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Brock Begins.

Posted by KrillisFor group 0
Krillis
GM, 3523 posts
Courage Against All
What'll ya do, kill me?
Sat 8 Mar 2014
at 22:04
  • msg #1

Brock Begins

OOC: This is a placeholder from Oak for the beginning of Brock's first thread, run by Krillis, continued from GO.  :)

In time to come, we may well want to copy the GO thread's posts into this slot, but for now, interested parties can see what has happened at this link:

http://gamingoutpost.com/talk/topic/brock-begins/

Go ahead and post below, Brock, and welcome to RPoL!  :)

EDIT: GO thread posts have been copied below.  Enjoy!  -- Oak :)

Kurt W. on January 6, 2014 at 12:26 am:
Days ago, a friend asked you as a personal favor to examine his new laptop that he got from work, where they develop cutting-edge computer technology. He wasn't sure what was wrong with it, so he took it to you before returning to work to tell them he'd broken their new laptop. You plug its power cord into the wall and get to work, a light rain dribbling against your window. You notice on the bottom that it has a label that reads: "scriff-enabled". While you're at home alone one night, you take out the computer and start to work on it. You are pretty sure you find the source of the problem when you pop the back off, and see a wire disconnected. Just as you're connecting it, you hear a loud CRACK of lightning, and a spark flies from the computer wire and lands on your chest. The world goes white, but not before you see a gold liquid leaking out of the laptop, which still crackles and pops with energy.

-=-

You're lying comfortably, as if on a soft bed, but beds don't normally have rocks in them, digging in your back. And they also don't tickle your ear the way the ground is here& You smell the grass now, and you slowly start to wake and can even feel the sunshine bathing your skin.

Brock on January 6, 2014 at 9:51 pm:
"oooohhhhhh&.what happened&?" I ask of no one in particular.

I roll over and slowly climb to my feet, opening my eyes as I do so. Then I stretch and yawn. I pan my gaze around lazily, getting my bearings. What do i see?

Kurt W. on January 8, 2014 at 2:44 pm:
OOC: I am so sorry this took so long. I have been trying to access gamingoutpost without success for the last two days.

IC: No one replies to your question, but as you raise, you feel a refreshing wind blow against your body. Not quite strong enough to knock you down, it refreshes you immensely in a way only the wind can sometimes. As you stretch and open your eyes, you realize that you aren't tired, and you actually jolt awake at the sight.

You see what looks like a small agrarian town just past the hill that you're on, but really the first thing that draws your eye is the immense ivory tower that stands tall. Its base starts somewhere in the middle of the town, and the tower continues up for miles upon miles. Above, on this cloudless day, you see the glint of what must be enormous stones of every color that line the top of the tower.

Behind you is more grasslands that meet a forest. Beyond that forest is an enormous mountain range that you see circles around this immense valley in a natural ring of vast rock.

This is what I'm going for, basically:
A vast circle of mountains surrounds this valley. Middle of the valley is the huge ivory-colored tower, which is surrounded by a decently-sized farming town. But there is still plenty of space and even a small forest you see outside the town still in the ring of mountains.

Brock on January 8, 2014 at 9:02 pm:
If the wind is that special level of strength where it won't knock you down but presses all your clothes to you and presses up against you, then I'll stand and enjoy it for a bit while I think. Otherwise I'll sit back down. I love wind that strong! It always feels like it is special, at leas to me. :D

Hmm&Well, it appears that I am in some kind of isolated land. I haven't heard of anywhere like this, so I can only assume I am here in spirit. I suppose I can take a look around before I wake myself up.

Let's see&a place with a forest, a farming town, and a tower of ivory&tat sounds kind of familiar&.something biblical maybe? No, wait it is an art term used because of something biblical&yeah, that doesn't help right now.

Hmm&No help for it, I need to investigate.

With that, I set out, walking toward the tower. As I go, I will examine the farmlands and when I can see it more clearly, the tower itself. I am also on the lookout for any citizens of this land, and as I believe myself to be walking the world of dreams at this point, I am keeping an eye out for spirits or other threats. Since there is a forest, I am especially keeping an eye out for werewolves and and the like.

OOC: No worries about lateness, I am used to it with MV. MJ used to post once a week as I recall. Anyway, I only just came back to find you posting about lateness, so I wouldn't worry about it.

I wonder how long it will be before I realize that this is no dream&if at all, depending on how things go in your story. XD

Kurt W. on January 8, 2014 at 11:30 pm:
The wind is indeed that special level of strength!

As you approach the Town ahead, you travel for about a mile over the small, pleasantly-grassy hills. You come upon a modest field of what looks like the beginning of corn growing in it. There are other small fields that you can see from here, wheat mostly.

A man walks among the growing corn and there's another examining the crop of wheat in the adjacent field. Neither seem to have taken note of you yet, and have their heads down to keep the sun out of their eyes while they work. The man in the corn field is wearing a blue, homespun shirt and some brown pants.

Between the corn field and the wheat field adjacent to it, you see a very simple dirt road that approaches the town directly. It starts here, at the edge of the fields before the grassy hills begin.

Brock on January 9, 2014 at 12:34 pm:
I'll cautiously approach the man in the corn field, or the wheat field if that is closer. I will quite deliberately step heavily, and if there is something I can knock over or lightly kick to make some noise as I approach I will. Provided said object won't break. I don't want to startle him.

When I get within 20 feet or when he notices me, I'll greet him.

"Hail, stranger! Would you be willing to provide some assistance to a poor lost man? I have no idea where we are. Can you help me?"

Kurt W. on January 11, 2014 at 7:25 am:
The man in the corn field notices your approach and waves at you. He takes a rag from his the back of his pants and wipes the sweat off of his face as he meets you halfway on your approach. Now that you're closer, you see he has a red tan on his skin from work in the sun and his eyes are a light blue. He shoves the rag back into his pants and offers you a hand. "Hail. Of course, friend! Come with me and take a spell in my home. The wife should be starting some stew soon for dinner, but you'll be able to find fresh water there for now."

Forgot one crucial thing earlier: Your stuff was strewn around you as if your house had disappeared and all of your possessions landed in the field gently so as not to break any of it. This is everything that was listed on your character sheet. Can I assume that you gathered those possessions, packed them up, and took them with you? Sorry, I understand this might change your IC response about being in a spirit world.

Brock on January 11, 2014 at 4:44 pm:
OOC: Oh, I assumed it must have landed elsewhere in your story.

Hmm&yeah, that will change that. Append to earlier:

And yet, all these things have come with me. I have never projected with my stuff before! I always just make anything I need. Just what is going on here?! Puzzled, I gather my things, shoulder my backpack and set my laptop bag over my head. I don't know what to think at this moment.

Now back to the rest.

Does the man seem friendly and trustworthy? Is he acting in a normal and genuine manner?

If he is, I will take him up on his offer, and take some of his water. I'll also offer to help him around his farm in exchange for his help.

If he seems at all suspicious to me, I'll do something else, based on exactly how he is acting.

Kurt W. on January 12, 2014 at 5:16 am:
You observe his manner. He smiles, gestures towards the house naturally and doesn't even bother looking behind you to see where you've come from. While he does seem a little suspicious, you sense that it comes more from a curiosity than outright suspicion. Either way, he seems to shrug it off. You're confident that he is genuine about helping you and getting you some food and water if you're hungry and thirsty.

Brock on January 12, 2014 at 2:27 pm:
Hmm. He doesn't seem like he'll be a problem, but just in case I better make sure to help him out in exchange for his help. I don't want to owe any obligations.

I will smile at him, happy that he seems genuine. "Well, I do appreciate the help. I'd be more than willing to help out around your farm in return, if you want." I'll take his hand that he offered, and give him a handshake. My handshakes are usually pretty casual, I don't grip very hard at all, but for this man I will increase that to a more average strength handshake. I don't want him thinking I'm a guy he can knock over, you know.

I'll proceed into the house if he offers, in front of him if he seems to want it that way, and I'll ask for somewhere to set my belongings.

Kurt W. on January 13, 2014 at 2:26 am:
You and he enter the house, which was only a short walk to reach. He explains that he was just about done inspecting the crop today anyways, but that there are plenty of other jobs to keep him busy. "For example, I haven't been able to stop a leak in that shed for over two weeks now." He gestures to a small building with a thatch roof, as opposed to the house's wooden roof. It rests between the house and the corn field. "But you're free to give it a shot if you want to. I've got a friend who's a thatcher, but he's been too busy to help anyone for a month now."

His wife greets both of you when she hears you talking inside.

"Penny, meet uh&Come to think of it, I forgot to introduce myself too. Sorry. I'm Mark, what's your name?" Mark the farmer asks you awkwardly.

Penny, his wife, just rolls her eyes, smiles, and curtsies "Penny." But they get you some cool water and offer to let you rest in an extra bed that they have if you'd like to.

Brock on January 13, 2014 at 1:14 pm:
"Hmm. If you've got a firing station, I could make you a better roof out of clay. It'll have plenty of cracks, yet will not leak. I don't know a lot about thatching, but I can do clay."

"Nice to meet you, Mark and Penny. I'm Brock."

I will accept the water and drink it. I'll pan my eyes around the house and examine the room briefly. I'm still a little suspicious, but he seems like a nice man.

OOC: There is a book, titled Wizard's First Rule, which is about the quest of a young man named Richard trying to save the world. Along the way, he comes to a people called the Mud People, who have roofs of thatch that leak badly. The Mud People have the magical ability to commune with their dead ancestors, and he needs that ability to help him find what he is after, so he seeks to better the Mud People's life so they will declare him one of them and then help him. It then goes into great detail about the way he shows them to make roofs out of clay tiles, and he sets the whole town to helping make them.

So, that wasn't an idle offer, I have an idea of how to do it.

Kurt W. on January 14, 2014 at 6:07 am:
The first thing you notice for this room is the several windows along the walls to include natural light to the home. The remainder of the walls are sparsely decorated mostly with plants and natural agents. No conventional paintings hang. From the furniture to the pitcher that Penny brings into the room to pour water from, you're fairly certain they're home-made, with all of the imperfections that go along with even skilled craftsmanship.

"That would be excellent, Brock." Mark takes a cup of water as well, and drinks heartily before refilling his cup from the pitcher. "I have a friend who owes me a favor from last harvest, and he just so happens to have a firing pit in his home. We could walk over there today, or maybe you'd prefer to take a rest first? I know how hard that sun can beat down." He wipes his brow with the back of his hand.

OOC: Understood. That book could give you a situation modifier for the skill check to learn how to fire clay for roofing. It sounds like you're offering to help him shingle his roof with clay tiles.

Brock on January 14, 2014 at 10:00 am:
OOC: Yes, that is what I am saying. I have a good idea of how to make the mold for a clay tile, wave form, and then make the tiles to an even size and set them into the roof. I'd just need some wood and a lot of ready clay, and the firing station. I can use the wood to measure out the mold's shape before firing it.

How much time has passed that I was traveling? How tired am I? My backpack and laptop together weigh about 30 or 35 pounds (around 14-16 kilos), and I don't know just how far I walked with it.

If it is still fairly early, and I'm not tired:

IC: "Sure, Mark, I can do that any time. Now is fine. Are YOU wanting to rest, though? You looked to be working pretty hard in that sun when I got here. I don't mind waiting." I'll eye him, a bit concerned.

OOC: If it is getting late, or I am tired:

IC: "Hmm&resting first is probably a good idea. I wouldn't want to make any mistakes, and I have been walking awhile. You look like you have been working hard for awhile, yourself."

Kurt W. on January 15, 2014 at 5:28 am:
You estimate that you walked maybe three miles to get here, and that's a generous estimation; you don't feel tired from it, and it's sometime after noon, you're sure, but you aren't completely sure how much daylight you have left in the day. Anywhere from 2 to 5 hours.

OOC: In response to your IC 1.

Mark has another glass of water and sighs. "No, no. I appreciate your concern, Brock, but we can go out to do it today. I won't be helping you make a clay roof or anything , but I can easily walk you over to Joshua's and check out that firing station he's got."

He gets up, puts down his empty glass and leads you out of the house. After a long walk (approximately 1 mile), he takes you to a large farm with a wheat field directly in sight and you think that you see another crop further down that you can't recognize from this distance. Mark steps up to the porch of the wooden home and greets three young men (ages 16ish and two who are anywhere from 18-21). "Afternoon, boys. Joshua home?"

One of the two elder boys nods, and gestures behind the house. "Out back making a pot or something."

Brock on January 15, 2014 at 12:55 pm:
I will smile and wave at the boys if they look at me at all, and introduce myself if it seems appropriate. If a conversation starts, I'll explain that I am helping Mark with something, but we need Joshua's help with it too. And if they ask about me, I'll say I am a traveler that got lost, and Mark is helping me get my bearings again. I'll be friendly about it. Then I will follow Mark around back.

Kurt W. on January 16, 2014 at 11:58 pm:
They give you no impression that they expect or even want you to talk to them as they continue with the conversation they were having before you arrived, as soon as you and Mark turn the corner of the house. You find Joshua in a back part of his home that has a wooden awning above it. In the open air, you spot a workbench, some buckets, and a small firing station built into the wall.

A man stands at the workbench pounding some clay into shape with his fists. You're not sure what he's making at his point, but he looks more like a baker playing with dough than a potter.

Mark greets him, "Joshua, you have a minute? My new friend here would like to talk to you about using your fire station." He nods you on to explain what you plan to use the fire station for.
January 19, 2014 at 4:03 am #98688 Reply

Gabrielle

Why users still make use of to read news papers when in this technological world all is existing on web?

Brock on January 20, 2014 at 11:52 pm:
"Hello, Joshua. My name is Brock. I'm a traveler who got more than a little turned around. Mark here is helping me out, and I'm doing him a favor in turn. I've agreed to make over his shed's roof, but I don't know thatching. I know clay a lot better. So, he brought me here, in the hopes that you would be willing to loan us the use of your firing station. Do you think you could helps us out, goodman? I'd be very appreciative."

Kurt W. on January 21, 2014 at 8:08 am:
"I don't have the clay to spare for some ridiculous project. Clay for a roof? Ha!" He's talking to Mark, who frowns and raises his eyebrows at him. He crosses his arms and stares at Joshua. The look alone does the trick. "Oh, fine!"

Joshua turns back to you, "Look, I can let you use the burner, but I really don't have the clay to spare. You," he puts a finger on Mark's chest, "will still have to pay me for the clay, but I am going to watch. I can't afford some amateur breaking my only burner." Mark holds his stare for another ten seconds then smiles, "Deal."

Mark looks at you, "Looks like we have a deal. And if you really can roof that shed so well, I know you won't have trouble finding help somewhere. Lo and behold, The Tower always provides. So, can you find your way back on your own? I'm going to head back to get some rest-I have to be up early in the morning."

Brock on January 21, 2014 at 12:21 pm:
"All righty, sounds like a deal. I think I can find my way back, Mark."

"Give me a minute to make the mold, and the clay and some straight strips of wood for measuring. It'll take a lot of tiles to make though, so if you have a wagon or something, it'd make it take less trips."

After Mark leaves, to Joshua "So, Joshua, you say you are having a clay shortage? Sounds like you could use a fresh deposit. If I see one in my travels that isn't too far, I could send word to you. If that is something you'd like?" In my head: That's right, keep it friendly. Don't want this to turn bad, so help people out. People don't want to hurt their friends.

Kurt W. on January 22, 2014 at 9:45 am:
"Well enough," Mark replies, "I have a cart we can use. Do you think you'll have them done tonight or do you want to use the cart in the morning?"

-=-

After Mark leaves, Joshua replies, "A fresh deposit would be great, but what would be better is if my sons weren't too lazy to go get the clay more than once a month from the river. Still, if you run across a larger deposit near here, I'd be happy if you'd let me know about it. Now, how do you plan on making a roof out of clay slats? I haven't seen anything but wood and thatch."

He invites you to use his supplies and his oven to cook the clay you mold.

Brock on January 22, 2014 at 10:45 am:
I'll tell Mark that it doesn't take long with assistance, but if I work on my own it would probably be done tomorrow. I'll also mention to him that we are going to need to mortar the house with mud -- unless he has access to crushed powder of limestone and sand? If he doesn't know what I mean, I'll tell him that he will see tomorrow, and smile mysteriously.

To Joshua: "Well, sort of. I actually plan on using bricks and mortar. I just need to make a mold for the bricks, and then fire them. Most of the rest of the work can be done at Mark's. Do you work with clay for a living, or do you have more jobs? If you do this for a living, then you probably do this better than I can."

I'll gather up the materials and start working on the mold. I explain to Joshua the steps as I do them, if he seems interested. I am quite open to his help if he sees ways to do it better. I am forming it out of clay itself, then letting it dry. I'll be able to lay more prepared clay on the mold and push them together to force the wet clay into the shape of the bricks I need, and then take it off and fire it. I actually don't know how long this takes, so I'll have to guess once it is in the fire. I'm admittedly more likely to under fire than over fire, since I know that overheating it will make it crack and then be useless.

I'll also test the density after the first clay tile is made. I'll tap it with a hammer lightly. If it rings out or even makes a bell-like sound, then it is well made. If it doesn't, I need to work on it more and will keep testing them for quality. Plus, if the tapping cracks it, then I caught a bad one before it was used.

If Joshua says something to indicate he thinks I am not good at this, I'll agree with him, and tell him that I am a scholar, and I have admittedly never done this before myself. I just know how it is done.

Brock on January 22, 2014 at 10:47 am:
Second post

I also have to guess how many tiles we need. I forgot to take a good look at the size of the shed before coming over here -- what do I remember of the shed's size?

Kurt W. on January 22, 2014 at 11:04 pm:
Mark hasn't a clue what you're talking about, but takes you at your word and says, "Then I will see tomorrow."

Then, after Mark leaves and you begin talking to Joshua, he replies, "I only started working with clay this year, since my boys are old enough to work with some land I own further out. But I haven't been blessed with any true skill yet." Joshua watches you closely while you work on the mold and firing the clay properly. He lends you a small hammer to test them with.

You pick it up with your first clay tile easily, and reproduce the results several times. Joshua says nothing of the sort, and instead seems to finally brighten a little bit and get excited himself. He plays the eager assistant for you, first testing the tiles by using his hammer and then insisting that you let him fire some of the clay himself so that he can get the hang of it as well.

"And you say that these individual pieces of clay could be used to make a roof? A roof better than wood even?"

From what you saw earlier, Mark's shed without a roof would have an area that needed covering that's about 10ft by 10ft, and Joshua has more than enough clay to satisfy making that much, from your judgment.

Brock on January 23, 2014 at 6:46 pm:
OOC Query: Are you making the game's dice rolls for my character behind the scenes? I don't mind it, I am just curious. I sort of assumed I'd make them using Invisible Castle or some other similar website. Again, don't mind, just sort of want to know whats going on. ;)

IC: To Joshua: "Ah, so you don't know about this? That's exciting, I can bring new teachings to your people! Yeah, clay tiles are pretty sturdy. I'm not sure about better than wood, it would depend on the skill of the tiler and the clay versus the sturdiness of the wood. That's a bit more math than I really want to do right now.
I'll show you how to mortar if there is still light when this is all finished. Its not hard. You know how dried mud gets all sticky? Like, if you let a barrel or crate sit in a lot of mud and then let it dry over and over, it is very hard to remove it later? You can use that mud, or better yet limestone and sand ground up and mixed with&oh shoot, I don't remember if they mix it with water or something else! Oh, sorry. Yeah, use the mud to stick the tiles together that firmly. As long as you don't go climbing on the roof, the tiles stick together and won't be separated by anything short of a lightning bolt or a major windstorm, or tornado. Or some fool's weight on top of a single tile for too long. You can also do a double or triple layer for increased sturdiness, but you need better materials to maintain the mortar in that case. Assuming I remember correctly, of course.
Oh, and you can mix mud and water and some hay for binding to make bricks for building too. It just isn't as sturdy.
Oh, hey, you want to drop by tomorrow when we tile the roof? You can see how it is done."

If there is time after that coversation&.
"So, what is this Tower Mark mentioned? As I said before, I am from far away, and am actually lost here."

Lastly, the tiling. The tiles I imagine making are about a foot long, maybe 10 inches or 9 inches, somewhere around there. They would have a width of about 6 or 7 inches I'd say. The book did not go into exacting enough detail for me to know size, so I am guessing. Unless Verser-me guessed better than me. O_o

Anyway, I'll make enough tiles to cover all that, and then slap my head and exclaim "Oh, right the wooden buttress! I hope his shed has one, I don't know how thatching works. We may need wood. Darn it. Though a flat roof could be done, that would both limit space and make it prone to breaking."

Kurt W. on January 23, 2014 at 10:22 pm:
OOC: Yes, and I forgot to tell you. For your records, you just gained the skill 1@1 Fire Clay T1@3. You had a very high percent chance of learning the skill, and your roll of a 45 was well within range. If you'd like, I could post OOC posts right here whenever I do rolls.

IC: Joshua listens the whole time while you explain using mud as mortar. "They might use sand and limestone inside town, or by the river, but we use what we have out around the farms, but I think you're right that mud would work fine. It would be easier to gather, too."

There's plenty of time while you're firing the clay shingles to talk fully. "The Tower." He says the words with awe, and also in a tone as if he's correcting you. "You've probably seen it already. It brings us what we need. Not always what we think we need, but what we really do. Crops, clean water, game to hunt, entire flocks of sheep, and even you. Perhaps it brought you for this roofing method, but I haven't really noticed a need. We get by well enough."

You make your batch of clay shingles with minimal failure. You feel like you pick it up pretty quickly considering how new it is to you. You mention needing wood, and Joshua just quietly speaks as he finishes checking more of the shingles. "Never fear. The Tower will surely provide."

Brock on January 24, 2014 at 12:21 pm:
OOC: I don't really need exact numbers per se, but I would like to know when something is being rolled. That way I can see how often rolls are being made for my character, and when to roll more difficult things. I GM a lot of games, and one of the hardest things to decide is when to make social rolls. Especially since it changes both by group and by system. Ya dig? It is especially important with MV, since most anything you can do can be a skill roll.

Also, isn't it an assumption in this game that my character has never heard of Multiverser? If so, has he heard of any other of the roleplay games where you walk between universes? There are a lot out there, and I play or have read many of them. There is also the movie "The One", with Jet Li. It is one of my favorites, and it features travel between multiverses so the antagonist can murder his alternate selves to gain their power, but the protagonist (the last alternate version of him) defeats and stops him.

Basically, how likely is it that I might come to the conclusion I am in another world, if it becomes obvious this is no dream? Because this place is clearly not Kansas, Toto.

IC: "Hmm. The Tower sounds somewhat like a deity. A supreme being that watches over its people and keeps them healthy and well. Has the Tower always been here, watching over the people of this land?"

For the record, I am creeped out about the tower. It may be something that shows, but I am trying to hide it. I think it sounds kind of like an eviler version of the Wizard in the Wizard of Oz. You know, someone who claims to be much more than they are and demands payment for not really doing much of anything? I think that the reality of this 'Tower' is someone lives inside, and is reaping benefit for the villager's beliefs. I'm thinking that tribute may be a thing here, so I'll inquire about that.

My character is thinking that maybe I was brought to this world to free these people and seek freedom for them. Maybe thats why my things were near me this time, it is stuff that establishes who I am and thus gives me credibility. I wouldn't have thought to create these things.

I am also starting to question how long I have been here. I don't normally walk through dreams this long.

"So, does the Tower need anything in return for what it does for your people? Do you have to like give a tribute or sacrifice? Maybe just worship on some special days? Or is it a benevolent entity that asks for nothing?"

Last thing -- how is the progress-with-the-job to light-left-in-the-day ratio? Does it look like we are going to finish with light left? I want to get back to Mark's while there is still light, I don't want to get lost.

Kurt W. on January 24, 2014 at 2:24 pm:
OOC: I would like to run with the assumption you haven't heard of Multiverser, but that every other gaming system you've browsed, played in, or ran are all fine. Movies, too, for that matter. I remember seeing "The One" as well, and it was pretty interesting.

How likely you draw the conclusion that you're in another world, though, is entirely your own discretion. This place is indeed no Kansas, and I'm sure your character has already noted that; however, theorizing about the Multiverse is another step and I'm confidend in your play ability to keep it true to your character. There are several NPC theories about the Multiverse that are correct and incorrect and evne a little bit of both.

IC: "The Tower has always been, watching over us and protecting us from beyond the mountains." He gestures to the far-off mountains that are so great that you can see them even from here. Now that you're looking, they seem to encircle the entire, vast valley.

"The Tower does not ask for anything. People tell stories about how there used to be priests, agents of The Tower that walked among us and spread word about it to the town, collected our requests to help us prosper, but no one has seen a priest in over a lifetime. I don't know of anyone alive who actually has seen one. If you ask me, it's foolish. There's no one who could be important enough to actually enter The Tower. But to answer your question, no. It asks for nothing but our happiness and peace, which we all want anyways."

It looks like you have about an hour after you're done, based on the positioning of the sun in the sky, but you note that the days are probably shorter in this valley, because the sun eventually moves beyond that mountain chain.

Brock on January 25, 2014 at 2:12 am:
"Very interesting. I have never come across any thing like the Tower in my travels. Well, thanks for all your help, Joshua. I'd best head back before all the light is gone, though. Probably see you tomorrow!"

Assuming there is nothing else he wanted to talk about, I'll head back to Mark's. If he is still up, I'll let him know that it is all ready and it did not take as long as I thought it would, especially with Joshua helping.

I also think by now I'm quite hungry and thirsty and tired, so I hope someone is waiting up for me. I don't want to walk in like I own the place and help myself. Would be rude. ><

Kurt W. on January 26, 2014 at 11:20 am:
"And I would say there's nothing left to see in your travels!" He's cheerful about this, and you can tell he's warmed to you while working with you on the clay tiles.

He brings up no other subjects to talk about, so I'm going to speed this up and get you back to Mark's. He sits on his porch looking out over the fields and up at the sky, which you also noticed on the way here. It's completely void of all clouds tonight, with just beautiful stars up above. You report your work to him, and he nods, "Excellent. I hope you don't mind, but it was getting dark, and we decided to eat earlier. There's food still inside, though, if you would like some. We made sure to keep some stew left over for you, and help yourself to the bread as well. It's all on the table."

Mark shows you inside, and also directs you to your bedroom before he heads into his own to join his wife. While showing you the bedroom you'll be sleeping in, though, you see the trace of a frown cross his face before he leaves you alone.

OOC: I assumed some things here about your actions. Feel free to interject anywhere.

Brock on January 26, 2014 at 1:25 pm:
OOC: Those actions are fine.

IC: When I see him frown, I'll raise an eyebrow and eye him for a second, as if to say "What?". If he just leaves, I'll eat and head to bed. Once in there I'm going to stay up awhile. I will sit down and think about my situation, and then meditate to relax my mind. I am keeping an ear out as well, just in case someone isn't as friendly as I thought. After about an hour to an hour and a half, I'll go to sleep, unless I hear creeping around.

Kurt W. on January 26, 2014 at 3:33 pm:
He doesn't respond to your eyebrow, and you're not entirely sure that he even saw it. He just heads to bed.

After an hour and a half of staying awake, you finally get some sleep. When you wake, you wake up to the sounds of someone walking around in the main room and something being ground up. From here, it smells like some sort of mixture of flour, and pumpernickel (spelling?) bread. Natural light also shines brightly through a window in your room.

You stop for a second when you first wake up, and it feels like there's a buzzing in the back of your mind-you get a strong feeling that you've forgotten something very important, but can't remember it.

Brock on January 28, 2014 at 12:39 am:
I'll take a minute, sit and think about what I might have forgotten, and then mentally run through everything I did yesterday. If it doesn't come to me, I'll forget about it and go out into the kitchen looking for Mark and/or breakfast.

OOC NOTE: I am a late riser almost always, even if I go to bed early. I don't know why. I have difficulty getting out of bed before 10:00 AM. I've been known to sleep from 9:00 PM to 10:30 AM.

Kurt W. on January 28, 2014 at 5:18 am:
You try to remember your thoughts from yesterday, but you're pretty sure everything's accounted for. You appeared with your possessions, walked to Mark's, went to Joshuas&fired the clay&returned to Mark's&and went to sleep. You accounted for everything already. As you go through the events, you become more sure that you didn't forget anything.

When you get to your feet, you feel extremely well-rested. The kind of rested that only a day of work and a good night's rest can get you. You head into the living area/kitchen and Mark's wife has prepared some sort of porridge, which honestly smells a bit bland. Both Mark and his wife greet you friendly, but it looks like Mark is almost finished with his food while his wife hasn't touched hers yet. There's a bowl there for you, too, and an empty place at their table.

OOC: Noted. Thank you for including that.

OOC 2: Also, I haven't run anyone online in a while. In real life, I like to go into this kind of detail, but if you ever feel like things are moving a bit too slowly, let me know. I understand that's a real possibility.

Brock on January 28, 2014 at 1:51 pm:
OOC: My character has forgotten all suspicion of the Tower, yes? O_o OK then, I'll do my best to RP that. This is going to be an interesting story! ^^ ANd no, I don't mind the pace. I prefer detailed games, which is the benefit of online play if you ask me. You get to cover everything more easily because you have time to sit and think before responding without holding up the whole game. That is a very nice thing for a GM, though it can lead to player metagaming. Which is why I don't mind you doing my rolls for me; It's hard to metagame or munchkin when I don't know what the rolls are.

IC: I will sit down and eat with them, and greet them with a friendly good morning. Since it looks like my suspicions have died overnight if I caught your drift correctly, then I would be quite friendly and greet them with a big smile.

I don't mind of the porridge is bland, I am used to unappetizing food having spent large portions of my life very poor. I am thankful to have anything ;). I will eat somewhat quickly after I greet them, because I want to get on with the work of the day. The sooner I have this roof done, the sooner I can gather information and then move on.

I am also quite concerned that I slept and woke at all. Where in the Sam Hill am I, and how do I get home? I've only stayed out of body this long once before, and that wasn't a good idea&.If I don't finish what I am here to do soon, I may need to will myself home!

OOC: Hehe, good luck with that Verser-me! XD

Kurt W. on January 28, 2014 at 2:08 pm:
OOC: Oh, not at all about the Tower! You keep your suspicions, though I wish I had thought of that. You remember everything we role-played and felt briefly when you woke like you forgot something else important. It seems like you were going to mention the Tower during breakfast, so feel free to let me know about any changes in the above post. Sorry for the confusion. I'll post for you when you get back to me about any changes.

Brock on January 28, 2014 at 11:56 pm:
Interesting. In that case, append to the breakfast some conversation.

"So, you up for answering some questions before we get to work, Mark?"

If he is: "Cool! So, the biggest thing that concerns me right now is where exactly we are. As I said before, I am totally lost. Do you have a map, by any chance? I'd like a look at it if you do. And the other thing I wanted to know about is the Tower. I never heard of it where I'm from, and it sounds pretty important." After he answers "All right, good to know. Is there anything I shoul-, oh wait, actually is there a name for this land? That would help." After he answers "Ah. So, as I was saying, is there anything that I should know about <insert name of land>? Any unusual laws or other stuff you usually need to tell travelers?"

If he isn't: "Oh, that's too bad. I guess it will have to wait until after work then."

Brock on January 29, 2014 at 12:00 am:
Second Post

Note for later: character is considering searching through possessions, thinking maybe that is what I am forgetting. I had just packed everything up and moved along, so maybe I missed something. I do not like the feeling of not remembering something. It is bothering me.

Kurt W. on January 29, 2014 at 1:54 pm:
"Of course, Brock. What's on your mind?" He seems genuinely concerned.

Mark nods to your questions about where you are. "You're in the Vale now, Brock, under protection of The Tower. I'm sorry, I could draw you a rudimentary map if I had paper, but I'm afraid you'd have to go to Tower to get that. Oh, not to be confused with The Tower. Tower is what we call the town at the base of The Tower."

When you ask him about The Tower, he seems a little taken aback. "You've never heard about The Tower? Even outside? All of us who were brought here have. You must be from far away lands indeed to never have heard stories of The Tower. It protects us from the vandals and corrupt nations that would attempt to do it and its people harm. You must be chosen to come here, as well all have, as you have. It takes some adjustment, to be sure, but we all find our lives quickly enough here. And we all find our happiness too." He holds his wife close to him when he says that, and they both smile at one another.

Concerning laws and customs, "Well, one thing it took time getting used to for some newcomers has been the lack of coin-there's no currency in the Vale. We operate on loans and trade." You catch him glancing at the door to the room you slept in. "Also, try to stay True to The Tower. I know you don't know this land well yet, but you will learn everything it has to offer. Trust that The Tower will watch over you as it always has us, and you should be fine. No, you should be great."

Brock on January 29, 2014 at 11:38 pm:
OOC: I'll break this post up into conversational threads that we can follow. It's swifter than following one thread at a time, while still being coherent.

IC: On maps and travel: "I see, I see. Interesting name for a town. I actually have just gotten completely turned around. I want to figure out where I am and then head back home. I've been gone&.much longer than I intended to be. I don't really plan on staying. I have&someone who is waiting for me at home. Someone important."

When you ask him about The Tower, he seems a little taken aback. "You've never heard about The Tower? Even outside? All of us who were brought here have. You must be from far away lands indeed to never have heard stories of The Tower. It protects us from the vandals and corrupt nations that would attempt to do it and its people harm. You must be chosen to come here, as well all have, as you have. It takes some adjustment, to be sure, but we all find our lives quickly enough here. And we all find our happiness too." He holds his wife close to him when he says that, and they both smile at one another.

On the Tower's significance: "Oh, yes, I am from pretty far. How can the Tower protect you from vandals and even nations? Does it have some sort of mystical or divine power? Is&is it conscious? And what do you mean by staying True to the Tower?" I look surprised and a little overwhelmed at this point.

On money: "No currency at all? Inefficient, though it does reduce the possibility of theft. In secluded societies, a lack of currency promotes goodwill amongst neighbors. After all, if you are known for the best woodworking, and someone pops up with one of your carvings that you didn't sell&It works well then. The issue enters when you have neighboring lands that come to you, and want things. How do you discourage raids and war?"

On remaining here: "I don't think I am meant to stay here. I have been Called to many places, done many things, and helped many peoples, but always I move on and return home. Never have I stayed there. As far as I'm concerned, my purpose is to right wrongs where I see them, and live the best I can otherwise."

Kurt W. on January 30, 2014 at 2:09 am:
"Your past is gone, Brock. If this someone truly cares for you as well, they will be happy that you've found such a perfect new home."

You ask him about the Tower's significance, and he puts a reassuring hand on your shoulder. "Trust me, Brock, it is a good thing that The Tower watches over us, and it is unwise to question its nature. That will start you down a path that you might see as curiosity, but trying to unravel The Tower's secrets is a threat to it, and you may be&asked to leave&"

You mention that you don't believe you're meant to stay, and he drops his hand from your shoulder, shaking his head, "Please, leave it be, Brock. That's my only warning to you-leave it be and live happily! The Tower wouldn't have called you if you weren't meant to stay." His eyes are pleading with you now, intensely.

He seems to have completely forgotten your questions concerning currency and keeping raids and wars at bay, focused solely on you and The Tower.

Brock on January 30, 2014 at 11:44 pm:
On the tower: "I suppose it doesn't really matter that much. I don't need to know that badly. I am just&concerned. Sometimes the nicest things turn out to not be so nice after all, you know? Rest easy. I will set my curiosity aside."

On his insistence I stay: "My God&you're serious. I&I can't promise that. I have responsibilities. I have people that count on me, people that need me. Meeting my responsibilities, helping my family and all those I can, these things are too important to abandon. There are things much greater than my own life, much more important. I could not, will not rest easily if I do not know that those that matter most to me are safe and well. I might be willing to relocate here with my family, but forget them and focus on myself? And I already live happily. Times are hard, but I always find a way. And the kindness of men like yourself always helps. I know you mean well&but no. I can't promise to stay.

&Please understand, Mark. I don't begrudge you your happiness, your way of life. But I simply cannot say that I will stay here when I still have other business I must see to."

I will sigh, then look at him sadly for a moment. "&.I think it might be time for us to roof a shed."

Kurt W. on January 31, 2014 at 10:44 pm:
"Very well," Mark calms down. "I apologize for being so adamant. I should have more faith-you'll come into the realization in your own time."

He sighs, and when you explain that you don't have any problems with his way of life, he lifts a hand up, "Don't mention it. I understand your thoughts and feelings. Almost everyone in the Vale does."

He becomes awkwardly quiet until you bring up working on the roof for the shed, and he just nods. "I have some work to do in the field, but I already got the wheelbarrow ready for you by the shed. I shouldn't be too hard for you to find if you need anything else."

I should also mention that during this conversation, Mark's wife has left the room and left you alone to talk together.

Brock on February 1, 2014 at 1:05 pm:
"The only thing I'll need is a bunch of mud. If you don't have any mud handy, we'll have to make it. You have plenty of dirt, I assume?" I'll say that with a twinkle in my eye and a cheesy smirk.

Before I leave: "The mortar won't be very strong with mud, so I wouldn't recommend standing on the roof of your shed once it is done, but since mud is what we have, mud is what we use. I'll need a lot of it, too -- it shrinks as it dries, so I have to use plenty to mortar with, more than seems necessary so the bond remains strong after the shrinkage. I'd also like you present when I do start, at least momentarily, so that you can see how it's done and redo it yourself if the roof is ever damaged."

When we are done talking: "All right then. I'll head over to Joshua's. I shall return in a while." And with that, I'll fetch a wheelbarrow and head out.

Brock on February 1, 2014 at 1:07 pm:
Second Post, OOC

While I am still wary, my first instinct sitting here at the computer typing this is not to worry about Mark's wife, and me and my character are still very similar, so I will go with instinct and not worry about it. Besides, I'm still worked up from both the disagreement and the excitement of doing something I've never done before that I have only read about, and so far doing it all right my first try. ^^

What? Don't look at me like that. I can be excited about my own intelligence without being rude about it! :P

Kurt W. on February 1, 2014 at 10:23 pm:
Actually, Mark says he's got some very muddy ground on the far side of his field that still hasn't dried from heavy rain. You'll probably have to use the wheelbarrow for it when you get back, but that there's probably more than enough out there. He does not, however, usually keep mud handy.

You head out and find Joshua's house easy enough. It's a simple job-albeit harder than pushing the wheelbarrow there-getting the clay tiles back to Mark's. I want to note here that while it's not a full-fledged town, Joshua lives more in the local village instead of the short walk back where Mark lives. Some of the locals who don't recognize you smile at you, wave at you, but generally leave you alone when they see you're busy transporting those tiles.

Joshua asks if he can join you at Mark's to work on shingling the roof. When you're behind his house to pick up the ones you've made, you see that he's been practicing making consistently quality shingles as well. Some are better quality than yours, but there are only a few and they aren't much better quality than most that you made.

Brock on February 4, 2014 at 2:24 am:
Somehow, I didn't think he keeps mud handy. :P

I will smile and wave back at the people, but move along.

I have no problem with Joshua coming along. I'll compliment him on the tiles, and tell him I think that he will be great at this and I am glad I was able to help him with my knowledge.

OOC: Sorry if my answer seems minimal, I'm sort of busy.

This message was last edited by the GM at 22:42, Sun 09 Mar 2014.
Krillis
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at 22:13
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Re: Brock Begins

Kurt W. on February 5, 2014 at 5:52 am:
OOC: No problem about short posts.

IC: Joshua accepts your compliment and the two of you make it back to Mark's switching who is pushing the wheelbarrow as you go so that neither of you tire out. He takes most of the turns at it, actually. You get back to the shed where Mark, who seems to have cooled down significantly from working outside on his fields, decides to join you all. He helps unload the tiles so that you can take the wheelbarrow out to the mud to collect.

There's a wooden shovel right there near the shed, and it's only a matter of time before you return with the mud and can start getting to work on the roof.

It takes the majority of the day, and it's a relatively small roof and your first time trying this. After hours of work, where Joshua helps you constantly and Mark helps intermittently around his other chores, you make a basic tile roof. You're sure that it could handle simple rains and keep everything inside dry; however, you would strongly discourage anyone standing on it and you're not sure if it could handle heavy rainfall or intense storms.

Mark brings a few cups and a large jug of water outside to the shed, where the three of you are now taking shade, and says, "Thank you both for doing this for me. Brock, and Joshua." He seems a little surprised by Joshua's presence, but continues, "I would never have thought to do this myself."

OOC: You've got a 1@1 example, 12@2 bias, 2@1 BRA, which puts you more than high enough even considering the 3@3 of the skill you're trying to acquire with a roll of 5. You gain a new skill: 1@1 Roofing with Clay Tiles/Mud T3@3.

Brock on February 5, 2014 at 5:12 pm:
OOC: A roll of 5, huh? Isn't this a D% game with low numbers being better? It's been a long while. If it is, that is a really good roll.

IC: "Hey, no problem, man. I must say, I have never done anything like this before either. I just read a lot, and some of the things I have read are very educational. I am happy to share my knowledge. I must say that there must be something I am missing here, because that roof doesn't look as stable as the others I saw back home. It's like I thought, standing on it won't be a good idea. I am not sure whether I missed steps, or its the materials, or&.well, anyway, you guys know how to fix it since you helped make it, so if anything does happen it can be replaced. And hey, maybe you can figure out ways to improve upon the design! I sure don't know any." I am genuinely happy and satisfied about my work, and say this with a smile. It feels nice getting things done right on the first try, and also being helpful. I am also trying to not to sound like I am bragging, I don't like to brag even though I am quite satisfied.

"You know, if I wind up sticking around for awhile, and something else needs roofing, maybe you could show me how you guys put in those thatch roofs. I have no idea how it is done -- no one uses thatch back home, and I have never read about how it is made."

Moving on from here&.what time of day is it now? I want to know if there is time enough left in the day to set out for the town of Tower. I like these guys, but it is time to find out what has brought me here.

Kurt W. on February 5, 2014 at 11:40 pm:
OOC: This is indeed a D% game, and a 5 is very commonly a success (required that there's any % chance of success for something in a certain world); however, the way the system works is that you're aiming for as high a success as possible. So between two individuals with 75% chance to learn to do something, the one who rolls a 75 will have a 1@3 skill ability level while the player that rolls a 1 will only have a 1@1 skill ability level. This applies for damage as well, where the higher you roll, the more damage you end up doing.

IC: You started working very early in the morning, so you had more time left in the day. Once the job is done, Joshua heads back home. "Definitely," he replies when you ask about thatching roofs. "Perhaps I could introduce you to someone who knows how, and he could teach you."

You judge that you have maybe 3 hours of sunlight left, 4 if you're lucky. Due to The Tower's size, it's hard to judge exactly how far away it is, but you believe that you could probably make it there by nightfall if you walked straight to it. Taking roads would give you a more indirect route, but it would be a safer one as well, especially travelling when travelling with diminishing visibility.

Brock on February 6, 2014 at 7:11 pm:
Actually, I wanted to head to the town of Tower, not to The Tower. Do I have time to do that?

"All right, thanks. Maybe on my way back, or sometime later, all right?"

If I have time by my judgement, then I will gather my things, bid my new friends goodbye, and head to Tower. Otherwise, let me know here.

If I do not know where Tower is (can't see it, road doesn't lead straight there, etc.), I'll ask Mark for directions.

Kurt W. on February 7, 2014 at 12:29 am:
"Oh, I'm sorry," Mark explains. "I thought I told you earlier. Tower is at the base of The Tower. A town built around it. It was where the inhabitants of the Valley first started. They found more comfort in being close to it, unlike today."

Mark says that he can show you the main roads to get to Tower, but that it might take you into the night. While there would surely be people to let you stay with them for the night in the town, you're welcome to stay at his place as long as you'd like to before heading out to investigate Tower for yourself.

Brock on February 7, 2014 at 2:04 pm:
"Ah, no, I don't think you had mentioned it. It does make sense, though. I assumed the Tower would be on the mountain, and the Town would be near the closest river or something."

"Hmm&I can probably head out now and just walk a little more briskly than usual. Do you think you could spare a little provisions? Just one or two meals worth of travel food should be sufficient."

Either way, I will set out now.

Kurt W. on February 7, 2014 at 4:39 pm:
Mark tells you that you always have somewhere to stay here, if you like, and thanks you again for your help shingling the shed roof. He gives you enough bread so you can eat well for two days and eat poorly for roughly five. He lets you know that The Tower isn't in the mountains, but on the ground, in the middle of the valley.

So, you gather your possessions and strike out in the direction of town. Joshua accompanies you a short way, back to his house at the edge of a village, and points you along the main road that leads to Tower. It's a straight shot along this road. You can tell, because the land is flat here and you see the small town ahead and the white tower that comes straight from the ground and reaches all the way up beyond what you can see in the sky. The building is massive, and there's a small town in its shadow.

It's still getting late, but you strike out toward Tower. Any plans for the road?

Brock on February 9, 2014 at 7:06 am:
Yeah. If I come across a rounded rock, a stump, a soft bed of grass, or something else it looks relatively comfy to sit on, I will stop and sort through my belongings. Two things of note leap out at me from my sheet.

"A photo of my girlfriend out at a restaurant smiling big, in backpack."
This one will make me smile, and also make me wonder. Why on Earth did this come with me? Just what is going on here??? I need to get home!

"Black Safelink Cell phone with 246 minutes remaining and unlimited texting as long as the service is in effect."
Now this could be useful. I am going to attempt to call home, and then call my girlfriend. I expect the service to be out, but on the off chance&.

After that, since the other stuff doesn't seem to help, I'll continue on. I am also on the lookout for a sturdy looking branch or staff that can be used as a walking stick or, in a pinch, as a weapon.

OOC: It occurs to me I ought to mention this. My girlfriend is very important to me, and one of my main motivations is going to be getting back home to her. However, she is a very private person, and she has asked I do not share her name or personal details with strangers on the internet. So, I will use a pseudonym for her on this site, if that's ok with you? We'll call her Carla. Anyway, since I am not going to share details about her, it'd probably be better for the story if I do not manage to contact her. Hard to roleplay her with no details, eh? Your choice, though, It's your game.

Kurt W. on February 9, 2014 at 6:32 pm:
Looking at the picture brings back waves of nostalgia while you look at it.

Which are almost overwhelmed by your confusion when you attempt to turn on the Black Safelink Cell Phone. The phone doesn't activate or light up after holding down the power button for well over thirty seconds.

You don't encounter any likely walking sticks or staffs along the way, but on your trip toward Tower, the town becomes bigger in your view and The Tower becomes enormous. The road that you take seems to travel past The Tower, white in its brilliance even in the darkness of night. The Tower itself is surrounded by a well-kept circular yard that is encircled by about a foot-high stone fence the same white as The Tower. The town Tower is only a short block from here, but it requires walking past The Tower. The road runs just outside of the small fence and the yard within.

Brock on February 11, 2014 at 10:13 pm:
IC thoughts on the phone: What the? It was fully charged last I checked it, and even when it isn't it still boots then shuts back off. That is decidedly odd&.unless it isn't the real phone? Maybe it's here for me as a sort of comfort thing. But that can only mean I am going to be gone for a long time, right? This doesn't make sense&.

On the tower: I will walk up to the tower, look up to it for a moment, and then sigh and try to feel it. That is, I will try to view it's aura and sense if there are any buildups of energy around it. I am especially interested in knowing if these energies are negative or hostile in nature, or if they feel manipulative. I don't know whether this tower is benevolent or not, and I aim to find out.

OOC: I believe that there is energy in all things. I believe this energy is molded by the thought and emotions of sentients, of intelligent life. I believe that this is the reason that supernatural beings exist, that our belief shapes them into reality, in spirit worlds. I believe that this is the reason aura reading works -- the energy around people is tinted with their thoughts and emotions. It leaves impressions in the natural energy of the world. I am accustomed to feeling for these energies, which is why I put that skill on my sheet. Anyway, the Tower is the subject of what seems like worship here in this land, which means it is at the least being invested with power. There should be something to read, however faint. On the other hand, if the Tower has sentience and power of its own, or living things inside it, then I should feel the imprints of that. Either way, I expect to feel something here. Whether this works or not, my character believes it will, and may even delude himself into thinking he got something when he really did not. If that happens, I would probably go with what I was already suspecting, which would be that the Tower is not friendly but rather is dominating. Why else would I be here?

Kurt W. on February 13, 2014 at 12:22 am:
Let me ask you a question really quick.

Are you attempting the skill I have down for you right now, Aura Reading, or are you attempting a different skill here where you want to sense impressions and essentially good/evil alignment of The Tower and anyone/thing within it?

Brock on February 13, 2014 at 6:38 pm:
I think that Multiverser defines what I am doing as a new use? It is more than just aura reading, it is psychometry. I've tried it before, but it is a little more difficult. If the Tower is alive or has purpose, it should have a normal aura. If it is a place, or a convergence of energies, it should have a vague impression which will be more difficult to read without meditating on it.

I am attempting to read the aura of the entire Tower and/or anything residing in it. I want to know if it is a place of anger, happiness, sadness, hurt, love, whatever it is. And I want to sense if the energy of this place is ALIVE. That is the biggy; dos it have purpose within it, or is it like the ambient energies of the world? And then the strength of the aura, from overwhelming to barely detectable.

It is definitely not alignment; I don't believe that anything is simply good or evil. I see the world in shades of grey.

Brock on February 20, 2014 at 9:55 pm:
Second Post

Hey, man, it's been a week, so I am going to be checking this a little less frequently until you answer. If it takes me a couple days to get back to this, that's why. I figure you must be busy, so&be back every few days.

Kurt W. on February 21, 2014 at 1:55 pm:
Sorry that this took so long. While my absence was out of my control, I apologize for not being able to post sooner. I've been trying to access the site for a week now.

IC: You reach out and try to sense the history and feelings that surround the tower, but you're met with nothing. No, the sensation isn't quite like that. Rather, you can't seem to feel anything, like you're doing it wrong and can't quite comprehend what exactly you're missing when you try to reach out and perform your psychometry.

The Tower continues to stand dizzyingly tall above you, but you fail to glean any information from it.

Brock on February 21, 2014 at 5:39 pm:
IC: Gah, I hate it when I get nothing. I wonder if that is significant at all&. With my attempt fruitless, I will walk into the town and look around. What do I see? I am hoping to see an inn of some kind, or a public house.

OOC: Ah, the site troubles? I haven't had any. Just lucky I guess. Eh, its ok. I can wait, but my SOP when I do have to wait is to check less frequently. So you know ;).

Kurt W. on February 22, 2014 at 10:18 am:
OOC: Yeah, no problems. I try to give warning if I ever go on vacation, so if I ever disappear without any notice, it's because of something urgent/important or technical issues.

IC: It's starting to get dark now, so you're glad to finally be stepping into town. The roads are empty of people, but there are several wooden buildings, many of which look like they could be homes, shops, or both. You also note that many have wooden roofs, while some smaller ones have thatched. All the light in the world is coming from the heavens now and one inn, which you see has a bed painted on it and a name: The Sleeping Giant.

Inside, you hear some conversations muffled by the wooden walls of the building. You also hear music coming from string instruments through the walls, but no tunes that you recognize.

Brock on February 23, 2014 at 12:04 am:
I am going to head into the building and try to find the innkeeper. When i find him, I will hail him and tell him I am new in this region, and tell him I am willing to work in exchange for lodging for one night.

Kurt W. on February 24, 2014 at 6:56 am:
You enter the inn and see that it doubles as a small bar as well. There are a couple of people enjoying a meal in the corner, you see that there are two people playing string instruments in a corner for fun while five people are gathered around them spinning and clapping.

You smell some base alcohol in the air, but when you approach the innkeep, who stands at the bar, he's cleaning a glass. He greets you amiably when you tell him you're new to the region. "Ah, New to the Vale!" He announces to the room. Everyone stops what they're doing, and many come up to you to slap you on the back. You receive several welcomes and the innkeep additionally announces, "Drinks on the house in honor of our new friend!"

"Here, here!" Everyone hollers, and the music picks back up again. He pours a red liquid, which you recognize is probably wine, from a large ceramic jug into a smaller cup for you. The inkeep says, "Here, friend, drink up. There are surprisingly few The Tower brings to us in these times, so have your fill and a free room tonight, to help you find your feet here."

Kurt W. on February 25, 2014 at 11:00 am:
Heads up. I might not post for a little. My surface charger has gone missing. Could be hours to days before it is found/replaced. Maybe late as Monday.

Brock on February 25, 2014 at 11:37 am:
IC: Huh. this place is lively. I have always wanted to go somewhere where I can dance :D.
After everyone fusses over me, I am thinking "I am getting a "One of us, one of us, one of US!" vibe from this place. Ugh. *Shivers*."

I will thank the innkeeper, sit down, and pretend to sip the wine. I will also look around and see what kind of people are around. Do they seem like ordinary villagers? Is anything off, or is anyone weird?

Whichever way, after that I will inquire of the innkeeper or of anyone sitting near me "Hey, there, friend! Care to tell me about the Vale? What is it like living here?"

OOC: Roger Roger.

Kurt W. on February 27, 2014 at 3:13 pm:
You watch everyone, and you can't help but feel like they are acting normal-a little bit too close to what you'd expect from happy townsfolk. Occasionally, you notice that a few of them keep turning their heads to watch you, while they're dancing or drinking or singing or talking, but they turn their heads back to what they're doing when you look back.

When you're about to address the innkeeper again, who is also working as the barkeeper tonight, a woman comes up from the group of people dancing and grabs you by your arm. "You can't stay at the bar all night-come dance with us!" You've been watching them dance. It seems like they're doing a relatively simple step that you're pretty sure you could copy with a little bit of effort, if you were to try to dance with them.

Brock on February 27, 2014 at 4:03 pm:
OOC: Ah, that reminds me. I do dance. I have been taught the two step and the waltz, and I have practiced it at home many times with my family. I didn't really consider it worth mentioning for skills. So, yes, a new dance? I'd love to learn it.

IC: OK&this is about as expected. I am very much getting a "One of us, One of us!" vibe here. *Sigh* time to figure out what to do about it. I have a feeling this may take awhile.

When the woman grabs my arm, I will go willingly, leaving my things by the bar, and throw my all into the dance. I may even look a little silly, but I don't care. Dance is about fun! Also, of the music is at all familiar or seems like something that I can do the two step or the waltz to, then I will teach her my own dance after I learn hers. Might be nice to have a new dance I can do when I get home ;). Side note, I am being careful not to seem flirty with any of these ladies. I don't want to hurt feelings when I say no later, and I apparently flirt unconsciously when I let myself like a woman as something other than a sister (or so I am told).

Kurt W. on March 2, 2014 at 1:37 am:
There are men and women involved in the dance, and she brings you in to the beginning of a line dance that you've never seen before. You pick it up well after observing and getting a solid example from your new dance partner, who also picks up the Two-Step and Waltz quickly. You two dance for about half an hour to the music, and she expands the waltz a little bit with some improvised dance maneuvers.

You don't get the impression that she took any of your dancing as anything but friendly, but after about half and hour, she smiles widely and says, "Sincerely, welcome to Tower, and the Vale. I hope you do find your place here, but I must go home before my family finds me missing. Jack, walk me home!" A young man who's been dancing as well excitedly takes her by the arm, and walks out with her, nodding to you on his way out.

You hear them talk excitedly about you and your dancing on their way out.

The party, it seems, is dying down. It's starting to get late, and the music has stopped. While there are a few people left finishing their drinks, the innkeeper taps you on the shoulder, "Early down and early up, my friend? Can I show you to your room for tonight?"

Brock on March 3, 2014 at 11:02 pm:
OOC: Please tell me: What SAL did I gain? Or is there not a skill for that?

I am thinking that if I don't find a for sure reason for my being here within a week or so, and I don't find information about where I am, I will start looking for ways home.

IC: Wooo! I love improvisation in dancing! I'm sure that this was very fun. :D

Oh, she must be with Jack. That's good. Glad I didn't screw that up. Or so I think ;)

After it all dies down, I will indeed go to bed. I will thank the innkeeper very much, and then I will set my things down (under the bed if possible) and lie down. I will listen to the sounds outside my room for a few minutes before I let myself drift off. Just in case.

Kurt W. on March 4, 2014 at 4:09 am:
OOC: Sorry, I included it in your sheet, but forgot to here. You got a new skill: 1@1 Tower Line Dance M0@2. I also added the Two-Step and Waltz skills to your list, both at SAL 1@5, same as your Harmonica skill.

IC: You drift off to sleep, and have a pleasant, lucid dream. You're in a house on a hill with a large oak tree in the yard, swaying with the wind. It's a dream about an old friend from your past, visiting you at this house. Suddenly, you're outside with him, and the two of you are talking about a great, white Tower far off in the distance. Far away, but so large that you can even see it beyond enormous mountains. It shines brightly, even from so far.

But then, you look at your old friend and realize he's changed so much over the years. He's hardly the same person. No, he's not the same person. It dawns on you that you don't know this man next to you at all, and your dream suddenly becomes lucid. The dream becomes both crisper and the world shakes briefly. Looking closer, he's a man in robes that are soft blue, and he has white beard and soft, blue eyes. "Oh, good, Brock. Focus. I thought I'd lost you again like last night. Tell me, did you find any of the totems?"

Kurt W. on March 6, 2014 at 2:06 am:
Hey, sorry to do this to you, but I've been having a lot of trouble getting on GO lately. Let's move over to RPOL now. It's easy to make an account, the site is well-maintained, and I can't guarantee regular posting here.

Also, I'd copy that post of yours and repost it in your RTJ, where you need to notify me who you are.

Thanks for understanding, and I hope to see you over on RPOL soon.

The general website is / and the game name you'll want to search for is Worldwalker, run by OakMaster.

The Story Until Now:

Brock lands in the Tower of the Vale scenario, where he starts interacting with indigenous residents of Tower very early on. After befriending a farmer, Mark, he chooses to help him fix his shed’s roof. More than just fixing it, he plans to introduce clay tile roofs to the community by using them on Mark’s shed. This leads Brock to seek out aid from a neighbor, Joshua, who has a fire station that Brock can use to fire the clay, which is a new idea for Joshua.

While firing clay, Joshua warms to Brock and answers questions involving The Tower, which Brock starts to understand is some sort of deity to the people of the valley. He doesn’t trust The Tower, however.

Brock makes Mark’s shed roof no problem, and moves on to investigate the town of Tower, where he enters a tavern and interacts with locals. He distrusts them, but dances and merrymakes nonetheless for a while before finally heading in to bed. This is where Brock's story begins here, at RPOL:



Now:

OOC: Sorry, I included it in your sheet, but forgot to here. You got a new skill: 1@1 Tower Line Dance M0@2. I also added the Two-Step and Waltz skills to your list, both at SAL 1@5, same as your Harmonica skill.

IC: You drift off to sleep, and have a pleasant, lucid dream. You're in a house on a hill with a large oak tree in the yard, swaying with the wind. It's a dream about an old friend from your past, visiting you at this house. Suddenly, you're outside with him, and the two of you are talking about a great, white Tower far off in the distance. Far away, but so large that you can even see it beyond enormous mountains. It shines brightly, even from so far.

But then, you look at your old friend and realize he's changed so much over the years. He's hardly the same person. No, he's not the same person. It dawns on you that you don't know this man next to you at all, and your dream suddenly becomes lucid. The dream becomes both crisper and the world shakes briefly. Looking closer, he's a man in robes that are soft blue, and he has white beard and soft, blue eyes. "Oh, good, Brock. Focus. I thought I'd lost you again like last night. Tell me, did you find any of the totems?"
This message was last edited by the GM at 22:43, Sun 09 Mar 2014.
Brock
player, 1 post
Sun 9 Mar 2014
at 08:35
  • msg #3

Re: Brock Begins

IC: Thinking: What the? Is this guy Merlin? O_o

I will look around a bit, surprised. When I regaon my equilibrium, I will answer him.

"Totems? I'm afraid I don't know what you are talking about, or who you are exactly. Wait, do you know something about the Vale? Or the Tower? Or just how I got here?!" I am visibly excited at the prospect of learning what is going on here. I then force myself to slow down. "Sorry, sorry. So, you know my name, but who are you, sir?" I'll offer a handshake if he introduces himself.

OOC: I have dreamed of meeting many mythological or legendary figures before. I don't especially think I really did meet them most of the time, but the dreams can be pretty lucid. Anyway, This guy is superficially similar to my dream of Merlin before, and the location is almost the same two. If we are on a hill in a forest too, then it is eerily similar. I remember mountains in the distance, and a tower, and a lake between the mountains and the cottage. Meh. Not that it matters that much.
Krillis
GM, 3528 posts
Courage Against All
What'll ya do, kill me?
Mon 10 Mar 2014
at 09:42
  • msg #4

Re: Brock Begins

The man looks disappointed when it seems that you don't know what he's talking about. "Of course, I thought that this might have happened after I first touched your dreams. Brock, I know your name because we met last night, but it feels like your dream now is much more stable than it was then, so let us start anew." He bows his head lightly to you, and shakes our hand. "My name is Pax Anteroch. And the fate of thousands could rest on your shoulders, Brock."

You notice that the blue robes that he has on aren't just similar to your memory of Merlin's, but identical now that you're thinking about it.
Brock
player, 2 posts
Wed 12 Mar 2014
at 02:27
  • msg #5

Re: Brock Begins

OOC: Wow, identical? Creepy. OK, I am going to cover this like the last time we did a conversation, multiple threads at once. Gets it going faster.

IC: "You do seem familiar, Pax Anteroch, but I am sad to say I do not remember you. Are you using some form of magic to touch my dreams? Maybe astrally projecting to me?"

"The fate of thousands rests on ME? You have got to be joking. I mean, I always try to do what's right, but no one has ever had their lives depending on me! What exactly are we talking about here?"

"Besides last night, have we ever met before?"

"Can you tell me anything about the Tower, or the town? Or how I got here, and how I can get home? Journeys are fun, but I do need to go back home."
Krillis
player, 3533 posts
Courage Against All
What'll ya do, kill me?
Thu 13 Mar 2014
at 01:44
  • msg #6

Re: Brock Begins

Pax frowns at you when you say you don't remember him. "That's regrettable, Brock, but we must move forward nonetheless. You must try to hold on to this memory this time as you leave your dream. Yes, I'm a guest in your dreams, and represented here by your subconscious in this image. I could shape your dream slightly to take my own, but I fear that it may disrupt it before we finish talking."

"Indeed, Brock. Every innocent in the Valley depend on you now, though they have no clue of it yet. We are talking about that." He points to the Tower that stands far in the distance. "It is the same Tower that you somehow resist even now, or else I would be unable to touch your dreams the way that I do."

"We only first met last night, but you said that you recognized this visage then as well."

"The valley you're in is full of innocent lives that the tower preys on. Some can resist its thrall, but all have fallen quickly to its pull, most seeing it as a god in time." He sighs at that point. "And it will continue so long as its master has the totems to keep his magic strong over the people."
Brock
player, 3 posts
Tue 18 Mar 2014
at 08:56
  • msg #7

Re: Brock Begins

OOC: I'm a bit busy IRL. Sorry for the delay.

IC: "I will do my best to remember what you tell me now. I am committing it to memory as best I can." I pause a moment. "And this is my dream. If I allow it, then you should be able to shape it if helps." With that, I relax and tell myself that this man belongs here, and he has power, and he is free to use it unless he brings harm to me. If he tries to change something, he should be able to.

"Why would I resist the Tower when all these others do not? Hmm...maybe that is why I have been called here. It is my destiny!" I say this with an easy grin, and smile cheekily.

"So there IS a single master pulling the strings within that tower! I KNEW it!" I pound my fist into my palm, excited. "What are these totems? What does the master do to keep them in thrall? Why does he do it?? What is he gaining?"
Krillis
player, 3543 posts
Courage Against All
What'll ya do, kill me?
Tue 18 Mar 2014
at 10:21
  • msg #8

Re: Brock Begins

OOC: No problem.

IC:

You try to manipulate your dream surroundings to be more accepting of Pax's presence here, and you feel more comfortable now. He still looks like your dream of Merlin, but everything seems a little more crisp and calm around you now, but you're not completely sure if you did anything.

"Why you would resist the Tower, Brock, entices my wonderings as well. None have before, at least not for long before its master brought them in under its thrall. Perhaps it is something special about you, but we cannot be sure and must work quickly, lest you buckle under his power in time."

When you start getting excited again, you feel the dream becoming unstable briefly, and Pax gently raises his hand, "Careful, Brock. Careful. The situation is unstable as it is, but there is plenty of time for me to answer a few more questions." It takes a second, but you bring things under control again, you feel like. Then, Pax continues, "Yes, one wizard more powerful than any heroes have yet faced takes people from the world, placing them into his own twisted domain. He steals their lives and freedom to fuel his own power and magic while keeping them submissive and unsuspecting. The totems I speak of are powerful foci spread out to powerful places in the valley-natural places, most likely that represent the elements for his profane rituals. My best inference, due to the great power of his magical influence there, is that there must be at least four separated across the Vale, but I have no way to magically scry from them from within... But whatever his magic is, it must be delicate. The totems probably must maintain line of sight with the tower, and unmolested for great periods of time."

Then, he stops and looks closer to you, "Tell me, what are your thoughts on these totems?"
This message was last edited by the player at 10:21, Tue 18 Mar 2014.
Brock
player, 4 posts
Tue 18 Mar 2014
at 19:32
  • msg #9

Re: Brock Begins

"Sounds like a plan to me. I do not intend to let someone have sway over my heart and mind. Nor do I intend to allow such vulgar control over another, let alone over all of a Vale. He must be stopped!"

"He gains power from dominance and from their submission....Is he stealing their life forces?!"

"The totems are delicate and elemental, and there is four...Are they associated with the Classical Elements do you think? Fire, Air, Earth, Water? They are delicate...probably within sight of the Tower...and must be unmolested...Perhaps they are seemingly innocuous items like weathervanes or very large boulders or other such things, infused with the power to aid him. Any long standing structures or anything, anything at all, that the villagers tell me is off limits are likely suspects."

"Tell me, Pax, if he has control over the residents of the valley, can I expect them to oppose my actions when I work against the tower? Can he seize control of them from afar and work through them? Or perhaps implant in their minds that tey must do certain things to aid him when it is needed, such as stopping someone from tampering with certain areas?"

"Does the wizard have a use name or nickname we can use? I doubt you have his True Name, else you could simply stop him yourself."
Krillis
player, 3545 posts
Courage Against All
What'll ya do, kill me?
Thu 20 Mar 2014
at 06:15
  • msg #10

Re: Brock Begins

Pax smiles at your enthusiasm, but seems sad, "Many have said those same words, Brock, but for some reason you inspire more faith than those of the past."

"Life force, spiritual energy, the mana that exists in every man, woman, and child on the planet. He and his tower eat it all, until even their emotions remain to be seen on the surface. Some may leak through, but most are stolen and in their place confusion remains."

"I believe that's very likely. Wizards have used the elements in the past to practice diverse magic like what he does now, especially when such wide-spread magic is necessary. I must agree that the villagers would caution people away-but you mustn't blame them. They are victims in this, souls without the will to fight against the tower any longer. Likely, they will discourage areas from fear rather than with minds to protect the tower. But, based on what we discussed last night...their devotion to the tower goes beyond what I had ever thought. Its sway over them very well might encourage some to stop you, if they learned of your plans."

"But while the people may or may not stand in your path, be assured that the wizard probably established other protections to stop intruders. Be on your guard."

"A nickname, my son? We call him the Tower Lord or the Lord of the Vale. But none know his name outside of the valley. As to using a 'True Name' to stop him. Is that something you know, a form of name magic? I've...never heard of any sort of power like that before. Are you a wizard in your homeland?"

A ripple travels through the dream, and some of the distant places start to melt into blackness. Pax looks at this happening, and turns to you with determined eyes. "I'm afraid our time is almost over. Focus, Brock. You mustn't forget the things I've told you this time. The tower has ways of warping minds and hearts, and these things can help you fight it."
Brock
player, 5 posts
Thu 20 Mar 2014
at 15:28
  • msg #11

Re: Brock Begins

"So as the number of people under his sway increases, so too does his power. Is it possible for me to take away his power by freeing the minds of those who live here? As his totems are destroyed, and his power weakens, I may find ways to free people. Perhaps I can lend them my own energy to fight back against the dark will of the Tower Lord, and regain their minds and independence. Allies in this struggle could prove most helpful."

"Knowing the True Name, the name given to a person at his birth or the name attached to his soul, gives you power over that person. It is not just the words, but the way they are said, tone and inflection and emotion all attached to this name. Knowing that gives you the power to identify them exactly, thus allowing the targeting of a spell without any chance for confusion or missing with it."

I look at the darkness sadly. "If it is time, then so be it. Thank you for confirming my suspicions, Pax. I knew something was going on with this Tower. I WILL stop him. Wish me luck!" I close my eyes, and focus on all that was said here, committing it to my memory.

I reopen my eyes grimly and face the dark places. "This is my dream. My world. You shall not hold sway over me. Begone!" I send forth all my will in a solid burst of passion, followed by the strongest sustained force I can imagine, pushing away the darkness that falls and restoring light and stability to my dream world. I envision that the darkness is the Tower Lord's influence. If it pushes away and stays away, I turn back to Pax. If it does not, I do what is said in the next paragraph, and then I turn all my will into forcing myself awake before the darkness takes me.

Then I envision the mysterious Lord of the Tower within his Tower, sending forth these dark magicks. I send forth a small amount of my own energy, and give him the spiritual equivalent of a slap on the cheek. I also project these words: "Nyah nyah nyah nyah nyah, nyah."
This message was last edited by the player at 15:30, Thu 20 Mar 2014.
Krillis
player, 3548 posts
Courage Against All
What'll ya do, kill me?
Fri 21 Mar 2014
at 06:14
  • msg #12

Re: Brock Begins

"That is my hope. Free the people, but be sure to understand that you are your only true ally in the Vale until the totems are destroyed and everyone is freed from the tower."

"Interesting. I would be very interested in learning this from you in time, Brock. I was not aware that you were a wizard when last we spoke. Perhaps I could teach you a scrying spell to try and track the totems, unless you already know one?"

OOC: We can get to the rest later, but I wanted to cover this brief part of the conversation before I addressed the rest.
Brock
player, 6 posts
Fri 21 Mar 2014
at 22:19
  • msg #13

Re: Brock Begins

OOC: We can get to the rest later, but I wanted to cover this brief part of the conversation before I addressed the rest.

"In my homeland, magic is a derided, often ridiculed force. Many do not believe in its existence; it is preferred to believe in Science. It is a weak force there, with little or no visible manifestation. I believe that the disbelief of my people in the power puts a dampening effect upon it, rendering those who practice powerless or the next best thing to it. I, myself, am accomplished in the art of traveling between the realms of spirit. I am also well versed in mythology and the theory of magic both imagined and otherworldly. I simply cannot practice some forms of the craft, nor do I know of anyone who can. Maybe this means that magic of that kind does not exist at all, but I don't believe that. I think that it is belief and willpower that powers magic. I am confident in this. When so many people disbelieve in the power, my own belief is squashed by the weight of thousands." I hesitate for a moment after this. "This isn't important as such right now, but it would ease my mind to know where home is, exactly. Might you know where on Earth the nation of America is relative to here? Or perhaps Britain?" I say Earth deliberately, on the suspicion that he may single it out if this is indeed another world. I am almost sure that I am, but it can't hurt to try.

"I am not a wizard as such, but instead a practitioner of energy control and astral projection. I do not know a spell which can scry, though I have read of many that I suspect would work without the repressive aura around disbelievers. I would be delighted to learn your scrying spell. Maybe I can learn a thing or two more from you when we have the time, too."
Krillis
player, 3553 posts
Courage Against All
What'll ya do, kill me?
Sat 22 Mar 2014
at 16:35
  • msg #14

Re: Brock Begins

He looks taken aback when you mention that magic is a ridiculed force where you're from, but seems to hold back his words and lets you continue.

He looks sympathetic and thoughtful when you talk of home. "I'm afraid that you aren't on Earth any longer. Perhaps it's across the Great Sea somewhere, and these kingdoms America and Britain...I would love to hear more about where you're from when these dark times are past, but I have been far and these places are unfamiliar to me."

"I'm sure that we will learn much from one another in time, my friend."

---

When the ripple occurs and things start to fade to black around you, Pax vanishes from your dream as subtly and abruptly as you realized he was there. It's as if you realized he never was for a moment, but then you steel your determination to make sure you remember the things you discussed.

When you push back against the darkness closing in on your dream, you don't feel any effect, and soon you have other dreams. Ones more peaceful of places you've been and people you used to know, until finally you wake a little bit stiff on yet another unfamiliar bed. Then, you recall that you're in the inn again, and you remember quickly everything that transpired in your dream.
Brock
player, 7 posts
Sat 22 Mar 2014
at 20:03
  • msg #15

Re: Brock Begins

Oh, fantastic. I remembered it all! Hmm...planning time now.

Let's see...there are four elemental totems. They likely have to do with the Classical Elements, but not necessarily. They are also likely to be in places where citizens are not supposed to go. If that is the case, then I need to learn where these places might be. The best way to do this is to take up a profession which involves traveling for the good of the town. That could be...lumberjack, hunter/gatherer, quarrier, anything else that involved gathering supplies and bringing it into the Town...maybe other things but that's what I have right now. Then, once I have made myself part of this profession or found any other excuse, I can get a map of the Vale and go over it with someone. At that point I am sure to either notice odd places on the map, or be told not to go to certain areas.

In the meantime I can explore the town, find out what is going on around here, and interject myself into the society. I need to build trust. Maybe there are issues around the village that need addressed. Either way, I need to know what people in the town already do so I can discover what task I can make pretense to do. Maybe bring claymaking and roofing here, if it isn't already. I would need to haul a lot of clay, so leaving town would be a must. I nod. That is a good plan.

I will change clothes and wash up best I can, then head downstairs and look for the innkeeper. I leave my things - I can move them if it turns out I won't be staying in that room, but they are good for now. When I find the innkeeper, I will greet him in a friendly manner and ask "What is going on in town lately? Anything interesting? And who should I talk to about finding work? I don't expect any free ride here."
Krillis
player, 3557 posts
Courage Against All
What'll ya do, kill me?
Sun 23 Mar 2014
at 17:12
  • msg #16

Re: Brock Begins

The barkeep is awake and washing down the bar, while a woman approximately his age sweeps the floor after the party that went down last night that you joined in on.

He's still happy to talk to you, and greets you warmly, "I hope you slept well, my friend!" He answers your question about interesting things happening, "Well, recently one of the Tower Pilgrims has taken a high seat on the Town Council. That's always news-one of them finding a niche like that, especially one entering a field with such a scope of influence."

When your conversation turns to what is happening in town and finding work, he reassures you, "You're exactly the type for Tower, then, because you'd be hard-pressed to find anyone here to give you a free ride through life. There's work everywhere, and the Tower will provide, so never fear. But if you've got skills, you have a place to start. In this town, you'll find all manners of trade jobs especially in the market, while there're several other opportunities. Stablework, blacksmithing, sweeping floors, cooking... There's always a need, my friend. But there's even more diverse work throughout the rest of the Vale."
Brock
player, 8 posts
Sun 23 Mar 2014
at 19:50
  • msg #17

Re: Brock Begins

"Tower 'Pilgrim', you say? What is that? Someone who came to the Vale seeking the Tower?"

"Diverse work throughout the Vale...what kind of work is that? Are we talking about work for people who choose not to live in the Town? Or gathering supplies?"

"Hmm, I could work in town. I don't have many skills, but I am always willing to learn. I do have one skill. I can work clay a bit. I know how to make clay roofing tiles."
Brock
player, 9 posts
Mon 24 Mar 2014
at 03:41
  • msg #18

Re: Brock Begins

PM
This message was last edited by the GM at 03:57, Mon 24 Mar 2014.
Oak
GM, 2800 posts
Mon 24 Mar 2014
at 03:59
  • msg #19

Re: Brock Begins

PM
Krillis
player, 3560 posts
Courage Against All
What'll ya do, kill me?
Mon 24 Mar 2014
at 13:55
  • msg #20

Re: Brock Begins



"Oh, no. No one comes to the Vale but those called on by he Tower. The pilgrims muse over the Tower and travel throughout the Vale trying to live their lives for the Tower and discover its mysteries as much as the Tower allows them. Sometimes they stand in public and preach to the rest on living fulfilling lives under the constant protection of the Tower."

"Well, the work changes depending on where you go. You have the farmers to the southern part of the vale, miners to the northwest across the river, lumberjacking in the woods, fishing in the lake to the west. There's something for any walk of life. Here, in Tower, they all collide to meet and trade with one another in the market. Of course, there're other things to do here as well. You'll meet many tradesmen in goods."

"There aren't any clay roofers that I know of. All of the town's are made of wood, and poorer folks use thatch, which all seem to work pretty well for at least the purposes of this tavern. A bit of advice, friend. Sometimes the Tower can surprise you about why you were brought here. While you may think that roofing is all you can do, I suggest you try to find your niche in work already open, fulfilling a need and maybe discovering something about yourself you'd never have known."

After that last sentence, he pauses and laughs aloud. "Sorry, that was a bit heavy-winded for me. Point is do what you want and help where you're needed. You're a man grown, and don't need hoity-toity advice like that from the likes of me."
Brock
player, 11 posts
Fri 28 Mar 2014
at 04:11
  • msg #21

Re: Brock Begins

OOC: Answering the bit about pilgrims
IC: "Hmm, that sounds like an interesting life. Its a bit too...involved for me though. Maybe after I have had time to get used to the Vale and learn more about the Tower. I think I'd like to talk to one, though. "

OOC: answering speech sections two, three, and four with the following one.
IC: "No, no, that's good advice. I can always see about apprenticing with someone. I love the woods, and I'm no stranger to heavy labor, despite my physique. Perhaps I could find some work in lumber. I'd rather not go to any mines. I don't much care for underground places. I really like working outdoors, so anything that involves traveling would work quite well for me. Oh, maybe supply delivery? All those people living all across the Vale have to have someone bringing them supplies, unless they always trek back to town every time they need something they don't have. That would be really inefficient."
Krillis
player, 3564 posts
Courage Against All
What'll ya do, kill me?
Fri 28 Mar 2014
at 05:59
  • msg #22

Re: Brock Begins

"Well, you'll meet a pilgrim yourself soon enough, especially if you stay in Tower for any period of time."

"But if you're interested in lumberjacking, I suggest that you head out on the eastern road out of Tower and find your way to a small community at the edge of the forest southeast of here. As for supply delivery, there really isn't an established trade route in place, but traders travel through the crossroad villages all the time. Tower is just central to trading here in the Vale."
Brock
player, 12 posts
Fri 28 Mar 2014
at 20:34
  • msg #23

Re: Brock Begins

"Is there anyone I would speak to about supply delivery? Is there someone that organizes that for the outlying areas?"
Krillis
player, 3566 posts
Courage Against All
What'll ya do, kill me?
Sat 29 Mar 2014
at 07:13
  • msg #24

Re: Brock Begins

"Well, no one specifically. Traders do what they can already," he speaks a little lower, "Many for their own gain, like others, but there's no organized supply delivery. If you're interested in establishing something like that, I'd suggest you talk to either the Tower Council or just taking your own initiative and speaking with traders at the market square."
Brock
player, 13 posts
Sat 29 Mar 2014
at 20:19
  • msg #25

Re: Brock Begins

"Interesting. I think I'll do that. An organized system would do some good. And then all the supply records would be in one place, so anyone who is taking advantage of people will be revealed as well. I may end up doing more good than I set out to do."

After we wrap up this conversation, I will ask him if there is any chance I can get some breakfast? I'm willing to do some work for him to pay for it.
Krillis
player, 3567 posts
Courage Against All
What'll ya do, kill me?
Sun 30 Mar 2014
at 06:34
  • msg #26

Re: Brock Begins

He nods and offers you some left over porridge, which it turns out is very filling.

He slaps you on the shoulder on your way out and says, "Best of luck, friend. Not many find their way in the Vale so quickly. I hope that you've found yours in this trading system."

He gives you direction to the market square and the Town Council building, which lies on a hill very close to the market.
Brock
player, 15 posts
Tue 1 Apr 2014
at 19:47
  • msg #27

Re: Brock Begins

I thank him for the food.

"Ah, well, you know. Hit the ground running. I'll let you know how it goes, OK? See you around!"

He gives you direction to the market square and the Town Council building, which lies on a hill very close to the market.

I will head to the market square. I take my things along. Shouldering those bags will enhance the impression of me as a traveler, hopefully an impression of an experienced one. Then I stride confidently to the market square and scan the area, looking for a trader or a market stall. I also search for the Council building, as it is on my hit list for the day as well.
Krillis
player, 3573 posts
Courage Against All
What'll ya do, kill me?
Tue 1 Apr 2014
at 21:23
  • msg #28

Re: Brock Begins

You leave the tavern and reach Market Square, which has a wide road leading to it from the direction you came and three similar roads leaving out: the one you entered, one straight ahead, and another to the left. There's also a smaller road which leads up a hill you see, where a large wooden structure stands.

The market itself is made up of a circle of trader stalls in the middle, all with carts and canvas coverings to prevent overexposure for the vendors. These are mostly food goods and some miscellaneous items.

You also see three larger, more permanent structures surrounding the square. One is called the Lock and Barrel, another the Tailor's Trade, and finally one that simply reads: "Herbs and Eats", which looks like it doubles as a general food store and a smaller restaurant.

It's still early, but you see two men that you believe are probably traders making their way around to the various vendors and a few locals out buying supplies.
Brock
player, 17 posts
Wed 2 Apr 2014
at 08:24
  • msg #29

Re: Brock Begins

I will approach these two traders briskly, hailing them from a good thirty feet away. I will walk up and introduce myself, and ask them if they are local traders. If they answer yes, I will tell them I am working on a project for the betterment of trading in the Vale, and ask if they are interested in helping me out.

OOC NOTE FOR LATER: I really need to get/make a map of the Vale for this plan to work. Also noting the large wooden structure and the three shops for later visits.
Krillis
player, 3575 posts
Courage Against All
What'll ya do, kill me?
Wed 2 Apr 2014
at 18:26
  • msg #30

Re: Brock Begins

One of the traders makes his way inside, but you corral them together eventually with friendly greetings, and they stop to assess you. They see your gear, and your smile, and they both smile back. One is an older man with a well-groomed gray beard, but still looks fit, probably from a lot of walking. The other is a younger man in his 20s with brown hair and a mustache.

The older addresses you, "Ah! A young man," he obviously looks you up and down and continues, "And clearly new to the Vale as well, already wanting to change our ways." He chuckles, "I'd tell you son that there is no need to change the Vale, but I'll hear what your thoughts are, at least."

The younger trader just keeps his eyes, on you, and nods as well. "I will too."
Brock
player, 18 posts
Sat 5 Apr 2014
at 06:57
  • msg #31

Re: Brock Begins

I smile easily. "Not a change so much as it is a consolidation. Better organization. I want to gather together a complete list of all traders in the vale, the communities you are supplying, and what you supply. Then we can organize more efficient supply deliveries, reducing the amount of work needed to get the same amount of work done. We can also form a Guild. Then all the traders can work together to keep prices fair and profits at a high level. It will also help us figure out exactly where we are short on supplies, which will let us put someone to work at gathering or creating the supplies we need.
Krillis
player, 3578 posts
Courage Against All
What'll ya do, kill me?
Mon 7 Apr 2014
at 00:26
  • msg #32

Re: Brock Begins

The older smiles at you, but shakes his head. "I don't know, friend. Making a Guild for Trade and organizing like that...it wreaks of the greed that fills the outside world beyond the Vale. Next thing, you'll have us mining for useless metals and minting gold."

The younger one adds after, "Yeah, and likely that will go well before the Council or the Tower. You'd be asked to leave before the month lets out."

The older then responds, glaring at the younger mustached trader. "Watch your tongue, Reynald. He's new to the Vale and the Tower's ways, obviously. Don't ruin good intend with such useless threats."

The younger then looks to the ground, and back at you, but says nothing more.
Brock
player, 23 posts
Mon 7 Apr 2014
at 01:49
  • msg #33

Re: Brock Begins

"Hah...gold. Not at all necessary. Bartering works fine in closed communities. And yes, with poor management or corrupt leaders a Guild can do more harm than good. What if the Guild is under the supervision OF the Council? Do you think that would be acceptable?"

I turn to Reynald and gently say, "I understand your concern, Reynald. I do not intend to change your ways, just organize what already exists. What if we simply list each customer and what they need, and then make sure those needs are being met by the traders currently active? And that way, if a trader disappears or is out of commission for any reason, the rest of the traders can pick up the slack." I pause a moment. "Does that happen here? Anyone ever get sick? I hear the Tower protects the Vale really well, and anyone who remains loyal is remarkably healthy."

I will look askance at him for a moment. "And that way, anyone who is in it for more profit than they should be making for their role can be discovered. That wouldn't be a problem here, would it? I've heard...rumors."

OOC: The first speech is trust building. The second speech is information fishing, which I hope will work, as I am trying to appear trustworthy and reasonable. The last one is a skill check. I am intentionally stating something I think will upset him in order to observe his reaction, so that I can better gauge the state of the Vale, its trade, and his personal repute. In other words, I want to see if he is trustworthy, and if this is a sensitive subject. I do not know what roll this is, but that is what I am doing. I do that one LAST, when I think the conversation is wrapping up.
This message was last edited by the player at 21:56, Tue 08 Apr 2014.
Krillis
player, 3580 posts
Courage Against All
What'll ya do, kill me?
Mon 7 Apr 2014
at 18:37
  • msg #34

Re: Brock Begins

The older trader visibly relaxes when you laugh at the thought of money, and nods along. "That would be the safest route, talking to the Council directly first about change, but they aren't the bosses of everyone. Perhaps you should travel, trade here, and learn more about the land before presenting anything to the Council. They'll be more receptive of one who has both lived in the Vale longer and knows the profession here better."

When you ask them about whether people get sick at all in the Vale, Reynald and the older look at one another in thought briefly, and the older responds. "No, not really. I mean, The Tower watches over us all and blesses us with good health, yes, but that doesn't mean that people can't still get sick. Still, The Tower never presents people with anything greater than they can handle, and not without good reason. The Tower provides."

Reynald nods. "Yes, that could speed things up drastically, and make it easier to organize larger shipments for trade. A few traders already do that seasonally with the farmers, but it could be applied to other professions as well, if you could anticipate their needs."

OOC: I'm holding off that last one for now, until I'm sure you're done talking with them. But I probably wouldn't even make that any sort of skill or attribute check. You're just testing the waters by bringing up a subject that you suspect might be sensitive.
Brock
player, 25 posts
Mon 7 Apr 2014
at 21:18
  • msg #35

Re: Brock Begins

"That seems like sound advice. I got so worried about making sure that it would be OK that I jumped the gun a little. Uhh, that's an expression from my homeland, I just mean that I was being hasty. If I wanted to trade, how would I get into that business myself? I have no trade goods nor much to trade except labor. That is why I started at this from the intellectual angle of organizing - it is a skill of mine, and it does not require me to possess trade worthy goods at first."

"Interesting. Never more than they can handle....this is a blessed land indeed."

"Hah, yeah I suppose it could. Next thing you know I will have to predict the weather so I can figure out what the year will be like, and get goods ready in advance! Hahah, just kidding." I wink and smile, making it clear it was a joke. Little do they know, such things aren't much of a joke where I come from. "But seriously, if I did want to organize things like that, I would need to address every trader in the Vale with it. How many traders would I need to contact, when that time comes?"

OOC: Makes sense. Really, no roll? I thought it would be a roll of a social attribute to see if I can say it smoothly or something. All right, I got no problem with straight RP. God knows I get that pretty rarely.
Krillis
player, 3584 posts
Courage Against All
What'll ya do, kill me?
Mon 7 Apr 2014
at 23:01
  • msg #36

Re: Brock Begins

IC:

"That's always trouble when you're getting started. Are you sure you don't have anything of value? If you can't seem to get started out well enough, you could gather almost the same information as a designated courier or something. No one is really filling that role right now, at least not Vale-wide. Otherwise, I'd suggest picking up a trade for non-perishables. Stay away from growing food or catching fish, because you want to save up enough to trade for a large amount of goods."

"Well, almost everyone in the Vale trades with someone, but travelling traders like us...you'd be talking to upwards of twenty people of varying success, who are all pretty hard to pin down, because we're all travelling pretty constantly." They both laugh with you about knowing the weather patterns, but it's an uneasy laughter from Reynald.

He nods to you both and says, "Sorry, but you must excuse me. It's getting to be about the time that I need to start meeting some local storeowners to trade with." He leaves, but the older traders stays behind in case you have any questions.

Would you like to have addressed your question before Reynald left?


OOC:

The roll I might make would be a general effects roll (unless it's already a decision that I've made to make them both honest/dishonest traders), but you aren't trying to deceive them at all, just probing for their reactions.

If one of them is cheating or stealing in some way, it would be your intuition vs their persuasion if he tries to lie his way out of it. I would roll 2d20 for each of you and compare results (under your scores would be successes, and if you are both successful, the higher roll wins). But those rolls would be behind-the-scenes 100% to avoid exposure to the OOC results in a social interaction.
Brock
player, 27 posts
Tue 8 Apr 2014
at 22:01
  • msg #37

Re: Brock Begins

OOC: Edited out, see second post.

IC: "Well, let's see about that." I plop down on the ground, open up my bags, and start unconcernedly laying everything I have out. I am not trying to hide anything. "Hmm...I have some dice, which I suppose COULD be used to gamble, but I get the feeling that gambling isn't common in the Vale. And other than that, I have clothes, papers, some spare change from my homeland, and my identification. Not much help here." I stand, put everything back in the bag, and zip it all up. If they wanted to question me on anything in my inventory, I revealed everything except my wallet and cell phone, which I am keeping in my pocket. Everything else they got to see.

OOC: Do you have a copy of my sheet for your game still? I assume you saved one to your own computer rather than GO, but I don't know that for sure. Let me know if you need it again.

"A designated courier...now THAT is an EXcellent idea! That would really work! The other things would work well, too, and they are fine ideas, but by being a designated courier, I can meet everyone myself and get to know the needs of the people on an individual basis!" And it will let me get that much closer to freeing your minds, for your own good. "And then I would get a good idea of all the trades that there are in the Vale, and which ones there AREN'T, and find any other roles that could be filled. AND I would get the experience in how the Vale works and what the people are like that the Council would approve of, and make this plan work. That all ties together, and without needing a startup fund."

"About twenty people, huh? That is a lot of traders. The Vale must be bigger than I thought. I'll figure something out when it comes time to talk to you all about this. Maybe at a festival? Do you have one coming up within the next...oh, I dunno, month or two?" Reynald's uneasy about the idea of predicting weather, huh? Noted.

OOC: When he starts exhibiting a desire to leave, I will address that question, yes. Re-posted here for ease of reference, and edited to fit into the current conversational situation.

IC: I will look askance at them for a moment. "I really think that this plan will work. And it should reveal anyone who is in it for more profit than they should be making. That wouldn't be a problem here, would it? I've heard...rumors."

OOC: so social rolls are all straight Attribute rolls? There are no social 'skills'? And I don't need to see roll results for your NPCs, I just like to know mine. In the case of a roll that needs to be secret, I am fine with not knowing. As a GM myself, I understand it is occasionally necessary. I just thought that I would be rolling a psychology skill or social skill of some kind, and thus possibly learning it, and adding it to my sheet.

If social rolls are straight Attribute tests, then what I actually want for my character is to improve his social attributes. One of the things I have been deliberately improving within myself for the past two years is my socializing abilities, especially leadership. I went from the quiet loner to the man that stands one step behind the nominal leader, and steps forward to seize control when that other person can't or won't. And that is the role I see myself taking now, too, in a dangerous situation like this one. I step forward, gather information, formulate a plan, and execute it. I am taking charge :D (After it is safe again, I would probably step back and focus on myself and my own goals once again, holding a maintaining action on the things I set in motion until they need me again.

This message was last edited by the player at 02:56, Wed 09 Apr 2014.
Brock
player, 33 posts
Wed 9 Apr 2014
at 02:51
  • msg #38

Re: Brock Begins

Two posts.

Addendum: I started reading a gather thread, the Temple of the dying sun. I noticed the players there color coded their words to avoid confusion. i was not aware that is an option, but I like it. So, with that in mind:

OOC
Speech
Thoughts
no style: Actions

Any problem with that? The purple may clash with the blue a bit...Any suggestions? :)
This message was last edited by the player at 02:57, Wed 09 Apr 2014.
Krillis
player, 3587 posts
Courage Against All
What'll ya do, kill me?
Thu 10 Apr 2014
at 05:04
  • msg #39

Re: Brock Begins

OOC: Yep, I have a saved copy of your sheet.

And certain social skills are considered skill checks instead, but those are for speaking and understanding certain languages, essentially making sure there aren't miscommunications. Generally, social checks are all attribute or no check at all sometimes. Still, every Ref is different, and other people may do these checks differently than I do.

Those colors are fine. I have no trouble differentiating between the blue and purple on this site. And the dark brown and the greens can be hard for me to read sometimes.

IC:

The traders look intently at your possessions as you take them out. While they don't have much interest in many of your possessions, including your laptop, they do take an interest in your books, to which the older trader says, "If you can read and write, son, that'll go far with some folk, but most messages are word-of-mouth. But at least you'll be able to read any name on the letter. But such large volumes...did you write these? I haven't seen a book since I was on the outside."

When you speak excitedly about being a courier, the older trader smiles wide. "Well, I'm sold, son." He reaches into his thick jacket and pulls out a single envelope. "It'll take some of the slack off of other travelers, like me. This is from a man named Micah from the lakeside. He has a brother who's a lumberjack east of Tower. Would you mind taking it for me?"

At the end, as Reynald is just walking away, you bring up the rumors you've heard concerning traders. He stops briefly, and looks back at you before shrugging and continuing on to meet his contacts in town. The older trader doesn't seem as bothered. "Well, people will talk, but you just have to trust that the Tower provides, and if someone's still here, they must be doing mostly good, at least. So, about this letter..."
Brock
player, 36 posts
Thu 10 Apr 2014
at 06:26
  • msg #40

Re: Brock Begins

"I did indeed write some of these. They are primarily notes on some of the projects I worked on before I began my journey." I will flip open the notes on my games. OOC NOTE: some of these I wrote, the rest are typecast. "I wrote these ones," I say, as I point out the ones I actually wrote. Maybe he will be interested in the typecast ones, though I can't bring the printing press here since I have no clue how the dang things work.

"Sure, I can do that. I wanted to meet the lumberjacks anyway, I need to know what supplies they need out there. And thanks for the trust so soon." Now if only I weren't using you...OK, don't let any of that guilt show, now, Brock. I look down at the envelope. What does it look like? How full is it? Is it parchment, or what?

Hah! I thought so! Oh, Reynald, its a dangerous game I am playing here, but pushing your buttons is revealing more than I could have hoped. Now let's just hope this doesn't get back to the Master.

"Ah, yes, the letter. You say it is from Micah, and this Micah lives by the lake? And I need to deliver it to...." Reads the name of the recipient aloud if written on it. "over in the lumberjack camp to the East?"
This message was last edited by the player at 07:02, Thu 10 Apr 2014.
Krillis
player, 3589 posts
Courage Against All
What'll ya do, kill me?
Mon 14 Apr 2014
at 04:32
  • msg #41

Re: Brock Begins

You inspect the letter, and it's addressed to one Gregory. It's a small, tri-folded folded piece of paper, and turns out-not an envelope, which it first appeared to be. You see crude handwriting on the unsealed letter.

The older man smiles, and shakes your hand when you accept the envelope. "Thank you, young man. Trust the Tower, for it will provide, friend. But I'm afraid that I must meet some contacts in town now. Safe travels." He nods to you, and starts walking away to one of the square's establishments.
Brock
player, 37 posts
Mon 14 Apr 2014
at 06:15
  • msg #42

Re: Brock Begins

I will tuck the letter away. I bid him goodbye, and move on. Now I have a plan, so I don't need to see the shops after all right now. I will head back to the inn and tell my friend the innkeep what I learned, and ask him if there is a map of the Vale around. I don't want to get lost when I set out, even if it isn't very far.
Krillis
player, 3591 posts
Courage Against All
What'll ya do, kill me?
Tue 15 Apr 2014
at 02:52
  • msg #43

Re: Brock Begins

When you get back to the inn you had stayed at, he points you in the direction of another traveler eating a bowl of some form of porridge.

The traveler produces some parchment from his gear, with some chalk. He offers to make you a map of the Vale if you'd like, and asks what you have to offer in trade for it.
Brock
player, 39 posts
Tue 15 Apr 2014
at 04:35
  • msg #44

Re: Brock Begins

OOC Clarification: I asked if he HAS a map or knows of one within the village that I could see. I don't really have anything to trade to own one. I wouldn't go talk to that guy about that knowing I don't have anything useful to trade.

Whatever happens here, after that I will head out and try to find these lumberjacks. If nothing else I can learn about the people here, and then start taking pay for the courier work and use that pay to get a map. And then the fun of tracking down certain things that need to be disrupted can begin.
This message was last edited by the player at 06:57, Tue 15 Apr 2014.
Brock
player, 41 posts
Tue 15 Apr 2014
at 06:58
  • msg #45

Re: Brock Begins

Second post

I edited the above post at the time of this post. So...yeah. my full response is above now.

Krillis
player, 3594 posts
Courage Against All
What'll ya do, kill me?
Tue 15 Apr 2014
at 09:34
  • msg #46

Re: Brock Begins

OOC: My mistake, and apologies for jumping the gun on that.

The barkeep informs you that he does not possess a map of the Vale, and apologizes; however, he does say that almost everywhere you'd want to go is connected by road out of Tower.
Brock
player, 44 posts
Tue 15 Apr 2014
at 17:59
  • msg #47

Re: Brock Begins

"Well, that is convenient then, isn't it?" I smile. "So, after some digging around I know what I am going to do already, if only for a little while. I'm a designated courier. Speaking of, do you have any messages you need delivered? I can read and write very well, so I will do a good job at this task." I am hoping he does have a message to deliver so I can get paid in food or other supplies. I need to start gathering, and I don't want to waste time hunting if I can help it.
Krillis
player, 3598 posts
Courage Against All
What'll ya do, kill me?
Thu 17 Apr 2014
at 06:19
  • msg #48

Re: Brock Begins

The innkeep says, "Actually, I could use your help."

He barters briefly with the traveler, who produces some parchment and a piece of black chalk for him, which the innkeep gives to you. "I can't write myself, but I'd appreciate it if you could deliver a message to my sister, Selina, in one of the southern Lakeside villages."

He offers to tell you the message for you to either transcribe or memorize for his sister. If you choose to memorize, he'll still let you keep the paper and chalk as part of the payment, and give you a few days' rations in bread.
Brock
player, 45 posts
Thu 17 Apr 2014
at 10:49
  • msg #49

Re: Brock Begins

"I'd rather not try to memorize. I am more organized when I write things down."

I will write the words 'To Selina, in South Lakeside Village', and then copy down his message.

I will also as if this is time sensitive, since I have another message to deliver in a different direction as well.
Krillis
player, 3600 posts
Courage Against All
What'll ya do, kill me?
Fri 18 Apr 2014
at 04:29
  • msg #50

Re: Brock Begins

He relates the message to you. In essence, he's just asking how she's been, her children too, and stresses that the lot of them need to move to Tower instead of staying out in that podunk Lakeside village.

He shakes his head, "No, it isn't time sensitive, and you got your other letter first. Just don't take too long before you head to see my sister."
Brock
player, 47 posts
Sat 19 Apr 2014
at 02:32
  • msg #51

Re: Brock Begins

OOC: I will post tomorrow, day after tomorrow at the latest. I am busy.
Krillis
player, 3605 posts
Courage Against All
What'll ya do, kill me?
Sat 19 Apr 2014
at 17:56
  • msg #52

Re: Brock Begins

No worries.
Brock
player, 48 posts
Sun 20 Apr 2014
at 01:18
  • msg #53

Re: Brock Begins

I take down the message word for word.

Next, I ask him if there are any interesting landmarks or naturally beautiful parts of the Vale I might want to see on my way to my two destinations.

After that, I will shake his hand, promise that I will deliver his letter as soon as I can, and then take my leave. I will take the supplies he offers as payment if he offers them now. If he does not, I will leave anyway.

OOC: I am hoping that such a landmark could be what Pax told me to look for. Or maybe a tall cliff or tree to climb so I can see enough of the Vale at once to look effectively.

Note for myself for later: This place is clearly magical, so maybe I will have better luck with magic here than back home. Maybe I can use telepathy to manipulate someone who usually does the right thing into thinking the Tower commands him to help me. Then he or she can help me free everyone's minds.

This message was last edited by the player at 01:04, Mon 21 Apr 2014.
Krillis
player, 3608 posts
Courage Against All
What'll ya do, kill me?
Sat 26 Apr 2014
at 08:14
  • msg #54

Re: Brock Begins

"Well, there are many beautiful places throughout the Vale, but you have to see the Lake with the light bouncing off of its surface at sunset. It's beautiful, especially from the east. Then, there are some cliffs to the northeast, past the woods that the lumberjacks harvest with a walking path up to it. Some people go there regularly, but you can see the Vale for miles. Some even say you can even see the far end of the Lake from that cliff. I haven't been myself, though."

He does still give you the supplies that he offered you, shaking your head. He thanks you again for helping him, one more time before you leave.

So, where are you headed first?
Brock
player, 52 posts
Sun 27 Apr 2014
at 03:03
  • msg #55

Re: Brock Begins


I thank him for the information. I acknowledge his thanks and then head out. I think I'll head to the lumberjacks, deliver the first letter, then the cliffs, and then the lake, and then deliver the second letter.

OOC: He shakes my head, huh? :P
Krillis
player, 3610 posts
Courage Against All
What'll ya do, kill me?
Mon 28 Apr 2014
at 09:22
  • msg #56

Re: Brock Begins

OOC: Yeah, lol, what else would he shake? Editing after this post.

IC:

You travel out of Tower east in the direction of the lumberjack village with your letter, and you see the flat plains extend into a great forest just before the edge of the valley where the mountain begins.

While you're walking, you make good time and identify several stumps, where trees must have been cleared to build Tower and other settlements in the Vale long ago, all of varying sizes but most very wide at the base.

In the Stump Fields, it begins getting dark, and you see the lights of a village far ahead, you think just before when the trees begin, but you aren't completely sure. Based on how flat these lands are, you think it could still be hours before you reach it at your gait, and it could easily be dark by then.
Brock
player, 53 posts
Wed 30 Apr 2014
at 07:37
  • msg #57

Re: Brock Begins

IC: As I walk, I am on the lookout for a grey or dark stone that would have very jagged edges. From what I remember, it is often around water. I have never seen one, but I have read about it a lot. If I see any like that, I will pick it up and strike it against other stones and observe how it breaks. Flint breaks in a specific way.

Hmm...I think it is time to strike camp for the night. Did I pass any streams, or see any around earlier, that I can make use of? And is there any obvious shelter nearby? If not, I'll look around for a bit to find a good spot.
Krillis
player, 3614 posts
Courage Against All
What'll ya do, kill me?
Thu 1 May 2014
at 04:02
  • msg #58

Re: Brock Begins

Regretfully, you don't come across any rocks you believe could be flint and you don't see any sources of water.

However, when you're about ready to make camp and you're starting to really feel thirsty, you notice a hut just off the road that looks promising enough to provide shelter. While it doesn't look rundown, it does seem to be unoccupied. Additionally, it begins to rain very lightly.
Brock
player, 54 posts
Mon 5 May 2014
at 05:43
  • msg #59

Re: Brock Begins

OOC: That sucks. I need to be able to make fire.

I will make my way to the hut, and then knock politely and say:

"Hello the house! Is anyone at home in there?"


I will wait, and attempt to gain the attention of residents three times. If no one answers still, I will enter and hope I am not going to get in trouble for this.
Krillis
player, 3617 posts
Courage Against All
What'll ya do, kill me?
Mon 5 May 2014
at 13:12
  • msg #60

Re: Brock Begins

You knock three times, and none answer, so you step into the likely looking hut.

Inside you see that there are four rolled bedrolls leaning against a wall, a small hearth with firemaking supplies and a modest pile of dry wood, and a couple of wooden pails inside, which you can easily catch rainwater in.

While the hut appears to be used occasionally, it doesn't look like anyone has lived here steadily in some time.
Brock
player, 55 posts
Tue 6 May 2014
at 01:01
  • msg #61

Re: Brock Begins

Hmm...looks like a waystation. This is probably meant for, or is just always used these days, as a traveler rest area. Even so, I'd feel bad using it without asking. But it is raining, too. *Sweatdrop* Think I will risk it.

I will set out the pails to collect rain, start a fire in the hearth with the misc. firemaking supplies you mentioned and the logs, and move a bedroll close enough to the hearth to be warm and cozy. Then I will settle in for the evening. I take awhile getting comfortable enough to sleep, and the guilt for using this place like this eases only slowly and never entirely fades.

OOC: Willing to time skip to the logging camp if you wish, and if nothing of import happens here. I will get a good long drink from the pails, eat from the rations I was paid with, and set out in the morning. I take nothing from the house and put everything back where it was when I found it. I will continue looking for flint as I travel.
Krillis
player, 3619 posts
Courage Against All
What'll ya do, kill me?
Tue 6 May 2014
at 14:25
  • msg #62

Re: Brock Begins

You gather water and dine with only your thoughts tonight, then. And as you snuggle up with the fire under its protective heat, you drift off into sleep again, with thoughts of visiting the lumberjack camp and seeing the Vale from the highest cliff. Your imagination runs away with that image for a minute, and you picture yourself on the grand canyon as you drift off to sleep.

On a desert canyon of light, dusty sand, you look out to the other end. There, Pax Anteroch stands in the same outfit as the previous night. He seems to be talking, and gesturing for you to join him, as he sits down on his side of the canyon.
Brock
player, 56 posts
Wed 7 May 2014
at 16:10
  • msg #63

Re: Brock Begins

I will myself over to Pax, picturing myself popping out of where I stand now and instead appearing next to him. I picture this so hard that it goes from something I want to something that I simply *know* will happen. It can't not happen. I know that this is possible, for this is my Dreamscape and *I* control it.

If that doesn't work for some reason, I will try to walk or climb to him. I will also be shaken by my inability to perform the simplest of dream manipulations.
Krillis
player, 3621 posts
Courage Against All
What'll ya do, kill me?
Thu 8 May 2014
at 05:25
  • msg #64

Re: Brock Begins

You easily will yourself over there, and the dream world tremors slightly as Pax Anteroch grabs his chest. "Goodness...you are certainly talented in the dreamworld. Very impressive."

Then, he puts a gentle hand on your shoulder and looks at you seriously. He looks old, and tired this time. Much more tired than when he visited you in your dream last night. "Tell me, please. Have you found any of the totems?"
Brock
player, 58 posts
Thu 8 May 2014
at 18:04
  • msg #65

Re: Brock Begins

"Oh, thank you, Pax. I do this often. Umm...are you all right, Pax?"

"I have not found any yet. I established a cover identity as a courier within the Vale and got two letters to deliver. Now I travel the Vale in search of the Totems, delivering letters and meeting the people as I do. There is a cliff that supposedly oversees most of the Vale on the way which is my first objective. I will go there and try to see them. There is also a large lake on the way which I suspect may contain a Totem, as it is a major landmark and UNDER the water would be a great place for a totem aligned to water. I intend to use my pay as a courier to acquire a map as wellm which can help me find other likely places."

"Pax...what kind of magic works in this world? What kind of training is needed to use it? I have experience with the magic of my homeland, but I don't want to try it in a foreign land without knowing if there could be repercussions, like creatures that feed on magic."

Krillis
player, 3623 posts
Courage Against All
What'll ya do, kill me?
Fri 9 May 2014
at 07:34
  • msg #66

Re: Brock Begins

He gives you a faint smile. "Yes, son, thank you for your concern. Sometimes it can just be taxing to touch one so far away, even with the help of my students."

When you mention your theory that a totem may be beneath the surface of the water, he shines a little. "That's brilliant. Yes, this lake would be a very likely place for a totem. A strong connection to water, and a smart place to hide while maintaining the line of sight necessary for the spell..."

But your question of magic snaps him out of his thoughts on the totem, "Magic?" His eyes sparkle at you. "Most people fear the way we touch the world, but I felt something different about you from the start. And your fearless mastery of your dreams is even more assuring. Do you wish to learn the ways that we channel the natural world, or was your question just that--a question?"
Brock
player, 59 posts
Sat 10 May 2014
at 06:02
  • msg #67

Re: Brock Begins

"Oh, I definitely want to learn to 'channel the ways of the natural world'. I already have a good grasp of the fundamentals of the Arts as taught in the occult libraries of my home...but we had nothing like wizards controlling the minds of small countries with elemental totems, or wizards contacting someone they had never met before in the Dreamworld with no frame of reference other than the aforementioned spell not affecting him. These things fascinate me. If we have the time tonight, I can tell you of the magic of my homeland." I offer this knowledge freely. I trust Pax.

"I thought the Lake would be a good spot. For that matter, the cliff may be a good spot as well. I don't know. Do you have any idea what the totems will look like physically? And for the one in the lake...how can I get to it if it is too deep to swim down to?" :L
Krillis
player, 3626 posts
Courage Against All
What'll ya do, kill me?
Sat 10 May 2014
at 08:05
  • msg #68

Re: Brock Begins

"I will offer you some knowledge first, then. We perform amazing feats, but they all require energy from around us, brought to us to use by the life of the world and of the creatures living within. Changes in nature. Wizards draw magic from rainstorms, active volcanos, lightning striking down, and some even touch magic when the wind blows around them. Each element offers us magic but one, earth, which confines it and can hold it in." He cups his hands, and closes them around one another to explains, "But in this dreamworld, I can sadly only teach with words. In the world, many wizards use rituals to craft a connection to these magical changes, but with practice many develop such a connection with the natural world that it comes as easy as thought."

Concerning the appearance of the totems, he shrugs and looks down. "I'm afraid I don't. Many people craft them into statues, but honestly they may be any shape or size, and possibly hidden by illusion. I've tried scrying for their locations from outside, but none of my spells have penetrated the Vale's protections."

When you address the problem with the lake, he suggests, "Magic can grant many miracles. I can teach you a spell to fill your lung with water as if it were air, if you can master channeling the elements first in the waking world."
Brock
player, 60 posts
Mon 12 May 2014
at 22:13
  • msg #69

Re: Brock Begins

"Hmm...interesting. Your ways of magic sound much like my own in some ways, but the things you can do with them far outstrip the Arts of my homeland. I think I shall attempt to learn this when I awake."

"Could you teach me that scrying spell as well if I manage to learn to channel the elements? It may work when used inside the Vale. I have a feeling that the protections around the Vale are meant to keep things out, not dull all magic in general."


After we wrap up this conversational thread, if he has nothing else to say:

"Wish me luck, Pax. I have a feeling the time grows nigh when this Dreamworld will fail. And if it doesn't, I think it is time for me to awaken. I can't afford to rest too long."
If he doesn't tell me to wait, I shake his hand firmly and confidently, and then...I will myself awake.
Krillis
player, 3629 posts
Courage Against All
What'll ya do, kill me?
Thu 15 May 2014
at 05:17
  • msg #70

Re: Brock Begins

Pax considers, and then nods. "That has been a theory I've had for some time about the Tower's protections. I think that I could teach you one which could serve. It's a spell in the Deep Tongue, the one we use to communicate with the nature and command its magical forces. Repeat after me these five words: Groutek ysagram yolandrandum ghoughassha rageleighen"

Then, he has you repeat them slower then faster and in succession a few times. "Say them with force once you've touched magic. The spell invokes the powers of knowledge, secrets, illusion, and distance. But it needs more direction. You must focus hard on that which you seek to find, and the forces will lead you where you seek to go."

He agrees that time is of the essence while the Tower stands, and shakes you hand with a stronger grip than you expected. "Go, then, child. I'll not keep you. Find the totems, and remember the words. Magic can be dangerous for more than its user if taken lightly."
Brock
player, 62 posts
Sun 18 May 2014
at 04:58
  • msg #71

Re: Brock Begins

I memorize those magic words and their purpose and the pitch/etc. as best I can.

Here is a good place to say that I have pretty bad memory, so I have learned to compensate via repetition and writing things down to help remember. I will repeat those words over and over to myself until I wake up, and when I wake I continue repeating them until I think I won't forget them.

I bid Pax good night and will myself awake.
Krillis
player, 3633 posts
Courage Against All
What'll ya do, kill me?
Thu 22 May 2014
at 10:59
  • msg #72

Re: Brock Begins

And so you bid Pax good day, and awaken, still mumbling the words as you become aware of the waystation shed around you.

You believe that you still have a grip on the words, but you do find that they're much harder to pronounce with your actual throat, and you start understanding why he called it the Deep Tongue, as most of the noises you produce must generate from the bottom of your throat for you to reproduce them accurately to your memory.

Any other plans, or do you proceed to the Lumberjack Village for now?
Brock
player, 63 posts
Sun 25 May 2014
at 04:34
  • msg #73

Re: Brock Begins

I will put the waystation in order, then sit and draw a circle. Pax's Deep Tongue magic is all well and good, but if magic works I doubt there is only one way of doing it. I think something more my speed might work...

I will Ground and Center to put myself in a calm and focused state of mind. Then I will focus and draw up all the magical energy I can sense around me, and draw up the energy within myself, and focus them into my hands. As I do, I will begin to mutter, increasing in volume to a throaty roar by the end of the incantation. "As above, so below. The energies of creation and life heed my call. I bid thee, reveal to me your secrets! So MOTE IT BE!" Then I release the energy into the world as I focus on all I have learned and all I believe about these Totems. I direct the energy to go to the Totems, to resonate with them, and then to return to me and reveal their location.

OOC: The intent here is for the energy to fly out to the totems and locate them, then bounce back to me and show me where they are. Sort of a mystical echolocation. It should give me an "image", much like echolocation would. This ritual requires Grounding and Centering, and requires a vocalization of about that length. The specific words do not matter. Drawing the circle is required for this ritual. So is about 15 minutes of meditation prior to the incantation. I think I covered everything.
Krillis
player, 3638 posts
Courage Against All
What'll ya do, kill me?
Mon 26 May 2014
at 07:01
  • msg #74

Re: Brock Begins

You Ground yourself and Center yourself, but the grounding feels slightly different from the times you've done it before. The connection is still there, but it is as if it's with a sibling or cousin of Earth, not Earth itself.

But you complete your ritual, with the words and circle as well. You aren't sure what happened during the ritual, but you feel no results from your attempt.
Brock
player, 64 posts
Wed 28 May 2014
at 13:09
  • msg #75

Re: Brock Begins

Hmm...that's interesting. Perhaps those words are necessary after all...but we shall see.

I am going to spend some time, maybe ten minutes, "acquainting" myself with the planet. I just focus on my Grounding and get used to the differences between Earth and this planet. I say hello and think briefly about who I am and what I am doing so the energies of this world can see and understand who I am and what I want.

...I guess it is sort of a prayer or something, but I prefer to use the word communion.

Anyway, what I want is to get a sense of what the world is like, energy-wise. What people use the world's magic for on an average basis. And whether the planet itself or the energy of it has a guiding consciousness. Earth's doesn't really, but the energy itself is divided between positive and negative, and using the wrong "type" is difficult, but it isn't very hard to change the energy yourself by imprinting emotions on it. So, along those lines, what is the energy of this world like?

After I get used to the world and hopefully can feel it a little better, I am going to try something new. I will break the circle, get some water and take a small break first.

After that, I will reform the circle, cleanse any unwanted energies from the circle (a standard part of any ritual, by which I mean I just gather up "clean" energy and put other "unclean" energy that won't be "used" by the spell outside the circle), and focus. I spend about five minutes gathering energy and putting together the words I need to say in my head. Once ready, I say the following in a low chant, again words are a required part of the ritual - must specifically be calling upon each element - but the specific words can change. "Awaken the slumbering stone, within their echoing halls; calm the raging winds, carriers of change; stir the slumbering waters, still and silent; And ignite the raging fires, carrier of knowledge and power. The elements of the world are mine to command. I bid you, aid me in my endeavour! Seek out my misguided energy, and return it to me! Go forth! GO FORTH!" And with that, I break the circle and let fly the magic.

The intent is for the energy of this world, which seems especially focused on the elements, to aid me instead of hinder me as I suspect may have happened the first time. I want the energy to fly out, find the magic traces of the *first* spell I cast, and bring that magic back to me and leave it here with me. I don't want to leave my own magical signature lying around in the Vale for a certain evil wizard to sense.

If the ritual works, I will take my own energy back and bring it back into harmony with my own being, and then set out. No traces, no harm, no foul.

If this ritual too fails, I will conclude that my own style of magic simply does not work here. This is a simple location spell and energy moving, and its my *own* energy, the easiest thing to find there is. I should be able to do this in my sleep.

If the ritual fails, and my own energy is left scattered...wherever it wound up...I will try one last time (Third times the charm?) with Pax's words, repeating them in the specific cadence he showed me as I focus on the Totems. If I am going to leave magical traces around I might as well get results.
Krillis
player, 3641 posts
Courage Against All
What'll ya do, kill me?
Thu 29 May 2014
at 04:25
  • msg #76

Re: Brock Begins

You ground yourself more firmly, and focus on the planet more intently. But when you attempt to commune with the planet, it doesn't reply to you, positively or negatively concerning your attempt at magic or the type of magic which it is most aligned with.

You attempt to clean up your energies from the world, but you find that after this ritual, you feel no effects from it. Then again, based on the results of your first attempt, you aren't completely sure that your energies went out to effect change when you tried to find the totems.


Do you still wish to attempt Pax's Deep Tongue spell?

OOC:

Also, were there specific concerns you had? I sensed that there might be from your comment that it's a "simple" spell and that you should be able to perform it "in your sleep".
Brock
player, 65 posts
Fri 30 May 2014
at 02:08
  • msg #77

Re: Brock Begins

OOC: Sensing my own energy is somewhat akin to smelling you armpit after 6 hours of heavy labor. You know its there, and if you need to you can verify it. Not much chance of missing that smell unless something is masking it (like deodorant). If no energy actually went out into the world, however, there would be nothing to sense. Its...unusual...for energy to not depart and do what you want it to do. Its more common for it to depart but for your focus to not have been enough so it does nothing out there, or something goes wrong. Kind of like a blood mage cutting his arm and dripping blood down into a receptacle for a spell and missing. He still bleeds. However, a complete failure of focus on my part is possible, which would be the equivalent of (using the same example) missing cutting my arm and not even realizing I did it wrong.

If there is nothing to sense out there, I would get nothing. If there is something blocking it, like other energy gathering up mine and imprisoning it, I might not get anything. If there is some force in this world that makes energy 'disappear' after use, I would get nothing. If I drastically failed in some way and also didn't realize it, I would get nothing. Otherwise, as far as I know it should work. I don't know what other extenuating circumstances there might be. That said, different world, different rules.

To be clear, I am not upset in any way. It is a story. My CHARACTER, however, is concerned. Maybe even a little scared. I should have put that in my sleep stuff in thought-quotes, as that is what it was. As far as he is concerned, that *should* have worked. He *should* be able to do that in his sleep. He is worried there is an energy predator on the loose or his enemy sensed and trapped his energy, and even now is tracking him. He also feels that maybe his own method of magic simply does not work here. Hence, the test with Pax's spell before he moves on.

On one last out of game note...I really hope I don't blow myself up doing all this... *sweatdrop*


IC: I am worried and a bit unnerved, but I focus myself and let those emotions go, keeping my Centering. Then I begin to utter Pax's spell while focusing on the Totems and on the four elements.
Krillis
player, 3643 posts
Courage Against All
What'll ya do, kill me?
Sat 31 May 2014
at 12:00
  • msg #78

Re: Brock Begins

OOC: Understood. I think that your conclusions are justified. I asked because I've had players before who jump into custom magic from the beginning become frustrated because they're unable to perform certain spells that in other systems are low-level and easy; however, in this game the spells are organized so that some types are harder than others, and I follow those Bias levels when I roll dice to see if there's a success.

It's another mechanic, which I realize I didn't include my calculations for in my previous posts. Sorry, I had forgotten, but I will continue to now. Remember, though, that they are spoilers for you. If you ever want me to stop, let me know.


IC:

As you contemplate what happened and center, you calm down and realize that you feel no disturbance in your own access to the magical energies in the world and yourself from your grounding.

Your Centering helps you discard your worries, and you feel more attuned with magic from your Grounding, so you give Pax's spell a try, focusing on the four elements and the totems you're seeking. You gather your magic and concentrate, reciting the words slowly after you believe you've focused on your prize appropriately. "Groutek ysagram yolandrandum ghoughassha rageleighen." Your eyes are closed, but you somehow know that you did this right, and then you open your eyes to see a light before you, coming from your center and going out toward the direction you've been travelling. It's a straight, unbroken line.


OOC 2:

Brock's Deep Tongue Locate (Any) Spell Attempt
(yours, because you did it a little differently than Pax advised)

+1@10 Your Bias
+2@1 Your BRA
+?@? Example's SAL
+?@? Example's BRA/2
+? World Bias Level
-?@? New Skill Bias
+(-11) New Skill's SM
+? Grounded

=21% Chance of Success
Roll: 20 Success! You learned a new skill. Which was actually rather surprising...

1@1 Brock's Deep Tongue Locate (Any) Spell M7@5
Requires heavy concentration on the objects the user wishes to sense, and then the user says: "Groutek ysagram yolandrandum ghoughassha rageleighen" in a language called the Deep Tongue. Sound necessary. Ritual's baseline time is 60 seconds.
Effects: Guides the user to the location of the objects focused upon in a line of light. It lasts ten minutes. -11 SM

Also, your Bias for Magic raises from 1@10 to 7@5, huge increase!
Brock
player, 66 posts
Sun 1 Jun 2014
at 18:39
  • msg #79

Re: Brock Begins

OOC: I don't know what the given Bias levels are, but I am fine knowing the numbers. I plan on gming this game when i can get a copy of the book (which proved harder than I thought it would).

I don't mind the spoilers.


The light from my chest is an actual, physical light? Not a sense of where I should go or a line of energy I can "see" by viewing its aura? Instead, it makes actual light, like lights up the darkness light?

This spell awes me. When I get over that, I will gather my things together, put the cabin in order, and head out. I will follow the glowing line.
Krillis
player, 3645 posts
Courage Against All
What'll ya do, kill me?
Mon 2 Jun 2014
at 12:09
  • msg #80

Re: Brock Begins

At first glance, it appears to be actual light coming from your chest to show you the way, but something feels off in your gut about that. Then, you look at it closer. It is a solid beam approximately four inches in diameter, colored yellow-white. But, in this early morning light where it is still a little dark, you notice that it shines nothing on your shirt, where it's coming out nor on the ground along its path.

The glowing line leads you slightly off the road, but in the same general direction.

Then, when you turn to get the waystation in order still, you learn more. There are more lines from your torso going in three distinct directions. If you're going East, one leads directly West, one leads Northwest at a slightly upward angle, and the final one leads South-Southwest.

After approximately ten minutes, when you've finished cleaning up the waystation to prepare it for more travelers, the beams fade and vanish.


OOC:

Basic Intuition Check
(2d20)
Target: 21 or lower

Roll: 11+6=17, Success!
Brock
player, 67 posts
Fri 6 Jun 2014
at 04:43
  • msg #81

Re: Brock Begins

"Wow! This is cool stuff!" I blurt out excitedly, then blush. Sure, I talk to myself, but I don't normally shout! I admonish myself furiously.

I take very careful note of the directions the line go, and plan on dealing with them later. For now, I follow the line in roughly the direction I was already going. I also make a note to myself to tell Pax what I learned, and what I achieved. I grin, and wonder if the old man will be impressed.

Humming jauntily, I set off down the road. I still keep an eye out for any rocky outcroppings or streams that might have flint, but I am happy enough to not put too much effort into it.
Krillis
player, 3648 posts
Courage Against All
What'll ya do, kill me?
Sat 7 Jun 2014
at 06:47
  • msg #82

Re: Brock Begins

You continue down the road, keeping your eyes out for any likely places to find flint. Soon enough, you find a collection of rocks jutting up from the ground, and investigate to find some flint that breaks off easily.

After a couple more minutes (ten total), you see the beams around you dim and finally diminish into nothing.

Just then, as well, you see a cart approaching down the road coming from the east, where you've been walking toward so far.
Brock
player, 68 posts
Mon 9 Jun 2014
at 06:08
  • msg #83

Re: Brock Begins

Oh good, some flint. I happen to know this stuff can be made into a variety of tools and be used for firemaking too. I will try to find and take five good sized nodules.

When I see the cart, I will approach it and hail the cart cheerily.
Krillis
player, 3652 posts
Courage Against All
What'll ya do, kill me?
Thu 12 Jun 2014
at 07:30
  • msg #84

Re: Brock Begins

He stops the donkey pulling his cart when you hail him, and he waves back to you. He tosses the ropes to guide the donkey over one of the rails connected to its hitch, then walks over to you, "Hail, stranger. News from Tower?"

His cart has a few tied sacks, and a barrel, but you see that it mostly holds chopped lumber.
Brock
player, 69 posts
Mon 16 Jun 2014
at 03:17
  • msg #85

Re: Brock Begins

"Ah, nothing much is going on in Tower except for the new seat being occupied. A Tower Pilgrim claimed the empty seat! As for me, well, I just arrived here. I have decided that I shall be a professional courier! I'm enroute now already. Say, you wouldn't happen to need a message delivered, would you?" I pause. "Hah, look at me, blathering on without even introducing myself. I'm Brock!" I offer him my hand.
Krillis
player, 3655 posts
Courage Against All
What'll ya do, kill me?
Wed 18 Jun 2014
at 10:22
  • msg #86

Re: Brock Begins

He gives you his hand, and shakes yours. "Jerold, Brock. Afraid I've got no messages in the direction you're going, and my family's in Tower, so I can tell them news myself. Glad the Tower showed you your path, though. Often enough, it takes a few tries to get it just right, but when you know, you know." He smiles a grin full of healthy, white teeth. "Do you have any needs for trade? My wares are loaded with lumber for now, but I have some food and dreamthorn from the woods, if you're interested."
Brock
player, 70 posts
Fri 20 Jun 2014
at 08:29
  • msg #87

Re: Brock Begins

OOC: Really busy, but can move this along a bit. Sorry.

"I don't have much to trade with, really. I need to run a few messages, get more supplies. But uhm...what is dreamthorn?"
Krillis
player, 3658 posts
Courage Against All
What'll ya do, kill me?
Sun 22 Jun 2014
at 14:32
  • msg #88

Re: Brock Begins

OOC: No problems at all. RLTP, good luck on all of your endeavors. You and Glantri know better than most that I don't post exactly consistently on here.

IC:

"Ah, dreamthorn. Not surprised you haven't heard about it yet. Only grows near Lumber. The locals there have started mixing a thorn they've found in the woods with water and some other ingredients to make a draught to help calm the nerves and give rest to those who need it. This is only my second pass through Lumber that they've traded some with me, to share with the rest of the Vale."

He shakes his head, "But I don't want to rip you off, son. Their prices won't be as steep as mine, and it seems you're headed that way."
Brock
player, 71 posts
Thu 26 Jun 2014
at 05:07
  • msg #89

Re: Brock Begins

"Ah, I see. Well, unfortunately, all I have to trade are skills. I am unwilling to part with my other possessions. Papers, some parts I want to keep, change from my homeland that won't be worth anything here, my bag that I want to keep. Nothing of any interest. That said, if I run into you again later when I have things to trade, I'd be glad to try out this dreamthorn." I smile.

OOC: If he has nothing else to talk about, we can wrap this up and resume traveling with polite farewells.

Krillis
player, 3663 posts
Courage Against All
What'll ya do, kill me?
Thu 26 Jun 2014
at 19:40
  • msg #90

Re: Brock Begins

OOC: I was thinking the same thing.

IC:

You and he say your farewells, and he moves on toward Tower while you go toward Lumber. The woods ahead grow bigger, especially a single great tree that you see in the distance, deep into the forest ahead. Then, you begin to see the town as well. While you see some men around, you notice that the population when you enter the city mostly comprises of women and children.

You see that the buildings here, like in Tower, are made of wood and a large forest lies within sight, only 300 yards away. While your spell isn't currently active, you believe that the totem that your spell found before is most likely in the forest somewhere, due to the forest's sheer size on this side of the Vale.
Brock
player, 73 posts
Sat 28 Jun 2014
at 01:44
  • msg #91

Re: Brock Begins

I note that, and then look around for the recipient of my letter. I will hail someone and ask them where I can find Gregory.
Krillis
player, 3667 posts
Courage Against All
What'll ya do, kill me?
Sun 29 Jun 2014
at 16:53
  • msg #92

Re: Brock Begins

You explore the small lumberjack community. The first person you ask, a woman in a hurry transporting a basket of berries, directs you to a hut on the far side of the village. "He lives in the cabin with the root garden by it. He should be back soon, maybe now. The men get back at weird times, but he'll be there at least before nightfall." Then, she rushes on into a nearby house.

You make the quick walk across the simple community, past a modest well and the Woodchuck Tavern. But eventually you arrive at a collection of wooden cabins, with a few gardens but only one has a small garden that looks like carrots.

You see a group of ten men heading back into the village. Two are dragging a small cart with short, thick logs while the rest walk with axes slung over their shoulders. Every man is large, with broad shoulders and sweat still beading off of their faces, but you see one say something, while the rest laugh.
Brock
player, 74 posts
Wed 2 Jul 2014
at 08:05
  • msg #93

Re: Brock Begins

I yell my thanks at the woman as she rushes away. When I see the group of men, I figure that my lumberjack I need to find would be one of them. I approach the group and say "Hail, friends! I am looking for Gregory? I have a letter from Tower!"

OOC: Roughly what time of day is it in game at this moment?
This message was last edited by the player at 08:06, Wed 02 July 2014.
Krillis
player, 3672 posts
Courage Against All
What'll ya do, kill me?
Thu 3 Jul 2014
at 05:51
  • msg #94

Re: Brock Begins

The one who told a joke raises his hand when you hail them. "Ye, I'm Gregory! From Tower?" He seems confused for half a second, but then grins wide. "It's about time we've gotten a courier in the Vale." He greedily takes it and opens it to read its contents, with the rest asking him what it says, "More lumber, it says, but it's not from Tower."

"From across the Vale, the abandoned mines need more wood to support new tunnels. So, they're mining again..." He seems concerned, but claps you on the arm. "Thank you, son. Stay with me tonight, and I'll give you food for the road and maybe some good boots to replace those shoddy shoes for the walk you've put them through." He smiles wide, and invites you to join him inside a nearby cabin.
Brock
player, 75 posts
Fri 4 Jul 2014
at 18:12
  • msg #95

Re: Brock Begins

"Not from Tower? I must have misunderstood the man that sent me. Ah well, at least it means more work for you. Though...may I ask why you look concerned by that?"

"That would be lovely, thank you for the invitation." I smile widely at his generous offer.
Krillis
player, 3673 posts
Courage Against All
What'll ya do, kill me?
Mon 7 Jul 2014
at 00:34
  • msg #96

Re: Brock Begins

Brock,

"No, it's from the mines... Don't worry," he offers you a reassuring
smile. "I'm sure that the Council knows what they're doing, allowing
the mines to be re-opened. And more lumber to Pyck can only mean
that." He gives you a generous helping of food as a meal and extra for
anywhere else you need to travel and presents some leather-made boots
that fit a little big on you.

You guess from your time here that you have about six more hours of
daylight until the sun is all the way down past the mountains. He and
the other lumberjacks start the gruelling task of breaking down the
wood into manageable lengths and leave you to your own devices.
Brock
player, 76 posts
Tue 8 Jul 2014
at 10:54
  • msg #97

Re: Brock Begins

I thank him heartily for his generosity. I will spend a few minutes chatting with him over the meal, if he stays.

Assuming I can get a minute to chat with him: "Hmm, what led to the mines being closed in the first place? I'm new to the Vale, and I don't really know anything yet about the forest or the mines or the lands around here in general yet. That's part of why I decided to run messages - I get to see all the best places in the Vale!"

Hmmm...how best to press him for information about where the Totem might be in the forest...
Krillis
player, 3676 posts
Courage Against All
What'll ya do, kill me?
Thu 10 Jul 2014
at 02:03
  • msg #98

Re: Brock Begins

He does stick around to talk with you. He laughs, "Then i wouldnt suggest learning too much about it until you have to. Even the Vale has politics. Some believe that the mines were just going to encourage our people to stray to the Outside ways, with iron and gold and the rest, while others believe the metal is all a gift from the Tower, meant to make life easier. It boils donw to old and young shouting THE TOWER SHALL PROVIDE at each other in a far too crowded hall..."

He seems jovial through the conversation, but something about his face and shoulders tell you hes concerned as well.
Brock
player, 77 posts
Sun 13 Jul 2014
at 07:23
  • msg #99

Re: Brock Begins

"Oy...sounds really tense. I hate being around arguments, I always feel pressured to resolve it somehow." I look a bit sad at that. "Ah well, si sourah sourah. What will be, will be."

"Are matters here in the lumberjack community running smoothly? This Vale is so peaceful, it is amazing!"

Krillis
player, 3681 posts
Courage Against All
What'll ya do, kill me?
Sun 13 Jul 2014
at 17:56
  • msg #100

Re: Brock Begins

"Yes, things are simpler here, more like the Vale was meant to be. Mostly, we keep from the complicated nature of Tower, but sometimes," he holds up the message you delivered, "we're still touched by it all."

He sighs, but smiles. "I'm sorry, but I'm afraid my break is finished. There's wood to still be chopped. Tomorrow, we'll get everyone together and see if anyone has messages to deliver."
Brock
player, 78 posts
Mon 14 Jul 2014
at 19:50
  • msg #101

Re: Brock Begins

"I see. I suppose politics exists everywhere. Hey, do you need any help with the wood? I'm no trained lumberjack, but I am always willing to learn."
Krillis
player, 3683 posts
Courage Against All
What'll ya do, kill me?
Mon 14 Jul 2014
at 20:12
  • msg #102

Re: Brock Begins

"Help is always welcome, but you don't need to join us. It's a long walk from Tower, long enough to earn yourself some rest. Feel free to stay here and sleep or explore the country here. There's a beautiful creek just inside the forest, and you don't have to be afraid of wolves so close to Lumber during daylight hours."
Brock
player, 79 posts
Tue 15 Jul 2014
at 05:24
  • msg #103

Re: Brock Begins

OOC: Nice, very nice lead in to the next thing I planned on doing once I leave :D

"Alright, if you are sure. I think i will check that creek out. May I leave some of my things here?"
Krillis
player, 3688 posts
Courage Against All
What'll ya do, kill me?
Wed 16 Jul 2014
at 04:23
  • msg #104

Re: Brock Begins

"Of course!" He bellows before leaving. Outside, he directs you to a path that they regularly take to find decent trees. The creek is close and you'll start to hear it along that path.

You follow the trail, and you hear the full sounds of nature around you. The wind whistles between trees. Leaves sway in the branches, and you're filled with a simple peace that solitude and the nature around you supply. You also hear critters in the woods, but every squirrel or rabbit you see hops or scurries into the brush when you get too close to them along the trail.

And after less than half an hour of walking, you start to hear a creek as well.

OOC: Thank you. Sometimes, I worry that I mess up pacing. This time, it felt like you were waiting to move things forward.
Brock
player, 80 posts
Thu 17 Jul 2014
at 07:16
  • msg #105

Re: Brock Begins

I will keep an eye on the wildlife as I go. There are squirrels and rabbits. Are there any unusual animals, non-earthlike animals or anything? This just occurred to me.

When I reach the creek, I will look around and examine the area. Is there anything unusual or out of the ordinary at the creek? Anything noteworthy?

If I find nothing of note, then upon reaching the creek, I will repeat Pax's ritual to locate the Totems once more.

OOC: I was indeed, but no worries.

Krillis
player, 3693 posts
Courage Against All
What'll ya do, kill me?
Thu 17 Jul 2014
at 07:58
  • msg #106

Re: Brock Begins

You see squirrels and rabbits frequently, as well as a mouse once in a while; however, they become less common the further into the woods you get. They all seem like typical animals you would find on Earth, just dirtier than your pet store brand.

The creek is very small, but running. A quick hop across or a careful walk on a few stones will get you across without getting wet. Nothing about it seems special, but it is peaceful. You even see a collection of leaves that looks awful perfect for a nap.

Then, you cast your spell again using the Deep Tongue words that Pax taught you. Instantly, as you look around, you see the familiar glow of four lines. Three point towards different directions generally back toward Lumber and the rest of the Vale. One, however, points further into the forest, at a slight angle up from you.
Brock
player, 81 posts
Fri 18 Jul 2014
at 02:14
  • msg #107

Re: Brock Begins

Interesting...all the things I see in this world except for magic are like Earth. The spirit realms are usually noticeably different...

I like this creek, and I may come back here later. But for now, I will follow the line deeper into the forest.

Do I have any sense of distance to the target with this spell? If not, I will triangulate. I assume you know what that is, but I also don't want to wait extra time for a response, so I explain specifically below.

I go to the right of the magical line a few dozen paces and watch how far it moves, and then do the same going to the left, and use the angles to determine approximate distance. If it doesn't appear to move at all, then I know it is some distance away.
Krillis
player, 3695 posts
Courage Against All
What'll ya do, kill me?
Fri 18 Jul 2014
at 08:57
  • msg #108

Re: Brock Begins

OOC: Yes, I followed your thought process on triangulating with the line.

You can't feel a proximity. It seems like it only works as a vector; however, you stay still and then steadily move laterally to observe the light moving slightly to accommodate your new position as you go. The light does move, but only a little bit as you walk your twelve paces back and forth. While it probably isn't miles away, you still figure that it could be up to an hour's walk ahead of you.
Brock
player, 82 posts
Sat 19 Jul 2014
at 20:46
  • msg #109

Re: Brock Begins

An hour's walk, just about? All right then. I will head there now unless I think night will fall before I get back to Lumberville if I do that.
Krillis
player, 3698 posts
Courage Against All
What'll ya do, kill me?
Sun 20 Jul 2014
at 04:53
  • msg #110

Re: Brock Begins

You'll be pushing it, but you believe you'll have light left on your return.

When you push on further into the woods the path eventually vanishes and you see where the lumberjacks have been harvesting the trees in the forest. Still, even with all the stumps you see, the forest thrives.

As you go, you keep having to repeat your spell and activate the guiding beam, which soon you see starts pointing at a slightly higher angle. Soon, as you emerge from a tree line, you see why. You emerge to a clearing with a large hill on it. Near the top, you see a great tree, black as coal with large, orange and red and green leaves all gracing its branches. Near the bottom, you see that a ring of loose bushes surrounds the tree up top. Your spell points directly at the base of the tree.
Anthony
player, 85 posts
Mon 21 Jul 2014
at 04:04
  • [deleted]
  • msg #111

Re: Brock Begins

This message was deleted by the player at 04:04, Mon 21 July 2014.
Brock
player, 83 posts
Mon 21 Jul 2014
at 04:05
  • msg #112

Re: Brock Begins

I see. This tree is my suspect. Remembering Pax's words of caution about protections around the totems, I will approach cautiously, halting roughly 6 feet away. Then, i ground, Center, and reach my perceptions out. I am attempting to see the aura of the tree, verify if it is a totem. I also am trying to feel the...the feel or 'taste' or 'smell' of the energy around me. I am sensing the energy and trying to feel what kind of energy it is, and when I do that I tend to get feelings of color or taste or smell that correspond. As in, this is like x and y and z. Its all very subjective. Like blue is very serene, green is wild and growing. Charred meat smell is violent and unnatural, rainy day smell is poignant and feels like home. That kind of thing. It could manifest as any or all of my other senses, because that is how our minds process things.
Krillis
player, 3700 posts
Courage Against All
What'll ya do, kill me?
Mon 21 Jul 2014
at 04:34
  • msg #113

Re: Brock Begins

You walk up the hill, but the closer you get to the tree, the larger the bushes around it seem to grow, until they block your path entirely. Up close, you can tell that they are thick with twisting black thorns.

You ground yourself and concentrate on sensing the tree's aura still, and find that you can feel something from the tree. While you see the general surrounding, which shows you a healthy tree, underneath you feel something special. It's green and blue and swirling with other colors too, from the ground up and into the tree. From there, you think it vanishes somewhere near the base, behind the bushes.

The bushes themselves have a strong, green aura.

Also, you feel like for some reason it's hard to sense the aura, and you lose focus of it very quickly. It's hard to hold onto, like it's hard to keep your thoughts flowing the way you normally do to do it.
Brock
player, 84 posts
Thu 24 Jul 2014
at 05:56
  • msg #114

Re: Brock Begins

I want to examine the thorns more closely. Do they glisten? Are they very sharp compared to normal thorns?

Interesting...so the source comes from below... After I strain to hold onto the sense of the aura... Warded. Strong, too. This could require some finesse, and more time than I have right now. Especially as I am expected back in the village.

After I finish observing, I will head back to town, pass the night, and find a place to sleep. When I go to sleep, I will mentally try to call to Pax in the hopes he will reach my dreams once again. If I become conscious in my dreams and he is not there, I will attempt to reach HIS dreams. Not sure how to describe that, so I'll think on it and see if it is even needed.
Krillis
player, 3703 posts
Courage Against All
What'll ya do, kill me?
Fri 25 Jul 2014
at 05:39
  • msg #115

Re: Brock Begins

The thorns seem like normal bush thorns. While some might be sharp enough to prick the skin, they aren't long enough to cause any real damage. They do glisten.

After you return to the village, it's late and your host is already asleep. You fall asleep too, and try to hold onto your dream to make it lucid, which you succeed in doing as you fall asleep.

This time, Pax is not present.
Brock
player, 85 posts
Tue 29 Jul 2014
at 18:26
  • msg #116

Re: Brock Begins

The thorns glisten...Has it rained recently? If not... Oh great. Is that poison?

No Pax...darn. All right, time to find him.

I will Ground and then Center. Then I picture him as I remember him, and repeat his name within my mind. I meditate and focus myself on him. When I have built up a great deal of focus and energy, I will say his name aloud three times, and will the energy to show me where he is. I want it to work similarly to the location spell Pax taught me, showing me where Pax is as he slumbers.

I envision the dream world as being a world of its own, and the dreams of the people within the world are their own little sections. I want to find Pax's section, and then travel there and contact HIM.

OOC: I really hope this works. It would be so epic if I contacted him; I bet he'd be impressed.
This message was last edited by the player at 18:27, Tue 29 July 2014.
Krillis
player, 3719 posts
Courage Against All
What'll ya do, kill me?
Wed 30 Jul 2014
at 09:28
  • msg #117

Re: Brock Begins

You fail to ground or center while in your dream this time; however, you complete your ritual to find Pax and soon, while you aren't entirely certain if you're dreaming or not, you find yourself in another dream.

There, you hear a scream of anger down a long tunnel that you now find yourself in. As you follow the noise, you see that it leads to an enormous, earthen wall with runes etched deep into its surface.

There, you see a man with black, windblown hair beating his fists against it. His hands are bleeding from the effort, and the wall doesn't move.
Brock
player, 86 posts
Fri 1 Aug 2014
at 23:28
  • msg #118

Re: Brock Begins

I do read Norse runes. Are these runes Norse? And should that be a skill on my sheet?

Ow. Looks painful. Is that what Pax really looks like? I decide to read his aura, and compare what I find to my memory of Pax before I say anything. What is the color(s)? What kind of person do I sense that he is? Is it a strong aura? That is, spiritually strong, like a practitioner's would be?
Krillis
player, 3732 posts
Courage Against All
What'll ya do, kill me?
Fri 8 Aug 2014
at 05:56
  • msg #119

Re: Brock Begins

They aren't Norse runes that you can read. They seem to shift between different incomprehensible languages.

Everything feels distorted in the dream, but you see a purple aura around him that arcs like lightning from him, and sizzles with power. Then, he stops beating on the wall suddenly and the aura changes to red. He turns abruptly, and sees you. This man seems completely different from the Pax that you know, but still very powerful. His eyes are brown and red, and he approaches you with slow steps that seem to bring him closer to you than he rightly should be able to travel at a walking pace.

With only a few steps, he's almost on you, and his face starts contorting as he comes.


OOC: Amateur, Professional, or Expert at Norse Runes?
This message was last edited by the player at 05:57, Fri 08 Aug 2014.
Brock
player, 87 posts
Fri 8 Aug 2014
at 16:56
  • msg #120

Re: Brock Begins

Contorting in what manner? Contorting like a rictus of pain and madness? Contorting in fury? Grief? If he appears to be insane to me, I will try to will myself to disappear from this dream and back to my own dreamscape. If he seems angry or it is some other contortion, or if I find myself trapped, I ready myself for trouble and then say: "Hail! I appear to have taken a wrong turn at Albuquerque or something! Where are we, friend?"

OOC: I would say 1@3 or 1@4. Fairly low skill since there is almost no call for it and it was years ago that I last needed it. I have to stare at them and slowly puzzle out their meaning. Reminds me of when I was learning French in high school.
Krillis
player, 3735 posts
Courage Against All
What'll ya do, kill me?
Sun 10 Aug 2014
at 21:28
  • msg #121

Re: Brock Begins

Sorry, contorting was a poor choice for words. More like shifting its appearance as he approached. Like it was melting and reshaping with impossible movements of parts of his face. You hear bones crunching in it as well.

Would you still like to do either of the things you were considering?
Brock
player, 88 posts
Mon 11 Aug 2014
at 16:51
  • msg #122

Re: Brock Begins

I will speak to him, and append to my statement: "Unless, of course, *you* are Pax."
Krillis
player, 3738 posts
Courage Against All
What'll ya do, kill me?
Tue 12 Aug 2014
at 20:18
  • msg #123

Re: Brock Begins

Slowly, the young man's face grows older and a beard forms around his jaw and slowly down his chin. His hair grows fair, and robes cover him.

He holds a hand to his head, and then closes his eyes. The cave shifts then to become an ornate hall bordering on ostentatious. His face has fully transformed to Pax, and he says, "I apologize, son. I'm afraid I must have called you during a rather unpleasant dream." He takes a seat at a table that could seat fifty, and pulls out the chair next to his. "Come, sit."
Brock
player, 89 posts
Tue 12 Aug 2014
at 20:53
  • msg #124

Re: Brock Begins

I will accept the seat, and turn to face him directly.

"Actually, sir, I came in search of you. I walk the Dreamworlds often." I smile politely and with a little warmth.

I wonder if Pax is something other than what he pretends to be....Perhaps a rival wizard seeking to abuse my good nature to secure power over the Master of the Vale? Am I involved all unwitting in a dominance struggle of wizards? Or is he what he seems to be? Why does he mask his features so? Does he fear that I will be the traitor, or be captured and reveal his complicity? Or is it somewhat else? Hmm...

My face grows grave. "I believe I have located the first totem. It is a tree surrounded by thorns that glisten. I believe they are poisoned. I could feel the rushing of energy through the tree. I must admit I am at a loss for how to proceed. Should I destroy the whole tree? I doubt fire would work, and I can't get close with an axe. The power is too strong to try to disrupt the flow of magic, it would likely explode. Plus, that would be foolish - surely it has additional defenses I do not see."

I will form the image of the tree and bushes and thorns in my mind and attempt to project that image onto the table in front of me, showing Pax what I remember. I focus on the blackness of the tree, the fiery colors of the leaves, and the glistening of the thornbushes especially, sure to include those details.
Krillis
player, 3740 posts
Courage Against All
What'll ya do, kill me?
Thu 14 Aug 2014
at 04:38
  • msg #125

Re: Brock Begins

"It's just...strange that my wards didn't even warn me of your approach. They protect me from harmful magic while I sleep." Pax seems seriously concerned, and even suspicious. He strokes his beard slowly as you tell him about the totem you believe you found. "You could feel the energy, you say? I fear that perhaps the tree surely has hidden defenses that must have already been working on you, for you to feel strangely on approach."

You shape the image in your mind and project it for him. It feels more difficult to do it here for some reason, but you manage to make it appear. Pax widens his eyes. "I'm impressed that a novice would have such mastery of his mind's powers, Brock. Tell me more about where you learned these gifts. To touch dreams and sense the energy of others. I have mastered spells to perform these same things, sure, but you do them with such ease..."

His eyes narrow slightly, and his jaw sets.
Brock
player, 90 posts
Sat 16 Aug 2014
at 06:31
  • msg #126

Re: Brock Begins

I eye him as he says that he wards himself. "I don't especially think that walking the world of dreams is an art of magic. I've been able to walk right through any ward I've ever come across in dreams. My mother, who taught me the things I know, tells me that I am gifted at it. It is a power of the mind more than of energy and spellcraft."

I look concerned about the defenses of the tree. "How might I circumvent these wards and destroy it? Can it be done in a way that he will not realize it has been destroyed for a while? This practice of unweaving world altering spells is new and strange to me."

I let out a breath after the effort to make the image. "Wooh! That was much harder than usual. Maybe your wards are effective after all." I grin apologetically.

When I see his jaw tighten... Well THAT'S a switch. Now HE is suspicious of ME. Ironic. I wonder...can I trust him fully? I want him to trust me, and if he can enter minds I suppose I could let him see my true intentions...but what if he uses the opportunity to alter my mind and seize power over me? I just don't know...

OOC: As for the last thing he says, I answered that at the top.
This message was last edited by the player at 06:32, Sat 16 Aug 2014.
Krillis
player, 3743 posts
Courage Against All
What'll ya do, kill me?
Sun 17 Aug 2014
at 03:47
  • msg #127

Re: Brock Begins

"I've just never seen magic like yours before. It's as if my own doesn't recognize it. Perhaps it's because it is related more to the self than to the arcane realms."

Concerning the tree, he replies, "There are spells I could teach you to guard yourself against unfriendly magic generally, but they would be stronger if we knew more about the attacks. And there are others to silence your magic, but it would depend on the wards attached to the tree. I would suggest protecting yourself and attacking the tree with a natural attack opposing it. If it is a tree, it will be vulnerable to flames."

"I could teach you these spells and more about how we perform them. I could teach you a deeper understanding of touching the arcane realms through the changes in the elements. It would help you defeat this tree, but I must ask something of you as well. The magic you do is extremely curious to me. Walking in dreams so easily and undetected. When I've visited you, I have brought myself to you after preparation and ritual. Teach me how you do it, and I will teach you a ward to protect yourself from magic or to hide your magic from tracing spells."
Brock
player, 91 posts
Tue 19 Aug 2014
at 00:48
  • msg #128

Re: Brock Begins

I nod at his advice regarding the tree, thinking it through but saying nothing.

"That sounds a bargain to me. I know not how easy learning the dreamwalking arts will be for you, but I will teach you whatever I can."

"The first lesson in striding outside your body is in KNOWING yourself. You must know how to ground and center. This will teach you where you are and where the world is in relation to you and your destination, enabling you to more easily return. As a wizard, I trust you already know how to meditate?"
Krillis
player, 3749 posts
Courage Against All
What'll ya do, kill me?
Tue 19 Aug 2014
at 20:24
  • msg #129

Re: Brock Begins

His eyes lock on yours and he's focusing on every word you say with a small level of scrutiny.

"Of course. Many of my spells require deep concentration to truly connect to the elements and the energies beyond. It will help you learn the spells I have to teach you. It sounds similar to touching the arcane realm, but with more familiarity with the world around you. Go on."
This message was last edited by the player at 20:25, Tue 19 Aug 2014.
Brock
player, 92 posts
Wed 20 Aug 2014
at 16:40
  • msg #130

Re: Brock Begins

"You are correct. This has nothing to do with energies beyond yourself. As will become apparent momentarily."

"Good. Yes, the first step is to meditate. While you meditate, envision your self, your being, as a construct of energy contained within a body. Essentially, envision your soul. View yourself and all your strengths, your weaknesses, faults and virtues. When you see yourself for who you are, then you are ready. Picture yourself simply stepping out of your body. Your perceptions go with your soul. If you do this while awake, you should feel yourself floating outside of your body, and be able to see your body sitting there meditating. If you are already dreaming, it is different. When you are successful, it is time to draw the connection. To find your way home, you need to always know where your body is. But remembering that is difficult, so most people leave a small part of themselves behind, as a beacon. Picture a silver or gold cord of energy connecting your soul to your body. As you do this, push some of your personal energy into this picture, creating the actual bond and leaving part of you behind." I pause. "That's really all there is to the art itself, but all these things become easier to aspire to with proper preliminary training in centering, grounding, cleansing of the chakras, and more. Don't feel bad if it comes hard to you. I didn't manage it for about a month.
Krillis
player, 3753 posts
Courage Against All
What'll ya do, kill me?
Thu 21 Aug 2014
at 06:17
  • msg #131

Re: Brock Begins

He listens intently, and nods when you finish. "I have never heard of magic like this before, but I must try it. As I promised, I will teach you two spells. First, let me reiterate how you draw power to fuel your magic."

"You must connect to the magic realms beyond our own. Your magic comes from within you, but this magic comes from beyond. To connect to the magical realm, you must follow three steps. First, recognize natural change around you. Second, you much tap into that change by focusing on it with at least one of your senses. Third, you must maintain your concentration on it to power your magic. Any change can work, from the wind blowing to a river running to something as powerful as a volcano exploding. The greater and longer-lasting the change, the more powerful spells you will be able to cast."

"Once you've tapped into the powers beyond our world, you must recite the spell before losing touch with the change. If you're touching the blowing wind and it ceases before the end of your spell, the spell will dissipate and be ineffective."

"I will teach you two spells in the tongue you know. The first is a ward to protect yourself against harmful magic. Recite a prayer to invoke the powers beyond while focusing on the change you've identified."

Powers beyond the Earthly Circle,
Surround me and become my shield.
Protect me from the powers beyond,
seeking to harm my mortal flesh.
Guard me!


"You will see a manifestation of the element's spirit engross you and fade away, only to reveal itself again when a magical attack tries to penetrate it. To hide your magic from others who might try to trace it, recite this instead."

Powers beyond the Earthly Circle,
Shroud me and become my veil.
Protect me from unseen eyes,
prying for my hidden truth.
Hide me!


Both spells increase in volume, climaxing in the last two words, which Pax booms at you.

"These are beginning spells that many new wizards learn. Concerning changes in nature, focus only on those that don't involve the earth. While an avalanche could be touched, rocks and dirt are hard to penetrate with magic. I can teach you a spell another time that is used to store magic to be used later into stones, but it must wait. I am being woken now, and regretfully must go. Good luck, Brock."

He begins to shimmer and disappear in front of you, and you feel the dreamworld around you shake. The walls and floors begin to shift and start melting away.
Brock
player, 93 posts
Mon 25 Aug 2014
at 19:57
  • msg #132

Re: Brock Begins

I listen intently and commit his spells to memory. I am starting to trust Pax - I think he is being straight with me.

"My thanks, Pax. Until we meet again!"

As the dreamscape begins to shudder and cease to exist, I focus my mind and shift myself away from here and into my own dreams. After that I let myself relax and sleep restfully.
Krillis
player, 3759 posts
Courage Against All
What'll ya do, kill me?
Tue 26 Aug 2014
at 12:07
  • msg #133

Re: Brock Begins

You don't remember any of your dreams that night after shifting back to your own, but you wake up decently-rested to your host letting out a loud snore from his bed. It's early and the first, dull rays of light are starting to shine through the cracks around the door.
Brock
player, 94 posts
Wed 27 Aug 2014
at 03:03
  • msg #134

Re: Brock Begins

I will rise and go for a walk. It would seem odd if I left before my host woke up, and I need to maintain the appearance of being a normal denizen of the area.

After time passes and he awakes, I will inquire after breakfast and whether he requires any repayment for what he has done for me. I will also thank him with a smile. Additionally, I will see if he has a fire making kit (flint, steel, tinderbox) he would be willing to trade, and offer labor in exchange. "After all, being a courier means I have to travel a lot, and I am still short on traveling kit."

After accounts are settled (And hopefully I have something in my belly and a way to light fires) I will set out from the village along the road, appearing to continue my journey. Once completely out of sight, I will head into the woods and go to the totem.
Krillis
player, 3763 posts
Courage Against All
What'll ya do, kill me?
Wed 27 Aug 2014
at 20:37
  • msg #135

Re: Brock Begins

Your host supplies you with breakfast for the road, and he gives you some replacement rations for your trip out to see him. "I'm sorry, but I don't have anything like that. Ask some of the travelling merchants in town; maybe they'll have something. And you should check in with others in town to see if people have mail to deliver; they're good folk, and will pay you for your services."
Brock
player, 95 posts
Sat 30 Aug 2014
at 23:38
  • msg #136

Re: Brock Begins

"Hmm...that sounds a good plan. You have been very helpful - Thank you" I tell him truthfully. Then I take my leave of him, with his much welcome gift of supplies. I will spend some time asking around town for anyone that needs messages delivered, approaching the various villagers.
Krillis
player, 3771 posts
Courage Against All
What'll ya do, kill me?
Sun 31 Aug 2014
at 02:15
  • msg #137

Re: Brock Begins

In the village, you find four people who have messages for relatives in Tower, but no one else has anything for you. Among them is a merchant with odds and ends, where you notice he does own flint and a piece of steel with a tinderbox. "Delivering the letter alone is enough for the fire kit, but do you have anything else you're willing to trade aside from delivering the letter? I have some fire oil as well, but I'm running low and couldn't give it up without a decent trade."
Brock
player, 96 posts
Mon 1 Sep 2014
at 20:51
  • msg #138

Re: Brock Begins

OOC: I am missing my pin drive with my sheet. Will reply when I find it.
Krillis
player, 3779 posts
Courage Against All
What'll ya do, kill me?
Tue 2 Sep 2014
at 16:32
  • msg #139

Re: Brock Begins

That's no problem. Let me know if I need to send you anything.
Brock
player, 97 posts
Wed 3 Sep 2014
at 06:31
  • msg #140

Re: Brock Begins

OOC: I have completely lost my character sheet. Do you have a copy?
Krillis
player, 3784 posts
Courage Against All
What'll ya do, kill me?
Wed 3 Sep 2014
at 12:46
  • msg #141

Re: Brock Begins

Check your Private Messages. I sent you your character sheet.
Brock
player, 98 posts
Fri 5 Sep 2014
at 15:47
  • msg #142

Re: Brock Begins

"Hmm...I have a couple of books from my homeland. Not for scholars, though; these are for noblemen and well-lettered men to sit and read by the fire. They are stories. Interested in seeing them?"
Krillis
player, 3791 posts
Courage Against All
What'll ya do, kill me?
Wed 10 Sep 2014
at 21:41
  • msg #143

Re: Brock Begins

"The market is slim for books, but not completely absent here in the Vale. Why don't you show me this book you speak of?"

Regardless of the book you show him, he says, "I suppose that could be sufficient to sweeten the deal. What do you say, then? Deliver a letter for me, the book, and I'll give you my tinderbox, flint, a bit of steel, and two jars of fire oil."

He smiles at you with his proposition.
Brock
player, 99 posts
Fri 12 Sep 2014
at 02:00
  • msg #144

Re: Brock Begins

"Hmm. That seems a fair trade, I think, but you didn't tell me where the letter is going. Where to?" I say with a smile.

If it seems like a place I will be heading to on my travels, then I will accept. I will give him my copy of Wizard At Large - it is heavier, and I won't be turning it back into the library anyway.

If the trade goes through, I will take my new supplies gratefully, stow the letter with the others and take out some paper and jot down the destinations of each letter in my possession and the person that it is from. After that, I will head out.
Krillis
player, 3796 posts
Courage Against All
What'll ya do, kill me?
Fri 12 Sep 2014
at 04:56
  • msg #145

Re: Brock Begins

The letter is to a larger settlement on the southern part of the lake at the western end of the vale. It's called Wendelton.

Where are you headed out to? Back to the woods, or are you leaving town?
Brock
player, 100 posts
Sat 13 Sep 2014
at 04:19
  • msg #146

Re: Brock Begins

The lake? I was headed there anyway. That works then. I complete the trade and jot down my destinations.

I will leave town and walk down the road until I am out of sight, heading the direction I was headed when I first entered town. After I am out of sight I slip into the woods, and creep through to where I saw the tree-Totem. Once there, it is time to disable this Totem for good.

If I spot anyone, I will hide if it seems very likely that I can, and if hiding would be difficult I instead act natural like I am on a hike to the creek I visited before. I will say I realized I dropped something important there, and detoured to get to it.
Krillis
player, 3799 posts
Courage Against All
What'll ya do, kill me?
Sat 13 Sep 2014
at 05:26
  • msg #147

Re: Brock Begins

You see one older man walking alone in the woods, admiring nature, and a couple of young teens giggling as they scurry through, but when you cross the creek, which once more seems completely pleasant. You feel like, after crossing it, if you turned your head back toward it you could get lose in the pleasantness here all day, probably.

But you keep moving on with your mission, pushing through the woods and see the hill with the massive tree at its summit. A ring of bushes surrounds it still, hiding its base from your eyes.
Brock
player, 101 posts
Wed 17 Sep 2014
at 23:00
  • msg #148

Re: Brock Begins

Hmm...I think that the best way to do this is to burn the tree down, but I don't want to light up the whole forest. I will need to make a firebreak. How big did you say this tree is? And is there anywhere around here that has a large number of small stones I could use for that purpose?
Krillis
player, 3816 posts
Courage Against All
What'll ya do, kill me?
Thu 18 Sep 2014
at 00:17
  • msg #149

Re: Brock Begins

The tree is on a grassy hill in the center of a clearing, but you do grab several small, wet stones to protect the rest of the woods in the process.

The tree still stands, surrounded by bushes with glistening thorns.
Brock
player, 102 posts
Mon 29 Sep 2014
at 17:16
  • msg #150

Re: Brock Begins

All righty, I set about making a firebreak with wet stones and then I am going to burn this sucker down.

OOC: I am back in college now; its the second week of the quarter. My time may be spotty.
Krillis
player, 3837 posts
Courage Against All
What'll ya do, kill me?
Tue 30 Sep 2014
at 09:34
  • msg #151

Re: Brock Begins

OOC: That's perfectly fine. RLTP.

IC:

You make your circle of wet stones as a firebreak. It's easy work, but takes a large portion of your afternoon to carry the rocks and make it thick enough to stop what could become a sizeable fire.

But that done, you use your firestarting kit to light some decent kindling and approach. You pass the circle you made with the water break and aim to approach the loosest section of bushes that surround and guard the tree. But as you get closer, you find that the bushes shift and move, filling in that space closest to you thickly. One vine covered in thorns peeks out of the bushes, pointing in your direction.
Brock
player, 103 posts
Wed 8 Oct 2014
at 05:38
  • msg #152

Re: Brock Begins

Clarification please: As in it (the thorn vine) moves in a clearly unnatural way to point at me?
Krillis
player, 3871 posts
Courage Against All
What'll ya do, kill me?
Thu 9 Oct 2014
at 13:13
  • msg #153

Re: Brock Begins

The thorn vine does seem to be doing something you wouldn't expect a normal thorn vine to do. It is moving by some means that you can't see, and is peeking out pointing at you at the moment, seeming to stop there.
Brock
player, 105 posts
Fri 10 Oct 2014
at 04:44
  • msg #154

Re: Brock Begins

I wave cheerily at the vine, smile real wide, tense the muscles in my body to dodge rapidly to the side if necessary, and then (Keeping ready for trouble) I set the fire.

After the fire has started even a little bit, I will back up, watching for thorns being shot at me or vines whipping at me.

If I am attacked before the fire is set, I back up all the way out of range and take cover, and think it through.
Krillis
player, 3874 posts
Courage Against All
What'll ya do, kill me?
Sat 11 Oct 2014
at 05:11
  • msg #155

Re: Brock Begins

You focus hard on the vine. Just as you're about to set the fire, it lunges and you dive to the side. Your dive is sloppy, but you sustain your fire and manage to push the fire you have toward the bush.

The bush doesn't catch initially, but soon it starts catching, and you have a small fire on your hands with black smoke at the base of the tree.

You hear a screech in the bushes, and then the vines start lashing out at you again. You hear movement toward the ground behind you, while you face the vines to dodge the assault.
Brock
player, 106 posts
Wed 15 Oct 2014
at 17:41
  • msg #156

Re: Brock Begins

"Meep Meep!" I scream drunkenly, and duck to the side and away from both the bush and the mystery noise, and sprint into the forest, keeping an eye on the vines as I do. I will check over my shoulder behind me once I get to where I think I am out of range of the vines.
Krillis
player, 3894 posts
Courage Against All
What'll ya do, kill me?
Thu 16 Oct 2014
at 05:08
  • msg #157

Re: Brock Begins

When you dive to the side and turn to flee to the forest, you spot that some vines are sprouting rapidly from the ground behind you as well as the bushes in front. They twist up, and you prance around them as you head for the thick of the forest. You're almost through, you feel, until one catches on your bare ankle.

You feel its barbs bite into your skin, and your foot starts to tingle.
Brock
player, 107 posts
Sat 18 Oct 2014
at 21:24
  • msg #158

Re: Brock Begins

I run until I am out of range of all of the vines. Then I dive to the ground and roll to behind a tree or other obstruction between me and the Totem tree. Once there I yank my pant leg up and my sock down, and bring the wounded area close to my face and examine it. If it is starting to swell or change color already, I know I am in trouble. How does it look?
Krillis
player, 3902 posts
Courage Against All
What'll ya do, kill me?
Thu 23 Oct 2014
at 05:59
  • msg #159

Re: Brock Begins

The vines leap in and our of the ground like a school of dolphins pursuing you down the hill, and your captured leg scrapes on the thick thorns from the vines, now glistening with blood as well.

You feel light-headed but fear is your friend and keeps you focused on your goal-escape. You feel them still coming for you, and the earth shift, but your legs feel like rubber soon, and then your head does as well. It gets harder to coordinate the actions of lifting your feet off the ground and catching yourself with the other foot, and you collapse as you approach the tree line. Then, dizziness sets in and you feel like you're going to vomit before a tickling sensation follows you up your legs, around your waist, and up your back. Then, it slips around your throat and you feel a subtle pressure.

Soon, you feel nothing at all.

------------------------------------------

And thus ends Brock Begins.

Let me figure out a next world for you, as I hadn't anticipated the dice to fall quite like that.
Brock
player, 109 posts
Thu 23 Oct 2014
at 13:23
  • msg #160

Re: Brock Begins

Ah, it was the dice not liking me, eh? Drat. Although I had not realized that my leg was still held by the vines, that would have changed my action. I thought it nicked me while I was running. Granted, verser me may not have known that either XD

Since I am unlikely to return to this world, can I just ask...was Pax really on the level? I want him to be but that doesn't mean he was.

Oh, and take your time. I check here once daily, sometimes every other day, at least for now.

As for worlds, I can give you some ideas. I rather enjoy urban fantasy, military fantasy, and classic fantasy. I also like epic fantasy if it doesn't drag on forever getting nowhere. I like a good sci-fi sometimes too, like Starship Troopers. My favorite authors are Jim Butcher (Dresden! Codex Alera! OMG!), Mercedes Lackey (Valdemar, not the rest of her works as I haven't read them), and Piers Anthony (Most of the time). Lately, I also quite enjoy Rachel Caine and Myke Cole's new Shadow Ops series. I wouldn't mind versing into the setting Glantri is in right now; I took a peek in there and it is the Codex Alera! OMG! Roman legion meets Pokemon! Did you know Jim wrote that series on a dare?
This message was last edited by the player at 13:53, Thu 23 Oct 2014.
Krillis
player, 3906 posts
Courage Against All
What'll ya do, kill me?
Fri 24 Oct 2014
at 05:11
  • msg #161

Re: Brock Begins

Noted on all of the interests. Yes, I know the story of how Jim Butcher began Codex Alera. I read about it in an intro to Furies of Calderon, I think.

But easy on dishing out the world that Glantri's in. Often, players read one another's threads on the site, and this could contain spoilers. Still, I hope you do keep reading his thread, because I can see him being in the world for a bit longer and there should be more characters you might recognize.

By the way, we have your new thread up now. Brock Buoyed!
Brock
player, 110 posts
Fri 24 Oct 2014
at 19:04
  • msg #162

Re: Brock Begins

Alrighty then. Oh, if Brock Buoyed is that pirate world, the Mary something, that comes in two types sci-fi and historical, I do already know about that world. I thought I'd let you know, in case you are like MJ and prefer putting me in worlds I can't ID.

I am really good at roleplaying what I would do based on my character's mindset though, and since my character hasn't heard of Multiverser he hasn't heard of that world either, so it should not be an issue.
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