 Dec 2008
at 05:20
  • msg #71

Re: Gather: The Temple of the Dying Sun

I'll say aloud, "Let's have Hadrian lead us through the woods.  If nothing more, I like his formation."

I look over to the wolf, before taking my place in the formation, and I'll dogtalk to it. 

I take my position, near Lucas and Amanda, no matter the response.  I'll say to the two of them, "Don't worry.  I've got your backs, Hadrian put me with the two of you for a reason, and he seems pretty capable."

"If it's okay with the two of you, I'll be reading your thoughts on the way, and if you ever see anything sneaking around, just think it at me, and maybe pull on my arm for my attention."

I'm ready to leave whenever the group is, and will follow the formation when we head out.  If Lucas and Amanda give me permission to read their minds during the trip, I will.

I'll equip myself so the switchblade is reachable on my belt while I have the club in my right hand.
This message was last edited by the GM at 05:20, Fri 05 Dec 2008.
Oak
GM, 1456 posts
Fri 5 Dec 2008
at 06:53
  • msg #72

Re: Gather: The Temple of the Dying Sun

I blink as my perception of the outside world returns.

:: Thank you for your deliverance, dearest LORD. ::

I TK the white gem back to where Krillis' other belongings are, where I originally TKed it from in the first place.

"Beware of that white crystal, Krillis.  It is dangerous to attempt to use it."

"This probably a useful reminder to us all, if we encounter any items within."


As soon as the wolf appears, I stretch out my telepathic senses toward it, and observe as Krillis talks to it.

When Hadrian finishes speaking, I respond softly as I continue my observations.

"Please wait a moment, before we depart..."

OOC: I've already made my leadership vote in character, with the reasoning behind it.  But no offense Hadrian!  :)
JhiaxusHACK
GM, 1210 posts
I am the angel of death
Try to die with dignity
Fri 5 Dec 2008
at 11:29
  • msg #73

Re: Gather: The Temple of the Dying Sun

*had said all that I wish to say on the matter, somewhat annoyed that the leadership by committee is taking forever to just decide on a single leader and when we should be going, puts on my helm for my armor, leaning on my axe, waiting for us to get moving, stealing a glances toward Amanda while I wait*
Lucas
player, 181 posts
Fri 5 Dec 2008
at 13:22
  • msg #74

Re: Gather: The Temple of the Dying Sun

I fall in line with the formation, and continue my lessons with Krillis.
 "Ok, I forgot the 'amen' bit, any other tips?"
I practice on some trees along the way.
 Fire. Symbol fire. Fire tree. symbol fire tree.
 "amen."
Avahur
player, 2330 posts
The only side I'm on
is my own.
Fri 5 Dec 2008
at 13:28
  • msg #75

Re: Gather: The Temple of the Dying Sun

I fall in line and wait for the others..
Day
player, 633 posts
Fri 5 Dec 2008
at 13:30
  • msg #76

Re: Gather: The Temple of the Dying Sun

Tom watches the dog very closely and how it reacts to Krillis.  He also takes his position and will guide the group as it moves with the best directions that he has.  He'll use the compass if need be.
This message was last edited by the player at 16:34, Fri 05 Dec 2008.
JhiaxusHACK
GM, 1211 posts
I am the angel of death
Try to die with dignity
Fri 5 Dec 2008
at 21:51
  • msg #77

Re: Gather: The Temple of the Dying Sun

*gets board and searches through his pack and sees the portable hole he never did anything with and starts opening it up and playing with it*

Jhiaxus
Lucas
player, 182 posts
Fri 5 Dec 2008
at 23:37
  • msg #78

Re: Gather: The Temple of the Dying Sun

Lucas is momentarily distracted from his practice by JhiaxusHACK's portable hole.
 "...Burn tree Am. Is that a hole you're holding? OMGWTFcanItouchit?"
Lucas tries to touche the hole, completely ignoring the paradox that is touching a lack of matter.
This message was last edited by the player at 02:00, Sat 06 Dec 2008.
JhiaxusHACK
GM, 1212 posts
I am the angel of death
Try to die with dignity
Sat 6 Dec 2008
at 00:33
  • msg #79

Re: Gather: The Temple of the Dying Sun

*looks at Lucas*

Did you eat paint chips as a kid? Don't touch the portable hole, or you might lose a limb inside it. I'm trying to figure out just all the uses for it in a dungeon.

Jhiaxus
Lucas
player, 183 posts
Sat 6 Dec 2008
at 01:59
  • msg #80

Re: Gather: The Temple of the Dying Sun

 "If I can't touch it, how do you wield it?"
This message was last edited by the player at 01:59, Sat 06 Dec 2008.
Amanda
player, 182 posts
Sat 6 Dec 2008
at 02:24
  • msg #81

Re: Gather: The Temple of the Dying Sun

I nod to Hadrian, and take up my position in the middle of the group.
I look at Krillis and say,"I trust he has his reasons, I am a noncombatant I use the power the angel gave me, and my inner strength to protect myself and others. I do not mind you reading my mind, I also have mind reading abilities, and telekinetic abilities."
As we get ready to head out I will pray," God watch over us on our journey through this forest, guide and protect us as we travel on mighty Lord, I pray in Jesus's name Amen."
JhiaxusHACK
GM, 1213 posts
I am the angel of death
Try to die with dignity
Sat 6 Dec 2008
at 02:51
  • msg #82

Re: Gather: The Temple of the Dying Sun

*sighs*

I weild it because I earned it, and it's not to say you can't touch it. I'm saying don't touch it because you don't know what I'm going to do with it, hence you can lose a limb.

*pauses*

Can we please get going here? We need to get going through the evil forrest, so we can get to civilization, so we can get supplies, and a warm bed for the night. The position of bed warmer is open as well.

*looks at Amanda and grins at his last comment*

Jhiaxus
Playtester
GM, 6777 posts
novelist game designer
long-time gm
Sat 6 Dec 2008
at 03:18
  • msg #83

Re: Gather: The Temple of the Dying Sun

Hadrian,

Yes, you picked up your stuff, especially making a point of grabbing your swordcane. After all, you knew you were heading into trouble.

Unless you object, I'm going to assume you went with Krillis' suggestion.

All,

Day is now Chieftain and has all the perks which come with that.  Mainly the priviledge of tearing his hair out on regular occasions....

Krillis,

You try to talk to the wolf.

Its startled.

*Druid? The small, stinky men hurt me. I must go or they will hurt me more.* It spins about and vanishes over the crest of the hill.

New use +@1, talk to wild-ish/opposed animal.

Oak,

You catch the wolf's thoughts, and see an image of very short, heavily armed, and disciplined humanoids with near pure black skin, and blood-red eyes, and carnivorous teeth.

+@1 for new use, read surface thoughts to animals.
This message was last edited by the GM at 03:26, Sat 06 Dec 2008.
Amanda
player, 183 posts
Sat 6 Dec 2008
at 03:28
  • msg #84

Re: Gather: The Temple of the Dying Sun

Amanda will smile at JHiaxus and hold her position awaiting for the group to head out, she will also watch the wolf and say a silent prayer to try to get more info on the wolf.
Playtester
GM, 6778 posts
novelist game designer
long-time gm
Sat 6 Dec 2008
at 03:40
  • msg #85

Re: Gather: The Temple of the Dying Sun

Lucas,

Your attempts at spellwork continue to meet with failure. At one point, you almost felt something ignite in your mind, but then it extinguished as you examined that feeling.

Day,

Your compass leads you onward.  Whether its Amanda's prayer, or the size of the party, or that you intimidated the forrest last time through it, the forrest seems quiet.

All,

A woman of astonishing dirtiness is sitting on a stone up ahead. Mud cakes her face, and dust ripples when she moves an arm. Bones dot her tangled hair. She is facing you.

"Hail, priest of a war god. There has been a misunderstanding....on both our parts. I had thought you were in alliance with the forces in the mound as you walked in my woods without my leave." She grits her teeth. "However, I could have inquired further." She glares at a towering oak tree nearby. "Happy now?"
Day
player, 634 posts
Sat 6 Dec 2008
at 04:55
  • msg #86

Re: Gather: The Temple of the Dying Sun

Tom presumes she's talking to him.  "My god has a wide portfolio.  War is...well, let us say that that is not the aspect I most represent.  I apologize for not asking your intent upon meeting you as well." Granted she'd her minions trying to eat his face off at the time...."We have been sent to cleanse the mound, but there are certain basic supplies which must be obtained for my companions before they can do so.  Can you help us? If not, your aid in returning to the town would be appreciated."

To Lucas, "Lucas, I will happily teach you spell casting when I can, but please stop messing around with the cosmic forces of the universe because I'd rather not be turned into a Bannister."
Avahur
player, 2331 posts
The only side I'm on
is my own.
Sat 6 Dec 2008
at 06:03
  • msg #87

Re: Gather: The Temple of the Dying Sun

I move over to Lucas for a moment.

"Listen, because your attempts at magic are making me laugh, and I find the manner in which you're trying to learn to be rather ineffective.  I've got something that should be fine in getting you started.

A person gathers energy to their feet just before then need to sprint, they gather it to their legs when they are going to kick something.  Now, I'm telling you to gather energy in your hand, then, snap your fingers.  In the process of snapping your fingers, say the word 'flamma.'  If all goes well you should produce a small flame, go from their, and if you can do it repeatedly, then I'll tell you something useful.

The rest of you feel free to try it as well, its useful for setting things on fire, creating a small amount of light, or for cooking.  It has its other uses, and so long as you bring energy to your hand the flame will continue. However, for those of you lacking stamina, I don't recommend holding a flame for a while.  Since it uses your energy, it can be quite tiring."

After the short speech, I go back towards the front ish...
Day
player, 635 posts
Sat 6 Dec 2008
at 06:06
  • msg #88

Re: Gather: The Temple of the Dying Sun

Tom smiles ruefully, "Any other time and any other world, I'd try it.  I need to increase my skills....but I can't.  Thank you though, for the lore."
Amanda
player, 184 posts
Sat 6 Dec 2008
at 06:14
  • msg #89

Re: Gather: The Temple of the Dying Sun

I gather energy in my hands as I walk, I say a silent prayer to God to aid me and help me open up to the magic, and I summon as much power as I can and then snap my fingers and say 'Flamma'.
Krillis
GM, 3045 posts
Hopeful Verser
Sat 6 Dec 2008
at 07:16
  • msg #90

Re: Gather: The Temple of the Dying Sun

I see the woman, but when Day responds I'll stop worrying.

I'll keep my eyes on the trees around me, and the woman as well, but I'll talk to Hadrian.  "Back there, when I talked to that wolf, it told me that some people were hurting it.  It gave me the impression that it's doing some evil force's bidding because of fear."

I abstain from trying out the spell, because I already have my own way of making fire.
Oak
GM, 1457 posts
Sat 6 Dec 2008
at 08:00
  • msg #91

Re: Gather: The Temple of the Dying Sun

When the wolf near the mound departs after talking to Krillis, I gaze upon the scene quietly for several long moments.

:: Dearest LORD, please open my eyes to better understand this place, by glimpsing what has passed here, and what will pass, if it be pleasing in your sight.  I pray in the Name and Power of Jesus Christ...  Amen. ::

And with that, I stretch forth my postcognitive and precognitive senses toward the mound and the surrounding area.

After this attempt, I thoughtfully take my requested place in the party's formation...

-=-

As we set off, I attempt to scout the area around and ahead of the party, stretching forth my clairvoyance, and my Sight, and my telepathic senses.

:: Dearest LORD, please grant us your protection as we travel, and open my eyes to see and my ears to hear and my heart to understand, that I may sense any danger, and that I may discern between good and evil.  I pray in Jesus' Name...  Amen. ::

And as we encounter the woman, I stretch forth my telepathic senses and Sight toward her, as well as toward the oak tree she talks to...
This message was last edited by the GM at 08:05, Sat 06 Dec 2008.
Lucas
player, 184 posts
Sat 6 Dec 2008
at 17:32
  • msg #92

Re: Gather: The Temple of the Dying Sun

Lucas tries Avahur method of fire-magic, if only because the urge to follow up every third 'amen' with a overly stereotyped 'hallelujah! Praize ouw Lawd!' became to much bare.
 <snap>"Flama!"
This message was last edited by the player at 17:44, Sat 06 Dec 2008.
Hadrian
player, 249 posts
Superbia est meus Pestis
- The merry traveller
Mon 8 Dec 2008
at 17:41
  • msg #93

Re: Gather: The Temple of the Dying Sun

"That is a very interesting piece of information," Hadrian said to Krillis in a lowered voice.

"I was afraid that the evil we are up against was influencing or corrupting the wildlife to do its bidding through supernatural means, but if it drives them through fear then we might be able to lessen or sever its grip by removing the medium with which it induces this fear in the animals."

Hadrian proceeded to scratch his chin, thinking about what Krillis had told him and listening to what was being said between the party and the filthy hag.

Earlier, Hadrian had, like Krillis, refrained from trying out Avahur's fire spell, but he had taken note of it and decided to ask Avahur to give all of them a bit more thorough instruction in how to use it. Having the ability to light up torches or create campfires could be useful if the had to travel deep under ground, without access to firewood or a source of flame.
Playtester
GM, 6780 posts
novelist game designer
long-time gm
Mon 8 Dec 2008
at 22:07
  • msg #94

Re: Gather: The Temple of the Dying Sun

"Aid, well, I can conjure fruit and nuts from trees, and speak to them so that they hold their virtue for many weeks for the fruit and a full year for the nuts. I can take you to a pure spring not far from here, and a salt lick."

She thinks for a moment.

"I can instruct the forrest to let you pass with ease. What else have you need of? And why are you leaving the Mound of Ancient Days?"

PT
Day
player, 636 posts
Mon 8 Dec 2008
at 22:13
  • msg #95

Re: Gather: The Temple of the Dying Sun

"If you will notice, several of our number do not have ropes, a light source, arms or armor.  They are all powerful but without basic tools if there are dire circumstances down there then they will be quickly killed.  The power of the mound must be stopped.  The fruit and nuts would be quite helpful as would the passage."
Playtester
GM, 6781 posts
novelist game designer
long-time gm
Mon 8 Dec 2008
at 22:30
  • msg #96

Re: Gather: The Temple of the Dying Sun

Lucas,

You conjure up a ball of fire in your hand about the size of a grapefruit, and feel a sudden faintness as beads of sweat pop out on your brow.

1@1 Create Fire, variable size, drains personal energy

Amanda,

You create a huge ball of fire in your 'hand', more in front of you. You're dropping to the ground, its hits the ground near you. You're trembling with exhaustion, and you smell burnt hair, and your face, arms and hands feel hot.

1@2 Create Fire, variable size, drains personal energy

OOC: Key phrase--as large as I can.

The rest of you see Amanda flattened somehow, and a ball of fire the size of a beach ball that hits the ground and starts to spread as the tinder and underbrush ignites.  Amanda is right next to it.

Oak,

You see the two statues as beings of fire with wisdom and power in their eyes. The man is stern and righteous. The woman is full of mercy. From their feet fire circles the dome, holding in the pit of foul darkness.  The Light and the Dark are so overwhelming that you cannot distinguish anything.

You reach out with your precog, and run into a wall. With your postcog, you see a man in black armor being dragged by armed men in chain mail and women in silk, and carried through the space between the two statues like its a path, and ....nothing.

She's grouchy, and still suspicious of your teams's good intentions.  The tree has a dryad in it who is talking to her. Your attempt to reach the dryad's thoughts runs into confusion. It always seems if you press this way, or that, that you'll reach her mind, but it never works out.

Hadrian and Krillis,

"You are a wise men and. Indeed, I feel a shadow on my heart, and I weep to see the pain my poor wolves are in." She does weep too, leaving tracks cuts in the sandy beaches of her face. "I believe that Sir Holmesby the master of the town is responsible. After all, he is a worshipper of strange things. He worships his ancestors. Bizarre. I very rationally worship the trees and the life in them."

PT
Krillis
GM, 3046 posts
Hopeful Verser
Mon 8 Dec 2008
at 22:48
  • msg #97

Re: Gather: The Temple of the Dying Sun

I listen to the woman, but then I'm distracted by the two people that I've been looking after.  I look down at Amanda, on the ground with fire near her.  That's what you get when you mess with dangerous magic, I guess...

I'll take my time to visualize the water symbol, while looking at the actual symbol on my left hand glove.  I'll generate a good amount of water, and shoot it down at the fire that's on the ground.

Once that's done, I put one hand on Amanda and other other on Lucas.  I'll flow a little healing energy into them to make them feel a little better.  "I don't know if we have enough time for you two to get a handle on that spell.  It seems dangerous, potentially lethal.  'Flamma' is the latin word for flame.  It seems like you're just calling on the power of fire from within you to the outside, perhaps a burst of exothermic activity."
Avahur
player, 2332 posts
The only side I'm on
is my own.
Mon 8 Dec 2008
at 22:57
  • msg #98

Re: Gather: The Temple of the Dying Sun

Seeing the large amount of fire being created hitting the ground, I quickly extend both my hands towards the fire and shoot a healthy amount of water at the fire to douse it and to cool Amanda off.

"Like I said, it drains your energy, fire needs to be controlled, if not, then it can spread quickly and well, you see what happens when you don't control how much energy you put in it.  It is a simple spell, so it shouldn't kill you if you dumped too much into it, it'll just make you extremely exhausted.  That can't be helped.

Well, once your both on the way to recovering a bit, I can create some water for you to drink.."
Lucas
player, 185 posts
Mon 8 Dec 2008
at 23:14
  • msg #99

Re: Gather: The Temple of the Dying Sun

 "Ooooh, soooo hungry... must eat... drink... do any of you guys have something to eat? Avahur, you said you know a trick for eating? Krillis do you have any more of those candybars?"

He looks at the creature's face attentively, hoping to focus his attention on something other than his screaming gut.
JhiaxusHACK
GM, 1214 posts
I am the angel of death
Try to die with dignity
Mon 8 Dec 2008
at 23:57
  • msg #100

Re: Gather: The Temple of the Dying Sun

*shakes his head at all this*

*gets bored, and is says*

"Fade ex sight"

*using both arms, to perform the spell, looking to do a 5@8 Invisibility spell, repeat facter 1/360 *6 hours, effect lasts 6 hours unless the user ends the spell early from making an attack on another being, example is the invisibility spell in my Hackmaster Book*

*If I am going to be stuck here with a bunch of morons, might as well practice some spells that aren't so flashy*

Jhiaxus
Oak
GM, 1458 posts
Tue 9 Dec 2008
at 00:12
  • msg #101

Re: Gather: The Temple of the Dying Sun

I look back at Amanda with concern after her fireball, but relax as I see her (and the resulting fire) taken care of by the others, and resume my clairvoyant sentry duties as I continue to examine our surroundings.

-=-

I regard the woman with genuine empathy, for I also am burdened by the fear-and-pain-enforced bondage of the wolves.

"What do you know of this mound, and the forces within?  How long ago did it first appear, and what was the manner in which it came to be as it is now?  How did the statues of Justice and Mercy come to stand guard there, and restrain the evil within?  What do you know of these very short, heavily armed, and disciplined humanoids with near pure black skin, and blood-red eyes, and carnivorous teeth, who inflict pain upon the wolves?"

"We are indeed summoned to do what is necessary to cleanse this mound, and to free the creatures who are currently in this fear-and-pain-enforced bondage.  Anything aid you can give us, and any information you can tell us of the forces that would oppose us, may be of use."


My voice is gentle as I ask her of these things.  And my telepathic senses and Sight remain stretched out toward her as I proceed...
This message was last edited by the GM at 00:49, Tue 09 Dec 2008.
Amanda
player, 185 posts
Tue 9 Dec 2008
at 03:03
  • msg #102

Re: Gather: The Temple of the Dying Sun

I shake my head and try to stand as I do I say,"I guess I have to be careful on how much power I put into that, thank you everyone, again I apologize."
I stand wobbly and then say," I could use some food and water as well."
I will silently pray to God for forgiveness and let him know I have learned my lesson I ask him to give me the strength to continue and to heal my wounds.
Playtester
GM, 6783 posts
novelist game designer
long-time gm
Tue 9 Dec 2008
at 17:35
  • msg #103

Re: Gather: The Temple of the Dying Sun

Krillis and Avahur put out the fire before it spreads to consume Amanda. Amanda needs healing, but Lucas doesn't, and Krillis supplies that need while Avahur helps them replenish their energy a bit with good clean water.

"Hungry man, you may eat of those berries without harm." The druidess points to a vine that drapes over several trees, and is hung with small patches of green berries.

Sighing, Jhiaxus turns invisible, and works on practising his magics. 1@1 Invisibility.

Amanda, you apologize to God, and receive amused laughter in return.

Oak, she turns to you at the last.

"You ask many questions, sage. The Mound was here long before me. I recognize the gods who stand outside, the Lord of Justice, and the Lady of Mercy as do you." Day, you recognize the typical way of speaking here. Most gods here don't seem to have a given name as much as a role they play. "Some call the woman Kwan Lei. It is said that a very long time ago, centuries, that a crusade was called, and the temple here was overthrown. I know of short humanoids in plenty. Those with coal black skin and red eyes would be kobolds, but none would call them disciplined or particularly dangerous. They are less than goblins who are less than orcs."

She gets up and motins for you to follow her.  She takes you on a smooth path through the woods, and arrives in an orchard in the midst of the woods. She sings, and the trees seem to listen.

"Pick what you desire of fruit and nuts, and it will be well. I shall return shortly."

She leaves and comes back an hour later with two objects in her hands. One is a ring of gold with a picture of a humanoid eating a pie. The other is a hilt of a sword, but not blade. Both are very well crafted.

"Magic, but not of the sort I would use. They are of little value to me. Take them."

PT
Day
player, 637 posts
Tue 9 Dec 2008
at 17:54
  • msg #104

Re: Gather: The Temple of the Dying Sun

He bows politely to the Druidess Dirt, "Thank you for assistance in this.  Do you think we could make ropes of the vines and acquire spears from fallen trees?"

"If these do what I think they should do, then we should give the ring to Lucas.  I've had bio mods and I was VERY dangerous to be around while they were taking effect.  Lucas, you seem much safer fortunately, but getting you food is a good idea.  Who here does not have a weapon?"

He finally said, "The Kobold in RPG lore where I came from was a bit of a joke in the early days of the world because you could smash them in incredibly huge numbers in a short period of time, but there were also many in later years who made it a personal challenge to show just how deadly one could be with such 'harmless' creatures.  If you've ever seen the Looney Toons where Bugs Bunny has a bounty of two cents place on him you get the idea.  We will need to be VERY careful inside of the mound.  I have a few ideas for standard methodology that will help us somewhat avoid the traps, assuming psionics work.  I warn you, it will be boring, but it will help us succeed."
JhiaxusHACK
GM, 1215 posts
I am the angel of death
Try to die with dignity
Tue 9 Dec 2008
at 18:03
  • msg #105

Re: Gather: The Temple of the Dying Sun

*walks up to Amanda, and slides the duster aside and places my hand on her bare flesh below her neck*

Rise and be healed, by the power of Greyskull I have the power!

*trying to heal her before deciding what spell he should try to learn next*

Jhiaxus
Lucas
player, 186 posts
Tue 9 Dec 2008
at 18:09
  • msg #106

Re: Gather: The Temple of the Dying Sun

Lucas greedily partakes in the bounty provided. He seems to have a preference for oily nuts over fruit, but on a whole a balanced meal.
 "I would <munch> gladly take this beautiful gift, but what exactly is it for? Sure it looks like a ring of food-ity-ish, but I don't know what that is or how it works."
This message was last edited by the player at 18:09, Tue 09 Dec 2008.
Day
player, 638 posts
Tue 9 Dec 2008
at 18:17
  • msg #107

Re: Gather: The Temple of the Dying Sun

"If I were to guess, I'd say that it is a ring of sustenance that will feed you."
JhiaxusHACK
GM, 1216 posts
I am the angel of death
Try to die with dignity
Tue 9 Dec 2008
at 18:28
  • msg #108

Re: Gather: The Temple of the Dying Sun

*grins*

Or it is a Ring of Gluttony, either way, should be amusing the results.
Oak
GM, 1459 posts
Tue 9 Dec 2008
at 20:14
  • msg #109

Re: Gather: The Temple of the Dying Sun

"Not disciplined, and not dangerous, at least as they are usually known?  And yet, the image of them within the mind of the afflicted wolf was different.  Curious..."

I also give a polite bow to the woman.

"Thank you for these kind gifts.  Do you know what they do?"

In response to Day, I reply...

"Clairvoyance, Telepathy, Telekinesis, and Postcognition appear to work in this world, at least to some degree.  However, thus far the former only appears to function outside of the mound, and I haven't tried any of the others within yet.  I have not been able to look within, through the barrier that the statues use to restrain the evil within.  It is possible that these abilities will function when activated from within... or that these abilities won't function within at all."

OOC: PT, am I able to see Jhiaxus through my Sight?  :)
This message was last edited by the GM at 20:15, Tue 09 Dec 2008.
Day
player, 640 posts
Tue 9 Dec 2008
at 20:21
  • msg #110

Re: Gather: The Temple of the Dying Sun

"If we can't see through the walls, then we're going to have to do a whole different Standard Operating Procedure, and it will make the one with psionics look simple by comparison.  And it will be REALLY boring...but it will drastically increase our odds of staying alive.

If we're very lucky, TK will work even if it doesn't work through walls.  Of course, the most deadly traps are going to be the ones with the Kobold's watching and setting them off at will.  Which will be the reason WHY we'll be doing this slowly.
"
Avahur
player, 2333 posts
The only side I'm on
is my own.
Tue 9 Dec 2008
at 20:48
  • msg #111

Re: Gather: The Temple of the Dying Sun

Give me the hilt of the sword... there are a couple things I'd like to try first, and if someone else needs a weapon they can have it.. I'd just like to try a few things out with the hilt....
Hadrian
player, 250 posts
Superbia est meus Pestis
- The merry traveller
Tue 9 Dec 2008
at 21:47
  • msg #112

Re: Gather: The Temple of the Dying Sun

"If I may," Hadrian interrupted.

"If it is decided that we take our time to prepare before venturing forth, then I might be able to share some insight into the makings of conventional traps, in the form of a simple lecture. Knowing how the traps we face work might help in avoiding them. If nothing else it might help to increase awareness of the the dire need to avoid walking them."

Hadrian looked briefly over the items the group had been gifted with, but didn't seem to find any of them interesting - although his eyes lingered slightly on the hilt than on the ring.

"Also, in addition to a certain standard of equipment, I feel that I must demand that each member has a certain standard of abilities before we attempt on the mound. For some this will not prove a problem, but for others, such as myself, it will take some time to learn the skills necesary. Being able to summon enough flame to light a torch without consuming large amounts of energy, being able to summon enough water to extinguish said torch, being able to heal simple injuries, being able to defend oneself in melee combat and being able to use at least some form of offensive and protective magic are just some of the skills that would increase our chance of survival by a healthy amount. If every party member cannot do these things then they will be constantly depending on the others for defense against monster, healing from minor wounds and help with smallish tasks, thus becoming more of a burden then an asset."

Hadrian let his eyes wander up into the treetops for a few moments, then nodded, as if confirming something to himself.

"I think if we spend about a month training and gathering equipment and resources we will be able to increase the chance of successfully completing this task with minimal losses by, say, forty to fifty percent."

"I realize we don't have that kind of time to spend, and to give you the option I can devise a training plan compromised to two weeks, but it will not yield the same results as the longer one," Hadrian said.

He looked around and shrugged, as if this was important, but ultimately not his decision to make.
Day
player, 641 posts
Tue 9 Dec 2008
at 22:06
  • msg #113

Re: Gather: The Temple of the Dying Sun

Unless Tackled, Tom hands the sword to Avahur.

Tom thinks deeply about this, "My concern is the wolves.  The druidess believes that the Lord of the Town is responsible and the Townsfolk believe the druidess responsible.  It is my believe that the influence of the mound is leaking out, and that whatever is sealed inside is in danger of escaping.  If I can get a confirmation that we have two weeks, I'd be delighted to take them."
This message was last edited by the player at 22:06, Tue 09 Dec 2008.
Hadrian
player, 251 posts
Superbia est meus Pestis
- The merry traveller
Wed 10 Dec 2008
at 04:51
  • msg #114

Re: Gather: The Temple of the Dying Sun

"Well," Hadrian said to Day, "I can't give you confirmation that we have time, but I can at least tell you what I think. There is an evil presence here, seeping out of the mound, that much is obviously true, but I do not think it is as present as it could be. Krillis told me that the wolf at the mound had seemed scared of the creatures forcing it to do what it was doing, and what those creatures could do to punish it. If the attacking wolves are driven by fear of pain, then that is significantly different from being supernaturally compelled to do an evil entities bidding. This evil is probably very strong, but if it were near to escaping I think it would have been more present, its influence more powerful, instead of being content with spooking wolves into attacking villagers.

Lastly, if Oak could not look past the barrier, then that is, at the very least, evidence that the barrier still holds strong."


Hadrian stopped and looked at Day, and only Day.

"I can't give you a straightforward answer, although I probably wouldn't even had I known the truth of things, but I can give you a best guess. I think that we have some time before this situation goes from bad to worse. I also think that if we can't give ourselves two weeks to prepare at the very least, then most of are going to die face down in the dirt inside that mound, and if this evil is truly something that requires eight capable verser to kill, then the rest will follow along shortly."
Day
player, 642 posts
Wed 10 Dec 2008
at 04:57
  • msg #115

Re: Gather: The Temple of the Dying Sun

"Rationally speaking, I agree with you.  However, since we are dealing with matters of the divine here, I want to be sure."

He thinks a moment and looks to the Druidess, "Please instruct the forest to leave me alone for the moment.  I'll be back shortly."

Tom goes a bit into the woods, not too much, within shouting distance of the group but far enough to be just out of sight, where he kneels and prays.

"Lord, I need to know if this is an issue which cannot wait two weeks.  Please enlighten me unto Thy Will.  In the Name of Jesus Christ, Amen."
Avahur
player, 2334 posts
The only side I'm on
is my own.
Wed 10 Dec 2008
at 05:33
  • msg #116

Re: Gather: The Temple of the Dying Sun

I really chose poor company this time...  why can't I ever find some people that aren't lawful good, and instead were close to my own alignment...  Then again, if there were eight neutral evil people standing around together, nothing would get done...  Oh well...  if only we were in the presence of people a bit less....good aligned.  Ajax...  care to spar a bit?  If we've got time...

Avahur proceeded to sit on the ground with his eyes closed, a little bit away from the group.  Focusing deeply, he started to rise a few feet off of the ground.
Lucas
player, 189 posts
Wed 10 Dec 2008
at 10:43
  • msg #117

Re: Gather: The Temple of the Dying Sun

Lucas, having finally sated his hunger, takes his time to behold his company. He is drawn to Avahur, who hovers sulking just outside of the group.
 Look at this guy, he's like an emo at prom-night; too superior too join in, but too desperate for attention to leave. Well isn't this his lucky day, cause he has the skills I want, and plenty of time to teach me and be disappointed in me at the same time.
Lucas pulls off his hoodie and waves his hand over Avahur, feeling for strings.
 "Woaw, so you're like, totally flying! Could you teach me that too?"
JhiaxusHACK
GM, 1217 posts
I am the angel of death
Try to die with dignity
Wed 10 Dec 2008
at 13:34
  • msg #118

Re: Gather: The Temple of the Dying Sun

*ignores the rest while they waste time, setting to the task at hand*

*takes off his pack and opens up his Hackmaster book, thumbing through to the spell Detect Traps, looking add it to his abilities*

(Have no idea of where detects are without my book, but here goes, Detect Traps, Range Line of Sight, Lasts for 30 minutes, 1 minute casting time, saying "Reperio totus laqueus intus meus os." Using full body to cast)

*starts casting the spell*

Jhiaxus
Playtester
GM, 6786 posts
novelist game designer
long-time gm
Wed 10 Dec 2008
at 17:22
  • msg #119

Re: Gather: The Temple of the Dying Sun

Day,

You get an answer back: "No."

However, the druidess is happy to let you take spears and vines.

Jhiaxus,

You cast your spell.

You don't see any traps nearby. Whether it worked or not is hard to say.

Avahur,

You practise.
Day
player, 644 posts
Wed 10 Dec 2008
at 17:27
  • msg #120

Re: Gather: The Temple of the Dying Sun

Tom returns, "I think we should take the month to practice properly.  And that means training and also getting the supplies that will make all of the difference here.  Technically I asked about two weeks, but I feel strongly if it will wait two weeks, it will wait a month.  I think Hadrian's idea of a training regimine is an excellent one.  I have some skills that might be helpful to add to that, including a spell that removes the need for sleep but for an hour, which should increase our training time."
Playtester
GM, 6787 posts
novelist game designer
long-time gm
Wed 10 Dec 2008
at 17:40
  • msg #121

Re: Gather: The Temple of the Dying Sun

Oak,

She shakes her head.

"I have no use for a sword being a cleric, and the ring did not work for me, not that I was greatly curious about it."

All,

You've gathered your vines, spears, fruit, and nuts needed for the expedition. Prayers revealed that there was enough time for a quick trip to town and back. No wolves bothered you on the way out, a two day trip, although some kept an eye on you.  However, they clearly decided that if one (Day) was a serious problem, a whole party of you was more than they were willing to tackle.

Those of you interested in learning magic are able to practise it further. I will take requests for learning one spell in transit for those who want to learn a spell.

Upon arriving in town, you find that there are no thieves in town, or so they claim.

There is a nasty bar/shack by the waterfront. And the respectable inn is run by a halfling.  Other than that, this is a logging town that is becoming a farming village due to resource depletion. Unfortunately with the wolves attacking, farming is becoming too hazardous to accomplish.

There is a small temple/priest's house (the front room is the temple) to the Lord of Justice. A blacksmith works, mostly making nails nowadays, and desultorily repairing a plow when you visit him.

The total number of houses and stores is about fifty total.

The people are very glad to see you as they've sent out letters asking for adventurers to come aid them.

The local lord is Sir Holmesby. He maintains a motte and bailey fort south of town, and  a manor house on the hill north of town. He rides his old-ish stallion down to greet the party.
JhiaxusHACK
GM, 1218 posts
I am the angel of death
Try to die with dignity
Wed 10 Dec 2008
at 18:17
  • msg #122

Re: Gather: The Temple of the Dying Sun

I'm good for learning that sleep spell, after the greetings, I will head to the inn and speak to the halfling.


Jhiaxus
Day
player, 645 posts
Wed 10 Dec 2008
at 18:28
  • msg #123

Re: Gather: The Temple of the Dying Sun

Tom will also practice the sleep spell regarding it as inherently safer than the ones involving elemental forces.

Upon arrival in town, Tom immediately begins praying in an inn room, 'stocking up' on prayers, being sure to vary each one enough that they are not vain repetitions.

He will pray the moderate healing, armor, 'bless' and 'dispel magic', which he then 'stores' in his holy symbol.  As many as he can in the time available.  He will also do the same thing when the group is camping at rest there and back.
This message was last edited by the player at 18:29, Wed 10 Dec 2008.
Hadrian
player, 252 posts
Superbia est meus Pestis
- The merry traveller
Wed 10 Dec 2008
at 18:55
  • msg #124

Re: Gather: The Temple of the Dying Sun

Hadrian will spend the trip to the town talking primarily to Jhiaxus and Krillis. Having seen briefly what they can do, and still thinking about his proposed training programme, he wants to know more about how much they know about magic.

Unless Jhiaxus refuses to teach it, Hadrian will try to learn the invisibility spell he saw Jhiaxus use earlier as they walk. If he manages to do it, he will continue to practise, exploring its capabilities and limitations, until they either arrive or he becomes physically tired due to the effort.

When they arrive in town, after all the trivialities such as finding lodgings for the party have been dealt with, Hadrian will take a stroll about the place, looking for suitable spots for training (open areas, fields, fenced-in areas, haystacks etc).

Unless it is very late in the day at this point Hadrian will talk to people about what has been going on with the forest in the last month, what services the town can provide (what do they farm here, is there anyone who knows enough about magic to teach it) and try to find out if the town is in such dire straits that they might be willing to donate weapons, armor and equipment.

At the end of the day he will return to the party at the inn and brief them on what he has discovered as well as bring up the training he propoes earlier, with examples from his stroll as to where they could perform their training.
This message was last edited by the player at 19:06, Wed 10 Dec 2008.
Lucas
player, 191 posts
Wed 10 Dec 2008
at 18:59
  • msg #125

Re: Gather: The Temple of the Dying Sun

Well, first off, I'll investigate the ring, figure out exactly what it does: does it sate hunger, or just hide the feeling? How much nurishment will it provide per day and for how many days?

If I'm going to be the chef for the rest of the group, I'll need some ingredient's to do so properly. I've got a sword for big cuts, and a pocket-knife for small cuts, but unless we want to drag along whole animals I will need a bone-saw of a sort. Pots and pans would also be of use. On top of that I'll need either a book detailing local flora for consumption or fruits and vegetables, dried for longer preservation, and spices, ya can't ever go wrong with strong spice.

I'll work on Avahur's version of the element: fire-spell for small flames and his element: water-spell. If there is any time left, I'll ask someone for lessons in psyonics, preferably a version that I can perform without engaging in a full fledged sermon.
This message was last edited by the player at 19:03, Wed 10 Dec 2008.
JhiaxusHACK
GM, 1220 posts
I am the angel of death
Try to die with dignity
Wed 10 Dec 2008
at 19:27
  • msg #126

Re: Gather: The Temple of the Dying Sun

*smiles and speaks to Hadrian*

This is the first world I have been in where magic has been high enough, and me not being forced to play a dwarf. I made those spells up on the spot, I base my spells out of the Hackmaster Player's Guide, gives me a reference point, and an example of the spell, makes learning spells easier.

*shrugs about teaching it, it's not hard, just follow the words, gestures, and I will help you with it*

*during various times if the trip, walks a little faster to catch up to whisper to Amanda, and make contact with her with his hands, and then falls back in line*

Jhiaxus
Oak
GM, 1460 posts
Wed 10 Dec 2008
at 20:53
  • msg #127

Re: Gather: The Temple of the Dying Sun

Before we depart the woman, I ask her if the dryad knows anything more about the mound, and if she would be willing to tell me about it...

OOC: I don't do arcane magic.  However, my wishlist for either divinely-powered gifts or psionic powers would be (in decreasing order of priority):

(*) Portal creation, or mass teleport (at least within a universe, ideally across universes, the more control over where and when to transport to, the better)

(*) Danger sense (the more lead time and greater insight as to the nature of the danger, the better)

(*) Protection from control or possession (the greater the protection and the more types of attack protected from, the better)


I spend as much time as possible getting to know the others, and listening to whatever tales they are willing to share about themselves, and the worlds they have been in.  If they have interesting skills to share, I'm all ears.  If folks desire to be taught by me, I am open to suggestions, time permitting.

When we arrive in town, I spend some time getting to know a few of the townsfolk, particularly those of other species and/or those who might know any interesting stories or bits of information about the mound, or the evils within.  The halfling innkeeper is at the top of my list, followed by the blacksmith.

I also use clairvoyance and telepathy to gather whatever information I am able from the folks in the nasty bar.

I pray to the LORD for guidance regarding the temple of the "Lord of Justice", seeking answers to the following questions:

(*) Is this "Lord of Justice" actually a local alias for the LORD, or is he one of His servants, or a false god, or a demon clothed in light?

(*) Is it appropriate for me to worship there?

(*) Is it appropriate for me to visit there, and seek any available information about the mound and what is within, and the statues there that restrain the evil within?

(*) Who else should I/we seek relevant information and/or training from?

(*) What skills and/or supplies will most be needed there?

And at some appropriate point, either as we walk or in private, either verbally or telepathically, I converse with Day.

"Friend Tom, I am concerned.  The first rule of having important data is to keep backups of that data... and you possess knowledge that may affect the welfare of billions."

"Do you think it would be wise for you to do a telepathic data dump to me of the relevant facts concerning your quest, and the universe you seek to bring assistance to?"

"That way, should it come to pass that you are struck down despite our best efforts, but I somehow survive, I may take up the quest in your place."

This message was last edited by the GM at 21:01, Wed 10 Dec 2008.
Avahur
player, 2335 posts
The only side I'm on
is my own.
Wed 10 Dec 2008
at 20:56
  • msg #128

Re: Gather: The Temple of the Dying Sun

A spell for sleep, eh?  That would be especially useful considering all the training that I myself do.  So if it is possible, I too would be in favor of learning that spell for sleeping.
Day
player, 648 posts
Wed 10 Dec 2008
at 21:07
  • msg #129

Re: Gather: The Temple of the Dying Sun

Tom nods to Oak, "Yes, I'm most willing to let you do that."
Krillis
GM, 3047 posts
Hopeful Verser
Wed 10 Dec 2008
at 21:28
  • msg #130

Re: Gather: The Temple of the Dying Sun

I'll tap Oak on the shoulder once we reach the town, and talk a little lowly to him.  "You asked that woman back there about teleportation.  I thought I should tell you that I've sort of figured out how to teleport between universes; however, I can't really target on specific universes at all."

I will go with Hadrian to look around as well, with the thought that even in the town people shouldn't be traveling around alone.  Once we get back, I'll start running up a wall, as high as I can, to see if I've improved much since last time.
Oak
GM, 1461 posts
Wed 10 Dec 2008
at 21:52
  • msg #131

Re: Gather: The Temple of the Dying Sun

OOC: Actually, I would have asked the LORD in prayer, rather than the woman.  However, the topic of portals could have easily come up when chatting about past worlds of interest...  :)

To Krillis, I nod, and respond...

"When I was a superintelligence, I invented technological means to open portals between universes.  However, I also am unable to target, and this universe doesn't support such a level of technology anyway."

"Is your power from the LORD, or from your own mind, or through other means?  For as best as I am able to understand the relevant Scriptures, I am forbidden to practice magic, or call upon any other spiritual entity for aid, other than the LORD God Almighty."


To Day, I nod, and respond...

"It is well.  Let us take the first convenient opportunity, and do so.  For safety's sake, the sooner the better."

And as soon as such an opportunity arises, I proceed...
This message was last edited by the GM at 21:54, Wed 10 Dec 2008.
Playtester
GM, 6790 posts
novelist game designer
long-time gm
Wed 10 Dec 2008
at 22:03
  • msg #132

Re: Gather: The Temple of the Dying Sun

Jhiaxus,

"Fifty years ago, I'd have gone myself. The locals don't know what I did to get the money to start my inn, and I'd prefer to keep it that way. That said, if you're willing to come up to my room for a few hours each night, I can help you out."  He sighs. "No need to give me anything. The simple fact is that this town is dying, and if it dies, so does my inn. Besides, I like these humans. They're my friends."

Over the next month, you practise invisibility, and detect traps, and learn how to pick locks, detect pressure plates, find hidden doors, sneak better, climb better, and a bit of thiefwriting (a simple language with about twenty symbols).
Day
player, 650 posts
Wed 10 Dec 2008
at 22:11
  • msg #133

Re: Gather: The Temple of the Dying Sun

OOC: Somehow I thought we were NOT staying the month.

During the course of the Month: If Hadrian has a schedule he follows that for up to 8 hours a day, but then does the following in addition to that:
6 Hours practicing the spells he knows.
6 Hours in Prayer and Meditation, both to increase his insight and understanding of the Lord's Plan and in preparation for the journey ahead.
2 Hours working on his Alchemistry.

If Tom seems the most skilled (And I doubt that he is) he will teach what spells he knows, fighting skills etc.  Whatever is needed for the schedule.
This message was last edited by the player at 22:13, Wed 10 Dec 2008.
Playtester
GM, 6791 posts
novelist game designer
long-time gm
Wed 10 Dec 2008
at 22:26
  • msg #134

Re: Gather: The Temple of the Dying Sun

Day,

OOC: I thought it was go there, and go back, and No on the two weeks, but I'll work on being clearer. I just decided to go with it rather than argue it. Its okay, I'll just run the month very quickly.

IC:

You're fully stocked up on spells (obviously).

And you're almost as good as Avahur in swordfighting (although radically different styles....yours is Legionairre gladius combat, and  his is more freeform.) And you're a lot better in teaching how to fight.

There is a problem with armor. The blacksmith has a rusty set of gauntlets, and several farmers have oxhide vests. Sir Holmesby has an actual set of half-plate, but he's hanging on to it.  He does have a spare chain mail shirt and coif.
Day
player, 651 posts
Wed 10 Dec 2008
at 22:40
  • msg #135

Re: Gather: The Temple of the Dying Sun

OOC: Regarding the armor.  Is there something in the Alchemy book about transmuting something into metal and if there is, would there be an Alchemistral equivalent?

If not, then we'll make due with the best we have, be it leather or even wood.  If the druidess is willing to cooperate, 'enchanted wood' might be workable.
Playtester
GM, 6792 posts
novelist game designer
long-time gm
Wed 10 Dec 2008
at 22:45
  • msg #136

Re: Gather: The Temple of the Dying Sun

Hadrian,

You're the reason Day found out about the lack of armor and weapons. There are a number of spears, and a LOT of axes, and a fair number of woodsaws.

Sir Holmesby is happy to lend you his sal d' armes with 'dummies' and spinning bars, and other bits of simple equipment, but mostly its got a combat ring.  Its a little small for the whole party at one time since its really only for Holmesby and his man-at-arms/personal servant.

Day takes over training.

There are difficulties. Jhiaxus has two swords, but after the first cut, it partially breaks and does not repair itself. It does manage to slice a spear haft through glass smooth. The edge of the cut wood is so sharp it cuts your finger when you run a thumb over it.

Lucas draws his angel sword, and it starts to sing. It lights up the area for about thirty feet wide, and flame runs up and down it. At first you think its you that its after because it sings in Norwegian about the destruction of the wicked and the joy of the righteous, but upon talking to the others they claim it was singing in English. It has a very nice baritone voice.

And when Avahur draws Ajax, there are other difficulties. Tom and Lucas have to leave for a while to calm their swords down.

Amanda has no special difficulties learning to use the sabre the halfling digs up for her, or the main-gauche' the knight finds for her.  However, its clear that both fellows wouldn't mind spending some time with her, and hope their gifts will endear them to her.

When Tom draws his sword, a certain ferocity enters his face, and he has to occasionally talk to his sword which seems to be of the opinion that their are wicked beings over in teh mound and Tom should leave instantly and go slay them all. His sword, or perhaps the air around it, occasionally moans and shrieks.

Oak,

You're out of swords, but they do have a nice dagger, and a good oak quarterstaff with metal knobs at the ends.
Playtester
GM, 6793 posts
novelist game designer
long-time gm
Wed 10 Dec 2008
at 22:53
  • msg #137

Re: Gather: The Temple of the Dying Sun

Lucas,

You enter the inn intending to find out about pots, and soon find yourself with a job. You cook, and they'll teach you everything you need to know, and give you pans to boot.

After a month, you've got 1@6 Inn Cookery, and 1@4 Camping Cookery. This includes knowing how to wring chickens necks, drop them in boiling water for removing feathers, starting campfires, making ham from pigs....

You put the ring on and nothing happens, but the halfling recognizes his ring.  He laughs and tells you the key word 'pie'. You say it, and your legs disappear. He laughs.

"Its a Ring of Halfling Invisibility. Meant for smaller people. I ...ah....lost it in the woods some time ago. But keep it, I have no need for it now."

You've practised your Flamma spell and the Fire spell that Krillis teaches you. The Flamma spell is easier and more variable in effect, but it tires you out greatly.  The other spell is harder, but it doesn't drain your personal energy.  At Hadrian's insistence you also learn EITHER Av's or Krill's water spell.  1@4 in all.
Playtester
GM, 6794 posts
novelist game designer
long-time gm
Wed 10 Dec 2008
at 23:01
  • msg #138

Re: Gather: The Temple of the Dying Sun

Amanda,

You learn how to control your Flamma spell from marble sized to something about a yard wide. 1@6 You also learn  how to economize on the energy expenditure, not letting your personal energy just fly out of you wildly.1@3. At Hadrian's insistence, you learn Krillis's water spell. 1@2

Jhiaxus is being attentive and charming, and he teaches you an invisibility spell.1@3.

Other than that, you learn how to fight like a swashbuckler. 1@4. However, others are better, and far better. You and Lucas are at the bottom of the pack, and he has that angel sword which makes fighting him in practise very difficult as he's hard to look at when he's holding it.

You also spend a considerable amount of time praying, and it seems very easy in this world to talk to God. Its as if the veil between the material and the spiritual is very thin.

PT
Lucas
player, 193 posts
Wed 10 Dec 2008
at 23:28
  • msg #139

Re: Gather: The Temple of the Dying Sun

I'll go with Avahur's version of the water spell.
 "So what is the classification of this type of magic, elemental or arcane?"
JhiaxusHACK
GM, 1221 posts
I am the angel of death
Try to die with dignity
Wed 10 Dec 2008
at 23:36
  • msg #140

Re: Gather: The Temple of the Dying Sun

*happy with the training, happy to teach people what he knows, and lets the knight and halfling know politely Amanda is spoken for*

*lets the party know he has gotten training in the arts of thievery, not giving up his source*

Jhiaxus
Avahur
player, 2336 posts
The only side I'm on
is my own.
Thu 11 Dec 2008
at 00:18
  • msg #141

Re: Gather: The Temple of the Dying Sun

"Well... what do you want to know?  Magic is magic, its qualification doesn't make a bit of difference.  Arcane casters can create water, and so can those controlling the elements.  They both can do the same thing, so the classification doesn't really matter.  Call it what you want at the time so that it suits you.  If Arcane magic is banned in the world, then it's elemental magic.  If Elemental magic is banned, then it's Arcane.

What do you want to know about water?"
Krillis
GM, 3048 posts
Hopeful Verser
Thu 11 Dec 2008
at 01:22
  • msg #142

Re: Gather: The Temple of the Dying Sun

I explain to Oak, "I have some power with both.  I don't draw from God himself.  I use energy from within myself for a lot of my magic.  I manipulate healing energy in my body, and another special energy, used to create the Gates.  Another thing is that I do contact other entities on occasion, including Fenris and Morpheus.  Kox draws from Fenris whenever he grows in size for combat.  I don't contact demons of any sort, though."

If Oak wants, I'll try to teach him how to manipulate the Gate-making energy by letting him read my mind and memories of creating the interdimensional gates.

Through the month, I work on my physical fitness by running up walls and doing push ups and sit ups in my spare time.  I'm in favor of grabbing some spears and practicing with those over the course of the month, both with throwing light spears and using them in melee combat.  I'll practice throwing them at targets (trees, if I must) and fighting with Kox if I can't find an appropriate teacher.
Oak
GM, 1462 posts
Thu 11 Dec 2008
at 01:52
  • msg #143

Re: Gather: The Temple of the Dying Sun

OOC: I'll be able to post my activities for the month after I get the answers from msg #127... :)
Playtester
GM, 6795 posts
novelist game designer
long-time gm
Thu 11 Dec 2008
at 02:39
  • msg #144

Re: Gather: The Temple of the Dying Sun

Before we depart the woman, I ask her if the dryad knows anything more about the mound, and if she would be willing to tell me about it...

==She doesn't know anything more.

OOC: I don't do arcane magic.  However, my wishlist for either divinely-powered gifts or psionic powers would be (in decreasing order of priority):

(*) Portal creation, or mass teleport (at least within a universe, ideally across universes, the more control over where and when to transport to, the better)

(*) Danger sense (the more lead time and greater insight as to the nature of the danger, the better)

==You learn this over the month, but from your prayers you're aware its likely to be uselessin the mound. 1@4.

(*) Protection from control or possession (the greater the protection and the more types of attack protected from, the better)

==You learn protection from possession. 1@4

I spend as much time as possible getting to know the others, and listening to whatever tales they are willing to share about themselves, and the worlds they have been in.  If they have interesting skills to share, I'm all ears.  If folks desire to be taught by me, I am open to suggestions, time permitting.

When we arrive in town, I spend some time getting to know a few of the townsfolk, particularly those of other species and/or those who might know any interesting stories or bits of information about the mound, or the evils within.  The halfling innkeeper is at the top of my list, followed by the blacksmith.

==The town is human, except for the halfling innkeeper. There is a statue of a dwarf named "Polinax" in the center of town.  They know less of the mound than does the druidess, however you listen to many wild tales before you realize that they're re-telling stories they told each other as children.

I also use clairvoyance and telepathy to gather whatever information I am able from the folks in the nasty bar.

==There are a couple actual real thieves in town.

I pray to the LORD for guidance regarding the temple of the "Lord of Justice", seeking answers to the following questions:

(*) Is this "Lord of Justice" actually a local alias for the LORD, or is he one of His servants, or a false god, or a demon clothed in light?

==One of His servants.

(*) Is it appropriate for me to worship there?

==NO!!

(*) Is it appropriate for me to visit there, and seek any available information about the mound and what is within, and the statues there that restrain the evil within?

==Its ok.

(*) Who else should I/we seek relevant information and/or training from?

==No answer.

(*) What skills and/or supplies will most be needed there?

==Practise with your staff.

And at some appropriate point, either as we walk or in private, either verbally or telepathically, I converse with Day.

"Friend Tom, I am concerned.  The first rule of having important data is to keep backups of that data... and you possess knowledge that may affect the welfare of billions."

"Do you think it would be wise for you to do a telepathic data dump to me of the relevant facts concerning your quest, and the universe you seek to bring assistance to?"

"That way, should it come to pass that you are struck down despite our best efforts, but I somehow survive, I may take up the quest in your place."

==Day does a datadump, and suddenly you've 'met' a number of alien species.
Amanda
player, 186 posts
Thu 11 Dec 2008
at 02:48
  • msg #145

Re: Gather: The Temple of the Dying Sun

I know I am not a great swordwoman but she will practice hard and give 100 percent effort.I will be polite to the men but I will not reciprocte their feelings. I will spend time getting to know Jhiaxus and ask him if we have time what else he can teach me.
I will also pray and ask that the mightly Lord bless the armor and weapons we have recieved.
I will also practice harnessing my inner strength, I will try to use this inner energy to heal, to use as a push like I did to the body guards of Lust,and lastly try to use this energy to erect a protection field around myself.
As I practice these I will also pray for God's assistance and guidance.
JhiaxusHACK
GM, 1222 posts
I am the angel of death
Try to die with dignity
Thu 11 Dec 2008
at 03:17
  • msg #146

Re: Gather: The Temple of the Dying Sun

*curses at his swords not working here*

"Well that stinks, did anyone find out what that sword hilt did? If someone isn't using it can I try it?"

*to Amanda*

"I don't have too many skills that aren't in the technical area, to be honest, it seems my time in the verse has been rushed from one adventure to another, this is the first time I've had time in a magic world. So I'm making it up as it goes pretty much. I am more suited to a modern world, but I have picked up a few things that will be of help. So what's your story?"

*Will also learn that less sleep spell*

Jhiaxus
Amanda
player, 187 posts
Thu 11 Dec 2008
at 03:37
  • msg #147

Re: Gather: The Temple of the Dying Sun

I will also try to learn the less sleep spell.

I say to Jhiaxus,"I am a new verser I guess, I use to be paralized and I was a teacher of math and science, my first world was one of robots and a pyscho miner woman, then I went to a ship and was quickly brought into a world where alot of versers where brought to help angels and battle demons, I was given a part of a Angel's humility and ever sense I have very strong communications with God, after taking out the demons and closing the void I was sent to a planet with bird people, they taught me telekinesis and telepathy, also there I wore no clothes and tried to strengthen my body, mind and spirit. Then I was brought here, my combat skills are not that good but I am willing to train hard to learn as much as possible."
As I train in combat I will try to impliment my TK in combat as well, and I will also pray for God to grant me the power, patience and the ability to learn how to defend myself in melee combat.
Also I will also at night sneak out and bathe naked in the nearest body of water suitable for swimming and I will pray as I swim.
This message was last edited by the player at 03:39, Thu 11 Dec 2008.
Playtester
GM, 6796 posts
novelist game designer
long-time gm
Thu 11 Dec 2008
at 04:03
  • msg #148

Re: Gather: The Temple of the Dying Sun

Jhiaxus,

You mess around with the sword hilt until suddenly you see a sword in your hand.
Odd thing is, it seems to damage things, but later you can't see the damage to the dummy target from your sword strikes.

Amanda,

You pick up +@1 in TK, and 1@5 in Swashbuckling. The females of the town take pity on you with your poor set of clothes, and so they sew you up some because every female in their mindset needs some pretty things.

So, on the third week they present you with thigh boots, purple pants, a leather belt, a purple vest, and a white blouse (fluffy with a few ruffles), and a short cloak of crimson.

Hadrian,
I forgot to mention you added fire of your choice, water of your choice, and light spells, and Krillis' healing spell, also you got much practise in using your swordcane which adds +@3.

Krillis 1@2 Spears.

Month's over...and its back on the trail. I hope I got everything or reasonably so.

Two days later, you're back in the clearing where you all arrived.

OOC: As a general rule, I don't like to list the whole ninety-eleventy things an adventurer carries. Instead, I give everyone a Basic Adventurer's Kit. Inside it is everything that a reasonable adventurer might carry. So everyone has a BAK.
JhiaxusHACK
GM, 1223 posts
I am the angel of death
Try to die with dignity
Thu 11 Dec 2008
at 04:32
  • msg #149

Re: Gather: The Temple of the Dying Sun

*to Amanda*

Very interesting Amanda, well whenever I know I will teach, I'm ok in combat, it's been awhile, but been training with experts in my last world

*follows Amanda at night to stand guard*

*tries to figure out the secret of the sword, on different materials, living, non, flesh from a beast, to see if it affects different things different, and how long damage lasts, will continue to figure it out on the trip back*

*uses the sleep spell if possible to get more time in the day*

Jhiaxus
Day
player, 652 posts
Thu 11 Dec 2008
at 04:40
  • msg #150

Re: Gather: The Temple of the Dying Sun

Tom says to Hadrian, "Hadrian, we need a marching order, both two by two and single file if you don't mind."

He looks at Oak, "Oak, can you find out what you can from the two statues?"

He looks at Amanda and Jhiaxus, "Would the two of you mind circling the mound to see if there any discernible marks or entrances? Please don't get too close yet."
This message was last edited by the player at 04:46, Thu 11 Dec 2008.
Amanda
player, 188 posts
Thu 11 Dec 2008
at 04:56
  • msg #151

Re: Gather: The Temple of the Dying Sun

I will pray for protection as I look at the mound, circle it looking for a way in, I will also use my telepathy to sense any minds near, around or directly under the mound.
Oak
GM, 1463 posts
Thu 11 Dec 2008
at 07:12
  • msg #152

Re: Gather: The Temple of the Dying Sun

Krillis:
If Oak wants, I'll try to teach him how to manipulate the Gate-making energy by letting him read my mind and memories of creating the interdimensional gates.

I appreciatively take up Krillis' offer, then pray for guidance as to the nature of this skill, and if it is permissible for me to use it.  If so, I practice during the month.

Playtester:
(*) Danger sense (the more lead time and greater insight as to the nature of the danger, the better)

==You learn this over the month, but from your prayers you're aware its likely to be uselessin the mound. 1@4.

When I realize this is likely to be useless in the mound, I turn my attention to work on a "mass sleep" ability, similar to my currently nonfunctional empathic field device, and to some type of "continual light" ability.  If I am successful with the latter, I practice by creating a collection of continual light pebbles...

Playtester:
(*) Is it appropriate for me to visit there, and seek any available information about the mound and what is within, and the statues there that restrain the evil within?

==Its ok.

I visit there, and seek any available information about the mound and what is within, and the statues there that restrain the evil within... :)

Playtester:
You're out of swords, but they do have a nice dagger, and a good oak quarterstaff with metal knobs at the ends.

Playtester:
(*) What skills and/or supplies will most be needed there?

==Practise with your staff.

OOC: What about my katana?  Is it an actual working sword, or only ceremonial?

I take the oak quarterstaff with gratitude.

Then I take obtain some anointing oil, and also Lucas' angel sword, if he consents to lend it to me for an hour or so.

After a lengthy time spent Bible reading, worship, singing, and prayer, I anoint the quarterstaff with the oil, and place it next to my Bible, and next to the angel sword (if present).

"Dearest LORD, my God.  I am no angel, but only the least of your servants, and unworthy.  But you have brought me to this place, to battle evil.  And you have provided me with this quarterstaff with which to enter battle."

"I have seen with my own eyes your wonders not only in my own universe, but in the multiverse you have created.  And I have seen your power fill even an inanimate object with holy fire, and with holy light, and with a voice to sing praises to your name, and with power to smite evil."

"Dearest LORD, I pray that you would stretch forth your power now, and anoint this quarterstaff with your holiness and power.  O LORD, please let your servants see your light, and hear your praises, and see your holy fire and power within it, and be strengthened.  And LORD, please let your enemies also see and hear and feel its power, and be defeated and scattered as the chaff which the wind driveth away.  Thank you for hearing my prayers, now and always.  I pray in the Name and Power of Jesus Christ...  Amen."


After this, I practice with my staff, getting tips and training from the others when available, and leveraging off of my previous samurai, martial arts, and jedi lightsaber training if/as appropriate...
This message was last edited by the GM at 15:42, Thu 11 Dec 2008.
Oak
GM, 1464 posts
Thu 11 Dec 2008
at 07:26
  • msg #153

Re: Gather: The Temple of the Dying Sun

Playtester:
You see the two statues as beings of fire with wisdom and power in their eyes. The man is stern and righteous. The woman is full of mercy. From their feet fire circles the dome, holding in the pit of foul darkness.  The Light and the Dark are so overwhelming that you cannot distinguish anything.

Day:
He looks at Oak, "Oak, can you find out what you can from the two statues?"

I nod, and quietly bow my head in prayer.

:: Dearest LORD, please help me now to speak with these servants of yours, I pray... ::

Then I lift my head, and regard the statues through my Sight, and stretch out my telepathic senses toward them.

:: 'Peace be unto you', servants of the Most High LORD God Almighty, in the Name of Jesus Christ.  We have been brought here to do battle with the evil within.  Have you any wisdom or aid or counsel you would be willing to bless us with? ::
JhiaxusHACK
GM, 1224 posts
I am the angel of death
Try to die with dignity
Thu 11 Dec 2008
at 11:25
  • msg #154

Re: Gather: The Temple of the Dying Sun

*walks around slightly ahead of Amanda, the hilt in his hand looking for an obvious traps or secret doors from his training, while making sure he can still see her out of the corner of his eye*

Jhiaxus
Lucas
player, 194 posts
Thu 11 Dec 2008
at 14:51
  • msg #155

Re: Gather: The Temple of the Dying Sun

Lucas comments on Amanda's new attire and skill with "Aaarrgg matey! Thar be a sight that could send a thousand ship-of-the-line to Davy Jones' locker."

I'll allocate some time to finding a use for a ring of half-invisibility; can it only hide my legs, any particular part of my body, all of it if I crouch, can it hide anything I want that is sufficiently small etc.?
And continue my cooking practice in the inn and Avahur's spell-lessons.

Avahur:
"... If Arcane magic is banned in the world, then it's elemental magic.  If Elemental magic is banned, then it's Arcane.

 "Ah, yes, it is true that classification is but our feeble attempts to draw straight lines in a curved universe."
Avahur:
What do you want to know about water?"

 "How to make it shoot out of my hands, duh."
Oak
GM, 1465 posts
Thu 11 Dec 2008
at 15:44
  • msg #156

Re: Gather: The Temple of the Dying Sun

Oak:
Then I take obtain some anointing oil, and also Lucas' angel sword, if he consents to lend it to me for an hour or so.

OOC: BTW, may I please borrow your sword for an hour or so during our month in town, Lucas?  :)
This message was last edited by the GM at 15:45, Thu 11 Dec 2008.
Lucas
player, 195 posts
Thu 11 Dec 2008
at 16:09
  • msg #157

Re: Gather: The Temple of the Dying Sun

 "Sure, see if you can get it sing something funny."

OOC: Sorry, missed it, sooo much post!
This message was last edited by the player at 16:10, Thu 11 Dec 2008.
Playtester
GM, 6798 posts
novelist game designer
long-time gm
Thu 11 Dec 2008
at 17:47
  • msg #158

Re: Gather: The Temple of the Dying Sun

Jhiaxus,

It damages everything you strike it with. A few minutes later, the damage is gone. Its very light and easy in your hand as if it were just a sword hilt.

Lucas,

It will hide half of your body, randomly, each time you put it on. Legs, upper body, right side, left side. You've got a 25% chance of getting one of these every time you use it.

On the plus side, it works all the time, and it keeps on working for up to thirty minutes even if you attack while half-invisible.

1@1 Shoot Water.

Oak,

You bless your quarterstaff, and yes, you train with your katana.

OOC: I forgot your katana.

You'll have to work on your mass sleep spell later.

The portal that Krillis is creating is an arcane magic.

The statues ignore you.

Jhiaxus, again,
OOC: Happy, happy joy, joy. Into the dungeon we go. Enough preparations. You'll never be ready. Doom awaits!

You walk in through the high grass with Amanda nearby. You walk in between the two statues. You immediately feel a horror at your back, and you spin to see the statues. They are Janus faced.

From this side, the Lady of Mercy has her loose sleeve drawn up over her face, and the Lord of Justice has his sword out at his side, and an enraged snarl on his face.  You find yourself stumbling backwards in fear toward the Mound.

Amanda is beside you.
Playtester
GM, 6799 posts
novelist game designer
long-time gm
Thu 11 Dec 2008
at 17:51
  • msg #159

Re: Gather: The Temple of the Dying Sun

Oak,

Light spell, thirty minutes. Can be cast on object in hand. 1@2.

PT
Oak
GM, 1466 posts
Thu 11 Dec 2008
at 18:19
  • msg #160

Re: Gather: The Temple of the Dying Sun

OOC: Awesome!  Does the quarterstaff light up, and sing duets with the angel sword?  :)

BTW, did I get any useful info about the mounds and statues from the temple folks?

Did my training give me any quarterstaff melee skill?


My unsuccessful attempts to communicate with the statues come to an abrupt halt as I notice Jhiaxus and Amanda actually walk between the statues, and within the restraining ring of fire!

:: Argh!  They weren't supposed to get that close yet!!! ::

I call out to the others.

"Jhiaxus and Amanda have crossed over the restraining barrier!  They may be in trouble!"

I attempt to pick them up with telekinesis, and bring them gently back across the barrier to us...
JhiaxusHACK
GM, 1225 posts
I am the angel of death
Try to die with dignity
Thu 11 Dec 2008
at 18:32
  • msg #161

Re: Gather: The Temple of the Dying Sun

*Just so we can stop with the "rescue", let's just get to the dungeon, you all are lucky you got this much time to gear up and get skills, now it's crunch time*

*sighs as he realizes what happens, shrugs and sets down his pack and gets out a light source, while waiting for the others to join them here, keeping the hilt in reach*

Jhiaxus
Oak
GM, 1468 posts
Thu 11 Dec 2008
at 18:37
  • msg #162

Re: Gather: The Temple of the Dying Sun

When I see Jhiaxus' initial fear fade, I stop my telekinetic rescue efforts, and call out both verbally and telepathically.

"Are you guys OK?  Do you need help?  What do you perceive on that side of the barrier?"
JhiaxusHACK
GM, 1227 posts
I am the angel of death
Try to die with dignity
Thu 11 Dec 2008
at 18:41
  • msg #163

Re: Gather: The Temple of the Dying Sun

*looks around*

We're fine, the statues on the other side have other faces, which produced a fear effect, I don't think we can pass them again this way to come out.
Hadrian
player, 253 posts
Superbia est meus Pestis
- The merry traveller
Thu 11 Dec 2008
at 19:52
  • msg #164

Re: Gather: The Temple of the Dying Sun

((EDIT: Unless anyone said that they wanted the chain shirt that was offered to us back in town, can Hadrian have it? I just remembered how naked he was against attacks with nothing but his suit on.))

Hadrian pursed his mouth and whistled sharply. The kind of 'all eyes on me'-whistle that people use when they want attention, and Hadrian wanted just that.

"Okay people, it looks like we are going in, wether we want to or not.

Let's keep it simple and tight. Single file formation: Jhiaxus up front; he'll be our rogue, Avahur behind him as support, then Oak; who will use his 'sight' to detect traps and enemies that Jhiaxus does not see. Tom; as VIP and Lucas and Amanda, being the worst armored combatants of the group, will be walking in the middle. Amanda will also be using her sight to detect anything sneaking up behind us. Krillis and myself will be last, covering our behinds.

Where we can walk in a double file we will use the buddy system, with almost the same formation, although I'm a bit more worried about ambushes in wider areas. Jhiaxus and Oak will be up front, Lucas and Avahur behind them, Amanda and myself next and Krillis and Tom last. That way each group of two has at least one combatant, and we have reliable fighters covering our front and rear."


Hadrian turned to Tom.

"Do you disagree? Once we're in I don't think we'll have time to make plans, so we should make sure we have a formation that distributes the group's abilities and increases the chance of success should we become separated."

___________________________

((The following is more for flavour and letting everyone get to know Hadrian a little better than anything else. That, and I had already started writing it up when we sped things along, and I felt it would be a waste not to post it.))

During the month of training Hadrian took his time to get to know each of the others personally, to sow the seeds of friendship, catalogue their abilities and also find out more about his new life as a verser.

Oak/Amanda:

 Hadrian tried to get Oak and Amanda on their own early one day in the inn.

"I have noticed that the two of you seem to have the most intimate relationship with God out of everyone in this group. Seeing as we are without any conventional healer, I believe your connection with the divine might make you capable alternatives. Do you have a Bible Oak? If yes, then do you think you and Amanda can sit down as soon as you find the time and memorize a few passages fromt it pertaining to the art of healing? I believe that your prayers, combined with simple healing spells might be enough to substitute an actual cleric.

Matthew 4:24, Psalm 107:20 and Jeremiah 17:14 would be good picks, I believe."

He was smiling very brightly as he suggested this, and if Oak and Amanda wanted he would be more than willing to sit down with them and find other helpful passages. If they did this, or if Oak used his telepathy on Hadrian, he would discover that Hadrian knew his Bible uncannily well, despite not worshiping God or any other deity.

Avahur:

After an early session practising melee combat Hadrian held Avahur back to speak with him in private.

"Avahur, I was wondering if you and I could talk. It seems to me that we are the only two here, with the exception of Jhiaxus of course, that aren´t doing this for some goodly cause. You mentioned in Radix that you only cared about honing your skills and becoming stronger. I have much the same goal, and if you want I think we might be able to help each other. My strength lies in knowledge, and in return for a few one-on-one sparring sessions I can tell you everything I know about combat tactics, both as an individual combatant and large scale warfare, and fencing techniques that will give you increased stability and balance, an enhanced ability to evade attacks as well as some effective parries."

Hadrian looked about to confirm that they were alone.

"Let me be honest with you, Avahur. Day and the others seem very dedicated to this - a bit too much so in my opinion. You and I, all we want is to grow stronger. If we end up saving the world at the same time then that is a fortunate side effect. I am a bit worried that we might come up against an enemy or an obstacle that we have no chance of defeating, and that the other's dedication might blind them to that fact. We can't become much stronger if we die and verse on, don't you agree?"

After this comment Hadrian trailed off and started asking Avahur about Gods he has fought, seeing as he mentioned it in passing back in Radix.

Jhiaxus:

On any random day when Hadrian managed to get Jhiaxus on his own:

"I have noticed that you have your eye on Amanda. She is a very interesting woman. Hard to believe she was in a wheelchair not too long ago.

...

There is something strangely alluring about the female sex, and I always find myself drawn to the women I meet - that's not to say I will give you competition for Amanda, of course!"

After a bit more friendly bantering Hadrian came to the point.

"I like your style, and it is obvious you know enough about versing. I haven't been able to figure out much myself, apart from the obvious bits. Would you like to share some veteran verser wisdom with me over a drink in the inn tonight?"

Lucas:

I haven't written up anything about Lucas, but Hadrian would obviously talk to him as well, and I think the conversation can be narrowed down to:

"He who runs away, lives to run away another day!"

Day:

"Hey Tom," Hadrian said, bothering Day after their daily magic training together, "do you have time to talk for a bit?"

"I think you should officially take upon yourself the mantle of leadership. I offer to assist you with council and insight, but I think you should be the official leader. Oak and Krillis are set on having you as their captain, and I believe Avahur and Jhiaxus respect your almost ruthless determination. Lucas, Amanda and myself are uncomplaining, and would probably follow anyone. You have the strength of personality to keep this group together, whereas I would probably have failed to keep Krillis and Avahur from tearing each other apart should one of the them ever get out of line. In addition you have the willpower to see this through, where I have no stake in this, and would probably not have been able to summon up the necessary resolve to do what is necessary to destroy the evil which resides in the mound."

...

I have also nothing on Krillis, but I can say as much that Hadrian would most likely try to befriend him, and tell him to keep an eye out for Lucas and Amanda once inside the mound. They are the least combat proficient, and might need protecting.

In addition, Hadrian tried to encourage the others to gather up at the end of every day to speak, socialize and occationally learn. Hadrian himself was more than eager to teach them anything he knew that might be of use, such as theory about how traps work, conventional first aid as well as underground navigation by drawing maps with notes on which way they are going so that they do not get lost. He was also very willing to talk about himself and his past experiences, although he was somewhat lacking in this field.
This message was last edited by the player at 20:30, Thu 11 Dec 2008.
JhiaxusHACK
GM, 1228 posts
I am the angel of death
Try to die with dignity
Thu 11 Dec 2008
at 20:43
  • msg #165

Re: Gather: The Temple of the Dying Sun

*to Hadrian*

"Yeah she's a good looking woman, funny, flirtatious, but most importantly she's got smarts."

*at the inn getting a drink with Hadrian*

"Versing it's pretty simple, I don't question why I'm here, I'm here and it's up to me to decide why. As for wisdom, pretty simple as well, find a woman, make connections, don't lose your humanity. Once you lose that, your nothing more than a mad dog, albeit like a powerful one. Eventually someone will put you down or out of commission permanently. Really, just enjoy yourself, sometimes you will be the bad guy, hopefully more times the good guy, and everything will fall into place."

Jhiaxus
This message was last edited by the GM at 20:44, Thu 11 Dec 2008.
Lucas
player, 197 posts
Fri 12 Dec 2008
at 00:05
  • msg #166

Re: Gather: The Temple of the Dying Sun

 "You are very skilled in the art of butt-kissing, Hadrian. You'll make some politician very happy one day. Let's hope it's not one I'll be running away from."

I'll use my last moments to gather the cooking equipment and some rations.
 "If anybody has any special nutrition requirements, like vegetarian, now is the time to speak up."
Amanda
player, 189 posts
Fri 12 Dec 2008
at 02:18
  • msg #167

Re: Gather: The Temple of the Dying Sun

*Hadrian*- Amanda will tell you,"In the last world I was in I converted the Bird residents into christians and God gave me in depth knowledge of the bible to help them."
Amanda will study the passages and keep them close in her memory for healing purposes.


As I stand on the mound and the fear tries to take hold I pray,
"Oh mighty Lord help regain composure and fight this evil bless Jhiaxus and myself to fight this and find a way into this mound to do battle with this strong evil and to do your bidding mighty Lord, I pray in Jesus's name AMEN."
I will move close to Jhiaxus and touch him as I pray.
Day
player, 653 posts
Fri 12 Dec 2008
at 17:02
  • msg #168

Re: Gather: The Temple of the Dying Sun

To Hadrian, "I'm not the one who defeated three major demeans and earned a personal 'I hate you' from Satan himself.  Thanks for the marching order.  I think its a good one."

Tom looks at the others, "At this point there really isn't any going back.  So I'm thinking what we should do is send one person through at a time in single file marching order.  I say one at a time because it gives us some order and also because Oak can try someone by TK in case they go nuts on the other side.  The LAST thing we want to do is go running down into this thing pell mell and disorganized.  When we're on the other side I'll discuss the SOP for Halls, Doors, Monsters and anomalies."
Lucas
player, 200 posts
Fri 12 Dec 2008
at 18:24
  • msg #169

Re: Gather: The Temple of the Dying Sun

 "Why only tell us then? Surely we can walk in one by one and listen to you at the same time."
Day
player, 655 posts
Fri 12 Dec 2008
at 18:39
  • msg #170

Re: Gather: The Temple of the Dying Sun

"It seems a bit silly to shout the whole thing out."

Once everyone is within hearing distance, whether that be on both sides of the divide or one the other side, Tom goes ahead and shares his thoughts on the matter.

"Alright.  Doors.  Assume every door is trapped.  Do not rush through a door.  Always check the door for traps.  Always check the lock on the door for traps.  Always listen to the door after you have checked the door for magic and for traps.  Always use two by two formation before opening the door.  Never shoot an area of effect weapon into the room without clearance.

Halls.  Assume every tile is trapped.  Always use a ten foot pole to tap the ceiling, the walls and the floor.  This is not a race.  We're also looking for secret doors.  If you have functional eyes, you should be looking for pressure plates, sliding doors, sliding openings and the like.  This is not a vacation.  Idle chatter alerts the monsters.  We need to hear them.  Conversely, if you know something and don't share it, you're being a moron.  Intelligence and information keeps us alive.  Every ten feet, if possible, all Oak and Avahur should use Clairvoyance through and around the walls above, below and to the sides to look for items.

In combat.  Stay within 10 feet of your 'partner' in marching order unless you've got a REALLY good reason not to.  The buddy system keeps you alive.  This is not Doom.  There is no cheat mode and there are no saved games.  Even if you wake up somewhere else alive, you're still no longer any use to us, because you're dead.

The ten commands.

1) Thou shalt not be a moron.

2) Thou shalt not leave they buddy without a damned good reason.  See commandment #1.

3) Don't split the @#$@#$ party.  See commandment #1.

4) Don't use area of effect weapons without clearance unless you're @#$@#$@# sure they're not going to hit the party.  See commandment #1.

5) We're all versers.  We're all special snow flakes.  Save the show offs for the next world unless you're trying to intimidate the enemy.  We don't need to see the show.  See commandment #1.

6) This is not Reality Television.  Save the drama for the next world.  See commandment #1.

7) Do not just pick up random treasure at random.  It could be cursed. It could be trapped.  They know you're going to be tempted to do it, so they'll be coming after you.  See commandment #1.

8) Respect the chain of command.  This isn't about ideology, it isn't about coolness, its about tactical skill, and that means that if I get gacked, Hadrian is party leader and Avahur is tactical commander.  After that it goes to Oak and Jhiaxus. Arguing in combat is a sure fire way to get you killed.  The chain of command only applies if I'm taken out of commission.  See commandment #1.

9) If you hear me call Retreat, then #$@#$@# Retreat. See commandment #1.

10) If you hear me call Hold the Line, then @#$@#$# hold the line.  See commandment #1.

Anomolies.  There will be weird stuff down there.  We don't know what it all is.  Look, I'm all for picking up treasure myself, but if it isn't something you can carry with you and it looks interesting, DON'T MESS WITH IT.  If you think its worth the attention of the group point it out and we'll analyze it carefully.  If you see a lever, don't pull it at random, or so help me I WILL SHOOT you.  If you see treasure lying out for the taking, don't run up to grab it without taking the standard steps or so help me I WILL SHOOT you.  Aside from Jhiaxus, I've gone through this crap more than any of you, perhaps a few of you combined, and we can't afford to fail.

Finally, if you have a problem with that, that's fine.  Go ahead of us, or better yet, stay up here and come in about a half a day because I don't want someone with me who is going to get me killed.

And if enough of you have a problem with that, that's just fine because we can make Hadrian leader.
"
JhiaxusHACK
GM, 1229 posts
I am the angel of death
Try to die with dignity
Fri 12 Dec 2008
at 18:52
  • msg #171

Re: Gather: The Temple of the Dying Sun

*waits for the speech to end*

"KTATTS is in effect b*tches, I'm only calling you b*tches, because I can't remember your names individually. Gawd I love my job."

Jhiaxus
Avahur
player, 2340 posts
The only side I'm on
is my own.
Fri 12 Dec 2008
at 18:56
  • msg #172

Re: Gather: The Temple of the Dying Sun

Well, sounds jolly...  I suppose now would be the time to mention, I can open doors from a distance provided they aren't locked, and without touching them...
Day
player, 656 posts
Fri 12 Dec 2008
at 19:04
  • msg #173

Re: Gather: The Temple of the Dying Sun

Tom smiles, "Broadly speaking I think that's extremely useful.  My only concern is doors which are designed to spring a trap if this tactic is used.  However, I think on a case by case basis it is our best bet."
Lucas
player, 202 posts
Fri 12 Dec 2008
at 20:25
  • msg #174

Re: Gather: The Temple of the Dying Sun

 "Should we make a map, or mark of the walls? I have a crayon for that if it helps."
Playtester
GM, 6803 posts
novelist game designer
long-time gm
Fri 12 Dec 2008
at 20:38
  • msg #175

Re: Gather: The Temple of the Dying Sun

Once on the other side of the statues, you all feel that awful fear that presses down on you with mind-bending force. Looking at enraged Justice and hidden Mercy reminds you of what a man sentenced to die must feel as the judge says "May God have mercy on your soul."

Clustering far enough away that you can think, you listen to Day's 'pep talk'.

Beneath your feet are the broken up paving stones of what was a marble walkway. Now its just glints of white between overgrown grasses.

There is an animal path to your left about twenty feet which leads up through the waist-high bushes that thickly rim the circle of the Mound of Ancient Days. To your right, there is no such path.

Their is a circle around the Mound at the line of the statues. Grasses inside are more stunted, not twisted or tortured. This circle is about thirty feet from the Mound's edge and it goes as far as you can see around both sides.

The Mound looms above you, and you can feel its oppressive force weighing on your mind and heart, trying to twist you inside with soft, subtle insinuations. Day, you feel this most of all. Its almost as if the Mound has been waiting for you, and now it holds its breath in anticipation.

Lucas, with your keen eyes, you spot a glint of gold in the thick brush ahead, at the end of the assumed pathway. Its covered by brush. It looks like a golden sun inset in flat timbers.

The team is buoyed by Amanda's prayer, but the weight of evil pushes past. Still in a snowstorm, even a t-shirt is welcome.

PT
OOC: If I missed anybody's actions, please remind me. In fact, thats a good general rule. I will miss them at times. Feel free to throw dice at me with notes attached.
Day
player, 657 posts
Fri 12 Dec 2008
at 20:49
  • msg #176

Re: Gather: The Temple of the Dying Sun

Tom almost draws his sword and almost sneers at the mound, but that would directly contravene his 'no drama' speech.  Instead he says,

"Oak, Jhiaxus and Avahur, if you could check for secret entrances that would be helpful.  I generally prefer not to use the front door when applicable.  Krillis, you seem to have a fine eye for detail...would you mind making the map?  And yes, Lucas, the chalk thing is an excellent idea.  Just be sure to draw the mark over at least two tiles in case someone has the cute rotating tile trick (which they might do anyway but its less likely)."
This message was last edited by the player at 20:50, Fri 12 Dec 2008.
Playtester
GM, 6805 posts
novelist game designer
long-time gm
Fri 12 Dec 2008
at 20:55
  • msg #177

Re: Gather: The Temple of the Dying Sun

A slightly larger than normal black bird flies overhead, and croaks out...

"Nevermore, nevermore, uh, not real, not real." As it bombs Jhiaxus' right shoulder with a smeary white deposit. It continues to fly on, and mockingly jeers at the Lord of Justice and the Lady of Mercy as it soars out over the forrest.

PT
JhiaxusHACK
GM, 1230 posts
I am the angel of death
Try to die with dignity
Fri 12 Dec 2008
at 21:05
  • msg #178

Re: Gather: The Temple of the Dying Sun

*I close my eyes and disbelieve in the sword, then open them up and look at it, then if it's still appears as normal, I will disbelieve that it is doing damage, and then finally disbelieve the damage is being "healed*

If all that doesn't work, *disbelieve the mound, statues, the whole area, closing his eyes and repeating the process*

Jhiaxus
This message was last edited by the GM at 21:12, Fri 12 Dec 2008.
Krillis
GM, 3050 posts
Hopeful Verser
Fri 12 Dec 2008
at 21:08
  • msg #179

Re: Gather: The Temple of the Dying Sun

"I'm in for the long haul."  I pull out one of my school notebooks, full of graph paper and a pen.  "I'm all for map-making."

I'll say aloud to the whole party, "Well, I gotta say that I hope the mound only knows how to taunt us."

OOC: Guys, so we're going in one by one, but this 'buddy system' is the one that we're following in Hadrian's plan, right, putting Hadrian with Amanda and Tom with myself?
This message was last edited by the GM at 21:11, Fri 12 Dec 2008.
JhiaxusHACK
GM, 1231 posts
I am the angel of death
Try to die with dignity
Fri 12 Dec 2008
at 21:14
  • msg #180

Re: Gather: The Temple of the Dying Sun

*looks at Krillis*

That was not taunting, that was getting off light. That was a message from someone I ask for help from time to time. You would do best not to anger it's master, that is not a threat, that is a warning from me to you, knowing how his master works.
Krillis
GM, 3051 posts
Hopeful Verser
Fri 12 Dec 2008
at 21:20
  • msg #181

Re: Gather: The Temple of the Dying Sun

"Um...sorry if I offended you.  I was referring to the strange feeling we were getting from the mound, and just trying to ligthen the mood a little bit.  I know that we're up against something serious."

Black bird...that seems so familiar...

I look to Jhiaxus, "Was that just Huginn?"
JhiaxusHACK
GM, 1232 posts
I am the angel of death
Try to die with dignity
Fri 12 Dec 2008
at 21:27
  • msg #182

Re: Gather: The Temple of the Dying Sun

"grins"

"That was indeed Huginn."

*continues the disbelief*
Playtester
GM, 6806 posts
novelist game designer
long-time gm
Fri 12 Dec 2008
at 23:28
  • msg #183

Re: Gather: The Temple of the Dying Sun

Sword dissappears to you. Hilt's still there. Swordblade is now permanently invisible to you.

Magesword: Does up to 2@5 skill of attack, does up to Fatal damage...for one minute, can do up to three attacks. The more ridiculous the attack, and the smarter the target the more likely its to be disbelieved...as in "No way you killed a Dragon with one strike...!! Oh, you didn't. Its an illusion."

The greater the difference between your sword skill, and the apparent sword skill you're creating an illusion of, the more likely it is to be seen, especially against someone with actual sword skill.

PT
Lucas
player, 204 posts
Fri 12 Dec 2008
at 23:35
  • msg #184

Re: Gather: The Temple of the Dying Sun

Lucas turns even paler than he naturally is.
 "Oh crap, it's like the first day of high-school all over again."

Lucas Responds to Day:
 "I was planning on writing a direction and an number, to indicate in what order we passed it. And yes, I'll be sure to check if the tile is pressure sensitive, in case it is trapped. BTW, in that bush there is something that is shiny. It must have some important role in our quest. Who's stupid brave enough to crawl over there and see what it is?"

 "Who's Huginn, or is better that I don't know?"
Oak
GM, 1474 posts
Fri 12 Dec 2008
at 23:45
  • msg #185

Re: Gather: The Temple of the Dying Sun

Before crossing over the barrier, I pray.

"Dearest LORD, please give us your protection, and guidance, and wisdom, and strength, and go before us to help defeat the forces of evil gather here, and bring our quest to a successful conclusion.  I pray in the Name and Power of Jesus Christ...  Amen."

Once across, I experimentally scan the area with my telepathic senses and Sight, and use these upon the raven that speaks to Jhiaxus.

I then experimentally attempt to gently TK a small rock into the air, and then between the statues and through the barrier at high speed (but not anywhere near hitting the bird).

I then experimentally regard the area through clairvoyance to see if it functions here, since I had difficulty using it through the barrier to see anything within.

Finally, I use both my Sight and postcognition to examine the area, in order to gain any insights into the area, and whatever entrances and traps may be here, hidden and otherwise.

OOC: Did I get any useful information in town from the temple regarding the mound and/or the statues and/or what lies within the mound?  :)
This message was last edited by the GM at 23:46, Fri 12 Dec 2008.
Amanda
player, 190 posts
Sat 13 Dec 2008
at 02:23
  • msg #186

Re: Gather: The Temple of the Dying Sun

I will go to my partner Hadrian when he enters the field.
I see the shiny object and try to lift it with my TK and bring it to myself.
Then I say,"Now we have passed the point of no return now we get serious."
I draw my sword and look at the shinny object if I can bring it to myself.
Day
player, 659 posts
Sat 13 Dec 2008
at 05:59
  • msg #187

Re: Gather: The Temple of the Dying Sun

Say, "Hugin is one of the two raven messengers of Odin, chief amongst the Norse pantheon.  That he shows up here indicates a degree of favor with Jhiaxus.  And thank you for the information about...whatever it is.  Oak do you see what it is?"
This message was last edited by the player at 06:01, Sat 13 Dec 2008.
Day
player, 663 posts
Sun 14 Dec 2008
at 21:38
  • msg #188

Re: Gather: The Temple of the Dying Sun

Tom seems to ponder something a moment and then finally says, "Avahur, can I talk to you in private a moment?"

(if willing)

pm
Avahur
player, 2343 posts
The only side I'm on
is my own.
Mon 15 Dec 2008
at 03:32
  • msg #189

Re: Gather: The Temple of the Dying Sun



Avahur thinks for a moment, but ultimately says nothing..
Playtester
GM, 6810 posts
novelist game designer
long-time gm
Tue 16 Dec 2008
at 03:56
  • msg #190

Re: Gather: The Temple of the Dying Sun

Lucas,

You have your pen and paper. Curiously, the pen seems more awkward in use than it usually is.

Oak,

Your blessing passes muster.

You run into a buzzing sensation like a thousand bees humming nearby when you try to use your telepathic sight. Its only when you try to use such on Huginn that you get through, and you have a feeling that he helped you.

*Man of Midgard, a little respect is due to the gods so even though I appreciate boldness...* Blistering migraine....*Just be grateful I'm not of the Grecian pantheon, or I wouldn't be so kind."

Your Sight is overwhelmed by the pit of evil before you.

The rock does fly.

Clairvoyance and postcognition both bring back that buzzing bees sensation.

Amanda,

You reach out for the object, but its anchored, and you don't know how to move anchored objects. Stepping closer and pushing back the brush, you see that its a golden eye in the face of a tarnished sun image that is attached to an ebony wood door in the side of the  hill. You see some stone around the edges of it, but its mostly covered by moss and dirt.

PT
Playtester
GM, 6811 posts
novelist game designer
long-time gm
Tue 16 Dec 2008
at 04:01
  • msg #191

Re: Gather: The Temple of the Dying Sun

And then the mouth of the sun speaks.

"Who is worthy to enter the temple of Radian the Glorious. Let him or her, for Radian holds no care for mortal differences, speak now. But beware the wrath of Radian."

PT
Oak
GM, 1477 posts
Tue 16 Dec 2008
at 04:18
  • msg #192

Re: Gather: The Temple of the Dying Sun

I wince in pain at the migraine, and bow my head in prayer.

"Dearest LORD, please heal me now, I pray in the Power and Name of Jesus Christ...  Amen."

Then I look over at Day.

"It appears that Clairvoyance, Telepathy, and Postcognition are offline here.  And my Sight is overloaded by the pit of evil, which is blinding in intensity.  I am unable to bring any special senses to bear in finding secret entrances, at least thus far."

"Telekinesis still seems operational."

"Tom, the LORD has called you to this quest, so it may be that you are the one that must answer this 'sun'.  But there may be danger to the one who responds, and you must be protected.  Shall I give answer to it instead?"

Amanda
player, 191 posts
Tue 16 Dec 2008
at 04:27
  • msg #193

Re: Gather: The Temple of the Dying Sun

I look at the statue and then I say to the others,"I also volunteer to answer the sun god as well Tom, but if Oaks wishes I agree on that as well."
Day
player, 664 posts
Tue 16 Dec 2008
at 04:51
  • msg #194

Re: Gather: The Temple of the Dying Sun

Tom says, "Given the vibes that we're getting from the mound, I think it safe to say that no one who worships the Lord should answer that question.  I think Avahur, Jhiaxus or Hadrian should answer.  And given that its a riddle, I think Hadrian is most qualified.  But I also agree that we should ensure that they're protected from fire damage."
This message was last edited by the player at 04:51, Tue 16 Dec 2008.
Avahur
player, 2344 posts
The only side I'm on
is my own.
Tue 16 Dec 2008
at 11:50
  • msg #195

Re: Gather: The Temple of the Dying Sun

Well, Hadrian, if you want to answer, go for it, although let me know before you do, I've got something that I can do to keep you protected from fire... well, it should keep you protected from fire anyway....
Krillis
GM, 3055 posts
Hopeful Verser
Tue 16 Dec 2008
at 12:24
  • msg #196

Re: Gather: The Temple of the Dying Sun

To do my part, I'll cast my Warden of Fire on the one who approaches the talking eye-creature.

This will be for whoever they choose; however, I definately don't volunteer myself for the position of talking to the new and weird thing.
JhiaxusHACK
GM, 1233 posts
I am the angel of death
Try to die with dignity
Tue 16 Dec 2008
at 13:37
  • msg #197

Re: Gather: The Temple of the Dying Sun

*content to stay in the backround, too many people buzzing around the same place is inviting a area of effect spell, and since approaching the statue is what activates whatever happens, takes a look at the ground and underbrush, to see signs of scorching, or footprints.*

Jhiaxus
Lucas
player, 209 posts
Tue 16 Dec 2008
at 14:29
  • msg #198

Re: Gather: The Temple of the Dying Sun

After dragging a big arrow in the dirt from where they came, Lucas follows JhiaxusHACK's example, or more accurately, makes sure he is always behind him.
This message was last edited by the player at 14:32, Tue 16 Dec 2008.
Day
player, 665 posts
Tue 16 Dec 2008
at 14:43
  • msg #199

Re: Gather: The Temple of the Dying Sun

Tom too, instinctively stays at least ten feet away from everyone but his combat partner.  He also says, "Make sure you are ready to cover your eyes if need be as well.  It might not be flame."
Playtester
GM, 6812 posts
novelist game designer
long-time gm
Tue 16 Dec 2008
at 18:17
  • msg #200

Re: Gather: The Temple of the Dying Sun

Jhiaxus,
There could be. Its hard to say. If it was, it was a very long time ago.

"Each must answer for themselves."

PT
Day
player, 666 posts
Tue 16 Dec 2008
at 18:29
  • msg #201

Re: Gather: The Temple of the Dying Sun

Tom gets the fire protection from Krillis and Avahur.

Since the mouth seems to be answering, Tom will attempt to ask, "How do you define worthiness?"
Avahur
player, 2345 posts
The only side I'm on
is my own.
Tue 16 Dec 2008
at 18:34
  • msg #202

Re: Gather: The Temple of the Dying Sun

Oh, well in that case..

Avahur moves up to the mouth...

Well, before I give my answer... just in case the wrath of he that casts it, is aimed at me.. Aqua Tutela..

Avahur traced the perimeter of a large rectangle that would fully cover himself from frontal attacks....  Once he was finished making the Water Shield..

Worthy you say?  No one knows if they are worthy.  Only the one judging can decide who is and who is not worthy. If I am to be judged by my actions, then let me pass and my actions you can judge.  If I am to be judged by my allegiances, then do so on any other world except this one.

Avahur looked back for a moment..

No offense meant, but its true.

Then looking back..

Lastly, if I am to be judged by my response, here you have it.  Judge me as you will, and you can tell me if I am worthy to enter.

Thinking for half a second..

Oh, also, do you want my sword to answer for himself as well?
Oak
GM, 1478 posts
Wed 17 Dec 2008
at 07:49
  • msg #203

Re: Gather: The Temple of the Dying Sun

I quietly wait for a response to Tom's query...

OOC: Was my self healing attempt successful?  :)
Playtester
GM, 6814 posts
novelist game designer
long-time gm
Wed 17 Dec 2008
at 16:14
  • msg #204

Re: Gather: The Temple of the Dying Sun

Avahur,

Your water shield goes up.

"Infidel!"

Fire roars out in a broad band from the metal seal on the door, and smashes into our water shield. It takes but a second for your shield to be consumed, but thats enough time for you to leap back.

You get the back of your left hand light scorched as you're not completely clear of the area.

Day,

"I can't hear you from there. You'll have to step closer."

Oak,

You're partially healed, but you've still got a splinter of a headache. A repeat effort yields no further relief.

PT
Day
player, 669 posts
Wed 17 Dec 2008
at 16:20
  • msg #205

Re: Gather: The Temple of the Dying Sun

"Yeah.  Of course."

Tom looks at the others, "Fall back!"

To those who do so, once they move about 150 feet back Tom says, "Yeah.  We can pretty much assume that this place isn't going to follow any rules.  So we're gonna have to bust our way in here.  Which means we're destroying the doors.  Oak, can you rip it from its foundations from here?  At the least we're destroying the seal.

Avahur, do you need healing?
"
Oak
GM, 1480 posts
Wed 17 Dec 2008
at 16:38
  • msg #206

Re: Gather: The Temple of the Dying Sun

As we fall back, I experimentally attempt to teleport to the new location, walking there only if I'm not successful.

In response to Tom's query...

"Telekinesis does still work here, but that would certainly make some noise, and perhaps wake up all the peacefully sleeping monsters within."

"I noticed that Jhiaxus has a portable hole.  Should we try that first, or just bust our way in?"


I scan the area, looking for any nice big rocks or boulders.
Day
player, 670 posts
Wed 17 Dec 2008
at 16:43
  • msg #207

Re: Gather: The Temple of the Dying Sun

"I'm not entering a portable hole.  To many memories of a Bag of Holding.  As for the monsters....I think it fair to assume they know we're here now."
Avahur
player, 2348 posts
The only side I'm on
is my own.
Wed 17 Dec 2008
at 18:09
  • msg #208

Re: Gather: The Temple of the Dying Sun

Sure.  I could try something else, though only as a last resort if you can't figure out a way to open it.
JhiaxusHACK
GM, 1234 posts
I am the angel of death
Try to die with dignity
Wed 17 Dec 2008
at 18:14
  • msg #209

Re: Gather: The Temple of the Dying Sun

*shakes his head and sighs*

"Look around people, the statues, the Lord of Justice, of fairness. This one is probably strightforward, don't try to cheat the system test of worthiness. The simplest answer is likely the right answer."

*looks to Day*

"I'm going to head up and try it, this is not to defy your authority, but someone needs to take the straight and narrow approach to this, and I volunteer. Someone needs to take a leap of faith."

*walks up to the door*

"I am Jhiaxus, I await your judgement."

Jhiaxus
Day
player, 671 posts
Wed 17 Dec 2008
at 18:19
  • msg #210

Re: Gather: The Temple of the Dying Sun

"Thinking I'm doing something stupid and not doing it is not 'defying my authority' unless we're being attacked...though granted this is close."  Tom watches Jhiaxus.
Krillis
GM, 3057 posts
Hopeful Verser
Wed 17 Dec 2008
at 19:47
  • msg #211

Re: Gather: The Temple of the Dying Sun

I fall back at Tom's command.

"If this plan works, should I still put magic on everyone before they themselves go and try?  My Warden of Fire doesn't really take any energy to use, much like my other magics."
Day
player, 673 posts
Wed 17 Dec 2008
at 19:49
  • msg #212

Re: Gather: The Temple of the Dying Sun

"Yes.  Go ahead.  Thanks Krillus."
This message was last edited by the player at 19:50, Wed 17 Dec 2008.
Lucas
player, 212 posts
Wed 17 Dec 2008
at 19:53
  • msg #213

Re: Gather: The Temple of the Dying Sun

Lucas stops following Jhiaxus and falls back to the designated spot.
Playtester
GM, 6816 posts
novelist game designer
long-time gm
Wed 17 Dec 2008
at 20:26
  • msg #214

Re: Gather: The Temple of the Dying Sun

The absolute max you can fall back is thirty-five feet. Twenty feet is comfortable. Thirty-five feet is a continual severe strain for the more strong-minded among you, so much so that retreating further seems impossibly painful.

Jhiaxus walks up. He makes his proclamation even as the Warden of Fire spell is proclaimed and the party is protected.

The door seal says nothing. You can now see the door clearly as the covering brush has been burnt back to black stems jutting a few inches from the ground.

"Are you worthy to enter the Temple of Radian?"

Jhiaxus, Oak, and Day are, as computer experts, becoming increasingly aware that the door seal seems to be a rather simple-minded 'program'. Its got a few contingencies, and perhaps some slack, but its not truly intelligent.

Oak gathers his telekinetic force.

Day, if the wide fire blast follows the same pattern and size as before, the bulk of the party is clear of damage.

PT
JhiaxusHACK
GM, 1237 posts
I am the angel of death
Try to die with dignity
Wed 17 Dec 2008
at 20:43
  • msg #215

Re: Gather: The Temple of the Dying Sun

*says in a clear and unwavering voice*

"I am worthy. Please grant me enterence to the temple of Radian the Glorious."

Jhiaxus
Avahur
player, 2350 posts
The only side I'm on
is my own.
Wed 17 Dec 2008
at 20:57
  • msg #216

Re: Gather: The Temple of the Dying Sun

OoC: Avahur is also a computer expert...well.. a programmer... and I'm sure he'd notice it as well..

Avahur waits and watches.
This message was last edited by the player at 20:57, Wed 17 Dec 2008.
Day
player, 674 posts
Wed 17 Dec 2008
at 21:00
  • msg #217

Re: Gather: The Temple of the Dying Sun

Tom says, "Wait.  It is not as intelligent as I thought it is.  If we give it the right answer it will let us through.  Let's see what happens with Jhiaxus."
Playtester
GM, 6817 posts
novelist game designer
long-time gm
Wed 17 Dec 2008
at 21:24
  • msg #218

Re: Gather: The Temple of the Dying Sun

"Welcome holy one into the embrace of the great god Radian." The door swings open, and you walk in, Jhiaxus.  The door shuts firmly behind you.

Av,
Quite right.

All,
Everyone who says 'yes' enters freely. Please list off anyone who says 'no' or 'could be' or ...

Inside is a large room with a ceiling at least a hundred feet tall (in a fifty foot tall mound...). In the middle of the room is a ten foot tall dais, circular of some dark stone or metal, and on top  of it is a thirty foot tall statue of a sun-god.

The statue looks to be gold.

On the left side of the room is a staircase of marble steps without railing which leads up to a second floor balcony.  On the opposing right wall is a granite staircase of cruder steps, and less steps with higher rises, which also goes up to the balcony hallway (with a rail) at the back end of the room.

On the left and the right, there is one door each in the back wall leading off form the balcony hallway.

A terrible feeling of oppression grips you, and you shake it off, but you can feel it waiting at the edge of your mind and heart.  The more sensitive and perceptive you are, the more you feel it.  Also the more gentle of mind or weak of mind feel it more.

Avahur, being, ah, a trifle hardheaded, is little affected. Amanda and Oak are the most affected, but they also can identify that its a spiritual darkness.  A simple prayer by the two of them and you all can feel the pressure retreat even futher.

PT
Day
player, 675 posts
Wed 17 Dec 2008
at 21:45
  • msg #219

Re: Gather: The Temple of the Dying Sun

Tom says, "Good instincts Jhiaxus.  It seems that healing is probably going to be a problem here.  This may seem counter intuitive, but I think we should go up, not down.  Let's form into two by two marching order, with poles at the ready.  Jhiaxus, if you would check for traps....."

He definitely prays for the divine link to reestablish itself and puts up his mind shields.

He looks at the statue, "Before we go up....Jhiaxus, would you mind checking to see if that rotates?  It might need to face the stairs for us to go up."

Does the body position of the statue indicate left or right handed prominence?
Lucas
player, 213 posts
Wed 17 Dec 2008
at 23:19
  • msg #220

Re: Gather: The Temple of the Dying Sun

From the safety of their formation, Lucas scans the room for signs of life, both plant and animal.

Playtester:
Everyone who says 'yes' enters freely. Please list off anyone who says 'no' or 'could be' or ...

Thank you for speeding up the game and saving me from certain doom.
Oak
GM, 1481 posts
Thu 18 Dec 2008
at 06:37
  • msg #221

Re: Gather: The Temple of the Dying Sun

As the oppressive feeling retreats, I quietly pray once again.

"Thank you, dearest LORD."

I take my place at the front of the two-by-two marching order beside Jhiaxus, and attempt to stretch out my Sight as I regard the scene before us.

"Tom, which stairway did you have in mind?"
JhiaxusHACK
GM, 1238 posts
I am the angel of death
Try to die with dignity
Thu 18 Dec 2008
at 11:14
  • msg #222

Re: Gather: The Temple of the Dying Sun

*starts searching for traps on the floor on his way up and around to the statue, checking the statue first for traps, and seeing if the base is on a swivel before thinking about touching it*

Jhiaxus
Krillis
GM, 3058 posts
Hopeful Verser
Thu 18 Dec 2008
at 11:38
  • msg #223

Re: Gather: The Temple of the Dying Sun

OOC: Tom, both the granite and marble staircases go up.  Going down doesn't seem like an option.

I'll stand in position to the right of Tom, a spear at the ready to throw in my hand, just in case.

Oh, and I'll quote Jhiaxus when the statue asks me the question.
Playtester
GM, 6818 posts
novelist game designer
long-time gm
Thu 18 Dec 2008
at 13:20
  • msg #224

Re: Gather: The Temple of the Dying Sun

Oak,

You see a putrid mound of something in the place of the statue, and your Sight fails before its horror as your mind shuts it down to protect you.

Jhiaxus,

There is a small inset where one could drop in a coin, and what you think is a secret latch below it. The dais does not look like it moves. It looks enormously heavy and fixed in position.

Day,

Left-hand promminent. Marble or granite staircase?


Krillis,

From your position, you can see around the statue. On the far ground floor, between the two staircases, there is another doorway. However its completely overflowing with large marble chunks of rock, the largest about the size of a medicine ball, and the smallest about the size of a volleyball. It looks deliberate although you can't be sure.
Hadrian
player, 257 posts
Superbia est meus Pestis
- The merry traveller
Thu 18 Dec 2008
at 13:57
  • msg #225

Re: Gather: The Temple of the Dying Sun

Hadrian bit his lip and pondered over the significance of the sun on the door, the name 'Radian the glorious' and the query of wether or not they were worthy to enter.

To Hadrian it all seemd a bit peculiar.

Firstly he could not recall any evil Sun Gods from conventional religion or mythology. The fact that Oak and Amada could easily pray to God, and that one of Odin's birds showed itself, proved that Gods Hadrian were familiar with did in fact exist here. But which God could this Radian be?

With no obvious answer forthcoming, Hadrian decided to take a closer look at the symbol on the door. At least with that he could make some progress.

"A face within a radiant sun - a very common symbol.

The symbol of the sun has a multitude of meanings, amongst these Life, Rebirth and Good, but also Power, Supremacy and Fire."


Whoever inhabited the mound, Hadrian was fairly certain he or it held to the latter associations to the sun symbol.

What they were trying to enter then, was the temple of a God, or a being who fancied itself a God, who associated itself with the power and strength aspect of the sun. If this was true, then the question: '"Who is worthy to enter the temple of Radian the Glorious?' could very possibly be a simple trick question. Only those with enough gumption, or arrogance, or prowess, to proclaim themselves worthy before a fire breathing symbol of the sun would be allowed to enter. This again both said something about the patron of the temple, and the level of difficulty they were likely to expect.

When Hadrian looked up from his pondering though he saw that Jhiaxus had arrived at a similar conclusion, and moments later slipped through the door. Hadrian sighed, a bit relieved that he had been correct, and also because he had been spared the duty of going first.

Hadrian followed after the others, proclaimed himself the worthiest of worthy, and entered the temple of Radian.

Well inside, it was the statue that claimed most of Hadrian's attention. After Jhiaxus had checked the area for traps Hadrian went with the others over to the statue and studied it thoroughly, trying to determine if it was a representation of any God he recognized.

((@PT: Hadrian is looking intensely at the statue, and is trying to find out if it is of any God from an earth religion. Can you give me some more details about it? Is it a figure of a human man? Are there any traits on the statue that makes it unique?))
Day
player, 677 posts
Thu 18 Dec 2008
at 15:05
  • msg #226

Re: Gather: The Temple of the Dying Sun

(If Krillus points out the door on the ground floor), "Well that one interests me, but the 'correct' path I think goes up the Marbel stairs and then the door on the left."

(If Jhiaxus points out the coin slot with the mechanism), Tom tosses Jhiaxus a gold coin (the only metal acceptable to a Sun God most likely.)
JhiaxusHACK
GM, 1239 posts
I am the angel of death
Try to die with dignity
Fri 19 Dec 2008
at 00:04
  • msg #227

Re: Gather: The Temple of the Dying Sun

*looks around*

"There looks to be a coin slot with a mechanism here, if I were a betting man, it sounds like an offering box with secret latch to open it up. "

Jhiaxus
Amanda
player, 192 posts
Fri 19 Dec 2008
at 01:42
  • msg #228

Re: Gather: The Temple of the Dying Sun

I will follow behind, I will say yes and follow the others.
I will look around and pray to the Lord for knowledge and guidence.
Playtester
GM, 6819 posts
novelist game designer
long-time gm
Fri 19 Dec 2008
at 03:14
  • msg #229

Re: Gather: The Temple of the Dying Sun

The statue raises its left hand in a wide-fingered blessing, similar to the sunspike crown on its high forehead, after you drop in the coin Jhiaxus. The coin rattles around inside what you think is the box, and a puff of dust comes out of the coin hole.

The dais, or plinth, of the statue is bloodstone.

Furthermore, you'd say its not solid gold, but gold plate.

The face is lofty and proud, but somehow invites the viewer to join him all the same.

The garment is a robe, belted with a sun belt buckle.

Hadrian, you don't recognize this god from your readings. It is the figure of a human man, but like that of a bodybuilder with a noble face, or what some might imagine such to be.  You feel pride expand in your heart at your keen insight.

Amanda,
You feel the touch of God's presence, but no answers as to directions are forthcoming.

Jhiaxus,
Looking closer, you see a further line, dust has been disturbed by the movement of the statue's arm and a very thin line in the plinth is now visible. It runs vertically four feet.

Assuming Krillis goes up the marble staircase...

The marble staircase is layered with a beaten thin and tarnished sheet of embossed copper in pieces. The green copper is pierced in places, and you see the rusted outline of an arrowhead near such a hole.  One bit is decipherable as it shows a heroic male figure in combat with monstrous beings.

The marble staircase is chipped and ravaged, but you can see signs of ancient glory.

Halfway up, an eight foot wide, and five foot tall (until the next stair) section of stair folds away to reveal a pit.  The pit is ten feet deep with punji sticks in it. There is also a dead man, a skeleton with bits of meat still on it, as well as the fragments of chain mail, and a single green boot ripped and rotted. On his right...hand...is a fine golden ring with a sapphire stone.
Day
player, 678 posts
Fri 19 Dec 2008
at 04:49
  • msg #230

Re: Gather: The Temple of the Dying Sun

Day says to Krillus, "If you want the ring you're welcome to it.  After all, all of you should be repaid in some way, though be cautious.  Kobolds no doubt know that treasure is adventurer bait."
Krillis
GM, 3059 posts
Hopeful Verser
Fri 19 Dec 2008
at 05:51
  • msg #231

Re: Gather: The Temple of the Dying Sun

Sure, I'll go up there and all, but I don't think things like that should be assumed.

I'll shake my head, but say, "Thanks for the offer, but no way am I touching anything in here unless it's been checked both for traps and for curses.  Isn't that one of your rules?"

I also look to Tom.  "The individual is left-hand dominant, Tom.  The door we should enter is the one on the right, because it's on the same side as the dominant hand, right?"

(If the figure is facing us and is left-hand dominant, that's on our right side.)

Tom, I thought I'd also just make sure you know this, but Kox is with the two of us-that would be my dog, I mean.  He's a husky.

I ask Kox in dogtalk if he sees, smells, or hears anything out of the ordinary.
Oak
GM, 1482 posts
Fri 19 Dec 2008
at 08:00
  • msg #232

Re: Gather: The Temple of the Dying Sun

OOC: I thought we were staying in 2x2 formation, with Jhiaxus and I in front???

I carefully follow Krillis' route up the marble stairs, using my Sight upon the stairs, but purposely not looking toward the statue.

When I get to the pit, I use my Sight to look within, examining the skeleton and the ring, and pray for guidance regarding the nature of the ring.

Given that Tom has already given the OK for taking the ring...  If the ring doesn't look cursed, I TK it into a sack from my Standard Adventurers Carrying Kit (SACK) for later division of loot, unless someone wants to try wearing it now.
This message was last edited by the GM at 08:02, Fri 19 Dec 2008.
JhiaxusHACK
GM, 1240 posts
I am the angel of death
Try to die with dignity
Fri 19 Dec 2008
at 11:07
  • msg #233

Re: Gather: The Temple of the Dying Sun

*checks the plint for traps, noting the thin line, which indicates to him, it opens somehow*

"Can I get a god check here, can we freely try to figure out this statue, I found something new here."

*if he gets the verbal ok, will take a further look into the mechanism and crack*

Jhiaxus
Day
player, 679 posts
Fri 19 Dec 2008
at 11:38
  • msg #234

Re: Gather: The Temple of the Dying Sun

"Yes.  Don't touch it unless you check it for curses or traps first.  Though with TK....that kind of is checking for traps."

Tom will pray about the Ring to see if it is Cursed and pray about the 'thin line' to see if it is safe for Jhiaxus to act on it.

He reports the results to Jhiaxus.
Lucas
player, 215 posts
Fri 19 Dec 2008
at 14:05
  • msg #235

Re: Gather: The Temple of the Dying Sun

In wake of the others successful entries, Lucas answers the door with a trembling "yes" and enters the room.

Lucas:
From the safety of their formation, Lucas scans the room for signs of life, both plant and animal.


Still sticking to Avahurs side, Lucas continues to look around the rest of the room, as looking for life seems to take a while.

Hearing Day call out the findings of a ring:
 "What, just a ring? Surely there's more there than that? I mean, where's the other stuff this guy was wearing?

OOC: That is a subtle hint to loot the chain-mail as well.
This message was last edited by the player at 01:41, Sat 20 Dec 2008.
Day
player, 680 posts
Fri 19 Dec 2008
at 14:17
  • msg #236

Re: Gather: The Temple of the Dying Sun

"There are other items to be sure, but both look pretty er....mangled.   But I'll ask."

Almost embarrassed, Tom asks the Lord if the single boot and the scraps of molded rusty chain mail are cursed.
Playtester
GM, 6824 posts
novelist game designer
long-time gm
Sat 20 Dec 2008
at 00:49
  • msg #237

Re: Gather: The Temple of the Dying Sun

Pings and Sight yield no useful information in this Pit of Darkness and Doom.

Now, I might say, Jhiaxus uses his thief skills to open the lock, and Oak uses his TK to lift up the ring, but both put these in the form of contingencies that if they did not recieve information they were not moving ahead.

So, nothing happens.

And this is why I need to push things forward. Probably the best way to do that is to have contingencies like "If I get a god check this is okay, I open it. If I get a no, I don't. If I get zippo on information, I go ahead anyways after casting a spell of protection on myself against fire damage." Or some such thing.

I'll admit my assuming people move forward has problems, but I think there is only three choices.
1. Be very slow.
2. Assume by the power-crazed GM.
3. Lots of contingencies and decisive plans by the players.
Amanda
player, 193 posts
Sat 20 Dec 2008
at 02:24
  • msg #238

Re: Gather: The Temple of the Dying Sun

I watch and Listen, then I will lean down put my hand close to the crack and pray,
"Great Lord help Jhaxius and the rest of the party to move forward on your great mission, grant us the power and ability to move forward, and I humbly ask to be able to tell if a item is cursed or trapped to prevent my companions from getting injured, I pray in Jesus's name AMEN."
Day
player, 681 posts
Sat 20 Dec 2008
at 16:58
  • msg #239

Re: Gather: The Temple of the Dying Sun

OOC: I will give lots of contingencies tomorrow when I will have more time.

"The Lord is not revealing much information here."  Not, that He can't reveal information anywhere He darn well wants to, "Therefore I recommend putting the treasure in the portable hole until we get out and properly test it."
Lucas
player, 216 posts
Sat 20 Dec 2008
at 17:14
  • msg #240

Re: Gather: The Temple of the Dying Sun

 "Question? Isn't a portable hole something that makes holes in things and can't be used as a bag of holding, which is for storage?"
Playtester
GM, 6827 posts
novelist game designer
long-time gm
Sat 20 Dec 2008
at 19:02
  • msg #241

Re: Gather: The Temple of the Dying Sun

You get no answer other than no feeling of things cursed (OOC:I'll give that much).

There is no treasure in hand to be put in a bag.

PT
JhiaxusHACK
GM, 1242 posts
I am the angel of death
Try to die with dignity
Sat 20 Dec 2008
at 19:33
  • msg #242

Re: Gather: The Temple of the Dying Sun

*shrugs and checks for traps on the crack, using a multipurpse too blade, tie some rope to the lever and pull, and if none are found, will try to open it*

Jhiaxus
This message was last edited by the GM at 19:34, Sat 20 Dec 2008.
Hadrian
player, 258 posts
Superbia est meus Pestis
- The merry traveller
Sat 20 Dec 2008
at 20:19
  • msg #243

Re: Gather: The Temple of the Dying Sun

As soon as the party found itself within reasonable speaking distance of one another, Hadrian cleared his throat and spoke.

"I have a piece of good news, and a pice of bad, if you will hear it."

"Firstly, that statue over there," Hadrian said and gestured toward the Sun God statue, "although it very likely is a representation of the host of this place, is not a statue of any God I know of. I'll admit that I do not know of every God ever worshipped, but I can say with a fair amount of certainty that if I do not recognize him, he is no God that has been around for the last, oh say, five thousand years. If I am not entirely mistaken, this means we are fortunate enough to not be up against a supernatural being. He is powerful, we know as much, but he is likely no God, which is slightly comforting."

"Secondly, the bad news. We know that this man, or entity, is evil - and he has chosen to associate himself with the imagery of the sun. In addition to being the symbol of light, life and all things good, it is also the symbol of power, strength and superiority, and its main tool is fire. I think it goes without saying that our enemy puts a certain amount of emphasis on the latter attributes of the sun.

We had to declare ourself worthy in order to enter this temple - Avahur almost got scorched because he did not say he was worthy in an arrogant and straightforward manner. In all likelyhood these kinds of test will persist as we move further into the depths of this place, increasing in lethality and difficulty as we proceed. I fear we may have to defeat traps that has us wilfully throwing ourself into mortal peril in order to prove our prowess and worthiness in the face of Radian the Glorius."


"I just felt I should warn you all that we may be forced to walk through fire, or worse, before we reach our quarry."

OOC: I have to say that I am a personal fan of contingencies myself.

In order to simplify things for ourselves, as well as PT, I think we should establish a few basic contingencies.

#1: If we get a good 'feeling' about something, we proceed. This means, Jhiaxus finds no traps, we open it. Oak senses no evil, we pick it up. Hadrian says the air smells fresher in the middle passageway, then we go down it.

#2: If we get a bad 'feeling' about something, we stay away. No walking over tiled floors before they are checked, no picking up random valuable-looking treasure and above all no opening of doors before we have both checked it for traps and listened for monsters.

#3: If we are ignorant about something, we don't do anything, unless we state otherwise. Loot that is not trapped, for instance, but we cannot verify that it is not cursed. We take it with us, but we do not use it. Or ff the floor is solid stone and Jhiaxus fails in his trap searching, we might decide go ahead anyway.

Some encounters, however, are not as easy to determine contingencies for. Riddles for instance, or intricate traps, or multiple choice problems, or enemies.

Anyone else have anything to add?
Playtester
GM, 6829 posts
novelist game designer
long-time gm
Sat 20 Dec 2008
at 20:47
  • msg #244

Re: Gather: The Temple of the Dying Sun

Jhiaxus,

The multipurpose tool slides down the crack, and klick...trips a lever, and a small door (4X3 ft.) swings open in the plinth base. Inside is dimness and dust which sets you to sneezing.

You clear your nose, and see a variety of handcontrols (Levers and such) for moving the statue. You also see the money box from the inside.

There is a chair, and a man sitting in the chair. He seems to be made of dust, and his eyes are the bleakest saddest eyes you've ever seen.

Hadrian,

The room's acoustics are excellent which makes you suspect they were designed to be so, and everyone is able to hear your speech from their positions.

As to #1, I was agreeing, but now I'm not. I'm going to have to have definite decisions. A contingency stated "If we don't find a curse on the item, Hadrian picks it up, and puts it in his pocket." would count as a definite decision.

I personally find your logic to be quite sound, but you'll have to see how it works out.

Thank you, Avahur.

PT
Krillis
GM, 3061 posts
Hopeful Verser
Sat 20 Dec 2008
at 21:22
  • msg #245

Re: Gather: The Temple of the Dying Sun

"Tom, I might've been hasty in coming up here.  Right now, it's probably important to stay in a group and be in formation, instead of separated."

If Tom agrees, then I'll head back down the marble steps to join with the rest of the group, hoping that everyone agrees with this.
Amanda
player, 194 posts
Sat 20 Dec 2008
at 22:57
  • msg #246

Re: Gather: The Temple of the Dying Sun

I will stay near my partner (I believe Krillis please let me know if this is correct), I will also watch Jhiaxus and if he needs assistance I will go to his side and begin to pray for him.
If I can see into the room I will ask the lord to let me see what truely lies in this room.
JhiaxusHACK
GM, 1243 posts
I am the angel of death
Try to die with dignity
Sun 21 Dec 2008
at 00:01
  • msg #247

Re: Gather: The Temple of the Dying Sun

*a little shocked to find someone in this place*

"Greetings, why were you in there? Did you operate the levers?"

*waits for a response*

Jhiaxus
Playtester
GM, 6833 posts
novelist game designer
long-time gm
Sun 21 Dec 2008
at 04:16
  • msg #248

Re: Gather: The Temple of the Dying Sun

Amanda,
You pray, and your vision sharpens as you notice things a bit more clearly.  He seems to be made of dust.

His bleak eyes flash over you and you feel pity and disgust flood through you. Even as you see him draw a rusty knife, its harder for you to act as pity stays your tongue and hand just a bit.

Jhiaxus,
He looks at you, but somehow you expect something. Your experience gaming, and so when you feel a wave of pity hit you, your mind rejects it as a foreign influence.  He stands drawing a rusty knife.

"I am a fallen priest of Radian, cursed by Kwan Lei and Justic the Righteous for my base nature. I had no gods in life, and I have none in death."  He laughs and dust floats from his mouth.

He slashes out with his rusty knife. He misses, but he advances forward.
Amanda
player, 195 posts
Sun 21 Dec 2008
at 05:06
  • msg #249

Re: Gather: The Temple of the Dying Sun

I will call for God to remove the pity so I can protect my friend, when I can act I will summon the power within me and send the force attack at the man of dust.
Krillis
GM, 3062 posts
Hopeful Verser
Sun 21 Dec 2008
at 05:08
  • msg #250

Re: Gather: The Temple of the Dying Sun

The formation is this, from front to back (buddy system wise).

Jhiaxus and Oak
Lucas and Avahur
Amanda and Hadrian
Krillis and Tom

I'm going out of town for a few days, which I'll also say in the OOC so it doesn't get lost.

In all situations, I'll follow Tom's lead unless it's just straight up crazy to do so (for example, I'm not going to jump off the ledge into a firey pool of lava unless there's a riddle or some inscription that says it's a test of faith--and someone else has already done it successfully).
Oak
GM, 1483 posts
Sun 21 Dec 2008
at 06:29
  • msg #251

Re: Gather: The Temple of the Dying Sun

Playtester:
You get no answer other than no feeling of things cursed (OOC:I'll give that much).

OOC: Does this also mean that I was able to get this much information when I prayed?  If so, did I get an impression that the ring is cursed, or not cursed?

IF ((I am able to discern between cursed and not cursed) AND
    (The ring does not appear cursed))
{
  I TK the ring into the sack
}
ELSE
{
  I don't.  :p
}

I attempt to grab the attacker and lift it into the air.

"Tom, do you wish this attacker to be slain, or interrogated?  It may have knowledge useful to us, if it could be reliably extracted..."
Lucas
player, 219 posts
Sun 21 Dec 2008
at 13:16
  • msg #252

Re: Gather: The Temple of the Dying Sun

Playtester:
At the top of the granite stairs, a rat is studying the lot of you curiously.

 "I think we're going to have a problem if we take to long going through this dungeon. We only have supplies for about two weeks and I see no way of restocking down here."
I keep my eyes on the rat.

@ the fighters:
 "Well I have a few questions for him, that's for sure. I can get most of the answers from either his corpse or his mouth, so at least try to leave him in one piece."
JhiaxusHACK
GM, 1244 posts
I am the angel of death
Try to die with dignity
Sun 21 Dec 2008
at 13:18
  • msg #253

Re: Gather: The Temple of the Dying Sun

*pulls out the hilt of the magesword, and tries to slice off the hand with the knife, if I do this, with whatever strikes I have left, aim for the chest*

Jhiaxus
Playtester
GM, 6834 posts
novelist game designer
long-time gm
Sun 21 Dec 2008
at 15:58
  • msg #254

Re: Gather: The Temple of the Dying Sun

Oak,

Your action #1=null
--due to lack of information.

Amanda,
You pray for a removal of the unnatural pity you feel. It doesn't work.

Jhiaxus,
You whip out the magesword and slice through his wrist.

He laughs with hatred evident in his voice, and with bits of dust breaking off his gray parched skull as he clambers out.

"Illusions do not affect the dead, little wizard."

His wrist is fine.

Oak,

If TK <=Target Number + Entity Fail Willpower Check, then go to line three. If not, then go to line four.

The fallen priest of Radian grits his teeth as dust floats off from him.

"What strange magic is this?"

He then slashes at the person nearest him which would be Amanda or Jhiaxus (50/50).

Jhiaxus, he rips open your bicep with his rusty knife, and you feel something virulent and horrible try to pass into you from him, but you fight it off.

Oak, he glances in your eyes, and you feel pity and disgust slow your hand, and your will.

Jhiaxus,
I'm going to remind myself that you've had a fair bit of success in Resistance so far, and are thus builing up this attribute. If it were a skill, I'd already have given you a bonus, but this is an attribute which is harder to get.
JhiaxusHACK
GM, 1245 posts
I am the angel of death
Try to die with dignity
Sun 21 Dec 2008
at 16:43
  • msg #255

Re: Gather: The Temple of the Dying Sun

*smiles*

"Have it your way"

*pulls out his axe and starts swinging at him, using the axe to keep distance on him to keep the knife from hitting me again*

Jhiaxus
Amanda
player, 196 posts
Sun 21 Dec 2008
at 19:28
  • msg #256

Re: Gather: The Temple of the Dying Sun

I will try to summon the inner power within me, concetrate that power and send it at the man of dust, making sure I will not hit Jhiaxus.
Oak
GM, 1484 posts
Sun 21 Dec 2008
at 22:01
  • msg #257

Re: Gather: The Temple of the Dying Sun

"He's a priest of Radian, and made of dust!  Avahur, Krillis... try using water!"

I grit my teeth, and pray for strength, and attempt to TK him again.
Playtester
GM, 6836 posts
novelist game designer
long-time gm
Mon 22 Dec 2008
at 04:20
  • msg #258

Re: Gather: The Temple of the Dying Sun

The Abandon slices at Jhiaxus several times with increasing fury as the axe drives him back. Until he dives in, and takes two hits to mark Jhiaxus across the neck.

Jhiaxus you feel a sickness enter  you.

Amanda's force strike doesn't materialize in the chaos of combat, and neither does Oak's TK, but Krill's water blast hammers the creature to its knees, and chunks of mud fly off the monster.
Oak
GM, 1485 posts
Mon 22 Dec 2008
at 06:19
  • msg #259

Re: Gather: The Temple of the Dying Sun

"The water attack is working!  More water!"
Avahur
player, 2353 posts
The only side I'm on
is my own.
Mon 22 Dec 2008
at 06:25
  • msg #260

Re: Gather: The Temple of the Dying Sun

Sizing up the situation, Avahur proceeded to think of the possible effects he could do.  After going through a few possible ideas... he  looked like he had an idea...
Hadrian
player, 259 posts
Superbia est meus Pestis
- The merry traveller
Mon 22 Dec 2008
at 10:37
  • msg #261

Re: Gather: The Temple of the Dying Sun

Hadrian gritted his teeth, darted up to stand behind Jhiaxus' right shoulder, lifted both hands toward the puny dust creature and tried to use his recently learned water spell to conjure two jets of water onto the foe.

Regarless of the outcome he retreated immediately after using, or failing to use the spell, to keep himself away from harm.
Lucas
player, 220 posts
Mon 22 Dec 2008
at 13:30
  • msg #262

Re: Gather: The Temple of the Dying Sun

 "If he's this dry, wouldn't fire do more damage?"
In spite of the statement, Lucas throws in his own splash of water.
Day
player, 682 posts
Mon 22 Dec 2008
at 15:00
  • msg #263

Re: Gather: The Temple of the Dying Sun

If this creature was undead, then it was also going to take damage from an infusion of the Lord's light.

"In the name of the Lord God of Israel, thou art cursed in thy actions against us, yea even beyond that which thou hast suffered.  Thy way blocked, thy path stuttered, thy unrighteous desires faltered."

He then presents his holy symbol prominently.

OOC: Sorry for the absence.  It appears most questions asked of me have been resolved by circumstance :)
Amanda
player, 197 posts
Tue 23 Dec 2008
at 01:35
  • msg #264

Re: Gather: The Temple of the Dying Sun

Amanda will join Tom and pray,"Lord ease the soul of this tortured man release him and let him rest in peace oh great lord, but allow us to gain what he knows before you take him great Lord, I pray in Jesus's name Amen."
JhiaxusHACK
GM, 1246 posts
I am the angel of death
Try to die with dignity
Tue 23 Dec 2008
at 01:36
  • msg #265

Re: Gather: The Temple of the Dying Sun

*I will attempt a Heightened Attributes 5@2 to increase my Resistance and Stamina by X amount, and lower my Persuasion and Charisma by X, all baselines, should be a stright out roll X, is determined by RS/5, to try and get another resistance roll to fight off the poison*

Jhiaxus
Playtester
GM, 6839 posts
novelist game designer
long-time gm
Wed 24 Dec 2008
at 03:25
  • msg #266

Re: Gather: The Temple of the Dying Sun

Avahur blasts the Abandon with a single, pressure spray like blast of water that eats away his arm.  You feel a sudden wave of weakness, Avahur.

Hadrian blasts it with his twin shots of water which are more in volume, but less in speed. It soaks the creature thorougly.

The creature looks...

Avahur, you find terror gripping your guts, and you stagger away.

Hadrian, the fear you feel is an interesting sensation which by the time you realize you're supposed to be terrified, its already past with your curiousity shielding you.

Jhiaxus, again your game knowledge comes to your rescue. Its an obvious Area Effect, caused by vision, general fear spell. Nothing you haven't faced a hundred times on the game board.

Oak, your previous prayers and your faith shields  you.

Amanda, as Oak.

Day, you're caught off guard and leap back in shocked fear.

Lucas, you grit your teeth and hang on.

Krillis, takes several steps back with fear etched on his face.

Oak prays and the creature stops in its tracks.

Amanda prays and the creature turns to her and sprays mud as it tries to speak.

"No, no, I am not wrong. I was not wrong. If it takes eternity, I will be proven right."

Jhiaxus,
I need a little more than quoting the rulebook as to how such a spell would work. I need an actual spell...and probably one in the Hackmaster tradition.

Those who were affected by fear cannot come physically closer to the creature without a deliberate effort (which I will roll for), or some other means such as a spell.

It is clear that the creature is being beaten down. Unfortunately, its also clear that he's not giving up, and he has the capacity to wreak havoc yet.
Oak
GM, 1486 posts
Wed 24 Dec 2008
at 03:47
  • msg #267

Re: Gather: The Temple of the Dying Sun

"Dearest LORD, please hear my prayer now, as you did in Radix, and cast this evil spirit into the Abyss.  I pray in the Name and Power of Jesus Christ...  Amen."
Amanda
player, 198 posts
Wed 24 Dec 2008
at 04:48
  • msg #268

Re: Gather: The Temple of the Dying Sun

Amanda kneels bowa her head and prays,"Lord please protect us and save this suffering soul release him into the darkness and always in your eyes we are right, I pray in Jesus's name Amen."
Avahur
player, 2355 posts
The only side I'm on
is my own.
Wed 24 Dec 2008
at 09:25
  • msg #269

Re: Gather: The Temple of the Dying Sun

I've fought gods, killed thousands of men, seen mutilated corpses, demons, and drank from the river, Styx.  I've seen worse than this thing and yet I'm afraid?  <insert term beginning with B and after 7 letters ending with S>  This thing can't hold a candle to the stuff I've seen.  I've seen hordes of zombies, ghosts, and really freaky crap.  Then a dust man that can't do more than stand still scares me?  I'm not buying it.  I don't care what my body may have a reaction to, this thing is nothing.

"You insignificant guttershite..."

Avahur moved forward (if possible) and created an extremely large gust of wind, which exited from his body to slam into the Abandon.

(if not possible, see the above with another random and extremely obscure curse, followed by the above action happening anyway)
Lucas
player, 224 posts
Wed 24 Dec 2008
at 14:09
  • msg #270

Re: Gather: The Temple of the Dying Sun

 "That scary little b<beep> is dead meat! ... again!"
Lucas throws another splash of water, for all it is worth.
Playtester
GM, 6842 posts
novelist game designer
long-time gm
Wed 24 Dec 2008
at 21:05
  • msg #271

Re: Gather: The Temple of the Dying Sun

Av,
You've also blown up a town...you force your feet to move forward becoming aware that the fear is something imposed on you, and not your natural reaction to the creature.

A pit of darkness appears behind the creature, and wind and water hit him, and fling him headlong into the Abyss. Even as he falls he shouts.

"I'm right you fools." And throws his dagger at Amanda.

It flips through the air and flies over her shoulder, and clatters to the stone floor as the Abyss closes with a boom not heard, but felt deep inside each of your minds.

PT
OOC: And on that cheerful note...Merry Christmas!
Day
player, 685 posts
Wed 24 Dec 2008
at 21:22
  • msg #272

Re: Gather: The Temple of the Dying Sun

"Alright, the controls that he has are going to be very helpful here.  But the key is going to be trying them out very carefully to figure out what we want and how we want to use them."

Tom examines and inventories the controls carefully without touching any of them.
Playtester
GM, 6843 posts
novelist game designer
long-time gm
Wed 24 Dec 2008
at 21:45
  • msg #273

Re: Gather: The Temple of the Dying Sun

The levers are fairly straightforward. Pull on a long, metal, rod attached to a rusted metal cable, and you can move an arm, or raise an eyebrow, or open the mouth....

There is also a speaking tube. A wooden plaque hangs from it with suggested lines for the operator to say.

"The Blessings of Radian upon you, O most worthy."
"How dare you offend the great god Radian?!"
"Infidel! Burn him at once!"
"Great is Radian, most holy and powerful of all the gods, the one true god."
"The worthy will give of his treasure to Radian."

Etched in the door jam on the inside is a line of runes that looks like they were added later than the original construction although they look quite old.

PT
Lucas
player, 225 posts
Thu 25 Dec 2008
at 01:21
  • msg #274

Re: Gather: The Temple of the Dying Sun

 "Let's try to break or take the coin-collection box. It's probably the most worthwhile loot left in the room, now that dusty has given us the slip."
This message was last edited by the player at 02:01, Thu 25 Dec 2008.
Krillis
GM, 3064 posts
Hopeful Verser
Thu 25 Dec 2008
at 01:53
  • msg #275

Re: Gather: The Temple of the Dying Sun

"Nice work, team."

I look over to Avahur, and realize he probably used a lot of magic.  Knowing his magic, it probably took a lot out of him.

"Here, mind if I help you out a little?"  If Avahur allows, I'll channel some healing energy into him to maybe restore a little of his energy.

Other than that, I'll stay near the entrance to the statue, to stay close to my partner without hindering him.

OOC: It's good to be back, y'all.  Merry Christmas!
Avahur
player, 2356 posts
The only side I'm on
is my own.
Thu 25 Dec 2008
at 04:06
  • msg #276

Re: Gather: The Temple of the Dying Sun

OoC: I forgot about blowing up the town.  But that doesn't fall into the remotely scary part, but the extremely cool part.

Eying Krillis suspiciously...

"I'll pass.  This is nothing in comparison to a death maze I had to pass to gain entrance to a different America.."

Avahur closed his eyes for a little bit trying to sense the use of magic in the air around him...
Amanda
player, 199 posts
Fri 26 Dec 2008
at 00:31
  • msg #277

Re: Gather: The Temple of the Dying Sun

Amanda watches the dagger fly over her head, then she says,
"We need to figure out where we go from here everyone."
Lucas
player, 228 posts
Fri 26 Dec 2008
at 01:31
  • msg #278

Re: Gather: The Temple of the Dying Sun

 "Well, we can either take the granite staircase, which we haven't tried yet, the marble staircase, where we found that ring and chainmail but haven't fully explored, or we could mess around with the statue until it falls over and crushes one of us. Hows that cash-box coming along anyway?"
JhiaxusHACK
GM, 1247 posts
I am the angel of death
Try to die with dignity
Fri 26 Dec 2008
at 18:48
  • msg #279

Re: Gather: The Temple of the Dying Sun

*Hackmaster has no psionic equivilant, I was thinking the Psi Base was low enough for it to work, if it doesn't, we'll go with a 2@3 Cure Disease, 60 second cast, both hands used, in Latin: Purge the disease from this person, at the end touch the person or yourself, example is the Cure Disease spell from the book*

*Does the above*

"That sucked" *goes over to pick up the rusty dagger with a belt pouch turned inside out, takes a look at it and pockets it for possible biological weapons at a later date*

"Let's pick a direction and go"

Jhiaxus
Hadrian
player, 261 posts
Superbia est meus Pestis
- The merry traveller
Sun 28 Dec 2008
at 08:15
  • msg #280

Re: Gather: The Temple of the Dying Sun

OOC: Hello everyone, I am finally back from my holiday trip. Seems like you have handled the puny dust creature admirably in my absence. Good work, you all get a cookie!

Hadrian read through the inscriptions in the small compartment, studied the movements acted out by the statue when the others moved the internal levers and at last laughed merrily to himself at the ridiculousness of it all.

"All hail Radian," he muttered mockingly, but loud enough for the others near him to hear, "a poor God, but an artful trickster."

"Notice how the acoustics in this room are just perfect for the kind of booming speeches that really instill fear and awe in potential underlings," Hadrian said in a normal tone of voice, enhanced by the build of the room.

"I assume if we survive we will be coming out this way, so taking the cash box with us might be a bit short sighted."
Lucas
player, 231 posts
Sun 28 Dec 2008
at 14:07
  • msg #281

Re: Gather: The Temple of the Dying Sun

 "I suppose. And if we don't come back here when leaving, we can simply re-enter via the front door and then take box.

 sooo... which stairs shall we take, the right marble one, or the left granite one?"
Krillis
GM, 3066 posts
Hopeful Verser
Sun 28 Dec 2008
at 17:10
  • msg #282

Re: Gather: The Temple of the Dying Sun

"I went up the marble one earlier, and it seemed safe enough; however, things could've changed since messing with the statue.

Tom, it looks like we're heading out.  Perhaps we can mess with the statue if we can't find our way into the next room?"

Oak
GM, 1489 posts
Sun 28 Dec 2008
at 21:53
  • msg #283

Re: Gather: The Temple of the Dying Sun

I bow my head, and quietly pray.

"Thank you, dearest LORD, for your deliverance."

Playtester:
Etched in the door jam on the inside is a line of runes that looks like they were added later than the original construction although they look quite old.

I pause as I examine these runes.

IF we can't understand what the runes say...

"Dearest LORD, please give me wisdom and insight now to understand this unknown writing, even as you did to Daniel the prophet.  I pray in the Name and Power of Jesus Christ...  Amen."
This message was last edited by the GM at 21:58, Sun 28 Dec 2008.
Amanda
player, 200 posts
Mon 29 Dec 2008
at 03:46
  • msg #284

Re: Gather: The Temple of the Dying Sun

Amanda will gather her inner power and try to read the runes as well with Oak.
Day
player, 689 posts
Mon 29 Dec 2008
at 16:13
  • msg #285

Re: Gather: The Temple of the Dying Sun

"I believe we should take the left door on the Marble Staircase....which is also to the left upon entering.  We should check it for traps and go two by two.  Also, Lucas....didn't you see Pirates of the Caribean?  Taking gold in a dungeon is one thing, taking gold meant as tribute to God...." And at this point Tom gets a funny look on his face and remembers something that Avahur said earlier.

"You know...on second thought, go ahead and take it if you really want to but I'd be really careful with it.  Like everything else, we should detect it for evil and curses."

Tom himself isn't touching it though he will pray to the Lord about it and convey and results if he gets any.
Lucas
player, 232 posts
Mon 29 Dec 2008
at 17:32
  • msg #286

Re: Gather: The Temple of the Dying Sun

 "Am I mixing my lefts and rights again? Also, I did see PotC and from what I gather, ancient voodoo curses of immortality are exactly what we need.
However, this is just some statue of a wannabe. Sure the box may be rigged but it's unlikely to be instant death&doom to whomever takes it.

The only real question is: is it worth it? Sure there some money, but what good will it down here? On that subject, why are we carrying around a magic ring if we're not going to use it? Cursed? Maybe, but then just leave it here and pick it back up on the way out.

To loot or not to loot, that is the question.
Any thoughts?"
Day
player, 690 posts
Mon 29 Dec 2008
at 17:46
  • msg #287

Re: Gather: The Temple of the Dying Sun

"If this were a 'normal' dungeon then I would advocate taking everything that wasn't nailed down including the wood on the doors and hinges.  Then I would unhinge the stones and use them to rebuild something else somewhere else and then collapse or destroy the whole thing.  Just leaving it sitting around is asking for something else to move in.  But this isn't a 'normal' dungeon.  Having said that, I'm starting to wonder if Radix actually IS a member of the current pantheon after all.....In fact I'm a little worried he might be a verser."
Krillis
GM, 3067 posts
Hopeful Verser
Mon 29 Dec 2008
at 18:14
  • msg #288

Re: Gather: The Temple of the Dying Sun

"There's a thought, Tom..."

I'll attempt to relax myself, and move so that all of my companion versers are in one direction from me.  Then, I'll try to feel for vectors.
Lucas
player, 233 posts
Mon 29 Dec 2008
at 20:05
  • msg #289

Re: Gather: The Temple of the Dying Sun

 "Then I shall leave the loot. And I suggest you all do the same. Dead men don't spend cash."
Day
player, 691 posts
Mon 29 Dec 2008
at 20:38
  • msg #290

Re: Gather: The Temple of the Dying Sun

"Depends on the nature of the treasure.  The loot at the end is almost entirely guaranteed to be safe simply because the powers that sent me here are about as reliable as they come.  At least to the extend of my own intuition and perception of the divine.  Treasure from fallen adventurers is probably OK but runs a risk as being a set up to make it look viable....treasure specifically dedicated to the Radix.....its the highest risk category for curses, but if you hit it with a heavy enough dispel or remove curse....maybe.

I'm more or less comfortably equipped for my current needs.  Some of you aren't.....but this PARTICULAR treasure.....I dunno.  I just get a bit of a weird vibe on it, but that's just my own intuition not a divine ping.  It isn't even what you might call an intuitive ping...just...better safe than sorry unless you've got strong reason otherwise.

But bear in mind I'm the rather cautious sort.
"
Lucas
player, 234 posts
Mon 29 Dec 2008
at 21:34
  • msg #291

Re: Gather: The Temple of the Dying Sun

 "Yeah, and we don't money at this point. Oak, Jhiaxus, if you would be so kind as to lead the way up the marble stairs. Is that huge gaping hole in the steps still there?"
This message was last edited by the player at 21:40, Mon 29 Dec 2008.
Avahur
player, 2358 posts
The only side I'm on
is my own.
Mon 29 Dec 2008
at 21:39
  • msg #292

Re: Gather: The Temple of the Dying Sun

I move over between the two staircases and do what I can to sense the use of magic in the vicinity.
Playtester
GM, 6846 posts
novelist game designer
long-time gm
Mon 5 Jan 2009
at 23:51
  • msg #293

Re: Gather: The Temple of the Dying Sun

Amanda and Oak,
Interpret Tongues 1@1.

"You are cursed beyond the false god Radian for you have not faith even in evil. You are abandoned. May your pious lies be your only company." This is followed by a symbol for "Justic" and "Kwan Lei".

Avahur,

The strongest magic you can sense is on the pile of stones in the doorway in front of you. It feels 'white', 'glaring', 'strength', 'force'. It does not feel 'unclean'.

You do feel something 'necromantic' in the direction of the granite staircase.

You also feel something 'oppressive', 'twisting', 'pushy' like rain on your face and your head.

Krillis,

You check for vectors, and find that they all line up with the versers you know to be there, and there are no left over vectors. Evidently Radian is not a verser.  Good test, though.

If I don't have an objection (any who object may also do other things)

Oak and Jhiaxus very carefully (following Tom's justly cautious rules) lead the way up the Marble Staircase.

(As a side note: The Granite Staircase does not have the fragments of a railing, but it does show bloodstains, and scarring which Avahur recognizes from his considerable experience at maiming as sword and mace scars.

The stair is not as smoothly engineered as the Marble Staircase which has a better rise to flat ratio.)

The Marble Staircase is chipped by arrows, and the green-tarnished copper fragments of a decorative railing lay shattered by time or war upon its outer edge. There are a number of arrow holes in the copper sheeting, and you can see a bit of what looks like a heroic fight between Radian and someone Tom recognizes as the Lady of Crafts.

The Staircase is ten feet wide.

Halfway up the Marble Staircase is the punji pit with the skeleton of a dead adventurer, and a fine saphire ring in it.  There is also a rusted sword and a bit of chain and leather.

The pit is ten feet deep at its most shallow on the low side. It is eight feet wide, and five feet up to the next part of the staircase.
Day
player, 693 posts
Tue 6 Jan 2009
at 01:25
  • msg #294

Re: Gather: The Temple of the Dying Sun

"Right..." He looks at Oak, "Can you get the ring via TK?"

He prays to detect magic on the items just in case, but still....

"Can anyone here create solid matter such as Earth or Ice via magic?"  If yes, then he requests that they fill the pit once the ring is removed.

If no, then he has a double rope set up used to get across the pit with a climbing spike used to anchor into the stone (all set up via TK).

No one is to cross via TK (unless they do it themselves and he isn't recommending it.)
Amanda
player, 201 posts
Tue 6 Jan 2009
at 03:15
  • msg #295

Re: Gather: The Temple of the Dying Sun

Amanda will follow along being very careful where she steps using her pole to hit the steps before she walks, she will also keep her eyes and heart open and searching. She will say a silent prayer for guidence and strength.
Avahur
player, 2359 posts
The only side I'm on
is my own.
Tue 6 Jan 2009
at 06:44
  • msg #296

Re: Gather: The Temple of the Dying Sun

Ice or Earth?  I can create earth, some water...let me see what I can do...

Once the ring is removed, I expend a chunk of energy to fill the space with dirt...
Krillis
GM, 3069 posts
Hopeful Verser
Tue 6 Jan 2009
at 15:38
  • msg #297

Re: Gather: The Temple of the Dying Sun

I think for a moment that I could probably just walldance accross; however, this time I have companions that can cover some of those things that I'd have to go out of my way to avoid.

"By the way, Tom, it seems like the verser theory's a bust.  I can't sense any vectors other than y'all."

I stick back in my position with Tom, spear out and ready.
Day
player, 694 posts
Tue 6 Jan 2009
at 16:07
  • msg #298

Re: Gather: The Temple of the Dying Sun

Tom seems rather relieved at that.  "Thanks."

Tom thinks a moment and answers Avahur, "I would think that the ice would be easier to make and fill the hole with but if its even either way, then use the earth."
Avahur
player, 2360 posts
The only side I'm on
is my own.
Tue 6 Jan 2009
at 16:50
  • msg #299

Re: Gather: The Temple of the Dying Sun

I can make water... unless you can freeze it, earth is what ya get.
Day
player, 695 posts
Tue 6 Jan 2009
at 17:03
  • msg #300

Re: Gather: The Temple of the Dying Sun

Day chuckles, "I've got nothing.  Earth works.  Unless it will severely put you at risk or drain you, in which case ropes will have to do."
Playtester
GM, 6849 posts
novelist game designer
long-time gm
Wed 7 Jan 2009
at 00:35
  • msg #301

Re: Gather: The Temple of the Dying Sun

Filling a ten foot deep, ten foot wide, and something like six foot across pit with earth will definitely drain you for a time.

With TK, you could attempt to shove the pitons in with Bullet TK....might work. Might not. The TK both the psis have is severely limited...sorta. Neither could pluck a cherry from a tree, but Oak can move a spacestation. If I remember right, Oak has Bullet Tk. Feel free to chime in here, TK's as to what you have. And I don't think either of you have flown themselves, but you may have. Not sure there.

Day, you don't detect magic on the items.

Oak, assuming you do as Day suggests....

You pull up the ring, and the skeleton seems to come with it. Then the skeleton clamps its hand on to a punji stick, halting your lift for the moment, and with the other hand it reaches for your ankle to drag you in....

PT
Oak
GM, 1491 posts
Wed 7 Jan 2009
at 00:54
  • msg #302

Re: Gather: The Temple of the Dying Sun

I quickly move my ankle out of reach.

At the same time, I TK the skeleton away from me, into the pit at rapid velocity...

TK Capabilities: Normal, Heavy, Fast, and Marionette come to mind immediately.  The latter might be useful for separating a ring from a skeleton hand.  There are also some variations, such as using TK on objects seen via clairvoyance, etc.  I've also TKed people (not including myself), right Tom???  :p

Actually, I did TK myself in the Dreamworld, but I botched, and sent myself toward orbit like a rocket...  :o

This message was last edited by the GM at 00:57, Wed 07 Jan 2009.
Day
player, 696 posts
Wed 7 Jan 2009
at 02:20
  • msg #303

Re: Gather: The Temple of the Dying Sun

Tom immediately draws Demonslayer and slashes the skeleton if it comes into range.

"Shatter it.  And I'd consider all of this treasure cursed.  Avahur, even if it is draining, it is worth resting until you're ready to get past this particular pit.  All pits, not so much but this one....I think so."
Amanda
player, 202 posts
Thu 8 Jan 2009
at 01:41
  • msg #304

Re: Gather: The Temple of the Dying Sun

Amanda will watch the skeleton grab at Oak and she will summon her inner strength and send a force wave at the skeleton hoping to shatter it to pieces.
Krillis
GM, 3070 posts
Hopeful Verser
Thu 8 Jan 2009
at 01:44
  • msg #305

Re: Gather: The Temple of the Dying Sun

I relay whatever knowledge I learned at Menlo Park about dealing with general undead.
Lucas
player, 235 posts
Thu 8 Jan 2009
at 22:23
  • msg #306

Re: Gather: The Temple of the Dying Sun

Lucas hides in the background and tries to make himself as inconspicuous as possible.
Surely all these guys together can handle a single skeleton without me getting killed.
Avahur
player, 2361 posts
The only side I'm on
is my own.
Fri 9 Jan 2009
at 02:42
  • msg #307

Re: Gather: The Temple of the Dying Sun

Skeletons.  My last experience with the undead wasn't pleasant... I do hope I don't have to deal with them here as well.  Ok.. maybe it would be fun... It would be excellent training...  But the next time I face a horde of zombies, I'm going to be ready...  So long as it is on a magic capable world.  There is only so much fighting I can do.  Granted, I should be able to last several hours, but I'm not going to do something that stupid.

I conserve my energy and wait for the rest of the party to deal with it, taking the time to judge how much energy it would take to fill up the hole, and if I could do it right now, or if I'd have to wait...  or if it'd be close...

Well... if its most of the filled it should be passable.. or maybe someone can do the rest...  meh, we'll see how things go.
Playtester
GM, 6851 posts
novelist game designer
long-time gm
Fri 9 Jan 2009
at 04:19
  • msg #308

Re: Gather: The Temple of the Dying Sun

Oak whips his foot back, and the skeleton grasps the edge of the pit instead.  Day draws Demonslayer, and shatters a few ribs with it. A ripple in the air in front of Amanda flashes forward, and rocks the skeleton slightly. Krillis begins to talk about how to deal with skeletons which involves blunt weapons, consecrated earth from a cemetery, and really large amounts of fire as the Summer Queen had explained to him. Lucas safely gets back out of the way.Avahur, you think you could do it, but you'd be where you are after an extensive workout.The skeleton reaches forward, and grabs Amanda's ankle. She almost pulls free, but it pulls her down, and starts to drag her into the pit. Her right foot is over the edge, and she's laying on her back with her fingers hooked on to the steps, and Day to her left, and Oak to her right.
Amanda
player, 203 posts
Fri 9 Jan 2009
at 04:38
  • msg #309

Re: Gather: The Temple of the Dying Sun

Amanda prays as she is being pulled,"Oh Great Lord grant me your divine aura to send this undead abomination back to death and give it's tortured soul rest."
As Amanda prays she will call from her inner energy and try to send a holy blast at the skeleton.
Day
player, 697 posts
Fri 9 Jan 2009
at 14:38
  • msg #310

Re: Gather: The Temple of the Dying Sun

Tom invokes a prayer of Armor and a prayer of Dispel Magic while he hits the thing again with DemonSlayer.  This time  he is focusing on the wrist that has grabbed Amanda.
Krillis
GM, 3071 posts
Hopeful Verser
Fri 9 Jan 2009
at 17:46
  • msg #311

Re: Gather: The Temple of the Dying Sun

"Oak, you're a preecher, right?  Just lay him to rest, and consecrate this ground as his resting place."

What location am I at in the mix of all of this?  Am I still in the back where I am supposed to be with Tom, or was I able to accompany him to the front, where he's currently fighting the skeleton?
Lucas
player, 236 posts
Fri 9 Jan 2009
at 18:40
  • msg #312

Re: Gather: The Temple of the Dying Sun

 "Wow, punji-pit grave, truly a very dignified way too go."

@Krillis: I thought you'd stick back with me while shouting good advice at the skeleton.
This message was last edited by the player at 18:42, Fri 09 Jan 2009.
Playtester
GM, 6854 posts
novelist game designer
long-time gm
Tue 13 Jan 2009
at 04:13
  • msg #313

Re: Gather: The Temple of the Dying Sun

Amanda glows bright yellow, and Day slams the arm holding her severing the bone.

The skeleton falls to pieces.

Avahur then fills the pit with dirt. He is sweating and panting for breath by the time he is done.

PT
Amanda
player, 204 posts
Tue 13 Jan 2009
at 04:20
  • msg #314

Re: Gather: The Temple of the Dying Sun

Amanda looks around to see if anyone was hurt, if noone needs healing she will say,"Thank you Oh Lord for your divine grace, lets move forward shall we guys."
Day
player, 698 posts
Tue 13 Jan 2009
at 05:21
  • msg #315

Re: Gather: The Temple of the Dying Sun

"I think we should wait a bit and wait for Avahur to rest and recover.  We should be on our guard while we do this, but when we entered this place we were told there was no time frame.  That might have changed since we entered, but I don't think it has."

Tom also silently thanks the Lord for answering his prayers.
This message was last edited by the player at 05:22, Tue 13 Jan 2009.
Avahur
player, 2362 posts
The only side I'm on
is my own.
Tue 13 Jan 2009
at 05:34
  • msg #316

Re: Gather: The Temple of the Dying Sun

There...hole....is...filled.. Sweating a bit, I wait to catch my breath, Just need...some time....to rest...and...I'll...be fine... I move up against a wall and after testing against it, to be sure nothing will happen, I collapse against the base of it and recover my energy a bit.
Lucas
player, 237 posts
Tue 13 Jan 2009
at 12:19
  • msg #317

Re: Gather: The Temple of the Dying Sun

 "I think we should keep moving. Avahur will have plenty of time to catch his breath while we progress through the next room, and if anything really bad happens, we can shuffle him to the back of our formation. But if we stay here, anything up there will be that much better prepared. Besides, I'm sick of these white steps, they remind me of puked-up milk."

OOC: I know this goes against our policy of 'wait for it, check it out, wait for it and then check it out some more', but let me be the voice of moderate urgency in this case.
This message was last edited by the player at 12:30, Tue 13 Jan 2009.
Krillis
GM, 3072 posts
Hopeful Verser
Tue 13 Jan 2009
at 14:41
  • msg #318

Re: Gather: The Temple of the Dying Sun

"Avahur, will you let me help you out now?  I swear that I won't do anything harmful to you.  Healing has a way of restoring energy."

If Avahur accepts the help, I put one hand on his chest and the other on his head.  Then, I try to flow the green healing energy into him, to cover his entire body.
Avahur
player, 2363 posts
The only side I'm on
is my own.
Tue 13 Jan 2009
at 18:16
  • msg #319

Re: Gather: The Temple of the Dying Sun

You get a sword through your chest if you even attempt something funny.... go ahead. I put my hand on my sword ready to draw should something other than the intended effect happen, with the intended effect of healing or restoring energy.
Playtester
GM, 6857 posts
novelist game designer
long-time gm
Wed 14 Jan 2009
at 03:28
  • msg #320

Re: Gather: The Temple of the Dying Sun

Avahur,
Krillis revives you, and interestingly enough it doesn't seem to tax him.

The party slowly advances up the marble staircase until you reach the balcony walkway.

There is a more plain doorway down to your right along the balcony hallway at the top of the granite staircase. The one in front of you seems excessively sturdy and thick. A door knocker of gold sits in the midst of it.

"Lucas, what is your favorite food?" The door knocker speaks. It does not respond to other entreaties or threats, but to repeat its question.

PT
Lucas
player, 238 posts
Wed 14 Jan 2009
at 12:28
  • msg #321

Re: Gather: The Temple of the Dying Sun

Lucas cowers slightly as he hears his name. It's rarely a good sign in a place like this.
He wonders if it's another one of those opinion questions, where the asker couldn't care less about your opinion and you need to guess his.
 "eeweeh I like... Sun...flower seeds?"
Day
player, 699 posts
Wed 14 Jan 2009
at 16:01
  • msg #322

Re: Gather: The Temple of the Dying Sun

Tom stands by, ready to heal Lucas in an instant if he gets damaged.
Amanda
player, 205 posts
Wed 14 Jan 2009
at 17:48
  • msg #323

Re: Gather: The Temple of the Dying Sun

Amanda waits for the result of Lucas's answer, she begins to summon her inner holy energy, she will also silently pray for Lucas to be looked after and for God to help her heal him if something goes wrong.
Playtester
GM, 6861 posts
novelist game designer
long-time gm
Thu 15 Jan 2009
at 01:32
  • msg #324

Re: Gather: The Temple of the Dying Sun

OOC: Lucas, are you telling the truth?/Father voice off. I'm asking out of character, btw.

PT
Lucas
player, 239 posts
Thu 15 Jan 2009
at 10:02
  • msg #325

Re: Gather: The Temple of the Dying Sun

OOC: No, I'm not actually so clear on the subject. I guess I like pizza, because it's versatile. I know this will kill me, but how is it relevant?
Playtester
GM, 6862 posts
novelist game designer
long-time gm
Thu 15 Jan 2009
at 14:26
  • msg #326

Re: Gather: The Temple of the Dying Sun

OOC: The door is a lie detector. More later.PT
Day
player, 700 posts
Tue 20 Jan 2009
at 03:49
  • msg #327

Re: Gather: The Temple of the Dying Sun

Tom continues watching the door.
Playtester
GM, 6867 posts
novelist game designer
long-time gm
Tue 20 Jan 2009
at 16:37
  • msg #328

Re: Gather: The Temple of the Dying Sun

A purple ray comes out, and draws Lucas through the door.

Lucas,
You're in a large, echoing space, and you see tall, irregular shapes. In the dark, you hear 'whooooooo', very soft, it pauses, and then it starts again.  Other faint noises are heard as well.

PT
Avahur
player, 2365 posts
The only side I'm on
is my own.
Tue 20 Jan 2009
at 16:57
  • msg #329

Re: Gather: The Temple of the Dying Sun

"Well, that's interesting. I don't recall seeing that in the Tomb of Horrors..."

I look around to see what everyone else does..
Lucas
player, 242 posts
Tue 20 Jan 2009
at 17:08
  • msg #330

Re: Gather: The Temple of the Dying Sun

Lucas looks around around the space.
 That whoo-ing sound is just the wind, right?
 "Hello?"
 Hello?...hello?...hello?...
 "Is that an Echo!"
 that an Echo!...an Echo!...Echo!...
He walks around the nearest tall, irregular shapes, examening it for any features that set it apart from the other tall, irregular shapes, or that set any side of it apart from it's other sides.
Krillis
GM, 3074 posts
Hopeful Verser
Tue 20 Jan 2009
at 20:39
  • msg #331

Re: Gather: The Temple of the Dying Sun

"Well, that's not something you see everyday.  For now, all of us should keep it cool.  Who the hell likes sunflower seeds that much?"

I keep to my position in the formation while I say this.  "It looks like he was teleported further into the temple by telling the door his favorite food.  Shall we try it as well and see if we can move on?  Perhaps it's best if we put a bit more powerful a gaze on it, though."  At that, I look at Oak and Amanda.
Day
player, 701 posts
Tue 20 Jan 2009
at 23:09
  • msg #332

Re: Gather: The Temple of the Dying Sun

"Actually I do.  I have an equal tie between Apples, Sunflower Seeds, Spagetti and Butter Pecan Ice Cream.  All of them are incontrovertible proof there is a God.  At least to me anyway.  Yes, I would be willing to bet he's been translocated somewhere else.  I think we're all better off failing at this point, which means I recommend trying the door in party order and lying..."
Oak
GM, 1492 posts
Wed 21 Jan 2009
at 05:50
  • msg #333

Re: Gather: The Temple of the Dying Sun

I look with concern as Lucas is drawn through the door by the purple ray.

"I don't like being separated.  He could be in trouble.  Was he really teleported, or simply moved through the door to the other side?"

I bow my head in silent prayer.

Then I move cautiously to the door, and put my ear next to it, attempting to listen for any sounds on the other side.

Then I attempt to stretch out my telepathic senses through to the other side of the door.

Then I attempt to stretch out my clairvoyant senses through to the other side of the door.

And IF I receive any indication that Lucas is in trouble... THEN I attempt to teleport myself to the other side of the door...
Playtester
GM, 6872 posts
novelist game designer
long-time gm
Wed 21 Jan 2009
at 18:25
  • msg #334

Re: Gather: The Temple of the Dying Sun

Oak,
Its a very thick door (OOC: Why yes, I was thinking of your idea long ago...).

Lucas,

You hear a snort, and then a command. And lots of grunts, snorts, rustle of leather, tink of chain...

Whooosh...

A torch lights up.

A line of nine Kobolds (black skin, short, skinny, red eyes, pointed ears...) faces you in a shieldwall with large metal bucket shields. Behind them, there are two more lines of nine spear Kobolds.

And there is one Kobold in a fine uniform standing behind all of them.

"Oh, ho. Hardly worth waking up for." The Kobold Captain says with a mocking laugh.  His men jeer.

"Advance at a walk. Kill the thing." He orders. His men start marching toward you as he yawns.

The large shape to your right is a weapon's rack, double tall, and there is another to your left.  A mildly smoking grill is cooking some food.

There is another door on the far left.

Day, you say "Pumpernickel Bread."

Day vanishes into a purple light, and appears next to Lucas as the phalanx of kobolds lowers their spears just a bit to get them truly ready.

PT
Krillis
GM, 3075 posts
Hopeful Verser
Wed 21 Jan 2009
at 18:39
  • msg #335

Re: Gather: The Temple of the Dying Sun

"Well, I'd like to see what happens if we tell the truth, but we probably need those two, but captain's orders..."

I'll approach the thing when it's my turn and say, "Pumpernickel Bread."  I tried it once way back when we did a play in middle school, and I still can't get the taste out of my mouth.
Oak
GM, 1493 posts
Wed 21 Jan 2009
at 19:14
  • msg #336

Re: Gather: The Temple of the Dying Sun

After hearing Day's recommendation and seeing Day and Krillis approach the door and speak, I mentally sigh.

It seemed that the only way forward was clear.

I approach the door, and say "Refried Beans", while barely repressing a shudder...
Lucas
player, 243 posts
Wed 21 Jan 2009
at 21:25
  • msg #337

Re: Gather: The Temple of the Dying Sun

I draw my sword and retreat from the Kobolds, matching their speed.
 "Now now, can we talk about this? Surely you have better use for me then stabbing-practice."
Day appears in a flash of purple ligtht. I place my hand on his shoulder and direct him to face the threat.
 "Day! These kobolds are trying to kill me, us. The one in the fancy suit is the boss, they don't think me much of a threat, and their cooking smells horrible. I mean, really! Who grills veal on a hot flame and serves it with curry sauce!"
Avahur
player, 2368 posts
The only side I'm on
is my own.
Wed 21 Jan 2009
at 21:27
  • msg #338

Re: Gather: The Temple of the Dying Sun

I wait around, not saying anything, watching to see what everyone else does.
Amanda
player, 206 posts
Thu 22 Jan 2009
at 02:11
  • msg #339

Re: Gather: The Temple of the Dying Sun

Amanda waits her turn  she will get her sword out and be ready for anything and then she says "Brocoli."
She will pray to God for strength in what ever is in store for her and forgiveness upon lieing.
This message was last edited by the player at 20:56, Thu 22 Jan 2009.
Day
player, 704 posts
Thu 22 Jan 2009
at 03:36
  • msg #340

Re: Gather: The Temple of the Dying Sun

Tom had hoped that the others would do it in party order but, honestly, they're doing remarkably well considering the circumstances that gathered them, his actual authority over them, and who and what they are.

Tom immediately invokes an armor spell, quick draws his pistol, and invoking an accuracy spell shoots the chief in the head.  He then shouts with the fury of a man not only defending himself but billions.  They are proud creatures and they have the upper hand, so they probably don't intimidate easily, but there is not a being living that cannot feel fear under the right circumstances.

(If you continue going on from that point)

He then unloads the entire clip into them, roaring the entire time.
Hadrian
player, 262 posts
Superbia est meus Pestis
- The merry traveller
Thu 22 Jan 2009
at 20:52
  • msg #341

Re: Gather: The Temple of the Dying Sun

Hadrian sighed. They were in somewhat of a hurry, true, but he couldn't really see the strain of logical thought that lead from 'being in a hurry' to 'leaping blindly at obviously cursed doors'.

Why Lucas answered sunflower seeds in the first place he did not dare guess at, and he wasn't at all sure he wanted to ask the poor fellow if they found him alive on the other side either.

Hadrian's primary compulsion was to answer truthfully what his favorite food was - pai - but having agreed to follow Day - even into adversity; even into folly - Hadrian didn't really have much choice in the matter. Hadrian stepped up to the door when his turn finally came, and opened his mouth to speak. For about a minute he just stood there, mouth agape, wondering what to say, until finally he managed to think of something.

"Raw potatoes," he said, almost merrily - it was a long time since he had eaten raw potatoes, and he couldn't bring himself to hold it against the poor vegetable that it tasted foul when uncooked.
Playtester
GM, 6877 posts
novelist game designer
long-time gm
Fri 23 Jan 2009
at 02:32
  • msg #342

Re: Gather: The Temple of the Dying Sun

Lucas,You retreat four feet until you bump into a thick and quite closed door behind you.  Its painted purple.The Captain shrugs. "Throw down your weapons, kneel on the ground, and I'll think about making you my personal slave and cook." Then Day shoots him.Day,Your armor spell is invoked. You don't get quite the grip you'd like on your pistol for a quick draw...something to do with your fingers being sweaty from nerves...You plug the Kobold Captain in the head. He's very dead.You roar and they flinch, and then you hear a gravelly voice...."First Kobold to run gets crucified!"This stiffens them up, and they're on you two...Lucas--I'm going to have to wait on you to decide if you surrender.Day, five kobolds strike at you from line 2(3) and line 3(2). The metal bucket shields cover almost the entirety of the front line.#1 Slams his spear hard into the door and buries the tip. Botch.#2 Slices into your chest cavity on the left lower side.#3 Grazes your skull making you see spots for a second.#4 Clearly misses, almost tosses his spear. Near botch.#5 Sergeant type. Jabs you in the right thigh. Repeats his attack by pinning you like a butterfly to the door behind you. It goes through your left shoulder.

You quick fire twice, and the Sergeant and the one behind him both fall over. Another Sergeant type yells...

"Close the lines" Not that its needed as they're already doing it.

Oak, Amanda...you appear right next to Lucas and Day with three lines of a phalanx of kobolds in front of you.

Oak, a Kobold is so startled by your appearance that he drops his spear. Botch.
Amanda, the Sergeant type, rather more tough looking than the others slams you in the chest, and you look down to see a spearpoint going through your heart. It doesn't hurt. You're falling into shock, and things are fading around the edges.

PT
Playtester
GM, 6878 posts
novelist game designer
long-time gm
Fri 23 Jan 2009
at 02:34
  • msg #343

Re: Gather: The Temple of the Dying Sun

Krillis,

You arrive between Lucas and Day with a phalanx of Kobolds....

One attacks you. He slices open your forearm with his leaf-blade spear.

pT
Amanda
player, 207 posts
Fri 23 Jan 2009
at 03:47
  • msg #344

Re: Gather: The Temple of the Dying Sun

Amanda tries to summon her inner power to heal her wounds and her shock, she then prays,"Oh great lord please heal me so I can fight this battle and help my friends, also great and powerful lord grant me the power to defeat these foes in your name, I pray in Jesus's name AMEN."
Amanda will try to stay concious and aware and then strike at the sergeant with her sword.
Day
player, 705 posts
Fri 23 Jan 2009
at 04:09
  • msg #345

Re: Gather: The Temple of the Dying Sun

Tom invokes a healing prayer on his shoulder and shoots the Sergeant type who said, "Close Ranks."

"The next one of you who speaks, dies.  The next one of you who touches a spear to me or my companions first, dies.  There might be more of you, but ONE of you will die unless you turn around and run right now."
This message was last edited by the player at 12:41, Fri 23 Jan 2009.
Oak
GM, 1494 posts
Fri 23 Jan 2009
at 05:46
  • msg #346

Re: Gather: The Temple of the Dying Sun

My eyes widen at my new environment and the attacks, as I see my companions injured with varying degrees of severity.

I hold my oak staff at the ready to parry any nearby attack, and I pray aloud.

"Dearest LORD, please strike these attackers blind now, I pray, just as your angels struck blind the Sodomites who sought to lay hands upon Lot.  I pray in the Holy Name and Power of Jesus Christ...  Amen."

Then I attempt to pick up the Sergeant with my TK, and move him forcefully through the rest of the attackers...
This message was last edited by the GM at 06:20, Fri 23 Jan 2009.
Avahur
player, 2370 posts
The only side I'm on
is my own.
Fri 23 Jan 2009
at 08:35
  • msg #347

Re: Gather: The Temple of the Dying Sun

Well, not sure what is on the other side... I can tell the truth, and see where it leads me.. or wait here and see what happens.  Either way is probably leading to boredom..

Giving a couple seconds thought...

Not doing anything isn't agreeing nor disagreeing, and this way I know what is here and don't have to worry about the unknown..  Time to train.

Looking over at Hadrian as he goes over his own thoughts..

"Have fun with whatever is on the other side, if you choose to go.  I'll be here training.  Practice makes perfect.  Besides..  I'm not one to mess with doors I don't understand; since I nearly got burned the last time I tried to be witty. So, if you see the others, tell them I'll be here."

I proceed to walk back the way we came and draw both my swords and go through some warm-ups, followed by shadow fighting an imaginary opponent...

If the door asks me of my favorite food, I ignore it and walk further away, then continue with my business.
Lucas
player, 246 posts
Fri 23 Jan 2009
at 13:22
  • msg #348

Re: Gather: The Temple of the Dying Sun

I focus on parrying their attacks on us with my sword and let Day do the all the hurting.
 "I have an offer you can't refuse! If You throw down your weapons, you will not be crucified, nor slaughtered by this big guy here (Day) and I'll let you in on my special recipe for 'veal au jus'!"
When Day, the 'gravelly voice' make their respective threats and I make my offer, I look at the faces of the kobolds for their reactions to each deal.
This message was last edited by the player at 18:35, Fri 23 Jan 2009.
Krillis
GM, 3078 posts
Hopeful Verser
Fri 23 Jan 2009
at 17:35
  • msg #349

Re: Gather: The Temple of the Dying Sun

Damnit!  I think to myself, seeing the others around me-and Amanda.  She seemed to be in trouble over there, but there might not be enough time to heal myself, her, and counter-attack.

--Kox, see to Amanda, try to heal her!--

I then channel healing energy into whichever arm was hurt while focusing fire into the other one.  With my uninjured hand, I attempt to throw a fireball at the enemy, shouting "AMEN!" as I do so.  Of course, I'll try to make sure the fireball isn't going in the direction of any of my friends.
Playtester
GM, 6882 posts
novelist game designer
long-time gm
Sat 24 Jan 2009
at 02:36
  • msg #350

Re: Gather: The Temple of the Dying Sun

Day,
Its hard for them to hear you in the crash of weapons and the thunder in their blood which is why battle cries tend to be short and to the point like "Death to the Enemy!".

However you do shoot another talker, which means a sergeant as he orders 'doub...' Bam!

Your shoulder is healed.

Amanda,

You're standing as the spear is removed, but you feel terrible. And then lifegiving energy flows into you from the hand on your forearm, and from the suddenly very big dire wolf in front of you.

You swing out with your staff and find the function of those huge bucket shields.

Day,
Very lucky, 1,3,4 miss, and 2 almost botches.

Lucas,
#1 impales the Kobold shieldman in front of him. #2 slams you in the cheekbone. #3 Hits you in the chest. #4 Rips open your hand. #5 Rips open a bicep.

You block...#2, so you see a spearpoint come perilously close to your left eye before you bat it aside, and then you block #3. The rest plunge in at the same time.

That was last turn's delayed action for you so there's more.

#1 is shaken by killing his bud, and he cleanly misses. #2 Snarls in rage at your block and misses. #3 Miss. #4 The world goes white as he plunges it into your kidney from the front.  #5 He hits you but you don't know where because by now little things like getting your ear sliced open are not really that important.

Party, Lucas...screams.

Oak,

#1 is a clean miss. #2 Heads straight to your solar plexus. #3 rips open your upper thigh on the outside.

You naturally try to block #2 and fail badly. You join Day and Amanda in a pinning ceremony.

A bright light flashes from your staff, and several Kobolds near you are blinded.

Krillis, you toss the fireball over the top of them, and it explodes behind them killing five Kobolds.
However, you do get attacked first...#1 Botch. #2 Rips open your jaw and blinds you with flying blood. #3 Another botch. You're lucky, sort-of.

Day, there is a pause with all the sergeants dead, three Kobolds blind, and most of the back rank incinerated. You might be able to persuade them now as everyone takes a tiny pause in the process of mayhem.  But these are very well trained fighters.  You recognize their technique, or something close to it. Its very Roman, at least in mindset.

Hadrian,

You appear amidst the slaughter. As traditional at this point, one Kobold tries to gut you. He runs his spear into your left bicep all the way to the bone. Ow!

Avahur,
Indeed the door does petition you for an answer. You practise onward.
Amanda
player, 208 posts
Sat 24 Jan 2009
at 03:22
  • msg #351

Re: Gather: The Temple of the Dying Sun

Amanda tries to calm herself and gain control, then she feels the healing powers flow into her, she welcomes the power and thanks God.
Then she looks at the comabt, smiles at the dire wolf Kox.
Amanda is upset and desperately wants to help she summons as much inner energy as she can holds out her hands and asks God to help her and then fires her force blast with everything she has at the ranks of the enemy making sure none of her friends are in the line of fire, if she can she will try to make the blast cone out to get as many of the enemy as she can.
Day
player, 706 posts
Sat 24 Jan 2009
at 14:28
  • msg #352

Re: Gather: The Temple of the Dying Sun

Tom immediately reaches forward, touches Lucas and invokes a Healing prayer.

Tom says to the Kobolds in Latin, "Brethren of the Legion, if you speak the honorable tongue and know the code of the Legionnaire, if you drop your weapons you will be given parole."

If they keep attacking the party, then he shoots them, starting with the ones that have done the most damage to other party members and working down toward the weakest.  If one speaks any kind of command save "Hold!" then Tom shoots them first.

If they continue attacking after Tom has offered them parole, Tom says, "Oak, put up a telekinetic shield wall in front of us.  Amanda, create a telekinetic shield and defend yourself with that."
Hadrian
player, 263 posts
Superbia est meus Pestis
- The merry traveller
Sat 24 Jan 2009
at 19:54
  • msg #353

Re: Gather: The Temple of the Dying Sun

Normally, Hadrian would have screamed at the top of his lungs. However, being transported through through a magical door and into a room full of kobolds via a purple beam had, ironically, given him a healthy boost of adrenaline, which now superseded his cowardice.

Hadrian's fencing experience took control, and he instinctively stepped backward to avoid the spear, even after it had hit true. Seeing an obvious opening, he stepped forward again, forced the spear aside with his left hand - strangely, perhaps it was the adrenaline, he wasn't hurting as much in that hand as he imagined he should - took another two steps toward his opponent and placed the entirety of his palm over the face of the kobold, hopefully before the creature could react. Without hesitating Hadrian then summoned a globe of fire into the palm of his left hand, which, unfortunately, put the kobolds face in conflict with the burning orb.

...

Should he come away from the ordeal without mortal injury Hadrian will step back and let the others handle the rest of the kobolds, trying, in the process, to remain as invisible as possible in the background. He will, of course, react defensively with his sword cane to anyone directly attacking him.
Lucas
player, 250 posts
Sat 24 Jan 2009
at 22:33
  • msg #354

Re: Gather: The Temple of the Dying Sun

Lucas screams... like a little girl.
But it's more the shock than actual pain.

I continue to defend.
This message was last edited by the player at 11:20, Tue 27 Jan 2009.
Krillis
GM, 3080 posts
Hopeful Verser
Sun 25 Jan 2009
at 22:31
  • msg #355

Re: Gather: The Temple of the Dying Sun

Ack!  Kox, help me!  I send that message to him telepathically, intending him to help by healing if I'm unable to.

I channel healing energy as thick as possible into my head in order to heal the wound.  I also put my hand up to the injury, in an attempt to stop the bleeding and to heal it faster, by channeling it partly through my hand.

If I'm able to either during or after this attempt, I try to push my mind into the kobolds, and use my mind control with one word into their minds, SUBMIT.
Avahur
player, 2375 posts
The only side I'm on
is my own.
Sun 25 Jan 2009
at 23:24
  • msg #356

Re: Gather: The Temple of the Dying Sun

I continue training.
Oak
GM, 1495 posts
Mon 26 Jan 2009
at 06:48
  • msg #357

Re: Gather: The Temple of the Dying Sun

Not seeing any result from my previous TK attempts, and not understanding Tom's Latin, I pray to the LORD.

"Dearest LORD, please cast a deep sleep upon these attackers now, just as you did to Saul's men when David took the spear and water from Saul's bolster.  I pray in the Name and Power of Jesus Christ...  Amen."

And then, with the pain of my wounds penetrating the initial shock and battle distraction, I pray again.

"Dearest LORD, please heal me now, I pray..."
Playtester
GM, 6884 posts
novelist game designer
long-time gm
Wed 28 Jan 2009
at 00:21
  • msg #358

Re: Gather: The Temple of the Dying Sun

Oak,Your TK knocks down two of them, killing one.
Hadrian,You step back, and bang into the wall right behind you. Trained reflexes can be useful, but they can betray you as well.

You burn one of the shield kobold's to ash. +@1 to Spell.

There is no background to remain invisible in. There is the front line, and about two feet back from it on the wall.

Lucas,
You try to focus past the pain to defend yourself, but its too hard. This is the worst pain you've ever felt in your life by at least an order of magnitude. You didn't reallize it was possible to hurt this badly.

Krillis,
The pain in your head goes away. You're still blind from the blood crusting on your face.

You can't lash out with a psi command at your enemy without seeing them.

Kox rips one kobold apart trying to protect you.

Day,
OOC: Its unlikely they speak Latin, but a good case for a GE roll. And if it does work, it will be very effective. 8,9,10....they think you just called them a bunch of really nasty names in Kobold....

They scream. You fire and kill two of them with the first shot. Another shot, and you kill a third.

Avahur,

You continue training, and then you smell blood, and see some of it a second later seep out from under the door. Yes, there is enough gore and blood that the floor is about an inch deep around the party.
Playtester
GM, 6885 posts
novelist game designer
long-time gm
Wed 28 Jan 2009
at 00:27
  • msg #359

Re: Gather: The Temple of the Dying Sun

Amanda,You heal, and a force blast rips out from your hands knocking over four of them, and outright killing three of the four.

Oak,

You pray and it doesn't work.

Now for attacks by the pschotic little monsters....

There are three left, and the first two charge Day...

#1 gives Day a haircut by slicing his spear sideways a quarter inch above Day's head in a potentially fatal strike that misses.  The other is less ambitious, and rips Day's forearm open.

The last runs to the armory stand, and slashes a rope as he runs past it..  The two story armory stand begins to topple in your path with swords swinging free from their mounts.  Its not falling directly toward you.

PT
Krillis
GM, 3085 posts
Hopeful Verser
Wed 28 Jan 2009
at 00:59
  • msg #360

Re: Gather: The Temple of the Dying Sun

I put my hands to my face, and focus on water spreading over the blood, to wash it off.  Then, I shout, "Amen!" to summon it, and I scrub like crazy to get the blood off.

If I succeed, I then try to send another mental command to all of the kobolds.  In the command, I try to instill FEAR.  I push hard into their minds, and command them in one word, SUBMIT.
Day
player, 707 posts
Wed 28 Jan 2009
at 03:01
  • msg #361

Re: Gather: The Temple of the Dying Sun

Tom is greatly concerned about the armory stand.  The weapons clattering everywhere could do people serious harm.  "Oak and Amanda see if you can hold it still, I'm going to try something."

The spell really wasn't meant to do this, but they are metal, and they need to be readjusted....Day attempts to mold the metal of the weapons in the armory to lengthen and create a lattice support structure to keep the whole thing from falling.
Avahur
player, 2378 posts
The only side I'm on
is my own.
Wed 28 Jan 2009
at 08:36
  • msg #362

Re: Gather: The Temple of the Dying Sun

Hmm..  blood...  could be fighting..  though, I'll probably get an earful from Day if it isn't theirs...  and if it is... I'll still get an earful. Train? or Go see what's up?  *half a second goes by*  Training it is, they can handle it themselves, and if not, then a small obstacle like this means they won't do well any further.

I continue training.
Lucas
player, 253 posts
Wed 28 Jan 2009
at 12:21
  • msg #363

Re: Gather: The Temple of the Dying Sun

Lucas, overwhelmed by the throbbing pain, crawls further away from the combat and searches his supplies for something, anything, that could relieve his suffering.
Amanda
player, 209 posts
Thu 29 Jan 2009
at 02:18
  • msg #364

Re: Gather: The Temple of the Dying Sun

Amanda reaches out with her TK to lift back up or hold up the weapon stand and prevent it from falling.
Playtester
GM, 6886 posts
novelist game designer
long-time gm
Thu 29 Jan 2009
at 04:34
  • msg #365

Re: Gather: The Temple of the Dying Sun

Amanda, you catch the weapons stand solidly although you're distracted by Lucas crawling past your feet whimpering like a broken thing. He barely sounds human.  The swords and axes fly free, and Day speaks the words of his spell...which doesn't take although red fire glitters over the surface of the swords.

Krillis, you try, and fail, and try again focusing and there's just too much noise. You're going to have to take a minute to refocus or change something.

The swords and axes hit the ground, and one thrums to a halt right next to Krillis left ear as it slams into the door. Avahur, you see a bit of steel stick out from the door.  One kobold is cut down, and Hadrian does for the last one with an instinctive strike when it steps into his range.  The creature is dead before you realize what you've done, Hadrian.

The last Kobold ducks out a door at the back of the room, about a two foot tall door.

PT
Oak
GM, 1496 posts
Thu 29 Jan 2009
at 05:22
  • msg #366

Re: Gather: The Temple of the Dying Sun

As I see the last Kobold heading out the door, I attempt to grab it with my TK and lift it into the air, and gently back toward us again.

IF successful:
{
I leave it suspended in mid-air, out of reach of anything, high enough off of the ground to do it injury if I lose my grip.

"Does anyone have any questions to ask our guest?"
}
ELSE
{
I pray for healing for myself, then start going around to pray for healing for the others, starting with the most seriously injured.
}
Avahur
player, 2379 posts
The only side I'm on
is my own.
Thu 29 Jan 2009
at 05:24
  • msg #367

Re: Gather: The Temple of the Dying Sun

They're having fun it seems...

I continue training.
Day
player, 708 posts
Thu 29 Jan 2009
at 13:59
  • msg #368

Re: Gather: The Temple of the Dying Sun

Tom immediately invokes a healing prayer for Lucas.  If that one isn't sufficient he invokes a second.

He also says, "They might be used by Kobolds, but I think everyone here would be well off arming themselves with one of these spears."
Krillis
GM, 3086 posts
Hopeful Verser
Thu 29 Jan 2009
at 14:59
  • msg #369

Re: Gather: The Temple of the Dying Sun

"Who all needs healing or feels tired?  I can help you out.  Thanks for saving me from the armory, Amanda."

I head over to Lucas as well, "Lucas, try to stay still.  Maybe someone should hold him down."  I see Day using healing as well on him, but I attemt to create a healing energy ball, green and with about the diameter of a foot.

Once it's created, I push it into Lucas' gut, whether or not the wound has been sealed by Day's spell already.
Lucas
player, 254 posts
Thu 29 Jan 2009
at 16:04
  • msg #370

Re: Gather: The Temple of the Dying Sun

If Killis healingBall and days healingSpell summons anEvilTeddyBear = false
{execute:
 "Oh god the pain! THE PAIN! Oh, oh hey that feels a lot better. Thanks guys. Sorry about the hole door-business. I wish I had a good excuse, but quite frankly it's my lack of experience with dealing with talking doors that got us into this mess. Speaking of mess, I'm hungry. How about we pig out on what the kobolds left around?"

When the wounds have healed, Lucas walks over to the grill and salvages whatever food is still fit to be served.
He is no good with spears and just takes one from the racks. He looks around the room for any armor that fits him. One gut-wound per lifetime is more than enough for him.
}
 Else
{execute:
 "Oh god the pain! THE PAIN! Oh, oh hey that feels a lot OMG IT'S AN EVIL TEDDY BEAR!!! GET IT OUT OF ME! AAARRAAACH!!!"
}
This message was last edited by the player at 21:57, Thu 29 Jan 2009.
Day
player, 709 posts
Thu 29 Jan 2009
at 17:11
  • msg #371

Re: Gather: The Temple of the Dying Sun

If the healing works then Tom says, "I don't have much experience with talking doors either.  Particularly ones with genuine people personalities.   That could have happened to anyone here."

Tom will determine (without actually yet casting the spell) if his reshape spell could alter the kobold shields to be more useful to those in the group.  He keeps an eye out on his surrounds for other entrances and exits, and listens carefully for other Kobolds approaching, murder holes or other devices that could be used against them here.

If just one of the doors looks identical to the outside door that caused these problems, after checking it for traps and other mechanisms, he'll open it.

If more than one of the doors looks identical to the outside door that caused these problems, he'll listen through it.
This message was last edited by the player at 01:06, Fri 30 Jan 2009.
Amanda
player, 210 posts
Fri 30 Jan 2009
at 00:38
  • msg #372

Re: Gather: The Temple of the Dying Sun

Amanda kneels and begins to pray with all her heart,
"Dear Great and powerful Lord I ask you to humble us with your great healing powers and heal all who are injured, and lessen or remove Lucas's pain. I also humbly ask that our weapons and armor be blessed by your mighty and divine power, I pray in Jesus's name AMEN."
She will then stand and say to Krillis, "No problem Krillis do you require assistance and also thanks for your help as well."
Hadrian
player, 267 posts
Superbia est meus Pestis
- The merry traveller
Sat 31 Jan 2009
at 07:53
  • msg #373

Re: Gather: The Temple of the Dying Sun

With the heat of battle gone, and the adrenaline in his blood dissipating, Hadrian could feel a nasty numbness crawl out from the wound and up his arm. By now it had also starting throbbing with pain.

Hadrian was tempted to go over to Krillis and take him up on his offer of healing, but he decided that he should try it himself first - after all, Hadrian had memorized a healing spell, just like everyone else. It would be a pity not to use it and become more familiar with it.

Hadrian put his right palm over the wound on his left arm and focused what he had been taught was healing energy to repair himself.

Assuming Hadrian succeeds.

Once he was as good as new Hadrian moved closer to the others and cleared his throat for attention.

"Next time, can we try not to jump headlong into danger? I'd much rather spend an extra minute trying to figure out wether answering 'sunflower seeds' to a magical door is really a good idea than having a spear lodged into my arm."

Hadrian shot Lucas a scolding look as he said this, but there wasn't really any anger in his eyes or voice. Hadrian just wanted to get it out in the open so that perhaps they could be a bit more careful the next time.

"In fact, dear friends, Avahur was the only one of us that did the smart thing in this situation. He decided that the door was beyond his understanding - after all, the lot of us might have been disintegrated, or transported into a pit of lava - so he stayed behind to train, instead."

"Day," Hadrian said, "try not to scold Avahur too much for this. In an open fight he will battle, even die, for our cause, but he is not one to follow blindly if the situation becomes too obscure, as it did now."

((Oh, and by the way, should Hadrian fail to heal himself he will, of course, ask Krillis to assist him.))
This message was last edited by the player at 15:14, Sat 31 Jan 2009.
Day
player, 710 posts
Sat 31 Jan 2009
at 11:46
  • msg #374

Re: Gather: The Temple of the Dying Sun

"Staying behind was the wise thing to do.  Then again...sometimes the wise thing to do isn't the best thing to do.  As for chewing out Avahur....."  He smiles and shakes his head, "I have no such intention.  Some actions speak for themselves more than anything I could ever say about the subject."
Playtester
GM, 6889 posts
novelist game designer
long-time gm
Sat 31 Jan 2009
at 20:21
  • msg #375

Re: Gather: The Temple of the Dying Sun

It takes a couple minutes, but everyone is healed, (including Hadrian's attempt.)  Lucas, is of course, healed first as he's obviously going into shock, and his eyes are wide and staring as if he can't see any of you.

Once the pain is gone, you realize your light armor just wasn't that successful against a thrusted spear, and everyone has a number of pierced holes in their armor.

Oak, is able to pick up the Kobold. Unfortunately, the Kobold guts himself with his own dagger rather than surrender.

I'm going to assume that Amanda lowers the doublestory sword frame slowly to the floor and lets it go.

And everyone has sticky shoes.

PT
OOC: Sorry about missing a day. A partial excuse is my laptop decided to have its screen flicker madly so that I had to turn it down by powering off. It looks like I may have to go computer shopping again in a few months.
Lucas
player, 257 posts
Sun 1 Feb 2009
at 01:09
  • msg #376

Re: Gather: The Temple of the Dying Sun

 "Dinner is served. Tonight's special: lightly curried veal with slurry stew surprise. The surprise is that I wouldn't be surprised if the veal wasn't veal."

After eating, Lucas wades around in the gore, looking for more armor.
Amanda
player, 211 posts
Sun 1 Feb 2009
at 02:13
  • msg #377

Re: Gather: The Temple of the Dying Sun

Amanda lowered the weapon rack slowly so everyone could get clear.
Amanda will then look around and see if everyone else needs help.
Krillis
GM, 3091 posts
Hopeful Verser
Sun 1 Feb 2009
at 21:56
  • msg #378

Re: Gather: The Temple of the Dying Sun

I sigh, somewhat curious about Day, but glare at Lucas for just a moment.

The, I stop, after hearing Hadrain talking to him.

I turn backwards, towards where I assume we came in from.  I examine that back wall and try to feel a vector that isn't among us (one which I assume belongs to Avahur).
Oak
GM, 1497 posts
Sun 1 Feb 2009
at 22:31
  • msg #379

Re: Gather: The Temple of the Dying Sun

OOC: Are we assuming Jhiaxus is with us, or with Avahur, or none of the above?  :)

IC: I wince as the captured kobold kills himself, sigh, and see to helping heal those in need.

Then I check the fallen foes to see if any of them are yet still alive.

IF I find any, then I disarm the least-injured looking one, and bind him to prevent suicide or escape, and then pray for him to be healed.  Once he is conscious, I ask my companions "Does anyone have any questions for our guest?"

IF not, then I check the bodies to see if there are any items of interest (notes, maps, keys, valuables, etc.).
Day
player, 711 posts
Sun 1 Feb 2009
at 23:11
  • msg #380

Re: Gather: The Temple of the Dying Sun

"Can you scan him telepathically to get a layout of what we have before us?  The more we know about Radix and the Kobolds inside of here, the better."

Tom himself will carefully examine the room for other doors besides the two foot one they entered.  He will also suggest at one point that they move back around and out of the door with it closed, and answer truthfully to see if it opens to a separate location.
Playtester
GM, 6891 posts
novelist game designer
long-time gm
Mon 2 Feb 2009
at 04:17
  • msg #381

Re: Gather: The Temple of the Dying Sun

OOC: Jhiaxus evidently boneported back to Starsong. I can't really blame him.

IC:

The Kobolds are dead. It doesn't take much to kill one.

There is another vector right through the door. Its moving a bit.

You try to open the door, and it does. Avahur is on the other side. He's practising his sword strikes.

You test teh door with an honest answer. It swings wide open to the armory you just left.

What is cooking on the grill? It looks like liver. Smells rather sweet for beef liver.

The kobold captain has two small vials carefully packed up in a locked leather purse on his hip. One has a symbol of a cut finger, and the other of a running man. He also has a very nice looking javelin which he didn't get to use because "Quickshot" Day gunned him down first.

He has one Lancaster gold, and two Winchester silvers. The others have an average of two Winchester silvers.

There is the small doorway in the back of the room. There is another doorway to the right which when opened reveals cobwebs and thick dust on the floor and a smell of rock dust.  The hallway is obviously unstable and liable to cave in.

On the left is an iron door.

PT
Krillis
GM, 3094 posts
Hopeful Verser
Mon 2 Feb 2009
at 04:47
  • msg #382

Re: Gather: The Temple of the Dying Sun

I just wave to Avahur when I see him, and turn back to the room, going over next to Tom.

"I think we should split loot now, meaning the treasure.  We should separate the vials between us based on who needs it the most.  Assuming the cut finger one is healing, it shouldn't go to me.  I'm already proficient at it.  The other is probably either endurance or speed.

How do you want to split the money?"

Avahur
player, 2380 posts
The only side I'm on
is my own.
Mon 2 Feb 2009
at 06:48
  • msg #383

Re: Gather: The Temple of the Dying Sun

Stopping to see the merry band of adventurers...

"Well, it seems you've been having fun.  I assume you had fun on the other side?  After my experience with the door on the outside, I'm not taking any chances.. Now that you all wreak of blood, good luck getting that smell off by the way, it doesn't wash out easily, and the smell can be there for a while, I do hope you have some sort of plan for what to do next."

I put away my swords and wait around gathering some energy as people decide on what to do next.
Hadrian
player, 268 posts
Superbia est meus Pestis
- The merry traveller
Mon 2 Feb 2009
at 07:05
  • msg #384

Re: Gather: The Temple of the Dying Sun

Hadrian smiled stiffly, guessing that Avahur was probably correct on the blood smell thing.

"Well, I don't know about a 'plan', but I suggest that we rule out the door with cobwebs. No one has been through there in months, and it does not look very stable to me. If Radian acts as God for the kobolds, I suspect there will be a certain amount of traffic to his location, for prayer, orders and the like. So we are left with going back, trying the iron door on our left or going straight ahead."

"As for the loot," said Hadrian, "I'll pass on it for now. Pocket change and poorly marked potion vials are, in my opinion, not worth my time."

OOC: So, we lost Jhiaxus then? If yes then we need to elect a new rogue, or as an alternative try to be even more careful than before.
Lucas
player, 258 posts
Mon 2 Feb 2009
at 13:22
  • msg #385

Re: Gather: The Temple of the Dying Sun

 "I'll take the health-potion; I have no need for speed, and I don't see the point of carrying gold I'd never get to spend. Don't they have any good helmets or shields? I don't want another kobold-appendectomy!"

Lucas looks for armor. Again.
Day
player, 714 posts
Mon 2 Feb 2009
at 15:38
  • msg #386

Re: Gather: The Temple of the Dying Sun

"I think you're right Hadrian.  I wish we could take the Kobold door, but its too dangerous as well.  I am also not interested in the treasure."
Krillis
GM, 3095 posts
Hopeful Verser
Mon 2 Feb 2009
at 18:57
  • msg #387

Re: Gather: The Temple of the Dying Sun

"Well, Oak, Amanda, what do you two think?  Want to split the money three ways?"

Then, I get another thought, "Do you guys think we'll run into any vampires or werewolves down here?  The silver might come in handy in that case.  Between Avahur and I, I think we could probably melt it down."
Day
player, 715 posts
Mon 2 Feb 2009
at 19:05
  • msg #388

Re: Gather: The Temple of the Dying Sun

"Always have a silver weapon handy, especially if you haven't got a magic one."
Oak
GM, 1500 posts
Tue 3 Feb 2009
at 06:20
  • msg #389

Re: Gather: The Temple of the Dying Sun

I shrug, feeling somewhat saddened over the lack of kobold survivors.

"My first thought was to simply put everything in a bag now, and divide it later.  But it now occurs to me that if someone verses out, they wouldn't get their share.  So I have no objections to dividing it now, at least for safekeeping."

"We already found one place that required a coin to operate..."


I pray silently, considering the coins and weapons and armor, as well as the various proposed routes to take from here, seeking the LORD's guidance and leading as to wholesome versus cursed items, safe versus unsafe paths, etc...
Lucas
player, 259 posts
Tue 3 Feb 2009
at 07:32
  • msg #390

Re: Gather: The Temple of the Dying Sun

 "Yeah a statue, but that didn't do us much good now did it."
Playtester
GM, 6893 posts
novelist game designer
long-time gm
Wed 4 Feb 2009
at 02:14
  • msg #391

Re: Gather: The Temple of the Dying Sun

You split the money, and advance toward the iron door on the left. Any precautions you take as you try to open it?PT
Avahur
player, 2382 posts
The only side I'm on
is my own.
Wed 4 Feb 2009
at 02:21
  • msg #392

Re: Gather: The Temple of the Dying Sun

I create a shield of water in front of me.
Day
player, 716 posts
Wed 4 Feb 2009
at 02:43
  • msg #393

Re: Gather: The Temple of the Dying Sun

Tom will invoke another Armor spell.  He will have his sword in one hand and his holy symbol in the other.  He also has his mind shield up.

But before the door is opened, it is checked for any swiveling plates.  The party is in cooridor marching order, which means they're spaced out at 10' intervals to minimize casualties in case of a firetrap or explosion of some kind.

He pays particularly close attention to look for visible traps, hinges, murder holes or any other openings that might open once the door itself opens.  He will also put something large and heavy in front of the two foot Kobold door.
Lucas
player, 260 posts
Wed 4 Feb 2009
at 12:38
  • msg #394

Re: Gather: The Temple of the Dying Sun

Lucas hides behind Oak and Day, as said in our formation.
Krillis
GM, 3099 posts
Hopeful Verser
Wed 4 Feb 2009
at 16:13
  • msg #395

Re: Gather: The Temple of the Dying Sun

When did we discuss a new formation?

I thought that the formation said Day and I were at the back of the line?
Lucas
player, 261 posts
Wed 4 Feb 2009
at 16:28
  • msg #396

Re: Gather: The Temple of the Dying Sun

Whatever, I hide behind the guy in front of me.
Oak
GM, 1501 posts
Wed 4 Feb 2009
at 18:38
  • msg #397

Re: Gather: The Temple of the Dying Sun

We have yet to create a Jhiaxus-less formation, or even address his absence in character...  :o
Krillis
GM, 3100 posts
Hopeful Verser
Wed 4 Feb 2009
at 18:41
  • msg #398

Re: Gather: The Temple of the Dying Sun

"Well it looks like we're missing someone.  We should probably create a new formation now that he's gone."

At this blunt statement, I look at Hadrian and Tom to come up with something, them being two major strategists in this situation.
Day
player, 717 posts
Wed 4 Feb 2009
at 19:29
  • msg #399

Re: Gather: The Temple of the Dying Sun

Tom looks at Hadrian.  "I think the first one you came up with worked quite well.  I might also suggest a third formation for opening doors so we all take turns with the risk of whatever random stuff might happen."
Playtester
GM, 6894 posts
novelist game designer
long-time gm
Wed 4 Feb 2009
at 19:55
  • msg #400

Re: Gather: The Temple of the Dying Sun

OOC: Curses! Foiled again.

IC:

There is a hinge on the top edge of the iron door. Also there is a ten foot square of floor six feet away from the door that matches more closely with its own parts than the surrounding parts.

Day, you're pretty sure that the floor patch and the door are connected, and looking deep into a crack in the floor you can see a blackened iron bar running from under the door to the floor patch.

Avahur, shield of water is up.

Kobold door is blocked.

PT
Day
player, 718 posts
Wed 4 Feb 2009
at 20:22
  • msg #401

Re: Gather: The Temple of the Dying Sun

Tom points these features out to the others, "This here looks like a secret door.  I think that that thing is a death trap for anyone foolish enough to open it."

Without touching anything, he closely examines the area around the secret door for what might be a catch or trigger of some kind.
Amanda
player, 212 posts
Thu 5 Feb 2009
at 03:00
  • msg #402

Re: Gather: The Temple of the Dying Sun

Amanda takes her cut of the treasure and will take a silver weapon if anyone has one. s they head to the door she will stay in the middle of the group.
As she walks she will pray to the all mighly Lord asking for guidence and spiritual oneness.Amandadraws her weapon and then tries to center her inner strength and say a prayer to bless everyone and to 'see' what truely lies here.
Playtester
GM, 6896 posts
novelist game designer
long-time gm
Thu 5 Feb 2009
at 18:04
  • msg #403

Re: Gather: The Temple of the Dying Sun

Amanda,
You open yourself to seeing the horrifying evil that drenches every stone and piece of metal in the place. In this mess, you're not able to pick out details, and it hurts to look.

Day,
It looks like if you open the door you'll trigger it.

PT
Day
player, 719 posts
Thu 5 Feb 2009
at 20:29
  • msg #404

Re: Gather: The Temple of the Dying Sun

OK, so to clarify....

We have four entrances to the room.

The one we came from.

The cobwebby dangerous one.

The tiny Kobold door.

And a trapped iron door.  The iron door actually opens up from the top hinge, rather than the side, and there is a secret hidden part of the door which opens when the main door is opened.  There is also a section in the floor which looks like all three things are part of the same horrific trap.

Does that look about right?
Hadrian
player, 269 posts
Superbia est meus Pestis
- The merry traveller
Thu 5 Feb 2009
at 20:29
  • msg #405

Re: Gather: The Temple of the Dying Sun

Hadrian coughed a fake and dry cough.

"Might I suggest that we all retreat to a much safer section of this room and have either of our telepathically gifted team mates use telekinesis to pry open the door. I am sure we will find out what the trap does, then."

"Also, relating to our formation, I think we should stir it up a bit. Without Jhiaxus we can't use the buddy system anymore, as one man - or woman - would be left out no matter how we arranged it. So instead I'd like to arrange us in a way that will more easily defend our weakest, and make best use of our capabilities. Here is my suggestion: Tom and myself in the lead. Between Tom's experience and my own knowhow we should be able to detect traps and the like before any of us succumb to them. Avahur, Amanda and Lucas will be a three person team travelling in the middle. Stick close to each other, and try to divert yourselves where you are most needed. Avahur, obviously we will need you up front as quickly as you can manage if we run into more kobolds. In the rear, Oak and Krillis. It appears the oppressive nature of this temple interferes with Oak's abilities, so I think it would be better for him to stay back and help defend our retreat along with Krillis. If anything goes wrong, please remember that you are our backup. This includes the death of Tom, in which case Oak's survival is even more imperative."

Hadrian clapped his hand together and smiled, satisfied. If Day agreed to both suggestions he will move to the opposite side of the room with the others, to avoid the trap.
Day
player, 720 posts
Thu 5 Feb 2009
at 20:32
  • msg #406

Re: Gather: The Temple of the Dying Sun

Tom nods, "Works for me."
Oak
GM, 1503 posts
Thu 5 Feb 2009
at 20:47
  • msg #407

Re: Gather: The Temple of the Dying Sun

I nod in agreement.

IF there are no objections...
{
"OK, stand clear everyone, and I'll try to use my TK on the door..."

IF everyone gets out of the way safely...
{
I pray silently, and then attempt to TK the door.
}
}
Krillis
GM, 3102 posts
Hopeful Verser
Thu 5 Feb 2009
at 21:59
  • msg #408

Re: Gather: The Temple of the Dying Sun

I pat Oak on the back.  "Okay, looks like we're partners now.  Don't worry about a thing-if you get hurt I'll heal you right up, but that won't have to happen if I have anything to say about it."

I then head over out of the way with the rest of the group.
Lucas
player, 262 posts
Thu 5 Feb 2009
at 22:17
  • msg #409

Re: Gather: The Temple of the Dying Sun

 "Yeah, sure, just so long as I don't get stabbed to bits again."
He crouches in the middle of the group, in case the attempts to disarm the trap fail explosively.
Amanda
player, 213 posts
Fri 6 Feb 2009
at 02:00
  • msg #410

Re: Gather: The Temple of the Dying Sun

Amanda moves to her new position and says,"Sounds good to me, Oak let me help you with that."
Amanda will turn off her sight and then concetrate and try assist Oak with her TK,she will say a silent prayer and she does.
Avahur
player, 2383 posts
The only side I'm on
is my own.
Fri 6 Feb 2009
at 06:21
  • msg #411

Re: Gather: The Temple of the Dying Sun

"You were this injured from a few Kobolds?  Man, you guys really are weak.  How hard could a few kobolds be?  But I must applaud that none of you have gotten sick from the scent of this much blood.  Many people can't control their stomachs when it comes to this much blood and the stench of Ðeáth1.  Although, the buddy system would still work...  I've got a... 'buddy' when needed.."

So, Ajax.  If you could kill any of these people first, who would you choose?

I smile a bit at the thought of the answer to my own thought's question and await a reply from Ajax and the others..
Lucas
player, 263 posts
Fri 6 Feb 2009
at 13:08
  • msg #412

Re: Gather: The Temple of the Dying Sun

 "Yes, I got this wounded from being surprised and overrun by 15 armored soldiers. And you're just exaggerating about the smell. Sure, this ain't no flower-garden, but you try cooking a nice meal from charred remains, whilst ankle deep in gore."
Krillis
GM, 3103 posts
Hopeful Verser
Fri 6 Feb 2009
at 13:58
  • msg #413

Re: Gather: The Temple of the Dying Sun

"I'm not sure if any of you guys noticed, but these weren't ordinary kobolds.  They were organized-more organized than my brother ever pointed out back when I watched him play DnD back in the day.  I mean heck they were in a freakin' phalanx...  I'm not saying that as an excuse.  I'm just interested in where they learned that from."

I look at Avahur, a little curious.

"You already have a buddy?  What is it-some spirit that follows you around, an invisible pet?  I guess I've sorta got a buddy too-my pack, Kox."
Playtester
GM, 6900 posts
novelist game designer
long-time gm
Fri 6 Feb 2009
at 22:42
  • msg #414

Re: Gather: The Temple of the Dying Sun

Playtester:
Day,Exactly right. Oak and Amanda, With your prayers synchronizing you its easy to .....Riiiiipppp...snap!The door resists, and then with a screech of bending metal flies free and springs into the air out of your grasp heading skyward to fall fifteen feet in front of you into a pit that opened with a snap of the 'odd' floor.It looks like the door was meant to catch the door-opener, and 'kick' them into the air and have them land in the pit trap ten feet back from the door.The clatter of the bent iron door subsides.There is no passage behind the iron 'door'. Just some machinery to do the 'snap' in a small alcove.Avahur,Ajax *Oak disgusts me. But he's kindly enough we could fake our way up close to him and then stab him later. Day, he's got that stench, and he's a warrior. I'd take him first. But then there's that angel sword...I hate angels...and Amanda has that nasty bit of something inside her, and I hate them, I hate them all.*  His rage surges through you, and then when Krillis asks the question it turns to stark fear. *You can't let them know about me. They'll banish me to the Abyss.* In your mind you see Oak banishing a demon into the Abyss and Ajax being terrified that he's next.

Oak:
EDIT by Oak for reformatting.

DISCLAIMER: the Management takes no responsibility for any interpretations, misinterpretations, and/or reinterpretations of this scene, or any portion thereof, arising from this reformatting.  It is provided "as is", without any guarantee, expressed or implied, as to fitness for any particular purpose.  Void where prohibited.  Caveat Emptor.  Etc.  :)

Day,
Exactly right.


Oak and Amanda,
With your prayers synchronizing you its easy to .....Riiiiipppp...snap!

The door resists, and then with a screech of bending metal flies free and springs into the air out of your grasp heading skyward to fall fifteen feet in front of you into a pit that opened with a snap of the 'odd' floor.

It looks like the door was meant to catch the door-opener, and 'kick' them into the air and have them land in the pit trap ten feet back from the door.

The clatter of the bent iron door subsides.

There is no passage behind the iron 'door'. Just some machinery to do the 'snap' in a small alcove.


Avahur,
Ajax *Oak disgusts me. But he's kindly enough we could fake our way up close to him and then stab him later. Day, he's got that stench, and he's a warrior. I'd take him first. But then there's that angel sword...I hate angels...and Amanda has that nasty bit of something inside her, and I hate them, I hate them all.*

His rage surges through you, and then when Krillis asks the question it turns to stark fear.

*You can't let them know about me. They'll banish me to the Abyss.*

In your mind you see Oak banishing a demon into the Abyss and Ajax being terrified that he's next.
This message was last edited by the GM at 00:36, Fri 13 Feb 2009.
Avahur
player, 2385 posts
The only side I'm on
is my own.
Fri 6 Feb 2009
at 22:42
  • msg #415

Re: Gather: The Temple of the Dying Sun

"I only bring him out if its necessary, and if its necessary to bring him out, I do hope you start praying to whatever deity you believe in, that its an important matter, such as a couple score of enemies..  He lives in the sword.. and is someone you don't want to be on the bad side of..  hell, he doesn't really have a good side..  so you want to be behind him, not in front."

I think I'd take out the one named Oak first...  then the girl...  Granted, they aren't the most dangerous, but they can heal.  That in itself is dangerous.  I know you expressed your thoughts earlier.. but I am curious if it has changed. 
Day
player, 721 posts
Sat 7 Feb 2009
at 14:52
  • msg #416

Re: Gather: The Temple of the Dying Sun

Tom looks at Avahur and says, "Really?"  He seems mildly surprised and thinks a moment, "OK.  I'll take your word for it.  You're in front next to me.  Hadrian will take your place in the party order.  Well, we've got a choice between the Kobold Door and the door that looks like it could collapse at any time.  Either is problematic, but barring objection I think we should take the door on the right."
This message was last edited by the player at 15:23, Sat 07 Feb 2009.
Krillis
GM, 3105 posts
Hopeful Verser
Sat 7 Feb 2009
at 15:47
  • msg #417

Re: Gather: The Temple of the Dying Sun

I nod once, "Agreed."
Avahur
player, 2388 posts
The only side I'm on
is my own.
Sat 7 Feb 2009
at 18:19
  • msg #418

Re: Gather: The Temple of the Dying Sun

"Sounds fine."

I'm sure if I ask them they won't banish you to the Abyss.. Besides..  they seem like the sort that wouldn't do it without just cause.  So, if we're going to kill them, we need to be thorough.  Not give them a chance to retaliate... or banish you...  Besides..  knowing something your afraid of is always good to hear..  now I know who to contact next time you try to take me over..  I'd be careful if I were you.  I kill things, you assist me and help make it swifter, and you get fed blood. Simple deal right?  I wonder what these people would say if they heard it..  Hell, we'd both probably be killed on the spot..

Taking my place in the order...smiling at the thought of my own thoughts.. and looking to the others to see their reactions to our current surroundings.
Amanda
player, 214 posts
Sun 8 Feb 2009
at 20:30
  • msg #419

Re: Gather: The Temple of the Dying Sun

Amanda will pray for thanks and pray for Avahur and his companion that they will help not hurt the party and this mission at hand.
Then she will say,"Sounds good to me but lets take every precaution before we enter."
Playtester
GM, 6902 posts
novelist game designer
long-time gm
Tue 10 Feb 2009
at 03:33
  • msg #420

Re: Gather: The Temple of the Dying Sun

Playtester:
Avahur,Ajax says "You *&(&_)*)(*(**^Y&%^%^!!"Party,You approach the rickety, liable to cave-in at any second it looks like hallway, and enter following Amanda's advice.  Those of you that wanted a Kobold shield (Metal with metal boss, three ft. by two ft.) have one over your head, and everyone is doing their best to imitate the ninja and dance without trace down the rice screen path (or is that Kung-Fu?).You sweep aside cobwebs from your face, and then hear the earth groan as if that bit of dusty spidersilk was the only thing holding up tons of earth.Avahur, a chunk of rock the size of a melon suddenly drops free, grazes your skull, and hits your shoulder on the way down. Ajax screeches *catch it!!*, and you do, bruising your forearms, but stopping a potential cave-in when it hit the ground. Blood is dripping down the side of your face, and you're seeing two Oak's look back at you with identical concerned looks on their faces.The Party presses on, and just gets out when the whole thing collapses behind you sending choking billows of dust to cover everyone in brown dirt.Leading down to your right is another metal door. From behind it, you could hear a faint rhytmic tone, but its now stopped.In front of you is the Main Eating Hall.It was once a grand hall, lined with tapestries.  It is a hundred feet long, adn fifty feet wide with four rows of wooden tables with benches, and a huge chandelier made of timbers hanging low burdened by candles from which stream dust in long, feathery ribbons. Broken plates mixed with whole plates and jugs for the Chosen of Radian were surprised at meal when the followers of Justice and Mercy came for them.The ceiling is thirty-five feet up, and across it run heavy joists to hold up the roof. The center of the roof is a ten foot wide gold disk attached to the roof.Only two of the tapestries are in any sort of repair. One looks especially beautiful in a darkly disturbing kind of way.Every ten feet in a gridwork, there is a small hole in the ceiling.Up near the head of the room, a ladder extends up to a trapdoor in the ceiling.In the midst of the room are fifteen Kobolds, and two Snakemen.They are busy knocking over tables to make a quick fortification while the Snakemen take cover behind the front line of shieldmen who are on the top edges of the first two knocked over tables.One of the snakemen bellows..."Surrender for the glory of Mam Mal! You cannot escape adventurers, and the Mother of Evil Mammals is generous and kind to prisoners."PT

Oak:
EDIT by Oak for reformatting.

DISCLAIMER: the Management takes no responsibility for any interpretations, misinterpretations, and/or reinterpretations of this scene, or any portion thereof, arising from this reformatting.  It is provided "as is", without any guarantee, expressed or implied, as to fitness for any particular purpose.  Void where prohibited.  Caveat Emptor.  Etc.  :)


Avahur,

Ajax says "You *&(&_)*)(*(**^Y&%^%^!!"

Party,

You approach the rickety, liable to cave-in at any second it looks like hallway, and enter following Amanda's advice.

Those of you that wanted a Kobold shield (Metal with metal boss, three ft. by two ft.) have one over your head, and everyone is doing their best to imitate the ninja and dance without trace down the rice screen path (or is that Kung-Fu?).

You sweep aside cobwebs from your face, and then hear the earth groan as if that bit of dusty spidersilk was the only thing holding up tons of earth.

Avahur, a chunk of rock the size of a melon suddenly drops free, grazes your skull, and hits your shoulder on the way down. Ajax screeches *catch it!!*, and you do, bruising your forearms, but stopping a potential cave-in when it hit the ground. Blood is dripping down the side of your face, and you're seeing two Oak's look back at you with identical concerned looks on their faces.

The Party presses on, and just gets out when the whole thing collapses behind you sending choking billows of dust to cover everyone in brown dirt.

Leading down to your right is another metal door. From behind it, you could hear a faint rhytmic tone, but its now stopped.

In front of you is the Main Eating Hall.

It was once a grand hall, lined with tapestries.

It is a hundred feet long, and fifty feet wide with four rows of wooden tables with benches, and a huge chandelier made of timbers hanging low burdened by candles from which stream dust in long, feathery ribbons.

Broken plates mixed with whole plates and jugs for the Chosen of Radian were surprised at meal when the followers of Justice and Mercy came for them.

The ceiling is thirty-five feet up, and across it run heavy joists to hold up the roof.

The center of the roof is a ten foot wide gold disk attached to the roof.

Only two of the tapestries are in any sort of repair.

One looks especially beautiful in a darkly disturbing kind of way.

Every ten feet in a gridwork, there is a small hole in the ceiling.

Up near the head of the room, a ladder extends up to a trapdoor in the ceiling.

In the midst of the room are fifteen Kobolds, and two Snakemen.

They are busy knocking over tables to make a quick fortification while the Snakemen take cover behind the front line of shieldmen who are on the top edges of the first two knocked over tables.

One of the snakemen bellows..."Surrender for the glory of Mam Mal! You cannot escape adventurers, and the Mother of Evil Mammals is generous and kind to prisoners."

PT
This message was last edited by the GM at 18:13, Tue 10 Feb 2009.
Krillis
GM, 3108 posts
Hopeful Verser
Tue 10 Feb 2009
at 03:46
  • msg #421

Re: Gather: The Temple of the Dying Sun

I see Avahur's injury.  Before he can go rush into battle, I make sure to send some top-notch healing energy his way, especially towards the injury on his head.

After that, I take aim at the tables and attempt to burn them to a crisp with large fireballs.
Amanda
player, 215 posts
Tue 10 Feb 2009
at 04:15
  • msg #422

Re: Gather: The Temple of the Dying Sun

Amanda will pray,"Great Lord by your grace give us protection in the face of these enemies, grant us the power and skills to protect ourselves, I pray in Jesus's name AMEN."
Amanda will then summon her inner power and send a wave of inner holy strength and telekentic power at the enemies in front of her.
Day
player, 724 posts
Tue 10 Feb 2009
at 04:59
  • msg #423

Re: Gather: The Temple of the Dying Sun

Tom considers not replying.  It is only the fact that they have legion training that makes him bother, though he is certain it is a waste of time, "We are here to destroy Radian once and for all.  It is you who must surrender, not us.  You speak not only for yourselves but for every inhabitant of your kind who interferes in this, our holy mission.  Surrender and clear the way before us now, or all those who stand before us shall be ground to the dust from whence they were made."
This message was last edited by the player at 04:59, Tue 10 Feb 2009.
Oak
GM, 1506 posts
Tue 10 Feb 2009
at 18:22
  • msg #424

Re: Gather: The Temple of the Dying Sun

I pray silently as well, and attempt to grab the Snakeman speaker with TK.

If successful, I raise him twenty-five feet into the air, allowing him a new perspective with which to consider Tom's offer of surrender...
Playtester
GM, 6905 posts
novelist game designer
long-time gm
Tue 10 Feb 2009
at 18:41
  • msg #425

Re: Gather: The Temple of the Dying Sun

Krillis, you send out a surge of healing energy and for a horrifying second it tries to twist out of control, and you have a vision of Avahur changed into a giant snail, but you damp the twisting, twining, mutational energy down in time. However, no healing was attained.

Amanda,You pray, and then unleash a smashing wave of force that cracks one of the tables in two.

Krillis, you're a fast caster, and you launch a fireball at the other table with devastating effect. Fires surge into the sky as the table burst into flames, and then into ash. Several kobolds died.

Oak,
You try and fail to lift up one of the snakemen, and he resists with his will, and something goes wrong. You can hear his thoughts.

*Humans. Tasty when properly prepared. What is this nonsense of Radian?*

Day,
The other snakeman speaks (not the one Oak is connected too, not that you're aware of that.)

"We have no desire to defend Radian, human warrior, but this is our lair."

PT
Playtester
GM, 6906 posts
novelist game designer
long-time gm
Tue 10 Feb 2009
at 18:43
  • msg #426

Re: Gather: The Temple of the Dying Sun

Oak,

You hear *What a punk. Less talk. More action. Stinking Cloud!*

The snakeman you're connected too gestures with his arms, and suddenly a yellowish-green cloud composed of skunk, carrion, vomit, and old mildewed socks stenches rises up from the cracks in the floor around the party. Your eyes water, and you find yourself gasping.

PT
Avahur
player, 2393 posts
The only side I'm on
is my own.
Tue 10 Feb 2009
at 18:55
  • msg #427

Re: Gather: The Temple of the Dying Sun

I step back a few paces behind the others and focus concentrating on myself, using what energy I currently have to heal myself up a bit so that I'm not seeing double and feel a bit better...

With the stench being there, things changed.. and it took priority.

I create a large burst of wind to shoot the stink back towards the snakemen...  then focus on my own wound, once I'm away from the stink and can tend to myself.
This message was last edited by the player at 19:29, Tue 10 Feb 2009.
Hadrian
player, 270 posts
Superbia est meus Pestis
- The merry traveller
Tue 10 Feb 2009
at 19:14
  • msg #428

Re: Gather: The Temple of the Dying Sun

Hadrian could imagine what a moving and inspiring speech he could have made to persuade their enemies into letting them pass, had Day not beaten him to it.

The battle appeared to be joined, doubly so with the stinking cloud pouring up at them, and Hadrian, squeamish as always, darted ahead in order to escape the stink - although in doing so he was charging the lines of their enemies, seemingly heroically. Hadrian noticed this fact himself as he ran out of the cloud, and, assuming the smell does not cause him to faint or any somesuch, darted instead to the left to avoid being in the direct line of any eventual fire. As he ran he tried to send a concentrated spray of water toward the leftmost grouping of enemies, roughly head height, in order to temporarily blind them of his cowardly maneuver.

Should he be antagonized either before he makes it to his destination to the lefthand side of the hall or after Hadrian will of course draw steel and attempt to defend himself to the best of his ability with everything at his disposal: wits, fire, water and blade.
Lucas
player, 269 posts
Tue 10 Feb 2009
at 20:39
  • msg #429

Re: Gather: The Temple of the Dying Sun

*Lucas picked up a Kobold Shield in the previous room.

Lucas wraps a rag in the pot, and places it on his hood. When battle is joined, he follows Hardian out of the group, but rather than testing his poor casting skills, Lucas runs for the gap left by the exploding table.

OOC:
Playtester:
... the front line of shieldmen who are on the top edges of the first two knocked over tables. ...
I don't quite understand this bit. Are the Kobolds balancing on the slim side of an overturned table, or are they hiding behind it?
How many tables make up their fort anyway?

If they are on, or right behind, a table and if the table isn't made of the sort of wood heavy enough to shield against bullets, Lucas will ram it and duck.

If there are no kobolds near tables or if the tables are too heavy to move, or if there are no tables left, Lucas will run though the gap in the defence and cut up the snakemen.
Krillis
GM, 3109 posts
Hopeful Verser
Tue 10 Feb 2009
at 20:53
  • msg #430

Re: Gather: The Temple of the Dying Sun

I look down at Kox and attempt to get him into my plan without saying anything to him, but just nod to the right.  I have a packfighting skill with him, so I assume that we can communicate without talking.

--Kox, use the Chained Wolf--

I run to the right, hopefully with Kox, while saying to the group, "Something's messing with my visualization.  All I can do is fast-cast so it doesn't mess up, so no thorough healing for now."  I produce my Call Fury Down knife as well, and start chanting the spell when the enemies come into sight (if i'm able to escape the cloud to the right).
Playtester
GM, 6907 posts
novelist game designer
long-time gm
Thu 12 Feb 2009
at 03:09
  • msg #431

Re: Gather: The Temple of the Dying Sun

Av,
You try once, but its hard to concentrate, but second time's the charm. A sudden gust of wind dissipates much of the stink.

Then you try to heal yourself, but something goes wrong. You can't smell anything.

Hadrian,

You dart forward and throw water at your enemies seeking to blind them, and it spatters across their shields, and the water keeps on going. With a sense of absurdity, you feel yourself spattering across their shields, and then running down to pull on the ground.

Lucas,
You're behind Hadrian when you see him pour himself into the water hose attack, and he isn't there anymore, but his clothes and weapons are a wet pile on the ground in front of you.  You scamper past them, and charge the now burnt to ash table.

The front row of shieldkobolds was balancing, but the spearmen behind them were on solid ground. You charge at them, and ...

"Launch! Left! Now!"

Three javelins head toward you.

One soars past you to nearly impale Amanda, and one flies way past everyone as panic lends strength, but one rips open your calf muscle on your right leg. Your shield makes it hard for them to hit their preferred target-your chest.

The kobolds are drawing their swords as you close with them.

The first is cut down with a wild strike, the second is cleaved into two parts. The third has his sword out and jabs past your shield into your ribs.

Krillis,
Remind me what Chained Wolf and Call Fury Down knife does, please. I'm not remembering that well.

OOC:
Two botchs!! One not serious, and the other fairly serious, and in the preceding turn, a snakeman botched.

The other side of the kobold spearchuckers launch, and hit Oak twice, and Amanda once.

The cloud is drifting down toward the kobolds, and dissipating at the same time.

The snakeman, or yuan-tai, nearest Lucas looks at him and says in a deep voice.

"I am a snake, that which slithers through your darkest dreams."

Fear crashes through you, but somehow it changes into berserk fury. Instead of fearing the snake and running from it, you need to kill it.

As long as you're moving toward killing that particular snake you ignore pain penalties and have an extra attack.

The other Yuan-ti shrugs, and Oak you hear him think.

*Fine, then arrows will do.*

He pulls a huge longbow off his back next to the falchion sword also there, and draws and pulls back on an arrow that looks like its a good yard long, and thick as a thumb.

OOC: And yet another botch by the snakemen....a spell of Aversion is turned to Berserk Fury. Major chaos ensuing.

PT
Day
player, 725 posts
Thu 12 Feb 2009
at 03:34
  • msg #432

Re: Gather: The Temple of the Dying Sun

Tom invokes Dispel Magic prayers on any visible negative condition that is affecting the party.

He tosses a grenades into the Kobold formation that does not look like it will affect a party member.

He invokes healing as needed and an armor prayer if the first has run out.
This message was last edited by the player at 05:48, Thu 12 Feb 2009.
Krillis
GM, 3110 posts
Hopeful Verser
Thu 12 Feb 2009
at 03:48
  • msg #433

Re: Gather: The Temple of the Dying Sun

Chained Wolf is how Kox gets all huge and strong.

Call Fury Down is what I used to scare the feathers off of Huginn.  It scares the crud out of enemies, whoever the knife is faced towards.
Amanda
player, 216 posts
Thu 12 Feb 2009
at 04:41
  • msg #434

Re: Gather: The Temple of the Dying Sun

Amanda gasps as she is hit and then she prays very hard,
"Lord please heal myself and my friends and remove any hindering or warping magic effecting our group trying to save many lives, please great ord help us."
After Amanda prays she will look at her wound and get a little mad she conctrates and tries another telekinetic blast at one of the snakemen's head.
Avahur
player, 2394 posts
The only side I'm on
is my own.
Thu 12 Feb 2009
at 05:41
  • msg #435

Re: Gather: The Temple of the Dying Sun

OoC: PT.. me not being able to smell is a good thing, not a bad thing.

I can't smell anything?  Fine by me, now I no longer have to deal with the stench of blood.  Granted..  I don't overly mind it too much, but it can still be irritating if it's been sitting there for a while and isn't fresh.  What now... ahh, yes.   Since healing isn't going well, and these "allies" of mine are fairly incompetent...  it's time to sit back and watch.  Ooh.. an idea...

Moving towards Oak..

"Oak! I'm going to use a secret I know to heal people.  It should work well here, just hold on!"
Hadrian
player, 271 posts
Superbia est meus Pestis
- The merry traveller
Thu 12 Feb 2009
at 11:19
  • msg #436

Re: Gather: The Temple of the Dying Sun

If Hadrian is still conscious in his newly acquired watery form, he will feel like a complete idiot. If he can move at all, he will attempt to flow in the direction of his clothes.

If he is dead, or reduced to conventional water which cannot think or move, he will do nothing except lie there and be wet.
Lucas
player, 270 posts
Thu 12 Feb 2009
at 13:25
  • msg #437

Re: Gather: The Temple of the Dying Sun

 "AAAARRRR, my poor entrails! That's it, I'm getting some armor, even if I have to make it from your dead bodies, little rats!"
Lucas jumps over the remains of the table and the kobolds, and rushes for the yuan-tai that cursed him, intending to attack.
Oak
GM, 1508 posts
Thu 12 Feb 2009
at 23:32
  • msg #438

Re: Gather: The Temple of the Dying Sun

I wince in pain from the impact of the kobold spears, but wave Avahur off.

"I'm OK.  Keep fighting!"

Indeed, even after getting hit by two thrown spears, I do not appear to be bleeding...

I hold up my kobold shield as I eye the snakeman's bow and arrow, and attempt to TK him once again.

IF successful, I TK him straight into the kobolds with lethal force and velocity...
Avahur
player, 2395 posts
The only side I'm on
is my own.
Fri 13 Feb 2009
at 00:15
  • msg #439

Re: Gather: The Temple of the Dying Sun

I turn around quickly... hiding a slight grimace....  and examine the situation as it stands around us..
Playtester
GM, 6915 posts
novelist game designer
long-time gm
Sat 14 Feb 2009
at 21:42
  • msg #440

Re: Gather: The Temple of the Dying Sun

Hadrian,
You smoothly and quickly flow over to your clothing.

OOC: +@1 to Running as the experiece of being able to flow in any direction with equal ease opens your mind to new possibilities for physical motion.

Avahur and Oak,
Av you move on up to Oak, and he doesn't look injured. Oak, Av seems quite reasonable and sensible at the moment, not at all like he's up to something nefarious (yup, botch on Intuition check.)

Day,
You're not so carefree about Av's motives.

Lucas,
You cut down the last Kobold on your side of the battlefield, and charge the yuan-tai. You rip a slice into his tail, and he grabs your hair with his taloned hand. You can smell an acrid odor, and feel blistering liquid trickle down your cheek. With his off-hand, he draws a large falchion, and holds it defensively.

"I shall melt your brain in my acid, human scum."

Oak,
You TK the Kobold you're mind-linked too and slam him fatally hard for two Kobolds into them.  He shrugs off your attack by growing to monstrous size to tower near the roof. But in the process he loses his arrow attack on you, and discards his bow.

Krillis,
Kox grows to Dire Wolf size, and bowls onto a Kobold's shield, and knocks him down, and runs over the top of him and his shield.  The other Kobolds give way before your knife, retreating in good order, leaving Kox facing a giant snake twenty feet tall.

He bites it with enthusiasm.

Oak,
Avahur's blade bites into your right shoulder as you move at the last second to dodge a thrown javelin. You feel darkness and fire rage through you, and a laughing, sneering voice is inside your head.
*Hello, I'm Ajax, and I'm going to eat you alive.*

Day spins and fires, but misses, and then nicks Avahur's arm as Av is mostly behind Oak.
Day
player, 726 posts
Sat 14 Feb 2009
at 21:56
  • msg #441

Re: Gather: The Temple of the Dying Sun

Tom immediately unloads his clip into both Oak and Avahur, invoking the accuracy prayer, but he does not stop shooting until Avahur is dead and unloads as many bullets as he can as quickly as he can.
This message was last edited by the player at 22:02, Sat 14 Feb 2009.
Oak
GM, 1509 posts
Sat 14 Feb 2009
at 22:17
  • msg #442

Re: Gather: The Temple of the Dying Sun

I reel from the blow, and from the voice.

"Watch out!  Avahur's attacking me!  He may be possessed!"

As I yell to the others, I immediately move myself out of Day's line of fire, facing Avahur, blessed quarterstaff ready to parry.

I don't know if Avahur is attacking me of his own will, or if he is being controlled somehow.  But I know an attacking demonic presence when I hear one.

I raise my hand toward Avahur and the sword that struck me, quarterstaff still in position.

"Dearest LORD, please cast this evil spirit into the Abyss.  I pray in the Name and Power of Jesus Christ, Amen."
This message was last edited by the GM at 22:23, Sat 14 Feb 2009.
Lucas
player, 271 posts
Sun 15 Feb 2009
at 00:10
  • msg #443

Re: Gather: The Temple of the Dying Sun

IC: "Well since you're obviously not using yours, how bout I borrow it then!"
I ram his falchion with the shield and hack his head off.
I use what-ever time is left to cast a water-spell on the acid on my body.

OOC: Question: How can he grab my hair when I'm wearing a hood, a rag AND a pot? Bodyhair? I'm not Naked the Barbarian. He could grab a pot-handle, but he wouldn't have much of a grip on the rest off my head.
Also, you seem to have missed an update for Amanda.
This message was last edited by the player at 00:12, Sun 15 Feb 2009.
Playtester
GM, 6917 posts
novelist game designer
long-time gm
Sun 15 Feb 2009
at 00:30
  • msg #444

Re: Gather: The Temple of the Dying Sun

Lucas, both good points.

He grabs your helmet, and starts to melt it with acid.

Amanda has no effect on her 'fix Hadrian' prayer, and she smashes a wave of force into the monstrous snake of unusual size which Kox is attacking.

PT
Lucas
player, 272 posts
Sun 15 Feb 2009
at 01:39
  • msg #445

Re: Gather: The Temple of the Dying Sun

I continue the actions from my previous post.
Krillis
GM, 3114 posts
Hopeful Verser
Sun 15 Feb 2009
at 01:46
  • msg #446

Re: Gather: The Temple of the Dying Sun

I look at Kox and see Amanda helping him with one of the snakes.  The dog can take care of himself, I'm sure.

The other snake is facing off with Lucas, who is the least battle-ready of them.  Still, he did well so far.

Then there's Oak being attacked by Avahur-the biggest threat on the field, even with Day raising his gun to the verser.
Amanda
player, 217 posts
Sun 15 Feb 2009
at 02:46
  • msg #447

Re: Gather: The Temple of the Dying Sun

Amanda sees Avahur is attacking Oak, her blood boils and she turns to them, she then says,"Stop Avahur or  must distroy you."
Amanda then summons all her inner power prays to God on helping her save his trusted servent and her close friend, and ask for the power to remove the evil within him.
Amanda then concentrates on Avahur and the evil within him or controling him and she will summon the angelic power within her and try to distroy or banish the evil to another plane.
This message was last edited by the player at 02:47, Sun 15 Feb 2009.
Avahur
player, 2397 posts
The only side I'm on
is my own.
Sun 15 Feb 2009
at 02:48
  • msg #448

Re: Gather: The Temple of the Dying Sun

I grab and activate the rune on my arm, activating the stoneskin rune, then move like hell...darting back and forth in a sporadic zigzag to avoid the bullets.  Then, creating fire in the left hand and water in the right, I slam my hands together to create a huge fog.
Hadrian
player, 273 posts
Superbia est meus Pestis
- The merry traveller
Sun 15 Feb 2009
at 22:43
  • msg #449

Re: Gather: The Temple of the Dying Sun

Realizing that if bad became worse he would have to come to terms with his new existance, Hadrian decided to explore the limitations of his current form. To beging with Hadrian tried to discover how he perceived his enviroment. Did he 'see' as he had before, or was he rather sensing his surroundings in a more abstract way. If he still could see, how was he doing it? Lacking eyes, perhaps he was using the entire body of water as a sensory organ.

Once he had sufficiently explored his senses, Hadrian moved over to the extent of his mobility. He had already discovered that he could move well enough - although it was an entirely different experience from before - now he wanted to see how he could move. At first he tried to move various bodies of the water that made him up in different directions - although not too far away from his clothing and equipment. Should he succeed in moving several parts of himself simultaneously he will proceed to move them back together into one body of water again. After this he will attempt to collect as much of his water as possible - assuming some of him was left behind as he moved.
Playtester
GM, 6920 posts
novelist game designer
long-time gm
Mon 16 Feb 2009
at 16:49
  • msg #450

Re: Gather: The Temple of the Dying Sun

Now that you focus on it you realize your brain is translating the vibrations of light and sound that hit the water into something you can more easily understand. You find that you can to some extent look at the data more directly, and that this enables 360 degree sensing, much higher sound receptivitiy as you can hear an ant walking several feet from you, and some degree of 'sonar vision' as you can see hearts beating in chests.

Pushing it further, and the data becomes gibberish to your mind as you lack the software to analyze it directly. This was the case with the other information as well, but you found your mind was able to create it, but this is too alien.

Its difficult to differentiate parts of yourself from other parts of yourself, but you do manage to draw yourself up into a rather large ball of water.

PT
Playtester
GM, 6921 posts
novelist game designer
long-time gm
Mon 16 Feb 2009
at 16:56
  • msg #451

Re: Gather: The Temple of the Dying Sun

Lucas,

You engage your shield successfully with his sword, and although he's stronger than you, you're able to keep him pinned.

You aim your sword for his neck, and go for the killing strike. Unfortunately a bit of acid and metal from your helmet spatters your hand and spoils your aim by making an arm muscle convulse so that you jerk your arm and find yourself slicing the air above his head.

He snickers, and you in your rage attack again, but he ducks it.

He throws you back with his sword, and takes your helmet from your head as he does. You stagger back several feet slipping in Kobold guts, and he crosses swords with you flinging sparks into the air.

OOC: The first sword strike for you was a botch. You're berserk. Things like self-preservation are kinda far down the list of priorities right now so no washing off acid.

PT
This message was last edited by the GM at 17:17, Mon 16 Feb 2009.
Playtester
GM, 6922 posts
novelist game designer
long-time gm
Mon 16 Feb 2009
at 17:06
  • msg #452

Re: Gather: The Temple of the Dying Sun

Oak staggers back away from Avahur, trying desperately to raise the blessed quarterstaff against the reaving hunger of Ajax. In Oak's mind, he can see the sword not as mere metal but as a demon of fire crouched upon Avahur, sucking life from him, and giving life but tainted back. Oak feels his heart in his chest stuttering, his knees buckling, and he braces himself with the staff to keep from falling to the ground.

The stinging pain in his left shoulder of Day's bullet is nothing compared to the holowness inside him. Fortunately, this is not Oak's first experience with losing part of himself. At one time he had been a superintelligence, able to comprehend the answers to questions that would have baffled Einstein in mere seconds, and he lost that. This actually is not as bad.

Day keeps on rapid-firing, his face set in iron, and two bullets slam into Avahur's chest before Av can invoke stoneskin. Stoneskin is invoked, and the next pair of bullets whines off, but as Av stops to create fog then Day hits Av in his mouth, and despite stoneskin, that hurts!!

Oak cries out in his strongest voice to send Ajax to the Abyss, and Amanda's voice echoes his in a choir of divine fury and suddenly a blackness is behind Avahur, and he feels Ajax being ripped from his  hand.  Ajax is screaming in terror in Av's mind, and in fact in everyone's mind.
This message was last edited by the GM at 17:19, Mon 16 Feb 2009.
Playtester
GM, 6923 posts
novelist game designer
long-time gm
Mon 16 Feb 2009
at 17:09
  • msg #453

Re: Gather: The Temple of the Dying Sun

And then Avahur finds himself to his surprise flinging the sword from his hand and it spirals screaming into the Abyss. And then Avahur feels a very fast mind inside his, Krillis, who had overridden his muscles.PTOOC:OK. I hope I got everything.
Playtester
GM, 6924 posts
novelist game designer
long-time gm
Mon 16 Feb 2009
at 17:14
  • msg #454

Re: Gather: The Temple of the Dying Sun

The monstrously outsized snake flings Kox the length of the room, and waves his hand.

Stinking cloud is back. Av, Lucas, Krillis, and Kox are clear of it.

Javelins are launched from four Kobolds. One misses, and another glances down the midst of the party and misses. Amanda gets punctured in her back, and Day gets a spear in his neck which knocks him to the ground.

Oak is already falling to the ground, his heart has stopped beating. The hollowness inside him is winning quickly.

Stinking cloud + Av's fog in the main party area=London Pea Soup Fog and about one foot visibility. Near Av, its less dense, but clarity is about two yards. Near Lucas and Krillis, there is no fog.

PT
This message was last edited by the GM at 17:21, Mon 16 Feb 2009.
Avahur
player, 2398 posts
The only side I'm on
is my own.
Mon 16 Feb 2009
at 17:21
  • msg #455

Re: Gather: The Temple of the Dying Sun

I do what I can to push people out of my body... recalling the experience where I lost my body...

should I succeed in pushing people out of my body... (I assume the adrenaline rush right now is holding back some of the pain... after all, when your fighting for your life..  there is always an adrenaline rush)  then I invoke the strongest fire spell I know of... that I know I can do.. and proceed to hurl fires from the abyss at the other versers.

OoC: Flammacio of course...
Day
player, 730 posts
Mon 16 Feb 2009
at 18:54
  • msg #456

Re: Gather: The Temple of the Dying Sun

Tom pulls the spear out of his neck, if it is there and invokes a healing spell on himself.

If he is able to speak, he pronounces a curse.
Krillis
GM, 3115 posts
Hopeful Verser
Mon 16 Feb 2009
at 20:14
  • msg #457

Re: Gather: The Temple of the Dying Sun

I push strongly to keep control of Avahur, visualizing myself as dispersing when he tries to push me out, and re-joining after the attempt, like particles of the air.  I push this image in his mind as he tries to get me out.

Can I read his mind, and try to alter his spell, or did he kick me out in time?

If I know about Avahur's plans, I attempt to change the direction of his casting towards the kobolds and the snake-men.
Oak
GM, 1512 posts
Mon 16 Feb 2009
at 21:09
  • msg #458

Re: Gather: The Temple of the Dying Sun

I see the demonic sword fly into the Abyss, and smile faintly.

:: Thank... you...  LORD... ::

The world starts to dim, and somehow I find myself on the ground.

::  Now I lay me... down to sleep. ::
:: I pray the LORD... my soul to keep. ::
:: If I should die... before I wake, ::
:: I pray the LORD... my soul... to... take... ::

This message was last edited by the GM at 21:10, Mon 16 Feb 2009.
Amanda
player, 218 posts
Tue 17 Feb 2009
at 01:44
  • msg #459

Re: Gather: The Temple of the Dying Sun

Amanda feels the javelin in her back but she tunes it out she runs to Oak as fast as she can, and will kneel by his side.
She will put her hands on him and summon all her inner strength and her Angelic power and pray,"Oh Great Lord take this evil out of Oak and give it to me, he is needed more here then I and Lord grant Oak and the others the power to defeat these foes and Avahur who has turned on us.Please Lord let me take this evil darkness from Oak and heal his wounds, in Jesus's name Amen.
Amanda tries to either distroy the darkness within Oak and to bring it into her own body. She is willing to sacrafice herself to save Oak and she doesn't think twice about it.
Hadrian
player, 275 posts
Superbia est meus Pestis
- The merry traveller
Tue 17 Feb 2009
at 07:21
  • msg #460

Re: Gather: The Temple of the Dying Sun

Hadrian knew he could move, and he knew, despite being water, that his movement was limited to his main body of water. He also knew that he could sense at a heightened and much more detailed level than he had been able to with primitive human eyes and ears.

Oak's heart stopped. Amanda's beat faster. Oak was in trouble.

He could just as easily have gathered this with his human eyes, but his current form also allowed him to simultaneously keep track of the presence and movements of all the compatants, the state they were in as well as a number of other useful things. It was details like this that made Hadrian fascinated rather than afraid at his current predicamanet.

Despite this Hadrian obviously wanted to revert to his old and familiar shape. With a sizeable portion of water assembled he began to visualize the exact motions he had undergone, what he had felt, what had been on his mind, when his casting had failed so miserably. In his mind Hadrian tried to replicate the failed casting as perfectly as he could. He then summoned up an image of the correct casting, as he had practised with Krillis before until his head threatened to split with strain. Hadrian then compared the two images to discover what variation had caused Hadrian to become water himself, rather than simply summon it.
Lucas
player, 273 posts
Tue 17 Feb 2009
at 16:35
  • msg #461

Re: Gather: The Temple of the Dying Sun

How did I end up featherdusting this guy? My best point is my brain, not my brawn. Gears turning... Timer ticking... Lightbulb!
 "Let me add some final spice to your soon-to-be-over life!"
Parrying with the sword, Lucas takes out a dose of the flaming-hot chili pepper and blows it into the scaly worm's face. Then he hacks it to gibs some more.
Avahur
player, 2400 posts
The only side I'm on
is my own.
Tue 17 Feb 2009
at 17:13
  • msg #462

Re: Gather: The Temple of the Dying Sun

OoC:  Should Krillis's plans of stopping or diverting the spell work, /cast Circumcaesura Flamarum,  should they fail, see who's left.
Playtester
GM, 6928 posts
novelist game designer
long-time gm
Tue 17 Feb 2009
at 21:59
  • msg #463

Re: Gather: The Temple of the Dying Sun

Avahur slams up a wall in his mind, and tries to shove Krillis out, but Krillis simply evaporates and dispersing, passes through the wall.Lucas blows a handful of chile pepper into the Yuan-tai's face which causes its eyes to water, and near close as a screech like a tea kettle rips out of its suddenly rigid body. Lucas chops its head off.OOC: +@1 sword skill, and +@1 Intuition for presence of mind and experiencing berserker fury.
Amanda reaches out to God for a miracle, and its answered. She verses out painlessly, and Oak is healthy although surrounded by dense fog.
OOC: +@1 to Major Healing for Amanda.Avahur unleashes his flame strike.I'm going to rule that he's using the closeness of the Abyss to bonus the damage from this attack which seems appropriate from his words, and that he has to depend on luck to hit a target because of the dense fog.  That means a GE roll....17...odds are you'd miss, so...OOC:+@1 to spell for new power source.
Roaring swathes of black-tinged flame passes over Day's head just as he's about to stand up. Krillis is not able to divert them in time.  Crouching, he pulls the spear from his neck and heals himself.  Then Day speaks, and a truly nasty curse with a sense of humor quivering through it echoes off the walls of the room.
 Hadrian, you sense the vicious heat of the flame, and it strikes a quiver through your watery body.You reach back into your mind, and examine in detail, and note that one of the limiters for the area of effect on the spell had been left off.  From there, its difficult, but you invert the casting of the spell, and find yourself human. 1@3 Transform from Elemental Form to Human spell. You find that you have a deeper appreciation for the intricacies of magic now, and what had seemed terribly difficult now seems a little closer to your grasp. Perhaps you really are Superbia....

OOC: Your magic bias just took a considerable jump so now all magic gets a bit easier.
This message was last edited by the GM at 22:06, Tue 17 Feb 2009.
Playtester
GM, 6929 posts
novelist game designer
long-time gm
Tue 17 Feb 2009
at 22:10
  • msg #464

Re: Gather: The Temple of the Dying Sun

Av,
Whazzat spell?

Lucas,
Three of the Kobolds driven back in fear by Krillis, turn and step across the small battle area and attack you in the side. The first slices your thigh, the second along your ribs, and the third drops his sword, and almost cuts off one of your toes.

Krillis,
The giant snakeman moves forward a bit, and then lunges down and scoops you up into its mouth. You're now twenty feet off the ground with your head and legs on different sides of the mouth as it crushes down on you.

PT
Lucas
player, 274 posts
Tue 17 Feb 2009
at 22:34
  • msg #465

Re: Gather: The Temple of the Dying Sun

 "Aauuuwwaauuuwwwwaaaaahaaaaa, when will the hurting stop."
Lucas steps onto the dropped sword, preventing it from being picked up again, blocks the attack from the left one of the still armed kobolds with the shield and slashes at the right one.
Krillis
GM, 3123 posts
Hopeful Verser
Tue 17 Feb 2009
at 23:39
  • msg #466

Re: Gather: The Temple of the Dying Sun

NO ONE EATS ME!

I abandon my quest in Avahur's head, and focus on the matter at hand.  I remember when the giant metal creature scooped me up into its mouth, and the extreme explosive heat I generated there.  I concentrate on the same explosive power here, and attempt to let fire burst from all around me at once, while I dig my knife up into the roof of the snake's mouth.

I cast the firey explosive power with a loud, bellowed, "AMEN!"
Avahur
player, 2401 posts
The only side I'm on
is my own.
Wed 18 Feb 2009
at 01:05
  • msg #467

Re: Gather: The Temple of the Dying Sun

OoC: Well, its a fiery spell.  Flamarum I assume has to do with flames, Circumcaesura is Latin for surface outline/ external cover, something to that effect.  And the spell, when cast, will cover my body in flames.  While I've never done it before, I was about 3 feet from someone that did do it successfully.  Another verser from about 10 or so worlds back..

IC: Part 1
I exert large amounts of energy from my body... drawing from the Abyss, if possible, and attempt to cast the spell.

OoC:  I'm guessing I'm going to fail, potentially fry myself, and should I succeed..  hell, no clue what's going to happen.  Last time I tried a spell that was out of my league I was drained for nearly a month, and could barely stand.

I don't recall you saying I created the fog..  I was running away as I created it.  If it did succeed then forget all the above, and I slap my hand to my chest activate the phasing rune and run through walls to disappear from everyone.
Day
player, 737 posts
Wed 18 Feb 2009
at 01:13
  • msg #468

Re: Gather: The Temple of the Dying Sun

Tom feels the flames and determines that Avahur is somewhere in the mist.  What Avahur probably doesn't realize, is that the mist won't help in this case.  He immediately invokes a Dispel Magic prayer, attempting to amplify it into an area of effect counterspell through Demonslayer in Holy Avenger fashion.
Oak
GM, 1524 posts
Wed 18 Feb 2009
at 07:17
  • msg #469

Re: Gather: The Temple of the Dying Sun

The world dims, and I feel Amanda's hands upon me, and hear her praying.

Once her words form meaning within my tenuous thoughts, I try to shake my head, and prevent her, but my body is unresponsive.

And then, she is gone.  And so is my affliction.

The world is back in focus, but all is gray.  I remember the last few moments of battle, and Avahur creating steam...

Avahur.

Was he possessed, or did he attack of his own will?

I must try to find out, so that I will know what must be done.

All is gray... but even without my eyes, I see the path I must now walk...
Hadrian
player, 279 posts
Superbia est meus Pestis
- The merry traveller
Wed 18 Feb 2009
at 18:53
  • msg #470

Re: Gather: The Temple of the Dying Sun

Now that he was seeing through human eyes again Hadrian became aware of the blinding fog all around him. It certainly didn't make the situation any better, and limited his options as he couldn't see who was friend and who was foe.

In the event that he had restructured his body without any clothes: Hadrian grabbed as much as he could carry of his things and sped off to the side of the room - where he had initially been heading when he had his accident. Once there he clothed himself as fast as possible, all the while trying to remain inconspicuous. Hopefully the fog would assist him greatly in this.

In the event that he had the good fortune - or foresight - to restructure himself inside his clothes in such a manner that he was now fully dressed: Hadrian sped off as swiftly as he could to the side of the room and tried to hide as inconspicuously as possible. Hopefully the fog would assist him greatly in this.
Playtester
GM, 6932 posts
novelist game designer
long-time gm
Thu 19 Feb 2009
at 03:27
  • msg #471

Re: Gather: The Temple of the Dying Sun

Lucas,The kobolds chuckle."Pain is weakness leaving body."You block with your shield at the exact time he's thrusting, and your shield serves as a guide rail the way you turn it, to draw his sword right into your chest.  He grins, showing his spiked teeth.You slash the other down who as he dies hands his sword to the last Kobold who's sword you had trapped with your foot.OOC: Lots of botches so far in this combat...shield was another one.Av,Yes, there was quite a fog you created. See 'London Pea Soup Fog' for more details if you wish.You do not do the second flame spell, instead you slap your rune, and charge at the wall.And bounce off.Luckily you have stoneskin on so it doesn't hurt much.There is something in the wall that resists your magic with magic of its own.Day,You're not sure if your first curse took effect. OOC: I'm going to leave that if I can to the next GM for Av.

You try to cage Av's powers. Power fills you to bursting, and then lances out of you, dropping you trembling to your knees, as it pours into Demonslayer, and is redoubled, and then it sprays out into the air in a line of purple fire....

That cages Avahur for a second, but then Av's inherent magic and will shreds the cage of fire around him.

Day gets 1@3 Cage Magic Powers.

Oak, you run into a solid mental wall.

Hadrian,
You, unlike moi, are the type of person that it is reasonable to assume some foresight would be in use. You reform yourself inside your clothes, and then find a nice place to hide right next to that disturbingly dark tapestry which seems to have caught your eye.

What is it that are those dark flying shapes in the billowing shadowy clouds? Are they moving?

Krillis,
You blow its head to smithereens, and tumble through the air to land spread-eagled on top of a table from a twenty foot fall. The air is knocked out of you, adn the room is swinging back and forth.

I assume you heal yourself (successfully too) and ....

Kox limps over to you and licks your face.

The snake's body shrinks to normal size and falls.

OOC: Is this the first time you used this spell on purpose?
Krillis
GM, 3126 posts
Hopeful Verser
Thu 19 Feb 2009
at 05:18
  • msg #472

Re: Gather: The Temple of the Dying Sun

I used the spell as an all-body explosiveness but no head exploding took place.  I didn't do it inside a snake, either.

But staying in Avahur's head by using vaporization was a first for me, if that counts.

Dang that guy's durable...

I tell Kox, --Heal yourself, then come and help me.  Don't come until you heal that leg of yours at least.--

I create a ball of fire in my hand and a ball of healing energy in my other.  As I approach Lucas and his combatants, I try to nail the first one I reach with an exploding fist.  If Lucas is within range, I also throw the healing ball of energy at him.

If there's a wall around, I use that to my advantage to suprise them with some wall-dancing.
Avahur
player, 2403 posts
The only side I'm on
is my own.
Thu 19 Feb 2009
at 08:48
  • msg #473

Re: Gather: The Temple of the Dying Sun

I run through the fog to get away creating water behind me as I run, so as to delay pursuers, and make my way back towards the entrance.
Lucas
player, 276 posts
Thu 19 Feb 2009
at 10:08
  • msg #474

Re: Gather: The Temple of the Dying Sun

Lucas slashes at the freshly re-armed kobold, and tries to block the other's attack.
Before he notices Krillis, he screams "Medic!".

OOC:
Krillis:
I used the spell as an all-body explosiveness but no head exploding took place.  I didn't do it inside a snake, either.

I thought he chomped you down in almost one bite. In any case, he's dead now, don't mess with it. PT will get ideas.
Also perfect timing on the heal!

@Avahur: Didn't the passage back collapse?
This message was last edited by the player at 22:46, Thu 19 Feb 2009.
Day
player, 740 posts
Thu 19 Feb 2009
at 14:23
  • msg #475

Re: Gather: The Temple of the Dying Sun

Tom invokes an accuracy prayer and shoot Avahur with the pistol.
Oak
GM, 1526 posts
Thu 19 Feb 2009
at 15:58
  • msg #476

Re: Gather: The Temple of the Dying Sun

I pray again, and stretch out my telekinesis to seize Avahur, and raise him into the air...
Hadrian
player, 280 posts
Superbia est meus Pestis
- The merry traveller
Thu 19 Feb 2009
at 20:13
  • msg #477

Re: Gather: The Temple of the Dying Sun

Hadrian leaned in to get a closer look at the tapestry, although he knew that if the motifs on it were indeed moving it wasn't a very good idea to be moving closer to the thing - playing tabletop Dungeons and Dragons had taught him at least that much.

If, upon closer inspection, Hadrian saw that the flying monstrosities on the tapestry did in fact move, he immediately stepped back from the cursed thing and summoned a ball of fire into the palm of his hand. If the winged creatures seemed to be flying toward him he would wait and study them. If they came so close to him that it appeared as if they would fly straight out of the tapestry he would launch his fiery missile onto the tapestry to burn it - or whatever was coming out of it.

If something did come through to the material plane, or if Hadrian's fire ball released some unknown magical evil, the poor man himself will of course turn and flee in the opposite direction. To his credit, he will, at this point, probably be too terrified to scream.
Playtester
GM, 6936 posts
novelist game designer
long-time gm
Thu 19 Feb 2009
at 22:59
  • msg #478

Re: Gather: The Temple of the Dying Sun

Krillis,
Kox nods and sits down on his haunches and begins healing himself. You run over to Lucas, and punch a Kobold in the back, flinging Kobold parts everywhere. It is not quite as devastating as the superheated flash to steam 'explosion' of the snakehead, but it'll do.

The other ball hits Lucas in the chest, and the pained look in his eyes eases.

Lucas,
You chop the last Kobold down even as you block the other who explodes in front of your shield.  After the healing ball hits you, you feel much better, although still sore in places.

Av,

Suddenly, you're running in the air as some massive force effortlessly lifts you off the ground.  And then three bullets slam into your back.

You're having a hard time breathing. A rib pierced your left lung, you think.

Hadrian,
Yes, they are moving. Yes, they are coming closer. They are some sort of flying thing with a long beak, and a general air of malignance. There is more in the picture, and they are all flying upwards toward you.

You turn to back away, but you find  yourself stuck. You reach for fire, but decide not too destroy this wonderfully beautiful depiction of one of the Lower Planes. Its so evocative, so detailed, so artistic. It truly captures the feeling of sadistic and maniacal glee.

Such a masterpiece of art!
Lucas
player, 278 posts
Thu 19 Feb 2009
at 23:33
  • msg #479

Re: Gather: The Temple of the Dying Sun

 "Woohoo! Excellent timing Krillis. Take that you slimy meat bags!"
With the adrenaline raging though his body, Lucas looks for another fight. He barely notices Hadrian, staring vacantly at some wall-carpeting.

If any Kobolds or yuan-tai remain, Lucas will attack them, all out, full force.
If none are left, he will glance at the tapestry and if he resists it's allure, throw a fireball at it.

 "OMG!WTF?BBQ!"
Oak
GM, 1527 posts
Thu 19 Feb 2009
at 23:34
  • msg #480

Re: Gather: The Temple of the Dying Sun

As the sounds of battle subside, a solemn voice carries through the fog.

"Avahur, you have, before witnesses, attacked another verser without provocation, consorted with a demon, betrayed your companions in battle, and broken your solemn oath."

"Your actions condemn you as a danger to other versers, and to the rest of the multiverse."


The massive force holding Avahur captive in mid-air slowly begins moving him.

"You have seen the fate suffered by your recent companion, the demon Ajax.  Do you have any words to offer in your own defense, as to why you should not share Ajax's fate, and continue as his companion in the Abyss?"

Slowly but surely, the massive force holding Avahur moves him toward the swirling vortex...
Day
player, 742 posts
Fri 20 Feb 2009
at 00:33
  • [deleted]
  • msg #481

Re: Gather: The Temple of the Dying Sun

This message was deleted by the player at 18:12, Fri 20 Feb 2009.
Krillis
GM, 3130 posts
Hopeful Verser
Fri 20 Feb 2009
at 00:37
  • msg #482

Re: Gather: The Temple of the Dying Sun

Seeing no more enemies in the nearby area, I take to my clerical skills.  I grab Lucas by the shoulders, and channel some healing energy into him for about 10 seconds, to let it sink through his whole body.

After that, I head over to tend to Kox's wounds, should the dog not yet be fully healed.
Avahur
player, 2405 posts
The only side I'm on
is my own.
Fri 20 Feb 2009
at 08:56
  • msg #483

Re: Gather: The Temple of the Dying Sun

I raise my hands in a giving up sort of manner, and calmly request, (assuming this can be understood, "Mind healing me a bit?  Its easier to talk when I'm not injured.  And since I have no where to go right now, you might as well listen to what I have to say, right?"

If I get healing, I continue on in ample form.  If not, then I pause as needed to speak and get the words out relatively clearly.

 "While I have no intention of going there, is the abyss really that bad?  Why do humans fear something like the abyss, and yet have no problem going to heaven?

Consorted with a demon? Hardly.  I wielded a sword, did you see any demons out and about?  I find your statement false.  To consort, we must see eye to eye and I must be with one.  Which I have not done.  I wielded a sword, a tool meant to kill people.  If a sword is a demon, then so is a gun, or magic or your ability to hold me here.  All of which are tools to achieve an ends.  If one tool is a demon, then why not the rest?

Companions in battle?  I didn't attack anyone else, so to say betray everyone in battle, you would be false there as well.

Broke my oath?  So that you may learn, for if I can not teach other versers about what I have learned through versing, then how else do you suppose you make the multiverse safer?

Yes, I attacked you Oak, you were injured and the best way to heal you would be for you to verse out.  Its the strongest way to heal someone that I know of.  Am I wrong in that aspect?  Hardly.  I've died over 20 times as a verser... probably nearing 30,  there is much that I know.  I'm not against teaching others, I simply prefer to do it in a manner so that the point gets across and you won't forget it.

Not every verser is nice and good hearted as you yourself have seen.  I've seen many people far worse than myself, I've lost family, and have had my son try to kill me.  Spare me and there is much I can teach you.  Lesson one is complete.  Always be suspicious of other versers. Day, remember when we met up last time... what was the first thing I did when we saw someone verse in?"
Oak
GM, 1528 posts
Fri 20 Feb 2009
at 16:26
  • msg #484

Re: Gather: The Temple of the Dying Sun

I solemnly shake my head at the request for healing, and listen in silence to Avahur's words.

"Avahur, I myself have seen the demon Ajax within your sword, and heard the demon's voice, and felt the demon's terror as it was flung into the Abyss.  It strains credibility to believe that you had no awareness of the demon's presence."

"By attacking an ally in battle, you aided the opposing forces, by directing your attacks against me instead of them, and by preventing me from attacking them, and by forcing some of our companions to defend me instead of attacking them.  The loss of Amanda, a direct result of your attack, weakens our forces for every subsequent encounter, and aids the opposing forces.  This is indeed a betrayal of your companions in battle."

"It also strains credibility that you would attack someone in order to heal them by versing them out, when they aren't even bleeding, when they are still battling the enemy, when they have explicitly declined your 'offer' of healing, and when they are still needed by our forces here in this universe."

"You rightly acknowledge that you are an oath-breaker.  Therefore, we have little basis for believing your words, particularly when those points you have made that we are able to externally evaluate are false."

"And the fact that you would ask such a question about the Abyss, in comparison to heaven, is the clearest demonstration of demonic influence that could be asked for."

"Kindness is not synonymous with stupidity, Avahur.  And you can certainly believe me when I tell you that I am indeed suspicious of you, though it saddens me to have to say so."

"You have one last chance to speak truth, Avahur.  The truth, the whole truth, and nothing but the truth."

"Or perhaps you really did mean that you don't think going the the Abyss is that bad.  If so, then... so be it."


The massive force, which had paused in mid-air when Avahur started speaking, began to move once again, slowly but surely drawing Avahur yet closer to the swirling vortex...
Avahur
player, 2408 posts
The only side I'm on
is my own.
Fri 20 Feb 2009
at 17:24
  • msg #485

Re: Gather: The Temple of the Dying Sun

OoC: Day, do you even have a gun?  I thought this world was extremely low tech...

"You've learned lesson one then by not trusting me, excellent.  I knew my sword had an extremely malicious sentient being within it.  I didn't know what manner of being it was, just that it was a malicious sentient being.  I don't deal with the forces of "good" and "evil" often, and I don't have the power to create such swords, so I had no idea that it could be a demon...if it is a demon.

Secondly, since it seems I have very little time left, keep this in mind...  To create the fog back there, channel energy into your hands and say 'Aqua' for the water and 'flamma' for the fire, which I slammed together of course to create the fog.  'Pendeo' levitates objects, similar to what you are doing now.  Consider this a reward for catching me.

Still content on throwing me into the abyss? Eh...

If I'm really as evil as I'm sure you're thinking...  then why perhaps, back in Radix, I think you called it, with the angels and demons, why did I side with an angel to slay a demon?  Hadrian was there, ask him if you don't believe me.  But really... What to do now...  Honestly, I'm curious about what might be in the abyss...  but I'd rather not go there when I'm injured and not ready for the mental and physical stress I'm sure I'd go through.

So, if there was any way to convince you to not kill me... or hell, even if you do, just kill me now, but don't send me to the abyss.  Not when I'm this injured.."
Day
player, 745 posts
Fri 20 Feb 2009
at 18:15
  • msg #486

Re: Gather: The Temple of the Dying Sun

Tom says, "The penalty for violating my command by attacking a party member is death.  Death doesn't mean the abyss.  Oak, do not send him to the Abyss.  At worst, you might give them access to his soul and mind, which could be warped to service into the enemy."

Tom NOW shoots Avahur in the forehead.

He then immediately looks around to take stock of who is in what state in the Party.  If he sees Hadrian staring at the tapestry then he casts Dispel Magic on Hadrian.

OOC: Primitive but not so primitive guns don't work.
This message was last edited by the player at 18:16, Fri 20 Feb 2009.
Oak
GM, 1530 posts
Fri 20 Feb 2009
at 18:21
  • msg #487

Re: Gather: The Temple of the Dying Sun

I listen quietly, the solemn expression on my face looking slightly thoughtful when Avahur speaks of his fighting on the side of an angel against a demon.

I start to speak:

"Gentlemen, what are your thoughts --"

... before Day speaks... and acts.

I regard the scene quietly for several moments, before silently bowing my head in prayer...
Playtester
GM, 6939 posts
novelist game designer
long-time gm
Fri 20 Feb 2009
at 18:45
  • msg #488

Re: Gather: The Temple of the Dying Sun

BOOM.

Avahur vanishes.

Av,
It doesn't hurt.

Lucas is totally healed by Krillis.

The tapestry catches fire, and Hadrian is released. A dretch pulls itself halfway through the tapestry, and then screams hatefully as it burns to a crisp.

The Abyssal Gate that Oak opened closes of its own accord.

It seems like you all can hear something, a ringing sound. And then you realize what it is. Silence.

PT
Hadrian
player, 281 posts
Superbia est meus Pestis
- The merry traveller
Fri 20 Feb 2009
at 20:05
  • msg #489

Re: Gather: The Temple of the Dying Sun

Being free of the evil of the tapestry Hadrian made sure to collect all his things, such as the sword scane, and rejoined the others - currently placing Avahur on trial for his misdeeds.

"I'd like to say something, if you don't mind." Hadrian said to Day. "I realize that what Avahur did is unforgivable, and in any other situation I wouldn't dream of belittling your right to blow his head off in retribution of his misconduct. However, in light of our less than ideal circumstances I'd like to ask you to reconsider. In fact I'd like to put down a veto on Avahur's punishment. Let him live for a little while longer, because the way I see it our chances are slim enough as it is - without Avahur they are considerable slimmer. If it helps I'll take responsibility for him; perhaps even try to talk some sense into the man."

Hadrian looked at the others with an overbearing frown.

"Also, to be perfectly honest, you should have all seen this coming - I know I did! Dealing with Avahur is like handling a sword - never get in the way of the lethal end."
This message was last edited by the player at 00:19, Sat 21 Feb 2009.
Lucas
player, 279 posts
Fri 20 Feb 2009
at 21:57
  • msg #490

Re: Gather: The Temple of the Dying Sun

If the tapestry isn't fully burned, Lucas will flame it again. With a spell, not by comparing it to Nazis.

 "Alright! +2 for us. Hey, what happened back there? These guys weren't that tough, but I felt as if I was doing most of the fighting. Amanda versed and Day blew Avahur away. Day, please put the gun away, you're scaring my pants off."
Day
player, 747 posts
Fri 20 Feb 2009
at 22:01
  • msg #491

Re: Gather: The Temple of the Dying Sun

He takes a moment to focus on sadness for the loss of Amanda and the fact that Avahur decided to do what he decided to do and then says,

"If someone in my command attacks someone else in my command in a combat situation, they die.  Period.  I said that before and I'll said it again.  If you guys want another leader at this point, I'm more than willing to let someone else take the job."

He puts the gun away.
Lucas
player, 280 posts
Sat 21 Feb 2009
at 00:55
  • msg #492

Re: Gather: The Temple of the Dying Sun

Lucas responds to Hadrian: "I think it's a little too late for recalls at this point. And I'd like to note I did not see this coming. It wasn't completely out of the blue that he betrayed the Day and Oak, they seem to have had some sort of issue from the start. But to stab us in the back like that in the middle of combat... It just seems so suicidal, so stupid."

Lucas responds to Day: "Hey, don't beat yourself up over these little problems on battlefields like the dead and the dieing. It is simply the way of war; there will be time for morning and contemplation later."

Lucas starts looting. If the versers left anything behind, he will add that to  the findings.
 "Has anyone seen my pot? That snake threw it somewhere, covered in acid."
Hadrian
player, 283 posts
Superbia est meus Pestis
- The merry traveller
Sat 21 Feb 2009
at 08:37
  • msg #493

Re: Gather: The Temple of the Dying Sun

"... so Avahur." Hadrian finished for Lucas.

Hadrian's eyes darted a bit back and forth, and his face took an a contemplating expression.His eyes rested for a moment on Avahur, still dangling helplessly in the air, and then on Day.

Suddenly Hadrian walked over to Tom and ushered him slighly aside, and whispered something in his ear.
Day
player, 748 posts
Sat 21 Feb 2009
at 15:22
  • msg #494

Re: Gather: The Temple of the Dying Sun

Day whispers to Hadrian.

["I know that is his only goal.  That's why I shot him instead of allowing Oak to send him to the Abyss where the powers of darkness would corrupt and enslave his mind.  If you look around, you'll note that Avahur isn't here anymore.

The thing you need to realize about those who value strength above all, is that they value strength.  Thus, if I threaten to shoot him, I need to mean it.  I would love to have Avahur on our side, but once I fail to shoot him when I said I would, he would be ten times more dangerous, unless we made him leader, and Krillis and Oak would (justifiably) never follow him.
"]
Hadrian
player, 284 posts
Superbia est meus Pestis
- The merry traveller
Sat 21 Feb 2009
at 20:17
  • msg #495

Re: Gather: The Temple of the Dying Sun

Hadrian turned slowly around to discover that the air lacked one Avahur suspended in it. He then spun swiftly back.

"So it seems," Hadrian said with a slighly embarassed smile, "and in which case forget I said anything at all - it's irrelevant now."

"Unfortunately, this means we'll have to address the problem I was hoping to avoid. Without Avahur, we have lost a considerable amount of our fighting force. From here on out we cannot afford to engage in direct confrontation with the enemy - even limited skirmishes as the one we had. Doing so could be the failure of our mission - even without Avahur to stab us in the back."

"We need to revise our strategies considerably, perhaps even take the time to make sure everyone can stay hidden, no matter our conditions. It's either that, or take our chances and press on." Hadrian said in a grim tone.
Day
player, 750 posts
Sun 22 Feb 2009
at 03:03
  • msg #496

Re: Gather: The Temple of the Dying Sun

"Hadrian....Avahur is indeed a very capable warrior, but as I review our performance to date, Avahur deliberately made a point of doing as little as possible the entire time.  In fact, it was while he sat back in the last combat that my suspicions were raised.  I didn't do anything because I could understand the risk involved....but he didn't do anything in this combat either...except attack us.  His actual added strategic value was slightly less than zero.  Mitigated only by the magic he taught all of you.

As such, while I appreciate the desire for caution, and generally find that approach appealing, I also don't plan to substantially alter my tactics by his lack of presence.  Altering party order is just fine.  But in an encounter, I will attempt to resolve it peacefully when possible.

But from their perspective, we've killed their friends and family.  They aren't going to be in a talkative mood.  And even if they seem like they are, trusting them to be such would be inadvisable.
"
Hadrian
player, 285 posts
Superbia est meus Pestis
- The merry traveller
Sun 22 Feb 2009
at 09:21
  • msg #497

Re: Gather: The Temple of the Dying Sun

Hadrian sighed and shook his head.

"I realize that Avahur did absolutely nothing to help out in our two last fights, but that is a minor detail in my opinion. The foes we have faced so far were minions. Cannon fodder - with perhaps the exception of the snakemen. If, in any of these fights, we had been wounded any more than we were, the situation could quickly have gone the other way for us. No, I am more concerned with the enemies that Avahur actually would have help out with. The enemies he deemed a worthy fight, such as Radian himself, perhaps."

Having said that Hadrian's eyes suddenly widened slighly and he looked over to the smouldering remains of the evil tapestry. Hadrian seemed to have just come up with the foundations of an idea, but if he had, he didn't say anything of it.

"However, if anything, I respect you highly Day," he added instead, "and I won't pressure you needlessly. If I can suggest a solution in between, though, perhaps we can take roughly thirty minutes rest in this room, get our heads together and decide what to do next?"
Lucas
player, 282 posts
Sun 22 Feb 2009
at 12:53
  • msg #498

Re: Gather: The Temple of the Dying Sun

 "30 to 60 minutes sounds good. But we'd need to make this room a bit safer before our break."
Lucas moves the ladder at head of the room, the one that leads to the trapdoor in the ceiling, so that it lies flat on the ground on the far side of the room. Then he puts out all but 1 of the fires, and barricades the door trough which they entered with a table. Then he starts looking for his pot again.
 "If you guys could help out finding my pot, I could probably whip up something lovely for dinner."
Day
player, 751 posts
Mon 23 Feb 2009
at 16:41
  • msg #499

Re: Gather: The Temple of the Dying Sun

Day shrugs.  "They know we're here.  They're going to continue to prepare for us regardless.  If anything it gives us a chance to clean this grime and gore off of ourselves."
Krillis
GM, 3133 posts
Hopeful Verser
Mon 23 Feb 2009
at 16:42
  • msg #500

Re: Gather: The Temple of the Dying Sun

Out of his normal demeanor through this process, I approach Day and Hadrian.

"I'd like to guarantee you that the loss of Avahur won't be as much as you might think.  I'm far more capable than I've been so far.  Especially now, since I don't have to fend for anyone else in combat, I can focus more on fighting than healing Lucas and Amanda.  Also, I have a plan against Radian as a last resort, but it'll be tricky.  I don't want to talk about it until the time comes if our backs are against a wall up against him.  But you can trust me about one thing..."

I enter my Altered Mental State, and say, "...there's never been a doubt, no doubt at all that WE WILL WIN!  I will take up the slack that Avahur's left behind-I can do it!  First thing-I'd like to give everyone a lesson over this thirty minute break.  We have to know how to heal on our own, so that I can focus more on combat.  Also, I want to give Oak a lesson on Mind Control.  It seems that he's knowledgable of psionics, and the two of us against the enemy could perhaps control some of them to assist us, and bolster our numbers in the next battle."

So does everyone agree with the learning a lesson over our break?
Day
player, 752 posts
Mon 23 Feb 2009
at 17:12
  • msg #501

Re: Gather: The Temple of the Dying Sun

"I am willing to receive a lesson, but I have no desire to learn how to alter the mind of another.  A wise man knows his limitations and temptations, and that is a power I avoided having once and would be wise to avoid having again.  The Lord gave us free will for a reason."

He also says,"And Amanda is no longer with us.  She offered her own life in exchange for that of Oak and was taken up on the offer."
This message was last edited by the player at 17:12, Mon 23 Feb 2009.
Lucas
player, 283 posts
Mon 23 Feb 2009
at 17:28
  • msg #502

Re: Gather: The Temple of the Dying Sun

 "Well I'll be taking healing classes then. I wish I had some tea, it would have been very nice at this time. Do you guys think this Radian is resistant to radiation-damage?
 Day, I don't think these guys could be any more prepared than they are now, not in the timescale we're thinking of. Unless we wait a day in front of every fricking door we see just to make that sure there are no traps."

Lucas continues actions from previous post.
This message was last edited by the player at 17:32, Mon 23 Feb 2009.
Hadrian
player, 286 posts
Superbia est meus Pestis
- The merry traveller
Mon 23 Feb 2009
at 20:55
  • msg #503

Re: Gather: The Temple of the Dying Sun

"I know you can handle yourself, Krilis." Hadrian said in reply, and from the matter-of-factly way he said it, it sounded more as if he was making a statement rather than complimenting Krillis. "Unfortunately - and it is unfortunate - I have known that you are formidable since I first laid eyes on you. I wouldn't go as far as calling myself a good knower of people, but I often find that my initial appraisal of someone is more or less correct. I have tried to take this into consideration at every turn, and I was counting on your abilities when I said that the loss of Avahur made things more difficult."

Hadrian was speaking out generally, and everyone could easily hear what he was saying, although he was technically talking to Krillis and Day.

"I make a point of hoping for the best, but planning for the worst. Given, we don't know anything about Radian at this point, but I am already assuming that he is a challenge we aren't ready for. I'd rather be wrong than unprepared, if you understand. As I told Day just now, Avahur wasn't lying when he said that he had fought on our side, the side of the angels, in Radix. I saw him slay the demon Beelzebub, and I do not believe that was a small feat. Now Avahur is gone, and his demonic sword as well - two assets that I believe could have been able to wound Radian in a worst case scenario. Basically what I am saying is that we should assume that Radian is far beyond our capacity, and beging discussing what we have at our disposal to deal with impossible adversaries."

Having said that Hadrian turned to Krillis.

"I agree that anything you can teach us will greatly enhance our probability of success. Also, although you don't want to consider the last resort until we really, truly need it, some kind of general description of what you have in mind before we press on might help when the time comes if you need any of us to chip in. I, for my part, also have an ability I believe could be useful for dealing with Radian, but it requires planning and preparation, and is morally questionable at best. Hence the term: last resort."

Whatever is said and decided, Hadrian will go along with - especially if that decision is to have Krillis teach everyone advanced healing techniques and spells. Should he be able to provide any help with his general knowledge of human anatomy, first aid and modern medicine, Hadrian will share freely. As they take their break, Hadrian will also take the time to tidy himself up; clean off any blood, attempt to repair the tear in his clothing after being stabbed, and generally straighten his appearances.
Day
player, 753 posts
Mon 23 Feb 2009
at 21:26
  • msg #504

Re: Gather: The Temple of the Dying Sun

"Morally questionable is relative.  I might regard entombing someone alive and in perpetual misery for thousands of years morally questionable, but the same thing could be said about hell.  Morality is often subject to the capacity of the individual making the decisions or the scope of the decision involved.

In this case, billions of lives are at stake, albeit in subtle ways.  Thus for me, 'morally questionable' depends on who it affects.  If it involves human sacrifice, you can throw it right out.  If it involves something Radian would find upsetting, then you can pretty much determine that I think its an acceptable risk....if I know what that risk is.
"
Oak
GM, 1536 posts
Mon 23 Feb 2009
at 21:51
  • msg #505

Re: Gather: The Temple of the Dying Sun

After my time of silent prayer, I raise my head to regard the others, looking tired but at peace.

"The LORD has brought us here, and is sovereign over every facet of every circumstance we face.  If He wishes us to succeed, we shall.  If not, then His will shall be done, for His good purposes."

"However, given your mission, Day, we should seriously consider how much you should be placing yourself at risk.  Granted, you have briefed me telepathically concerning the particulars in case we lose you, but with billions of lives in the balance, we want not only to fulfill the quest, but have you alive and able to proceed afterward.  Striking the right balance between using your martial skills in aid of our quest and keeping you sufficiently protected may be challenging..."

Krillis
GM, 3134 posts
Hopeful Verser
Mon 23 Feb 2009
at 22:12
  • msg #506

Re: Gather: The Temple of the Dying Sun

"There's no point to talking like that, because we're going to win.  No one else among us is going to verse until we're done.  Believe it!  And we don't need to talk about our last-ditch efforts against Radian.  I fear that he might be able to hear our plans within his temple.  Now, everyone gather around."

I generate some healing energy balls, and push them into everyone individually.  "Remember the way this energy feels inside of you.  Everyone here possesses energy like it, and can generate it like I can, if they can figure out how to.  I've given you a taste of what the energy feels like.  Now, try to draw it from yourself, and push it out of your body, or just spread it through your body."

For those willing, I also try to send them a telepathic example of what it feels like for me to manipulate the green healing energy within my own body.  After the first attempts at teaching them, I ask everyone, "Do any of you have any chalk?"
Day
player, 754 posts
Mon 23 Feb 2009
at 22:35
  • msg #507

Re: Gather: The Temple of the Dying Sun

Tom produces some chalk from his pack.  He has hither to now been somewhat reluctant to try new magics since he learned of the possibility of helping the previous world, but this has immediate tactical value of an urgent means.  He has many preprepared healing spells, but they're not ranged.

He will attempt to create a 'healing ball' as Krillis suggests, using visualization techniques as well as a meditative state to monitor his own metaphysical status as he performs the initial casting.
Playtester
GM, 6947 posts
novelist game designer
long-time gm
Tue 24 Feb 2009
at 03:27
  • msg #508

Re: Gather: The Temple of the Dying Sun

Lucas,You move the ladder to the side, and dislodge the 'trap-door' at its top, and a large bag plummets toward you.  You jump aside, and it smashes into the stage you're on, and half-punches a hole through the old wood of the stage with a boom that surely echoed from one end of the complex to the other.

OOC: There's something like two traps in the Temple that could kill the whole party. You just disarmed one of them. If everyone had been climbing the ladder, that bag of two hundred pounds of rocks could have knocked everyone off to plummet down. Maybe.

Everyone cleans up.
Hadrian spots Lucas' pot, which is slightly damaged by acid, and gives it to him. He then cleans up, making the best appearance of the lot of you as the rest of you are more aiming for 'good enough' or 'functional'.
Krillis heals, and then offers a telepathic example.  Day attempts to follow it without success.  The second time, it nearly twists out of control, and Day hastily damps down the energy before it spirals into something that he thinks was a blast wave of killing force.  The pattern is in his mind of the healing energy, and its inverse, a radiative blast of smashing energy that warps mitochondrions into something useless is also in your head as examples.Oak is able to succeed in using the healing ball of psi energy. 1@2 Psi Healing Ball.
Lucas
player, 284 posts
Tue 24 Feb 2009
at 14:56
  • msg #509

Re: Gather: The Temple of the Dying Sun

 "Woops."
Lucas looks at the bag, but quickly disregards it as a sack of mere rocks.
 "Hey, wait up, I wanna practice too."
Lucas practices Psi Healing Ball.

How badly damaged is the pot? Some chafing of some holes the size of walnuts?
Playtester:
He then cleans up, making the best appearance of the lot of you as the rest of you are more aiming for 'good enough' or 'functional'.

Who does what now?
Playtester
GM, 6949 posts
novelist game designer
long-time gm
Tue 24 Feb 2009
at 17:05
  • msg #510

Re: Gather: The Temple of the Dying Sun

Yes, Lucas practises.

The pot has no holes, but it has pits and ripples in the shape of a four fingered hand.

Hadrian is our well-dressed man.

PT
Krillis
GM, 3135 posts
Hopeful Verser
Tue 24 Feb 2009
at 17:10
  • msg #511

Re: Gather: The Temple of the Dying Sun

I slap Day's hand like an old lady would if a child had done something wrong.  "Don't force it."

I offer him a second example and a more thorough explanation.  "You aren't forcing it out of you, since it's a part of you.  It's more like the healing energy is bottled up inside, which I usually start feeling at the neck, and I release it at points so that it can spread.  Try to feel it going down your arms, and out your hands, instead.  If you can't make a ball, don't worry about it, because channeling it through your own body can still heal you."

--Kox, keep guard around the area, okay?--

I also say to Tom and the others, "If you can't get a hang of this, maybe you'd do better with the magical healing.  I learned a spell from Merlin back in the day, if any of you would like to give that a shot instead."

For any who wish to learn it, I teach them the spell.
Hadrian
player, 287 posts
Superbia est meus Pestis
- The merry traveller
Tue 24 Feb 2009
at 17:11
  • msg #512

Re: Gather: The Temple of the Dying Sun

The 'well-dressed man' also practiced the psi healing ball, but he was rather more conservative with his energy expenditure than the others, having been turned into water the last time he carelessly used unfamiliar powers. Seeing Day's attempt almost go awry also contributed to Hadrian's carefulness.
Day
player, 755 posts
Tue 24 Feb 2009
at 17:21
  • msg #513

Re: Gather: The Temple of the Dying Sun

Tom says, "A most fascinating technique.  I think the offensive application is also potentially useful."

Tom tries the Death Ray technique a second time.
Lucas
player, 285 posts
Tue 24 Feb 2009
at 18:10
  • msg #514

Re: Gather: The Temple of the Dying Sun

Lucas redons his 'helmet' and practices Krillis' Healing Spell and Psi Healing, comparing his effectiveness with both.
 "So is it a bit like that relief of a postponed call of nature, or more relaxing after a workout? Ok relax, deep breath, focus, deep breath ...relax... no, focus, deep breath..."
Oak
GM, 1537 posts
Tue 24 Feb 2009
at 21:06
  • msg #515

Re: Gather: The Temple of the Dying Sun

I nod in satisfaction after learning the psi healing ball, give thanks to the LORD for the success, and smile at Krillis.

"Thank you for sharing such a useful skill.  From what I understand of Scripture, psionics are permitted to me, but not magic.  So I'll pass on learning the magical healing."

"I have a few useful skills as well.  Does anyone want to try learning any?"


If Day is willing, I get the pattern of his Psi Death Ray telepathically from him...
This message was last edited by the GM at 22:07, Tue 24 Feb 2009.
Krillis
GM, 3136 posts
Hopeful Verser
Tue 24 Feb 2009
at 21:50
  • msg #516

Re: Gather: The Temple of the Dying Sun

I take the chalk, thanking Day, then move a bit away from the group.

Over there, I look in my magical book under the section where I found how to summon a spiritual falcon, and I'll do it in the same fashion that I did in my last world.  If it requires drawing a circle on the ground, that's what the chalk is for.

I ask everyone before this, "Please, leave me alone for a few minutes, unless we're being attacked.  Kox should let us know if anything like that is going on."

I tell Kox to tug at Tom if he senses that anything is approaching us at all.
Day
player, 756 posts
Tue 24 Feb 2009
at 21:58
  • msg #517

Re: Gather: The Temple of the Dying Sun

Tom smiles, "I am normally more than interested in learning useful skills, but am not entirely sure it merits the risk.  In this case it did.  Can you tell me what skills you are interested in teaching?"

Tom is willing to show the pattern.
Oak
GM, 1538 posts
Tue 24 Feb 2009
at 22:18
  • msg #518

Re: Gather: The Temple of the Dying Sun

I attempt to get the pattern from Day.

"OK, there is much to learn, but relatively little time at the moment."

"What types of psionic skills interest you the most?  Telepathy?  Clairvoyance?  Telekinesis?  Shields?  Precognition/Postcognition?  Teleportation?  There are a number of skills I know from these categories."

"Be aware, however, that the more powerful the effect, the more risk, depending upon your level of previous experiences.  Psionic botches can be... unpleasant.  And of course, not all of these effects are supported in our current location..."

Day
player, 757 posts
Tue 24 Feb 2009
at 22:21
  • msg #519

Re: Gather: The Temple of the Dying Sun

Tom thinks a moment, "Honestly? If we get back to the other world I will want to learn all of them, but here none of those sound like they are worth the risk to our immediate situation.  A little practice with my telepathic shields might be helpful though since I've never had a human try to assault them.  And its something I already know how to do."
Oak
GM, 1539 posts
Tue 24 Feb 2009
at 22:47
  • msg #520

Re: Gather: The Temple of the Dying Sun

I nod thoughtfully.

"I am no expert on telepathic shields, but I have some humble telepathic skills, including 'attack' skills such as mind reading and possession.  Did you want me to attempt to test your defenses with either of these?"
Day
player, 758 posts
Tue 24 Feb 2009
at 23:05
  • msg #521

Re: Gather: The Temple of the Dying Sun

"I think it might be helpful."
Oak
GM, 1540 posts
Tue 24 Feb 2009
at 23:10
  • msg #522

Re: Gather: The Temple of the Dying Sun

I nod.

"OK.  Prepare yourself, and nod when ready."

Once he does so, I begin a successive series of telepathic attempts until successful, or until I've exhausted the list: mind reading, telepathy, and possession...
Playtester
GM, 6953 posts
novelist game designer
long-time gm
Wed 25 Feb 2009
at 18:32
  • msg #523

Re: Gather: The Temple of the Dying Sun

Hadrian,
You're very cautious, and consequently you receive minor benefit, but you have no problems with the operation of the skill.

1@1 Psi Healing Ball.

Day,
It doesn't work the first time. Do you want to try again?

Lucas,
You can feel the difference. One is tapping into outside powers, a vast pool of energy, and the other is mental focus and concentration.  The second one 'hurts' a little at first, the Psi Healing, as your brain is exposed to new concepts and forced to grow. After that, its merely the effort required to focus, like taking a pop quiz.

Oak,
You test your mindreading at first with little success, but noticing you're drifting and not focusing you crack down, and bump into a wall of wrath. In your mind you see a wall of red fury, and touching it causes pain. Still, you're just barely able to push through.

Wincing a bit, you retreat, and then try possession. You slam hard into the wall, and this time Day is ready for you, and bounces you back even harder.

You find you're able to get into his mind about one in three times, and after about twenty-five minutes of this, you feel like you've been in a very loud and losing arguement.  Hitting that wall of fury is emotionally draining especially for someone with your gentle nature.

Oak, +@1 to both skills. Day +@2 to Wall of Fury. Unless you want to extend the practise time, you don't have time for the telepathy training.
Playtester
GM, 6954 posts
novelist game designer
long-time gm
Wed 25 Feb 2009
at 18:36
  • msg #524

Re: Gather: The Temple of the Dying Sun

Oak,
You learn the Psi Healing Ball at 1@1,and get the Psi Death Ray from Day. From looking at it, its something that could clearly be very dangerous if it went awry.

Krillis,
Kox takes up guard, and rests, but keeps looking around for any threat.

You sketch out the circle with your chalk, and feel better once you're inside a protected circle.  The mind-numbing pressure of the Lost Temple is reduced here.

And then...you summon the spiritual falcon.

PT
Day
player, 759 posts
Wed 25 Feb 2009
at 18:45
  • msg #525

Re: Gather: The Temple of the Dying Sun

Day does not try again.  Not here anyway.

"Thanks for that Oak.  That was very helpful.  Having a human assault me with different powers helped me learn that better."
Oak
GM, 1541 posts
Wed 25 Feb 2009
at 18:53
  • msg #526

Re: Gather: The Temple of the Dying Sun

Playtester:
Oak is able to succeed in using the healing ball of psi energy. 1@2 Psi Healing Ball.

Playtester:
Oak,
You learn the Psi Healing Ball at 1@1,and get the Psi Death Ray from Day. From looking at it, its something that could clearly be very dangerous if it went awry.

OOC: Didn't I already learn the Psi Healing Ball at 1@2?  :)

I nod at Day with a weary smile.

"I thank you as well.  I believe I have also learned from this."
Lucas
player, 286 posts
Wed 25 Feb 2009
at 19:17
  • msg #527

Re: Gather: The Temple of the Dying Sun

Lucas practices Psi-Healing.
 "Hey Oak, can I learn possession too?"
Oak
GM, 1542 posts
Wed 25 Feb 2009
at 19:36
  • msg #528

Re: Gather: The Temple of the Dying Sun

I look at Lucas thoughtfully.

"Can you learn it?  I have little doubt, at least eventually.  But learning psionic skills can be a dangerous business, and psionic botches can be... unpleasant."

"It is less dangerous to learn harder skills when you already know some easier skills, so that you can work your way up.  What psionic skills do you know so far, Lucas?"

Playtester
GM, 6957 posts
novelist game designer
long-time gm
Thu 26 Feb 2009
at 04:58
  • msg #529

Re: Gather: The Temple of the Dying Sun

Oak,
Thank you. In that case, it counts as practise time toward the next mark. We'll call it one hour practise, and that leaves about fifty-nine to go.

One good thing about 'practise' is you can't botch.

PT
Day
player, 760 posts
Thu 26 Feb 2009
at 13:54
  • msg #530

Re: Gather: The Temple of the Dying Sun

"Oak, you can't use your clairvoyance through the walls, but I bet you can use it up through the trap door to see what's there.  Would you mind taking a look before we go up the ladder?"
Oak
GM, 1543 posts
Thu 26 Feb 2009
at 15:50
  • msg #531

Re: Gather: The Temple of the Dying Sun

I nod, and pray, and attempt to send my clairvoyant senses up through the trap door...
Lucas
player, 287 posts
Thu 26 Feb 2009
at 16:06
  • msg #532

Re: Gather: The Temple of the Dying Sun

Lucas replies to Oak: "Basically, the Psi healing ball Krillis just thought me. That's about it."

@PT: Did the Kobolds or yuan-tai have any human-sized armor, or is it all just junk again?
Krillis
GM, 3153 posts
Hopeful Verser
Thu 26 Feb 2009
at 16:22
  • msg #533

Re: Gather: The Temple of the Dying Sun

I'll keep to myself in the circle while they're doing their things.

What's my skill level at summoning a spirit falcon?  This is the second time I've done it, or is it a general summon spirit animal?
Playtester
GM, 6960 posts
novelist game designer
long-time gm
Fri 27 Feb 2009
at 03:24
  • msg #534

Re: Gather: The Temple of the Dying Sun

Oak,You look up through the open hole, and see a dimly lit attic space.  Its the size of the room below it, and light drifts up through the murder holes.  About a dozen of the holes have pots near them, and half of those are filled with a dark liquid.

The Yuan-tai do not wear armor, but they do have serious looking falchions and composite longbows.  The Kobolds's armor is too small for human, and rather light to boot, but they again have the metal shields.

1@3 Summon Spirit Falcon. You're summoning a representative of the Thunderbird. It does not transfer to other animals.

You study both spells, and find ways you think you should be able to incorporate them into the circle. It would require more symbolic magic, and a sacrifice of some relevant item of value to carry the mystic charge to the plane of spirits would be of use.  But it should be faster, and still work. Of course, you don't know until you actually try it.

PT
Krillis
GM, 3161 posts
Hopeful Verser
Fri 27 Feb 2009
at 04:26
  • msg #535

Re: Gather: The Temple of the Dying Sun

I set everything up as best I can for the two things.  I remove my belongings from the circle, except for two items-the silver ring and my amber necklace.  I choose to use the amber necklace for the coughing spell, and the silver ring for the binding from harm spell.

Before I cast the spells into these items, I check, double-check, and triple-check all of the parts of the circles, to make ABSOLUTELY SURE that everything's right.  Once I've done that, I focus carefully and powerfully on what I need to in order to enchant the items with the magical charges.

Before I perform the spell, I ask everyone to please remain silent while I do this.
Day
player, 761 posts
Fri 27 Feb 2009
at 04:38
  • msg #536

Re: Gather: The Temple of the Dying Sun

While Krillis does this, Tom takes another gaze about the room to gauge potential entrances and exists.  Obviously the Yuan Ti came from somewhere and it wasn't the way they came and it wasn't through the trap door.

Although what truly worries him is the fact that the Yuan Ti had no idea who Radian was and that the entrance to this area was well worn, implying that Radian and his idiocy might be in a totally separate section of the dungeon.
Lucas
player, 288 posts
Fri 27 Feb 2009
at 12:46
  • msg #537

Re: Gather: The Temple of the Dying Sun

Lucas takes the better of the two longbows, all the arrows (stuff em in a quiver), and practices a few shots with it.
Then he searches the corpses for any valuables and loot.
Oak
GM, 1544 posts
Fri 27 Feb 2009
at 17:20
  • msg #538

Re: Gather: The Temple of the Dying Sun

Lucas:
Lucas replies to Oak: "Basically, the Psi healing ball Krillis just thought me. That's about it."

@PT: Did the Kobolds or yuan-tai have any human-sized armor, or is it all just junk again?

OOC: I'm backposting to before my clairvoyance, I presume... :p

I nod thoughtfully.

"OK, I'll start you off on a simpler telepathy skill, and we can work you up as opportunity permits.  Let's begin with mind reading..."

If he wishes, I telepathically give him the pattern for mind reading, and then let him try to read mine...
This message was last edited by the GM at 17:21, Fri 27 Feb 2009.
Lucas
player, 289 posts
Fri 27 Feb 2009
at 19:21
  • msg #539

Re: Gather: The Temple of the Dying Sun

Lucas accepts the pattern and exercises it on Oak's mind.
Playtester
GM, 6963 posts
novelist game designer
long-time gm
Mon 2 Mar 2009
at 18:46
  • msg #540

Re: Gather: The Temple of the Dying Sun

Krillis,You're very careful, and so you cast the spell on the necklace with great success.  Its brimming with power.You also start casting on the silver ring, and realize that its not pure enough silver. There is some admixture of something in it, or perhaps a resonance from a past event, that is interfering with your magic.

As to the bows, how strong are you, Lucas? These are serious bows with a seventy pound pull.

As to the question of what weapons the Kobolds have....javelins, and small gladius's (or a ten inch knife effectively for a human).  2X3 ft. shields of metal with bosses in the center. Their armor is simply too small for an adult human.
 Yuan-tail do carry large falchions. They use them one-handed, but unless quite strong, a human would probably use them two-handed. The grip is a little odd too as its not made for a human hand, but it would be workable although the knobs in the handle might give blisters to a human user.

As to loot...Total: 15 silver Winchester coins and Lancastrian coins and Elven coins (7,5,2 respectively). 1 gold Auriadorean coin (it is very soft and heavy and lustrous). There is a turquoise necklace, a dart made of obsidian, and seven pairs of ivory dice (all crooked).

Lucas, you and Oak practise with you learning to Read Surface Thoughts. Oak, +@1 to Teaching. 1@2 to RST for Lucas.

Day, you find an off-stage area which looks like a gathering spot for performers about to go on-stage.  The stage being the elevated wooden thing that the bag of rocks smashed into.

You also see a tunnel leading off from the off-stage area.
Krillis
GM, 3197 posts
Hopeful Verser
Mon 2 Mar 2009
at 19:05
  • msg #541

Re: Gather: The Temple of the Dying Sun

I give up on the ring for now, and instead take out my turquoise ring.  I attempt to do the same enchantment, to bind another from doing harm.

I'll take just as much a precaution with this one as well, using my experience from casting an enchantment on the amber stone necklace as an example.

(Can I get a skill rating in Enchant Object?)
Day
player, 762 posts
Mon 2 Mar 2009
at 20:06
  • msg #542

Re: Gather: The Temple of the Dying Sun

Once all preparations and divying (as needed) are done Tom will have the party go in the new Hall formation and apply the standard techniques, including the ten foot pool and cautious inspection for murder holes and tubes/pipes through which liquid may be applied.  It is time the party moved on.

Though he will check both the room and the hall for secret doors just to be sure.
Lucas
player, 290 posts
Mon 2 Mar 2009
at 20:56
  • msg #543

Re: Gather: The Temple of the Dying Sun

I continue training with Oak, unless interrupted.
Of the weapons I'll keep the Bow and arrows and discard the rest.
Of the loot I keep the dice, and split the rest with the group.
 "Hey Krillis, wanna give it a try with this necklace?"

OOC: I've shot with a modern bow a few times, but I'm no marksman, that's for sure. My strength is nothing special, I don't how that translates to these bows.
The bow thing is not so much about being a crack shot, it's keeping my bowels inside my belly for at least half a fight.
Playtester
GM, 6964 posts
novelist game designer
long-time gm
Mon 2 Mar 2009
at 21:16
  • msg #544

Re: Gather: The Temple of the Dying Sun

Krillis,The turquoise ring works, and it occurs to you that turquoise is sacred to Native Americans, and you have a spiritual falcon aiding you.Enchant Object 1@3.

Lucas,Day interrupts you after a bit of practise.

The bow is too strong for you to be very accurate with it or for you to draw and hold it, but you can strain and pull back and release quickly.  It is obviously a nice bow, and the arrows are a yard long with very impressive arrowheads. They are sharp metal like a six pointed asterisk.

Day,You find no obvious traps in the off-stage area, and the hallway tunnel looks to be a food tunnel. Its got a faint odor of food, and you see a bit of grease on the ceiling.  Its five foot wide and extends deeply.Looking for secret doors, you find one quickly behind a ruined tapestry on the left side of the room.  Its a wide door made of ebony.Looking further, you find no other secret doors although that seems to unbalance the room layout.
Day
player, 763 posts
Mon 2 Mar 2009
at 21:48
  • msg #545

Re: Gather: The Temple of the Dying Sun

Tom asks the others to check for doors as well.  He examines the ebony door very carefully for unusual marks, markings, signs, symbols and the like.  He'll also examine the floor to see if he can get an idea what traffic is like down the food tunnel vs. the ebony door or anywhere else that is visible.

In fact, Tom himself checks that area where there should be a door one more time, including looking for illusion walls.

If none are found and there are no anomalous marks, we open the Ebony Door.
This message was last edited by the player at 23:04, Mon 02 Mar 2009.
Krillis
GM, 3199 posts
Hopeful Verser
Mon 2 Mar 2009
at 22:38
  • msg #546

Re: Gather: The Temple of the Dying Sun

I do one of those "yes!" kinda things, once the enchanting is done.  Then, I address Lucas.  "Do you want me to enchant that for you in any specific way?"

And I pet the spiritual falcon, asking it magically, using dogtalk and bunnytalk as an example, if it would like to hang out in the turquoise necklace, so that I might be able to call on it without a circle?

I look through my magical book to see if there's a spell for that.

(OOC: I have a turquoise necklace of my own in my inventory as well.)
Oak
GM, 1545 posts
Tue 3 Mar 2009
at 06:40
  • msg #547

Re: Gather: The Temple of the Dying Sun

I glance at the longbows, and then look again thoughtfully.

:: Hmmm...  I've just spent a month in my last world building these muscles.  I wonder... ::

I check out the longbows to see how well my recently enhanced strength can handle them.

Then I pray for guidance as I help Day check for secret doors, and use my Sight as much as I am able.

I also send my clairvoyant senses down the tunnel, hoping the lack of walls will allow me to continue remote explorations for some extended distance...
This message was last edited by the GM at 15:18, Tue 03 Mar 2009.
Lucas
player, 291 posts
Tue 3 Mar 2009
at 14:08
  • msg #548

Re: Gather: The Temple of the Dying Sun

Lucas looks under the smashed stage for secret stuff.

Lucas responds to Krillis: "Well these bows are a bit too strong for me. Could you enchant it to help with that? Some sort of enhanced strength would be nice."
Playtester
GM, 6967 posts
novelist game designer
long-time gm
Thu 5 Mar 2009
at 05:10
  • msg #549

Re: Gather: The Temple of the Dying Sun

Day,
There are symbols carved in the door. They are Rogue symbols for 'No treasure found', and 'No trap'.  They look quite old.

Much more traffic down the food tunnel.

Your attention is drawn by the other tapestry that was surviving.  It shows a courtyard with flowers, and a pair of temple doors. Looking closer, you see that the flowers seem to move in an unfelt wind.

You swing open the ebony doors....

They show signs of once having been locked, but no more.

Krillis,
*I am no animal, but a lesser aspect of the Thunderbird* In your head you see a pteradactyl whose wings blot out the Sun, and shade the Missisippi River Valley all at once under its path. In the Thunderbird's eyes lies a terrible wisdom. *I will serve you like so.*

It vanishes into your turquise necklace.

Entreat Falcon 1@2 (Basically prayer).

Do you still look in your book?

Oak,
Its not easy, but yeah, you can do it.

You send your vision down the tunnel, and find more tunnel. After a bit you find a shelf on the wall and some bit of statuary, and a sign, and an unlit torch after a bit.  But its too dark to make out more, and you continue into the darkness until you run into a wall.

The tunnel is between forty and two hundred feet long. With clairvoyance its really hard to be precise about things like that.

Lucas,

OOC: There's no deliberate stuff under there, but there is a decent chance that people dropped stuff that fell through a crack....you find a mother of pearl coin, two Lancastrian pennies, a silver spoon, a light yellow ring.

Opening the Ebony Doors...

Inside is a twenty by ten foot room.
Centering the room is an oaken wooden desk, and on it is a two foot tall marble statue of a woman holding a bucket.  Around the edges of the room are small tables with a total of several hundred dilapidated looking books on them.

PT
Oak
GM, 1546 posts
Thu 5 Mar 2009
at 05:42
  • msg #550

Re: Gather: The Temple of the Dying Sun

I grunt as I draw the longbow, nod with satisfaction, and take one of them with a share of the arrows.

After my clairvoyance, I notice the other tapestry that Day was looking at, and the moving flowers.

"Does that temple in the tapestry look familiar to you from this world, Day?"

OOC: Does this tapestry "feel" wrong, like the one we burned did?  Or does it feel wholesome?  Or does it feel neutral?

Depending on your response, I may decide to roll it up and take it with us...


When we enter the ebony door room, I carefully start examining the spines of the books without touching any of them, attempting to read what titles they bear...
This message was last edited by the GM at 05:45, Thu 05 Mar 2009.
Krillis
GM, 3205 posts
Hopeful Verser
Thu 5 Mar 2009
at 12:21
  • msg #551

Re: Gather: The Temple of the Dying Sun

I don't bother consulting the book about it, and thank the spirit falcon for its help.

I'll go into the room with Lucas, worried that the guy might get himself in trouble again.  Things were getting irksome...
Lucas
player, 292 posts
Thu 5 Mar 2009
at 15:13
  • msg #552

Re: Gather: The Temple of the Dying Sun

Lucas takes the mother of pearl coin, the two Lancastrian pennies, the silver spoon and the light yellow ring, and follows Oak into the new room. Tempted to pick up one of the books, but cautioned by Oak's example, he too reads some of the covers.
@Krillis: "No luck with the other necklace huh, very well. Next time try this ring."
@Oak: "So you know how to shoot? Could you give me some pointers? Isn't there something in the clerics oath about not drawing blood?"
Krillis
GM, 3206 posts
Hopeful Verser
Thu 5 Mar 2009
at 15:27
  • msg #553

Re: Gather: The Temple of the Dying Sun

"I had my own turquoise necklace to use for my intention.  I'm not yet through with my enchantments for you.  Let me examine my book further."

I ask the group if they can wait just a little bit longer, so I can do more enchantments, for Lucas.

If Lucas wants, I take the ring from him and head back over to my circle with his yellow ring and his turquoise necklace.

I look into the book about raising skill with an object-the bow, or arm strength.  If it's about entreating a deity into the bow, I ask Lucas' permission before I do so.  My mythological knowledge should let me know that Apollo would be the deity to ask for an enchantment for improvement in bow-skill.
Lucas
player, 293 posts
Thu 5 Mar 2009
at 17:11
  • msg #554

Re: Gather: The Temple of the Dying Sun

Lucas hands over the ring
 "That depends on the treaty. I think I'd be OK with a lot of things so long as I get to read the fine print or signing it with my own blood. Or is it not that kind of treaty; more of a concept for something much more complex?"
Day
player, 764 posts
Fri 6 Mar 2009
at 16:37
  • msg #555

Re: Gather: The Temple of the Dying Sun

Tom looks at Oak, "Not precisely, but I believe it is either a gate or another hypnotic trap like the one that caught Hadrian."

Without looking at it,  he'll try tossing a coin into the thing.  If that does not work, he'll (with Oak's help) put a small bit his pinky into it, ready to pull it out as quickly as possible if need be.  He does this with his non sword wielding hand.

Regarding the room with the books, unless the subject of the books reads something like "The Necronomicon" he will carefully open one of the books (being sure to wear something to cover his mouth in case of fungus, with his sword ready to gack anything living inside the books like some kind of monstrous book worm.

If he can, he will attempt to glean information from the pages of the books.  If he feels that there is useful information and he can gather information, he will spend up to 30 minutes gathering information.  Useful information includes a lay out of the dungeon, information and insight into Radix or potentially useful arcane lore.

If the tapestry is a door, Tom wants to take that.

If there are no secret doors behind the ebony door, and the tapestry is not a portal, then Tom directs the party down the well worn meat corridor.
Oak
GM, 1547 posts
Fri 6 Mar 2009
at 16:46
  • msg #556

Re: Gather: The Temple of the Dying Sun

After glancing at the tapestry and the moving flowers, I focus my attention on Day, ready to assist him if needed...
Playtester
GM, 6970 posts
novelist game designer
long-time gm
Fri 6 Mar 2009
at 17:14
  • msg #557

Re: Gather: The Temple of the Dying Sun

Oak,The tapestry does not feel strongly wrong. There is something uneasy about it.

Day,You toss the penny in to the tapestry and it falls into the picture and rolls a bit, and fetches up against a cobblestone in the road where it lays.
Krillis,It looks like Day wants to spend half an hour in the library so you have some time.
There is a reference to The Gifte of Hercules' Powere, but 'and hie the magi to the Great Toweres of Wisdome for to grasp thusly is to be vast in knowledges and arts both secrit and sacred. Fewe amongs tht Greate may touch the hem of this garment.'
There is also a spell for blessing the accuracy of an arrow. Its made to be cast for each arrow. It is an entreaty to Apollo, and it involves drawing a bee on the shaft, and then humming a tune while envisioning the arrow flying straight and true.
Titles of Books Day, Oak, and Lucas find:
1. The Light of Radian (rather thick.) Day.2. The True History of the World,How Radian Created It All, and was Unjustly Thrust From his Position by Traitorous Offspring. (Gold Leaf exterior) Oak.3. Words of Fire. (Arcane symbols on the outside.) Lucas.4. Holy Fire. Oak.5. Sociology and Culture Among the Devils. (Dissertation.) Day.6. The Pitiful Paladins of Pelor. (Looks to be a play.) Day.7. A Chronicle of Evildoers Punished, Witches Drawn Asunder, and Miscreants Executed. (Small book.) Lucas.8. A tax book with no name. Lucas.9. Proper Techniques in Whipping. Oak.10. Lightplay. Lucas.
Any you choose to open?
Lucas
player, 294 posts
Fri 6 Mar 2009
at 21:56
  • msg #558

Re: Gather: The Temple of the Dying Sun

Lucas asks Krillis for some help making an arrow with "Apollos' entreaty of bee accuracy" and practices a shot with it.

Lucas opens the book "Words of Fire" with it's back to his body and it's face out the door of the room. Dito for the book "Lightplay". If the books don't belch fire or radiation (or do something else that might hurt), he'll attempt to read them.
Day
player, 765 posts
Fri 6 Mar 2009
at 22:15
  • msg #559

Re: Gather: The Temple of the Dying Sun

Tom reads the play first, simply because the odds of it being trapped are exceptionally low, one can learn a lot from a play, and it is probably going to be the shortest of the works.

He then peruses the 'history of devils' to determine which elements of the book contain truth vs gibberish, but more importantly to learn what Radian called Devils.

The most important book thus discovered, Tom suspects, was the Light of Radian, probably the false god's equivalent of scripture which would possibly contain information about the Temple's construction, causing Tom to thumb through the book for applicable passages describing the temple.  He also checks out the last book to find out details about the struggle that Radian had toward the end or to see if there were details about his imprisonment.
Oak
GM, 1548 posts
Fri 6 Mar 2009
at 22:28
  • msg #560

Re: Gather: The Temple of the Dying Sun

I refrain from touching any of the books.

However, I pray, and attempt to look at their exteriors (but not reading the books themselves) from afar using my Sight.

I also quietly observe those who do touch and/or read them, ready to render any assistance that may be needed, and looking for any signs of curse or mind control...
This message was last edited by the GM at 22:29, Fri 06 Mar 2009.
Playtester
GM, 6971 posts
novelist game designer
long-time gm
Fri 6 Mar 2009
at 23:04
  • msg #561

Re: Gather: The Temple of the Dying Sun

Lucas,You open Words of Fire, and a small, thin ring drops out.

It is a study of fire elemental magic.  No spells are included, but some possible ideas for spells are listed as well as theories about the Plane of Fire. The ring is identified as a 'seven times purified ring of gold well-suited for fire magic.'


Lightplay discussed proper techniques for staging a miracle.  That is, how to fake it.  Hollow statues that can be mechanically controlled from the inside, the proper chemical mix to make an alcoholic drink that will 'spontaneously' burst into fire after a ten-count, and so forth.
You think that the author is a skeptic about the existence of gods, but finds them useful as 'a good con'.


Day,The play is a broadly sketched propganda piece about how Pelor and a number of other gods, including the Lord of Justice, are a bunch of bungling fools at best, and actively malevolent at worst. However Radian is just wonderful and in the end saves all the pitiful paladins who then renounce Pelor and worship Radian.
Its not a history, but a cultural description by a Paladin of Pelor. Its dryly descriptive of how Devils interact with each other, and their prey, and the different sub-categories of Devils. It takes you a few minutes, but you begin to guess you're reading a very bright and logical man. Its lucid, insightful, and precise with data and speculation clearly delineated, and logical structures of argument for and against the nature of various phenomenon laid out.

The scripture lays out a claim of being the Creator, and then moves on to history. You soon see a major doctrine that gets repeated.

"And the Worthy who bore no guilt for the sin of the world, being the Chosen of Radian, came forth from their cave and struck down the sinful, and took them captive, and made slaves of them. And this was good for of what use are the Sinful, the Already Dammed to the Universe that the Always Perfect One created?"

Later...

"And the fool pled for mercy, but the Righteous need no mercy for they are the Righteous. And so they cast him into the fire, and he burnt alive, and the Glory of the Sun was well pleased with their sacrifice."

And then the book flips open of its own accord...

"And Lo, a hard thing to say, but in the days to come, the Unrighteous shall pen up the Glorious, the Perfect One himself, to break his Kingdom, to blame him for the tide of darkness, and he shall stand and not move until Day is come. And when Day is come, then shall his time of imprisonment be over."


  Disturbed, you go back to the dissertation, and a few more minutes and several questions you'd had about the behavior of Devils have been tentatively resolved. It reminds you of a scientific paper you once read by a Nobel prize winner in its clarity and force.
And the part where it describes ghaelbrazeu, a corruptive type of Devil seems particularly appropriate to the situation you're in. Its not precisely similar to the feeling you get from Radian, but very close all the same.
Lucas, you fire the arrow, and as you do you hear mocking, strife-filled laughter. It whips around mid-air and buries itself in Krillis's arm and vanishes doing him no apparent harm.
Krillis, you are enraged at that backstabbing coward Lucas who shot you in the back...no wait, thats not what happened....no, who cares, Lucas is BAD. Must kill Lucas!...Wait, what's going on...Am I losing my mind?
Lucas, Krillis staggers to his feet, oddly uncoordinated with his eyes gleaming red. Kox, his dog whines at him, but Krillis ignores him.  He has a sword in his hand, and he's looking at you with a really strange expression.  Of course, you did just shoot him with an arrow.  At least you think you did because its vanished.
Oak, suddenly you feel the urge to whip your head around, and you see a leering figure of red smoke standing on Lucas's back. Unhappily, they're out there in the main room, and you're in the library.
OOC: Yup, thats a botch.
This message was last edited by the GM at 23:07, Fri 06 Mar 2009.
Oak
GM, 1549 posts
Fri 6 Mar 2009
at 23:33
  • msg #562

Re: Gather: The Temple of the Dying Sun

I raise my right hand and take a step toward Lucas and Krillis, speaking loudly enough for Day and Hadrian to hear.

"Dearest LORD, please cast the evil spirits here into the Abyss, and free these companions from their evil influence.  I pray in the Name and Power of Jesus Christ, Amen."
Lucas
player, 295 posts
Sat 7 Mar 2009
at 01:19
  • msg #563

Re: Gather: The Temple of the Dying Sun

On the subject of the books:
Is there any way I could tell if the ring is otherwise enchanted than said in the book (like a hidden curse)?

Lucas keeps both books for now, and chuckles a bit at the tricks in "lightplay".
 "Reminds me of that chemistry lesson in which I made DNT. Shame I never got to detonate that."

On the subject of of the "History" book:
 "So, no prices for guessing why the word Day has no definite article, but a capital instead. So I take it that's why we're here? Because of this prophecy."

On the subject of shooting Krillis:
 "...oops! Sorry about that Krillis. Krillis? Don't give a dumb look, help make a proper one. Krillis?"
I ready my shield.

(PS: I thought we couldn't botch on practice? I guess I should have been more clear about that.)
This message was last edited by the player at 01:30, Sat 07 Mar 2009.
Day
player, 766 posts
Sat 7 Mar 2009
at 04:44
  • msg #564

Re: Gather: The Temple of the Dying Sun

There are no accidents.  There are no coincidences.  But there are, like so many confusing things in the world, questions that he does not understand.

Why would God send him to a hole in the middle of the ground, only to enact the long term plans of a Devil?

If that was their plan, they didn't know him very well.  Tom would not trade one world for another.  The Crystal Elves had only said that he was to help the townsfolk, they had never insisted he enter this place.  In fact, it was just as possible that the real trial the entire time had been to get the different sides that had been played against each other to stop their hatred and work together.

He had only assumed it was about destroying the thing in the mound.

There will be no aid here.  There will be no city in a gem to be found.  They had to leave, and they could not break the seal, which meant that everyone had to leave the same way that Amanda and Avahur had.

It had all been for nothing.

As the chaos with the Arrow happens, Tom immediately joins Oak in presenting his holy symbol and pronouncing in a loud clear voice, "In the name of The Lord God Christ I banish you to the lower pits of hell from which you came! Be thou gone imp! In the name of Jesus Christ, Amen!"
Hadrian
player, 288 posts
Superbia est meus Pestis
- The merry traveller
Sat 7 Mar 2009
at 09:28
  • msg #565

Re: Gather: The Temple of the Dying Sun

((Before Krillis is hit by the arrow))

Hadrian strolled about inside the library independently from the others, browsing through the titles although not touching and not reading any of them. As he walked he had a crooked half-dumb smile on his face, and a peculiar light in his eyes that could, with a stroke of imagination, be translated to lust. Hadrian wouldn't have minded spending an entire week in there; reading, reading and reading.

He rounded the end of a bookshelf and came upon Day, standing there reading the book about devils. Hadrian moved up to stand beside him, and read the pages Day was reading over his shoulder. Hadrian guessed, correctly, from the intent way Day was reading the book that he had hit the jackpot - at least regarding their immediate need for information of their enemy - and he stood like this, reading with Day, all through the devil book and the book entitled 'The light of Radian', until eventually Lucas acidentally shot Krillis.

Recognizing that Oak and Day had the situation covered Hadrian turned, with a slight prayer to whoever might listen that Krillis be spared a trip to the abyss along with whatever evil had entered him, back to the books he and Day had been studying.

Hadrian took note of the name Ghaelbrazeu. The name reminded him of a demon name from his time playing tabletop Dungeons and Dragons; a Glabrezu. He specifically wanted to remember the name should he sometime in the future require to summon a powerful demon, but he also had a sliver of suspicion that it might come in handy in this particular dungeon as well.
Krillis
GM, 3208 posts
Hopeful Verser
Mon 9 Mar 2009
at 02:07
  • msg #566

Re: Gather: The Temple of the Dying Sun

I put my hand to my head.

Lucas...he attacked me, attempted to kill me.  Wait, no-he wouldn't==he attacked me, in the BACK!  The villain-but--destroy him!

I attempt to fight it, but have a path charted in my mind, to move fluidly with sword raised to come down on him with it.  I attempt to control my mind and muscles, shaking my head and trying to think happy thoughts.
Playtester
GM, 6977 posts
novelist game designer
long-time gm
Mon 9 Mar 2009
at 16:32
  • msg #567

Re: Gather: The Temple of the Dying Sun

The creature of red fog materializes and leaps from the verser's back.

"I am no evil spirit or imp. I have the right to walk the halfworld, for I am the child of Great Ares, the eldest son, I am Strife soon Chaos will be here, and then we will bring my father to take counsel with the great lord imprisoned in the darkness."

He waves a hand at Lucas.

Lucas, you are enraged at Krillis....and have some ability to foil the attacks you make, but less than Krillis.

Hadrian,
Your prayer 'To Whom It May Concern' leaves a gentle feeling of purple in your mind, and a feeling in your heart that its answered.

You feel your fingers itching as you pass the books. Most are in terrible repair, and some look like a mere touch would turn them to dust.

Krillis steps forward, raises his sword for a headchop, and then suddenly staggers off to the side so that his sword hammers the ground next to Lucas. Its a strangely beautiful sword. And so is the gauntlet on his left arm. They shine red-gold.

PT
Krillis
GM, 3209 posts
Hopeful Verser
Mon 9 Mar 2009
at 17:15
  • msg #568

Re: Gather: The Temple of the Dying Sun

"Try and hold Lucas back!  And me from him! TK us, Oak!"

NO ONE MESSES WITH MY MIND!!  I remember my own use of mind control in Menlo Park and determine that it means there's a link between myself and the attacking mental presence.

I convince myself that the way to attack Lucas would be to defend myself from any attacks he throws at me for the time being, and I push my mind out.

I attempt to visualize my head connected to Strife's, by a red line from Strife's head.  I try to picture my mind consuming that strand, from the point that it's connected to my head, and push it all the way to his.
Day
player, 768 posts
Mon 9 Mar 2009
at 17:20
  • msg #569

Re: Gather: The Temple of the Dying Sun

Tom ponders what to do here.  If this thing is indeed a manifestation of a demigod, then banishment isn't going to work.  However, he suspected that such beings still had rules that bound them.  And he wasn't sure if his normal mind shield was going to work here.

This was the wrong time to experiment with the forces of the universe, so what he had to do had to be done such that he had done it before.  And then he remembered the simplest solution of all.  It had worked to calm his own rage before, it would surely work now.

He begins to sing the Hymn by James Montgomery, "
A poor wayfaring Man of grief
Hath often crossed me on my way,
Who sued so humbly for relief
That I could never answer nay.
I had not power to ask his name,
Whereto he went, or whence he came;
Yet there was something in his eye
That won my love; I knew not why.

Once, when my scanty meal was spread,
He entered; not a word he spake,
Just perishing for want of bread.
I gave him all; he blessed it, brake,
And ate, but gave me part again.
Mine was an angel’s portion then,
For while I fed with eager haste,
The crust was manna to my taste.

I spied him where a fountain burst
Clear from the rock; his strength was gone.
The heedless water mocked his thirst;
He heard it, saw it hurrying on.
I ran and raised the suff’rer up;
Thrice from the stream he drained my cup,
Dipped and returned it running o’er;
I drank and never thirsted more.

’Twas night; the floods were out; it blew
A winter hurricane aloof.
I heard his voice abroad and flew
To bid him welcome to my roof.
I warmed and clothed and cheered my guest
And laid him on my couch to rest;
Then made the earth my bed, and seemed
In Eden’s garden while I dreamed.

Stripped, wounded, beaten nigh to death,
I found him by the highway side.
I roused his pulse, brought back his breath,
Revived his spirit, and supplied
Wine, oil, refreshment—he was healed.
I had myself a wound concealed,
But from that hour forgot the smart,
And peace bound up my broken heart.

In pris’n I saw him next, condemned
To meet a traitor’s doom at morn.
The tide of lying tongues I stemmed,
And honored him ’mid shame and scorn.
My friendship’s utmost zeal to try,
He asked if I for him would die.
The flesh was weak; my blood ran chill,
But my free spirit cried, “I will!”

Then in a moment to my view
The stranger started from disguise.
The tokens in His hands I knew;
The Savior stood before mine eyes.
He spake, and my poor name He named,
“Of Me thou hast not been ashamed.
These deeds shall thy memorial be;
Fear not, thou didst them unto Me.
"

Then he sings Silent Night, Holy Night.
This message was last edited by the player at 17:21, Mon 09 Mar 2009.
Lucas
player, 298 posts
Mon 9 Mar 2009
at 18:33
  • msg #570

Re: Gather: The Temple of the Dying Sun

 That bloody idiot tried to attack me. KILL HIM, but I need him down here... I won't survive down here alone... Maybe just a one punch just to teach him, or two, hard ones, with a sword...
Lucas tries to resist the urge to kill Krillis, but throws a punch anyway.
Oak
GM, 1551 posts
Tue 10 Mar 2009
at 15:36
  • msg #571

Re: Gather: The Temple of the Dying Sun

I pray, and attempt to TK Strife into and through the tapestry with the moving flowers.

If I am unable to grab Strife with my TK, then I attempt to TK the tapestry into Strife, preferably from behind, until I push Strife through the gate.

After this, if it is still needful, I TK Krillis up and out of reach of Lucas, and visa versa...
Playtester
GM, 6981 posts
novelist game designer
long-time gm
Tue 10 Mar 2009
at 22:43
  • msg #572

Re: Gather: The Temple of the Dying Sun

Lucas you swing a wild haymaker, and hook it behind Krillis' head, and then as you stumble into him you feel the rage leave you driven out by the mystic chords. 
Krillis,You try to convince yourself that defense is enough, but your anger disagrees. So you turn your fury on Strife which bothers it not that much, and find that red line to be tasty and filling.

OOC: +@1 Willpower (Nothing like nibbling on a demigod to boost your stats.). 1@3 Steal Mental Stat (Psi).

Krillis, you find your anger fades as well.

Oak,Strife laughs at you when you try to TK him."My mind is superior to yours. You cannot chain me with your will."And then the tapestry falls on him, and he dissappears into the tapestry.
Day
player, 769 posts
Tue 10 Mar 2009
at 23:41
  • msg #573

Re: Gather: The Temple of the Dying Sun

Tom looks with some surprise at the Tapestry and says, "Well...it might be a gateway after all, or did you do something yourself in addition to the tapestry Oak?"

He discerns that all is well between Lucas and Krillis, and if so, heals as necessary.

He then says, "I find the passage in the devilish scripture most troubling.  The devil in question is one specializing in the temptation of wealth and power.  In fact, there is a very excellent chance he is entrapped in the very City within a Gem that I came here seeking.  I can assure you that any temptation to free him, even for the gem, is essentially nil.  However, the anticipation of my arrival and his potential release concerns me greatly.

To the point that I'm not certain we should pursue this matter further.  The inability to access divine council here also concerns me to the point that I am considering the only exit I know for certain will not release the Beast.

Ideas?
"
Krillis
GM, 3216 posts
Hopeful Verser
Tue 10 Mar 2009
at 23:59
  • msg #574

Re: Gather: The Temple of the Dying Sun

"Currently, my only thought is to get out of this area, away from my circle, because I believe that's where Chaos is going to come.  You heard Strife-I have a bad feeling that Chaos will be even worse to deal with, not to mention that Strife might still get out of that tapestry.  I think we should move in whatever direction you think is appropriate, Day, but we should get going quickly."
Lucas
player, 299 posts
Wed 11 Mar 2009
at 00:09
  • msg #575

Re: Gather: The Temple of the Dying Sun

 "Can't we throw the tapestry over both of Chaos and then burn them both to ashes?"
Lucas rummages around with the fallen cloth, one hand ready to flame it should Strife try to crawl out.
Day
player, 770 posts
Wed 11 Mar 2009
at 04:07
  • msg #576

Re: Gather: The Temple of the Dying Sun

"OK.  I totally get that Strife and Chaos are bad, but before we go burning the magic tapestry, we should probably have an idea where it goes....like if it is the only way out of the building or the only way to get to the bad guy for example."
Krillis
GM, 3219 posts
Hopeful Verser
Wed 11 Mar 2009
at 12:05
  • msg #577

Re: Gather: The Temple of the Dying Sun

"I have no idea how you'd investigate that, but I'll look to the defenses that we'll need for the time being."

I walk over and get in my circle, feeling much safer over there, and I look in my book while the others discuss the situation, for methods of banishing demigods, specifically Strife and Chaos, sons of Ares.

I invite Kox into my circle with me and apologize to him.  I pet the husky while I look into the book to research a way to defend us from the two demigods.
Day
player, 771 posts
Wed 11 Mar 2009
at 12:57
  • msg #578

Re: Gather: The Temple of the Dying Sun

Tom remembers the 'random book finding prayer' that he had used earlier in the Duke's library.  He knew a lot of prayers didn't work well down here, at least divinitory ones, but he was hoping that this one might work out better than most, as he asked for help finding the book in here that would best describe what was in the tapestry.
Playtester
GM, 6985 posts
novelist game designer
long-time gm
Wed 11 Mar 2009
at 20:50
  • msg #579

Re: Gather: The Temple of the Dying Sun

Krillis, you do indeed feel safer inside your protective circle. Unfortunately that feeling goes away when your book has nothing on banishing demigods. It seems to matter of factly assume that such an idea is sheer nonsense.  However there are a couple of pages on proper gifts and honorifics and bows to use when addressing a demigod or demon prince or greater dragon or...

The sword and gauntlet of red-gold that Krillis had are still present.

Your bookfinding prayer leads you to The Light of Radian, and then to a passage in it.

"And once you have established a temple for my worship, then make you a hall of mirrors for those most devout, and let those who fear not their devotion to me, who know that they are indeed the Righteous Ones, blameless, then let them come into my hall of mirrors so that I may commune with them."
Day
player, 772 posts
Thu 12 Mar 2009
at 04:33
  • msg #580

Re: Gather: The Temple of the Dying Sun

"We need to follow Strife into the Tapestry.  He may have found the route to the demon and may attempt to free him."
Krillis
GM, 3220 posts
Hopeful Verser
Thu 12 Mar 2009
at 11:47
  • msg #581

Re: Gather: The Temple of the Dying Sun

"Good idea.  It'll give me a chance to 'return' his sword to him."

I smile to everyone, hoping that they know that this is just a joke of sorts.  "Besides, what's the tapestry going to do, kill us?  Maybe only two of us should go first though, in case that happens.  Thoughts, Tom?"
Lucas
player, 300 posts
Thu 12 Mar 2009
at 14:02
  • msg #582

Re: Gather: The Temple of the Dying Sun

Lucas hold the tapestry high, with the clear intention of letting someone else go in.
 "Excellent idea, who's up first?"
Day
player, 773 posts
Thu 12 Mar 2009
at 15:27
  • msg #583

Re: Gather: The Temple of the Dying Sun

Day looks at Hadrian, but assuming he doesn't say anything, he says, "I'll go in first, then Lucas, then Hadrian then Krillus then Oak."
Oak
GM, 1552 posts
Thu 12 Mar 2009
at 17:01
  • msg #584

Re: Gather: The Temple of the Dying Sun

I ponder this discussion quietly as it unfolds, and finally nod.

"We have put ourselves under your command.  If you think this is the way forward in the quest, then I will gladly follow.  I too would be all to glad to go where we can better commune with the LORD..."

I take up my new position as rearguard, and keep vigilance as the others precede me...
Hadrian
player, 289 posts
Superbia est meus Pestis
- The merry traveller
Thu 12 Mar 2009
at 17:57
  • msg #585

Re: Gather: The Temple of the Dying Sun

Hadrian came out of the library to the others, carrying in his arms three books: The Light of Radian, the study on devils and the Words of Fire book. While browsing through the second mentioned Hadrian had heard the others begin talking, and, assuming the danger was passed for now, collected the books he was most interested in and went to join them.

Hadrian didn't at all like the way Day said that he was considering the only exit he knew for sure wouldn't release the beast. His thoughts kept going back the the library, which he had only had the chance to study a small part of, and if Day meant what Hadrian thought, it would be, in his opinion, a tremendous shame.

In reply to Day's look regarding the order in which they go through Hadrian merely nodded.

I agree with Day. Hadrian said after considering thoughtfully what the others were saying. "Let's move through as soon as you are all ready."
Krillis
GM, 3221 posts
Hopeful Verser
Thu 12 Mar 2009
at 19:27
  • msg #586

Re: Gather: The Temple of the Dying Sun

"I'm up for that."

I'll follow suit with the group, going along with Day's plan.
Playtester
GM, 6986 posts
novelist game designer
long-time gm
Thu 12 Mar 2009
at 21:46
  • msg #587

Re: Gather: The Temple of the Dying Sun

The party steps through the tapestry with a feeling similar, but not exactly alike that of versing out.

You arrive in a small street that looks more sewn of cloth than made of stone. In the midde of the cobbestoned street is a penny made of cloth.

With a shock, you look at each other. You're all human figures of cloth.

There is a road to your left that goes down a short distance, and then hangs right. There is another road to your right that parallels it, and then hangs left.

A building with double doors and the symbol of the Sun in gold on it sits in front of you.

The place you're in seems to have foggy edges and you can see they are not very far off.  Hadrian, you've been in a bubble universe before with bounded edges. This feels similar, if much smaller. Its entirely possible that you could throw a stone across this universe if you're reading the situation correctly.

You all hear a clanking sound from down one street or the other. For some its the right, and others the left.

PT
Oak
GM, 1553 posts
Fri 13 Mar 2009
at 01:24
  • msg #588

Re: Gather: The Temple of the Dying Sun

I blink in surprise, considering my new surroundings, and turn about to see if there is any sign of the portal through which we entered this place.

:: Dearest LORD, please guide and guard us now, I pray... ::

I then focus upon the penny, and attempt to TK it gently into my hand.

:: Ring, are you online?  Please respond. ::

"CU2, are you online?  Please respond."


Finally, I attempt to send my clairvoyant senses toward the clanking sound...
This message was last edited by the GM at 01:25, Fri 13 Mar 2009.
Playtester
GM, 6993 posts
novelist game designer
long-time gm
Fri 13 Mar 2009
at 15:38
  • msg #589

Re: Gather: The Temple of the Dying Sun

Oak,
You feel a sense of assurance and a Psalm trickles in to your mind

The one about how he could go to the farthest reaches of the sea and still God would be there  Evidently this applies to bubble universes made of cloth, too

The Ring and CU2 don't reply although you get a brownie point for cleverness

You see with your clairvoyance a knight in black plate armor who is walking a patrol or so it seems at the far end of the universe, on the cross street
Oak
GM, 1554 posts
Fri 13 Mar 2009
at 16:47
  • msg #590

Re: Gather: The Temple of the Dying Sun

I speak softly to the others.

"There is a knight in black plate armor, who seems to be walking a patrol on the cross street."

I stretch forth my telepathic senses toward the knight...

OOC: Did TKing the penny work?  Did I see any portal leading back to the dungeon? :)
Day
player, 774 posts
Fri 13 Mar 2009
at 16:50
  • msg #591

Re: Gather: The Temple of the Dying Sun

Tom says, "There are guards here. Right now, we want to go in and avoid them if we can."

He also prays for divine guidance to ensure that there are not problems with opening the doors, and he will quickly check for any unusual anomalies in the fabric of the door, but if there are none, he opens the door.
Lucas
player, 301 posts
Fri 13 Mar 2009
at 19:25
  • msg #592

Re: Gather: The Temple of the Dying Sun

Lucas readies his bow, notches an arrow (but doesn't pull back) and stands on the side of which door Day opens (wall-side, not on front of the other door).

OOC: There seem to be 2 copies of "Words of Fire" in our inventory: one on me and on on Hadrian. Shall we assume there were 2 copies in the library, or do we need to share the book?
On a related note, did I find out anything about possible curses on the "seven times purified ring of gold well-suited for fire magic"?
Playtester
GM, 6997 posts
novelist game designer
long-time gm
Tue 17 Mar 2009
at 01:37
  • msg #593

Re: Gather: The Temple of the Dying Sun

Oak,
TKing the penny worked.

You look back and see that there is an archway of brick and beyond it is the room you just left.

Lucas,

You have the book per Hadrian's comments in the OOC thread. Upon reading your book you see that it is possible,  but unlikely to curse a working tool. Bad resonances are more likely.

You ready your bow. Adrenaline thrills through your veins, and you feel your vision narrowing to the point of the opening doors.

Day,
After carefully studying the doors, you open them, and see that the doors are rigged so that they can't be opened from the inside.  A couple stones pried loose from the roadway keep the doors fixed open.

Inside is a room full of mirrors, and a sun symbol in the floor.

Everyone steps across, and you feel the jolt of universe barriers being transgressed again.

Each of you realizes how brave you have been to enter Radian's temple. Most men would not be this brave or inquisitive.

PT
Oak
GM, 1555 posts
Tue 17 Mar 2009
at 01:43
  • msg #594

Re: Gather: The Temple of the Dying Sun

OOC: Did I get any thoughts from the Black Knight?

As I feel the jolt of crossing universes once again, my eyebrow rises quietly.

: Same song, next verse... :

I consider these new surroundings, and turn about to see if I can still see the cloth street through the doorway behind us, and the brick archway to the dungeon beyond that.

I then start testing bias levels again...

:: Dearest LORD, please guide and guard us now, I pray... ::

I focus once again upon the penny, and attempt to TK it gently out of and into my hand.

:: Ring, are you online?  Please respond. ::

"CU2, are you online?  Please respond."


Finally, I attempt to send my clairvoyant senses toward the ceiling of our current room, looking down for an aerial view...
Krillis
GM, 3224 posts
Hopeful Verser
Tue 17 Mar 2009
at 14:23
  • msg #595

Re: Gather: The Temple of the Dying Sun

A room surrounded by mirrors, Alf told me something about this.

"I think I know about this room.  It's something that can help a magician do his work.  I heard it from a magical woman, something like an elf.  A room surrounded by mirrors, so that you can see yourself clearly what's real and unreal."
Day
player, 775 posts
Tue 17 Mar 2009
at 16:05
  • msg #596

Re: Gather: The Temple of the Dying Sun

Tom immediately throws up his mind shield, combined with a prayer for strength of mind and will.

Tom doesn't know what to do to not do whatever it is that the demon wants.  But he does know that generally speaking, too many land war in asia head games will cause you to never do anything.

"Oak, get ready to put up a TK wall on my mark."

Unless Oak says no, Tom raises his pistol and shoots the glass, destroying the mirrors.

"NOW!"
Playtester
GM, 6999 posts
novelist game designer
long-time gm
Tue 17 Mar 2009
at 16:06
  • msg #597

Re: Gather: The Temple of the Dying Sun

Oak,

The Black Knight...
*I...am Perfect. Glory to Radian. Glory to myself.*

It repeats in what you quickly recognize as an infinity loop. There is a sense of towering pride and enormous sadness. The thoughts seem to come from the helmet.

OOC: +@1 to Read Surface Thoughts as this is the first time? you've contacted a ???

You feel protected. Ring and CU2 don't work.

You look down and everyone is looking at a mirror of their own with fascinated looks on their faces as they study their own faces. Unfortunately, you can also see the rocks Day shoved under the door being moved clear, and one door is already swinging shut.

Krillis,

This is definitely a room for working magic, but something is wrong with the mirror set up. Its close to what you describe, but...a flash of intuition. The mirror room is a counterfeit of what the elf woman was telling you of. Instead of showing you the difference between the real and the unreal, it convinces one of the unreal.

You see yourself in the mirror and can hear it tell you how handsome you are, how much greater a mage you are than the others, how you are worthy of their awe, and how they should get on their knees before you....

Lucas,
This is a nice mirror. You look good.

Day,
Something's wrong. You're not sure what.

Hadrian,
The man, the wise magi, in the mirror is so desperately the man you want to be, you need to believe you are that man. Have you not commanded the elements and stood in the greatest library in the whole of the Multiverse? Are you not Wise?
Day
player, 776 posts
Tue 17 Mar 2009
at 16:07
  • msg #598

Re: Gather: The Temple of the Dying Sun

Tom shoots the mirror in front of him first.
Playtester
GM, 7000 posts
novelist game designer
long-time gm
Tue 17 Mar 2009
at 16:22
  • msg #599

Re: Gather: The Temple of the Dying Sun

Boom.

The gunshot echoes around the room, barely disturbing the rest of you, and Day is flung to the ground as the mirror shatters. He's twitching, but the mirrors are showing you important truths. Besides, Day is not important, not worthy, not like you.

Oak,
Day looks like he's suffering epilepsy. You're not affected by the mirrors seeing as you're not looking at them. Of course, there's also the matter of the doors....

Day,
You quick-draw, and think you fire, but then a force of inhuman rage smashes into you.

*You will let me free. The prophecy given me by Justice and Mercy will be fulfilled. Give up now, and I will be kind to you and your friends. Make it hard on Me, and you will suffer torments."

Radian waits on the outside of your mind to give him permission to enter you. Looking at him, you can see why he is called the Perfect One, and why he is worshipped as a Sun God.  He glows with fire that could melt titanium, and his face is incredibly handsome.

*There is no need for us to be enemies. I was overwrought. Come let us be friends.*

PT
Day
player, 777 posts
Tue 17 Mar 2009
at 18:19
  • msg #600

Re: Gather: The Temple of the Dying Sun

"My name is Thomas Day.  This is not my birth name but it is my true name.  It was given to me on the day of my final blessing.

Let me tell you a story Radian.  Three are the truths that I have learned at the hand of my God.  The first, at the age of eight years old, was that He existed.  Whatever unsureness I had after that never wavered on that point.  He was.  He lived and He answered prayers.  The second was at the age of 19 when I learned the scope of the universe and the Atonement of Jesus Christ, and the sheer magnitude and power of God when one contemplates all of time and the size of universe, the numbers of souls and all living things.  Most mortals cannot comprehend the scope of the universe, much less that which was compensated for by the act that only the Son of God could initiate.

And the third....the Third radian is when I was raised in a Cult, that seemed very benevolent, that seemed to have all the answers to life's questions and turned simple and basic truths upside down and inside out so that the entirety of my universe was shaken to its core when I was finally confronted by the indisuptable lie that it had become.  I will never accept a lie.  I will never live a lie.  I will never tolerate a lie in regards to my soul.  I will not tolerate spiritual hypocrisy, I will not tolerate false judgment and I will not tolerate impurity.

Mercy is a thing granted by God, not by me.  Inside of me is the monster that cult created, the thing that loathed myself and destroyed myself more than any damage you can ever do.  Every moment for decades the thing ate at the inside of my mind trying to erase my being.  Understand now Radian, that I knew I was coming here.  I knew that this moment would come and I knew that the Fire placed inside my Mind by my creator at this moment, this Avatar of my Being would be connected and the fate of worlds would conjoin.

By revealing the source of the prophesy, you have laid the last piece into place of what I must do.  Three are the messages I am to deliver and you are the first.  You are a reflection in more ways than one.  Those who fail to invoke the mirror and the power of truth, those who distort what they see and instead veil their eyes with what they want to see are seen by me for who they really are.

I am no better than any man.  I know what I am, but I also walk at all times and in all moments with the ever present fire of that redemption in my heart and mind, for I am One with My God, for He and He Alone saved me from the Darkness, and He and He Alone purifies me and protects me from that thing in my own mind, and No Power can Overcome His Will.

Feel the Fire False Sun God.  I am merely an unworthy vessel, but vessel I am.  Feel that which truly burns and know the Son of God in Rare and Perfect Fury.  And Die, that prophesy may be fulfilled.
"
Hadrian
player, 291 posts
Superbia est meus Pestis
- The merry traveller
Tue 17 Mar 2009
at 18:22
  • msg #601

Re: Gather: The Temple of the Dying Sun

Hadrian stepped up to the mirror in front of him. It appeared that his face couldn't make up its mind about which expression to put on; Hadrian looked horrified, enthralled and longingly at his own reflection. He lifted his hand to touch his own reflection almost reverently, like a christian might touch a beautifully crafted statue of Jesus in awe.

"I am wise," Hadrian mentally assured himself. "No, I am so much more than just wise. If a puny creature like Radian can assume the mantle of a sun God by trickery, what is there to stop me from being a God amongst Gods. And not through trickery, but through intelligence and wisdom! Justly earned divinity! I'll have the likes of Radian bow before me. I'll have him bow before me willingly!"

As Hadrian looked at his reflection, his ego growing ever stronger, ever more intense, he began grinning wildly. Until his ego could grow no more, and the mere reflection he was watching simply wasn't good enough anymore. Why should he stand there eyeing a puny image of such a magnificent and God-like man that he was, when the real thing, the real tangible Hadrian, was infinately more amazing. And, more important yet, why should he be just for himself to watch, when the praise of the others, who must see him in the same way he saw himself in the mirror, awaited him.

Hadrian turned, or, depending on the magic of the mirror, tried to turn, to let the others see him as he had seen himself, and whorship him.

If Hadrian did in fact manage to turn away from the mirror, his ego would likely be very disappointed.
Playtester
GM, 7002 posts
novelist game designer
long-time gm
Tue 17 Mar 2009
at 19:10
  • msg #602

Re: Gather: The Temple of the Dying Sun

*Thomas Day, those who follow me have no need of mercy for they are perfect. The Worthy are mine. But you cast yourself out by admitting your weakness...* Radian's fury grows and you feel power rising behind it, and you ask God again for the fire.

And you hear a calm, sad voice in your head, a Voice you recognize.

*Is this what you truly judge? Is Radian past all mercy? I have given him by my servants a thousand years to reconsider his crimes against Me, and against my servants. Shall I now cast him out? Will he not repent of his sin, of his pride?*

========

Hadrian,

You spin about and are disturbed. Granted, Day is on the ground, and out of things so you understand, but the others are not on their knees, are not begging you for advice, at the very least.

Idiots.

Its time to demonstrate who is the wise, and who are not. And some people require physical demonstrations.

OOC: I wanted to give Day's eloquent and interesting speech a success, but the dice were not with it.  And Hadrian has just discovered that the mirror's effects extend further than if you're just looking into them. You don't just shake off their effect by turning away from them (although that will keep his megalomania from getting worse....)
Day
player, 778 posts
Tue 17 Mar 2009
at 19:38
  • msg #603

Re: Gather: The Temple of the Dying Sun

"My king.  No being is beyond Thy Mercy.  But if Thou art asking me to Judge, then I can only do my best to emulate Thee.  In truth, Thou has said that to qualify for Mercy, one must Repent.  'I was overwrought' does not mean Repentance, it means that he doesn't believe what he really says.

But in truth my King, there is a far easier method of judgment.  I do not comprehend why Thou dost ask me to judge, but I shall defer as best as I can to Thy Being, Nature and Will if Thou wouldst have me as Thy proxy (though I comprehend not why.) Thy will in all things.
"

Tom lets Radian into his mind with absolute embrace.

"Let Thine Eye, Oh Lord, Grace and View Radian as he is, and let him see himself as he is through Thy Eyes Lord.  For though I believe I am right, I do not presume Thy place."
This message was last edited by the player at 19:39, Tue 17 Mar 2009.
Oak
GM, 1556 posts
Tue 17 Mar 2009
at 22:56
  • msg #604

Re: Gather: The Temple of the Dying Sun

As I see a door start to close, I walk over to stand in the doorway, physically blocking the doors from closing.

And, having seen the reactions of the others as they gaze into the mirrors, I studiously avoid doing so, but focus upon Day.

When he shoots his mirror, falls to the ground, and starts twitching, I stretch out my telepathic senses toward him, trying to get insight into what he is experiencing.

: He may need help...  They all may need help.  I must try to free them of the evil influences here.  But I dare not leave the doorway... :

:: Dearest LORD, please break the chains that bind us here, and help us to see your will clearly, and follow it faithfully.  I pray in the Name and Power of Jesus Christ...  Amen. ::


I attempt to gently TK Day over to the doorway next to me, lying just outside of the temple on the stones, so that his body also blocks the doors from closing.

Then I attempt to TK a stone at a sufficiently high velocity into the mirrors, one by one, choosing angles that safely avoid hitting those standing in front of them gazing, until all of the mirrors are destroyed.
Lucas
player, 305 posts
Wed 18 Mar 2009
at 16:28
  • msg #605

Re: Gather: The Temple of the Dying Sun

Lucas stares at the mirror.
 Wow, quite a man, no better, thing I have become, haven't I tm. My flesh, my form, my brain, my mind, Yes, I tm truly am the greatest thing to grace all of existence evar! And my philosophy, to question everything evar!, including me tm, to the point of annoyance, is undoubtedly correct, as it was re-inverted by me tm after all. And I tm shall continue to bless this multiverse with my awesomeness and my insight, starting with the most wonderful thing in the universe, me tm! And the first question I tm shall ask myself tm how shall I tm make myself tm even even greater. I tm shall do so by finding out what my greatest weakness is, and then abolish it. For starters, I tm've been blessing this mirror with metm for over several seconds, which is not maximally efficient, as I tm already know I tm look perfect, because I tm am perfect. Second question: what is going on over there?
If Itm break free from the mirror, I'll assist Oak with the doors.

PS: Sorry for not posting for a while. My 'Life' got in my way.
Krillis
GM, 3225 posts
Hopeful Verser
Thu 19 Mar 2009
at 18:08
  • msg #606

Re: Gather: The Temple of the Dying Sun

Things will go bad if I don't intervene for the sake of the others.  I know exactly what's going on in here-due to my proficiency in magics and intellect both!  I'm suprised that these fools haven't discovered it already, but they are my friends, and I must help them...

--Kox, destroy these mirrors, but don't look at them!--

If I can control myself, I try to turn away and state my superiority to the others, through showing how much I know.  "This room is a trap.  It's illusory and a flawed design of a normal magical mirror room.  Normally, these rooms are used to do magic, because it protects the user from seeing false things.  This one, however, has been skewed and enchanted to reveal illusions to us.  Clearly, it's effecting us."  I attempt to turn away from the mirror.
Playtester
GM, 7007 posts
novelist game designer
long-time gm
Fri 20 Mar 2009
at 04:46
  • msg #607

Re: Gather: The Temple of the Dying Sun

Radian surges free from his imprisonment into your mind, and you see him clearly. A clever, conniving corruptor of souls, more devious thann many of his fellow Ghaelbrazeu, he did not offer gifts or power for service. Instead, he offered people the knowledge that they were sinless and perfect in every way. And when they failed of goodness, they chose to redefine evil as good for to be cast out of Radian's Light was to be forever damned for Radian had no mercy, nor did his followers.

He is the Demon of Self-righteousness.

And looking into him, you see how he chose to make this plan, and you see that he is like crystal. There is no bending or turning in him. Perhaps its because he is a spirit, and thus not prey to the weakness of flesh. Or that he is tens of thousands of years old. But in the end, he cannot change.

He rejoices to be free, and you feel rage kindle in you as pity and horror are quenched.

*You were made for many reasons, but this moment, Thomas Day, is one of them. I did not give my Mighty Ones the doors of forever in this land, but Radian must join Morgoth in being thrust outside Time. And so I sent you to give him one last chance to repent which would have fulfilled the prophecy as I would have freed him.*

===========

Oak,
You block the doors with your shoulders.

Your prayer seems to do nothing.

The TK drags Day over to block the door.

You try to TK a stone, but a hot, scaly hand descends on your neck.

"Now, now, I rather like those mirrors." Strife says and he flexes his hand. He's very strong and your neck jerks uncomfortably. "Lets just watch the show in....harmony together." He cackles maniacally, and jerks your neck again. You're definitely going to have bruises, and you'd judge him to to be superhumanly strong.

Its obvious, Strife was moving Day's stones to let the doors close with some sort of invisibility up. Its also obvious to you that he's a sadist, and he doesn't want to kill you....yet.

Krillis,

Kox whuffs.

*Sure boss. You guys are acting strange.*

He bumps one mirror, but its fairly sturdy, and so he has to stand on his hind legs and slam it. It shatters to dust.

Krillis, you feel your mild megalomania recede.
Oak
GM, 1557 posts
Fri 20 Mar 2009
at 05:16
  • msg #608

Re: Gather: The Temple of the Dying Sun

Oak:
When he shoots his mirror, falls to the ground, and starts twitching, I stretch out my telepathic senses toward him, trying to get insight into what he is experiencing.

OOC: Am I correct in assuming that I've been able to telepathically monitor Day during this scene?  If not, let me know ASAP, since I might have to change my move accordingly... :o

I hold very still, not attempting to struggle or break free.

While passively watching the scene in Strife's grasp, I send my clairvoyance back through the archway, and search for the nearest torch.

Then I TK the torch next to the tapestry, holding it there until the tapestry is thoroughly aflame.


OOC: Updated post below... :)
This message was last edited by the GM at 00:06, Sat 21 Mar 2009.
Playtester
GM, 7008 posts
novelist game designer
long-time gm
Fri 20 Mar 2009
at 16:15
  • msg #609

Re: Gather: The Temple of the Dying Sun

Oak,
There's so much power there that your mind can't grasp it all....but you do get the impression of Day in judge's robes, and Radian as the defendant, and the Lord God as prosecuting attorney...

PT
Day
player, 780 posts
Fri 20 Mar 2009
at 17:55
  • msg #610

Re: Gather: The Temple of the Dying Sun

"Radian.  You have had your final chance.  You were offered sanctuary, and you failed.  In the Name of Jesus Christ, I banish you to Hell."

It is not said with pride or boastfulness.  It is a simple statement of what is, and what must be.  Tom himself is not capable of such a feat, but in this moment, he is in direct contact with the Lord.  In that moment, given the Words of the Lord, that means he can do literally anything within the granted scope given him.

In his mind he projects his holy symbol and calls forth the power of the Lord on High.
Oak
GM, 1558 posts
Sat 21 Mar 2009
at 00:13
  • msg #611

Re: Gather: The Temple of the Dying Sun

: Radian is in Day.  Who knows what he could do from Day's body? :

: But there is a proceeding in progress.  Should I risk interrupting it? :

: And Strife is roaming free, and powerful, and invisible.  Dare I risk letting him do as he will? :

: Meanwhile, the others are affected by the mirrors, and potentially in danger, and/or dangerous. :

: Should I not burn the tapestry now, while we all are in it, and make certain Strife and Radian do not escape, and the mirrors are destroyed?  We are versers, so if we perish, it is no great loss, unpleasant as death by fire would be. :

: But this place could well be the equivalent of the 'City in a Gem' that Day needs for his quest, might it not?  A portable place where many can fit, and be carried to another universe.  Dare I burn it, when Day's quest could depend upon it? :

:: Dearest LORD, please guide and guard us now, I pray... ::


I hold very still, not attempting to struggle or break free.

While passively watching the scene in Strife's grasp, I send my clairvoyance back through the archway, and search for the nearest torch.

Then I TK the torch, bringing it near (but not too near) to the tapestry, holding it there in readiness to set the tapestry on fire, if need be...
This message was last edited by the GM at 03:23, Sat 21 Mar 2009.
Hadrian
player, 293 posts
Superbia est meus Pestis
- The merry traveller
Sun 22 Mar 2009
at 19:50
  • msg #612

Re: Gather: The Temple of the Dying Sun

*A few moments before Day's attempt at banishing Radian to hell*

Seeing the others clearly not recognizing his awesomeness - with the exception of Day, who, presumably by no fault of his own, is unconscious and appreciate the force of wisdom and intellect that is Hadrian - Hadrian decides to take matters into his own hands.

He stepped into the epicentre of the room - the perfect place with which to display himself - and cleared his throat.

"Everyone, listen up, I have something important to say. Pay attention. Look at me!"

By now Lucas would probably have turned away from his mirror, expecting, like Hadrian, everyone to immediately realize HIS epicness. Hadrian, luckily, is unaware that Lucas does not, in fact, worship the very air around him, and is therefore very pleased to see that at least Lucas amongst the group has the brains and perceptiveness to turn around and gaze upon the wonderful Hadrian.

Hadrian sees Krillis, who is ignorantly not turning around, order his canine companion to break the mirror in front of him. The canine complies. Hadrian is a bit angered by this. That mirror could have been used to display and reflect Hadrian's fantabulousness, and now it is destroyed. Such a waste!

Hadrian tightened his grip around his sword cane.

"The fools!" he thought. "Well not Lucas, of course, he did my bidding and turned around - but Krillis, and Oak. They don't understand. I have to make them understand."

A slight wind of control came over him, and he looked down at the sword cane he was clutching so tightly. For a moment Hadrian stared at it in confusion. Why am I thinking of beating them into submission, he thought, when my mere words should be more than enough? Why do I have to break a sweat because of their ignorance?

"Krillis and Oak," Hadrian said with the full power of his voice; the voice of someone who has had experience speaking in front of bodies of people, "I don't think you fully understand what is going on here. Come over here. Let me explain everything for you - in simple terms, of course."
Oak
GM, 1559 posts
Mon 23 Mar 2009
at 03:44
  • msg #613

Re: Gather: The Temple of the Dying Sun

:: Krillis, Strife has physically grabbed me by the neck.  Don't let on that you know he is here.  He is invisible, standing next to me.  He is keeping me from breaking the mirrors, which probably means you and Kox should break as many as you can as soon as you can. ::

:: Day is busy right now, and I suspect the mirrors are affecting Hadrian and Lucas. ::

:: I'll try to keep Strife occupied here.  Hopefully we'll get the others back soon, and then we can deal with him together... ::

Lucas
player, 307 posts
Mon 23 Mar 2009
at 12:37
  • msg #614

Re: Gather: The Temple of the Dying Sun

Lucas Has turned away from his mirror.
 Now, what can I tm do to further assert my awesomeness? I tm could found an charity, for people less fantastic than me, so basically everyone. Nah, waste of my time, let the fools help themselves for a change. I tm could hold a party in my honour. Nah, I tm don't know anybody worthy to attend. I tm could look for someone who is worthy of attending a party in my honour. Why bother, I tm am so magnificent, they will flock to metm in due time. ...
Hadrian beckons, and Itm grand him the blessing of a moment of my attention. "Yes?"
Krillis
GM, 3226 posts
Hopeful Verser
Mon 23 Mar 2009
at 13:42
  • msg #615

Re: Gather: The Temple of the Dying Sun

I feel the sensation subside some and am relieved.

Then, I hear Hadrian beckon me, and I approach him, smiling.  --Kox, continue to break the mirrors, all of them!--

"My good friend Hadrian, please, I need your help!  A lowly one as myself have forgotten the Tragical History of Dr. Faustus!  Can you please recall to me the story, and the important themes involved?  I feel lost without such knowledge and would be grateful if you could remember it for me, good sir."  I get on a knee before Hadrian for good effect.

To Oak, telepathically.  Oak, try to hold your airway open via telekinesis.
Playtester
GM, 7011 posts
novelist game designer
long-time gm
Wed 25 Mar 2009
at 02:26
  • msg #616

Re: Gather: The Temple of the Dying Sun

Hadrian,OOC: Good point. However, the mirrors magic does tend to push things toward violence. Its not simply massive ego. Its massive ego and disdain for others.
Krillis bows to you, and asks you a trivially simple question.
Day,
Radian rages at you, but fire bursts from your mouth and consumes him. It destroyes his form, and his link to the world of matter, and he falls to his natural habitat.
"The doors of Hell are locked on the inside, Day. I sent you to make him think he had a chance to escape so that he would make an honest choice, and now he has, and now he knows what he is, and he cannot speak a lie against my reputation. He and all Heaven knows that he is and always would be Defiant of my Righteousness."
OOC: 1@2 Holy Fire (Obliterative) Magic, limited to unembodied spirits.
Lucas,
Krillis bows to Hadrian which is simply wrong.  You smash him to the ground with a savage punch.
Oak,You hear Strife giggle.
"Such a brilliant demon. The Demon of Self-righteousness. So clever. People fight over Envy, over Love, over Misunderstanding, but to get them to fight over being Right with the Gods is simply excellence in demonic trickery. Hopefully, the whole lot of your party will slaughter each other. But..."
You feel a tingle in the air, and Kox turns from smashing a mirror to growling with extreme menace at Lucas.
"That's better."
And then there is a blazing light which dazzles everyone, and heat which crisps the eyebrows on your faces even as it does not really touch you or the others.
Strife gulps nervously.
Day
player, 781 posts
Wed 25 Mar 2009
at 03:55
  • msg #617

Re: Gather: The Temple of the Dying Sun

<i>Thank you O Lord, that you have used this unworthy one as a Vessel.  Yours is the Light in All Things, and In All Ways Unto Beyond, Amen.<i>

Tom slowly stands and looks at Strife, "Strife.  I am not familiar with the protocol My God has with addressing other Gods directly, so I will be polite.  Having said that, while your earlier statement about not being able to banish you because you were not a demon might technically be true, I would subtly point out that My God did decide that instead of merely acting through me, since I am not worthy of even an iota of His power, He, in His Wisdom that I do not understand, taught me how to do it again if I have to.

Please put my companion down.

Now.
"
This message was last edited by the player at 03:59, Wed 25 Mar 2009.
Lucas
player, 308 posts
Wed 25 Mar 2009
at 11:38
  • msg #618

Re: Gather: The Temple of the Dying Sun

OoC: Lucas chews up the scenery.
Do the mirror still effect us even with Radian vanquished? If so:
IC:
Lucas punches Krillis savagely, which is to say, almost as hard as a wet newspaper!
 "Fool. That's not the way you bow to metm. You're not even facing metm. And tell your mutt stop growling. Itm understand he's but an animal, but even he should know and respect his superior."

OoC: If not:
IC:
Start looting.
Playtester
GM, 7016 posts
novelist game designer
long-time gm
Wed 25 Mar 2009
at 15:40
  • msg #619

Re: Gather: The Temple of the Dying Sun

Oak,
You feel Strife stiffen when Day challenges him, and then your right ear pops, and you realize your neck is no longer being held.  Strife teleported and left an empty hole in the air.

Evidently, Strife is a coward.

Day,
OOC: +@1 to Intimidation skill for new use ('scaring a demigod').

Hadrian and Lucas,
For a second, you hear the severe and majestic warning by Day to Strife, and the thought occurs to you that  you might not be the most important thing in the universe.  But that's just crazy talk!

Krillis,
You just got klonked on the head viciously. Granted, it didn't hurt that much, but the intent was there.  Now Kox is furious, more so than ordinary.

*Kill him. Rip out his throat. Eat his intestines. Killllllllll....*

And you hear a totally self-absorbed Lucas condescendingly lectures you on restraining your creature as Hadrian primps with an expression of self-worship on his face that passes the worship of self you've seen on the face of the most narcissistic Hollywood star.
Oak
GM, 1560 posts
Wed 25 Mar 2009
at 16:29
  • msg #620

Re: Gather: The Temple of the Dying Sun

I regard Kox with concern, and glance at Krillis and Day.

Then I attempt to gently TK Kox into the air, high enough that even if he changes size, he won't be able to reach the floor, or anyone else.

:: Krillis, I think Strife is affecting Kox.  I'll try to keep him from killing anyone.  Please break the other mirrors quickly!  Then we can gang up on Strife... ::

:: Thanks, Day.  I think Strife is affecting Kox.  I'll try to keep him from killing anyone.  Please break the other mirrors quickly!  Then we can gang up on Strife... ::


My hand moves unconsciously to my neck, trying to ease the painful stiffness until I have a chance to heal myself...
Day
player, 782 posts
Wed 25 Mar 2009
at 17:33
  • msg #621

Re: Gather: The Temple of the Dying Sun

Tom moves immediately toward the doors to keep them from shutting, and at the same time whips out his pistol and shoots out the remaining mirrors.

"I think Strife is going away and not returning."
Krillis
GM, 3228 posts
Hopeful Verser
Wed 25 Mar 2009
at 17:38
  • msg #622

Re: Gather: The Temple of the Dying Sun

I get up, ignoring Kox and Lucas for the time being.

Then, I proceed to attempt to break all the mirrors in the room with swift kicks, with my strong legs, trained from wall-dancing.
Day
player, 783 posts
Wed 25 Mar 2009
at 19:09
  • msg #623

Re: Gather: The Temple of the Dying Sun

Obviously, Tom makes sure not to shoot a mirror if Krillus is in front of it.
Playtester
GM, 7020 posts
novelist game designer
long-time gm
Thu 26 Mar 2009
at 02:24
  • msg #624

Re: Gather: The Temple of the Dying Sun

Krillis hammers three mirrors in passing by running over them, and then flipping to land on his feet, and Day taps two of them with his pistol.  The mirrors are all broken.

Krillis, that qualifies as a new use for Wall-dancing.

Oak has Kox in the air.

Lucas and Hadrian,
You both feel a sudden surge of awareness. Its painful. You have a choice. Go with the mirror's image of you, or come back to your old self. Going back feels like it will hurt.

PT
Krillis
GM, 3231 posts
Hopeful Verser
Thu 26 Mar 2009
at 02:35
  • msg #625

Re: Gather: The Temple of the Dying Sun

"Kox, come back to us!"

When I see that Kox is lifted into the air, I act instinctively to run to my canine companion.  I attempt to reach him and throw my arms around him, wanting to comfort him away from his rage.

If allowed, I stroke him on his back until he relaxes.
Lucas
player, 309 posts
Thu 26 Mar 2009
at 15:26
  • msg #626

Re: Gather: The Temple of the Dying Sun

OoC: All this ego tripping is giving me a big-head ache. If this is a real chance to get rid of it, I will take it.

When Krillis gets up to smash the mirror Lucas roars at him:
 "HEY! Who told you you could get... up..." and the mirror start shattering, but Kox is still growling. Lucas stares it in the eyes
 Why doesn't he listen to me, I mean, metm. If he doesn't call his mutt off it would rip metm to shreads! What a terrible waste that would be for the universe. More importantly what terrible agony that would for me, I mean, mt, arch forget it. I need Krillis and I can't afford to dillydally with pride.
 "Uhm, Krillis? Would it be too much of a bother for you if you could be so kind as to tell Kox to sod off?"
Day
player, 784 posts
Thu 26 Mar 2009
at 16:54
  • msg #627

Re: Gather: The Temple of the Dying Sun

Tom waits patiently.  If, after about a minute, people don't snap out of themselves, he'll invoke a Dispel Magic prayer on the affected individual.

Once done, Tom says, "Well, I admit there wasn't the treasure hoard at the end I thought there would be, though I'm sure there is one somewhere in this dungeon, but the truth is, the tapestry does what I came here to find, and I can still arrange for significant rewards in either this world or the world beyond.  Thus, I move we try to get back out the way we came in.  It might be possible now that Radian is gone."
Hadrian
player, 294 posts
Superbia est meus Pestis
- The merry traveller
Thu 26 Mar 2009
at 19:04
  • msg #628

Re: Gather: The Temple of the Dying Sun

Hadrian, always the dandy, brushed some dust off of his left sleeve and smiled overbearingly at Krillis.

"Of course, of course," he said softly and kindly, and added, "such is to be expected."

A moment of searching and he had the entire story of Faust clear in his mind, as vivid and lucid as if he had just recently read it. Hadrian had a sensation of pride that Krillis would look to him for this, but it was quickly, almost violently, quelled by the power of the mirror, whispering to his mind's ear that of course Krillis would come to Hadrian, who else in the group could possibly know such a thing but Hadrian.

Hadrian, now losing himself to the warm feeling of power - the certainty that he was the wise and intelligent one, the one who knew the story of Faust - cleared his throat and began, in a storyteller voice, to explain to Krillis of Faust, his knowledge and success, his pride, his deal with the devil and eventually his demise. He was explaining, as Krillis might take note of, with a keen mind for detail, saying every name as if it was natural - like a person Hadrian might know intimately - and easy to remember. Another curiosity was how Hadrian chose to angle the story. He made no mention of sin or damnation, and seemed at times almost to side with Faust, and he spoke as if striking a deal with Lucifer in order to gain knowledge and the service of a demon wasn't really a crazy thing to do. He also seemed very relaxed in relation to the death aspect of the story, probably because he was now a verser, and death as a theme, and as a threat, seemed to him greatly belittled. There was something in his tone that made Krillis think that Hadrian was disappointed in Faust, that he felt Faust had misused his chance. There was also the unspoken, underlying feeling that if Hadrian had been put in Faust's shoes he would have made much better use of Mephastophilis' subordination.

Hadrian was so at one with the flow and rythm of his own voice that he hardly even noticed that Krillis suddenly broke away to do a wallrun/dance, breaking the remaining mirrors. Once this fact dawned on him he was so startled, both by that Krillis had done something as suddenly as that while he was speaking, and by the rush of awareness that followed.

Hadrian could see two images of himself, the one from the mirror and the old image of himself - the one he used to see in the mirror before. He knew he had to chose, that he couldn't live with both the two images conflicting inside him. Until he realized that there was no conflict whatsoever. The images were the same, the only difference was that in the one Hadrian felt a heightened awareness of his own pride and an animalistic and childish urge to have others confirm that the way he saw himself in the other image was indeed the Hadrian that everyone else saw. Hadrian, in his sudden awereness, didn't like this aspect of that image. He didn't like the dependency, because he felt it weakened him. Made him less of who he was, or rather, made who he was less real, even though it made him feel himself more. Thus Hadrian chose to ignore the promise of pain accompanying his old self-image. He knew that there would be none, because he wasn't going back in any way, he was only stepping away from the mirror; for now. Even though he wouldn't be seeing his reflection anymore, he would still know that it was there. And in end Hadrian preferred to be away from the spotlight. He knew that real power, real knowledge, wasn't found - or sought - in the vulnerable open. They were secrets and truths hidden in lies, discovered and teased out of the dark. Hadrian liked the dark much better than the blinding light of the mirror.

Hadrian let go and shook his head ferociously.

"I feel like I was away from you for a while. What happened?"
Day
player, 785 posts
Thu 26 Mar 2009
at 19:24
  • msg #629

Re: Gather: The Temple of the Dying Sun

"Mirror of Mind Zapping.  We have defeated Radian.  Now we need to get out, get the tapestry and get to the Duke."
Oak
GM, 1561 posts
Thu 26 Mar 2009
at 20:00
  • msg #630

Re: Gather: The Temple of the Dying Sun

"What about Strife?  Should we hunt him down, or withdraw, potentially under fire from him?"

IF Krillis is able to calm Kox, I gently return Kox to the ground, and heal myself.

IF not, then I keep Kox suspended in the air...
Day
player, 786 posts
Thu 26 Mar 2009
at 20:25
  • msg #631

Re: Gather: The Temple of the Dying Sun

"It is my belief that Strife has departed.  And I don't think we can hunt him between the worlds.  I know I have higher priorities at the moment anyway.  My goal is to withdraw and get the tapestry to the duke."
Playtester
GM, 7022 posts
novelist game designer
long-time gm
Thu 26 Mar 2009
at 20:35
  • msg #632

Re: Gather: The Temple of the Dying Sun

Krillis,
You have to reach over your head, and Kox growls.

*Kill. Rend.* He stops trying to bite your hand. *Must kill Lucas.* He licks your hand. *Boss, I feel strange.* He sighs and clacks his jaws. *What happened?*

Oak lowers the fretful and nauseated Kox to the ground.

Lucas,
You choose, and suddenly a rush of true knowledge fills you, and you can see the lie. Its dreadfully embarrassing how badly you wanted the lie to be true, how needy and pathetic it makes you seem. Your cheeks flaming, you see yourself truer and deeper than before, and its not all pretty and honorable.

OOC: +@1 Intuition. Wisdom is frequently learned through pain.

Hadrian,
You choose, and it doesn't hurt that much. Its interesting to see how easily you were taken in by the promise of a quick victory, instead of the hard road of patience, but other than a bit of ruefulness, it hardly affects you.

OOC: +@1 Willpower. Your determination to grasp the gold ring is strengthened.

Day,
They seem fine, and while Oak raises a good point, the lot of you leave the temple, and exit the tapestry.

Now what?

PT
Krillis
GM, 3233 posts
Hopeful Verser
Thu 26 Mar 2009
at 20:45
  • msg #633

Re: Gather: The Temple of the Dying Sun

I'll get on a knee with Kox lying on the ground.

"It's okay, it's okay."  I rock the dog, knowing that he probably feels shamed by his actions, if he even remembers them.  I also rock him because of his evident uneasiness.

--You're okay now, don't worry.  I'll make sure nothing like that happens to you again.--  I pat him on the head and bring him over to my circle.  Before entering the circle, I make sure that none of the marks have changed.

Then, I wait for orders.
Oak
GM, 1562 posts
Thu 26 Mar 2009
at 21:00
  • msg #634

Re: Gather: The Temple of the Dying Sun

I exit the tapestry, and breathe a sigh of relief.

"When Day was grappling with Radian, and I with Strife, and Lucas and Hadrian with the mirrors, I wondered whether I would need to burn the tapestry, with all of us inside, in order to prevent Radian's escape.  Thank the LORD for our deliverance..."

"Which way do you want to go now, Tom?  If I recall correctly, we cannot leave the way we came, since that cave-in blocked the passageway..."

Day
player, 787 posts
Thu 26 Mar 2009
at 21:11
  • msg #635

Re: Gather: The Temple of the Dying Sun

"Technically speaking, it was the bridge that collapsed." For a brief moment Tom considers various plans but changes his mind.  "The only other way out is down that meat serving tunnel, which is going to lead us straight into the middle of the Kobold lair.  I don't want to mess with Kobolds...I just want to get out...."  He thinks a few moments, "Well the first thing we should do is put all of the books from the library into the Tapestry.  Some of them contain useful information that isn't regurgitated Radian crap."

Tom sighs, "As much as I hate to say it, the only way out that I see is deeper in.  We could try a divine solution since the thing that was keeping this place locked is no longer present but....I don't think that's the best way forward."
Hadrian
player, 295 posts
Superbia est meus Pestis
- The merry traveller
Thu 26 Mar 2009
at 21:23
  • msg #636

Re: Gather: The Temple of the Dying Sun

Hadrian had his hands clasped together behind his back, standing casually off to one side. He was very in favour of bringing with them all the books, and he voiced this to the others. Should they have found no other way out Hadrian would have gladly remained and studied for as long as possible.

He made a slight jerking motion towards the ceiling.

"Have we checked that direction properly? It'd be horrible planning of the people that built this place to have only one entrance to it if it was built for the purpose I suspect. Also, the trap that was there wasn't set by the snakemen. Maybe there's a crawlspace of some kind we can use?"
Day
player, 788 posts
Thu 26 Mar 2009
at 21:29
  • msg #637

Re: Gather: The Temple of the Dying Sun

"There was a crawlspace back in the room before this one, so that's a very good thought.  And there might be another magic tapestry, so I agree...another assessment of potential exits from the room are worth looking for."

Tom will thoroughly examine all of the tapestries to see if they might also be gates, as well as the flagstones and lower flagstones, floor and ceiling to see if there are other ways out besides the ladder, the collapsed bridge, the library and the meat tunnel.
Oak
GM, 1563 posts
Thu 26 Mar 2009
at 21:40
  • msg #638

Re: Gather: The Temple of the Dying Sun

With Radian gone, I pray for the LORD's guidance on what path we should be taking.

I also attempt to view the area using my Sight, hoping that Radian's departure will lessen the flooding and spoiling of my Sight via the overwhelming ambient evil I previously experienced.

I then attempt to thoroughly explore the area using clairvoyance (plus Sight, hopefully), both everywhere that I am able to reach without passing through a wall, and also experimentally attempting to look through a wall.

Last but not least, I experimentally attempt to teleport from one side of the room to the other...
This message was last edited by the GM at 21:41, Thu 26 Mar 2009.
Hadrian
player, 296 posts
Superbia est meus Pestis
- The merry traveller
Fri 27 Mar 2009
at 05:48
  • msg #639

Re: Gather: The Temple of the Dying Sun

If the others do not do this, Hadrian will ask Lucas to assist him in propping up the ladder that was taken down earlier, when the trap fell down and partially destroyed the wooden platform. Once it is set up he will climb up and look through the trap door. If everything is A okay he will climb all the way up. Once up he will move around using his light spell to see if he can find any crawlspaces or paths that lead away from the hall, preferably upwards. Hadrian will take care to avoid the murder holes and the buckets of black liquid. He does not want to rain death down on his friends below.
Playtester
GM, 7025 posts
novelist game designer
long-time gm
Fri 27 Mar 2009
at 16:52
  • msg #640

Re: Gather: The Temple of the Dying Sun

Krillis,
Kox throws up a little bit, looks embarrassed, and then with a small smile he leans against you and relaxes.
*I feel better now* He tells you in dogtalk.
Your circle is undamaged.
Kox gets up suddenly, and leaves the circle.
*Can you hear her? She's calling me.*
Hadrian,You gather books. Most of them collapse into dust and tattered fragments but you are able to save with the others help who have already gotten some this list...1. The Light of Radian...the demons's infernal text...2. The True History of the World, How Radian Created It All, and was Unjustly Thrust From his Position by Traitorous Offspring.3. Words of Fire...a study of fire elemental magic.4. Holy Fire...an arguement that Pelor is but another name for Radian.5. Sociology and Culture Among the Devils...brilliant and fascinating. Your fingers itch with desire to read this. You would love to sit down and talk to the paladin who wrote this as he is clearly a precise and insigthful observer.6. The Pitiful Paladins of Pelor...comedy play/propaganda7. A Chronicle of Evildoers Punished, Witches Dismembered, and Miscreants Executed...a bald listing of horrors...'I woke, had breakfast, and then passed judgement on two men guilty of questioning Radian. They were strangled by my command which is the punishment for heretics, and then I left to go to the next town in order to get lunch and follow up rumors of a witch.'8. A tax book with no title. It shows fees paid over the years and such.9. Proper Techniques in Whipping...with diagrams.10. Lightplay...basic alchemy and how to stage a fake miracle.You pass the marble statue of the woman with a bucket on the nice desk, and it strikes you that its a rather nice piece. There is a subtlety to it. Looking at her, you wonder if she's planning to throw her bucket down and run away, or if she's waiting for her love by the well, or if she's just lost in a dream and has forgotten her labors.

Day,
Your search of the room reveals a small door which you open, and it leads you back to the Armory. A  moment's check reveals that its hinges are recently oiled. Obviously Kobolds used this door, and not the extremely dangerous tunnel.

You hear faint thudding noises in the Armory.

There is also the 'Tell the Truth' door and the pile of kobold bodies in front of it. There is also eight almost cat-sized rats who are chomping on kobold bits, and they turn and glare at you.  Their eyes glitter green.

Oak,
You pray and you remember there was a black knight in the tapestry, and that the tapestry seemed a solution to Day's problem of transporting troops.  The sense of evil is less strong, but still very present. And you feel a female component to it now which is strange because Radian was very definitely male.

You reach for your Sight and the drowning evil of the black knight, and the tapestry that Hadrian had been fascinated by that leads to the Lower Planes smashes into your head.

Your clairvoyance goes about the room, and you even are able to pass into the tapestry, but nothing more.

+@1 Clairvoyance for crossing universal boundaries.

But with your teleportation something goes awry.

You hear a female voice...

"Oh, Lady of Mercy help us."

And you're standing next to a kneeling woman in a long purple dress. The room is the same room, but the tables are covered with fresh food, and the tapestries are bright and vibrant.

And a mass of men dressed in white togas with yellow overrobes is gathered at one end of the room into a wedge that is led by four black knights. This wedge is moving toward your end of the room and the joined lines of lady spearwielders on the left and chain mail and mace wielding men on the right.

And the wedge looks like its going to break the line.

Screams of pain as limbs are shattered and howls of hate and the clangor of steel on steel fills the room.  Its a chaotic scene with not everyone in the wedge or the line.

Hadrian,
You search carefully, and find in a dark corner a small passageway. If you're under six foot tall, you can crawl on your knees through this pitch black crumbly earth tunnel. If you're above six feet in height, you'll have to crawl on your stomach.

Everyone hears the clash of steel and the screams of the injured, but the source is uncertain.
Krillis
GM, 3235 posts
Hopeful Verser
Fri 27 Mar 2009
at 19:15
  • msg #641

Re: Gather: The Temple of the Dying Sun

--Kox, stay in the circle with me!  Open up your mind, and let me hear what you do.--

I then attempt to use my mindreading power on Kox, to see what he's seeing and perhaps what's calling him.
Day
player, 789 posts
Fri 27 Mar 2009
at 19:35
  • msg #642

Re: Gather: The Temple of the Dying Sun

Tom clearly remembers the bit about the Goddess of Evil Mammals...which probably includes Giganto Rats.

Upon hearing the frackas behind him, Tom decides that dealing with the Rats later is prudent, but just so they don't feel left out, he lobs a flash bang grenade at them and shuts the door behind him, heading back to the main room.
Oak
GM, 1564 posts
Fri 27 Mar 2009
at 21:57
  • msg #643

Re: Gather: The Temple of the Dying Sun

My eyes widen in surprise as I take in the scene, and I immediately attempt to use my Sight.

:: Dearest LORD, please guide and guard me now, I pray... ::

As the wedge moves to meet the line, I immediately attempt to TK the nearest black knight into the other three, and on into the mass of toga men behind, with significant force and velocity.

Then I back into a defensible corner, quarterstaff at the ready, continuing to TK the black knights into each other and into the toga men with lethal force, taking care to avoid the spear wielding ladies and mace wielding men.  Whichever enemy threatens the most at any given point in the battle is the one that gets priority for TKing.

And as opportunity permits, I steal a glance now and then at the tapestries around the room, trying to get a feel of which may be benevolent, and which malevolent...
Day
player, 790 posts
Sat 28 Mar 2009
at 14:49
  • msg #644

Re: Gather: The Temple of the Dying Sun

Assuming he gets there, Tom looks around for Oak.  "Where is he? Did he vanish into one of the tapestries? Did anyone see where he went?"

Assuming that either someone saw him vanish via teleport or no one saw anything, Tom immediately prays Inigo Montoya style, drawing forth his sword and letting the Lord guide his way in an attempt to find the right tapestry to stumble into.
Lucas
player, 310 posts
Sat 28 Mar 2009
at 19:04
  • msg #645

Re: Gather: The Temple of the Dying Sun

OoC: Sorry for posting so irregularly. I'd like too say I was busy, but I wasn't. I just lost track of time. <=-)

Lucas assist Hardian with the books and then the ladder, and then follows him up the rafters.
 "So what do you think? Wanna crawl though there?"
Playtester
GM, 7027 posts
novelist game designer
long-time gm
Sat 28 Mar 2009
at 20:48
  • msg #646

Re: Gather: The Temple of the Dying Sun

Oak,

You smash one black knight into another and then lose control of the first. He's slippery. Your TK has a hard time grasping him. He's very strong of body and incredibly strong of mine, and there's just a slippery quality to him.

He bounces to his feet, and points his sword at you after casting about for his attacker for a few seconds.

Looking into the black mask, you feel ice run through your veins. Supreme arrogance and indomitability shine through every gesture, and in the mask you see horrific evil. He stares at you, and then shrugs irritably before starting to cleave his way through the line toward you.

Meanwhile, you Tk another, or try to, but fail. Another attempt, and you almost got him.

MORE LATER....
Oak
GM, 1565 posts
Sat 28 Mar 2009
at 20:56
  • msg #647

Re: Gather: The Temple of the Dying Sun

If I am unable to TK the black knights, then I start TKing the toga men into the black knights with lethal force...
Playtester
GM, 7028 posts
novelist game designer
long-time gm
Sun 29 Mar 2009
at 00:32
  • msg #648

Re: Gather: The Temple of the Dying Sun

Oak,You had looked about the twenty tapestries. The malevolent one that fascinated Hadrian catches your eyes, and even from across the room you can feel its tug. The tapestry that led to the Worship Hall of Mirrors is bound up, and tied shut with a rope with a large gem on the rope.
Another tapestry catches your eye. A calm looking man in a white tunic is sitting on a throne of marble and playing a game of chess. He smiles at you and you somehow know that all you have to do to have him enter this world is invite him. But the Spirit warns you that to do so would be to kill everyone in the room for he is Entropy, and his chess pieces are nations. His throneroom is pure and clean for nothing lives there.
You reach for a man in a white toga and shatter him against a wall after you miss a black knight.  They are capable combatants and the one you aimed for ducked as if he expected such a trick.

And then you see Day push his way out of a hole in the air next to you with his sword leading the way, and he's murmuring something about 'An Eagle' or 'In to go' or...
Day,
The grenade goes off as the rats rush you, and you hear squeals of pain and shock as the door closes behind you. The Giganto Rats were not happy with you. Of course, considering the only way they'd be happy with you is if you laid down and let them munch, you're not overly concerned about their tender feelings.You follow Inigo Montoya's example, and walk across the room with your sword tugging your hand.
You know the scene. Your sword, Demonslayer, howls as it spots the black knights.
OOC: 1@1 Find Hidden Object via the sword. Magic.
To those paying attention, Day dissappears.
Krillis,
You reach into Kox's mind and he lets you in willingly.There is a woman with bright glowing green eyes that is calling him.
She stops.
"An fellow outsider in the old temple. Who made you, and why are you here in my claimed lair? Know that I am Mam Mal, the Mother of Evil Mammals, and am not to be trifled with for you are a mammal as is your dog."  She seems to see you and has chosen to speak with you.

Lucas,

You stick your head in, and you fit fairly well. Its clear that this is a Kobold tunnel. On second thought, what if you meet a kobold on hands and knees with him on his feet? Maybe Hadrian should go first?  :)
Oak
GM, 1566 posts
Sun 29 Mar 2009
at 03:05
  • msg #649

Re: Gather: The Temple of the Dying Sun

:: Day, I believe that the black knights and the toga men are the bad guys... ::

I raise my hands, holding the blessed quarterstaff.

"Dearest LORD, please banish these evil knights to the Abyss.  I pray in the Name and Power of Jesus Christ...  Amen."

If any of them successfully avoid being banished, I do not invite Entropy to visit us... but I do invite the knights to visit him.  I attempt to TK the Entropy tapestry onto any remaining black knights from behind, and send them through that gate.

If/when the black knights are gone, then I TK the toga men into one another with lethal force...
This message was last edited by the GM at 03:07, Sun 29 Mar 2009.
Day
player, 791 posts
Sun 29 Mar 2009
at 22:46
  • msg #650

Re: Gather: The Temple of the Dying Sun

There are numerous possibilities of what is going on here, but the fact that Oak vanished means that this could be the equivalent of the border etherial, which still makes these ghosts.  As such, he is relatively certain that his pistol isn't going to work on them.  He immediately invokes an Armor Spell and moves to protect those that are directed by Oak as 'good guys'.

Since there is a possibility that they might be (and probably are) Ghosts, he will use the Power Word Nuke Spirit prayer on one of the nearby knights, and wield DemonSlayer in defense of anyone who needs it.
Krillis
GM, 3236 posts
Hopeful Verser
Sun 29 Mar 2009
at 22:59
  • msg #651

Re: Gather: The Temple of the Dying Sun

"I am Krillis, worldwalker.  I've found myself here, invited by another like myself to defeat the Lord Radian.  My business in your temple will soon be at an end, I believe.  I will leave as soon as I know the way out.  Do you know of a path that would lead myself and the others safely out?"
This message was last edited by the GM at 17:41, Mon 30 Mar 2009.
Lucas
player, 311 posts
Mon 30 Mar 2009
at 17:01
  • msg #652

Re: Gather: The Temple of the Dying Sun

Lucas is ... confused. He looks down the trapdoor to see what's going on down there.
Playtester
GM, 7034 posts
novelist game designer
long-time gm
Tue 31 Mar 2009
at 18:13
  • msg #653

Re: Gather: The Temple of the Dying Sun

The banishment doesn't work, and the black knight laughs evilly at you. He would already be on you, except as he cuts down one of the spearladies, the others around her touch her on the shoulders, and say...

"Blessed Lady of Mercy aid your daughter..." At which point the injured spearlady stands up whole.

Still, he's pushing and chopping his way through, and one spearlady lost her head and is not healed.

You hit two of the black knights, and several toga men with the tapestry. A dreadful silence spills out through the room as an awesome presence tries to push out into this world and fails. The tapestry lays face down flat on the ground, and the others avoid it.

Day,
The last black knight, the one coming toward the both of you, screams and writhes in agony, throwing up his dark sword to deflect some of the spirit flames.  His armor seems to be protecting him from the full brunt of the flames.

You step forward and cross swords with a toga man who was attempting a coup de grace on a fallen spear lady.

Krillis,
*The statues of the Lord of Justice and the Lady of Mercy forbid all things that are intelligent from leaving. I could pith your brain, but I doubt you'd find it a bargain. Come Krillis, work for me. I have turned the local wildlife into my tools. I can teach you magics, and once I drive out the human villagers I plan on creating a kingdom of kobolds and other monstrous races. I even dream of marching on the Greenwood and destroying the Elves. You could stand at the head of an army if you like, or you could be my chief librarian, or manager of my wolf-horde. I tell you truly, it is lonely. I have only Yuan-tai and Kobolds to talk to, and neither are good conversationalists or cute.*

Yes, Krill, the monstrous troll-thing is hitting on you....

Lucas,
You look down. Krillis is mumbling to himself inside his circle. And you can see shadows in the room. The shadows occasionally glimmer with life and detail. You can see the fight between your side and the Kobolds and the snakemen, but its running backwards.  Other scenes intrude with quick flickers with each bit of detail obviously further in the past as the tables look better and better condition.  And then you see Oak and Day in the past with a black knight burning in pain in front of Day and then you see the black knight throw his sword and pierce Day's head and he verses out.

The flickers go on to the founding of the temple of Radian, and then restart at the current time and begin to cycle backwards again...

PT
Krillis
GM, 3238 posts
Hopeful Verser
Tue 31 Mar 2009
at 19:18
  • msg #654

Re: Gather: The Temple of the Dying Sun

I think a moment, considering.  Radian seems to have been destroyed, so my bargain is done.  This woman is lonely, left with only beasts, kobolds, and snake-people for company.  What I do feel for her is pity for her situation.

The other versers can leave, versing out if they needed, and there was great adventure here-a place with wolves and animals galore.  Humans were a disgusting species sometimes...

"I've considered, and it seems possible.  How might I be able to aid you."  I also send a telepathic question to Kox, What do you think of this?  You're my closest friend, so I'd like your opinion on the issue.
Day
player, 793 posts
Tue 31 Mar 2009
at 19:49
  • msg #655

Re: Gather: The Temple of the Dying Sun

Tom continues to fight the Toga guy, primarily keeping him at bay, defending the spear chick, while he sends another blast of Spirit Fire at the knight.  The thing that concerns him is that this isn't a ghost scenario but some kind of bizarre time travel scenario, in which case he will literally be unable to defeat the knight because the Future is already set.

But Tom isn't going to let Oak die here and he isn't going to let Radian and his thugs take these people down either.  He's still hoping they're just ghosts.
Hadrian
player, 297 posts
Superbia est meus Pestis
- The merry traveller
Tue 31 Mar 2009
at 21:16
  • msg #656

Re: Gather: The Temple of the Dying Sun

Hadrian studied the crawlspace for some time. He realized immediately that going that way involved dirtying his clothes. Practicality bid him on, but prudence had him stay put. He half turned to Lucas with a friendly look and a smile, with the intention of asking Lucas to scout ahead. As he turned it became apparent to Hadrian that he had been a little too preoccupied with the tunnel, as Lucas had already returned to the ladder without him noticing it. Being fully aware again Hadrian suddenly heard the sounds of combat coming from below, so loud that he began to wonder just HOW focused he had been on the tunnel entrance.

Carefully avoiding the murder holes Hadrian made his way over to stand beside Lucas, looking down the trapdoor.

"That doesn't look good." Hadrian muttered to himself after seeing the shadows play through the events in their fullness. He assumed he was watching some sort of rift in time, and that Oak and Day, obviously, had become trapped inside it, or transported through it, and was now engaged in combat in a not-so-empty Temple of Radian.

What was happening to Krillis, Hadrian had no idea.

"I don't think we should go down there," Hadrian said to Lucas well into his second viewing of the events, although he was fairly sure Lucas had arrived at a similar conclusion already. "We might get trapped in whatever is down there. Our options are to go ahead through that filthy tunnel and hope to find a way out, or wait here and see what happens, although from the looks of things Day won't be joining us again anytime soon."
Oak
GM, 1567 posts
Wed 1 Apr 2009
at 05:49
  • msg #657

Re: Gather: The Temple of the Dying Sun

I TK the toga man Day is fighting away from Day, and directly into the last black knight, avoiding Day as necessary to do so.

OOC: Was I still in telepathic contact with Day when he did his Power Word Nuke on that black knight?  How much was I able to observe of it?
Playtester
GM, 7038 posts
novelist game designer
long-time gm
Wed 1 Apr 2009
at 16:58
  • msg #658

Re: Gather: The Temple of the Dying Sun

Oak,You have a good example of it.Krillis,*She reminds me of the Hunters from the world I was born in. She does not love animals.*

Day,
You fail to block and leave the spear lady completely unprotected as she rises to her feet. He lunges, avidness in his face, and he completely misses as well.  She almost hits him.

Its like a comedy.

You send spirit fire toward the knight, and he screams in mortal agony, and pulls back his sword in some odd formation that makes little sense to you.

Lucas,
I need your decision....
Oak
GM, 1568 posts
Wed 1 Apr 2009
at 18:05
  • msg #659

Re: Gather: The Temple of the Dying Sun

OOC: What happened when I tried to TK the toga man into the black knight?

I fervently attempt to invoke the LORD's power to Power Word Nuke the black knight.

:: Dearest LORD, I pray that you would destroy this black knight by your holy power.  I pray in the Name of Jesus Christ...  Amen. ::
Krillis
GM, 3239 posts
Hopeful Verser
Wed 1 Apr 2009
at 19:08
  • msg #660

Re: Gather: The Temple of the Dying Sun

--Kox, ask Fenris for help to protect your freedom from her.--

Then, I look to the troll-woman.  She was pitiable, but I remember the state of Kox when I first met him, and make my decision.  I speak to her telepathically as well as normally at the same time.

"What a sad case, you lonely woman!  You wish to create a race that can live and prosper, all the wild things as one that could be great..."

I use that conversation as a cover as I attempt to also slip into her mind, and start to bend it, You're broken, let's fix you...  I try to twist her desire to rule animals into something else-a desire to be loved by them, and a respect for them as individuals.  When I focus on a location to imprint these thoughts, I try to aim for the base of the skull, where the supposed primal desires lie.
Day
player, 794 posts
Wed 1 Apr 2009
at 19:15
  • msg #661

Re: Gather: The Temple of the Dying Sun

Tom doesn't understand what the Knight is going to do, but he knows that it isn't a good thing.  He unleashes a third blast at the Knight.

He also asks the Lord if He will allow the armor prayers he has hitherto stored, to be invoked for the Spear carriers and Oak, to the extent that he has any left.
Playtester
GM, 7044 posts
novelist game designer
long-time gm
Thu 2 Apr 2009
at 15:24
  • msg #662

Re: Gather: The Temple of the Dying Sun

Oak,
Neither works. The black knight writhes right when you go left with your package, and as you try to grasp the power, you realize its beyond you. The fire that Elijah asked to be sent from Heaven to destroy the altar is less than this fire. This fire, if it was in the material world could strip electrons from atoms. Perhaps it could even have destroyed the One Ring.

Day,
You're staggering with weariness as the spirit fire takes something out of  you.  You invoke the armors, and the spear ladies of Kwan Lei surge forward with sudden enthusiasm.

And then like a black lightning bolt the sword leaps from the knight's hand, and plunges toward you. You try to dodge, but its just too quick. For one second you feel a pressure inside your head, and see the hilt in front of your eyes.

And then you're gone.

Krillis,
Kox growls with defiant fury, and you can feel the presence of the Untameable Wolf in the air.

You reach into her mind and see...

"I name you Mam Mal." A face even a mother would hate speaks, and you find yourself shivering in terror as you look into a face devoted to cruelty and suffering. "We the Lords of Freedom fear that those sychophantic lackeys, the Lords of Light will find ready allies in the weak-willed Neutrals, the druids, the river gods, and the animal spirits. In the Last Battle at Kerrigern it would be ill for our cause if Unicorn was joined by Kodiak, and Phoenix was aided by Roc and Paladin was helped by Druid. Go forth and turn the creatures of the natural world, the mammals, into servants of Me. SO IN THE LAST DAY, I, THE LORD OF TERROR SHALL DESTROY MY ENEMIES!!"

*You think to twist me, worldwalker? I do not know what you are, but I can smell that you are from Outside as I am. I was made by the hands of Lord Terror Himself. And you think to change me?"

She's fighting back hard, and you've plunged deep into her brain past her strongest memory and still heading toward the primal desires. Unfortunately, you can feel her decide to reach into your brain...
Lucas
player, 312 posts
Thu 2 Apr 2009
at 18:41
  • msg #663

Re: Gather: The Temple of the Dying Sun

Lucas witnesses Day dieing and then fighting the battle he would already lose. Or had lost, depending on your temporal point of view. He notes that, unlike the movies, despite the whole past/present/future-tense confusion, he doesn't get a logic headache. Just goes to show what good a 80s-movies time-travel marathon will do for you.
 "Hadrian, intriguing as the temporal paradoxes of this scene are, I feel we've done our bit helping Day get Radian, and would make little progress dieing in that, whatever event, and think we should leave. I don't know who of us is the better melee fighter, or who is the better at range. I have the sword, shield and laser rifle, but you seem to be more skilled in magic. If you have anything in the lines of ethereal magic, I'd say you take point, and "collapse" on anything coming towards me. If not, I'll use the shield up front, and the sword to poke ahead. You could try to look past my right side and fire-ball past the shield. Unless the warp thing downstairs stops very soon, we should destroy the ladder, and head down the tunnel. We can fight a few kobolds, but not freaky physics."

OoC: Darnit, it happend again!
Krillis
GM, 3244 posts
Hopeful Verser
Thu 2 Apr 2009
at 19:45
  • msg #664

Re: Gather: The Temple of the Dying Sun

I push on, in a race with her.  While I proceed, I try to remember my happiest thoughts that I've had.

Oh, so you'd like to know more about us mammals?

My first girlfriend, back in school.

Home-made food.

All of my friends around me, during tough times.

More than just the just and good memories that I have, I decide that she needs to feel more about me as well.  I decide to let her see into the painful things that I've seen happen in my life.

The greatest of which being...the death of a friend.  Immediately after that thought, I try to feel goodness, a hopefulness, as I approach her inner desires.  I let her feel the effects of hope, of looking towards the sky and knowing that somewhere there's always something better-a solution to what's happened.  I'll even let her see that I'm ignorant about where this hope comes from, and don't have the words to define it.

As I approach her primal things, I try to push these feelings as well as healing energy into that place in her mind.

EDIT: I had a scripting error.
This message was last edited by the GM at 19:40, Fri 03 Apr 2009.
Hadrian
player, 298 posts
Superbia est meus Pestis
- The merry traveller
Thu 2 Apr 2009
at 21:19
  • msg #665

Re: Gather: The Temple of the Dying Sun

Hadrian nodded.

"The coward in me agrees wholeheartedly. Unfortunately the sliver of my personality that agreed to help Day still feels bound to that quest, despite his untimely death. I don't like leaving Krillis behind like this."

Hadrian realized how noble this sounded, and because of this he didn't feel obliged to reveal that his motivations for wanting to go back for Krillis were entirely self serving. Krillis was now the most experienced verser within Hadrian's grasp, and having many questions still unanswered - questions Hadrian had intended to ask Day - he did not want to let go of his currently only source of information.

"Let's be rational about this. Look, Krillis hasn't been sucked into the temporal anomaly. Given, that might be because of his protective ring, but there is still a sliver of a chance that Day and Oak was trapped inside because they went willingly into that 'thing'."

Hadrian's eyes were fixed at a point far beyond Lucas, and for several long seconds they glazed over and he seemed lost in contemplation.

The truth was this: Hadrian was considering how he could trick or convince Lucas to climb down and see if anything bad happened to him. A refreshing breeze, almost like a soft voice on the wind - his conscience - told him that that would not be a very nice thing to do.

"Wait here." he said irritably, and climbed down the ladder carefully. If he wasn't immediately sucked into an anomaly of time and space he would immediately rush over to Krillis, taking care to not disrupt or break his intricate ring, and put his hand on his shoulder and try to get some kind of reaction from him.

"Krillis!" Hadrian said in a sharp whisper. "Snap out of it! Are you alright?!"
Playtester
GM, 7057 posts
novelist game designer
long-time gm
Fri 3 Apr 2009
at 21:05
  • msg #666

Re: Gather: The Temple of the Dying Sun

Hadrian,
Kox gets in your way, and he's not looking very persuadable. He's doing the racheting low voiced growl with the teeth showing thing....

Krillis,

You push past her current plans.

And you see her telling Kobolds and Yuan-tai to make vast pots of foul herbs to which she adds some special ingredients.  Whimpering wolves are covered with this salve.

The salve burns their skin, and twists their minds, and makes them vicious and crazy and pain-filled.

Hadrian,
Suddenly Kox more than doubles in size, and he growls like grim death....but he's not looking at you.

Krillis,
Kox saw that image as well, and he's in the Mam Mal's mind, but he's not going for redemption and reform. He's going for blood.

Lucas, very nice plans.

PT
Lucas
player, 313 posts
Sat 4 Apr 2009
at 13:16
  • msg #667

Re: Gather: The Temple of the Dying Sun

Lucas looks around the crawl space for something to block the kobold hole with. Last thing anyone would need is rats raining death from above. After that he pulls out the tranquillizer Pistol and aims it at Kox.
Krillis
GM, 3250 posts
Hopeful Verser
Sat 4 Apr 2009
at 18:47
  • msg #668

Re: Gather: The Temple of the Dying Sun

--Kox, stop doing this!  That's no way to act-we don't just maliciously attack people, even if they're evil!  She can be saved.  Either leave her mind or help me!--

I push past it all, and let it brush off of me as best I can.  Yes, she was evil, and did horrible things to others, including animals much like Kox, but she could be saved!  She could be changed!

--I'm not letting you continue like this-I believe in the goodness in everything!--

I push into her mind as hard as I can, in order to warp it from its evil into a kinder being.
Playtester
GM, 7062 posts
novelist game designer
long-time gm
Mon 6 Apr 2009
at 18:16
  • msg #669

Re: Gather: The Temple of the Dying Sun

Lucas, you drag over one of the cauldrons and use it to block up the hole.  And then you take aim at Kox.  He's huge and there's something fierce and wild and dangerous in his movements.

Krillis,
You hear Hadrian's voice as if from a distance.

And Kox growls just a bit at you, and then turns aside.

*You're the boss* He says with the clear, if unspoken corrolary of --even when you're being really stupid.

Shaken by Kox's near defiance, you plunge onward.  You grip the base of her desires, and see the delight she takes in others pain, the fear she has of her dread master, the deep loneliness, the pride she feels in being the mistess of her own small army.

And then strangling cords come from nowhere and begin to wrap around you...
Krillis
GM, 3252 posts
Hopeful Verser
Mon 6 Apr 2009
at 18:53
  • msg #670

Re: Gather: The Temple of the Dying Sun

I think to myself while they're wrapping around me.

They're entangling me? ...but I'm liquid! and picture myself dissipating into water and reforming, like I did in Avahur's mind when he tried to block me out before.

Then, I try to engulf her carnal desires, and shape them-

Her delight in others' pain to empathy, knowing her own pain from her master.

Her fear shall turn to hate for the evil that scares her.

The deep loneliness will now seek out good company, not empty minions.

The pride that she has in possessing a small army to the pride that parents might feel about their children.

With all of that, I'll push in the green healing energy, to seal it in there nice and solid.

Of course, if I fail to escape her wrappings, then I guess that doesn't work at all.  But I hope it does.  If I can't escape her wrappings, I try to make the healing energy flow through the things wrapping me, as well as all of the thoughts that I would've otherwise more directly put into her.
This message was last edited by the GM at 20:29, Mon 06 Apr 2009.
Hadrian
player, 299 posts
Superbia est meus Pestis
- The merry traveller
Tue 7 Apr 2009
at 06:26
  • msg #671

Re: Gather: The Temple of the Dying Sun

Hadrian stood absolutely still, not even breathing in fear of being mauled. Then suddenly it dawned on him that Kox didn't seem to be directing his growling and fierce behaviour towards him; in fact it didn't seem Kox noticed Hadrian all that much. In an act of bravery - or stupidity - that surprised Hadrian, he circled around Kox to stand beside Krillis. He lifted his hand as if to nudge Krillis, but he stopped. Hadrian had absolutely no idea what to do in this situation. He had several ideas, but none of them seemed particularly bright at the moment.

An uncooperative muscle next to Hadrian's eye twitched nervously. A bead of sweat ran down Hadrian's forehead. A combination of Kox's presence, his inability to do anything and the fact that they seemed to be losing party members at an alarming rate had made Hadrian apprehensive that they might actually all die down there, and his questions would go unanswered for an indefinate amount of worlds.

One of Hadrian's ideas suddenly seemed a bit brighter. He had been watching the actions of his fellow party members, obviously, and had noticed keenly that Krillis and Oak spoke often of, and used often, telekinesis, clairvoyance, 'sight' and similar abstract telepathical skills. Hadrian wasn't sure of the prerequisites for using such skills, but thought that in this situation anything he could do would be worth a try. In fact if it hadn't been for Krillis and Oak, and their time together, Hadrian would likely never have thought of this idea, and in a way this made him even more confident that it had decent chance of working.

Hadrian placed his hand firmly on Krillis' shoulder, focused on the connection between Krillis and himself caused by the touch and closed his eyes. Hadrian had dabbled in magic before becoming a verser. The earthly, ritualistic not-so-extravagant-and-visible type of magic, mind you, not the kind he was dabbling in now which actually produced effects. What Hadrian remembered from those few rituals and spells and books he had read was that the imagination and visualization was the most powerful tools availible to wizards. In order to actually perform spells, it was required to vividly visualize the motions and symbols, and an open imagination that knew more than hoped that the desired effect would come to pass.

With his eyes closed Hadrian visualized himself standing next to Krillis, holding his shoulder. He focused just a little bit harder on the connection, and on his own consciousness moving down his arm and into that connection. He then had his visualized self take a step towards, and into Krillis, becoming one with him, melding into his mind. Hadrian visualized Krillis' mind as a building, a house, and himself standing by the front door of this house, knocking politely and asking to be allowed to enter. If the door did not open, or if no reply came, Hadrian would walk once around the house, and sneak in the backdoor or pry open a window and climb in.
Lucas
player, 314 posts
Tue 7 Apr 2009
at 15:12
  • msg #672

Re: Gather: The Temple of the Dying Sun

Lucas considers shooting himself with the tranquillizer. All this sitting around is making him nervous as a paranoid exams-student on espresso, and a big dose of sedatives would be just the cure. But the idea of being out cold when kobolds show up puts his mind of a good nap.

He tries to take his mind of the waiting by looking into the hole again.
How wide is it, how long and is it bendy or strait?
Playtester
GM, 7066 posts
novelist game designer
long-time gm
Wed 8 Apr 2009
at 00:33
  • msg #673

Re: Gather: The Temple of the Dying Sun

Krillis,You try to reform, and at first it doesn't work, but the fear that comes as the tentacles climb over your face inspires you. You slip free, and begin running energy into her personality problems...

She resists empathy.

Her fear is contagious, and it spreads back to you.
She realizes her need of good company, and turns to you.
She resists this change because that would mean admitting she had mistreated the animals in her care.

+@1 to the skill you used to escape. +@1 to Healing. And the fear is caused by a botch. You feel her unthinking terror of her god.

Hadrian,

You cast your spell and feel the power take hold like lightning in your veins.  You knock on the door, and suddenly the rather benign house you imagined changes to a Victorian mansion with broken tooth windows, sagging porches, drooping spiderwebs...all the accoutrements of a haunted mansion.

Krillis,
Someone has politely let you know they'd like to meet with you in your mind. Its Hadrian, you realize.

Lucas,
Its two feet wide and it goes back about five feet straight before it turns.  However you're not worried about that right now.

A thorougly startled Kobold with sword in hand is staring at you across the cauldron with his mouth hanging open.

PT
Krillis
GM, 3255 posts
Hopeful Verser
Wed 8 Apr 2009
at 01:11
  • msg #674

Re: Gather: The Temple of the Dying Sun

I tell Hadrian that it's unsafe for him in here, but I unlock the doors of my mind for his mental signature, if he wishes to enter and look around for a bit.  I also accept any aid he wishes to offer.

Other than that, I focus on what's going on before me.  I feel the fear, and it does hurt, but I've faced fear before.  I remember the oppressive feeling from demons before in the Kreeps world, and from Loki when he tried to force me into his service.  I accept the fear, and continue trying to help Mam Mal.

I smile when she looks to me for the good company.  I accept you.  Give me all the fear of your master.  Pour it all into me-I can handle it!  And don't feel sorry about the oppression on the animals.  There is always forgiveness for the past, as long as you are truly acceptant to change for the better.  I can help you.  Give me the fear that your master causes!
Oak
GM, 1583 posts
Wed 8 Apr 2009
at 19:53
  • msg #675

Re: Gather: The Temple of the Dying Sun

Meanwhile, a brand-new verser arrives... somewhere around here... :)
Playtester:
One of your pals calls you up.

"Hey Magnus, I just got a new PC..."
"And you'd like me to load it up with Linux, and optimize it for you."
There is a short pause.
"Um, yeah, but it does have the new Scriff Inside! feature."
Your ears perk up. You've heard rumors, and carefully dressed up press releases that pass for actual reporting, but no real hard data. Its supposed to be super-fast. The conspiracy nutzoids claim its alien tech, and that it violates lightspeed.
"Um, well, I could..."
"Great, see you in thirty."
Your pal hangs up and you realize he saw through you. Now you're going to have to fix his computer, and when it comes to buying pizza he's going to be 'out for the moment'. Usually you at least get free pizza when you fix someone's computer...

Later, you arrive, and the pure sweetness of the new machine makes up for a lot of the aggravation. Of course, having your pal put a 44 oz. Juiceblaster cup next to your keyboard where your hand knocks it over so that it falls to the carpetted ground to splash...

On electrical sockets, and to see the surge leap to the computer with unnatural ease, and as you leap back a white bolt of light reaches for you....

=================

You wake with a coppery smell in the air, and hard stone under your  head.

Your adventure continues in Temple of the Dying Sun...

Lucas
player, 315 posts
Wed 8 Apr 2009
at 20:58
  • msg #676

Re: Gather: The Temple of the Dying Sun

If there are no other kobolds behind this frist one, Lucas shoots it in the face with the pistol, drags it into the crawl space and looks for some rope.

If there are more, he'll take out his sword and braces the cauldron with myself. If the cauldron contains dangerous liquids, he will tip it over the ratty mongrels.

 "HADRAIN, we have company!"
Playtester
GM, 7069 posts
novelist game designer
long-time gm
Thu 9 Apr 2009
at 01:00
  • msg #677

Re: Gather: The Temple of the Dying Sun

Make Magnus's arrival point about ten feet from Krillis and Hadrian and a dire wolf sized dog. Its in the midst of the ruins of a grand eating hall with dead kobold bodies nearby, and someone shouting for help....

PT
OOC: Thanks Oak.
Magnus
player, 2 posts
Thu 9 Apr 2009
at 02:50
  • msg #678

Re: Gather: The Temple of the Dying Sun

Magnus sits up and shakes the fog from his head and mutters
"Matt, how many times must I tell you..." at that point he notices the surroundings.
He stands up quickly and backs away a bit and then he asks
“Where am I? How did I get here? And, why is there a dead kobold there?
Hadrian
player, 300 posts
Superbia est meus Pestis
- The merry traveller
Thu 9 Apr 2009
at 09:34
  • msg #679

Re: Gather: The Temple of the Dying Sun

In his mind Hadrian walked slowly through the doors and into the gloomy looking house. He stepped into the main hall, and was instantly disappointed. Hadrian hadn't really expected anything grand, but he had assumed that Krillis' mind would be something... more. In fact Hadrian was almost positive that this was not Krillis' mind in its natural state. Something was wrong, and he realized that it was connected to what was holding Krillis, and unnerving Kox. He was getting a nasty feeling from the house, quite unlike the feeling of safety and companionship that Krillis usually gave him. It was like the spirit affecting the house was negatively dispositioned towards the mere concept of the building - its very existence - and wanted to rot it to the ground and turn it all to dirt and dust.

Hadrian walked slowly onwards, listening intently for any other sounds but the echo of his own mental footsteps. He stopped, and realized that he had not concentrated on sounds, nor had he actively visualized or imagined them. He had moved beyond the materializations of his own mind, and into a shared vision more tangible and real than he could have anticipated. Hadrian was no longer visualizing anything other than himself and his own actions. This both scared and intrigued him.

On both sides were semicircular stairs leading up to the second floor, with empty frames lining the walls. Hadrian went left and started climbing. A movement in the corner of his eye made him turn suddenly towards a frame to his left. It had suddenly been filled with the image of an ugly troll of a woman. Hideous, large and dirty. Poisonous green eyes. Hadrian shuddered and walked on. The second picture had also a woman in it, but this one was more human, prettier, but still very ugly. Hadrian knew it was the same woman because the green eyes were identical. The woman in the next picture was almost entirely animal, and the grotesqueness of her almost made Hadrian gag.

Hadrian stopped at the top of the stairs and looked around. He had a notion that he should try to locate the bedroom. He checked a few doors and eventually found a small hallway leading to what he guessed would be the back of the house. He walked down it and opened the pair of doors there. It was a bedroom, once elegant, now dark and uncared for. There was a large window with a carved frame which was almost completely covered up in dirt. There was a single ray of light slipping through the grim and into the room. It shone brightly onto a spot on the floor, where Hadrian could see a tiny white flower protruding from the old floorboards, bathed in the light. Strangely the flower reminded Hadrian of Krillis. It looked lonely and fragile, as if the decay of the room was threatening to engulf it. Hadrian stepped out and closed the door. He placed a hand on its weathered surface and mentally spoke out loud to the house.

"Krillis. Are you there?"

He cleared his throat.

"You are fighting that woman thing?" he declared as much as asked. "That is why Kox is so nervous? That is why your physical body is paralyzed? I think I can help. I think I know how you can get an advantage. But you have to let me in, all the way in to where you are. We need to stand side by side, I think."

Hadrian waited for a reply, breathed deeply and opened the door again.
Lucas
player, 316 posts
Thu 9 Apr 2009
at 10:40
  • msg #680

Re: Gather: The Temple of the Dying Sun

If the kobolds outnumber him Lucas will ask the new arrival for help.
 "Who's there? Listen, if you're in an at all helpful mood, or have any urge to survive, get up here."
Playtester
GM, 7070 posts
novelist game designer
long-time gm
Thu 9 Apr 2009
at 18:07
  • msg #681

Re: Gather: The Temple of the Dying Sun

Krillis,

*You want to know Lord Terror, then know Him...* She thrusts her fear into you, and you begin to weep and sob under the strain.  *I was born of madness. The universe is mad. Join me, my friend. Become one of the servants of Lord Terror adn then you can make others fear.*

Hadrian,

The doors of the house open up, and a cute puppy appears at the top of the stairs. Its a collie, and it barks at you just as Lassie barked at Timmy. Its a clear 'follow me'.

So you do, and you enter Krillis bedroom in time to hear him say his all too brave speach about giving him her fear.  And then the room bursts into green flames, and Krillis starts to scream....even as the flames cover the molded drapes, drop down onto the bed, race up the walls...

Someone is shouting faintly from outside the house for your help. Its Lucas.

Lucas,
You're not sure how many there are, but you take out your sword and brace the cauldron just in time to block one sword strike for your head.  You tip the cauldron over and thick grease flows out into the tunnel. Unfortunately its not been heated to become boiling oil, but the first kobold slips on his butt in it.  The second slips and guts himself with his own sword as he tried to lunge at you, and fell forward with his sword falling from his hands to twist about when it hit the ground.

You can see the third kobold as the grease comes to his feet, he makes a brave decision, and holds his sword out defensively to give the kobolds behind him time to get their bucket shields out and properly skewer you.

MORE LATER>>>>
Playtester
GM, 7071 posts
novelist game designer
long-time gm
Thu 9 Apr 2009
at 20:17
  • msg #682

Re: Gather: The Temple of the Dying Sun

OOC: I got called away from the computer and couldn't get back for a couple hours.  Among other things, my firstborn got to run around the football field at school trying to grab Easter eggs so that was fun.  And Magnus, this is a demonstration of a rule that applies to all....No, not chocolate in Easter eggs tastes really good, but another rule.  Real Life Takes Precedence. Don't feel bad if you have to take few days off for some reason.

IC:

Magnus,
You stand amidst a great hall of stone with a high ceiling, and rows of decrepit wooden picnic tables and benches lining the room down to the stage with the throne on it at the far end.

A row to your left are scattered and broken tables, and a pile of three foot tall, ratty, beings with black skin, fangs, and red eyes. Your brain thinks Kobolds from a picture you've seen in a mythology textbook, but they could be anything.

There is also something that looks as if its half-man with a snake tail.

From all these, you get the feeling of nastiness.

To your right and over a row of tables are two men.  And next to them is the biggest husky dog you've ever seen. He has to be at least four hundred pounds.  He's looking at you, but his expression is more pleading and fearful than threatneing.

Above you, you hear a call for help. And that brings your eye to the ladder that goes from the stage up to the ceiling forty feet up, and into a trapdoor.

The whole room shows signs of long abadonment with crockery covered by bones and spiderwebs.

And somehow the two men in front of you, and the other guy above you...you know you've never seen them before, and yet somehow they seem familar, as if you could find them with your eyes closed.
Krillis
GM, 3260 posts
Hopeful Verser
Thu 9 Apr 2009
at 22:31
  • msg #683

Re: Gather: The Temple of the Dying Sun

I put my hands to my head and pull my hair hard, the pain and fear overpowering me beyond any degree.  While I don't even notice Hadrian in the room with me, I recall his presence inside of the house.

The voice booms inside of me, and I feel the terror, the fear, and no way to fight it.  I feel the hopelessness, sorrow, anger related to the situation, and fight it as best I can for a few moments, just to say one thing.

I shout to Hadrian, wherever he is, "HADRIAN!!"  The voice has a whine to it, from the immense pain.  With tears in my eyes, I finish, "HADRIAN, I'M SORRY, I'M SORRY BUT IT'S TOO LATE!  PLEASE, TAKE CARE OF KOX!"

Without being able to take the fear anymore, I allow my old self to vanish, and accept the offer presented, anything to end the fear.

I give in.

EDIT: scripting stuff (brown text)
This message was last edited by the GM at 17:57, Mon 13 Apr 2009.
Magnus
player, 4 posts
Fri 10 Apr 2009
at 01:58
  • msg #684

Re: Gather: The Temple of the Dying Sun

I get into a defensive stance.
I take a moment to psyche myself up and get over "hit gently because they're smaller than you", "I'm in a fantasy setting with only my fists" and "This can kill me".

How many "Kobolds" are there? And, are they armed?
This message was last edited by the player at 02:19, Fri 10 Apr 2009.
Lucas
player, 317 posts
Fri 10 Apr 2009
at 15:13
  • msg #685

Re: Gather: The Temple of the Dying Sun

@Magnus: The kobolds are up the ladder, in a small tunnel, behind a tipped cauldron, braced by a guy with a pot and a hoodie for a helmet (that's me btw). All the kobolds down there should be dead. They had some crappy swords and shields, but it's that or bare hands.

 "I could really use a hand up here!"
Lucas pushes the cauldron up the tunnel, until he is in reach of the first little runt with the sword, and kills it. He will then drag it's sword to him, and use it to brace the pot by sticking in a crack in the floor.

If the cauldron is to big for the tunnel, he will brace in at the end of a tunnel. If it's too small to make much of a barricade, he will use his shield instead.

If there is an opportunity he will try to 'read the surface thoughts' of the 3rd 'brave' kobold.
Magnus
player, 5 posts
Fri 10 Apr 2009
at 16:25
  • msg #686

Re: Gather: The Temple of the Dying Sun

OCC:Sorry, I misread the post. I thought the ones down here where still alive.

I grap a spear or two swords (I would perfer a spear) from the dead kobolds.
I then go up the ladder.
Hadrian
player, 302 posts
Superbia est meus Pestis
- The merry traveller
Mon 13 Apr 2009
at 18:57
  • msg #687

Re: Gather: The Temple of the Dying Sun

Hadrian stared with his mouth hanging agape for a few seconds, the mesmerizing green flames holding him in a trance. He then picked up the little puppy with renewed life in his limbs, spun about and rushed through the house back to the front door.

He had had something of a plan when he opened the bedroom door. Unfortunately that plan did not include green flames and Krillis screaming in pain and fear.

Assuming he even made it this far Hadrian, with the puppy held tightly in his hands, pressed through the door to the outside of the house, closed his eyes and visualized himself back in the weathered hall, stepping backwards out of and away from Krillis, leaving his mind with the puppy still in his hands.
Playtester
GM, 7083 posts
novelist game designer
long-time gm
Tue 14 Apr 2009
at 22:23
  • msg #688

Re: Gather: The Temple of the Dying Sun

Krillis,

You feel the world go foggy about you, and then reform with you in a room with several kobolds, and a number of wolves in wooden cages.  The wolves have packs stuck to their bodies.

In front of you is a woman of perhaps three-hundred fifty pounds, matte black skin, glowing green eyes, fangs, and talons.  She is dressed in chain mail, and wears a battle axe.

"I am the Mam Mal, the ruler of this mound. Welcome my friend."

Hadrian,
You exit Krillis's mind, and suddenly you have his memories of childhood things, of how to do a number of skills, of caring for Kox...mostly any thing of the kinder, gentler emotions and the reasons for such is in your head.

You're staggered, and you'd like to take a moment to analyze things, but you see a truly freaked out guy in modern clothes picking up a javelin from the Kobolds.  Oh, he thinks he's calm, but you know the feeling.  The world just exploded, and you're still alive...what now?

Its clear he's a first timer, or very new.

Magnus,
To the Kobold's they are spears, to you, they are javelins. You can take two if you like (or more).

You pick what you like, and see a man with a startled, yet appraising look on his face is now studying you.  The large dog seems to be sniffing his hand.  The dog's former master has dissappeared.

You, after a bit, head to the ladder, and begin to climb it the fifty feet to the ceiling trapdoor.

Lucas,

You push the cauldron up into the grease which is easy, but then it becomes hard as you have to go into the grease as well and have no traction.  You stab at the kobold. He throws his shield up.

He slashes at your face, and you duck back with him burying his point in the wall. As he tries to retrieve it, you slash and stab, and he shields himself from both.

He yanks his sword free and slices open your left shoulder blade, and you run him through.

You're able to brace the cauldron with his sword.

The thoughts of the third brave kobold...

*I will die for the honor of the legion. We are the Greater Kobold. We are warriors. They will recite my name on the Roll of Honor. Aim for the human scum's eyes...*

OOC: Hadrian...once you have a chance you may gain something from having another mind or part of yours in residence.  Lucas +@1 swordfighting for new usage...in a tunnel, on your knees, in grease....
Magnus
player, 6 posts
Wed 15 Apr 2009
at 14:56
  • msg #689

Re: Gather: The Temple of the Dying Sun

I pick up one javelin and two swords.

"Where did the other man go? We need to help the man up there with the kobolds."
Krillis
GM, 3265 posts
Hopeful Verser
Wed 15 Apr 2009
at 15:55
  • msg #690

Re: Gather: The Temple of the Dying Sun

I wake from the fog and immediately realize a change.  Something's missing...  I think to myself, but then I feel something even more inside as well.  Before I have an opportunity to focus on this, Mam Mal greets me, and I take in my current surroundings.

I nod to her when she introduces herself, then I look down at my attire.  Jeans...a t-shirt...jacket...  Something wasn't comfortable about these clothes anymore.  "Are there any clothes that I could wear which aren't so ridiculous?  I'd like a black cloak..."

I see the kobolds, and get a malicious look on my face.  I bare my teeth to them, and try to invade their minds with the concept of FEAR.
Playtester
GM, 7085 posts
novelist game designer
long-time gm
Wed 15 Apr 2009
at 16:13
  • msg #691

Re: Gather: The Temple of the Dying Sun

The Kobolds form up in a line, and bow to one knee. Their leader forces his voice out through tightened throat.

"Dread Master, we are loyal to you after the Mam Mal, command us."

You can see fear and pride and discipline struggling inside them.

Mam Mal claps you on one shoulder and says.

"Wait, I have just the thing."

She comes back with a black cloak with a crimson liner, a steel helmet with a hideous face mask on a hinge, a pair of gauntlets with jagged spikes on their backs made of black metal, and a longsword that radiates menace.

"The cloak is mine, or was. The helmet came from the corpse of a samurai a century or so ago.  The gauntlets...well, honestly I prefer my natural talons.  And the sword is one that a black knight left in the main eating hall after someone dropped a gate to Entropy on him."

Magnus,
The two gladius's are good quality weapons.  The javelin is acceptable, but ordinary.

PT
Krillis
GM, 3266 posts
Hopeful Verser
Wed 15 Apr 2009
at 16:38
  • msg #692

Re: Gather: The Temple of the Dying Sun

I pop my neck, still smiling like a maniac at the power I have over these creatures.  I dawn my new clothing, feeling perfectly dreadful inside of it, just the sensation I was looking for.

I pick up the black knight sword, and look to Mam Mal.  "I've been schooled in magic and somewhat in swordplay; however, these were all by those with foolish, good spirits.  I wish to learn dark arts, and how to truly use this blade."

Do I have all my books and belongings still?
Hadrian
player, 304 posts
Superbia est meus Pestis
- The merry traveller
Wed 15 Apr 2009
at 19:35
  • msg #693

Re: Gather: The Temple of the Dying Sun

Hadrian stood completely still. He blinked twice, then shook his head slightly. He could see the confused and newly arrived verser in front of him, but felt unable to respond to his surroundings in any way. He shook his head once more, and noticed that the new arrival had moved over to the ladder. Hadrian turned around to find Krillis gone, and Kox sitting there, just as confused as himself.

Hadrian looked at the poor dog, despite its size, apologetically.

"I'm sorry I couldn't do more to help Krillis, Kox."

Hadrian didn't know the full extent of the limitations of versing. He only knew that Kox had arrived with Krillis, and although he was gone now Kox was still there. That was undoubtedly a good sign.

Back to his senses again, Hadrian realized that the sounds coming from above him, the ring of metal against metal, was not something he had imagined. He shot a concerned look towards Kox and then rushed for the ladder. He didn't know how well the dog could climb, but if he couldn't they'd solve that problem at a later time.

Hadrian followed in the wake of Magnus up the ladder. He saw Lucas, the tipped over cauldron and glimpses of kobolds in the tunnel he and Lucas had been surveying earlier.

"Lucas, get back from there, I'll handle this." Hadrian said, his voice breaking slightly towards the end as he tried to appear bold and decisive in a futile attempt the hide the fact that he was terrified without Day, Krillis and Oak around.

He summoned a ball of fire the size of a handball in his left hand, and as soon as Lucas had moved at least six feet away from the tunnel opening he let fly, aiming for the spilled oil. Hadrian hadn't done anything like this before, but for good measure he tried to will the ball to become even hotter after leaving his hand - he had no idea if he had any power over it once it became airborne. His intention was to ignite the oil - if that was even possible with the old oil - or, failing that, to hit a kobold foolishly trying to squeeze past the cauldron.
Lucas
player, 318 posts
Wed 15 Apr 2009
at 21:29
  • msg #694

Re: Gather: The Temple of the Dying Sun

With the grease on his feet, Lucas couldn't simply walk away, so, when Hardian is ready he will push of from the cauldron, propelling both himself and the pot out way for clear shot.
Playtester
GM, 7087 posts
novelist game designer
long-time gm
Wed 15 Apr 2009
at 21:54
  • msg #695

Re: Gather: The Temple of the Dying Sun

Krillis,

"I mostly use just the powers I've been gifted with, but there is a few books in the hoard you might like to look at." Mam Mal says.

You have your items.

Hadrian,

Kox is being friendly to you, and when you speak to him he barks a bit, and...

*We will get him back, Hadrian.* You hear Kox speak and you know what he's saying even as part of your brain insists it was just barks, and whimpers, and a little bit of body language.

You climb up, and Kox follows you.  He shrinks back to normal size, and he's far slower than you, but he's coming.

Lucas,

You push, and slide in the grease getting no where, and suddenly you dig deep and slam the cauldron hard and you and it are out of the way. You're covered with grease.  The Kobold is advancing toward you...

A ball of fire streaks over your head changing from red to blue as it passes over your head.  The Kobolds in the tunnel don't even have time to scream.

Hadrian,
You cast the spell, and you're aware that the 'puppy' in your head helped.  Krillis had considerable practise with fire magic.

OOC: Krillis, if you want to tell Hadrian what fire magics you have that would help...

PT
Krillis
GM, 3276 posts
Choose one...
Death or Despair
Wed 15 Apr 2009
at 22:09
  • msg #696

Re: Gather: The Temple of the Dying Sun

"I need to be ready.  I doubt that the others who were in the Temple will have given up on their foolish quest that they dragged me on.  Show me to these books.  They'll be undoubtibly useful to me for the future.  Also, I believe that I may just summon some assistance as well."

I ask Mam Mal also if there's anyone in this place that might be able to teach me about swordplay, while I let her lead me to the books of interest.

I also look into my Gray Magic book and look to see if there's a section on summoning and forcing spirits into submission, to serve me (like an imp or pixie or something).

Hadrian,

The fire magic for krillis works like this...

1. He pictures the magical symbol for fire in his head.
2. He pictures the results that he wants (fire engulfing enemy, just a fireball, or fire even exploding from his body).
3. He shouts "AMEN", and usually it happens.

You might also see some memories of the Heart-a dreamworld place, and conversations I had with Merlin.  Also, you might see me teaching it to Kox, since time with Kox was usually fun.

Another thing to note is that Krillis knows the Warden of Fire as well, which was taught to him before he learned its magic.  It's to protect the user from being burnt by flames, like the ones he or she makes.

--I hope that was helpful.
This message was last edited by the GM at 22:13, Wed 15 Apr 2009.
Magnus
player, 7 posts
Thu 16 Apr 2009
at 01:35
  • msg #697

Re: Gather: The Temple of the Dying Sun

As the fireball flies towards the kolbolds, my jaw dropped
"fire...that flew from his hands...like magic?"
After a bit my mind settles enough to say
"How did you do that?!?"


OOC:How long is the javelin?
This message was last edited by the player at 01:47, Thu 16 Apr 2009.
Lucas
player, 319 posts
Thu 16 Apr 2009
at 17:31
  • msg #698

Re: Gather: The Temple of the Dying Sun

 "Yeah, we'll teach you that one in a minute, but our little infestation is a more pressing right now."
Lucas checks around the corner too see if Hardian's rat-tatouille with greasy sauce is about baked, if not he will fling a fireball of his own at the mess, but if so he will show Magnus the Flamma spell he learned from Avahur.
 "There are a few ways to go about this, but this is the one that works best for me: Focus energy on your appendage of choice, like you would when you want to kick something really hard, and say 'flamma'. There is a similar spell for water, but you try this first."

 "This reminds me about a guy who used to be is this group, and let the past tense serve as a warning to you: Psycos don't just kill other people, they get killed themselves. Preferably in a very painful way. We can't expect you to like us very much, we only met seconds ago, but please don't try anything that could get us killed. Part of being a 'verser' is about 'not really dieing' but that doesn't mean it's not bloody annoying. It also means that if you kill somebody, that guy can come back for you at some later point to return the favour and know I will do that."
Hadrian
player, 305 posts
Superbia est meus Pestis
- The merry traveller
Thu 16 Apr 2009
at 18:53
  • msg #699

Re: Gather: The Temple of the Dying Sun

Hadrian also checked to see if his efforts proved successful in killing the kobolds. If yes, then he stepped all the way up to the mouth of the tunnel and listened intently. If he heard nothing he'd step away and go over to Magnus and Lucas. Hadrian immediately saw that Lucas was confusing their new friend more than anything else, which would only lead to more questions, which would take time they didn't have.

"What my friend here is ineptly trying to say is this: my name is Hadrian and his name is Lucas. We'd love to ruin your fun by explaining every single detail of what is going on and what happened to you just now to bring you here, but we're knee deep in trouble, and would prefer waiting until our lives are no longer in peril. Before we teach you the secrets of the universe we'd also like to determine if you are just another unfortunate guy, or a lunatic likely to stab us in the back or in other ways make our lives less pleasant. Suffice to say, you're dead, and death turned out to be nothing like you expected. We'll tell you more in a bit, right now I have to think."

Hadrian looked over to Kox just now coming up the ladder, hopefully reverted to his natural size. He put his index finger across his lips and appeared to be thinking hard.

"First, we need to remember to bring the tapestry with us. I'm not leaving those books behind, and we might need a quick escape. Second, we need to inaugurate our new friend into the wonderful world of versing, and figure out if he has any useful skills. Third, we need to find out if Krillis is still alive. That last part might be the most difficult task. Or..."

Suddenly Hadrian snapped his fingers.

"That's it! We can sense each other, so if the others are still alive we should be able to feel our way to them!"

He closed his eyes, still with not explanation to the other two, although Lucas probably didn't need one, and tried to make sense of the vectors he was feeling. Lucas, Magnus and Kox were easy so Hadrian tried to ignore those and look for others.
Playtester
GM, 7089 posts
novelist game designer
long-time gm
Fri 17 Apr 2009
at 02:05
  • msg #700

Re: Gather: The Temple of the Dying Sun

Magnus,

Just under five feet.

The large dog climbs up the ladder.  Oddly, he's about 30% of the size he was a few minutes ago.

Lucas and Hadrian,
The Kobolds are very dead to answer your question.

Krillis,
There is something about an imp and a pixie about summoning and coercing both of them.  There are warnings: "Imps are explicitly malevolent even to the point of self-destruction at times." and "Pixies, like most of the Fey look at things from an odd, nonhuman perspective, and tend to be rather more clever than they appear. They are also vengeful."

"I could ask a Yuan-tai to teach you, or one of the Captains of the Greater Kobolds." Mam Mal replies.

Lucas,

You show Magnus the Flamma spell.  He's a bit goggle-eyed at it, but he's paying close attention.  Magnus, this qualifies as a teacher and an example which as I'm sure you can imagine will make things considerably easier.

Hadrian,
You can sense someone relatively close by, and two other verser sources quite a distance off (at least fifty miles.)
Magnus
player, 8 posts
Fri 17 Apr 2009
at 02:34
  • msg #701

Re: Gather: The Temple of the Dying Sun

I pay close attention to Lucas and his "Flamma" spell. After a bit I realize that I haven't introduced myself
"My name is ... Magnus and I would like to help with ... whatever you are doing."
I step away a bit and face an area not currently occupied by anyone.
"But, I'm going to try something before I try your spell."
I’m gathering energy from the Earth (or the planet below me, if I’m not on earth anymore) into my right hand.
I gather all that I can hold, point my hand away and force all the energy out at once.
This message was last edited by the player at 03:34, Fri 17 Apr 2009.
Krillis
GM, 3278 posts
Choose one...
Death or Despair
Fri 17 Apr 2009
at 03:28
  • msg #702

Re: Gather: The Temple of the Dying Sun

"I shall have one of the yuan-tai do so."

When she gets the Yuan-tai present, I take out my sword, anxious and willing to continue with sword practice.

When looking at the book, I see the imp and pixie possibilities over any risk, and wish for that power to be mine.  Domination over the supernatural is something that I must do in time, but sword training is more important for the time being.

While I train with swords, I ask Mam Mal, "Where are we in relation to where you took me from?  Are we even in the same time period?  How am I to handle these intruders of the castle, to best please the Lord Terror?"
Lucas
player, 320 posts
Fri 17 Apr 2009
at 18:24
  • msg #703

Re: Gather: The Temple of the Dying Sun

 "Lucas, pleasure too meet you." and he extend his hand to Magnus only to realize it's burning and douses the flames.
 "Personally I'm more interested in getting out of here. We did our bit for Day, let's not risk ourselves any further."
He turns back to Magnus and provides some needed exposition, and assist his learning where he can.
 "A Verser is a person who when he 'dies' sort of moves on to another universe, like what probably happened to you some time ago. Each universe is different, not just in geography and astronomy, but in actual physics as well. So sometime you are in a place that is like Star Trek, next time you could be in CSI: psychic version, or even, as we are, D&D-dungeon.
Day is the name of the verser who summoned us to this world to help him kill some godly jackass, who used to be in this dungeon, sort of. He succeeded, but he was killed by a 'black knight' and some other goons. Now we need either find them, or get out of here alive."
Hadrian
player, 307 posts
Superbia est meus Pestis
- The merry traveller
Sat 18 Apr 2009
at 09:38
  • msg #704

Re: Gather: The Temple of the Dying Sun

"We did our bit for Day, let's not risk ourselves any further."

Hearing Lucas say this made Hadrian's stomach tighten into a fist. His eyes shot open and he clenched his teeth. For a fleeting moment he saw his precious books, and the answers he sought, crumble to dust. They had to save Krillis, and, if he was interpreting the vectors correctly, Day and Oak too.

"I'm not so sure I agree that we are quite done here Lucas. We've completed the objective Day brought us here for, true, but I doubt the villagers we promised to help will care that we defeated a powerful enemy, when it was the wrong one."

Hadrian waited until he had Lucas' full attention.

"Krillis was battling some creature in his mind, a beastly woman. I got a strong sense that she was behind the corruption we saw in the forest and wildlife, which was what the villagers were concerned about. Whatever spirited Krillis away must have been that woman, and if that is true he is likely in grave peril."

Hadrian turned to Magnus.

"We don't mean to mislead you. The truth is we are fledgling verser as yourself. We have a few more worlds of experience, but in truth we have little to no idea of what is going on, and what we truly are. The others we were with, however, had been to many more worlds, and seen a lot more than us, and might be able to answers questions we all have."

"Lucas," Hadrian said and turned back, "I sense three other versers in this region. Two of them are too far away, but the third is very close. I think the closest one is Krillis, and the two farthest away... It could be two versers unknown to us, like Magnus. But it might also be Tom and Oak. The vision we saw of him dying could have been false, or an illusion."
Lucas
player, 322 posts
Sat 18 Apr 2009
at 11:36
  • msg #705

Re: Gather: The Temple of the Dying Sun

 "It might just be me but I'm not sensing much. If 'supposed Day and Oak' are far away, the can't still be in this dungeon and therefor in a much safer position to find and help us then we are to them. I never saw any woman, just Krillis going poof and leaving Kox with you. So where-ever he went, if he didn't want his soul mate/spirit guide/familiar/whatever Kox is there with him, so it's probably better for us newbies to stay away from it. If Krillis really needs help, it had better come from people who can save themselfs.

On that note, do you know where to go now? I can whine about plans and prospects all day, but since I don't really know where to go, we might just bumb into someone on our way somewhere."
Hadrian
player, 308 posts
Superbia est meus Pestis
- The merry traveller
Sat 18 Apr 2009
at 14:30
  • msg #706

Re: Gather: The Temple of the Dying Sun

Hadrian turned slightly and looked towards the tunnel the kobolds had attacked them from.

"Well, it seems to me that tunnel is our only option. If we decide to escape this dungeon and find Tom and Oak, we'll need to go up. If we decide to make a go for Krillis, then he'll probably be where the kobolds are coming from."

A muscle to the left of Hadrian's mouth twitched nervously, unseen to Lucas and Magnus. He produced a darth vader pez dispenser from one of his inner coat pockets and quickly put one in his mouth. He seemed to be enjoying it immensly.

"Do you want a pez? I love them. They help me think."

After this Hadrian went silent for a rough minute. Then suddenly he looked at Kox.

"I have an idea. Believe me when I say that I am a coward in every sense of the word, but I think that if we can get to Krillis I can defeat that demon hag he was fighting, if he's with her."

He went over and kneeled down in front of the Kox, letting his arms become buried in the fur, stroking him gently on both sides of the neck.

"Kox, you were growling earlier when Krillis was paralyzed. Did you sense the female that Krillis was battling? I think I can defeat her and get Krillis back, but I need to know more. Do you know who or what she is? Do you know, and this is important, her name?"
Lucas
player, 323 posts
Sat 18 Apr 2009
at 15:58
  • msg #707

Re: Gather: The Temple of the Dying Sun

 "Thank you, I do feel a bit drained."
When Hadrian has is idea, Lucas draws a face of face of such quiet disdain, it would make Steven Seagal look like an emo.
 "Well from what I've seen of you so far, I am not inclined to believe that. But you can believe me when I say that doesn't make me think any higher of you.
...
Neither does the fact that your plan involves talking to dogs by the way."

 "Back to you Magnus. If you have obtained some skill at casting fire, and are done making constipated faces at your hand, I will teach you the 'aqua' spell."
Playtester
GM, 7094 posts
novelist game designer
long-time gm
Sun 19 Apr 2009
at 03:42
  • msg #708

Re: Gather: The Temple of the Dying Sun

Magnus,
You draw in energy, and you notice that it comes noticeably easier than back home. You draw in until you feel full, and then unleash it out your hand.  A white-blue flare of light leaps from your hand, and vanishes a foot out.  A k-rack and a six inche deep hole is punched in the rock wall of the room where you were aiming.

You've just managed to project chi energy ten feet as if you had punched a brick with your hand, and shattered it.

You feel good, but wobbly on your feet.

1@1 Chi Distance Punch. Magic. Extra Damage to Non-Animate, Non-Moving Solids.

Hadrian,
Kox says in dogtalk.
*She is Mam Mal, the Mother of Evil Mammals. She claimed to be the pet of Lord Terror*  He doesn't really use the word 'pet' or 'Terror', but he shows you her being created by a man with a hideous face. *She is like us, not from here, but not like us.* Kox whines at this point. He's confused.

Lucas,

When you make the remark about talking to dogs, Kox snaps his head around, studies you, and then growls.  Its not his scariest growl by any means.
Hadrian
player, 309 posts
Superbia est meus Pestis
- The merry traveller
Sun 19 Apr 2009
at 17:42
  • msg #709

Re: Gather: The Temple of the Dying Sun

Hadrian got back up and looked very thoughtful, and a bit worried.

"Mam Mal." he repeated after Kox, although to Lucas and Magnus, not able to hear Kox as Hadrian did, it was as if Hadrian picked the name out of thin air. Or rather, out of Kox's gibberish of barks.

"Your lack of belief in me is heartwarming Lucas," Hadrian said sarcastically without looking at Lucas, "but I stand by my statement that I can defeat her, this Mam Mal. Kox called her the Mother of Evil Mammals. I can use that against her. I'll need a short while to prepare before we go into the tunnel. I need more answers, and I know how to get them. Please stay up here and watch the tunnel; it's our only way out after all. Lucas, please try to teach Magnus here as much as you can, and give him some pointers about combat as well, he might need it."

"Kox," Hadrian said and turned to the magnificent dog, "please stay here and watch after the others."

Hadrian didn't know how deep of a connection with Kox he had inherited from Krillis, but he tried to project to the dog a sense that he was going to do something vitally important, but wrong still, and that because of this Hadrian needed to be left alone to complete this task. In his own way he was silently asking Kox to prevent the others from following him down, should they for any reason try to do so.

Without any further explanation Hadrian climbed down the ladder and went over to Krillis' protective circle. Hadrian had guessed its true nature earlier, and had now the intention of using it for his own purposes, if he could. He was sure its nature was the protect anyone in it from evil or evil intent. Hadrian was hoping that it could also work to hold those of evil nature at bay inside it as well. Inside the inner ring of the already drawn up protective circle Hadrian drew up with his sharpie pen an as close to perfect triangle as he could, its three corners just touching the inner ring.

As he slowly and deliberately drew up the triangle, Hadrian tried to send his inner energy into the shape, and he whispered over and over to the empty air:

"This is a magic triangle. Anything in the magic triangle must speak the truth or be caused pain."

Once the triangle had been drawn up, Hadrian continued to draw within the confines of the triangle the demonic summoning circle that the demon king of greed, Mammon, had etched into his mind in Radix. Again he tried to infuse his inner energy into the summoning circle to empower it even further. Hadrian took even greater care to draw this circle up perfectly than he had with the triangle.

Once he was done he made his way all the way to the outside of Krillis' protective circle and cleared his throat. Then, with his most powerful voice, sure to be heard by those above him, he spoke while directing his gaze and complete focus upon the summoning circle:

"By the power of your true name and the power of the summoning circle, I summon thee Furfur the demon, the liar who must speak all truth when summoned into a magic triangle."

Hadrian had put into this effort all his knowledge and experience of magic, rituals and demonology from before becoming a verser, and quite a bit of his knowledge and experience from after as well. He was confident that this would work. Furfur was in no way as strong a demon as the ones he had combated in Radix. Compared to the likes of them, Asmodeus, Beelzebub and Mammon, Furfur was a mere lesser demon.
This message was last edited by the player at 17:43, Sun 19 Apr 2009.
Magnus
player, 9 posts
Sun 19 Apr 2009
at 18:54
  • msg #710

Re: Gather: The Temple of the Dying Sun

I'm trying to recover from the wooziness and talk at the same time.
"Lucas, when you gather energy, do you tint it with emotion? And do other keywords with a fiery nature work?"

OOC:How much time pasted between the flash and the impact?
This message was last edited by the player at 18:55, Sun 19 Apr 2009.
Lucas
player, 324 posts
Sun 19 Apr 2009
at 22:27
  • msg #711

Re: Gather: The Temple of the Dying Sun

Lucas responds to Kox: "Oh yeah, well I am rubber, you are glue, whatever you say bounces of me and sticks to... Great, now I'm talking to him."

@Magnus: "Tint with emotion? No, not deliberately anyway. And you gotta teach me how you just blasted a hole in the wall, that was awesome!"

Lucas will practice chi-punching as he teaches Magnus.
Magnus
player, 10 posts
Mon 20 Apr 2009
at 01:12
  • msg #712

Re: Gather: The Temple of the Dying Sun

"I just gathered energy from the earth, concentrate it in my hand and force all of it out at once. This next thing is me trying your spell"

After I say that, I try it again. But, I'm trying to do it as fast as possible.
"Fire"

I'm going to practice the chi-punch and the fire spell. I'm also trying variations on them to make them quicker or more powerful.

OCC: How much time is between the beginning of charging and firing off the power?
Playtester
GM, 7095 posts
novelist game designer
long-time gm
Mon 20 Apr 2009
at 03:11
  • msg #713

Re: Gather: The Temple of the Dying Sun

Krillis:
"I shall have one of the yuan-tai do so."

When she gets the Yuan-tai present, I take out my sword, anxious and willing to continue with sword practice.

==She wakes up one of the yuan-tai from his small sleeping room.  The being has the body of a man, but a snake's tail.  It does not look happy to see you, and quickly goes about demonstrating its sword superiority to you as 'teaching'.

However, you are able to hold your own better than it expected although it is still dominant.

When looking at the book, I see the imp and pixie possibilities over any risk, and wish for that power to be mine.  Domination over the supernatural is something that I must do in time, but sword training is more important for the time being.

While I train with swords, I ask Mam Mal, "Where are we in relation to where you took me from?  Are we even in the same time period?  How am I to handle these intruders of the castle, to best please the Lord Terror?"


==="We are on the same level of the dungeon, just deeper in.  Time period? What nonsense is this?  Ideally, we turn them to our side and make tools of them, but if not, a painful death is always pleasing to our master."
Krillis
GM, 3279 posts
Choose one...
Death or Despair
Mon 20 Apr 2009
at 04:11
  • msg #714

Re: Gather: The Temple of the Dying Sun

"They must be killed, that's the only solution.  There's one with the potential to turn me, I believe.  It's a dog that is with the group.  It is only because I am of sound mind at the moment that I acknowledge that the dog may be my weakness.  We must kill it, so that it doesn't manipulate me to change back.  After the dog is removed, we can easily defeat the other two amongst them-they're weak.  I believe we should attack the room that they were most recently in with full force."
Playtester
GM, 7102 posts
novelist game designer
long-time gm
Tue 21 Apr 2009
at 15:47
  • msg #715

Re: Gather: The Temple of the Dying Sun

"We have many traps and perils in this dungeon. Would it not be better to have them attack our prepared defenses than to assail them?"  The Mam Mal asks Krillis.

PT
Krillis
GM, 3281 posts
Choose one...
Death or Despair
Wed 22 Apr 2009
at 17:39
  • msg #716

Re: Gather: The Temple of the Dying Sun

"Understood...  I will take a group with me to a defensible place in the dungeon.  Can you please instruct me on how to reach a room that is trapped, and allow me to take with me some kobolds who perhaps know about these traps, so that we will not fall victem to them?"

I'll follow Mam Mal's directions to the letter on this, making sure to take into account trap locations and effects, as well as the proper way to the room that she believes would be most appropriate for me to go to.
Playtester
GM, 7108 posts
novelist game designer
long-time gm
Thu 23 Apr 2009
at 02:46
  • msg #717

Re: Gather: The Temple of the Dying Sun

Hadrian,

Kox takes his position by the trapdoor down to the Main Eating Room blocking it from any who might follow you.

Upon placing your hand inside the circle, you feel a cool presence in your thoughts. And it knows them, and you feel your mind growing more coherent under its pressure.

--you dare much, magi, to save one of mine. it is fitting that I, Falcon, aid you.--  You realize you're talking to one of the Native American tutelary spirits in the form of a falcon.

With your thoughts clear, you make your magic, and call out into the Wilderness of Mirrors where Furfur makes his home. And he comes.

"I am here, Furfur would ne'er, not lie here. Ask what you will, and out of my thought's mill, your answers you will have still."

Magnus,
Thirty seconds.

You do find that if you devote more energy to the spell, you can do more damage. however, one time you punch a hole in the wall, and you spend the next two minutes laying on your back gasping for breath so there's obvious limits to this sort of thing.

+@2 to your Fist spell as you learn new uses. Same for the fire spell.

You and the others hear Hadrian cry out to some dark creature to summon it. However Kox is blocking the path. There are murder holes all over the floor which look down on Hadrian.
Playtester
GM, 7109 posts
novelist game designer
long-time gm
Thu 23 Apr 2009
at 02:58
  • msg #718

Re: Gather: The Temple of the Dying Sun

Lucas,
I'm going to suspect that explaining chi energy, and developing a good enough punch to go with the magic would take some time. You do realize that Magnus's magic is in part dependent on his physical skill...if he can't punch (his hands are tied up), or he punches poorly (he's drunk say) then the spell won't work.  This offers you some other possibilities for magic.  Maybe there are more methods than just visualization and personal energy and words to use in magic....

PT
Hadrian
player, 310 posts
Superbia est meus Pestis
- The merry traveller
Thu 23 Apr 2009
at 07:38
  • msg #719

Re: Gather: The Temple of the Dying Sun

Hadrian tensed.

"By your true name, Furfur the demon, I command you to answer all questions I ask of you truthfully, and to remain where you stand until such a time as I banish you back to whence you came."

He let a few moments pass after saying this. Hadrian was confident that the combined power of the ring, the summoning ring and the triangle would hold Furfur and compell him to speak truth, but so much depended on the answers he received that he was not prepared to take any chances.

"There is a creature in this dungeon, a creation of the Lord Terror. She is Mam Mal, the Mother of Evil Mammals. What is her purpose in this world? What is her weaknesses? What is her true, spiritual and magical name?"

Hadrian allowed several seconds to pass between each question, so that their closeness did not muck up the spell and cause the demon to only answer some of them.
Magnus
player, 11 posts
Thu 23 Apr 2009
at 13:36
  • msg #720

Re: Gather: The Temple of the Dying Sun

"Does Hadrian do this often? And, do we need to help him?"

OOC: What was the quickest charge time?
Lucas
player, 326 posts
Thu 23 Apr 2009
at 17:46
  • msg #721

Re: Gather: The Temple of the Dying Sun

@Magnus: "As in walk off and do magic stuff I don't understand yet. Yes, but everybody does that and he seems to know what he's doing. So long as he keeps us up to date, it should be ok."

How odd: magic isn't just a mind-thing but a body-thing as well. I guess Hardian will be busy for a while; I should take the time to study this a bit further. And do it proper.
Lucas will look for some empty paper or parchment and a pen of some sort in the study adjacent too the mess-hall. If none can be found he'll write his log with the crayon on the walls and the floor and take photo's of it with his cell-phone for storage.

Labjournal of Lucas
Day: May June Juli 2008 1
Exp. 1: Effects of physical state on casting strength and speed.
Fireballs cast per 10 seconds: ... Size of Scorch Marks: ...
Telepunched per 10 seconds: ... Tables moved by: ...cms
Induced fatigue by running 20 10 5 3.5 laps around room.
Fireballs cast per 10 seconds: ... Size of Scorch Marks: ...
Telepunched per 10 seconds: ... Tables moved by: ...cms

OoC: I don't know exactly what happened to my 'hyper'-genes. Did they kick in properly or is more of a on/off thing or is it a turned on/off at will or something?
Magnus
player, 12 posts
Thu 23 Apr 2009
at 23:01
  • msg #722

Re: Gather: The Temple of the Dying Sun

"Hey Lucas, what are you doing?"

After I'm done talking with Lucas, I want to try more variations on the chi punch and fire spell.

Variation Test 1:

Making the spell bigger is going to get me killed. So, let us try making it smaller

I gather about 3/4 the energy of my first punch (again as fast as I can) and fire it off. I note the damage to the wall and how it affects me.
Wash, rinse, and repeat with a little less energy.
At what point does the punch do no damage to the wall?
At what point does the punch not affect me at all?
And, what were the charge times for the other points?

Variation Test 2:

I also want to try doing the fire spell without saying "fire".
And, try other "keywords" like "ice", "earth" and "light"

Variation Test 3:

I gather about the same amount of energy as my first punch. Then I hold my hands about five inches apart and then I try to force the energy into a small ball.
If I can do this I try to morph the ball into other shapes like cubes, spikes and blades.
Playtester
GM, 7113 posts
novelist game designer
long-time gm
Fri 24 Apr 2009
at 03:00
  • msg #723

Re: Gather: The Temple of the Dying Sun

Hadrian:
Hadrian tensed.

"By your true name, Furfur the demon, I command you to answer all questions I ask of you truthfully, and to remain where you stand until such a time as I banish you back to whence you came."

===="Of course, no need to get all melodramatic. I would not lie to you, old chum." The voice is laughing and kindly, but you keep expecting razor blades to leap out of its eyeballs. Something is wrong with it the hair on the back of your neck is shouting.

He let a few moments pass after saying this. Hadrian was confident that the combined power of the ring, the summoning ring and the triangle would hold Furfur and compell him to speak truth, but so much depended on the answers he received that he was not prepared to take any chances.

"There is a creature in this dungeon, a creation of the Lord Terror. She is Mam Mal, the Mother of Evil Mammals. What is her purpose in this world? What is her weaknesses? What is her true, spiritual and magical name?"

===="Well, the Lord Terror he fears that the Neutral Champions like the Druids and the Mightiest of the Wild Animals will join with the Light when all accounts are balanced at the Last Battle for the Multiverse.  Some say its at Kerrigren, but I think thats just a ruse by the Creator. He's a tricky fellow. Says He never lies, but hard to pin him down at times. I wouldn't trust him.  Anyways, so Terror figures to rig the deck by coopting the wild animals first.  Make em the Servants of Evil first so that when they come back or are brought back why they join the Nasty Guys League.

Her weakness? She's not that bright. She's vindictive and has a hot temper. She is a Corruptive sort which tends to limit her, but she enjoys a good brawl so she's not a total pansy.

Her name is...Mam Mal, the Mother of Evil Mammals.  Look sport, one advantage you have is that in some worlds no one is going to expect your magic.  There are relatively few folks in this world that use Demon Summoning by True Name.  Now drop your magi self into some Hermetic Europe and everyone is mega cautious abour revealing their name.  Not here."

"So, in the fine print...." He points at the dust at his feet. "You'll notice that summoning me requires you to give up one twentieth of your soul. So pay up, bub."

PT

Hadrian allowed several seconds to pass between each question, so that their closeness did not muck up the spell and cause the demon to only answer some of them.

Playtester
GM, 7115 posts
novelist game designer
long-time gm
Fri 24 Apr 2009
at 03:42
  • msg #724

Re: Gather: The Temple of the Dying Sun

Magnus and Lucas,

You both practise a lot, developing a number of variations, until you're quite tired. Magnus you don't get to the keywords before you're exhausted.

Your practise yields new skill in your magics, and new ways of using them.

OOC: Sorry for not going into heavy detail.

PT
Lucas
player, 328 posts
Fri 24 Apr 2009
at 18:52
  • msg #725

Re: Gather: The Temple of the Dying Sun

 "Hmmm interesting. It would seem to be true that physique is as important as will when casting certain spells. But all this effort has left me exhausted. Maybe there is something to be found there too. After all why do something, when somebody else can do it for you."
Lucas is going to try and focus energy form various objects in his surroundings rather than from his own body to make a fireball.

OoC: That's alright. I kinda figured it would be better that way, but only just after posting. I would still like to know about 'metabolism-boosting genes'. Are they still working? Do they effect casting in any way?
This message was last edited by the player at 11:34, Sat 25 Apr 2009.
Hadrian
player, 311 posts
Superbia est meus Pestis
- The merry traveller
Sat 25 Apr 2009
at 12:02
  • msg #726

Re: Gather: The Temple of the Dying Sun

Hadrian smiled a bit and shook his head.

"I don't mean to be difficult, but if you'll look a bit closer you'll notice that I've changed the fine print somewhat."

He pointed at the same dust Furfur had himself indicated.

"It now says: go to hell."

Hadrian prayed, for what good it would do him, for a little assitance, be it from any kind of God listening, or preferably the Falcon spirit inhabiting the protective circle the demon was held within.

"I command you by your true name, Furfur, to be banished from this plane of existance back to the place from whence you came!"

Having said that, and hoping that the falcon spirit heard his prayer, Hadrian began collecting energy in both his arms for a double fireball spell.
Playtester
GM, 7123 posts
novelist game designer
long-time gm
Tue 28 Apr 2009
at 04:00
  • msg #727

Re: Gather: The Temple of the Dying Sun

Furful snarls."So I lied about lying, but that doesn't really count as lying. Still, I'll get you one time, and your little dog too. And since I said that, that ain't a lie."He vanishes, and the Falcon concurs that he is gone.*Great hatred that one has for you, magi. Great hatred for all Humanity. Be ever vigilant.*  The cool and calm voice of the Falcon soothes your spirit after the virulent nastiness of FurFul.

Magnus,

Lucas has excellent reflexes despite wasting a lot of energy in pointless gestures. With proper training he could be exceedingly fast. Even now, with no obvious skill, he's as fast as you are.

Lucas,

You're hungry. But the smell of fried kobold is making you nauseated.

PT
Lucas
player, 330 posts
Tue 28 Apr 2009
at 07:57
  • msg #728

Re: Gather: The Temple of the Dying Sun

Is it the smell, or do I feel sick because of the hunger. Maybe I could channel that too... So hard to think when hungry.
Lucas starts wavering around the room looking for something too eat or consume, eventually finding his way down the 'food tunnel' somewhere in this room.
 "Hmmmm, fooooood."
Playtester
GM, 7128 posts
novelist game designer
long-time gm
Tue 28 Apr 2009
at 15:43
  • msg #729

Re: Gather: The Temple of the Dying Sun

The 'food tunnel' is down the ladder, and on to the waiting area around the corner of the stage, and then into the tunnel.

You head down toward what should be the kitchens.

And you walk. And walk. And walk.

And see footprints in the sand.

And walk.

And those footprints are yours.

You look about and see a small shelf on the wall. On it sits a small tern, an Earthly seabird, made of stone.  Near it is a plaque on the wall.

"Welcome to the Pattern Tunnel."

You walk some more, just to be sure.

Within thirty steps you're passing the tern again.

You're trapped.

PT
Lucas
player, 331 posts
Tue 28 Apr 2009
at 16:06
  • msg #730

Re: Gather: The Temple of the Dying Sun

Trapped again. This is becoming a bad habit.

Lucas makes a U-turn and tries to get back to the dinning hall.
He will leave crayon markings on the wall, just to be sure.

If (or more likely, when) that doesn't work, he will poke the tern and the plaque with a Ladle (see inventory), see if it's rigged in some way.
If it's safe to touch them, he will try to pick up both items.
 "HELLO? ANYONE? I NEED SOME HELP, PLEASE?"
Playtester
GM, 7130 posts
novelist game designer
long-time gm
Tue 28 Apr 2009
at 16:15
  • msg #731

Re: Gather: The Temple of the Dying Sun

They're not rigged.

Magnus and Hadrian,
You hear Lucas shouting for help.

Krillis,
You do as well, and the Kobolds with you snicker.

"We can take you there and run him through with arrows from the kitchen if you like, Dread Master. But we will have to run in a big circle."

PT
OOC: Krillis, I put this here because there is little they can do to stop you other than work fast.
Lucas
player, 332 posts
Tue 28 Apr 2009
at 17:11
  • msg #732

Re: Gather: The Temple of the Dying Sun

What did Neo do to get out of this. Red pill, blue pill. No, that was for getting out of the matrix. Talking a lot. Express mild surprise. No, that was for emotional scenes. No, that was just for mind screwing the audience. Kicking some ass. No, that was for agents, old programs, weird guards, agent smith, legions of smith, some more smith...
Lucas examines the statue and plaque for any groves, slots, magical runes or anything that might indicate a function other than ornamental.
After that he looks at the now empty spaces on the shelf, see if anything else is present on it. If not, he'll poke it, and if safe, take the shelf. If it's stuck on the wall, he will break it off.
Krillis
GM, 3283 posts
Choose one...
Death or Despair
Tue 28 Apr 2009
at 18:54
  • msg #733

Re: Gather: The Temple of the Dying Sun

I smile maniacally, "I like the plan.  Let's go.  I'll head there myself, with this kobold, while you, sergeant, get the arrows and come in as back-up.  Take your time-I doubt you'll be needed."

I nod to the sergeant so that he goes about his task, and then the kobold next to me.  To the one next to me, I say, "Lead the way.  We'll handle him."
Hadrian
player, 314 posts
Superbia est meus Pestis
- The merry traveller
Tue 28 Apr 2009
at 21:00
  • msg #734

Re: Gather: The Temple of the Dying Sun

Hadrian laughed with relief when Furfur was gone and the silence began to settle - silent apart from the sounds of the two training above him. He knew he had nothing to fear from the demon, that it would not get him 'one time', or 'any time' for that matter. The reason Hadrian knew this was because Furfur's departing words had not been true. The demon, whether it knew it or not, had lied. Kox wasn't Hadrian's dog.

Hadrian thanked the falcon spirit, and promised that he would use the knowledge he had gained, albeit through demonic means, to aid Krillis. He then climbed back up the ladder to join the others.

"Thank you Kox," he said when he reached the top, "alright gang, I'm set to depart. I would have liked to know more, but the creature was becoming... disagreeable."

Hadrian figured they had heard enough of what happened between him and the demon to understand what he intended to do. In any case it wasn't a foolproof plan, to Hadrian's dismay, and it might very well be the death of him in this world.

Suddenly Hadrian had a flash, a sort of vision that he was standing just now on a crossroads, a fork in the abstract path he had been following this whole time. He could chose which way to go. Down one path was Krillis, and whatever had befallen him. Down the other was escape, and potentially finding Oak and Day elsewhere in this world, if the other vectors Hadrian had felt truly belonged to them. Both paths could mean answers to the mystery that was their new existance. Immortality, in its own way. Sadly, the path leading to Oak and Day felt, if only just by a little bit, safer than the other; or rather, less dangerous.

Hadrian decided to leave it up to practicality. Hadrian closed his eyes and felt for the vectors again.

Which direction does the closest one - the one assumed to be Krillis - point?

Which direction does the other two - Oak and Day - point?

Does Hadrian receive any clear indication of: 'going through the crawlspace leads to Oak and Day' or 'going through the food tunnel leads to Krillis', or any other kind of vague directions like that he can use to plot their course? Does any of the two directions he interprets from the vectors appear easier to follow? For example is the vector(s) pointing to the two currently unindentified versers high up and so far away that it seems pointless to even try to follow it?
Magnus
player, 13 posts
Wed 29 Apr 2009
at 03:14
  • msg #735

Re: Gather: The Temple of the Dying Sun

I go down to find Lucas and charge a chi punch while looking for him.

OOC: Can I assume that Lucas explained that my magic is linked to my punching skill.
Playtester
GM, 7132 posts
novelist game designer
long-time gm
Wed 29 Apr 2009
at 03:37
  • msg #736

Re: Gather: The Temple of the Dying Sun

Magnus,

I'd say so, and you do find Lucas. Unfortunately, you also find Lucas's trap complete with crayon marks on the wall, and you're in it as well.

Hadrian,
Krillis' vector is moving rapidly, and perhaps he will find the food tunnel.

As for the ones you assume to be Day and Oak, you walk across the whole room, and feel no change of direction. On the other hand, doing the same provokes a genuine feeling of vector movement in the other versers present.

Which means that your vector sense likely does't distinguish between 1 and 1.01 degrees change, and Oak and Day are quite far away.

You find yourself facing the entrance to the food tunnel.

Krillis,
You're panting for breath, but you're in the Kitchen and facing the mouth of the Food Tunnel.

"Arrows are going to fly through the space, and then teleport back and fly through it again, and again, until they run out of energy or hit someone." The Kobold says with a grin.
Hadrian
player, 316 posts
Superbia est meus Pestis
- The merry traveller
Wed 29 Apr 2009
at 05:05
  • msg #737

Re: Gather: The Temple of the Dying Sun

Hadrian stood in front of the food tunnel and frowned. He had heard Lucas' shouting, and Magnus had went passed him and into the tunnel while he was concentrating on the vector. Now none of them were coming back out. Predicatably, Hadrian wasn't very eager to go in after them.

"Didn't Oak check this tunnel out? Wasn't it clear? Or maybe he didn't check for magic and curses. In any case I won't be any help to them in there."

"Lucas and Magnus," Hadrian said with a raised voice - he didn't really want to shout that loud and advertise their position, "what does it look like in there? Why can't you get back out?"
Lucas
player, 333 posts
Wed 29 Apr 2009
at 08:37
  • msg #738

Re: Gather: The Temple of the Dying Sun

 "We're stuck in this pac-man world corridor. If we walk out one side, we just pop back in from the other. We're alright (albeit hungry), and I found a shelf with a bird, and a plaque. Nothing else here."
Krillis
GM, 3285 posts
Choose one...
Death or Despair
Wed 29 Apr 2009
at 13:50
  • msg #739

Re: Gather: The Temple of the Dying Sun

"Okay, fire at my signal."  I contemplate creating fire, but the thought of arrows slowly killing them seems more appealing to me for some reason.  I'd be patient for now.

When the kobolds are prepared with their arrows drawn, I smile and say, "Fire."

Do I feel as if I can enter the minds of Lucas and Magnus?
Magnus
player, 14 posts
Wed 29 Apr 2009
at 16:55
  • msg #740

Re: Gather: The Temple of the Dying Sun

Hmmm. infinite hallway via teleporting back to the same spot…
"We can try destroying things in here to break the trap."
After I say that, I move over to the stone bird. I punch it and fire the energy into it as the punch connects. I’m trying to make the energy explode while inside the bird.
Hadrian
player, 317 posts
Superbia est meus Pestis
- The merry traveller
Wed 29 Apr 2009
at 19:18
  • msg #741

Re: Gather: The Temple of the Dying Sun

"They walk to the end of the tunnel and they get transported back to the other side. An infinity paradox in trap form. Creative, but also impractical. What if one of the dim-witted kobolds get stuck in it. Which is why you always throw in a failsafe."

"What kind of bird is it? It might be a trigger to let you out. Try picking it up. Does the plaque say anything that gives you a clue to what you can do to get out? Try to find a seam of some kind in the wall, where the end of the tunnel unites with the beginning."

Hadrian stepped away from the tunnel and called up the ladder.

"Kox! Please come down here. Magnus and Lucas have gotten themselves caught in a trap. Things might get sticky down here if we can't get them out; Lucas' yell was a bit loud for my liking. Who knows how far the sound carried in these enclosed halls."

While Hadrian waited for Kox to descend he began considering how suddenly familiar he felt around the dog, and how safe he felt. There had always been that slight trepidation before. Kox had been a strange dog, Krillis' dog. With the memories that had been transferred all that had been wiped away. On a whim Hadrian tried to make sense of the memories. He tried to 'remember' if there were anything useful to be gained from them. He tried to detect memories that were not his own pertaining to spells and abilities, specifically those that could be used to dispell other magic.
Playtester
GM, 7138 posts
novelist game designer
long-time gm
Thu 30 Apr 2009
at 17:12
  • msg #742

Re: Gather: The Temple of the Dying Sun

Magnus,
You shatter the bird. Its a cheap statuette.  Your other companion in misfortune has already ripped off the shelf the bird was sitting on off the wall.  Which is why its a bit weird to see a brand new shelf with a brand new tern statuette sitting on the wall, and yet see the ripped up mess of shelf and statuette.

Krillis,
You slip into Lucas' mind. He's confused and a bit annoyed although not really worried yet.

Magnus's mind is harder. Perhaps its because you don't know him, or you're a bit stressed, or the martial arts discipline he has, but you don't find his mind.

The Kobold's fire.

Lucas,
Arrows fly past you, and you see them disappear, and then fly past you again, and again, and finally drop to the sand in front of you. You feel very lucky as you look at the four arrows that had you bracketed.

Magnus,
You're not so lucky. Two arrows slam into you. One under your right shoulder blade in the back, and it comes out in front through your pectoral muscle. The other slashes through your left thigh, and as you topple to the ground, you see arterial blood spurting. Its hard to breathe, and the pain is not bad because you're slipping into shock almost immediately.

Hadrian,
Kox comes readily.  He gets to the end of the tunnel, and says...

*Krillis is on the other end of the tunnel with the little stinky men.*

Krillis,
Can you please answer Hadrian's questions on available magic? He has pretty much full access to your memories if he tries to use them. I'm not sure if you had a Dispel Magic or not. Note: You don't have to volunteer data, but you do need to answer questions.
Krillis
GM, 3286 posts
Choose one...
Death or Despair
Thu 30 Apr 2009
at 17:34
  • msg #743

Re: Gather: The Temple of the Dying Sun

Hadrian,

You look into your memories and have flashes of thought that don't distract from your present situation.  The collie in your mind seems to be thinking as well, as you remember seeing a woman layed out in a hospital bed, a verser.  You see a memory of Morpheus and of a spell used to Break Enchantment of Sleep.

Also, you see memories of an elf-like woman, the phrase "light alf" comes to mind.  It seems that Krillis had been looking into ways to counter magic.  He learned a spell that could bind one from harming another, but has yet to try it out.  Another spell is to make someone enter a coughing fit (the purpose of learning it was to counter verbal spell-casting).  The coughing spell has also not been used yet.

Finally, a memory appears that you actually remember yourself.  Krillis was sitting in the room where he'd drawn his circle and was enchanting objects.  The collie in your mind suggests that perhaps if you know how to enchant things, you could disenchant something.  It presumes that the area is enchanted with this magic, and all you have to do is remove the enchantment; however, the collie doesn't know how to.

A memory of an untamed wolf comes into your mind, and it tells you to use opposite elements when dealing with fighting magic.

OOC: Sorry Hadrian, but I did what I could there.  I don't have any skills in disenchanting things or dispeling magic in general.  Tell me if I misinterpreted the kind of knowlege you were trying to find.  Also, PT, if you wanted me to tell him all skills I had, including ones that he wasn't looking for at the moment, just let me know and I'll tell him.
Playtester
GM, 7140 posts
novelist game designer
long-time gm
Thu 30 Apr 2009
at 23:37
  • msg #744

Re: Gather: The Temple of the Dying Sun

Krillis,
I think you did just fine. That's pretty much what I asked for. Get a free brownie.

Magnus,
I rolled GE, or General Event rolls for the somewhat randomly shot arrows. Lucas got pretty good, you got obviously very bad.  It could have been worse.  Its a 3d10 roll running from 3 to 30 with 3 being Better than your dreams and 30 being 1 in a thousand chance bad. You got something like a 26.
Magnus
player, 15 posts
Fri 1 May 2009
at 01:28
  • msg #745

Re: Gather: The Temple of the Dying Sun

If I'm thinking clearly

wow... this has never happened to me before..lets see.. bleeding to death...stop blood flow...

I try to rip a long section from my shirt and tourniquet my left leg.


If I'm not thinking clearly


I try to say
"Lucas get a shield!"

I then try to gather chi from everything I can think of in this state. I then combine that chi with the last bit of chi that I can muster from myself.
I try to say one last thing to Lucas
"Here's some cover."
"Disintegrating Fist!"

I'm trying to make a foxhole with the chi punch.


Or if I'm unconscious
I lay there and bleed to death.

OOC: I'd like to go out with #2 but it's the GM's choice for my mental state.
This message was last edited by the player at 01:56, Fri 01 May 2009.
Krillis
GM, 3287 posts
Choose one...
Death or Despair
Fri 1 May 2009
at 02:21
  • msg #746

Re: Gather: The Temple of the Dying Sun

I won't bother stopping my laughing.  The two in the tunnel were helpless, more helpless than even I am.  They're at my complete mercy, and at least for the moment, the fear that the Lord Terror casts on me is subsided.  I relish the experience, and gather my thoughts.

"Fire, when I do, but avoid my magic's trajectory!"  I also snap at them, "And this time, put some FORCE behind the arrows-they barely flew through with force!"

I attempt to gather the energy for some fist-sized fireballs, and throw two down the corridor, shouting "Amen!" as I do.
Lucas
player, 335 posts
Fri 1 May 2009
at 07:27
  • msg #747

Re: Gather: The Temple of the Dying Sun

I run to Magnus, pull the arrows out of him and use psi-healing on his wounds.
 "Magnus, stay with me! Focus on my voice. No going into shock for you. Uh, focus on the technique I'm using, yeah! It's for healing."
When Magnus is out of the most critical state, Lucas will give Magnus the trusty kobold shield and will use the Large Wok (see inventory) to defend himself.
In the frenzy of action, Lucas nearly misses Hadrian's questions:
 "I donno, but it's got sharp bill and webbed feet. The plague reads: "Welcome to the Pattern Tunnel." And we're sort of being riddled with arrows!
Playtester
GM, 7141 posts
novelist game designer
long-time gm
Fri 1 May 2009
at 17:04
  • msg #748

Re: Gather: The Temple of the Dying Sun

Magnus,

You feel cold and strange, but clear-headed enough to make decisions.

You slam your fist into the ground to create a foxhole and nearly black out from the energy expenditure.  However, you have a shallow foxhole.

OOC: +@1 to skill due to new use (create foxhole).

You try to rip the tourniquet, but it simply hurts too much with the arrow through your chest.  Desperately, you push yourself to try again, but you stop when the pain almost knocks you out.

Lucas,

You hide behind the Large Wok which becomes a colander when a Kobold arrow punches through the edge of it and scratches your back. And even more so when one punches through in the center, and pins it to your forearm. The arrow protrudes three inches through your left forearm.

Fireballs sizzle past you overhead as maniacal laughter echoes down the hall.  And then the fireballs explode as you crouch under the large wok.

Magnus,
Suddenly Lucas is gone. One second he was above you, protecting you, and the next, he's simply not there. There's no sign of him either.

Lucas,
OOC: You can decide if you leave the large shield for Magnus or not. He is in no condition to contest your ownership of it.

Hadrian,
You see a flare of red fire, and you KNOW what happened. You can see it in your mind's eye with Krillis rapid-firing two fireballs down the hall.

*Boss is in pain, we have to help Krillis. Bite his nose.* And suddenly Kox more than doubles in size and roars.

Krillis,
The thunderous roar that comes down the tunnel sounds like Kox, but multiplied by the echoing of the tunnel, and by a ravening fury in his voice, you're not surprised to see your Kobolds stagger back, and look devoutly uncertain.  It sounded more like a dragon.
Magnus
player, 16 posts
Fri 1 May 2009
at 21:15
  • msg #749

Re: Gather: The Temple of the Dying Sun

That arrow is making this impossible.
If I can get my hand to where the arrow is in my back, I will try to snap the feathers off cleanly and burn that end smooth. Then I pull it out from the front. And then, tourniquet my leg.

I need magic healing bad... Lucas didn't teach me that trick...
Solution...steal one from Finale Fantasy... How did that chant go?...

I gather a large amount of chi and I try to direct it in a healing manner.
"Life’s refreshing breeze, Heal from the sky. Cure!"



OOC:I memorized a few spell chant that I thought sounded cool to use in a RPG. That one is from Finale Fantasy Tactics. Is that ok?
Hadrian
player, 319 posts
Superbia est meus Pestis
- The merry traveller
Sun 3 May 2009
at 12:09
  • msg #750

Re: Gather: The Temple of the Dying Sun

Ooc: Trying something new here. I'm off somewhere with no internet connection, so I'm trying to post using my cellphone, 3G internet and a lite mobile browser. Wish me luck!

Having found no immediately usable means to dispell the trap in Krillis' memories, Hadrian stepped back to the edge of the tunnel, staying off to the side in case something was to come out. At the same time he committed to his own memory the magic's he had 'seen'.

"Lucas, if it has webbed feet it could be a seabird. Seabirds are symbolic guides, they guide sailors to safety. Lucas?! If you can hear me, pick up the bird and move back this way."

With no answer coming from Lucas Hadrian stepped back and let Kox scare the crap out of the enemies pinning down their friends.

"Kox, you're right, something is wrong. Mam mal must have done something to Krillis, corrupted him somehow. If they come through, you try to pin him and keep him from hurting himself or us - most importantly us! I'll go into his mind again and try to fix him.

While they waited for something to happen Hadrian began to speedily backup important parts of his borrowed memories: magic, psi powers, telepathy, visited worlds, notable people met and combat experiences. Anything he could use later on in his life.

(No reason to give me anything now Krillis. I'll ask if I need to know whether or not there is something I can use)
Lucas
player, 336 posts
Sun 3 May 2009
at 13:50
  • msg #751

Re: Gather: The Temple of the Dying Sun

WTF!!! What are these arrows made of, fricking Uran...
This message was last edited by the player at 13:58, Sun 03 May 2009.
Playtester
GM, 7154 posts
novelist game designer
long-time gm
Mon 4 May 2009
at 17:45
  • msg #752

Re: Gather: The Temple of the Dying Sun

Magnus,

You break off the arrow which has red, jagged flashes passing in front of your eyes.  Happily, the arterial bleeding stopped, something Lucas did before he vanished. But the bandaid around your leg is still valuable as its oozing pretty fast still (just not spurting like a fountain.)

The magic doesn't work. Perhaps because your mind is a bit cloudy and you're in considerable pain.

OOC: +@1 to your Willpower attribute for breaking an arrow off in your shoulder/lung.

Hadrian,

Its terrifically easy going back into Krillis' brain. And you realize that you have a bridge already. The 'puppy', Krillis' more tender feelings, his desire for good, his courage, all this is in you, but its still of him.

But his mind has changed.

You're on a cliff road which leads straight up to a castle out of the most sinister imaginations of a Saturday morning cartoonist for Evil Overlord.  The front gate is made of a howling face, and spiked battlements point to malign towers, and screams float out on the wind.

OOC: Cool for the techie stuff.

PT
Krillis
GM, 3290 posts
Choose one...
Death or Despair
Mon 4 May 2009
at 22:11
  • msg #753

Re: Gather: The Temple of the Dying Sun

I grimace at the sound of Kox, and look to my frightened kobolds.  I snap at them, and smack the nearest one accross the face.  "WHAT ARE YOU DOING?  You think that's frightening?  I can show you real fear, if you falter!"

I leave my threat at that, and smirk once again.  "Sergeant, you're in charge.  Protect my body from the others, if they bypass it.  Other than having some continue to fire down into the passage, set up an ambush from other directions, so that they don't reach this point.  I have a guest in my mind, and it'd be rude not to greet him..."

I sit down and relax myself.  I attempt to drop into that mental state, so that I'm in the reality that is my subconscious mind, where I'm sure to find the one who's probing me.  I attempt to appear on a wicked chair that is the throne of my mind.
Magnus
player, 17 posts
Tue 5 May 2009
at 00:30
  • msg #754

Re: Gather: The Temple of the Dying Sun

OOC: I was trying to break the end off so that it would minimize the internal injury. But, I can work with this.

Oww. That hurt. A lot.
I tighten the tourniquet. I try to calm down, clear my mind, and ignore the pain.
Then, I gather chi in my hands and place them over the cut in my leg. I focus the chi into the cut and will it to heal the cut.
 In my mind I am chanting "HEAL NOW!" over and over.
Hadrian
player, 320 posts
Superbia est meus Pestis
- The merry traveller
Tue 5 May 2009
at 06:45
  • msg #755

Re: Gather: The Temple of the Dying Sun

"That was easier than I expected it to be." Hadrian said merrily to defuse the rather unpleasant foreboding mood of Krillis' mind.

Hadrian looked around and then down to his left hand side. He gathered all of Krillis' memories and experiences, and, while playing them over chronologically in his head to make sure he wouldn't forget anything once he had given them all back, he channeled them into a single point beside him. He visualized the puppy from before, and willed it into existance.

Assuming it worked, Hadrian leaned down and stroke the little dog gently through the fur, scratching its head and whispering into its ear that it was a good little boy, and that it mustn't be afraid no matter what happens. He picked it up and carried it gently in his arms towards the ominous castle. For a moment he hoped that the dog didn't shed on his fine couture clothes, but then he remembered that this, everything around him, despite its realism, was all happening inside his and Krillis' heads. In any case, he thought, imaginary fur on his clothes was probably the least of his concerns right now.

Standing in front of the howling face gate, Hadrian wondered what to do next. He then decided that it was time to test the extent of the powers he had received from Krillis, which he was sort of questing to give back. Hadrian summoned up the memory of the first time Krillis had ever entered into someone elses mind. He wanted to see what Krillis had seen, experience the same things, and ultimately learn what Krillis had learned. He then reviewed all the memories pertaining to metal domination, as well as browsing swiftly through psionics. Once he was satisfied that he had familiarized himself enough with the workings of a mental landscape, Hadrian steadied himself and concentrated intently on the gate. He then visualized it opening, as well as compelled it to do so with his mind. Hadrian figured that his mind was now interconnected with Krillis', at least to a certain extent, and that perhaps he had some control over this place as a result.
Playtester
GM, 7162 posts
novelist game designer
long-time gm
Wed 6 May 2009
at 21:35
  • msg #756

Re: Gather: The Temple of the Dying Sun

Krillis,

"Yes, Dread Master." The Kobold sergeant says, and then snaps out orders in a stream of invective that has his troops straigtened up fast. In the space of twenty seconds he appeals to their honor, their reputation, calls them little elves, insults their brains, their courage, threatens to eat them, and threatens to not eat them, but stake them out for the enemy to eat.

The troop gets it together.

+@1 Intimidation.

Magnus,

That's what I meant, I thought. Even breaking off the end hurts terribly as it jiggles the arrow in your flesh.

The wound heals in your leg.

Still, you're having a hard time breathing with one arrow through a lung.

Limited healing 1@3 Magic (Use Chi, shout.)

Hadrian,

You do feel some control over the landscape. Its not yours exactly, but you could be called a renter. In any case you do have a connection, and you feel the little dog helping you.

The gate sways open, and you walk into a vast and cavernous throne room with rustling sounds in the darkness. At the far end, a man sits on a black spiked throne.

He has a dark helmet on, metal gauntlets, and over his shoulder a blackknight's blade. Fear pours off of him, but it does not reach you as the little dog seems to absorb it. And in the center of the man's chest is a hole. Majesty and power sit well on him.

Looking at yourself in one of the rain puddles in the hall, you see you've changed. You're dressed like a Magi of the Far East in robes, and turban with a great jewel of saphire in the headpiece. Cunning, subtlety and wisdom light up your face, and enliven your eyes.

"The Great Magi, Hadrian Superbia, master of the esoteric arts comes to the Hall of his Dread Majesty, King Krillis the First!" A man hollers loudly, and discordant trumpets blare.
Krillis
GM, 3292 posts
Choose one...
Death or Despair
Thu 7 May 2009
at 01:41
  • msg #757

Re: Gather: The Temple of the Dying Sun

I look accross my throne room to the magi and his small dog.  For some reason, Hadrian wasn't trembling with fear...and soon enough, that would be very irritating; however, this is hardly the time to lose patience.

"Hadrian, there's one important part of my past that you'll have wished you'd been preview to now.  Even Avahur was there, but you're about to be very suprised...by what I can do here!"

I recall my experiences in the Heart, and realize that this reality is like a dream-but not one that I had to share with a full dreamworld of people, because the environment was mine anyways.

I smile broadly to Hadrian, and think back to the worlds I've been to.  I wave my hand through the air, and I attempt to dreamshape into existence a black dragon to face him-the Ace which I defeated with two of Camelot's knights in the Heart.  If I manage to summon the dragon, I will it to loathe Hadrian and the pup-and to kill both of them.
Magnus
player, 18 posts
Thu 7 May 2009
at 01:54
  • msg #758

Re: Gather: The Temple of the Dying Sun

I burn the end of the arrow I snapped off so that it will be smooth and reduce splinters. Then I quickly pull the arrow out. When the arrow is out, I use the limited healing on the arrow wound.

I wait until the next volley of arrow spot flying.
Then, I run to the bird statue (with Lucas’s shield held towards where the arrows are coming from) and turn it towards where I heard Hadrian's voice.

If it only opens in Hadrian's direction
I run over to Hadrian and get between him and the arrows.
I charge up the chi punch and make another foxhole and drag him into it.

If it opens in both directions
Run towards the nearest kobold and do a powerful frontkick to its center of mass.

If it does nothing
Take the statue and plaque back to the foxhole and examine them.
Hadrian
player, 323 posts
Superbia est meus Pestis
- The merry traveller
Thu 7 May 2009
at 16:30
  • msg #759

Re: Gather: The Temple of the Dying Sun

Note to Magnus: Hadrian is hiding right next to the tunnel entrance, so in order to find him and drag him into you're proposed foxhole you'll have to turn around as soon as you come out of the tunnel... that's of course assuming you don't rush the other way, to your doom :P

Hadrian looked about the gigantic and evilly majestic hall with a flourish.

"I must praise what you've done with the place Krillis. It's much larger, and much more thematical. Your mind wasn't nearly as extravagant as this when I last visited it. Very good showmanship!"

As he had said this Hadrian had reviewed and prepared the invisibility spell that Jhiaxus had taught him, and as soon as he had uttered the word 'showmanship' he activated the spell and hopefully disappeared. Hadrian's reasoning was this. Until such a time as he managed to give Krillis back his memories, they were, technically, Hadrian's memories. Therefore, a spell that made Hadrian invisible would logically also extend to a being made up of 'Hadrian's' memories. Hadrian was hoping that both himself and the puppy would disappear from Krillis' view.

Lest Krillis do something predictable like throw a fireball at where Hadrian had last stood, he mentally ordered the puppy to dart left and follow the leftmost wall and make its way to the throne, all the while doing its best to avoid trouble.

Hadrian, however, stood perfectly still, lifted his arm, visualized the symbol for water and prepared to summon a jet of water. Quickly he reviewed all of Krillis' memories of using this spell, as well as his own experiences, so that his entire being was tuned to the casting. He still kept part of his concentration on the invisibility spell to maintain its effects. Hadrian then miscast the spell on purpose, as he had done by accident earlier on, to send his invisible body through an unseen jet of water, sailing through the air and splashing heavily in Krillis' face.

Now, assuming Hadrian has gotten this far without botching or being trampled by a dragon...

Hadrian's plan was to confuse Krillis into thinking that the invisible jet of water was a decoy for a much grander and more destructive attack, thus luring Krillis to stand up or something similar to counter said fictive attack. Regardless Hadrian made his move. While maintaining the invisibility spell he reassembled his body either behind or in front of Krillis, and hopefully it was still very much invisible. Then, trying to act before Krillis, Hadrian attempted to grab the hilt of the sword on Krillis' back to prevent him from drawing it and his right hand to keep him from doing something nasty with it as well, either from the front or back depending on wether Krillis is standing or not. Hadrian then, assuming he has not been slain yet, mentally orders the puppy, who would by now probably have come close enough to rush the remaining distance quickly, to rush Krillis and jump into the hole in his belly.

OOC:

And with that said I cross my fingers and hope that none of the many many rolls I have just prompted turn out to be botches, and that I have not broken any critical rules by cramming so many actions into a single post.
Playtester
GM, 7168 posts
novelist game designer
long-time gm
Fri 8 May 2009
at 02:11
  • msg #760

Re: Gather: The Temple of the Dying Sun

Hadrian,
A dreadful black dragon, mouth reeking of acid, eyes baleful with malice and intelligence, teeth stained with ichor, a tongue laced with sword like bits of bone, wings hammering you with their pungent breeze materializes in the Great Hall.

--Tasty tidbit-- It murmurs in a contrabassoon voice pregnant with sadistic enjoyment to come.

You gulp, and are already turning invisible.

It spits. And the acid venom misses you by a good two yards. Grateful that you had sent the puppy on you turn to water, and send the blast at Krillis, but the dragon darts and intercepts the blast so that you spatter across its armored chest.

Krillis,
Hadrian disapears before you can finish the assault, and by the lack of a scream as acid venom splashes on stone, you assume the idiot dragon missed.  But the water blast is caught by the dragon.

Still, you feel worried. Something horribly dangerous is about.

Magnus,

You burn off the end of the arrow, smoothing it, and then you reach for the end, and pull, but the slickness of blood defeats you. Steeling yourself, you reach inside the wound until you're sure you have a good grasp on it, at least a couple inches, and then you yank.

Black spots appear in your vision. And then you realize you're awake. You must have fainted for a second.

You try to heal, but the damage is greater than a limited heal is meant for. Blood is bubbling out of your chest, and its very hard to breathe. You're pretty sure that means one of your lungs has collapsed.

You drag yourself over to the tern and the sign "Welcome to the Pattern Room".  Oddly, you're absolutely sure the statuette is a 'tern', which is an Earthly seagull.  From what you've seen and heard, you're able to deduce you're not likely to be able to walk out either way. There is a teleport trap on both ends of the hallway.  In any case, you're not really up to testing the theory as standing up seems to be beyond you right now.

PT
Krillis
GM, 3294 posts
Choose one...
Death or Despair
Fri 8 May 2009
at 05:52
  • msg #761

Re: Gather: The Temple of the Dying Sun

I ignore the feeling of danger, and laugh out loud to Hadrian.

"I don't know what you've got up your sleeve, Hadrian, but I will indeed have fun with this!  To think that your goal is just to run around away from me, and throw water!"  My laugh continues, and I decide on a course of action, so that I'll be able to find where the invisible Hadrian has gone.

I snap my fingers once, in order to dreamshape an umbrella for me to hold (which would also show absolute terror in its design, by the way).  I snap them once more to have water start pouring from the ceiling, to give away the location of where Hadrian might be.

I also look around for that little, insignificant flea-bag that Hadrian brought with him into the realm of my mind.
Hadrian
player, 324 posts
Superbia est meus Pestis
- The merry traveller
Fri 8 May 2009
at 14:49
  • msg #762

Re: Gather: The Temple of the Dying Sun

The words 'not good' kept repeating themselves over and over in Hadrian's mind as his watery body clung desperately to the black granite scales of the dragon. In fact, he very nearly wet himself (pun intended). Instead of letting his fear paralyze him, however, he used it to spur him on. As fast as he dared Hadrian slipped into the crevices and lines of the dragon's body, and used these to navigate down and around it to the tail. He then crawled along the tail as far as he could manage.

Then Krillis made it rain indoors, and Hadrian was instantly relieved. The rain, although Krillis had intended the exact opposite, would provide perfect cover. Hadrian slipped off of the tail and onto the wet stone floor. He then maneuvered the puddles that were forming to a point roughly between Krillis and the damnable dragon.

Hadrian knew that the dragon was not real. It was either a part of Krillis, or a figment of his imagination. Either way it should be possible to defeat the beast through Krillis. Hadrian also knew that with the rain pouring down it was only a matter of time before the puppy was discovered, and if it was killed all would be lost.

Hadrian recast the water summoning spell as before and reformed his body into a more solid material. If Hadrian was still invisible he would of course strive to remain so still.

"Krillis," Hadrian said, revealing his position in the process. Hopefully it would not be in vain. "I command you on your truest name, Krillis, to disbelieve the dragon and the rain, and will both out of existence!"

At the same time Hadrian sent a mental message to the puppy, pleading it to hurry up and get to Krillis, and if it didn't see an opening to jump at him, to hide beside the throne. Hadrian hoped that his revealing himself, even if he might still be invisible, would give the puppy enough time.
Magnus
player, 19 posts
Fri 8 May 2009
at 20:51
  • msg #763

Re: Gather: The Temple of the Dying Sun

That wasn't my smartest idea.
Let’s see... I'm bleeding to death and my lung feels like it collapsed.
***The next few seconds of thought consist of Magnus trying to come up with a way to fix the bleeding hole in his chest but all it produces is a bunch of garblygoop***
That's not going to work. Hey, I can try to put more chi into that heal.


(If  I’m still conscious) I will try to put all the chi I can muster into the limited heal.
Playtester
GM, 7177 posts
novelist game designer
long-time gm
Mon 11 May 2009
at 17:15
  • msg #764

Re: Gather: The Temple of the Dying Sun

Magnus,
You try, fail, struggle to stay awake, and aware this is your last chance, try again.

It works.

You spit up a cupful of blood, and feel glorious oxygen push back the haziness. And the pain is gone. You're feeling ecstatic for a few seconds from the relief of no agony.

Krillis,

Your umbrella handle is a bone. The cover is the red of blood, and a skull with gleaming black eyes surmounts the very top.

You cause water to pour down, but nothing is revealed.

You look about and you see a wet puppy sneaking up on you.

"Time to stop this nonsense, Krill.* He says, and you hear his voice reverbrate in every bone in your body. Its soft, and calm, and remarkably unafraid. "I can feel your fear. Let me help you."

Suddenly, you hear Hadrian's voice boom out, and you see the shape of him, even though you can't see him, but the rain reveals.

And then his voice rips into you like a scalpel, and you realize that your True Name is Krillis, its the best, most apt descritption of who you are. And without even thinking to resist, you and the puppy turn and disbelieve the rain and the dragon. They are gone.

Hadrian,
OOC: +@1 on True Name spell for new use.
Krillis
GM, 3297 posts
Choose one...
Death or Despair
Mon 11 May 2009
at 17:26
  • msg #765

Re: Gather: The Temple of the Dying Sun

Thoughts rush into my mind.  Options seem to appear before me, and these two are related to them.  How can the dog be so brave against something as powerful as myself?  How did Hadrian learn my True Name before I did?  Nothing makes any sense and I put my hand to my head.  I attempt to regain composure.

I drop my umbrella, and approach the magi Hadrian calmly, with my back straight.

As I approach him, I speak, "You truly are a brilliant magi, Hadrian.  I finally realize how things are, and who this little dog is."  When I reach close, I attempt to embrace him with an arm on his shoulder.  "You stole something from me."

If I've gotten this far, I attempt to do numerous things swiftly.  I grow the fangs of a vampire through dreamshaping, grab Hadrian in a hug, and bite his neck hard.

I use Devlin as an example of vampire fangs, if it will help with dreamshaping.
Magnus
player, 20 posts
Tue 12 May 2009
at 04:14
  • msg #766

Re: Gather: The Temple of the Dying Sun

Must resist urge to dance...

I grab the statue and the sign and rush back to my foxhole.
When I get back, I examine them for fine details.
Hadrian
player, 328 posts
Superbia est meus Pestis
- The merry traveller
Tue 12 May 2009
at 15:58
  • msg #767

Re: Gather: The Temple of the Dying Sun

Hadrian recoiled slightly as Krillis seemed to resign and approach him in a friendly gesture, but then seemed to calm considerably and assumed a neutral pose. He was mightily conflicted. On one hand he wanted to believe Krillis and be done with this. On the other he was reluctant to trust Krillis too much until the hole in his stomach had been filled up.

Hadrian made no move until Krillis had almost closed the distance between them. He decided that although Krillis might be offended later that he did not trust him, Hadrian would play this one safe; for both their sakes.

"Krillis I command you on your truest name, to fall to your knees and not move until I release you!"

Regardless of wether or not this worked, Hadrian mentally ordered the puppy to rush at Krillis as fast as it could, and leap into the hole. Should Krillis charge Hadrian, he would immediately draw his rapier (assuming he has one tucked under his robes (assuming again that he is still wearing clothes at all!)) and attempt to defend himself until the puppy could merge with its original master.
Playtester
GM, 7190 posts
novelist game designer
long-time gm
Wed 13 May 2009
at 00:49
  • msg #768

Re: Gather: The Temple of the Dying Sun

Krillis walks forward with an easy smile, and Hadrian commands him, and a quarter second later Krillis is shifting to a face of horror, vampire fangs, red eyes, twisted face, black cloak...

He fights the command, staggers forward, and drops to his knees as Hadrian gets ready to bolt.

Hadrian, you feel him pushing mightily at your command. You've got sudden new appreciation for the phrase 'riding the tiger' for you dare not let go, but you don't know if you can hold him.

And the puppy is not cooperating.

"Krill." The puppy says as it strolls up and Krillis picks him up despite your command. "Come on. Vampire? I mean, you were once way more imaginative than that. Know why you're not now? Its because imagination requires courage. And I'm your courage."  It sits down. "Not to be rude, Magi, but you're here in Krillis' domain, and he's a formidable magicworker in his own right. He should be able to kick your teeth in. He can't because he's half a man. He's afraid of you."

Magnus,
You look at the tern, and again you KNOW its a tern with a certainty that is unnerving since you're not that familar with seabirds.  The plaque says "Welcome to the Pattern Room."

That's it.

You don't find anything more.
Magnus
player, 21 posts
Wed 13 May 2009
at 01:08
  • msg #769

Re: Gather: The Temple of the Dying Sun

Hmmm. It doesn't say anything else. Time to try random stuff.

I pick up the tern and head to where I heard Hadrian. As I walk I hold Lucas's shield toward were the arrows are coming from.
Krillis
GM, 3300 posts
Choose one...
Death or Despair
Wed 13 May 2009
at 01:15
  • msg #770

Re: Gather: The Temple of the Dying Sun

I grimace at the puppy that helps me.  It's dispicable, how this man is controlling me.  In my memories, I recall even entering other minds and having control.  I recall it all, and then all I recall is my fear for the Lord Terror.  That fear churns my stomache, and it turns to hatred for the fear, and a will to impose it once more.

I redouble my efforts against my bonds, and realize that Hadrian said nothing binding me from dreamshaping.  I attempt to warp his body, specifically his face.  I start focusing on his mouth and remember the Matrix, when the character Neo has his mouth covered with skin so that he couldn't talk.

Then, I'm interrupted as the pup tells me something-that I fear Hadrian.  This hits me deep, just as seeing the large dog earlier did.  Something is incorrect about myself, if that's true.  I look to the pup next to me, and glare at it-the only face that I remember how to make.  "How could I...fear him?  In my own mind..."

I stop trying to hurt Hadrian for the moment, and focus now on remembering my past-the courage that I used to have, that this dog speaks of.
Playtester
GM, 7191 posts
novelist game designer
long-time gm
Wed 13 May 2009
at 01:18
  • msg #771

Re: Gather: The Temple of the Dying Sun

Magnus,

You walk a dozen steps, see Hadrian, but his face is set in a rictus of command and desperation and he doesn't see you, but the giant dog next to him does see you. You take two more steps, and suddenly you're much further back in the tunnel.

Teleported.

PT
Magnus
player, 23 posts
Wed 13 May 2009
at 01:30
  • msg #772

Re: Gather: The Temple of the Dying Sun

It looks like I need to be out there.

I run and grab the plaque and run out.
If that didn't work. drop the tern and run out again.
Playtester
GM, 7192 posts
novelist game designer
long-time gm
Wed 13 May 2009
at 03:28
  • msg #773

Re: Gather: The Temple of the Dying Sun

Teleported.

Teleported.

On the plus side, you're getting familar with the sudden twist in space feeling that you hadn't noticed before. Its a subtle thing, but it presages sudden movement in space.

Krillis,

You close Hadrian's mouth via dreamshaping.

You reach for the memories, and you see yourself facing demons, learning from a priest of the Nordic gods, and guessing how he would mock you if he saw you now. You remember the awesome presence of the Untameable Wolf, the Being that would never, could never surrender except perhaps to love, but would rather die than kneel to fear. You remember your prized friend, Kox, and the true pack feeling between the both of you. You remember learning to cast spells rapid-fire. You're a dangerous man 'tis true, but more than that, you remember going after Devlin even with a broken arm, and how he was afraid of you. A vampire in fear because Devlin was like you now, he had no true courage.

The courage you lack would make you more dangerous, but more, it would give you something to use as a weapon against the fear which will always be there. But then you remember a time when fear had not been there. You sitting with your arm around Kox's neck, him licking the side of your face. In love you had found an absence of fear.

"Krill, bud. There's a day coming, a thousand years from now, ten thousand years, whatever. We will meet Lord Terror at the Last Battle, and we're going to kick his teeth in, okay, man?" The puppy whispers in your ear. The promise of vengeance against the Being that haunts your waking dreams sounds sweet.



PT
OOC: You're not the only one that has had substantial difficulty with this riddle.
Krillis
GM, 3302 posts
Choose one...
Death or Despair
Wed 13 May 2009
at 04:43
  • msg #774

Re: Gather: The Temple of the Dying Sun

I remember Devlin clearly, and get a mental picture of myself-a vampire, just like him.  I chuckle through my fangs at the dog, and see myself in some cheap dracula costume.

I look at Hadrian and the pup.  "Who'm I kidding?"  I grab the dog and hold it, then raise my hand to the sky.  "What do you say you and I fix this place up a little bit?  It's a complete mess..."

I close my eyes and let my imagination work.  The world surrounding this place is endless hills of fresh, green grass.  I picture the house itself as an old victorian manor, like in the movies.  The yard out front has hedges cut into the shapes of mythological figures, while there's a wide hedge labyrinth in the back yard.

The manor itself contains numerous doors.  Some doors open up to hallways that lead to doors upon doors, going back to memories, skills, friends, and so on.  The walls of the stairs are lined with portraits of every verser I've met, except for the ones at the top of the stairs-pictures of my family and friends who I left behind in my home world.

I include a tall tower off to the left of my mansion, for my mental image of Merlin to work in, and I leave a large underground space for my own private bat-cave, which I could perhaps decide what to do with it later.

In my own room, I allow myself a modest, single bed, and a dog house for the little puppy that saw it right to help me-my mental representation of courage and my affection for Kox.  The only thing of the old, hideous home that I decide to keep is the throne, which I leave in the main entrance hall, but never to be sat in.  I wrap chains around it so that evil will never rule my mind again.

I open my eyes inside of my mind, and hope that my visualization pays off.
Hadrian
player, 329 posts
Superbia est meus Pestis
- The merry traveller
Wed 13 May 2009
at 05:42
  • msg #775

Re: Gather: The Temple of the Dying Sun

Hadrian took a step backwards and made a face as if he was going to say something; perhaps another command. His eyes widened when he suddenly realized he couldn't talk anymore, and bringing his hand slowly up to touch his face he realized why. His mouth was gone.

Unlike Neo Hadrian didn't panick and appeared shocked at this transformation. Instead he looked a bit puzzled, then he looked at Krillis as if to say: 'nice move. I didn't think of that'.

Of course Hadrian still had weapons at his disposal that did not require the power of his voice, but luckily it seemed he wouldn't need them. The puppy, although it wasn't doing what Hadrian told it to, was convincing Krillis that this - all this - was just not right; not Krillis.

Hadrian stood passive and watched as Krillis, his courage refound, dreamshaped the hideous and ominous castle into the old manor house from Hadrian's last visit into his mind, although now it was pure and fine, and not corrupted by Mam Mal's influence.

Once the dreamshaping was complete, Hadrian waited patiently for Krillis to notice him standing there, and gestured to his mouth as if to say: 'do you mind helping me out here, friend?'
Krillis
GM, 3304 posts
Courage Against All
What'll ya do, kill me?
Wed 13 May 2009
at 14:57
  • msg #776

Re: Gather: The Temple of the Dying Sun

I give a wink to Hadrian, and pass my hand accross him, to return him to normal.

I look down at my clothing as well, and laugh at them.  Those definitely needed to change.  I dawn some silk clothing, might as well be comfortable in my own mind.

"Hadrian, Lucas and some new verser are stuck in the Pattern room, and I doubt even someone of Lucas' intelligence could understand it, so you should probably give them the solution to get out.    Go figure, stupid kobold logic.  But before you leave..."

I summon a thin notebook, and then copy it into my other hand.  The title is "Krillis Remastered".  It gives lists and detailed descriptions of all of my skills inside.  I hand the notebook to Hadrian.  "This is for helping me out of this mess.  Now, we'd better get back to the real world and kick some demon butt, huh?  I should have the kobolds taken care of by the time you can get to me, but I wouldn't mind some help.  Also..."  I stop for a moment, then say, "Nevermind, I'll tell you that part outside.  Whenever you're ready to leave, I think it's time for both of us to go now."

OOC: I figure that giving Hadrian the notebook will allow for him to retain the skills he gained from hanging out with the collie in his head, but without my memories and such.
Hadrian
player, 330 posts
Superbia est meus Pestis
- The merry traveller
Wed 13 May 2009
at 18:11
  • msg #777

Re: Gather: The Temple of the Dying Sun

Hadrian smiled and lifted his hand and waved. In truth he couldn't wait to get out of this silly costume and into his comfortable, familiar suit, hat and coat.

Hadrian visualized himself leaving Krillis' mind, much like a leaf being blown away on the wind and dropped gently into his own body.

"It's done," Hadrian said and turned to the gigantic Kox. He was unsure whether the puppy in the castle had been Kox, or just a representation of the part of Krillis that Hadrian had been holding on to, so he didn't know if Kox had seen what had happened there. "Krillis is back to normal again, and he should be taking care of the kobolds on the other side as we speak. Let's go."

Hadrian ran over to the cave entrance and ducked low against the left wall. He then ran in a crouch into the tunnel and over to where Magnus was hiding. His coat rubbed agains the dirty ground as he did this and he was painfully aware of this attrocity taking place. He didn't like it one bit.

"Where's Lucas," Hadrian snapped and grabbed the tern Magnus was holding on to, "no matter; if he's dead he's dead. No reason to cry over spilt milk; he's probably better off than us anyway."

Hadrian looked at the tern, then at the plaque and laughed.

"Just like Krillis said. So simple. Pattern room; ha!"

He then smiled at Magnus, patted the tern and said: "Let's go get back at those kobolds for making us cower here in the dirt."

With or without Magnus Hadrian then crouch ran along the left wall to the other end of the tunnel and, assuming he arrives before Krillis does off all the kobolds, visualizes the symbol for fire, imagines a a pair of fireballs smoldering in his hands like two tennis balls. Rushing into the fray he then threw each of the fireballs at a single kobold to take them down. If there were more than two kobolds to dispatch, Hadrian will revisualize the fireballs breaking into two just after he throws them, and each flying at a single target, thus doubling the amount of targets.
Krillis
GM, 3305 posts
Courage Against All
What'll ya do, kill me?
Wed 13 May 2009
at 18:27
  • msg #778

Re: Gather: The Temple of the Dying Sun

When Hadrian leaves my mind, I go back to the real world as well.

I look to the sergeant and attempt to have a menacing look on my face, and a look of urgency as well, as I command him, "You, quickly!  Give me your Dagger of Bleeding, or trust me you will suffer under the Lord Terror's wrath!"
Magnus
player, 24 posts
Thu 14 May 2009
at 01:41
  • msg #779

Re: Gather: The Temple of the Dying Sun

If that works, I smack myself in the forehead (The universal gesture of “That was obvious. I feel stupid now.”)
I rush to the nearest kobold (that is not currently being fireballed to death) grab it , say “Pun-pun This!” and proceed to punt it
Playtester
GM, 7202 posts
novelist game designer
long-time gm
Thu 14 May 2009
at 14:38
  • msg #780

Re: Gather: The Temple of the Dying Sun

Krillis,

The sergeant grimaces, but promptly hands you the Dagger of Bleeding.

"Yes, Dread Master."

And then Hadrian and Magnus come charging out of the tunnel.  Twin fireballs erupt from Hadrian's hands, and burn two of the kobolds to dust.  Magnus sprints up with a sudden burst of speed, makes a bad pun, and kicks a kobold in the middle of its chest hard enough that it flies back ten feet to crash dead to the ground.

The Sergeant draws his blade, and slices at Magnus who steps aside at the last second.

"Run. You." The Sergeant points at one kobold who bolts. "Form up." The last kobold soldier forms up with the sergeant, and they begin to try to close the door on Magnus with using you, Krillis as the hinge. This maneuver would force Magnus back into the wall. You doubt it would work, but the kobolds are gallant.

PT
Krillis
GM, 3306 posts
Courage Against All
What'll ya do, kill me?
Thu 14 May 2009
at 17:22
  • msg #781

Re: Gather: The Temple of the Dying Sun

"Stay back, guys!"

I summon power in my two hands, and focus on incinerating all the kobolds that formed up in the said line.  I push all the fire out of my hands that I can, and shout, "AMEN!"
Hadrian
player, 331 posts
Superbia est meus Pestis
- The merry traveller
Thu 14 May 2009
at 17:55
  • msg #782

Re: Gather: The Temple of the Dying Sun

Hadrian turned to the fleeing kobold, lifed his hand, prepared to fire a fireball, visualized said fireball following the kobold relentlessly like a homing missile, even if he were to, say, dart round a corner, and let fly a globe of fiery death at the one trying to escape.
Magnus
player, 25 posts
Thu 14 May 2009
at 23:46
  • msg #783

Re: Gather: The Temple of the Dying Sun

After Krillis say's "Stay back". I move a bit back and away from Krillis.
As I move I try to form my Chi into a conical shield to divert some of the heat.


If there is any survivors from Krillis’s Kobold Cookout.
   I do a kiai shout and then perform a sliding side kick

If there is any survivors from Hadrian’s Fireballs of DOOOOOOM.
   I rush to it and perform a power front kick

Else
   “Can some one explain to me why we are in a kobold deathtrap?”
Hadrian
player, 332 posts
Superbia est meus Pestis
- The merry traveller
Fri 15 May 2009
at 05:51
  • msg #784

Re: Gather: The Temple of the Dying Sun

Once all the kobolds are disposed of:

Hadrian spun around on his heels to face Magnus with an apologetic smile.

"Yes," he said, "sorry about leaving you hanging in the unknown like that. We're sort of on the clock here, so you'll have to make do with the down-to-business no-mucking-about short version of this here epic saga we find ourselves in the hectic middle of."

"First, the basics. Lucas tried to explain some of it to you, but I'll try to rephrase it to make more sense. My name is Hadrian Superbia, this here is Krillis. All of us are what is known as versers, or worldwalkers; beings with the ability to shift through the fabrics of time and reality to travel between universes; usually whenever we die. In other words, our unfortunate friend Lucas is not so unfortunate after all, meaning he's not dead, just whisked off to another universe we can only dream of. Our presence here and why we are being accosted by smelly kobolds all comes down to a verser named Tom Day. Tom is on a quest to save another universe he was in, and he needs to recruit help here in this world. We are in a temple of sorts, dedicated to a false and long-since-forgotten God named Radian. Tom brough us and a number of other versers into this world through magical means to help us breach this temple, defeat Radian who was trapped here and seemingly using his influence to cause mischief in the outside world. Tom was also looking for something called a city within a gem, which he found. We defeated Radian, and Tom and another verser named Oak disappeared into a time vortex of sorts, but it turns out that Radian wasn't the one making things bad on the outside, this thing Mam Mal was. So now we're up to our proverbial necks in kobolds trying to get to Mam Mal and stop her."

Hadrian took a deep breath and smiled.

"So. Any questions?"
Playtester
GM, 7209 posts
novelist game designer
long-time gm
Fri 15 May 2009
at 13:20
  • msg #785

Re: Gather: The Temple of the Dying Sun

The two kobolds threatening Magnus burn under Krillis' magic, and the other Kobold almost escapes before Hadrian's fireball gets him. Magnus has a glittering white light in front of him that shields him from most of the heat.

OOC: Hadrian +@1 for Fireball (new use.) Magnus, 1@1 Heat Shield, conical, partial, low-level, uses chi, Magic.

At this point, Hadrian's gives his Synopis of Events as He Knows Them.

You three are standing in what looks like a medieval and long disused kitchen. It has an enormous fireplace, a door at each end of the room, giant barrels, small barrels, a wash basin, a pantry standing chest, candle chandelier, a cutting table of wood that looks like one good push would crumble it...

PT
Krillis
GM, 3309 posts
Courage Against All
What'll ya do, kill me?
Fri 15 May 2009
at 16:26
  • msg #786

Re: Gather: The Temple of the Dying Sun

"And I'm Krillis...again."

If Kox is nearby, I take off one of my gloves and stroke his neck and head, and when Hadrian is through speeking, I look to the new verser (Magnus).

"You know, that's an interesting technique you have there-with the shield and all.  I don't have any sort of barrier magics, and I'd be willing to trade my fire spell with you for it, if that's acceptable.  Or I might even trade an item for it-like this dagger of bleeding that I pulled off one of the kobolds before we roasted them."

OOC:
Hadrian,

Btw, there was a skill that I underlined, bolded, and highlighted in the "notebook" given to you, which is Gate Magic.  Basically, through energy manipulation, the skill is to rip open a door into another dimension.  There are accounts of opening one to a radioactive world, Terminator world, and one from which a giant machine creature came out of (which crushed me soon after).
Magnus
player, 27 posts
a Mental image of Magnus
Sat 16 May 2009
at 01:20
  • msg #787

Re: Gather: The Temple of the Dying Sun

"I would be glad to teach you anything I know... but I think I use a different type of energy than you do and my techniques seem to require a bit of skill in unarmed martial arts. I have two questions for both of you. What do you know about Mam Mal? And what can you two do? Besides making crispy kobolds"

If Krillis or Hadrian ask me what I can do.
“Not much compared to you two. This is my first world besides my home world. For the last five years I have practiced an unarmed martial arts style called Tai Kwon Do. I got pretty good too. I could give my teachers a run for their money with sparring. As for the energy, it’s Chi. In my home world I tried my hand at Chi Gong. It didn’t do much back there besides producing a pleasant sensation and helping me with board breaking. But here I can make it do the things that it does in the myths. I’m also very good with computers. But that not helpful here...“
Krillis
GM, 3311 posts
Courage Against All
What'll ya do, kill me?
Sat 16 May 2009
at 02:03
  • msg #788

Re: Gather: The Temple of the Dying Sun

"I don't have much martial arts experience per se...but I did have some military training and I'm very skilled at energy manipulation."  I show him an example of creating a green psi healing energy ball.  "For example, I channel healing energy through my body, into my hands, and focus on it coming out and forming in the shape of a ball.  It's very effective for healing injuries, including radiation."

I dissipate the healing energy ball and say, "Mam Mal is a creature who is under the rule of Lord Terror, an entity who I will defeat in my own time.  I don't believe he will interfere-he likes inspiring others to do his bidding, through fear.  The most vital information I know is where their headquarters is."

"I'd appreciate it if you could show me basic martial arts form and your power.  I find that after seeing the skill used, it's much easier for me to do so as well."

Then, I realize something else and say to Magnus, "Also, what's your name?"
Playtester
GM, 7215 posts
novelist game designer
long-time gm
Sat 16 May 2009
at 02:13
  • msg #789

Re: Gather: The Temple of the Dying Sun

Carry on....:)

PT
Magnus
player, 28 posts
a Mental image of Magnus
Sat 16 May 2009
at 18:11
  • msg #790

Re: Gather: The Temple of the Dying Sun

"I'm sorry, I forgot to introduce myself. My name is Magnus. What can Mam Mal do exactly?"

"There is also tales of mystics without martial arts channeling Chi...
I've read that chi is the essence of the universe or essence of life or something of that nature...Hold on a bit"
After that I try to form a ball of Chi about 6"-9" in diameter and intense enough to glow.
"Put your hand in the ball and feel the sensation. Now try to draw that power from the Earth."

"As for the martial arts, I can show you the moves in an about 5 minutes but teaching them properly with take time...like a year or more. I can also show you the chi techniques I know. Most of them seem to go off my martial arts but I think you can modify them to match you. Do you have any idea how to boost strength, speed or toughness?”
Krillis
GM, 3312 posts
Courage Against All
What'll ya do, kill me?
Sat 16 May 2009
at 18:57
  • msg #791

Re: Gather: The Temple of the Dying Sun

When Magnus creates his chi ball, I follow his instructions to feel the sensation of it.  I use my channeling of healing energy as an extra example, to feel the difference between the sensations that they give me.

I also allow him to do the same with my healing energy ball when I get a feel for his chi.  "Well, the only thing I can guess you could do would be to get angry.  I don't know that many body-oriented skills, other than perhaps wall-dancing."  I show him an example, me running along the wall and pretend to his invisible enemies.

"It takes people off guard rather well, but you need to have strong legs for it.  So, could you show me some formation?  I might be able to learn it more thoroughly in another world, but I'd like to get the gist of an unarmed style at least."
Magnus
player, 29 posts
a Mental image of Magnus
Sun 17 May 2009
at 21:54
  • msg #792

Re: Gather: The Temple of the Dying Sun

I put my hand in and feel the sensation.
"This feels different from the chi healing that I got to work. What exactly is this energy? Where do you draw it from?"

When Krillis shows me the wall-dancing, my jaw basically drops in amazement and slays down until after Krillis says the last sentence.
"That's the kind of stuff they do in the Matrix or Shonen Manga. It needs strong legs, eh. That’s good for both of us. This style uses kicks extensively!  Can you explain how you did that?”


After his explanation, I go into my explanation mode.
“The most basic moves of the style are the.”
I then go into somewhat lengthy explanation of the moves. I show the moves to Krillis and get him to try them. I also try to correct the big mistakes that can hurt him and make the move less powerful. I also try to get his moves fast enough to be useful.
Here is the summary of what I taught:

The Stances:
    Front Stance: This is the stance we do when we practice our forms, kicks, etc. Your center of gravity is lower. You have your front leg bent about 100-120 degrees and you have your back leg is only slightly bent. All of your body is facing one direction. This stance is very stable but it is hard to move in it. You don’t use it must in combat unless you are resisting pushing.

   “Combat” Stance: The stance you use when sparring or fighting. It not an “official” stance but we were taught to do this while sparring. You have your body turned about 70- 90 degrees away from your opponent but your head is looking at them. Try to keep your chin near your shoulder; it will help prevent a knockout. Your legs are a bit wider the when you’re walking.

The Punches:
   Jab: A strait punch from the front hand. Just like a boxer’s jab

   Cross: A strait punch from the rear hand. Just like a boxer’s cross

The Kicks:
   Roundhouse Kick: You swing your rear leg so that it strikes the target (usually the opponent’s midsection) from the side. This is a very strong kick but it advertises that you are going to do it.

   Side Kick: you raise your front leg and extend it towards the side (you usually face your opponent with your front 40 to 80 degrees off from where they are, so this usually goes strait toward them).this kick is also strong and advertises itself less the than the roundhouse kick. And, if the distance is right you can slide toward your opponent to make it hit harder.

  Flip Kick: This is the jab of the kick world. You raise your front leg and strike like a roundhouse kick

   Crescent Kick: A quick kick aimed at the side of the face. It hits with the outside edge of the foot. It named that because the motion resembles a crescent. It is strong enough to knock someone out if it hits the jaw.

   Front Kick: you raise a leg and kick towards your front. This kick can be as fast as a jab or as strong as a side kick. You can use it very easily after running towards your opponent.

  Back Kick: you raise a leg and kick strait back. They teach you how to shift you stance to kick someone in front of you with this. This kick is strong and it is easy to put in a combo with roundhouse kicks.

“The style teaches you to use combinations. But that requires you to have the moves in muscle memory.”
This message was last edited by the player at 21:55, Sun 17 May 2009.
Playtester
GM, 7221 posts
novelist game designer
long-time gm
Mon 18 May 2009
at 21:44
  • msg #793

Re: Gather: The Temple of the Dying Sun

Correct me if I'm wrong, but your healing ball is psionic. His chi is a form of magic.  The differences are subtle and many between the feel of the two.  One is full of precision and health, the other feels like the natural order and rightness.

You practise for an hour....

The door on the left opens and a huge woman, three hundred fifty pounds, black talons, matte black skin, eyes that flame green, and teeth that are more fangs than simple teeth steps into the room.

"So, traitor, you go back to your old friends. I've got a solution for that. Why don't I bend all of you to my will...."

And all of you feel Mam Mal reaching into your mind except for Kox who roars in defiance. He leaps, and Mam Mal knocks him back with stunning force, but still he does not let go of the leather armbrace on her left forearm.

PT
Magnus
player, 30 posts
a Mental image of Magnus
Tue 19 May 2009
at 04:17
  • msg #794

Re: Gather: The Temple of the Dying Sun

"Who is this...woman?...It doesn't matter. Hadrian,Krillis, Cast Something BIG!!!
I'll keep her busy!"

After I say that, I charge towards this huge woman and try to draw in chi as fast as I can. Then I try to will the chi to erase my fatigue and make me faster. I’m don’t care how much energy I burn, I pushing myself to perform past my limits.

When I get about 10 feet from her I fire a quick ranged chi punch aimed at her face
If that fires off fast enough for me to keep my momentum
  I perform a flying side kick (basically you run, you jump, and do a side kick at just the right moment) to her center of mass (or her gut if she is a lot taller than I am).
   If I have a bit of extra chi left over from the punch
      I charge my leg  with chi and force it to explode into her when the kick connects.

the I shout at her
"I'm your opponet NOW!!!"

Else
I stop about 10 feet from her and wait until it charges and fire it into her center of mass.

"I'm your opponet NOW!!!"
Hadrian
player, 333 posts
Superbia est meus Pestis
- The merry traveller
Tue 19 May 2009
at 08:03
  • msg #795

Re: Gather: The Temple of the Dying Sun

Hadrian smiled, recognizing the hag he saw in the paintings of Krillis' head. Magnus seemed to think brute force was the answer, but Hadrian had another, more subtle plan, and as such he didn't resist Mam Mal initial attempts at entering his mind. Instead Hadrian sent her back a welcome of sorts; an image of himself, arms open, smiling and greeting. Along with this image he sent an overwhelming sense of his accumulated knowledge. He almost literally bombarded her with the history of the world as he knew it, all the way back to the pharao's, even back to the dinosaurs. He showed her the degeneration of human evolution as everything was played backwards until humans were no more. Then suddenly the wave of images shifted and went in the other direction. Hadrian showed Mam Mal the death of the dinosaurs, and with them the greatest species of evil predators ever to exist, and the death of countless evil mammal species at the hands of cruel, indifferent mother nature. He even topped off the horribleness of these images with the knowledge of the names of these dead species, and the knowledge that these names, apart from in the minds of very few, were now forgotten to time. He then showed Mam Mal the terror of the future. Polluted metropolises, full of humans and grotesque machines, and her precious evil mammals a dying dieseased stain in this new world. A future, in other words, where she and hers did not exist. And to top it off he showed her, where he before had shown her the degeneration of humankind, the evolution of humankind, and how they developed gradually as the evil mammals perished. Hadrian aimed to show her a future of true terror, beyond anything she had ever known.

With these image as a distraction he tried to solidify the connection between them, visualizing a thin silver cord connecting their heads. Then, he mustered all his mental fortitude and janked the cord to turn the tables, so to speak; to wrench control of the connection over to himself. Then, Hadrian changed the image to one of himself, face set sternly in resolution.

The mental image roared at Mam Mal, invoking the power boost for magic spell.

"Mam Mal, child of the Lord Terror, I command you on your true name, to SLEEP!"
Playtester
GM, 7228 posts
novelist game designer
long-time gm
Tue 19 May 2009
at 15:13
  • msg #796

Re: Gather: The Temple of the Dying Sun

Magnus as you charge Her Hideousness, you hear like an auctioneer evangelist "Amenamenamenamen" and fireballs rip past you from Krillis as he rapidfires using his war wizard skills.

Suddenly, you're bolting forward as time seems to compress upon itself and then distend, or more likely your perception of it is altered. You have time mental time to make each move of your legs at the optimum angle which hurls you forward even as chi pours into you from all sides.
The ranged chi punch follows the fireballs in, and staggers her. She's covered in flame and blistering and screaming even as Kox tries to drag her off her feet.
You hear Hadrian's command...
Hadrian,
She enters your mind eagerly and begins searching for the places to twist you into her servant, but then the tidal wave of images bears her away, and the despair that was ever present in her soul is unleashed so that she doesn't even fight when you command her.
OOC: +@1 to Command by True Name (new use? to command Outsider in Body.)
The kick slams into her, and rips her apart.
Victory.
But chi keeps on pouring into you. And you suddenly realize something is wrong. Kox collapses at your feet. You turn, and Krillis and Hadrian fall over, and then vanish.
You feel the life of the mound, the chi pouring into you. Kobolds and Yuan-tai, and other things are dying.  The grass above the mound is dying.
And then you hear a cool, commanding voice in your brain. Whirling eyes, teeth like swords of ivory, a mind that overwhelms yours without even trying...
"I am Terracuyl, Overmistress of these lands. You versers are dangerous. Day and Oak nearly destroyed a country. You are fixing to punch a hole through the mantle and create a supervolcano. Let it go."
The command at the end is soft, but irresistable.
You let go of the chi, and it floods out of you. The mound disintegrates leaving a pit several hundred feet deep in its place. And then you're gone from that universe.
OOC: RS/alter perception of time flow 1@1. The botch you don't learn a skill from, although it does serve as an example if you want to try to do it again. Explosive kick 1@2.
Sign In