Re: Mentat's Mafia
You get the job as high rise lobby guard, and they hand you your uniform which is formed of some stiff, slick material.
"It aint' comfy, scratches until you get used to it, but it spreads out a punch pretty well, and it resists burners pretty nicely. Legally, you're not allowed to carry more than this vibrostick..."
He hands you a nightstick, and shows you how it can be set on 'shudder'. He gives you a brush with it on your hand to show you what it feels like. It feels like someone just punched your hand very hard three times in a quarter-second.
"Drains the batteries rapidly, but you can buy new batteries. About six seconds of use. Can't buy a new life. And that reminds me...like I said, its illegal to own a burner, but if you happened to have one, and were able to keep it hid, why I would not be able to punish you. And face facts, if you get caught, you're still alive to get caught, eh?"
The roving manager runs five high rises and his name is Peter Carson. He's got a well-lined face, a slightly crazy eye, and a shrewd look about him.
"Your job is to keep out troublemakers, panhandlers, and our friends from the La Cosa Nostra, the Mafia, our fearless leaders. You handle each differently. Troublemakers kick them out and if need be, bruise them good. Panhandlers, we don't want vengeance so we toss them a bag of chips and run them off. The Mafia...be respectful, but give them the runaround. Lie, cheat...try not to help them in the most helpful way you can. Get me?"
PT